smalruby-editor 0.2.4-x86-mingw32 → 0.2.5-x86-mingw32
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- checksums.yaml +4 -4
- data/.rubocop.yml +8 -0
- data/Guardfile +8 -1
- data/app/assets/javascripts/blocks/hardware.js.coffee.erb +11 -152
- data/app/assets/javascripts/msg/en_us.js +5 -5
- data/app/assets/javascripts/msg/ja.js +5 -5
- data/app/assets/javascripts/views/signin_modal_view.js.coffee.erb +0 -0
- data/app/controllers/sessions_controller.rb +0 -0
- data/app/helpers/sessions_helper.rb +4 -0
- data/app/models/concerns/ruby_to_block/block/hardware_operation.rb +11 -0
- data/app/models/concerns/ruby_to_block/block/{hardware_smalrubot_s1_led_turn_on_or_off.rb → hardware_smalrubot_action.rb} +8 -5
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_action_with_sec.rb +25 -0
- data/app/models/concerns/ruby_to_block/block/{hardware_smalrubot_v3_motor_speed.rb → hardware_smalrubot_dc_motor_power_ratio.rb} +8 -5
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_dc_motor_set_power_ratio.rb +23 -0
- data/app/models/concerns/ruby_to_block/block/{hardware_smalrubot_v3_led_turn_on_or_off.rb → hardware_smalrubot_led_turn_on_or_off.rb} +8 -5
- data/app/models/concerns/ruby_to_block/block/{hardware_smalrubot_s1_ir_photoreflector_value.rb → hardware_smalrubot_sensor_value.rb} +8 -6
- data/app/views/editor/_toolbox_default.html.haml +4 -7
- data/app/views/editor/index.html.haml +7 -18
- data/bin/spring +0 -0
- data/config/application.rb +1 -0
- data/lib/smalruby_editor/version.rb +1 -1
- data/public/assets/{application-eece3e01e35f8f689e2e282a168f6059.js → application-e64da116c4adad30e499acda9d657fb5.js} +9 -9
- data/public/assets/application-e64da116c4adad30e499acda9d657fb5.js.gz +0 -0
- data/public/assets/{manifest-93f591b19a2a69655db7b53fa00d6b17.json → manifest-beef6aec1f5553cda5a2fe11ef0774ea.json} +1 -1
- data/public/assets/msg/{en_us-3eb2f104a6bad9c60226ff7475013874.js → en_us-a3f6b99f4b54cfaeed42452de11ab02e.js} +1 -1
- data/public/assets/msg/en_us-a3f6b99f4b54cfaeed42452de11ab02e.js.gz +0 -0
- data/public/assets/msg/ja-9323664964a9b8ede99ae16c43db5827.js +1 -0
- data/public/assets/msg/ja-9323664964a9b8ede99ae16c43db5827.js.gz +0 -0
- data/smalruby-editor.gemspec +1 -1
- data/spec/acceptance/block_mode/blocks/hardware/smalrubot_s1_led_turn_on_or_off.feature +8 -8
- data/spec/acceptance/block_mode/blocks/hardware/{smalrubot_v3_motor_speed.feature → smalrubot_v3_dc_motor_power_ratio.feature} +12 -12
- data/spec/acceptance/block_mode/blocks/hardware/smalrubot_v3_led_turn_on_or_off.feature +8 -8
- data/spec/acceptance/block_mode/blocks/hardware/{smalrubot_s1_ir_photoreflector_value.feature → smalrubot_v3_sensor_value.feature} +7 -7
- data/spec/models/concerns/ruby_to_block/block/{hardware__smalrubot_s1_spec.rb → hardware__smalrubot_spec.rb} +88 -84
- data/spec/spec_helper.rb +0 -0
- data/spec/steps/base_steps.rb +0 -0
- data/spec/steps/text_editor_steps.rb +0 -0
- metadata +23 -36
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_s1_action.rb +0 -13
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_s1_action_with_sec.rb +0 -14
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_s1_dc_motor_power_ratio.rb +0 -26
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_s1_dc_motor_set_power_ratio.rb +0 -21
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_v3_action.rb +0 -22
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_v3_action_with_sec.rb +0 -24
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_v3_light_sensor_value.rb +0 -28
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_v3_motor_set_speed.rb +0 -21
- data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_v3_touch_sensor_pressed_or_released.rb +0 -29
- data/public/assets/application-eece3e01e35f8f689e2e282a168f6059.js.gz +0 -0
- data/public/assets/msg/en_us-3eb2f104a6bad9c60226ff7475013874.js.gz +0 -0
- data/public/assets/msg/ja-8450d011b1f093dc4b6b7c467e5bcae4.js +0 -1
- data/public/assets/msg/ja-8450d011b1f093dc4b6b7c467e5bcae4.js.gz +0 -0
- data/spec/acceptance/block_mode/blocks/hardware/smalrubot_v3_light_sensor_value.feature +0 -92
- data/spec/acceptance/block_mode/blocks/hardware/smalrubot_v3_touch_sensor_pressed_or_released.feature +0 -108
- data/spec/models/concerns/ruby_to_block/block/hardware__smalrubot_v3_spec.rb +0 -433
@@ -1,13 +0,0 @@
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# -*- coding: utf-8 -*-
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module RubyToBlock
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module Block
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class HardwareSmalrubotS1Action < HardwareSmalrubotV3Action
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# rubocop:disable LineLength
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_s1\.' + ACTION_RE +
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'\s*$',
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statement: true, inline: true
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# rubocop:enable LineLength
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end
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end
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end
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# -*- coding: utf-8 -*-
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module RubyToBlock
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module Block
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class HardwareSmalrubotS1ActionWithSec < HardwareSmalrubotV3ActionWithSec
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# rubocop:disable LineLength
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_s1\.' + ACTION_RE +
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'\(\s*sec:\s*(\d+(?:\.\d+)?)\)' +
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'\s*$',
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statement: true, inline: true
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# rubocop:enable LineLength
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end
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end
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end
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module RubyToBlock
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module Block
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class HardwareSmalrubotS1DcMotorPowerRatio < Value
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include CharacterOperation
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include HardwareOperation
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_s1\.' +
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LOR_RE + '_dc_motor_power_ratio\s*$',
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value: true
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def self.process_match_data(md, context)
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character = get_character(context, md2[1])
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return false if context.receiver && context.receiver != character
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block = new(fields: { LOR: md2[2] })
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context.add_value(block)
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block.character = character
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true
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end
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end
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end
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end
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data/app/models/concerns/ruby_to_block/block/hardware_smalrubot_s1_dc_motor_set_power_ratio.rb
DELETED
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# -*- coding: utf-8 -*-
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module RubyToBlock
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module Block
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class HardwareSmalrubotS1DcMotorSetPowerRatio < CharacterMethodCall
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include HardwareOperation
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_s1\.' +
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LOR_RE + '_dc_motor_power_ratio\s*=\s*(\S+)\s*$',
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statement: true, inline: true
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def self.process_match_data(md, context)
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md2 = regexp.match(md[type])
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add_character_method_call_block(context, md2[1],
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new(fields: { LOR: md2[2] }),
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SPEED: md2[3])
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true
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end
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end
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end
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end
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# -*- coding: utf-8 -*-
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module RubyToBlock
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module Block
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class HardwareSmalrubotV3Action < CharacterMethodCall
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include HardwareOperation
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# rubocop:disable LineLength
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_v3\.' + ACTION_RE +
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'\s*$',
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statement: true, inline: true
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# rubocop:enable LineLength
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def self.process_match_data(md, context)
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md2 = regexp.match(md[type])
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add_character_method_call_block(context, md2[1],
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new(fields: { ACTION: md2[2] }))
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true
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end
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end
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end
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end
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# -*- coding: utf-8 -*-
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module RubyToBlock
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module Block
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class HardwareSmalrubotV3ActionWithSec < CharacterMethodCall
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include HardwareOperation
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# rubocop:disable LineLength
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_v3\.' + ACTION_RE +
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'\(\s*sec:\s*(\d+(?:\.\d+)?)\)' +
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'\s*$',
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statement: true, inline: true
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# rubocop:enable LineLength
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def self.process_match_data(md, context)
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md2 = regexp.match(md[type])
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add_character_method_call_block(context, md2[1],
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new(fields: { ACTION: md2[2] }),
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SEC: md2[3])
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true
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end
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end
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end
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end
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module RubyToBlock
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module Block
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class HardwareSmalrubotV3LightSensorValue < Value
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include CharacterOperation
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# rubocop:disable LineLength
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_v3\.' +
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'light_sensor\.value' +
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'\s*$',
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value: true
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# rubocop:enable LineLength
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character = get_character(context, md2[1])
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return false if context.receiver && context.receiver != character
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block = new
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block.character = character
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true
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end
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end
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end
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end
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# -*- coding: utf-8 -*-
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module RubyToBlock
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module Block
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class HardwareSmalrubotV3MotorSetSpeed < CharacterMethodCall
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include HardwareOperation
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_v3\.' +
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LOR_RE + '_motor_speed\s*=\s*(\S+)\s*$',
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statement: true, inline: true
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def self.process_match_data(md, context)
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md2 = regexp.match(md[type])
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add_character_method_call_block(context, md2[1],
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new(fields: { LOR: md2[2] }),
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SPEED: md2[3])
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true
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end
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end
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end
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end
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module RubyToBlock
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module Block
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class HardwareSmalrubotV3TouchSensorPressedOrReleased < Value
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include CharacterOperation
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include HardwareOperation
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# rubocop:disable LineLength
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blocknize '^\s*' + CHAR_RE +
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'smalrubot_v3\.' +
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LOR_RE + '_touch_sensor\.' + POR_RE + '\?' +
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'\s*$',
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value: true
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# rubocop:enable LineLength
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def self.process_match_data(md, context)
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character = get_character(context, md2[1])
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return false if context.receiver && context.receiver != character
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block = new(fields: { LOR: md2[2], POR: md2[3] })
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context.add_value(block)
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block.character = character
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true
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end
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end
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end
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end
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Binary file
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Binary file
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@@ -1 +0,0 @@
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goog.provide("Blockly.Msg.ja.smalruby"),goog.require("Blockly.Msg"),Blockly.Msg.COMMON_TURN_ON="オンにする",Blockly.Msg.COMMON_TURN_OFF="オフにする",Blockly.Msg.COMMON_FORWARD="進める",Blockly.Msg.COMMON_BACKWARD="バックさせる",Blockly.Msg.COMMON_TURN_LEFT="左に曲げる",Blockly.Msg.COMMON_TURN_RIGHT="右に曲げる",Blockly.Msg.COMMON_STOP="止める",Blockly.Msg.COMMON_ERROR="エラー",Blockly.Msg.COLOUR_RED="赤色",Blockly.Msg.COLOUR_GREEN="緑色",Blockly.Msg.COLOUR_BLUE="青色",Blockly.Msg.COLOUR_WHITE="白色",Blockly.Msg.SMALRUBY_WILL_DISAPPER_YOUR_PROGRAM="作成中のプログラムが消えてしまうよ!",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_COMMON_LINES="行",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_COMMON_LETTERS="文字",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_COMMON_COMMA="、",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_COMMON_CONFIRM_OVERWRITE="前に{$filename}という名前でセーブしているけど本当にセーブしますか?\nセーブすると前に作成したプログラムは消えてしまうよ!",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_BLOCK_MODE_BLOCKUI_TITLE="プログラムの変換中",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_BLOCK_MODE_BLOCKUI_MESSAGE="プログラムをブロックに変換しています。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_BLOCK_MODE_ERROR="ブロックへの変換に失敗しました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_RUN_BLOCKUI_TITLE="プログラムの実行中",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_RUN_BLOCKUI_MESSAGE="プログラムの画面に切り替えてください。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_RUN_BLOCKUI_NOTICE="プログラムをセーブ・チェックしてから実行するよ♪<br>Escキーを押すとプログラムが終わります。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_RUN_ERROR_CANT_RUN="プログラムを実行できませんでした",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_RUN_ERROR_CANCEL_TO_RUN="プログラムの実行をキャンセルしました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_DOWNLOAD_BLOCKUI_TITLE="プログラムのダウンロード中",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_DOWNLOAD_BLOCKUI_MESSAGE="プログラムをダウンロードしています。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_DOWNLOAD_SUCCEEDED="ダウンロードしました。<br>ダウンロードしたプログラムは、Windowsだと「ruby {$filename}」、Macだと「rsdl {$filename}」で実行できます。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_DOWNLOAD_ERROR="ダウンロードできませんでした",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_LOAD_CONFIRM="まだセーブしていないのでロードするとプログラムが消えてしまうよ!\nそれでもロードしますか?",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_ERROR_NO_NAME="セーブする前にプログラムに名前をつけてね!",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_BLOCKUI_TITLE="プログラムのセーブ中",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_BLOCKUI_MESSAGE="プログラムをセーブしています。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_BLOCKUI_NOTICE="プログラムの名前は「{$filename}」です。<br>プログラムはホームディレクトリにセーブします。<br>",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_ERROR_MESSAGE="セーブできませんでした",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_CANCELED="セーブをキャンセルしました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SAVE_SUCCEEDED="セーブしました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_CHECK_BLOCKUI_TITLE="プログラムのチェック中",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_CHECK_BLOCKUI_MESSAGE="プログラムの文法をチェックしています。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_CHECK_BLOCKUI_NOTICE="このチェックは簡易的なものですので、<br>プログラムを動かすとエラーが見つかるかもしれません。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_CHECK_SUCCEEDED="チェックしました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_CHECK_SUCCEEDED_NOTICE="ただし、プログラムを動かすとエラーが見つかるかもしれません。",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_CHECK_ERROR="チェックできませんでした",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SIGNOUT_SUCCEEDED="ログアウトしました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_SIGNOUT_ERROR="ログアウトに失敗しました",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_LOAD_ERROR="{$filename}{$error}",Blockly.Msg.VIEWS_MAIN_MENU_VIEW_LOAD_SUCCEEDED="ロードしました",Blockly.Msg.VIEWS_LOAD_MODAL_VIEW_ERROR="ロードに失敗しました",Blockly.Msg.VIEWS_SIGNIN_MODAL_VIEW_SIGNED_IN="ログインしました",Blockly.Msg.VIEWS_SIGNIN_MODAL_VIEW_ERROR="ログインに失敗しました",Blockly.Msg.BLOCKS_MOTION_MOVE="■%1歩動かす",Blockly.Msg.BLOCKS_MOTION_TURN_RIGHT_DEGREES="■時計回りに%1度回す",Blockly.Msg.BLOCKS_MOTION_TURN_LEFT_DEGREES="■反時計回りに%1度回す",Blockly.Msg.BLOCKS_MOTION_POINT_IN_DIRECTION="■%1 度に向ける",Blockly.Msg.BLOCKS_MOTION_POINT_TOWARDS_MOUSE="■マウスポインターへ向ける",Blockly.Msg.BLOCKS_MOTION_POINT_TOWARDS_CHARACTER="■%1 へ向ける",Blockly.Msg.BLOCKS_MOTION_SET_X_Y="■x座標を %1 、y座標を %2 にする",Blockly.Msg.BLOCKS_MOTION_GO_TO_MOUSE="■マウスポインターへ行く",Blockly.Msg.BLOCKS_MOTION_GO_TO_CHARACTER="■%1 へ行く",Blockly.Msg.BLOCKS_MOTION_CHANGE_X_BY="■x座標を %1 ずつ変える",Blockly.Msg.BLOCKS_MOTION_SET_X="■x座標を %1 にする",Blockly.Msg.BLOCKS_MOTION_CHANGE_Y_BY="■y座標を %1 ずつ変える",Blockly.Msg.BLOCKS_MOTION_SET_Y="■y座標を %1 にする",Blockly.Msg.BLOCKS_MOTION_TURN_IF_REACH_WALL="■もし端に着いたら、跳ね返る",Blockly.Msg.BLOCKS_MOTION_TURN="■跳ね返る",Blockly.Msg.BLOCKS_MOTION_TURN_XY_X="水平(x)",Blockly.Msg.BLOCKS_MOTION_TURN_XY_Y="垂直(y)",Blockly.Msg.BLOCKS_MOTION_TURN_XY="■%1 方向に跳ね返る",Blockly.Msg.BLOCKS_MOTION_SET_ROTATION_STYLE_LEFT_RIGHT="左右のみ",Blockly.Msg.BLOCKS_MOTION_SET_ROTATION_STYLE_NONE="回転しない",Blockly.Msg.BLOCKS_MOTION_SET_ROTATION_STYLE_FREE="自由に回転",Blockly.Msg.BLOCKS_MOTION_SET_ROTATION_STYLE="■回転方法を %1 にする",Blockly.Msg.BLOCKS_MOTION_SELF_X="■x座標",Blockly.Msg.BLOCKS_MOTION_SELF_Y="■y座標",Blockly.Msg.BLOCKS_MOTION_SELF_ANGLE="■向き",Blockly.Msg.BLOCKS_EVENTS_ON_START="♣実行ボタンがクリックされたとき",Blockly.Msg.BLOCKS_EVENTS_ON_KEY_PUSH_OR_DOWN="♣キーボードの %1 が %2 のとき",Blockly.Msg.BLOCKS_EVENTS_ON_CLICK="♣キャラクターがクリックされたとき",Blockly.Msg.BLOCKS_EVENTS_ON_HIT="♣%1 にぶつかったとき",Blockly.Msg.BLOCKS_SENSING_K_UP="↑",Blockly.Msg.BLOCKS_SENSING_K_DOWN="↓",Blockly.Msg.BLOCKS_SENSING_K_LEFT="←",Blockly.Msg.BLOCKS_SENSING_K_RIGHT="→",Blockly.Msg.BLOCKS_SENSING_K_SPACE="スペース",Blockly.Msg.BLOCKS_SENSING_PRESSED="押された",Blockly.Msg.BLOCKS_SENSING_PUSH=Blockly.Msg.BLOCKS_SENSING_PRESSED,Blockly.Msg.BLOCKS_SENSING_UP=Blockly.Msg.BLOCKS_SENSING_PRESSED,Blockly.Msg.BLOCKS_SENSING_HOLD_PRESSED="押され続けている",Blockly.Msg.BLOCKS_SENSING_HOLD_DOWN=Blockly.Msg.BLOCKS_SENSING_HOLD_PRESSED,Blockly.Msg.BLOCKS_SENSING_M_LBUTTON="左ボタン",Blockly.Msg.BLOCKS_SENSING_M_MBUTTON="中ボタン",Blockly.Msg.BLOCKS_SENSING_M_RBUTTON="右ボタン",Blockly.Msg.BLOCKS_SENSING_RELEASED="離された",Blockly.Msg.BLOCKS_SENSING_UP=Blockly.Msg.BLOCKS_SENSING_RELEASED,Blockly.Msg.BLOCKS_SENSING_REACH_WALL="◎端に触れた",Blockly.Msg.BLOCKS_SENSING_INPUT_KEY_PUSH_OR_DOWN_PREFIX="◎キーボードの",Blockly.Msg.BLOCKS_SENSING_INPUT_KEY_PUSH_OR_DOWN_MIDDLE="が",Blockly.Msg.BLOCKS_SENSING_INPUT_KEY_PUSH_OR_DOWN_SUFFIX="",Blockly.Msg.BLOCKS_SENSING_INPUT_MOUSE_PUSH_OR_DOWN_PREFIX="◎マウスの",Blockly.Msg.BLOCKS_SENSING_INPUT_MOUSE_PUSH_OR_DOWN_MIDDLE="が",Blockly.Msg.BLOCKS_SENSING_INPUT_MOUSE_PUSH_OR_DOWN_SUFFIX="",Blockly.Msg.BLOCKS_SENSING_INPUT_MOUSE_POS_X="◎マウスのx座標",Blockly.Msg.BLOCKS_SENSING_INPUT_MOUSE_POS_Y="◎マウスのy座標",Blockly.Msg.BLOCKS_SENSING_HIT_PREFIX="◎",Blockly.Msg.BLOCKS_SENSING_HIT_SUFFIX="に触れた",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_X="x座標",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_Y="y座標",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_ANGLE="向き",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_COSTUME_INDEX="コスチューム番号",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_COSTUME="コスチューム名",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_SCALE="大きさ",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY_VOLUME="ボリューム",Blockly.Msg.BLOCKS_SENSING_CHARACTER_PROPERTY="◎%1 の %2",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_YEAR="年",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_MONTH="月",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_DAY="日",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_WDAY="曜日",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_HOUR="時",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_MIN="分",Blockly.Msg.BLOCKS_SENSING_TIME_NOW_SEC="秒",Blockly.Msg.BLOCKS_SENSING_TIME_NOW="◎現在の %1",Blockly.Msg.BLOCKS_SENSING_DAYS_SINCE_2000="◎2000年からの日数",Blockly.Msg.BLOCKS_CONTROL_SLEEP="◆%1秒待つ",Blockly.Msg.BLOCKS_CONTROL_LOOP="◆ずっと",Blockly.Msg.BLOCKS_CONTROL_LOOP_END="を繰り返す",Blockly.Msg.BLOCKS_CONTROL_BREAK="◆繰り返しから脱出する",Blockly.Msg.BLOCKS_CONTROL_NEXT="◆以降の処理を飛ばして、次の回の処理を開始する",Blockly.Msg.BLOCKS_CONTROL_REDO="◆以降の処理を飛ばして、もう一度同じ処理をやり直す",Blockly.Msg.BLOCKS_CONTROL_IF="◆もし",Blockly.Msg.BLOCKS_CONTROL_THEN="ならば",Blockly.Msg.BLOCKS_CONTROL_ELSE="でなければ",Blockly.Msg.BLOCKS_CONTROL_TIMES="◆%1回繰り返す",Blockly.Msg.BLOCKS_CONTROL_AWAIT_UNTIL="◆%1まで待つ",Blockly.Msg.BLOCKS_CONTROL_UNTIL="◆%1まで",Blockly.Msg.BLOCKS_CONTROL_AWAIT="◆ほんの少し待つ",Blockly.Msg.BLOCKS_RUBY_STATEMENT="♠文",Blockly.Msg.BLOCKS_RUBY_EXPRESSION="♠式",Blockly.Msg.BLOCKS_RUBY_COMMENT="♠コメント",Blockly.Msg.BLOCKS_RUBY_P="♠p %1",Blockly.Msg.BLOCKS_FIELD_CHARACTER_NO_CHARACTER="キャラクターなし",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS="♪%1",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_DO="ピアノのド",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_RE="ピアノのレ",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_MI="ピアノのミ",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_FA="ピアノのファ",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_SO="ピアノのソ",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_RA="ピアノのラ",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_SI="ピアノのシ",Blockly.Msg.BLOCKS_SOUND_PRESET_SOUNDS_PIANO_DO_2="ピアノの高いド",Blockly.Msg.BLOCKS_SOUND_PLAY="♪%1 の音を鳴らす",Blockly.Msg.BLOCKS_LOOKS_SAY="★%1 と言う",Blockly.Msg.BLOCKS_LOOKS_THINK="★%1 と考える",Blockly.Msg.BLOCKS_LOOKS_SAY_WITH_SECOND="★%1 と %2 秒と言う",Blockly.Msg.BLOCKS_LOOKS_THINK_WITH_SECOND="★%1 と %2 秒と考える",Blockly.Msg.BLOCKS_LOOKS_SHOW="★表示する",Blockly.Msg.BLOCKS_LOOKS_HIDE="★隠す",Blockly.Msg.BLOCKS_LOOKS_VANISH="★消滅する",Blockly.Msg.BLOCKS_HARDWARE_LED_TURN_ON="★LED %1 をオンにする",Blockly.Msg.BLOCKS_HARDWARE_LED_TURN_OFF="★LED %1 をオフにする",Blockly.Msg.BLOCKS_HARDWARE_ANODE="アノード",Blockly.Msg.BLOCKS_HARDWARE_CATHODE="カソード",Blockly.Msg.BLOCKS_HARDWARE_LEFT=" 左",Blockly.Msg.BLOCKS_HARDWARE_RIGHT="右",Blockly.Msg.BLOCKS_HARDWARE_INIT_HARDWARE="♠ハードウェアを準備する",Blockly.Msg.BLOCKS_HARDWARE_RGB_LED_SET_COLOR="★RGB LED %1 コモン %2 を %3 にする",Blockly.Msg.BLOCKS_HARDWARE_RGB_LED_TURN_OFF="★RGB LED %1 コモン %2 をオフにする",Blockly.Msg.BLOCKS_HARDWARE_SEVEN_SEGMENT_DISPLAY_SHOW="★7セグディスプレイに %1 を表示する",Blockly.Msg.BLOCKS_HARDWARE_SEVEN_SEGMENT_DISPLAY_OFF="★7セグディスプレイをオフにする",Blockly.Msg.BLOCKS_HARDWARE_LCD_PUTS="★LCDに %1 を表示する",Blockly.Msg.BLOCKS_HARDWARE_LCD_CLEAR="★LCDをクリアする",Blockly.Msg.BLOCKS_HARDWARE_SERVO_SET_POSITION="■サーボ %1 を %2 度(5~180)にする",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_FORWARD="■2WD車 %1 を進める",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_BACKWARD="■2WD車 %1 をバックさせる",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_TURN_LEFT="■2WD車 %1 を左に曲げる",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_TURN_RIGHT="■2WD車 %1 を右に曲げる",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_STOP="■2WD車 %1 を止める",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_RUN="■2WD車 %2 を %3 秒 %1",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_COMMANDS="■%1",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_COMMANDS_FORWARD="進める",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_COMMANDS_BACKWARD="バックさせる",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_COMMANDS_TURN_LEFT="左に曲げる",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_COMMANDS_TURN_RIGHT="右に曲げる",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_COMMANDS_STOP="止める",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_SET_SPEED="■2WD車 %1 の %2 の速度(%)を %3 にする",Blockly.Msg.BLOCKS_HARDWARE_TWO_WHEEL_DRIVE_CAR_SPEED="◎2WD車 %1 の %2 の速度(%)",Blockly.Msg.BLOCKS_HARDWARE_MOTOR_DRIVER_FORWARD="正転させる",Blockly.Msg.BLOCKS_HARDWARE_MOTOR_DRIVER_BACKWARD="逆転させる",Blockly.Msg.BLOCKS_HARDWARE_MOTOR_DRIVER_STOP="止める",Blockly.Msg.BLOCKS_HARDWARE_MOTOR_DRIVER="■(モータードライバ %1 で)モーターを %2",Blockly.Msg.BLOCKS_HARDWARE_MOTOR_DRIVER_SET_SPEED="■(モータードライバ %1 の)モーターの速度を %2 にする",Blockly.Msg.BLOCKS_HARDWARE_MOTOR_DRIVER_SPEED="◎(モータードライバ %1 の)モーターの速度(%)",Blockly.Msg.BLOCKS_HARDWARE_BUTTON_PRESSED_OR_RELEASED="◎ボタン %1 が %2 ?",Blockly.Msg.BLOCKS_HARDWARE_SENSOR_VALUE="◎センサー %1",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_LED_TURN_ON_OR_OFF="★スモウルボットV3の %1 LEDを %2",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_MOTOR_SPEED="◎スモウルボットV3の %1 モーターの速度(%)",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_MOTOR_SET_SPEED="■スモウルボットV3の %1 モーターの速度を %2 (%) にする",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_ACTION="■スモウルボットV3を %1",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_ACTION_WITH_SEC="■スモウルボットV3を %2 秒 %1",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_TOUCH_SENSOR_PRESSED_OR_RELEASED="◎スモウルボットV3の %1 のタッチセンサーが %2 ?",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_V3_LIGHT_SENSOR_VALUE="◎スモウルボットV3の光センサー",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_S1_LED_TURN_ON_OR_OFF="★スモウルボットS1の %1 LEDを %2",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_S1_ACTION="■スモウルボットS1を %1",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_S1_ACTION_WITH_SEC="■スモウルボットS1を %2 秒 %1",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_S1_IR_PHOTOREFLECTOR_VALUE="◎スモウルボットS1の %1 のセンサー",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_S1_DC_MOTOR_POWER_RATIO="◎スモウルボットS1の %1 DCモーターの速度(%)",Blockly.Msg.BLOCKS_HARDWARE_SMALRUBOT_S1_DC_MOTOR_SET_POWER_RATIO="■スモウルボットS1の %1 DCモーターの速度を %2 (%) にする",Blockly.Msg.BLOCKS_OPERATORS_ADD="%1+%2",Blockly.Msg.BLOCKS_OPERATORS_MINUS="%1ー%2",Blockly.Msg.BLOCKS_OPERATORS_MULTIPLY="%1×%2",Blockly.Msg.BLOCKS_OPERATORS_DIVIDE="%1÷%2",Blockly.Msg.BLOCKS_OPERATORS_COMPARE_LT="%1<%2",Blockly.Msg.BLOCKS_OPERATORS_COMPARE_LTE="%1≦%2",Blockly.Msg.BLOCKS_OPERATORS_COMPARE_EQ="%1=%2",Blockly.Msg.BLOCKS_OPERATORS_COMPARE_GTE="%1≧%2",Blockly.Msg.BLOCKS_OPERATORS_COMPARE_GT="%1>%2",Blockly.Msg.BLOCKS_OPERATORS_RAND="%1から%2までの乱数",Blockly.Msg.BLOCKS_OPERATORS_AND="%1かつ%2",Blockly.Msg.BLOCKS_OPERATORS_OR="%1または%2",Blockly.Msg.BLOCKS_OPERATORS_NOT="%1ではない",Blockly.Msg.BLOCKS_OPERATORS_INDEX_OF="%1の%2番目",Blockly.Msg.BLOCKS_OPERATORS_LENGTH="%1の長さ",Blockly.Msg.BLOCKS_OPERATORS_MODULO="%1を%2で割った余り",Blockly.Msg.BLOCKS_OPERATORS_ROUND="%1を四捨五入",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD="%1の%2",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_ABS="絶対値",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_FLOOR="切り上げ",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_CEIL="切り下げ",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_SQRT="平方根",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_SIN="sin",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_COS="cos",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_TAN="tan",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_ASIN="asin",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_ACOS="acos",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_ATAN="atan",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_LN="log",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_LOG="log10",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_E_SQUARE="e ^",Blockly.Msg.BLOCKS_OPERATORS_MATH_METHOD_10_SQUARE="10 ^",Blockly.Msg.BLOCKS_OPERATORS_TRUE="真",Blockly.Msg.BLOCKS_OPERATORS_FALSE="偽",Blockly.Msg.BLOCKS_PEN_DOWN_PEN="●ペンを下ろす",Blockly.Msg.BLOCKS_PEN_UP_PEN="●ペンを上げる",Blockly.Msg.BLOCKS_PEN_SET_PEN_COLOR="●ペンの色を%1にする",Blockly.Msg.VARIABLES_SET_TITLE="☼セット",Blockly.Msg.VARIABLES_GET_TITLE="☼";
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# encoding: utf-8
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# language: en
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@javascript
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Feature: hardware_smalrubot_v3_light_sensor_value block
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Scenario: ブロックのみ配置する
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Given "ブロック" タブを表示する
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When 次のブロックを配置する:
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"""
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%block{:type => "hardware_smalrubot_v3_light_sensor_value", :x => "0", :y => "0"}
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"""
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And ブロックからソースコードを生成する
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Then テキストエディタのプログラムは "" であること
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Scenario: 文とブロックを配置する
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When 次のブロックを配置する:
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"""
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%block{:type => "ruby_p", :x => "0", :y => "0", :inline => "true" }
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%value{:name => "ARG"}
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%block{:type => "hardware_smalrubot_v3_light_sensor_value", :x => "0", :y => "0"}
|
24
|
-
"""
|
25
|
-
And ブロックからソースコードを生成する
|
26
|
-
|
27
|
-
Then テキストエディタのプログラムは以下であること:
|
28
|
-
"""
|
29
|
-
require "smalruby"
|
30
|
-
|
31
|
-
p("")
|
32
|
-
|
33
|
-
"""
|
34
|
-
|
35
|
-
Scenario: キャラクターとブロックを配置する
|
36
|
-
Given "ブロック" タブを表示する
|
37
|
-
And 次のキャラクターを追加する:
|
38
|
-
| name | costumes | x | y | angle |
|
39
|
-
| car1 | car1.png | 0 | 0 | 0 |
|
40
|
-
|
41
|
-
When 次のブロックを配置する:
|
42
|
-
"""
|
43
|
-
%block{:type => "character_new", :x => "21", :y => "15"}
|
44
|
-
%field{:name => "NAME"}<
|
45
|
-
car1
|
46
|
-
%statement{:name => "DO"}
|
47
|
-
%block{:type => "ruby_p", :x => "0", :y => "0", :inline => "true" }
|
48
|
-
%value{:name => "ARG"}
|
49
|
-
%block{:type => "hardware_smalrubot_v3_light_sensor_value", :x => "0", :y => "0"}
|
50
|
-
"""
|
51
|
-
And ブロックからソースコードを生成する
|
52
|
-
|
53
|
-
Then テキストエディタのプログラムは以下であること:
|
54
|
-
"""
|
55
|
-
require "smalruby"
|
56
|
-
|
57
|
-
car1 = Character.new(costume: "car1.png", x: 0, y: 0, angle: 0)
|
58
|
-
p(car1.smalrubot_v3.light_sensor.value)
|
59
|
-
|
60
|
-
"""
|
61
|
-
|
62
|
-
Scenario: キャラクターとイベントとブロックを配置する
|
63
|
-
Given "ブロック" タブを表示する
|
64
|
-
And 次のキャラクターを追加する:
|
65
|
-
| name | costumes | x | y | angle |
|
66
|
-
| car1 | car1.png | 0 | 0 | 0 |
|
67
|
-
|
68
|
-
When 次のブロックを配置する:
|
69
|
-
"""
|
70
|
-
%block{:type => "character_new", :x => "21", :y => "15"}
|
71
|
-
%field{:name => "NAME"}<
|
72
|
-
car1
|
73
|
-
%statement{:name => "DO"}
|
74
|
-
%block{:type => "events_on_start"}
|
75
|
-
%statement{:name => "DO"}
|
76
|
-
%block{:type => "ruby_p", :x => "0", :y => "0", :inline => "true" }
|
77
|
-
%value{:name => "ARG"}
|
78
|
-
%block{:type => "hardware_smalrubot_v3_light_sensor_value", :x => "0", :y => "0"}
|
79
|
-
"""
|
80
|
-
And ブロックからソースコードを生成する
|
81
|
-
|
82
|
-
Then テキストエディタのプログラムは以下であること:
|
83
|
-
"""
|
84
|
-
require "smalruby"
|
85
|
-
|
86
|
-
car1 = Character.new(costume: "car1.png", x: 0, y: 0, angle: 0)
|
87
|
-
|
88
|
-
car1.on(:start) do
|
89
|
-
p(smalrubot_v3.light_sensor.value)
|
90
|
-
end
|
91
|
-
|
92
|
-
"""
|
@@ -1,108 +0,0 @@
|
|
1
|
-
# encoding: utf-8
|
2
|
-
# language: en
|
3
|
-
@javascript
|
4
|
-
Feature: hardware_smalrubot_v3_touch_sensor_pressed_or_released block
|
5
|
-
Scenario: ブロックのみ配置する
|
6
|
-
Given "ブロック" タブを表示する
|
7
|
-
|
8
|
-
When 次のブロックを配置する:
|
9
|
-
"""
|
10
|
-
%block{:type => "hardware_smalrubot_v3_touch_sensor_pressed_or_released", :x => "0", :y => "0"}
|
11
|
-
%field{:name => "LOR"}<
|
12
|
-
right
|
13
|
-
%field{:name => "POR"}<
|
14
|
-
pressed
|
15
|
-
"""
|
16
|
-
And ブロックからソースコードを生成する
|
17
|
-
|
18
|
-
Then テキストエディタのプログラムは "" であること
|
19
|
-
|
20
|
-
Scenario: 文とブロックを配置する
|
21
|
-
Given "ブロック" タブを表示する
|
22
|
-
|
23
|
-
When 次のブロックを配置する:
|
24
|
-
"""
|
25
|
-
%block{:type => "ruby_p", :x => "0", :y => "0", :inline => "true" }
|
26
|
-
%value{:name => "ARG"}
|
27
|
-
%block{:type => "hardware_smalrubot_v3_touch_sensor_pressed_or_released", :x => "0", :y => "0"}
|
28
|
-
%field{:name => "LOR"}<
|
29
|
-
right
|
30
|
-
%field{:name => "POR"}<
|
31
|
-
pressed
|
32
|
-
"""
|
33
|
-
And ブロックからソースコードを生成する
|
34
|
-
|
35
|
-
Then テキストエディタのプログラムは以下であること:
|
36
|
-
"""
|
37
|
-
require "smalruby"
|
38
|
-
|
39
|
-
p("")
|
40
|
-
|
41
|
-
"""
|
42
|
-
|
43
|
-
Scenario: キャラクターとブロックを配置する
|
44
|
-
Given "ブロック" タブを表示する
|
45
|
-
And 次のキャラクターを追加する:
|
46
|
-
| name | costumes | x | y | angle |
|
47
|
-
| car1 | car1.png | 0 | 0 | 0 |
|
48
|
-
|
49
|
-
When 次のブロックを配置する:
|
50
|
-
"""
|
51
|
-
%block{:type => "character_new", :x => "21", :y => "15"}
|
52
|
-
%field{:name => "NAME"}<
|
53
|
-
car1
|
54
|
-
%statement{:name => "DO"}
|
55
|
-
%block{:type => "ruby_p", :x => "0", :y => "0", :inline => "true" }
|
56
|
-
%value{:name => "ARG"}
|
57
|
-
%block{:type => "hardware_smalrubot_v3_touch_sensor_pressed_or_released", :x => "0", :y => "0"}
|
58
|
-
%field{:name => "LOR"}<
|
59
|
-
right
|
60
|
-
%field{:name => "POR"}<
|
61
|
-
pressed
|
62
|
-
"""
|
63
|
-
And ブロックからソースコードを生成する
|
64
|
-
|
65
|
-
Then テキストエディタのプログラムは以下であること:
|
66
|
-
"""
|
67
|
-
require "smalruby"
|
68
|
-
|
69
|
-
car1 = Character.new(costume: "car1.png", x: 0, y: 0, angle: 0)
|
70
|
-
p(car1.smalrubot_v3.right_touch_sensor.pressed?)
|
71
|
-
|
72
|
-
"""
|
73
|
-
|
74
|
-
Scenario: キャラクターとイベントとブロックを配置する
|
75
|
-
Given "ブロック" タブを表示する
|
76
|
-
And 次のキャラクターを追加する:
|
77
|
-
| name | costumes | x | y | angle |
|
78
|
-
| car1 | car1.png | 0 | 0 | 0 |
|
79
|
-
|
80
|
-
When 次のブロックを配置する:
|
81
|
-
"""
|
82
|
-
%block{:type => "character_new", :x => "21", :y => "15"}
|
83
|
-
%field{:name => "NAME"}<
|
84
|
-
car1
|
85
|
-
%statement{:name => "DO"}
|
86
|
-
%block{:type => "events_on_start"}
|
87
|
-
%statement{:name => "DO"}
|
88
|
-
%block{:type => "ruby_p", :x => "0", :y => "0", :inline => "true" }
|
89
|
-
%value{:name => "ARG"}
|
90
|
-
%block{:type => "hardware_smalrubot_v3_touch_sensor_pressed_or_released", :x => "0", :y => "0"}
|
91
|
-
%field{:name => "LOR"}<
|
92
|
-
left
|
93
|
-
%field{:name => "POR"}<
|
94
|
-
released
|
95
|
-
"""
|
96
|
-
And ブロックからソースコードを生成する
|
97
|
-
|
98
|
-
Then テキストエディタのプログラムは以下であること:
|
99
|
-
"""
|
100
|
-
require "smalruby"
|
101
|
-
|
102
|
-
car1 = Character.new(costume: "car1.png", x: 0, y: 0, angle: 0)
|
103
|
-
|
104
|
-
car1.on(:start) do
|
105
|
-
p(smalrubot_v3.left_touch_sensor.released?)
|
106
|
-
end
|
107
|
-
|
108
|
-
"""
|
@@ -1,433 +0,0 @@
|
|
1
|
-
# -*- coding: utf-8 -*-
|
2
|
-
require 'spec_helper'
|
3
|
-
require_relative 'shared/block_examples'
|
4
|
-
|
5
|
-
# rubocop:disable EmptyLines, LineLength
|
6
|
-
|
7
|
-
describe RubyToBlock::Block, 'Smalrubot v3 blocks', to_blocks: true do
|
8
|
-
parts = <<-EOS
|
9
|
-
require "smalruby"
|
10
|
-
|
11
|
-
init_hardware
|
12
|
-
car1 = Character.new(costume: "car1.png", x: 0, y: 0, angle: 0)
|
13
|
-
|
14
|
-
car1.on(:start) do
|
15
|
-
smalrubot_v3.forward
|
16
|
-
smalrubot_v3.backward
|
17
|
-
smalrubot_v3.turn_left
|
18
|
-
smalrubot_v3.turn_right
|
19
|
-
smalrubot_v3.stop
|
20
|
-
|
21
|
-
smalrubot_v3.forward(sec: 0.5)
|
22
|
-
smalrubot_v3.backward(sec: 0.4)
|
23
|
-
smalrubot_v3.turn_left(sec: 0.3)
|
24
|
-
smalrubot_v3.turn_right(sec: 0.2)
|
25
|
-
smalrubot_v3.stop(sec: 0.1)
|
26
|
-
|
27
|
-
p(smalrubot_v3.left_touch_sensor.pressed?)
|
28
|
-
p(smalrubot_v3.left_touch_sensor.released?)
|
29
|
-
p(smalrubot_v3.right_touch_sensor.pressed?)
|
30
|
-
p(smalrubot_v3.right_touch_sensor.released?)
|
31
|
-
|
32
|
-
p(smalrubot_v3.light_sensor.value)
|
33
|
-
|
34
|
-
smalrubot_v3.red_led.turn_on
|
35
|
-
smalrubot_v3.green_led.turn_off
|
36
|
-
|
37
|
-
p(smalrubot_v3.left_motor_speed)
|
38
|
-
p(smalrubot_v3.right_motor_speed)
|
39
|
-
|
40
|
-
smalrubot_v3.left_motor_speed = 10
|
41
|
-
smalrubot_v3.right_motor_speed = 90
|
42
|
-
end
|
43
|
-
car1.smalrubot_v3.forward
|
44
|
-
car1.smalrubot_v3.backward
|
45
|
-
car1.smalrubot_v3.turn_left
|
46
|
-
car1.smalrubot_v3.turn_right
|
47
|
-
car1.smalrubot_v3.stop
|
48
|
-
|
49
|
-
car1.smalrubot_v3.forward(sec: 0.5)
|
50
|
-
car1.smalrubot_v3.backward(sec: 0.4)
|
51
|
-
car1.smalrubot_v3.turn_left(sec: 0.3)
|
52
|
-
car1.smalrubot_v3.turn_right(sec: 0.2)
|
53
|
-
car1.smalrubot_v3.stop(sec: 0.1)
|
54
|
-
|
55
|
-
p(car1.smalrubot_v3.left_touch_sensor.pressed?)
|
56
|
-
p(car1.smalrubot_v3.left_touch_sensor.released?)
|
57
|
-
p(car1.smalrubot_v3.right_touch_sensor.pressed?)
|
58
|
-
p(car1.smalrubot_v3.right_touch_sensor.released?)
|
59
|
-
|
60
|
-
p(car1.smalrubot_v3.light_sensor.value)
|
61
|
-
|
62
|
-
car1.smalrubot_v3.red_led.turn_on
|
63
|
-
car1.smalrubot_v3.green_led.turn_off
|
64
|
-
|
65
|
-
p(car1.smalrubot_v3.left_motor_speed)
|
66
|
-
p(car1.smalrubot_v3.right_motor_speed)
|
67
|
-
|
68
|
-
car1.smalrubot_v3.left_motor_speed = 10
|
69
|
-
car1.smalrubot_v3.right_motor_speed = 90
|
70
|
-
EOS
|
71
|
-
describe compact_source_code(parts) do
|
72
|
-
_parts = parts
|
73
|
-
let(:data) { _parts }
|
74
|
-
|
75
|
-
it '結果が正しいこと' do
|
76
|
-
should eq_block_xml(<<-XML)
|
77
|
-
<character name="car1" x="0" y="0" angle="0" costumes="car1.png" />
|
78
|
-
<block type="hardware_init_hardware" />
|
79
|
-
<block type="character_new">
|
80
|
-
<field name="NAME">car1</field>
|
81
|
-
<statement name="DO">
|
82
|
-
<block type="events_on_start">
|
83
|
-
<statement name="DO">
|
84
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
85
|
-
<field name="ACTION">forward</field>
|
86
|
-
<next>
|
87
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
88
|
-
<field name="ACTION">backward</field>
|
89
|
-
<next>
|
90
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
91
|
-
<field name="ACTION">turn_left</field>
|
92
|
-
<next>
|
93
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
94
|
-
<field name="ACTION">turn_right</field>
|
95
|
-
<next>
|
96
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
97
|
-
<field name="ACTION">stop</field>
|
98
|
-
<next>
|
99
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
100
|
-
<field name="ACTION">forward</field>
|
101
|
-
<value name="SEC">
|
102
|
-
<block type="math_number">
|
103
|
-
<field name="NUM">0.5</field>
|
104
|
-
</block>
|
105
|
-
</value>
|
106
|
-
<next>
|
107
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
108
|
-
<field name="ACTION">backward</field>
|
109
|
-
<value name="SEC">
|
110
|
-
<block type="math_number">
|
111
|
-
<field name="NUM">0.4</field>
|
112
|
-
</block>
|
113
|
-
</value>
|
114
|
-
<next>
|
115
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
116
|
-
<field name="ACTION">turn_left</field>
|
117
|
-
<value name="SEC">
|
118
|
-
<block type="math_number">
|
119
|
-
<field name="NUM">0.3</field>
|
120
|
-
</block>
|
121
|
-
</value>
|
122
|
-
<next>
|
123
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
124
|
-
<field name="ACTION">turn_right</field>
|
125
|
-
<value name="SEC">
|
126
|
-
<block type="math_number">
|
127
|
-
<field name="NUM">0.2</field>
|
128
|
-
</block>
|
129
|
-
</value>
|
130
|
-
<next>
|
131
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
132
|
-
<field name="ACTION">stop</field>
|
133
|
-
<value name="SEC">
|
134
|
-
<block type="math_number">
|
135
|
-
<field name="NUM">0.1</field>
|
136
|
-
</block>
|
137
|
-
</value>
|
138
|
-
<next>
|
139
|
-
<block type="ruby_p" inline="true">
|
140
|
-
<value name="ARG">
|
141
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
142
|
-
<field name="LOR">left</field>
|
143
|
-
<field name="POR">pressed</field>
|
144
|
-
</block>
|
145
|
-
</value>
|
146
|
-
<next>
|
147
|
-
<block type="ruby_p" inline="true">
|
148
|
-
<value name="ARG">
|
149
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
150
|
-
<field name="LOR">left</field>
|
151
|
-
<field name="POR">released</field>
|
152
|
-
</block>
|
153
|
-
</value>
|
154
|
-
<next>
|
155
|
-
<block type="ruby_p" inline="true">
|
156
|
-
<value name="ARG">
|
157
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
158
|
-
<field name="LOR">right</field>
|
159
|
-
<field name="POR">pressed</field>
|
160
|
-
</block>
|
161
|
-
</value>
|
162
|
-
<next>
|
163
|
-
<block type="ruby_p" inline="true">
|
164
|
-
<value name="ARG">
|
165
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
166
|
-
<field name="LOR">right</field>
|
167
|
-
<field name="POR">released</field>
|
168
|
-
</block>
|
169
|
-
</value>
|
170
|
-
<next>
|
171
|
-
<block type="ruby_p" inline="true">
|
172
|
-
<value name="ARG">
|
173
|
-
<block type="hardware_smalrubot_v3_light_sensor_value" />
|
174
|
-
</value>
|
175
|
-
<next>
|
176
|
-
<block type="hardware_smalrubot_v3_led_turn_on_or_off" inline="true">
|
177
|
-
<field name="COLOUR">red</field>
|
178
|
-
<field name="OOO">turn_on</field>
|
179
|
-
<next>
|
180
|
-
<block type="hardware_smalrubot_v3_led_turn_on_or_off" inline="true">
|
181
|
-
<field name="COLOUR">green</field>
|
182
|
-
<field name="OOO">turn_off</field>
|
183
|
-
<next>
|
184
|
-
<block type="ruby_p" inline="true">
|
185
|
-
<value name="ARG">
|
186
|
-
<block type="hardware_smalrubot_v3_motor_speed">
|
187
|
-
<field name="LOR">left</field>
|
188
|
-
</block>
|
189
|
-
</value>
|
190
|
-
<next>
|
191
|
-
<block type="ruby_p" inline="true">
|
192
|
-
<value name="ARG">
|
193
|
-
<block type="hardware_smalrubot_v3_motor_speed">
|
194
|
-
<field name="LOR">right</field>
|
195
|
-
</block>
|
196
|
-
</value>
|
197
|
-
<next>
|
198
|
-
<block type="hardware_smalrubot_v3_motor_set_speed" inline="true">
|
199
|
-
<field name="LOR">left</field>
|
200
|
-
<value name="SPEED">
|
201
|
-
<block type="math_number">
|
202
|
-
<field name="NUM">10</field>
|
203
|
-
</block>
|
204
|
-
</value>
|
205
|
-
<next>
|
206
|
-
<block type="hardware_smalrubot_v3_motor_set_speed" inline="true">
|
207
|
-
<field name="LOR">right</field>
|
208
|
-
<value name="SPEED">
|
209
|
-
<block type="math_number">
|
210
|
-
<field name="NUM">90</field>
|
211
|
-
</block>
|
212
|
-
</value>
|
213
|
-
</block>
|
214
|
-
</next>
|
215
|
-
</block>
|
216
|
-
</next>
|
217
|
-
</block>
|
218
|
-
</next>
|
219
|
-
</block>
|
220
|
-
</next>
|
221
|
-
</block>
|
222
|
-
</next>
|
223
|
-
</block>
|
224
|
-
</next>
|
225
|
-
</block>
|
226
|
-
</next>
|
227
|
-
</block>
|
228
|
-
</next>
|
229
|
-
</block>
|
230
|
-
</next>
|
231
|
-
</block>
|
232
|
-
</next>
|
233
|
-
</block>
|
234
|
-
</next>
|
235
|
-
</block>
|
236
|
-
</next>
|
237
|
-
</block>
|
238
|
-
</next>
|
239
|
-
</block>
|
240
|
-
</next>
|
241
|
-
</block>
|
242
|
-
</next>
|
243
|
-
</block>
|
244
|
-
</next>
|
245
|
-
</block>
|
246
|
-
</next>
|
247
|
-
</block>
|
248
|
-
</next>
|
249
|
-
</block>
|
250
|
-
</next>
|
251
|
-
</block>
|
252
|
-
</next>
|
253
|
-
</block>
|
254
|
-
</statement>
|
255
|
-
<next>
|
256
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
257
|
-
<field name="ACTION">forward</field>
|
258
|
-
<next>
|
259
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
260
|
-
<field name="ACTION">backward</field>
|
261
|
-
<next>
|
262
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
263
|
-
<field name="ACTION">turn_left</field>
|
264
|
-
<next>
|
265
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
266
|
-
<field name="ACTION">turn_right</field>
|
267
|
-
<next>
|
268
|
-
<block type="hardware_smalrubot_v3_action" inline="true">
|
269
|
-
<field name="ACTION">stop</field>
|
270
|
-
<next>
|
271
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
272
|
-
<field name="ACTION">forward</field>
|
273
|
-
<value name="SEC">
|
274
|
-
<block type="math_number">
|
275
|
-
<field name="NUM">0.5</field>
|
276
|
-
</block>
|
277
|
-
</value>
|
278
|
-
<next>
|
279
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
280
|
-
<field name="ACTION">backward</field>
|
281
|
-
<value name="SEC">
|
282
|
-
<block type="math_number">
|
283
|
-
<field name="NUM">0.4</field>
|
284
|
-
</block>
|
285
|
-
</value>
|
286
|
-
<next>
|
287
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
288
|
-
<field name="ACTION">turn_left</field>
|
289
|
-
<value name="SEC">
|
290
|
-
<block type="math_number">
|
291
|
-
<field name="NUM">0.3</field>
|
292
|
-
</block>
|
293
|
-
</value>
|
294
|
-
<next>
|
295
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
296
|
-
<field name="ACTION">turn_right</field>
|
297
|
-
<value name="SEC">
|
298
|
-
<block type="math_number">
|
299
|
-
<field name="NUM">0.2</field>
|
300
|
-
</block>
|
301
|
-
</value>
|
302
|
-
<next>
|
303
|
-
<block type="hardware_smalrubot_v3_action_with_sec" inline="true">
|
304
|
-
<field name="ACTION">stop</field>
|
305
|
-
<value name="SEC">
|
306
|
-
<block type="math_number">
|
307
|
-
<field name="NUM">0.1</field>
|
308
|
-
</block>
|
309
|
-
</value>
|
310
|
-
<next>
|
311
|
-
<block type="ruby_p" inline="true">
|
312
|
-
<value name="ARG">
|
313
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
314
|
-
<field name="LOR">left</field>
|
315
|
-
<field name="POR">pressed</field>
|
316
|
-
</block>
|
317
|
-
</value>
|
318
|
-
<next>
|
319
|
-
<block type="ruby_p" inline="true">
|
320
|
-
<value name="ARG">
|
321
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
322
|
-
<field name="LOR">left</field>
|
323
|
-
<field name="POR">released</field>
|
324
|
-
</block>
|
325
|
-
</value>
|
326
|
-
<next>
|
327
|
-
<block type="ruby_p" inline="true">
|
328
|
-
<value name="ARG">
|
329
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
330
|
-
<field name="LOR">right</field>
|
331
|
-
<field name="POR">pressed</field>
|
332
|
-
</block>
|
333
|
-
</value>
|
334
|
-
<next>
|
335
|
-
<block type="ruby_p" inline="true">
|
336
|
-
<value name="ARG">
|
337
|
-
<block type="hardware_smalrubot_v3_touch_sensor_pressed_or_released">
|
338
|
-
<field name="LOR">right</field>
|
339
|
-
<field name="POR">released</field>
|
340
|
-
</block>
|
341
|
-
</value>
|
342
|
-
<next>
|
343
|
-
<block type="ruby_p" inline="true">
|
344
|
-
<value name="ARG">
|
345
|
-
<block type="hardware_smalrubot_v3_light_sensor_value" />
|
346
|
-
</value>
|
347
|
-
<next>
|
348
|
-
<block type="hardware_smalrubot_v3_led_turn_on_or_off" inline="true">
|
349
|
-
<field name="COLOUR">red</field>
|
350
|
-
<field name="OOO">turn_on</field>
|
351
|
-
<next>
|
352
|
-
<block type="hardware_smalrubot_v3_led_turn_on_or_off" inline="true">
|
353
|
-
<field name="COLOUR">green</field>
|
354
|
-
<field name="OOO">turn_off</field>
|
355
|
-
<next>
|
356
|
-
<block type="ruby_p" inline="true">
|
357
|
-
<value name="ARG">
|
358
|
-
<block type="hardware_smalrubot_v3_motor_speed">
|
359
|
-
<field name="LOR">left</field>
|
360
|
-
</block>
|
361
|
-
</value>
|
362
|
-
<next>
|
363
|
-
<block type="ruby_p" inline="true">
|
364
|
-
<value name="ARG">
|
365
|
-
<block type="hardware_smalrubot_v3_motor_speed">
|
366
|
-
<field name="LOR">right</field>
|
367
|
-
</block>
|
368
|
-
</value>
|
369
|
-
<next>
|
370
|
-
<block type="hardware_smalrubot_v3_motor_set_speed" inline="true">
|
371
|
-
<field name="LOR">left</field>
|
372
|
-
<value name="SPEED">
|
373
|
-
<block type="math_number">
|
374
|
-
<field name="NUM">10</field>
|
375
|
-
</block>
|
376
|
-
</value>
|
377
|
-
<next>
|
378
|
-
<block type="hardware_smalrubot_v3_motor_set_speed" inline="true">
|
379
|
-
<field name="LOR">right</field>
|
380
|
-
<value name="SPEED">
|
381
|
-
<block type="math_number">
|
382
|
-
<field name="NUM">90</field>
|
383
|
-
</block>
|
384
|
-
</value>
|
385
|
-
</block>
|
386
|
-
</next>
|
387
|
-
</block>
|
388
|
-
</next>
|
389
|
-
</block>
|
390
|
-
</next>
|
391
|
-
</block>
|
392
|
-
</next>
|
393
|
-
</block>
|
394
|
-
</next>
|
395
|
-
</block>
|
396
|
-
</next>
|
397
|
-
</block>
|
398
|
-
</next>
|
399
|
-
</block>
|
400
|
-
</next>
|
401
|
-
</block>
|
402
|
-
</next>
|
403
|
-
</block>
|
404
|
-
</next>
|
405
|
-
</block>
|
406
|
-
</next>
|
407
|
-
</block>
|
408
|
-
</next>
|
409
|
-
</block>
|
410
|
-
</next>
|
411
|
-
</block>
|
412
|
-
</next>
|
413
|
-
</block>
|
414
|
-
</next>
|
415
|
-
</block>
|
416
|
-
</next>
|
417
|
-
</block>
|
418
|
-
</next>
|
419
|
-
</block>
|
420
|
-
</next>
|
421
|
-
</block>
|
422
|
-
</next>
|
423
|
-
</block>
|
424
|
-
</next>
|
425
|
-
</block>
|
426
|
-
</next>
|
427
|
-
</block>
|
428
|
-
</statement>
|
429
|
-
</block>
|
430
|
-
XML
|
431
|
-
end
|
432
|
-
end
|
433
|
-
end
|