snake_the_game 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/bin/snake_the_game +5 -0
- data/lib/bait.rb +13 -0
- data/lib/bait_manager.rb +74 -0
- data/lib/constants.rb +9 -0
- data/lib/game_object.rb +17 -0
- data/lib/image_database.rb +14 -0
- data/lib/images/bait.png +0 -0
- data/lib/images/head.png +0 -0
- data/lib/images/tail.png +0 -0
- data/lib/position.rb +21 -0
- data/lib/snake.rb +121 -0
- data/lib/snake_part.rb +15 -0
- data/lib/snake_the_game.rb +61 -0
- data/lib/snake_the_game/cli.rb +11 -0
- data/lib/snake_the_game/version.rb +4 -0
- data/snake_the_game.gemspec +25 -0
- metadata +117 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 58184e14eba414cc40ee03fc1d4eb4e29a392b52
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data.tar.gz: 68e97d9d23ae3c27d89dc05a8eb38405b1a4138a
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SHA512:
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metadata.gz: ccbe1fa335fb1105c5947c2fe0e905186e26992c971c8e00e8968344c77d4f3fe02bc47753e55aa73b257525195ffc7418f51e4689bd6494374fcfc3d4417ca8
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data.tar.gz: e2d0bc8b28b0844f97c431999e5b1f0821e5fb7a7fec107e490fa6269ad0576034cca69e6cea994a0577c6d881f3e9f42f3cacd15d6031bc8b42a396b9c02b64
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data/LICENSE
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MIT License
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Copyright (c) 2017 David Jirout
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/bin/snake_the_game
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data/lib/bait.rb
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require_relative 'game_object'
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require_relative 'position'
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module SnakeGame
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# Class representing bait (snake food)
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class Bait < GameObject
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attr_accessor :size
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def initialize(position, image)
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@size = 1
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super position, image
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end
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end
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end
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data/lib/bait_manager.rb
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require_relative 'bait'
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require_relative 'image_database'
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require_relative 'position'
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require_relative 'snake'
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require_relative 'constants'
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module SnakeGame
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# Class for managing and updating baits (snake food)
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class BaitManager
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include Constants
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attr_accessor :baits
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def initialize
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@baits = []
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@images = ImageDatabase.new
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end
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def update(snake)
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if @baits.count.zero?
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position = random_free_position snake
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add_bait position
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else
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update_baits snake
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end
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end
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def add_bait(position)
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@baits << (Bait.new position, @images.bait)
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end
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def random_free_position(snake)
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loop do
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position = Position.new (rand * WIDTH).round(-1) % WIDTH,
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(rand * HEIGHT).round(-1) % HEIGHT
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return position if free? position, snake
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end
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end
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def update_baits(snake)
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@baits.each do |bait|
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next if rand < EVASION
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loop do
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new_position = bait.position + calculate_random_movement
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if free? new_position, snake
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bait.position = new_position
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break
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end
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end
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end
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end
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def free?(position, snake)
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free = true
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snake.snake_parts.each do |part|
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free = false if part.position == position
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end
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@baits.each do |bait|
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free = false if bait.position == position
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end
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free
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end
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def calculate_random_movement
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random = rand
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return Position.new(STEP, 0) if random > 0.75 # go right
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return Position.new(-STEP, 0) if random > 0.5 # go left
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return Position.new(0, STEP) if random > 0.25 # go down
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Position.new(0, -STEP) # go up
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end
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def draw
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@baits.each(&:draw)
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end
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end
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end
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data/lib/constants.rb
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data/lib/game_object.rb
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require_relative 'position'
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module SnakeGame
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# Base class for all game objects
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class GameObject
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attr_accessor :position, :image
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def initialize(position, image)
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@position = position
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@image = image
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end
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def draw
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@image.draw @position.x, @position.y, 0
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end
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end
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end
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require 'gosu'
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module SnakeGame
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# Class providing images to other classes
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class ImageDatabase
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attr_accessor :head, :tail, :bait
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def initialize
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# puts Dir.pwd
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@head = Gosu::Image.new('lib/images/head.png')
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@tail = Gosu::Image.new('lib/images/tail.png')
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@bait = Gosu::Image.new('lib/images/bait.png')
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end
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end
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end
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data/lib/images/bait.png
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Binary file
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data/lib/images/head.png
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Binary file
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data/lib/images/tail.png
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Binary file
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data/lib/position.rb
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require_relative 'constants'
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module SnakeGame
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# Class for storing coordinates
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class Position
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include Constants
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attr_accessor :x, :y
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def initialize(x, y)
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@x = x
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@y = y
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end
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def ==(other)
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x == other.x && y == other.y
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end
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def +(other)
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Position.new (x + other.x) % WIDTH, (y + other.y) % HEIGHT
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end
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end
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end
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data/lib/snake.rb
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require 'gosu'
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require_relative 'snake_part'
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require_relative 'image_database'
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require_relative 'constants'
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module SnakeGame
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# Class representing the whole snake
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class Snake
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include Constants
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attr_accessor :speed, :last_direction, :direction_to_go,
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:gameover, :snake_parts, :head, :score
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def initialize
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@images = ImageDatabase.new
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@snake_parts = []
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initialize_snake 5, WIDTH / 2, HEIGHT / 2
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@score = 0
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@speed = 8.0
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@last_direction = :up
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@direction_to_go = :up
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@gameover = false
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end
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def initialize_snake(count, center_x, center_y)
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count.times do |i|
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part = SnakePart.new (Position.new center_x,
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center_y + (count - i) * STEP),
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@images.tail
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@snake_parts << part
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end
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@head = SnakePart.new (Position.new center_x,
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center_y),
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@images.head
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@snake_parts << @head
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end
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def process_input
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if (Gosu.button_down? Gosu::KB_LEFT) && (@last_direction != :right)
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@direction_to_go = :left
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elsif (Gosu.button_down? Gosu::KB_RIGHT) && (@last_direction != :left)
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@direction_to_go = :right
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elsif (Gosu.button_down? Gosu::KB_UP) && (@last_direction != :down)
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@direction_to_go = :up
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elsif (Gosu.button_down? Gosu::KB_DOWN) && (@last_direction != :up)
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@direction_to_go = :down
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end
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end
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def update(bait_manager)
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next_position = go @direction_to_go
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@snake_parts.each do |part|
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if part.position == next_position
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# puts 'GAME OVER!'
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gameover!
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end
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end
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add_part next_position
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cut_tail unless eating? bait_manager
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@last_direction = @direction_to_go
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end
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def eating?(bait_manager)
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eating = false
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bait_manager.baits.each do |bait|
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next unless bait.position == @head.position
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# puts 'I AM EATING'
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@score += bait.size
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eating = true
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bait_manager.baits.delete bait
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@speed *= 1.1 if (@score % NEXTLEVEL).zero?
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end
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eating
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end
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def go(direction)
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position = nil
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case direction
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when :left
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@head.position.x += WIDTH if @head.position.x <= 0
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position = Position.new @head.position.x - STEP,
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@head.position.y
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when :right
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position = Position.new (@head.position.x + STEP) % WIDTH,
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@head.position.y
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when :up
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@head.position.y += HEIGHT if @head.position.y <= 0
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position = Position.new @head.position.x,
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@head.position.y - STEP
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when :down
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position = Position.new @head.position.x,
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(@head.position.y + STEP) % HEIGHT
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else
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position = go @last_direction
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end
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position
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end
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def add_part(position)
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@head.image = @images.tail
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@head = SnakePart.new position, @images.head
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@snake_parts << @head
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end
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def cut_tail
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@snake_parts.shift
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end
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def gameover!
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@gameover = true
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end
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def draw
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@snake_parts.each(&:draw)
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return unless @gameover
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Gosu::Font.new(60).draw_rel(
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'GAME OVER', WIDTH / 2, HEIGHT / 2,
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0, 0.5, 0.5, 1.0, 1.0, Gosu::Color::RED
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)
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end
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end
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end
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data/lib/snake_part.rb
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require 'gosu'
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require_relative 'game_object'
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require_relative 'position'
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module SnakeGame
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# Class representing a single part of snake
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class SnakePart < GameObject
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# attr_accessor :position, :image
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def initialize(position, image)
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# @position = position
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# @image = image
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super position, image
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end
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end
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end
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require 'gosu'
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require_relative 'snake'
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require_relative 'bait_manager'
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require_relative 'constants'
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module SnakeGame
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# Root class of the Snake game
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class SnakeTheGame < Gosu::Window
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include Constants
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def initialize
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super WIDTH, HEIGHT
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self.caption = 'Snake Game'
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@snake = Snake.new
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@bait_manager = BaitManager.new
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@frame_counter = 0.0
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@pause = false
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@font = Gosu::Font.new(20)
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@color = Gosu::Color.new 60, 0, 255, 255
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end
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def update
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@frame_counter += 1
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@snake.process_input
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return unless @frame_counter >= (FPS / @snake.speed)
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update_game_objects
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@frame_counter -= (FPS / @snake.speed)
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end
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def update_game_objects
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@pause = !@pause if Gosu.button_down? Gosu::KB_SPACE
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if @snake.gameover
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if Gosu.button_down? Gosu::KB_RETURN
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@snake = Snake.new
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@bait_manager = BaitManager.new
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end
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elsif !@pause
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@snake.update @bait_manager
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@bait_manager.update @snake
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end
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end
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def draw
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@bait_manager.draw
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@snake.draw
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# @background_image.draw(0, 0, 0)
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@font.draw("Score: #{@snake.score} Speed: #{@snake.speed.round(1)}",
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0, HEIGHT - 20, 0, 1.0, 1.0, @color)
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end
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def button_down(id)
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if id == Gosu::KB_ESCAPE
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close
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else
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super
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58
|
+
end
|
59
|
+
end
|
60
|
+
end
|
61
|
+
end
|
@@ -0,0 +1,25 @@
|
|
1
|
+
require File.expand_path('lib/snake_the_game/version', __dir__)
|
2
|
+
|
3
|
+
Gem::Specification.new do |s|
|
4
|
+
s.name = 'snake_the_game'
|
5
|
+
s.version = SnakeGame::VERSION
|
6
|
+
s.homepage = 'https://gitlab.fit.cvut.cz/mi-rub/2017/jiroudav'
|
7
|
+
s.license = 'MIT'
|
8
|
+
s.author = 'David Jirout'
|
9
|
+
s.email = 'jiroudav@fit.cvut.cz'
|
10
|
+
|
11
|
+
s.summary = 'Snake the game'
|
12
|
+
s.description = 'A bit updated remake of famous Nokia3310-like Snake'
|
13
|
+
|
14
|
+
s.files = Dir['bin/*', 'lib/**/*', '*.gemspec', 'LICENSE*', 'README*']
|
15
|
+
s.executables = Dir['bin/*'].map { |f| File.basename(f) }
|
16
|
+
s.has_rdoc = 'yard'
|
17
|
+
|
18
|
+
s.required_ruby_version = '>= 2.2'
|
19
|
+
|
20
|
+
s.add_runtime_dependency 'gosu', '~> 0.13.2'
|
21
|
+
|
22
|
+
s.add_development_dependency 'rake', '~> 12.0'
|
23
|
+
s.add_development_dependency 'rspec', '~> 3.6'
|
24
|
+
s.add_development_dependency 'yard', '~> 0.9'
|
25
|
+
end
|
metadata
ADDED
@@ -0,0 +1,117 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: snake_the_game
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 1.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- David Jirout
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2018-02-15 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: gosu
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: 0.13.2
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: 0.13.2
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: rake
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '12.0'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '12.0'
|
41
|
+
- !ruby/object:Gem::Dependency
|
42
|
+
name: rspec
|
43
|
+
requirement: !ruby/object:Gem::Requirement
|
44
|
+
requirements:
|
45
|
+
- - "~>"
|
46
|
+
- !ruby/object:Gem::Version
|
47
|
+
version: '3.6'
|
48
|
+
type: :development
|
49
|
+
prerelease: false
|
50
|
+
version_requirements: !ruby/object:Gem::Requirement
|
51
|
+
requirements:
|
52
|
+
- - "~>"
|
53
|
+
- !ruby/object:Gem::Version
|
54
|
+
version: '3.6'
|
55
|
+
- !ruby/object:Gem::Dependency
|
56
|
+
name: yard
|
57
|
+
requirement: !ruby/object:Gem::Requirement
|
58
|
+
requirements:
|
59
|
+
- - "~>"
|
60
|
+
- !ruby/object:Gem::Version
|
61
|
+
version: '0.9'
|
62
|
+
type: :development
|
63
|
+
prerelease: false
|
64
|
+
version_requirements: !ruby/object:Gem::Requirement
|
65
|
+
requirements:
|
66
|
+
- - "~>"
|
67
|
+
- !ruby/object:Gem::Version
|
68
|
+
version: '0.9'
|
69
|
+
description: A bit updated remake of famous Nokia3310-like Snake
|
70
|
+
email: jiroudav@fit.cvut.cz
|
71
|
+
executables:
|
72
|
+
- snake_the_game
|
73
|
+
extensions: []
|
74
|
+
extra_rdoc_files: []
|
75
|
+
files:
|
76
|
+
- LICENSE
|
77
|
+
- bin/snake_the_game
|
78
|
+
- lib/bait.rb
|
79
|
+
- lib/bait_manager.rb
|
80
|
+
- lib/constants.rb
|
81
|
+
- lib/game_object.rb
|
82
|
+
- lib/image_database.rb
|
83
|
+
- lib/images/bait.png
|
84
|
+
- lib/images/head.png
|
85
|
+
- lib/images/tail.png
|
86
|
+
- lib/position.rb
|
87
|
+
- lib/snake.rb
|
88
|
+
- lib/snake_part.rb
|
89
|
+
- lib/snake_the_game.rb
|
90
|
+
- lib/snake_the_game/cli.rb
|
91
|
+
- lib/snake_the_game/version.rb
|
92
|
+
- snake_the_game.gemspec
|
93
|
+
homepage: https://gitlab.fit.cvut.cz/mi-rub/2017/jiroudav
|
94
|
+
licenses:
|
95
|
+
- MIT
|
96
|
+
metadata: {}
|
97
|
+
post_install_message:
|
98
|
+
rdoc_options: []
|
99
|
+
require_paths:
|
100
|
+
- lib
|
101
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
102
|
+
requirements:
|
103
|
+
- - ">="
|
104
|
+
- !ruby/object:Gem::Version
|
105
|
+
version: '2.2'
|
106
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
107
|
+
requirements:
|
108
|
+
- - ">="
|
109
|
+
- !ruby/object:Gem::Version
|
110
|
+
version: '0'
|
111
|
+
requirements: []
|
112
|
+
rubyforge_project:
|
113
|
+
rubygems_version: 2.6.13
|
114
|
+
signing_key:
|
115
|
+
specification_version: 4
|
116
|
+
summary: Snake the game
|
117
|
+
test_files: []
|