smash_and_grab 0.0.1alpha

Sign up to get free protection for your applications and to get access to all the features.
Files changed (93) hide show
  1. data/CHANGELOG.txt +0 -0
  2. data/Gemfile +4 -0
  3. data/Gemfile.lock +61 -0
  4. data/README.md +92 -0
  5. data/Rakefile +69 -0
  6. data/bin/smash_and_grab +3 -0
  7. data/bin/smash_and_grab.rbw +3 -0
  8. data/config/gui/schema.yml +61 -0
  9. data/config/levels/01_bank.sgl +0 -0
  10. data/config/map/entities.yml +373 -0
  11. data/config/map/objects.yml +14 -0
  12. data/config/map/tiles.yml +46 -0
  13. data/config/map/vehicles.yml +19 -0
  14. data/config/map/walls.yml +77 -0
  15. data/lib/smash_and_grab/abilities/ability.rb +104 -0
  16. data/lib/smash_and_grab/abilities/area.rb +37 -0
  17. data/lib/smash_and_grab/abilities/melee.rb +39 -0
  18. data/lib/smash_and_grab/abilities/move.rb +32 -0
  19. data/lib/smash_and_grab/abilities/ranged.rb +34 -0
  20. data/lib/smash_and_grab/abilities/sprint.rb +42 -0
  21. data/lib/smash_and_grab/abilities.rb +10 -0
  22. data/lib/smash_and_grab/fidgit_ext/container.rb +10 -0
  23. data/lib/smash_and_grab/fidgit_ext/cursor.rb +7 -0
  24. data/lib/smash_and_grab/fidgit_ext/element.rb +27 -0
  25. data/lib/smash_and_grab/game_window.rb +27 -0
  26. data/lib/smash_and_grab/gosu_ext/font.rb +39 -0
  27. data/lib/smash_and_grab/gui/editor_selector.rb +174 -0
  28. data/lib/smash_and_grab/gui/entity_summary.rb +58 -0
  29. data/lib/smash_and_grab/gui/info_panel.rb +105 -0
  30. data/lib/smash_and_grab/gui/minimap.rb +92 -0
  31. data/lib/smash_and_grab/history/action_history.rb +60 -0
  32. data/lib/smash_and_grab/history/editor_action_history.rb +21 -0
  33. data/lib/smash_and_grab/history/editor_actions/erase_object.rb +20 -0
  34. data/lib/smash_and_grab/history/editor_actions/place_object.rb +34 -0
  35. data/lib/smash_and_grab/history/editor_actions/set_tile_type.rb +18 -0
  36. data/lib/smash_and_grab/history/editor_actions/set_wall_type.rb +18 -0
  37. data/lib/smash_and_grab/history/game_action_history.rb +43 -0
  38. data/lib/smash_and_grab/history/game_actions/ability.rb +26 -0
  39. data/lib/smash_and_grab/history/game_actions/end_turn.rb +18 -0
  40. data/lib/smash_and_grab/log.rb +30 -0
  41. data/lib/smash_and_grab/main.rb +75 -0
  42. data/lib/smash_and_grab/map/faction.rb +84 -0
  43. data/lib/smash_and_grab/map/map.rb +262 -0
  44. data/lib/smash_and_grab/map/tile.rb +181 -0
  45. data/lib/smash_and_grab/map/wall.rb +139 -0
  46. data/lib/smash_and_grab/mouse_selection.rb +154 -0
  47. data/lib/smash_and_grab/objects/entity.rb +359 -0
  48. data/lib/smash_and_grab/objects/floating_text.rb +27 -0
  49. data/lib/smash_and_grab/objects/static.rb +47 -0
  50. data/lib/smash_and_grab/objects/vehicle.rb +100 -0
  51. data/lib/smash_and_grab/objects/world_object.rb +94 -0
  52. data/lib/smash_and_grab/path.rb +147 -0
  53. data/lib/smash_and_grab/players/player.rb +71 -0
  54. data/lib/smash_and_grab/sprite_sheet.rb +16 -0
  55. data/lib/smash_and_grab/states/edit_level.rb +180 -0
  56. data/lib/smash_and_grab/states/main_menu.rb +71 -0
  57. data/lib/smash_and_grab/states/play_level.rb +148 -0
  58. data/lib/smash_and_grab/states/world.rb +216 -0
  59. data/lib/smash_and_grab/std_ext/array.rb +18 -0
  60. data/lib/smash_and_grab/std_ext/hash.rb +18 -0
  61. data/lib/smash_and_grab/texplay_ext/color.rb +7 -0
  62. data/lib/smash_and_grab/texplay_ext/image.rb +146 -0
  63. data/lib/smash_and_grab/texplay_ext/window.rb +10 -0
  64. data/lib/smash_and_grab/version.rb +3 -0
  65. data/lib/smash_and_grab/z_order.rb +12 -0
  66. data/lib/smash_and_grab/z_order_recorder.rb +59 -0
  67. data/lib/smash_and_grab.rb +107 -0
  68. data/media/fonts/UnmaskedBB.ttf +0 -0
  69. data/media/fonts/fontinfo.txt +25 -0
  70. data/media/icon.ico +0 -0
  71. data/media/images/entities.png +0 -0
  72. data/media/images/entity_portraits.png +0 -0
  73. data/media/images/floor_tiles.png +0 -0
  74. data/media/images/mouse_cursor.png +0 -0
  75. data/media/images/mouse_hover.png +0 -0
  76. data/media/images/mouse_hover_wall.png +0 -0
  77. data/media/images/objects.png +0 -0
  78. data/media/images/path.png +0 -0
  79. data/media/images/tile_selection.png +0 -0
  80. data/media/images/vehicles.png +0 -0
  81. data/media/images/walls.png +0 -0
  82. data/smash_and_grab.gemspec +35 -0
  83. data/test/smash_and_grab/abilities/helpers/ability_helper.rb +6 -0
  84. data/test/smash_and_grab/abilities/melee_test.rb +105 -0
  85. data/test/smash_and_grab/abilities/move_test.rb +87 -0
  86. data/test/smash_and_grab/abilities/sprint_test.rb +75 -0
  87. data/test/smash_and_grab/map/faction_test.rb +62 -0
  88. data/test/smash_and_grab/map/map_test.rb +114 -0
  89. data/test/smash_and_grab/map/tile_test.rb +17 -0
  90. data/test/smash_and_grab/map/wall_test.rb +5 -0
  91. data/test/smash_and_grab/std_ext/hash_test.rb +21 -0
  92. data/test/teststrap.rb +108 -0
  93. metadata +226 -0
data/CHANGELOG.txt ADDED
File without changes
data/Gemfile ADDED
@@ -0,0 +1,4 @@
1
+ source :rubygems
2
+
3
+ gemspec
4
+
data/Gemfile.lock ADDED
@@ -0,0 +1,61 @@
1
+ PATH
2
+ remote: .
3
+ specs:
4
+ smash_and_grab (0.0.1alpha)
5
+ chingu (~> 0.9rc7)
6
+ fidgit (~> 0.1.10)
7
+ gosu (~> 0.7.41)
8
+ texplay (~> 0.3)
9
+
10
+ GEM
11
+ remote: http://rubygems.org/
12
+ specs:
13
+ bacon (1.1.0)
14
+ bacon-rr (0.1.0)
15
+ bacon (>= 1.1.0)
16
+ rr (>= 1.0)
17
+ chingu (0.9rc7)
18
+ gosu (>= 0.7.33)
19
+ gosu (>= 0.7.33)
20
+ clipboard (0.9.9)
21
+ cri (2.1.0)
22
+ faster_xml_simple (0.5.0)
23
+ libxml-ruby (>= 0.3.8.4)
24
+ ffi (1.0.9-x86-mingw32)
25
+ fidgit (0.1.10)
26
+ chingu (~> 0.9rc7)
27
+ clipboard (~> 0.9.9)
28
+ ffi (= 1.0.9)
29
+ gosu (~> 0.7.33)
30
+ gosu (0.7.41-x86-mingw32)
31
+ httpclient (2.2.4)
32
+ json (1.6.5)
33
+ libxml-ruby (2.2.2-x86-mingw32)
34
+ net-github-upload (0.0.8)
35
+ faster_xml_simple
36
+ httpclient
37
+ json
38
+ nokogiri (>= 1.4.0)
39
+ nokogiri (1.5.0-x86-mingw32)
40
+ ocra (1.3.0)
41
+ rake (0.9.2.2)
42
+ releasy (0.2.2)
43
+ cri (~> 2.1.0)
44
+ net-github-upload (~> 0.0.8)
45
+ ocra (~> 1.3.0)
46
+ rake (~> 0.9.2.2)
47
+ thor (~> 0.14.6)
48
+ rr (1.0.4)
49
+ texplay (0.3.5-x86-mingw32)
50
+ gosu (>= 0.7.25)
51
+ thor (0.14.6)
52
+
53
+ PLATFORMS
54
+ ruby
55
+ x86-mingw32
56
+
57
+ DEPENDENCIES
58
+ bacon-rr (~> 0.1.0)
59
+ rake (~> 0.9.2.2)
60
+ releasy (~> 0.2.2)
61
+ smash_and_grab!
data/README.md ADDED
@@ -0,0 +1,92 @@
1
+ Smash and Grab
2
+ ==============
3
+
4
+ * [Website](http://spooner.github.com/games/smash_and_grab/)
5
+ * The game was developed by Spooner (Bil Bas) bil.bagpuss@gmail.com
6
+
7
+ Description
8
+ -----------
9
+
10
+ _Smash and Grab!_ is a retro isometric supervillainous turn-based hiest game.
11
+
12
+ Requirements
13
+ ------------
14
+
15
+ ### Windows
16
+
17
+ If running <tt>smash_and_grab.exe</tt>, there are no other requirements.
18
+
19
+ ### OS X
20
+
21
+ If running OS X, use the executable (<tt>SmashAndGrab.app</tt>), which has no dependencies.
22
+
23
+ ### Source for Linux (or Windows/OS X if not using the executable)
24
+
25
+ If running from source, users must install the Ruby interpreter and some rubygems. Linux users must also install some "extra dependencies](https://github.com/jlnr/gosu/wiki/Getting-Started-on-Linux for Gosu.
26
+
27
+ #### Dependencies
28
+
29
+ * Ruby 1.9.2 (Install via package manager or rvm). Ruby 1.9.3 recommended though, since loading is significantly faster.
30
+ ** Gosu gem 0.7.32 (Dependencies: "Linux only](https://github.com/jlnr/gosu/wiki/Getting-Started-on-Linux)
31
+ ** A number of other rubygems, which can be installed automatically using Bundler (see below).
32
+ ** Linux Only: <tt>xsel</tt> or <tt>xcopy</tt> command to allow access to the system clipboard:
33
+ <pre> sudo apt-get install xsel</pre>
34
+
35
+ #### Using Bundler to install gems
36
+
37
+ If the Bundler gem isn't already installed, that can be installed with:
38
+
39
+ <pre>
40
+ gem install bundler --no-ri --no-rdoc
41
+ </pre>
42
+
43
+ In the game's main directory (with <tt>Gemfile</tt> in it), use Bundler to automatically install the correct gem versions:
44
+
45
+ <pre>
46
+ bundle install
47
+ </pre>
48
+
49
+ #### Running the game
50
+
51
+ May need to use <tt>ruby19</tt> rather than <tt>ruby</tt>. Depends how you installed Ruby!
52
+
53
+ <pre>
54
+ ruby bin/smash_and_grab.rbw
55
+ </pre>
56
+
57
+ How to Play
58
+ -----------
59
+
60
+ Move your supervillains around until you win!
61
+
62
+ ### Implemented game features
63
+
64
+ * Scroll map with keyboard arrows; zoom with mouse wheel.
65
+ * Your Villains can move around.
66
+ * Your Villains can melee with enemies (Goodies or Bystanders).
67
+ * You can activate _Sprint_ ability to give a Villain extra movement (sacrificing all actions for that turn).
68
+ * Goodies and Bystanders will take a turn (very trivial AI) when you end yours.
69
+ * Editor works, but some bugs with placing Vehicles over other objects.
70
+ * Saving/loading (F5/F6) of state in Editor & Game.
71
+ * Undo/Redo (Ctrl-Z/Ctrl-Shift-Z)support in both Editor and Game (can't take back attacks though, since they are non-deterministic).
72
+
73
+ Credits
74
+ -------
75
+
76
+ Many thanks to:
77
+
78
+ * Kaiserbill and SiliconEidolon for epic brainstorming sessions.
79
+ * Kaiserbill, SiliconEidolon and Tomislav Uzelac and for play-testing and feedback.
80
+
81
+ Third party tools and assets used
82
+ ---------------------------------
83
+
84
+ * Original music by [Maverick (Brian Peppers)](http://polyhedricpeppers.weebly.com/). [![http://i.creativecommons.org/l/by-sa/3.0/88x31.png](CC BY-SA)](http://creativecommons.org/licenses/by-sa/3.0/)
85
+ * Original sprites created with [GIMP](http://www.gimp.org/) and Graphics Gale [Free Edition]
86
+ * Sound effects created using [bfxr](http://www.bfxr.net/) and converted using [Audacity](http://audacity.sourceforge.net/
87
+ * [Unmasked font](http://www.blambot.com/font_unmasked.shtml) by "Nate Piekos" [Free for personal use]
88
+ * [Gosu](http://libgosu.org/) game development library
89
+ * [Chingu](http://ippa.se/chingu) game library (extending Gosu)
90
+ * [Fidgit](https://github.com/Spooner/fidgit) gui library (extending Chingu)
91
+ * [Texplay](http://banisterfiend.wordpress.com/2008/08/23/texplay-an-image-manipulation-tool-for-ruby-and-gosu/ image manipulation library for Gosu.
92
+ * [R18n](http://r18n.rubyforge.org/) i18n library
data/Rakefile ADDED
@@ -0,0 +1,69 @@
1
+ Config = RbConfig if RUBY_VERSION > '1.9.2' # Hack to allow stuff that isn't compatible with 1.9.3 to work.
2
+
3
+ require 'bundler/setup'
4
+ require 'rake/clean'
5
+ require 'rake/testtask'
6
+ require 'releasy'
7
+
8
+ require_relative "lib/smash_and_grab/version"
9
+
10
+ CLEAN.include("*.log")
11
+ CLOBBER.include("doc/**/*")
12
+
13
+ require_relative 'build/outline_images'
14
+ require_relative 'build/create_portraits'
15
+
16
+ Releasy::Project.new do
17
+ name "Smash and Grab"
18
+ version SmashAndGrab::VERSION
19
+ executable "bin/smash_and_grab.rbw"
20
+ files `git ls-files`.split("\n")
21
+ files.exclude %w[.gitignore build/**/*.* raw_media/**/*.* saves/**/*.* test/**/*.*]
22
+ exposed_files %w[README.txt]
23
+ add_link "http://spooner.github.com/games/smash_and_grab", "Smash and Grab website"
24
+ exclude_encoding
25
+
26
+ add_build :osx_app do
27
+ wrapper "../releasy/wrappers/gosu-mac-wrapper-0.7.41.tar.gz"
28
+ url "com.github.spooner.games.smash_and_grab"
29
+ icon "media/icon.icns"
30
+ add_package :tar_gz
31
+ end
32
+
33
+ add_build :source do
34
+ add_package :zip
35
+ end
36
+
37
+ add_build :windows_folder do
38
+ icon "media/icon.ico"
39
+ add_package :exe
40
+ end
41
+
42
+ add_build :windows_installer do
43
+ icon "media/icon.ico"
44
+ start_menu_group "Spooner Games"
45
+ readme "README.html"
46
+ add_package :zip
47
+ end
48
+
49
+ add_deploy :local do
50
+ path "C:/users/spooner/dropbox/Public/games/smash_and_grab"
51
+ end
52
+ end
53
+
54
+ namespace :gem do
55
+ Bundler::GemHelper.install_tasks
56
+ end
57
+
58
+ desc "Generate Yard docs."
59
+ task :yard do
60
+ system "yard doc lib"
61
+ end
62
+
63
+ desc "test"
64
+ task :test do
65
+ system "bacon test/**/*_test.rb --quiet"
66
+ end
67
+
68
+ task default: :test
69
+
@@ -0,0 +1,3 @@
1
+ #!/usr/bin/env ruby
2
+
3
+ require_relative "../lib/smash_and_grab"
@@ -0,0 +1,3 @@
1
+ #!/usr/bin/env ruby
2
+
3
+ require_relative "../lib/smash_and_grab"
@@ -0,0 +1,61 @@
1
+ ---
2
+ :constants:
3
+ :blue_white: [224, 224, 255]
4
+ :very_dark_blue: [0, 0, 100]
5
+ :dark_blue: [50, 50, 150]
6
+ :light_blue: [150, 150, 255]
7
+
8
+ :elements:
9
+ :Element:
10
+ :font_name: UnmaskedBB.ttf
11
+ :font_height: 24
12
+ :color: ?blue_white
13
+ :background_color: ?none
14
+ :border_color: ?light_blue
15
+
16
+ :Button:
17
+ :disabled:
18
+ :background_color: ?very_dark_blue
19
+ :border_color: ?dark_blue
20
+ :hover:
21
+ :background_color: ?light_blue
22
+
23
+ :Packer:
24
+ :spacing_h: 8
25
+ :spacing_v: 8
26
+ :padding_left: 16
27
+ :padding_right: 16
28
+ :padding_top: 12
29
+ :padding_bottom: 18
30
+
31
+ :Button:
32
+ :border_thickness: 2
33
+ :padding_left: 12
34
+ :padding_right: 12
35
+ :padding_top: 4
36
+ :padding_bottom: 4
37
+ :background_color: ?dark_blue
38
+
39
+ :ComboBox:
40
+ :border_thickness: 0
41
+
42
+ :MenuPane::Item:
43
+ :padding_top: 0.4
44
+ :padding_bottom: 0.4
45
+
46
+ :ToolTip:
47
+ :font_height: 16
48
+ :padding_top: 4
49
+ :padding_bottom: 4
50
+ :background_color: ?very_dark_blue
51
+
52
+ :TextArea:
53
+ :color: ?blue_white
54
+ :background_color: ?very_dark_blue
55
+
56
+ :ScrollBar: # < Composite
57
+ :rail_width: 20
58
+
59
+ :ScrollWindow: # < Composite
60
+ :scroll_bar_thickness: 20
61
+
Binary file
@@ -0,0 +1,373 @@
1
+ ---
2
+
3
+ # === ENTITIES CONFIG ===
4
+ # Entities are mobile people and creatures, which can be moved by player/AI.
5
+
6
+ # === BADDIES ===
7
+
8
+ # - Supervillains -
9
+
10
+ :green_goddess:
11
+ :faction: :baddies
12
+ :spritesheet_position: [5, 4]
13
+ :movement_points: 10
14
+ :action_points: 3
15
+ :health: 8
16
+ :abilities:
17
+ -
18
+ :type: :melee
19
+ :skill: 4
20
+ -
21
+ :type: :ranged
22
+ :skill: 1
23
+ :range: 3
24
+ :action_cost: 2
25
+ -
26
+ :type: :sprint
27
+ :skill: 4
28
+
29
+
30
+ :octobrain: # Scientist with giant brain.
31
+ :faction: :baddies
32
+ :spritesheet_position: [7, 3]
33
+ :movement_points: 6
34
+ :action_points: 1
35
+ :health: 5
36
+ :abilities:
37
+ -
38
+ :type: :melee
39
+ :skill: 1
40
+
41
+ :femme_fatale: # Woman in red dress.
42
+ :faction: :baddies
43
+ :spritesheet_position: [7, 1]
44
+ :movement_points: 8
45
+ :action_points: 2
46
+ :health: 8
47
+ :abilities:
48
+ -
49
+ :type: :melee
50
+ :skill: 2
51
+ -
52
+ :type: :sprint
53
+ :skill: 2
54
+
55
+ :radioactive_gorilla:
56
+ :faction: :baddies
57
+ :spritesheet_position: [1, 4]
58
+ :movement_points: 8
59
+ :action_points: 3
60
+ :health: 15
61
+ :abilities:
62
+ -
63
+ :type: :melee
64
+ :skill: 5
65
+ -
66
+ :type: :sprint
67
+ :skill: 1
68
+
69
+ :robot:
70
+ :faction: :baddies
71
+ :spritesheet_position: [0, 4]
72
+ :movement_points: 5
73
+ :action_points: 3
74
+ :health: 10
75
+ :abilities:
76
+ -
77
+ :type: :melee
78
+ :skill: 4
79
+ :action_cost: 1
80
+ -
81
+ :type: :sprint
82
+ :skill: 1
83
+
84
+ :artist:
85
+ :faction: :baddies
86
+ :spritesheet_position: [3, 2]
87
+ :movement_points: 8
88
+ :action_points: 2
89
+ :health: 10
90
+ :abilities:
91
+ -
92
+ :type: :melee
93
+ :skill: 2
94
+ -
95
+ :type: :sprint
96
+ :skill: 3
97
+
98
+ :invisible_man:
99
+ :faction: :baddies
100
+ :spritesheet_position: [7, 4]
101
+ :movement_points: 7
102
+ :action_points: 1
103
+ :health: 10
104
+ :abilities:
105
+ -
106
+ :type: :melee
107
+ :skill: 2
108
+ -
109
+ :type: :sprint
110
+ :skill: 3
111
+
112
+ :professor_goggles:
113
+ :faction: :baddies
114
+ :spritesheet_position: [2, 4]
115
+ :movement_points: 7
116
+ :action_points: 1
117
+ :health: 8
118
+ :abilities:
119
+ -
120
+ :type: :melee
121
+ :skill: 2
122
+ -
123
+ :type: :sprint
124
+ :skill: 2
125
+
126
+ # - Minions -
127
+
128
+ # === GOODIES ===
129
+
130
+ # - Cops, G-men and Soldiers -
131
+
132
+ :cop_with_gun:
133
+ :faction: :goodies
134
+ :spritesheet_position: [0, 0]
135
+ :movement_points: 8
136
+ :action_points: 1
137
+ :health: 5
138
+ :abilities:
139
+ -
140
+ :type: :melee
141
+ :skill: 1
142
+ -
143
+ :type: :sprint
144
+ :skill: 2
145
+
146
+ :g_man_coat_with_gun:
147
+ :faction: :goodies
148
+ :spritesheet_position: [5, 0]
149
+ :movement_points: 8
150
+ :action_points: 1
151
+ :health: 5
152
+ :abilities:
153
+ -
154
+ :type: :melee
155
+ :skill: 2
156
+ -
157
+ :type: :sprint
158
+ :skill: 2
159
+
160
+ :g_man_shirt_with_gun:
161
+ :faction: :goodies
162
+ :spritesheet_position: [6, 0]
163
+ :movement_points: 8
164
+ :action_points: 1
165
+ :health: 5
166
+ :abilities:
167
+ -
168
+ :type: :melee
169
+ :skill: 2
170
+ -
171
+ :type: :sprint
172
+ :skill: 2
173
+
174
+ :soldier_with_gun:
175
+ :faction: :goodies
176
+ :spritesheet_position: [3, 0]
177
+ :movement_points: 8
178
+ :action_points: 1
179
+ :health: 5
180
+ :abilities:
181
+ -
182
+ :type: :melee
183
+ :skill: 1
184
+ -
185
+ :type: :sprint
186
+ :skill: 2
187
+
188
+ :soldier_with_bazooka:
189
+ :faction: :goodies
190
+ :spritesheet_position: [4, 0]
191
+ :movement_points: 6
192
+ :action_points: 1
193
+ :health: 5
194
+ :abilities:
195
+ -
196
+ :type: :melee
197
+ :skill: 1
198
+
199
+ # - Superheroes -
200
+
201
+ :catman:
202
+ :faction: :goodies
203
+ :spritesheet_position: [4, 1]
204
+ :movement_points: 10
205
+ :action_points: 2
206
+ :health: 8
207
+ :abilities:
208
+ -
209
+ :type: :melee
210
+ :skill: 3
211
+ -
212
+ :type: :sprint
213
+ :skill: 5
214
+
215
+ :femme_fatale2: # Woman in green dress.
216
+ :faction: :goodies
217
+ :spritesheet_position: [6, 1]
218
+ :movement_points: 8
219
+ :action_points: 2
220
+ :health: 8
221
+ :abilities:
222
+ -
223
+ :type: :melee
224
+ :skill: 2
225
+ -
226
+ :type: :sprint
227
+ :skill: 2
228
+
229
+ :homerun: # Baseball player
230
+ :faction: :goodies
231
+ :spritesheet_position: [2, 2]
232
+ :movement_points: 10
233
+ :action_points: 2
234
+ :health: 10
235
+ :abilities:
236
+ -
237
+ :type: :melee
238
+ :skill: 4
239
+ -
240
+ :type: :sprint
241
+ :skill: 4
242
+
243
+ :moleman:
244
+ :faction: :goodies
245
+ :spritesheet_position: [0, 2]
246
+ :movement_points: 7
247
+ :action_points: 2
248
+ :health: 12
249
+ :abilities:
250
+ -
251
+ :type: :melee
252
+ :skill: 2
253
+ -
254
+ :type: :sprint
255
+ :skill: 1
256
+
257
+ :mountie: # Canadian Mountie.
258
+ :faction: :goodies
259
+ :spritesheet_position: [0, 5]
260
+ :movement_points: 8
261
+ :action_points: 2
262
+ :health: 10
263
+ :abilities:
264
+ -
265
+ :type: :melee
266
+ :skill: 3
267
+ -
268
+ :type: :sprint
269
+ :skill: 2
270
+
271
+ :spandexman: # Guy in red spandex.
272
+ :faction: :goodies
273
+ :spritesheet_position: [3, 1]
274
+ :movement_points: 8
275
+ :action_points: 3
276
+ :health: 15
277
+ :abilities:
278
+ -
279
+ :type: :melee
280
+ :skill: 4
281
+ -
282
+ :type: :sprint
283
+ :skill: 3
284
+
285
+ :stinger: # Wasp-lady
286
+ :faction: :goodies
287
+ :spritesheet_position: [1, 2]
288
+ :movement_points: 8
289
+ :action_points: 2
290
+ :health: 10
291
+ :abilities:
292
+ -
293
+ :type: :melee
294
+ :skill: 3
295
+ -
296
+ :type: :sprint
297
+ :skill: 3
298
+
299
+ :knockout: # Boxer.
300
+ :faction: :goodies
301
+ :spritesheet_position: [5, 1]
302
+ :movement_points: 8
303
+ :action_points: 3
304
+ :health: 10
305
+ :abilities:
306
+ -
307
+ :type: :melee
308
+ :skill: 5
309
+ -
310
+ :type: :sprint
311
+ :skill: 2
312
+
313
+ # === BYSTANDERS ===
314
+
315
+ # - Newspaper -
316
+
317
+ :boy_selling_papers:
318
+ :faction: :bystanders
319
+ :spritesheet_position: [6, 4]
320
+ :movement_points: 7
321
+ :action_points: 0
322
+ :health: 1
323
+ :abilities: []
324
+
325
+ :editor:
326
+ :faction: :bystanders
327
+ :spritesheet_position: [5, 2]
328
+ :movement_points: 6
329
+ :action_points: 0
330
+ :health: 2
331
+ :abilities: []
332
+
333
+ :photographer:
334
+ :faction: :bystanders
335
+ :spritesheet_position: [7, 0]
336
+ :movement_points: 8
337
+ :action_points: 0
338
+ :health: 2
339
+ :abilities: []
340
+
341
+ :reporter:
342
+ :faction: :bystanders
343
+ :spritesheet_position: [0, 1]
344
+ :movement_points: 8
345
+ :action_points: 0
346
+ :health: 2
347
+ :abilities: []
348
+
349
+ # - Other innocents and children
350
+
351
+ :assistant:
352
+ :faction: :bystanders
353
+ :spritesheet_position: [3, 4]
354
+ :movement_points: 8
355
+ :action_points: 0
356
+ :health: 2
357
+ :abilities: []
358
+
359
+ :boy_with_slingshot:
360
+ :faction: :bystanders
361
+ :spritesheet_position: [1, 1]
362
+ :movement_points: 7
363
+ :action_points: 0
364
+ :health: 2
365
+ :abilities: []
366
+
367
+ :girl_with_balloon:
368
+ :faction: :bystanders
369
+ :spritesheet_position: [2, 1]
370
+ :movement_points: 7
371
+ :action_points: 0
372
+ :health: 2
373
+ :abilities: []
@@ -0,0 +1,14 @@
1
+ ---
2
+
3
+ # === OBJECTS CONFIG ===
4
+ # Objects are immobile, and cannot be controlled by the player/AI.
5
+
6
+ :bag_of_cash:
7
+ :spritesheet_position: [1, 0]
8
+ :minimap_color: [255, 255, 255]
9
+ :passable: true
10
+
11
+ :tree:
12
+ :spritesheet_position: [0, 0]
13
+ :minimap_color: [50, 100, 50]
14
+ :passable: false