snes_utils 0.1.1 → 0.3.0
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- checksums.yaml +4 -4
- data/bin/png2snes +20 -1
- data/bin/tmx2snes +2 -1
- data/bin/vas +17 -0
- data/lib/mini_assembler/definitions.rb +16 -9
- data/lib/mini_assembler/mini_assembler.rb +236 -88
- data/lib/mini_assembler/spc700/definitions.rb +457 -455
- data/lib/mini_assembler/superfx/definitions.rb +158 -0
- data/lib/mini_assembler/wdc65816/definitions.rb +61 -59
- data/lib/png2snes/png2snes.rb +53 -21
- data/lib/snes_utils.rb +4 -4
- data/lib/tmx2snes/tmx2snes.rb +2 -7
- data/lib/vas/vas.rb +609 -0
- data/spec/mini_assembler_spec.rb +136 -0
- data/spec/spc700_spec.rb +322 -0
- data/spec/spec_helper.rb +100 -0
- data/spec/vas_spec.rb +5 -0
- data/spec/wdc65816_spec.rb +322 -0
- metadata +21 -26
@@ -0,0 +1,158 @@
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1
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# frozen_string_literal: true
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3
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module SnesUtils
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4
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module Superfx
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5
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class Definitions
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6
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HEX_DIGIT = '[0-9a-f]'
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7
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REG = "[rR](\\d{1,2})"
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8
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LNK = "([1-4])"
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9
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HEX = "\\$?(#{HEX_DIGIT})"
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10
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HEX8 = "\\$?(#{HEX_DIGIT}{1,2})"
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11
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HEX16 = "\\$?(#{HEX_DIGIT}{1,4})"
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12
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13
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SINGLE_OPERAND_INSTRUCTIONS = %i[imp imm4 rn rm rel lnk].freeze
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14
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DOUBLE_OPERAND_INSTRUCTIONS = %i[rn_rn rn_imm8 rn_imm16 rn_addr rn_addrl addr_rn addrl_rn].freeze
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15
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REL_INSTRUCTIONS = %i[rel].freeze
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16
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BIT_INSTRUCTIONS = %i[].freeze
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SFX_INSTRUCTIONS = %i[imm4 rn rm rn_rn rn_imm8 rn_imm16 rn_addr rn_addrl addr_rn addrl_rn].freeze
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18
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MOV_INSTRUCTIONS = %i[rn_rn]
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SHORT_ADDR_INSTRUCTIONS = %i[rn_addr addr_rn]
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INV_DEST_INSTRUCTIONS = %i[addr_rn addrl_rn]
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MODES_REGEXES = {
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imp: /^$/, # nothing
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imm4: /^##{HEX}$/, # #0-f
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lnk: /^##{LNK}$/, # #1-4
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rn: /^#{REG}$/, # R1
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rm: /^\(#{REG}\)$/, # (R1)
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rel: /^#{HEX16}$/i, # label / 1234
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29
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rn_rn: /^#{REG},#{REG}$/, # R1, R2
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30
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rn_imm8: /^#{REG},##{HEX8}$/, # R1, #12
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31
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rn_imm16: /^#{REG},##{HEX16}$/, # R1, #1234
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rn_addr: /^#{REG},\(#{HEX16}\)$/, # R1, (1234) ; -> actual data is 1234 / 2
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33
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rn_addrl: /^#{REG},\(#{HEX16}\)$/, # R1, (1234) ; label
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34
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addr_rn: /^\(#{HEX16}\),#{REG}$/, # (1234), R1 ; -> actual data is 1234 / 2
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addrl_rn: /^\(#{HEX16}\),#{REG}$/, # (1234), R1 ; label
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36
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}.freeze
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OPCODES_DATA = [
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# From game pak ROM to register
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40
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{ opcode: 0xef, mnemonic: 'GETB', mode: :imp, length: 1, alt: nil },
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41
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{ opcode: 0xef, mnemonic: 'GETBH', mode: :imp, length: 2, alt: 0x3d },
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42
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{ opcode: 0xef, mnemonic: 'GETBL', mode: :imp, length: 2, alt: 0x3e },
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43
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{ opcode: 0xef, mnemonic: 'GETBS', mode: :imp, length: 2, alt: 0x3f },
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44
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{ opcode: 0xdf, mnemonic: 'GETC', mode: :imp, length: 1, alt: nil },
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45
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46
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# From game pak RAM to register
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47
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{ opcode: 0x4, mnemonic: 'LDW', mode: :rm, length: 1, alt: nil },
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48
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{ opcode: 0x4, mnemonic: 'LDB', mode: :rm, length: 1, alt: 0x3d },
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49
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{ opcode: 0xf, mnemonic: 'LM', mode: :rn_addrl, length: 4, alt: 0x3d },
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50
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{ opcode: 0xa, mnemonic: 'LMS', mode: :rn_addr, length: 3, alt: 0x3d },
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51
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52
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# From register to game pak RAM
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53
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{ opcode: 0x3, mnemonic: 'STW', mode: :rm, length: 1, alt: nil },
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54
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{ opcode: 0x3, mnemonic: 'STB', mode: :rm, length: 2, alt: 0x3d },
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55
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{ opcode: 0xf, mnemonic: 'SM', mode: :addrl_rn, length: 4, alt: 0x3e },
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{ opcode: 0xa, mnemonic: 'SMS', mode: :addr_rn, length: 3, alt: 0x3e },
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57
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{ opcode: 0x90, mnemonic: 'SBK', mode: :imp, length: 1, alt: nil },
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58
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59
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# From register to register
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60
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{ opcode: 0x2010, mnemonic: 'MOVE', mode: :rn_rn, length: 2, alt: nil },
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61
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{ opcode: 0x20b0, mnemonic: 'MOVES', mode: :rn_rn, length: 2, alt: nil },
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62
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63
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# Immediate data to register
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64
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{ opcode: 0xf, mnemonic: 'IWT', mode: :rn_imm16, length: 3, alt: nil },
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65
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{ opcode: 0xa, mnemonic: 'IBT', mode: :rn_imm8, length: 2, alt: nil },
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66
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67
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# Arithmetic operations
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68
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{ opcode: 0x5, mnemonic: 'ADD', mode: :rn, length: 1, alt: nil },
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69
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{ opcode: 0x5, mnemonic: 'ADD', mode: :imm4, length: 2, alt: 0x3e },
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70
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{ opcode: 0x5, mnemonic: 'ADC', mode: :rn, length: 2, alt: 0x3d },
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71
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{ opcode: 0x5, mnemonic: 'ADC', mode: :imm4, length: 2, alt: 0x3f },
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72
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73
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{ opcode: 0x6, mnemonic: 'SUB', mode: :rn, length: 1, alt: nil },
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74
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{ opcode: 0x6, mnemonic: 'SUB', mode: :imm4, length: 2, alt: 0x3e },
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75
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{ opcode: 0x6, mnemonic: 'SBC', mode: :rn, length: 2, alt: 0x3d },
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76
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77
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{ opcode: 0x6, mnemonic: 'CMP', mode: :rn, length: 2, alt: 0x3f },
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78
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79
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{ opcode: 0x8, mnemonic: 'MULT', mode: :rn, length: 1, alt: nil },
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80
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{ opcode: 0x8, mnemonic: 'MULT', mode: :imm4, length: 2, alt: 0x3e },
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81
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{ opcode: 0x8, mnemonic: 'UMULT', mode: :rn, length: 2, alt: 0x3d },
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82
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{ opcode: 0x8, mnemonic: 'UMULT', mode: :imm4, length: 2, alt: 0x3f },
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83
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{ opcode: 0x9f, mnemonic: 'FMULT', mode: :imp, length: 1, alt: nil },
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84
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{ opcode: 0x9f, mnemonic: 'LMULT', mode: :imp, length: 2, alt: 0x3d },
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85
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86
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{ opcode: 0x96, mnemonic: 'DIV2', mode: :imp, length: 2, alt: 0x3d },
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87
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88
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{ opcode: 0xd, mnemonic: 'INC', mode: :rn, length: 1, alt: nil },
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89
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{ opcode: 0xe, mnemonic: 'DEC', mode: :rn, length: 1, alt: nil },
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90
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91
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# Logical operations
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92
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{ opcode: 0x7, mnemonic: 'AND', mode: :rn, length: 1, alt: nil },
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93
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{ opcode: 0x7, mnemonic: 'AND', mode: :imm4, length: 2, alt: 0x3e },
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94
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{ opcode: 0xc, mnemonic: 'OR', mode: :rn, length: 1, alt: nil },
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95
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{ opcode: 0xc, mnemonic: 'OR', mode: :imm4, length: 2, alt: 0x3e },
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96
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{ opcode: 0x4f, mnemonic: 'NOT', mode: :imp, length: 1, alt: nil },
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97
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{ opcode: 0xc, mnemonic: 'XOR', mode: :rn, length: 2, alt: 0x3d },
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98
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{ opcode: 0xc, mnemonic: 'XOR', mode: :imm4, length: 2, alt: 0x3f },
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99
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{ opcode: 0x7, mnemonic: 'BIC', mode: :rn, length: 2, alt: 0x3d },
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100
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{ opcode: 0x7, mnemonic: 'BIC', mode: :imm4, length: 2, alt: 0x3f },
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101
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102
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# Shift
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103
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{ opcode: 0x96, mnemonic: 'ASR', mode: :imp, length: 1, alt: nil },
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104
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{ opcode: 0x03, mnemonic: 'LSR', mode: :imp, length: 1, alt: nil },
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105
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{ opcode: 0x04, mnemonic: 'ROL', mode: :imp, length: 1, alt: nil },
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106
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{ opcode: 0x97, mnemonic: 'ROR', mode: :imp, length: 1, alt: nil },
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107
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108
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# Byte transfer
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109
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{ opcode: 0xc0, mnemonic: 'HIB', mode: :imp, length: 1, alt: nil },
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110
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{ opcode: 0x9e, mnemonic: 'LOB', mode: :imp, length: 1, alt: nil },
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111
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{ opcode: 0x70, mnemonic: 'MERGE', mode: :imp, length: 1, alt: nil },
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112
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{ opcode: 0x95, mnemonic: 'SEX', mode: :imp, length: 1, alt: nil },
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113
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{ opcode: 0x4d, mnemonic: 'SWAP', mode: :imp, length: 1, alt: nil },
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114
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115
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# Jump, branch and loop
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116
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{ opcode: 0x9, mnemonic: 'JMP', mode: :rn, length: 1, alt: nil },
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117
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{ opcode: 0x9, mnemonic: 'LJMP', mode: :rn, length: 2, alt: 0x3d },
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118
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{ opcode: 0x05, mnemonic: 'BRA', mode: :rel, length: 2, alt: nil },
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119
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{ opcode: 0x06, mnemonic: 'BGE', mode: :rel, length: 2, alt: nil },
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120
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{ opcode: 0x07, mnemonic: 'BLT', mode: :rel, length: 2, alt: nil },
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121
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{ opcode: 0x08, mnemonic: 'BNE', mode: :rel, length: 2, alt: nil },
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122
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{ opcode: 0x09, mnemonic: 'BEQ', mode: :rel, length: 2, alt: nil },
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123
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{ opcode: 0x0a, mnemonic: 'BPL', mode: :rel, length: 2, alt: nil },
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124
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{ opcode: 0x0b, mnemonic: 'BMI', mode: :rel, length: 2, alt: nil },
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125
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{ opcode: 0x0c, mnemonic: 'BCC', mode: :rel, length: 2, alt: nil },
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126
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{ opcode: 0x0d, mnemonic: 'BCS', mode: :rel, length: 2, alt: nil },
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127
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{ opcode: 0x0e, mnemonic: 'BVC', mode: :rel, length: 2, alt: nil },
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128
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{ opcode: 0x0f, mnemonic: 'BVS', mode: :rel, length: 2, alt: nil },
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129
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{ opcode: 0x3c, mnemonic: 'LOOP', mode: :imp, length: 1, alt: nil },
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{ opcode: 0x9, mnemonic: 'LINK', mode: :imm4, length: 1, alt: nil },
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131
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132
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# Bank set-up
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133
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{ opcode: 0xdf, mnemonic: 'ROMB', mode: :imp, length: 2, alt: 0x3f },
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{ opcode: 0xdf, mnemonic: 'RAMB', mode: :imp, length: 2, alt: 0x3e },
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135
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136
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# Plot related
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137
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{ opcode: 0x4e, mnemonic: 'CMODE', mode: :imp, length: 2, alt: 0x3d },
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138
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{ opcode: 0x4e, mnemonic: 'COLOR', mode: :imp, length: 1, alt: nil },
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139
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{ opcode: 0x4c, mnemonic: 'PLOT', mode: :imp, length: 1, alt: nil },
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140
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{ opcode: 0x4c, mnemonic: 'RPIX', mode: :imp, length: 2, alt: 0x3d },
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141
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142
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# Prefix flag
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143
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{ opcode: 0x3d, mnemonic: 'ALT1', mode: :imp, length: 1, alt: nil },
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144
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{ opcode: 0x3e, mnemonic: 'ALT2', mode: :imp, length: 1, alt: nil },
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145
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{ opcode: 0x3f, mnemonic: 'ALT3', mode: :imp, length: 1, alt: nil },
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146
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147
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# Prefix register
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148
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{ opcode: 0xb, mnemonic: 'FROM', mode: :rn, length: 1, alt: nil },
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149
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{ opcode: 0x1, mnemonic: 'TO', mode: :rn, length: 1, alt: nil },
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150
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{ opcode: 0x2, mnemonic: 'WITH', mode: :rn, length: 1, alt: nil },
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151
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152
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# GSU Control
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153
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{ opcode: 0x02, mnemonic: 'CACHE', mode: :imp, length: 1, alt: nil },
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154
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{ opcode: 0x01, mnemonic: 'NOP', mode: :imp, length: 1, alt: nil },
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{ opcode: 0x00, mnemonic: 'STOP', mode: :imp, length: 1, alt: nil }].freeze
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end
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end
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end
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@@ -1,3 +1,5 @@
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# frozen_string_literal: true
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module SnesUtils
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module Wdc65816
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class Definitions
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@@ -6,70 +8,70 @@ module SnesUtils
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HEX16 = "\\$?(#{HEX_DIGIT}{3,4})"
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HEX24 = "\\$?(#{HEX_DIGIT}{5,6})"
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SINGLE_OPERAND_INSTRUCTIONS = [
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DOUBLE_OPERAND_INSTRUCTIONS = [:bm]
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REL_INSTRUCTIONS = [
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BIT_INSTRUCTIONS = []
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SINGLE_OPERAND_INSTRUCTIONS = %i[imm iml imm8 imm16 sr dp dpx dpy idp idx idy idl idly isy abs abx aby abl alx ind iax ial rel rell].freeze
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DOUBLE_OPERAND_INSTRUCTIONS = [:bm].freeze
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REL_INSTRUCTIONS = %i[rel rell].freeze
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BIT_INSTRUCTIONS = [].freeze
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MODES_REGEXES = {
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acc:
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imp:
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imm:
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iml:
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imm8:
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acc: /^$/,
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imp: /^$/,
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imm: /^#{HEX8}$/i,
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iml: /^#{HEX16}$/i,
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imm8: /^##{HEX8}$/i,
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imm16: /^##{HEX16}$/i,
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sr:
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dp:
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dpx:
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dpy:
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idp:
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idx:
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idy:
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idl:
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idly:
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isy:
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abs:
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abx:
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aby:
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abl:
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alx:
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ind:
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iax:
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ial:
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rel:
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rell:
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bm:
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-
}
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23
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sr: /^#{HEX8},S$/i,
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24
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dp: /^#{HEX8}$/i,
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dpx: /^#{HEX8},X$/i,
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dpy: /^#{HEX8},Y$/i,
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idp: /^\(#{HEX8}\)$/i,
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idx: /^\(#{HEX8},X\)$/i,
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idy: /^\(#{HEX8}\),Y$/i,
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idl: /^\[#{HEX8}\]$/i,
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idly: /^\[#{HEX8}\],Y$/i,
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isy: /^\(#{HEX8},S\),Y$/i,
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33
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abs: /^#{HEX16}$/i,
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34
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abx: /^#{HEX16},X$/i,
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aby: /^#{HEX16},Y$/i,
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abl: /^#{HEX24}$/i,
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alx: /^#{HEX24},X$/i,
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ind: /^\(#{HEX16}\)$/i,
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iax: /^\(#{HEX16},X\)$/i,
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ial: /^\[#{HEX16}\]$/i,
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rel: /^#{HEX16}$/i,
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rell: /^#{HEX16}$/i,
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43
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bm: /^#{HEX8},#{HEX8}$/i
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44
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}.freeze
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45
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44
46
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MODES_FORMATS = {
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45
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-
acc:
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46
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-
imp:
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47
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-
imm:
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48
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-
iml:
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49
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imm8:
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50
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imm16:
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51
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-
sr:
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52
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dp:
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53
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dpx:
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54
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dpy:
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55
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idp:
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56
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idx:
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57
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idy:
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idl:
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59
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idly:
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60
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isy:
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61
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abs:
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62
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abx:
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63
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aby:
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-
abl:
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65
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alx:
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ind:
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67
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-
iax:
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68
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ial:
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69
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-
rel:
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70
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-
rell:
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71
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-
bm:
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72
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-
}
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47
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acc: '%s',
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48
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imp: '%s',
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49
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imm: '%s %02X',
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50
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iml: '%s %02X',
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51
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imm8: '%s #%02X',
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52
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imm16: '%s #%04X',
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53
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sr: '%s %02X,S',
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dp: '%s %02X',
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55
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dpx: '%s %02X,X',
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+
dpy: '%s %02X,Y',
|
57
|
+
idp: '%s (%02X)',
|
58
|
+
idx: '%s (%02X,X)',
|
59
|
+
idy: '%s (%02X),Y',
|
60
|
+
idl: '%s [%02X]',
|
61
|
+
idly: '%s [%02X],Y',
|
62
|
+
isy: '%s (%02X,S),Y',
|
63
|
+
abs: '%s %04X',
|
64
|
+
abx: '%s %04X,X',
|
65
|
+
aby: '%s %04X,Y',
|
66
|
+
abl: '%s %06X',
|
67
|
+
alx: '%s %06X,X',
|
68
|
+
ind: '%s (%04X)',
|
69
|
+
iax: '%s (%04X,X)',
|
70
|
+
ial: '%s [%04X]',
|
71
|
+
rel: '%s %04X {%s}',
|
72
|
+
rell: '%s %04X {%s}',
|
73
|
+
bm: '%s %02X,%02X'
|
74
|
+
}.freeze
|
73
75
|
|
74
76
|
OPCODES_DATA = [{ opcode: 0x61, mnemonic: 'ADC', mode: :idx, length: 2 },
|
75
77
|
{ opcode: 0x63, mnemonic: 'ADC', mode: :sr, length: 2 },
|
data/lib/png2snes/png2snes.rb
CHANGED
@@ -1,22 +1,34 @@
|
|
1
1
|
module SnesUtils
|
2
2
|
class Png2Snes
|
3
|
-
|
3
|
+
CHAR_SIZE = 8
|
4
|
+
|
5
|
+
def initialize(file_path, bpp:4, alpha:nil, mode7: false, m7_palette_offset: nil)
|
4
6
|
@file_path = file_path
|
5
7
|
@file_dir = File.dirname(@file_path)
|
6
8
|
@file_name = File.basename(@file_path, File.extname(@file_path))
|
7
9
|
@image = ChunkyPNG::Image.from_file(@file_path)
|
8
|
-
@pixels = pixels_to_bgr5
|
9
10
|
|
11
|
+
@mode7 = mode7
|
12
|
+
|
13
|
+
raise ArgumentError, 'Image width and height must be a multiple of sprite size' if (@image.width % CHAR_SIZE != 0) or (@image.height % CHAR_SIZE != 0)
|
14
|
+
|
15
|
+
@pixels = pixels_to_bgr5
|
10
16
|
@palette = @pixels.uniq
|
11
|
-
@char_size = 8
|
12
17
|
|
13
|
-
|
14
|
-
|
18
|
+
if @mode7
|
19
|
+
raise ArgumentError, 'mode 7 palette offset must be multiple of 16' if m7_palette_offset % 16 != 0
|
20
|
+
raise ArgumentError, 'mode 7 palette offset must be less than 112' if m7_palette_offset > 112
|
21
|
+
@m7_palette_offset = m7_palette_offset
|
15
22
|
|
16
|
-
|
23
|
+
unshift_alpha(alpha) if alpha
|
24
|
+
fill_palette
|
25
|
+
else
|
26
|
+
raise ArgumentError, 'BPP must be 2, 4, or 8' unless [2, 4, 8].include? bpp
|
27
|
+
@bpp = bpp
|
17
28
|
|
18
|
-
|
19
|
-
|
29
|
+
unshift_alpha(alpha) if alpha
|
30
|
+
fill_palette
|
31
|
+
end
|
20
32
|
end
|
21
33
|
|
22
34
|
def pixels_to_bgr5
|
@@ -29,17 +41,22 @@ module SnesUtils
|
|
29
41
|
end
|
30
42
|
end
|
31
43
|
|
32
|
-
def
|
44
|
+
def unshift_alpha(alpha)
|
45
|
+
@palette.unshift(alpha)
|
33
46
|
end
|
34
47
|
|
35
48
|
def fill_palette
|
36
|
-
target_size = 2**@bpp
|
49
|
+
target_size = @mode7 ? mode_7_pal_size : 2**@bpp
|
37
50
|
missing_colors = target_size - @palette.count
|
38
51
|
raise ArgumentError, "Palette size too large for target BPP (#{@palette.count})" if missing_colors < 0
|
39
52
|
|
40
53
|
@palette += [0] * missing_colors
|
41
54
|
end
|
42
55
|
|
56
|
+
def mode_7_pal_size
|
57
|
+
128 - @m7_palette_offset
|
58
|
+
end
|
59
|
+
|
43
60
|
def write hex, file_path
|
44
61
|
File.open(file_path, 'w+b') do |file|
|
45
62
|
file.write([hex.join].pack('H*'))
|
@@ -48,7 +65,7 @@ module SnesUtils
|
|
48
65
|
|
49
66
|
def write_palette
|
50
67
|
palette_hex = @palette.map { |c| ('%04x' % c).scan(/.{2}/).reverse.join }
|
51
|
-
write palette_hex, File.expand_path("#{@file_name}
|
68
|
+
write palette_hex, File.expand_path("#{@file_name}.pal", @file_dir)
|
52
69
|
end
|
53
70
|
|
54
71
|
def pixel_indices
|
@@ -60,16 +77,20 @@ module SnesUtils
|
|
60
77
|
def extract_sprites
|
61
78
|
pixel_idx = pixel_indices
|
62
79
|
|
63
|
-
sprite_per_row = @image.width /
|
64
|
-
sprite_per_col = @image.height /
|
80
|
+
sprite_per_row = @image.width / CHAR_SIZE
|
81
|
+
sprite_per_col = @image.height / CHAR_SIZE
|
65
82
|
sprite_per_sheet = sprite_per_row * sprite_per_col
|
66
83
|
|
67
84
|
sprites = []
|
68
85
|
(0..sprite_per_sheet-1).each do |s|
|
69
86
|
sprite = []
|
70
|
-
(0
|
71
|
-
offset = (s/sprite_per_row)*sprite_per_row *
|
72
|
-
|
87
|
+
(0..CHAR_SIZE-1).each do |r|
|
88
|
+
offset = (s/sprite_per_row)*sprite_per_row * CHAR_SIZE**2 + s % sprite_per_row * CHAR_SIZE
|
89
|
+
if @mode7
|
90
|
+
sprite += @pixels[offset + r*sprite_per_row*CHAR_SIZE, CHAR_SIZE]
|
91
|
+
else
|
92
|
+
sprite += pixel_idx[offset + r*sprite_per_row*CHAR_SIZE, CHAR_SIZE]
|
93
|
+
end
|
73
94
|
end
|
74
95
|
sprites.push(sprite)
|
75
96
|
end
|
@@ -87,7 +108,11 @@ module SnesUtils
|
|
87
108
|
end
|
88
109
|
|
89
110
|
def write_image
|
90
|
-
|
111
|
+
@mode7 ? write_image_m7 : write_image_m06
|
112
|
+
end
|
113
|
+
|
114
|
+
def write_image_m06
|
115
|
+
sprite_per_row = @image.width / CHAR_SIZE
|
91
116
|
sprites = extract_sprites
|
92
117
|
sprites_bitplanes = sprites.map { |s| extract_bitplanes s }
|
93
118
|
|
@@ -97,9 +122,9 @@ module SnesUtils
|
|
97
122
|
|
98
123
|
bitplane_bits = ""
|
99
124
|
sprite_bitplane_pairs.each do |bitplane|
|
100
|
-
(0
|
101
|
-
offset = r
|
102
|
-
bitplane_bits += bitplane[0][offset,
|
125
|
+
(0..CHAR_SIZE-1).each do |r|
|
126
|
+
offset = r*CHAR_SIZE
|
127
|
+
bitplane_bits += bitplane[0][offset, CHAR_SIZE].join + bitplane[1][offset, CHAR_SIZE].join
|
103
128
|
end
|
104
129
|
end
|
105
130
|
image_bits += bitplane_bits
|
@@ -107,8 +132,15 @@ module SnesUtils
|
|
107
132
|
end
|
108
133
|
|
109
134
|
image_hex = image_bits.scan(/.{8}/).map { |b| "%02x" % b.to_i(2) }
|
110
|
-
write image_hex, File.expand_path("#{@file_name}.
|
135
|
+
write image_hex, File.expand_path("#{@file_name}.tiles", @file_dir)
|
111
136
|
end
|
112
137
|
|
138
|
+
def write_image_m7
|
139
|
+
sprites = extract_sprites
|
140
|
+
|
141
|
+
indices = sprites.flatten.map { |color| "%02x" % (@palette.index(color) + @m7_palette_offset) }
|
142
|
+
|
143
|
+
write indices, File.expand_path("#{@file_name}.tiles", @file_dir)
|
144
|
+
end
|
113
145
|
end
|
114
146
|
end
|
data/lib/snes_utils.rb
CHANGED
@@ -1,16 +1,16 @@
|
|
1
1
|
require 'readline'
|
2
2
|
require 'chunky_png'
|
3
|
-
require '
|
4
|
-
require 'nokogiri'
|
5
|
-
|
6
|
-
require 'byebug'
|
3
|
+
require 'csv'
|
7
4
|
|
8
5
|
require 'mini_assembler/mini_assembler'
|
9
6
|
require 'mini_assembler/definitions'
|
10
7
|
require 'mini_assembler/wdc65816/definitions'
|
11
8
|
require 'mini_assembler/spc700/definitions'
|
9
|
+
require 'mini_assembler/superfx/definitions'
|
12
10
|
require 'png2snes/png2snes'
|
13
11
|
require 'tmx2snes/tmx2snes'
|
14
12
|
|
13
|
+
require 'vas/vas'
|
14
|
+
|
15
15
|
module SnesUtils
|
16
16
|
end
|
data/lib/tmx2snes/tmx2snes.rb
CHANGED
@@ -14,14 +14,9 @@ module SnesUtils
|
|
14
14
|
tnm = big_char ? 2 : 1 # big_char : 16x16 tiles. otherwise, 8x8 tiles
|
15
15
|
row_offset = 16 * (tnm - 1) # Skip a row in case of 16x16 tiles ( tile #9 starts at index 32)
|
16
16
|
|
17
|
-
|
18
|
-
csv_node = doc.xpath('//data').children.first.to_s
|
19
|
-
|
20
|
-
csv = csv_node.split("\n").compact.reject { |e| e.empty? }.map { |row| row.split(',') }
|
21
|
-
|
22
|
-
csv.each do |row|
|
17
|
+
CSV.foreach(@file_path) do |row|
|
23
18
|
raise if row.length != 32
|
24
|
-
@tilemap += row.map { |r| (r.to_i
|
19
|
+
@tilemap += row.map { |r| (r.to_i)*tnm + row_offset * ((r.to_i)/8).to_i }
|
25
20
|
end
|
26
21
|
|
27
22
|
raise if @tilemap.length != 32*32
|