simple_state_machine 0.3.2 → 0.3.3
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- data/README.rdoc +28 -14
- data/VERSION +1 -1
- data/lib/simple_state_machine/active_record.rb +10 -7
- data/lib/simple_state_machine/simple_state_machine.rb +5 -1
- data/simple_state_machine.gemspec +2 -2
- data/spec/active_record_spec.rb +21 -2
- data/spec/decorator_spec.rb +4 -4
- data/spec/simple_state_machine_spec.rb +6 -2
- metadata +4 -4
data/README.rdoc
CHANGED
@@ -2,27 +2,42 @@
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A simple DSL to decorate existing methods with state transition guards.
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Instead of using a DSL to define events, SimpleStateMachine decorates methods
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to help you encapsulate state and guard state transitions.
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state transitions.
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== Example usage
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Write a method, arguments are allowed:
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def activate_account(activation_code)
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# call other methods, no need to add these in callbacks
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...
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log.debug "Try to activate account with #{activation_code}"
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end
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Now mark the method as an event and specify how the state should transition
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when the method is called. In this example, the activate_account method will
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set the state to :active if the initial state is :pending.
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event :activate_account, :pending => :active
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That's it!
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You can now call the method and the state will automatically change.
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If the state change is not allowed, a SimpleStateMachine::Error is raised.
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=== Example usage with ActiveRecord / ActiveModel
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When using ActiveRecord / ActiveModel you can add an error to the errors object.
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This will prevent the state from being changed.
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def activate_account(activation_code)
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if activation_code_invalid?(activation_code)
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errors.add(:activation_code, 'Invalid')
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end
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end
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event :activate_account, :pending => :active
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-
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- No need for defining callbacks or other methods to add logic
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- Arguments can be passed to events
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- Validation errors can be set on the model if you are using ActiveRecord / ActiveModel
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-
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== Example
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== More complete implementation
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To add a state machine:
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- extend SimpleStateMachine
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@@ -43,9 +58,8 @@ To add a state machine:
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event :push_switch_1, :off => :on,
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:on => :off
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-
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-
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-
end
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# define another event
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# note that implementation of :push_switch_2 is optional
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event :push_switch_2, :off => :on,
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:on => :off
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data/VERSION
CHANGED
@@ -1 +1 @@
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1
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0.3.
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0.3.3
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@@ -10,10 +10,12 @@ module SimpleStateMachine::ActiveRecord
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def decorate transition
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super transition
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event_name = transition.event_name.to_s
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event_name_and_save = "#{event_name}_and_save"
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unless @subject.method_defined?(event_name_and_save)
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@subject.send(:define_method, event_name_and_save) do |*args|
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old_state = self.send(self.class.state_machine_definition.state_method)
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send
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send event_name, *args
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if !self.errors.entries.empty?
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self.send("#{self.class.state_machine_definition.state_method}=", old_state)
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return false
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@@ -27,10 +29,11 @@ module SimpleStateMachine::ActiveRecord
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end
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end
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end
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event_name_and_save_bang = "#{event_name_and_save}!"
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unless @subject.method_defined?(event_name_and_save_bang)
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@subject.send(:define_method, event_name_and_save_bang) do |*args|
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old_state = self.send(self.class.state_machine_definition.state_method)
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send
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send event_name, *args
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if !self.errors.entries.empty?
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self.send("#{self.class.state_machine_definition.state_method}=", old_state)
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raise ActiveRecord::RecordInvalid.new(self)
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raise #re raise
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end
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end
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@subject.send :alias_method, "#{transition.event_name}!",
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@subject.send :alias_method, "#{transition.event_name}!", event_name_and_save_bang
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end
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end
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module SimpleStateMachine
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class Error < ::RuntimeError
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end
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##
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# Adds state machine methods to extended class
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module StateMachineMixin
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def illegal_event_callback event_name
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# override with your own implementation, like setting errors in your model
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raise "You cannot '#{event_name}' when state is '#{@subject.state}'"
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raise Error.new("You cannot '#{event_name}' when state is '#{@subject.state}'")
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end
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end
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Gem::Specification.new do |s|
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s.name = %q{simple_state_machine}
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s.version = "0.3.
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s.version = "0.3.3"
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s.required_rubygems_version = Gem::Requirement.new(">= 0") if s.respond_to? :required_rubygems_version=
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s.authors = ["Marek de Heus", "Petrik de Heus"]
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s.date = %q{2010-
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s.date = %q{2010-09-03}
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s.description = %q{A simple DSL to decorate existing methods with logic that guards state transitions.}
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s.email = ["FIX@example.com"]
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s.extra_rdoc_files = [
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data/spec/active_record_spec.rb
CHANGED
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require 'active_record'
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require 'examples/user'
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ActiveRecord::Base.logger = Logger.new STDOUT
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ActiveRecord::Base.establish_connection(:adapter => "sqlite3", :dbfile => ":memory:")
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def setup_db
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User.find(user.id).activation_code.should_not be_nil
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end
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it "persist transitions even when state is attr_protected" do
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user_class = Class.new(User)
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user_class.instance_eval { attr_protected :state }
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user = user_class.create!(:name => 'name', :state => 'x')
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user.should be_new
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user.invite_and_save
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user.reload.should be_invited
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end
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it "persists transitions when using send and a symbol" do
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user = User.create!(:name => 'name')
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user.send(:invite_and_save).should == true
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it "raises an error if an invalid state_transition is called" do
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user = User.create!(:name => 'name')
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l = lambda { user.confirm_invitation_and_save 'abc' }
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l.should raise_error(
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l.should raise_error(SimpleStateMachine::Error, "You cannot 'confirm_invitation' when state is 'new'")
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end
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it "returns false and keeps state if record is invalid" do
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User.find(user.id).activation_code.should_not be_nil
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end
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it "persist transitions even when state is attr_protected" do
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user_class = Class.new(User)
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user_class.instance_eval { attr_protected :state }
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user = user_class.create!(:name => 'name', :state => 'x')
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user.should be_new
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user.invite_and_save!
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user.reload.should be_invited
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end
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it "raises an error if an invalid state_transition is called" do
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user = User.create!(:name => 'name')
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l = lambda { user.confirm_invitation_and_save! 'abc' }
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l.should raise_error(
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l.should raise_error(SimpleStateMachine::Error, "You cannot 'confirm_invitation' when state is 'new'")
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end
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it "raises a RecordInvalid and keeps state if record is invalid" do
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data/spec/decorator_spec.rb
CHANGED
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describe SimpleStateMachine::Decorator do
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it "defines state_helper_methods for all states" do
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TrafficLight.new.green?.should
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TrafficLight.new.green?.should == true
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TrafficLight.new.orange?.should == false
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TrafficLight.new.red?.should
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TrafficLight.new.red?.should == false
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end
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it "does not define
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it "does not define a state_helper_method if it already exists" do
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l = lambda { WithPredefinedStateHelperMethods.new.unread? }
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l.should raise_error(RuntimeError, 'blah')
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end
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WithoutEventMethods.new.view
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end
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end
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end
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end
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describe SimpleStateMachine do
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it "has an error that extends RuntimeError" do
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SimpleStateMachine::Error.superclass.should == RuntimeError
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end
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it "has a default state" do
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SimpleExample.new.state.should == 'state1'
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end
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it "raise an error if an invalid state_transition is called" do
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example = SimpleExample.new
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lambda { example.event2 }.should raise_error(
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lambda { example.event2 }.should raise_error(SimpleStateMachine::Error, "You cannot 'event2' when state is 'state1'")
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end
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it "return nil" do
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metadata
CHANGED
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--- !ruby/object:Gem::Specification
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name: simple_state_machine
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version: !ruby/object:Gem::Version
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hash:
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hash: 21
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prerelease: false
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segments:
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- 0
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- 3
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-
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version: 0.3.
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- 3
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version: 0.3.3
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platform: ruby
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authors:
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- Marek de Heus
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bindir: bin
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cert_chain: []
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date: 2010-
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date: 2010-09-03 00:00:00 +02:00
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default_executable:
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dependencies:
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- !ruby/object:Gem::Dependency
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