shufflejs-rails 0.1.0
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- checksums.yaml +7 -0
- data/.gitignore +12 -0
- data/Gemfile +2 -0
- data/LICENSE.txt +21 -0
- data/README.md +32 -0
- data/Rakefile +1 -0
- data/lib/shufflejs-rails.rb +8 -0
- data/lib/shufflejs-rails/version.rb +5 -0
- data/shufflejs-rails.gemspec +22 -0
- data/vendor/assets/javascripts/shuffle.js +2245 -0
- metadata +67 -0
checksums.yaml
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SHA1:
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metadata.gz: 3ba99c78a87ad6fcf3bf25d308aec9f6c7263d6f
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SHA512:
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metadata.gz: 90e778544266afa67fae3062eab62d8ee7f8daf91f610184563c46253f6b2c4a3415ea3316cc8cabff23932cfc470f889d833fe0f464710e3371370ef3f855f4
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data.tar.gz: 60547897b52a06d655934d840679b5e0e886dd3ee7ad2c237718945dab16974da1ba08bb7c172e740c6ec5ac36d1648bc94b4d99bcaa2d336db95b296b3189d9
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data/.gitignore
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data/Gemfile
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2017 Kazuho Yamaguchi
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# shufflejs for Rails
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Integrate [shufflejs](https://github.com/Vestride/Shuffle) into Rails
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## Installation
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Add this line to your application's Gemfile:
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```ruby
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gem 'shufflejs-rails'
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```
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And then execute:
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```console
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$ bundle
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```
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Or install it yourself as:
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```console
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$ gem install shufflejs-rails
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```
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Add this to your application.js file:
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```javascript
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//= require shuffle
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```
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## Usage
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Visit: https://vestride.github.io/Shuffle/adding-removing
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data/Rakefile
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require "bundler/gem_tasks"
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# coding: utf-8
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require File.expand_path('../lib/shufflejs-rails/version', __FILE__)
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Gem::Specification.new do |spec|
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spec.name = "shufflejs-rails"
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spec.version = Shufflejs::Rails::VERSION
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spec.authors = ["Kazuho Yamaguchi"]
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spec.email = ["kzh.yap@gmail.com"]
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spec.summary = %q{shufflejs for Rails}
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spec.description = %q{shufflejs for Ruby on Rails}
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spec.homepage = "https://github.com/kyamaguchi/shufflejs-rails"
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spec.license = "MIT"
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spec.files = `git ls-files -z`.split("\x0").reject do |f|
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f.match(%r{^(test|spec|features)/})
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end
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spec.executables = spec.files.grep(%r{^exe/}) { |f| File.basename(f) }
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spec.require_paths = ["lib"]
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spec.add_dependency "railties", "> 3.1"
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end
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
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typeof define === 'function' && define.amd ? define(factory) :
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(global.Shuffle = factory());
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}(this, (function () { 'use strict';
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function E () {
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// Keep this empty so it's easier to inherit from
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// (via https://github.com/lipsmack from https://github.com/scottcorgan/tiny-emitter/issues/3)
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}
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E.prototype = {
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on: function (name, callback, ctx) {
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var e = this.e || (this.e = {});
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(e[name] || (e[name] = [])).push({
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fn: callback,
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ctx: ctx
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});
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return this;
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},
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once: function (name, callback, ctx) {
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var self = this;
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function listener () {
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self.off(name, listener);
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callback.apply(ctx, arguments);
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}
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listener._ = callback;
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return this.on(name, listener, ctx);
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},
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emit: function (name) {
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var data = [].slice.call(arguments, 1);
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var evtArr = ((this.e || (this.e = {}))[name] || []).slice();
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var i = 0;
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var len = evtArr.length;
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for (i; i < len; i++) {
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evtArr[i].fn.apply(evtArr[i].ctx, data);
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}
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return this;
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},
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off: function (name, callback) {
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var e = this.e || (this.e = {});
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var evts = e[name];
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var liveEvents = [];
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if (evts && callback) {
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for (var i = 0, len = evts.length; i < len; i++) {
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if (evts[i].fn !== callback && evts[i].fn._ !== callback)
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liveEvents.push(evts[i]);
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}
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}
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// Remove event from queue to prevent memory leak
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// Suggested by https://github.com/lazd
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// Ref: https://github.com/scottcorgan/tiny-emitter/commit/c6ebfaa9bc973b33d110a84a307742b7cf94c953#commitcomment-5024910
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+
|
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(liveEvents.length)
|
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? e[name] = liveEvents
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: delete e[name];
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return this;
|
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}
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};
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var index = E;
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var proto = typeof Element !== 'undefined' ? Element.prototype : {};
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var vendor = proto.matches
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|| proto.matchesSelector
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|| proto.webkitMatchesSelector
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|| proto.mozMatchesSelector
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|| proto.msMatchesSelector
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|| proto.oMatchesSelector;
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var index$1 = match;
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/**
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* Match `el` to `selector`.
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*
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* @param {Element} el
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* @param {String} selector
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* @return {Boolean}
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* @api public
|
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*/
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|
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function match(el, selector) {
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if (!el || el.nodeType !== 1) return false;
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if (vendor) return vendor.call(el, selector);
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var nodes = el.parentNode.querySelectorAll(selector);
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for (var i = 0; i < nodes.length; i++) {
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if (nodes[i] == el) return true;
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}
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return false;
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}
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var index$2 = throttle;
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/**
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* Returns a new function that, when invoked, invokes `func` at most once per `wait` milliseconds.
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*
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* @param {Function} func Function to wrap.
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* @param {Number} wait Number of milliseconds that must elapse between `func` invocations.
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* @return {Function} A new function that wraps the `func` function passed in.
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*/
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function throttle (func, wait) {
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var ctx, args, rtn, timeoutID; // caching
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var last = 0;
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return function throttled () {
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ctx = this;
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args = arguments;
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var delta = new Date() - last;
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if (!timeoutID)
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if (delta >= wait) call();
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else timeoutID = setTimeout(call, wait - delta);
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return rtn;
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};
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function call () {
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timeoutID = 0;
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last = +new Date();
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rtn = func.apply(ctx, args);
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ctx = null;
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args = null;
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}
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}
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var index$3 = function parallel(fns, context, callback) {
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if (!callback) {
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if (typeof context === 'function') {
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callback = context;
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context = null;
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} else {
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callback = noop;
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}
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}
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var pending = fns && fns.length;
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if (!pending) return callback(null, []);
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var finished = false;
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var results = new Array(pending);
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fns.forEach(context ? function (fn, i) {
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fn.call(context, maybeDone(i));
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} : function (fn, i) {
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fn(maybeDone(i));
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});
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function maybeDone(i) {
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return function (err, result) {
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if (finished) return;
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if (err) {
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callback(err, results);
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finished = true;
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return
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}
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results[i] = result;
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if (!--pending) callback(null, results);
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}
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}
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};
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function noop() {}
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/**
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* Always returns a numeric value, given a value. Logic from jQuery's `isNumeric`.
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* @param {*} value Possibly numeric value.
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* @return {number} `value` or zero if `value` isn't numeric.
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*/
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function getNumber(value) {
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return parseFloat(value) || 0;
|
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}
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+
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var classCallCheck = function (instance, Constructor) {
|
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if (!(instance instanceof Constructor)) {
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throw new TypeError("Cannot call a class as a function");
|
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}
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};
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var createClass = function () {
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function defineProperties(target, props) {
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for (var i = 0; i < props.length; i++) {
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var descriptor = props[i];
|
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descriptor.enumerable = descriptor.enumerable || false;
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descriptor.configurable = true;
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if ("value" in descriptor) descriptor.writable = true;
|
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Object.defineProperty(target, descriptor.key, descriptor);
|
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}
|
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}
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return function (Constructor, protoProps, staticProps) {
|
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if (protoProps) defineProperties(Constructor.prototype, protoProps);
|
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if (staticProps) defineProperties(Constructor, staticProps);
|
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return Constructor;
|
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};
|
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}();
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var inherits = function (subClass, superClass) {
|
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if (typeof superClass !== "function" && superClass !== null) {
|
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throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
|
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}
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+
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subClass.prototype = Object.create(superClass && superClass.prototype, {
|
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constructor: {
|
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value: subClass,
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enumerable: false,
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writable: true,
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configurable: true
|
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}
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});
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if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
|
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};
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var possibleConstructorReturn = function (self, call) {
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if (!self) {
|
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throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
|
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}
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|
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return call && (typeof call === "object" || typeof call === "function") ? call : self;
|
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};
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var Point = function () {
|
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/**
|
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* Represents a coordinate pair.
|
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* @param {number} [x=0] X.
|
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* @param {number} [y=0] Y.
|
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*/
|
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function Point(x, y) {
|
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classCallCheck(this, Point);
|
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+
|
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this.x = getNumber(x);
|
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this.y = getNumber(y);
|
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}
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|
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/**
|
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* Whether two points are equal.
|
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* @param {Point} a Point A.
|
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* @param {Point} b Point B.
|
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* @return {boolean}
|
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*/
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createClass(Point, null, [{
|
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key: 'equals',
|
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value: function equals(a, b) {
|
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return a.x === b.x && a.y === b.y;
|
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}
|
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}]);
|
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return Point;
|
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}();
|
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+
|
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var Rect = function () {
|
283
|
+
/**
|
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* Class for representing rectangular regions.
|
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* https://github.com/google/closure-library/blob/master/closure/goog/math/rect.js
|
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* @param {number} x Left.
|
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* @param {number} y Top.
|
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* @param {number} w Width.
|
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* @param {number} h Height.
|
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* @param {number} id Identifier
|
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* @constructor
|
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|
+
*/
|
293
|
+
function Rect(x, y, w, h, id) {
|
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|
+
classCallCheck(this, Rect);
|
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|
+
|
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this.id = id;
|
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|
+
|
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/** @type {number} */
|
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this.left = x;
|
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|
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+
/** @type {number} */
|
302
|
+
this.top = y;
|
303
|
+
|
304
|
+
/** @type {number} */
|
305
|
+
this.width = w;
|
306
|
+
|
307
|
+
/** @type {number} */
|
308
|
+
this.height = h;
|
309
|
+
}
|
310
|
+
|
311
|
+
/**
|
312
|
+
* Returns whether two rectangles intersect.
|
313
|
+
* @param {Rect} a A Rectangle.
|
314
|
+
* @param {Rect} b A Rectangle.
|
315
|
+
* @return {boolean} Whether a and b intersect.
|
316
|
+
*/
|
317
|
+
|
318
|
+
|
319
|
+
createClass(Rect, null, [{
|
320
|
+
key: "intersects",
|
321
|
+
value: function intersects(a, b) {
|
322
|
+
return a.left < b.left + b.width && b.left < a.left + a.width && a.top < b.top + b.height && b.top < a.top + a.height;
|
323
|
+
}
|
324
|
+
}]);
|
325
|
+
return Rect;
|
326
|
+
}();
|
327
|
+
|
328
|
+
var Classes = {
|
329
|
+
BASE: 'shuffle',
|
330
|
+
SHUFFLE_ITEM: 'shuffle-item',
|
331
|
+
VISIBLE: 'shuffle-item--visible',
|
332
|
+
HIDDEN: 'shuffle-item--hidden'
|
333
|
+
};
|
334
|
+
|
335
|
+
var id$1 = 0;
|
336
|
+
|
337
|
+
var ShuffleItem = function () {
|
338
|
+
function ShuffleItem(element) {
|
339
|
+
classCallCheck(this, ShuffleItem);
|
340
|
+
|
341
|
+
id$1 += 1;
|
342
|
+
this.id = id$1;
|
343
|
+
this.element = element;
|
344
|
+
|
345
|
+
/**
|
346
|
+
* Used to separate items for layout and shrink.
|
347
|
+
*/
|
348
|
+
this.isVisible = true;
|
349
|
+
|
350
|
+
/**
|
351
|
+
* Used to determine if a transition will happen. By the time the _layout
|
352
|
+
* and _shrink methods get the ShuffleItem instances, the `isVisible` value
|
353
|
+
* has already been changed by the separation methods, so this property is
|
354
|
+
* needed to know if the item was visible/hidden before the shrink/layout.
|
355
|
+
*/
|
356
|
+
this.isHidden = false;
|
357
|
+
}
|
358
|
+
|
359
|
+
createClass(ShuffleItem, [{
|
360
|
+
key: 'show',
|
361
|
+
value: function show() {
|
362
|
+
this.isVisible = true;
|
363
|
+
this.element.classList.remove(Classes.HIDDEN);
|
364
|
+
this.element.classList.add(Classes.VISIBLE);
|
365
|
+
this.element.removeAttribute('aria-hidden');
|
366
|
+
}
|
367
|
+
}, {
|
368
|
+
key: 'hide',
|
369
|
+
value: function hide() {
|
370
|
+
this.isVisible = false;
|
371
|
+
this.element.classList.remove(Classes.VISIBLE);
|
372
|
+
this.element.classList.add(Classes.HIDDEN);
|
373
|
+
this.element.setAttribute('aria-hidden', true);
|
374
|
+
}
|
375
|
+
}, {
|
376
|
+
key: 'init',
|
377
|
+
value: function init() {
|
378
|
+
this.addClasses([Classes.SHUFFLE_ITEM, Classes.VISIBLE]);
|
379
|
+
this.applyCss(ShuffleItem.Css.INITIAL);
|
380
|
+
this.scale = ShuffleItem.Scale.VISIBLE;
|
381
|
+
this.point = new Point();
|
382
|
+
}
|
383
|
+
}, {
|
384
|
+
key: 'addClasses',
|
385
|
+
value: function addClasses(classes) {
|
386
|
+
var _this = this;
|
387
|
+
|
388
|
+
classes.forEach(function (className) {
|
389
|
+
_this.element.classList.add(className);
|
390
|
+
});
|
391
|
+
}
|
392
|
+
}, {
|
393
|
+
key: 'removeClasses',
|
394
|
+
value: function removeClasses(classes) {
|
395
|
+
var _this2 = this;
|
396
|
+
|
397
|
+
classes.forEach(function (className) {
|
398
|
+
_this2.element.classList.remove(className);
|
399
|
+
});
|
400
|
+
}
|
401
|
+
}, {
|
402
|
+
key: 'applyCss',
|
403
|
+
value: function applyCss(obj) {
|
404
|
+
var _this3 = this;
|
405
|
+
|
406
|
+
Object.keys(obj).forEach(function (key) {
|
407
|
+
_this3.element.style[key] = obj[key];
|
408
|
+
});
|
409
|
+
}
|
410
|
+
}, {
|
411
|
+
key: 'dispose',
|
412
|
+
value: function dispose() {
|
413
|
+
this.removeClasses([Classes.HIDDEN, Classes.VISIBLE, Classes.SHUFFLE_ITEM]);
|
414
|
+
|
415
|
+
this.element.removeAttribute('style');
|
416
|
+
this.element = null;
|
417
|
+
}
|
418
|
+
}]);
|
419
|
+
return ShuffleItem;
|
420
|
+
}();
|
421
|
+
|
422
|
+
ShuffleItem.Css = {
|
423
|
+
INITIAL: {
|
424
|
+
position: 'absolute',
|
425
|
+
top: 0,
|
426
|
+
left: 0,
|
427
|
+
visibility: 'visible',
|
428
|
+
'will-change': 'transform'
|
429
|
+
},
|
430
|
+
VISIBLE: {
|
431
|
+
before: {
|
432
|
+
opacity: 1,
|
433
|
+
visibility: 'visible'
|
434
|
+
},
|
435
|
+
after: {
|
436
|
+
transitionDelay: ''
|
437
|
+
}
|
438
|
+
},
|
439
|
+
HIDDEN: {
|
440
|
+
before: {
|
441
|
+
opacity: 0
|
442
|
+
},
|
443
|
+
after: {
|
444
|
+
visibility: 'hidden',
|
445
|
+
transitionDelay: ''
|
446
|
+
}
|
447
|
+
}
|
448
|
+
};
|
449
|
+
|
450
|
+
ShuffleItem.Scale = {
|
451
|
+
VISIBLE: 1,
|
452
|
+
HIDDEN: 0.001
|
453
|
+
};
|
454
|
+
|
455
|
+
var element = document.body || document.documentElement;
|
456
|
+
var e = document.createElement('div');
|
457
|
+
e.style.cssText = 'width:10px;padding:2px;box-sizing:border-box;';
|
458
|
+
element.appendChild(e);
|
459
|
+
|
460
|
+
var width = window.getComputedStyle(e, null).width;
|
461
|
+
var ret = width === '10px';
|
462
|
+
|
463
|
+
element.removeChild(e);
|
464
|
+
|
465
|
+
/**
|
466
|
+
* Retrieve the computed style for an element, parsed as a float.
|
467
|
+
* @param {Element} element Element to get style for.
|
468
|
+
* @param {string} style Style property.
|
469
|
+
* @param {CSSStyleDeclaration} [styles] Optionally include clean styles to
|
470
|
+
* use instead of asking for them again.
|
471
|
+
* @return {number} The parsed computed value or zero if that fails because IE
|
472
|
+
* will return 'auto' when the element doesn't have margins instead of
|
473
|
+
* the computed style.
|
474
|
+
*/
|
475
|
+
function getNumberStyle(element, style) {
|
476
|
+
var styles = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : window.getComputedStyle(element, null);
|
477
|
+
|
478
|
+
var value = getNumber(styles[style]);
|
479
|
+
|
480
|
+
// Support IE<=11 and W3C spec.
|
481
|
+
if (!ret && style === 'width') {
|
482
|
+
value += getNumber(styles.paddingLeft) + getNumber(styles.paddingRight) + getNumber(styles.borderLeftWidth) + getNumber(styles.borderRightWidth);
|
483
|
+
} else if (!ret && style === 'height') {
|
484
|
+
value += getNumber(styles.paddingTop) + getNumber(styles.paddingBottom) + getNumber(styles.borderTopWidth) + getNumber(styles.borderBottomWidth);
|
485
|
+
}
|
486
|
+
|
487
|
+
return value;
|
488
|
+
}
|
489
|
+
|
490
|
+
/**
|
491
|
+
* Fisher-Yates shuffle.
|
492
|
+
* http://stackoverflow.com/a/962890/373422
|
493
|
+
* https://bost.ocks.org/mike/shuffle/
|
494
|
+
* @param {Array} array Array to shuffle.
|
495
|
+
* @return {Array} Randomly sorted array.
|
496
|
+
*/
|
497
|
+
function randomize(array) {
|
498
|
+
var n = array.length;
|
499
|
+
|
500
|
+
while (n) {
|
501
|
+
n -= 1;
|
502
|
+
var i = Math.floor(Math.random() * (n + 1));
|
503
|
+
var temp = array[i];
|
504
|
+
array[i] = array[n];
|
505
|
+
array[n] = temp;
|
506
|
+
}
|
507
|
+
|
508
|
+
return array;
|
509
|
+
}
|
510
|
+
|
511
|
+
var defaults$1 = {
|
512
|
+
// Use array.reverse() to reverse the results
|
513
|
+
reverse: false,
|
514
|
+
|
515
|
+
// Sorting function
|
516
|
+
by: null,
|
517
|
+
|
518
|
+
// If true, this will skip the sorting and return a randomized order in the array
|
519
|
+
randomize: false,
|
520
|
+
|
521
|
+
// Determines which property of each item in the array is passed to the
|
522
|
+
// sorting method.
|
523
|
+
key: 'element'
|
524
|
+
};
|
525
|
+
|
526
|
+
// You can return `undefined` from the `by` function to revert to DOM order.
|
527
|
+
function sorter(arr, options) {
|
528
|
+
var opts = Object.assign({}, defaults$1, options);
|
529
|
+
var original = Array.from(arr);
|
530
|
+
var revert = false;
|
531
|
+
|
532
|
+
if (!arr.length) {
|
533
|
+
return [];
|
534
|
+
}
|
535
|
+
|
536
|
+
if (opts.randomize) {
|
537
|
+
return randomize(arr);
|
538
|
+
}
|
539
|
+
|
540
|
+
// Sort the elements by the opts.by function.
|
541
|
+
// If we don't have opts.by, default to DOM order
|
542
|
+
if (typeof opts.by === 'function') {
|
543
|
+
arr.sort(function (a, b) {
|
544
|
+
// Exit early if we already know we want to revert
|
545
|
+
if (revert) {
|
546
|
+
return 0;
|
547
|
+
}
|
548
|
+
|
549
|
+
var valA = opts.by(a[opts.key]);
|
550
|
+
var valB = opts.by(b[opts.key]);
|
551
|
+
|
552
|
+
// If both values are undefined, use the DOM order
|
553
|
+
if (valA === undefined && valB === undefined) {
|
554
|
+
revert = true;
|
555
|
+
return 0;
|
556
|
+
}
|
557
|
+
|
558
|
+
if (valA < valB || valA === 'sortFirst' || valB === 'sortLast') {
|
559
|
+
return -1;
|
560
|
+
}
|
561
|
+
|
562
|
+
if (valA > valB || valA === 'sortLast' || valB === 'sortFirst') {
|
563
|
+
return 1;
|
564
|
+
}
|
565
|
+
|
566
|
+
return 0;
|
567
|
+
});
|
568
|
+
}
|
569
|
+
|
570
|
+
// Revert to the original array if necessary
|
571
|
+
if (revert) {
|
572
|
+
return original;
|
573
|
+
}
|
574
|
+
|
575
|
+
if (opts.reverse) {
|
576
|
+
arr.reverse();
|
577
|
+
}
|
578
|
+
|
579
|
+
return arr;
|
580
|
+
}
|
581
|
+
|
582
|
+
var transitions = {};
|
583
|
+
var eventName = 'transitionend';
|
584
|
+
var count = 0;
|
585
|
+
|
586
|
+
function uniqueId() {
|
587
|
+
count += 1;
|
588
|
+
return eventName + count;
|
589
|
+
}
|
590
|
+
|
591
|
+
function cancelTransitionEnd(id) {
|
592
|
+
if (transitions[id]) {
|
593
|
+
transitions[id].element.removeEventListener(eventName, transitions[id].listener);
|
594
|
+
transitions[id] = null;
|
595
|
+
return true;
|
596
|
+
}
|
597
|
+
|
598
|
+
return false;
|
599
|
+
}
|
600
|
+
|
601
|
+
function onTransitionEnd(element, callback) {
|
602
|
+
var id = uniqueId();
|
603
|
+
var listener = function listener(evt) {
|
604
|
+
if (evt.currentTarget === evt.target) {
|
605
|
+
cancelTransitionEnd(id);
|
606
|
+
callback(evt);
|
607
|
+
}
|
608
|
+
};
|
609
|
+
|
610
|
+
element.addEventListener(eventName, listener);
|
611
|
+
|
612
|
+
transitions[id] = { element: element, listener: listener };
|
613
|
+
|
614
|
+
return id;
|
615
|
+
}
|
616
|
+
|
617
|
+
function arrayMax(array) {
|
618
|
+
return Math.max.apply(Math, array); // eslint-disable-line prefer-spread
|
619
|
+
}
|
620
|
+
|
621
|
+
function arrayMin(array) {
|
622
|
+
return Math.min.apply(Math, array); // eslint-disable-line prefer-spread
|
623
|
+
}
|
624
|
+
|
625
|
+
/**
|
626
|
+
* Determine the number of columns an items spans.
|
627
|
+
* @param {number} itemWidth Width of the item.
|
628
|
+
* @param {number} columnWidth Width of the column (includes gutter).
|
629
|
+
* @param {number} columns Total number of columns
|
630
|
+
* @param {number} threshold A buffer value for the size of the column to fit.
|
631
|
+
* @return {number}
|
632
|
+
*/
|
633
|
+
function getColumnSpan(itemWidth, columnWidth, columns, threshold) {
|
634
|
+
var columnSpan = itemWidth / columnWidth;
|
635
|
+
|
636
|
+
// If the difference between the rounded column span number and the
|
637
|
+
// calculated column span number is really small, round the number to
|
638
|
+
// make it fit.
|
639
|
+
if (Math.abs(Math.round(columnSpan) - columnSpan) < threshold) {
|
640
|
+
// e.g. columnSpan = 4.0089945390298745
|
641
|
+
columnSpan = Math.round(columnSpan);
|
642
|
+
}
|
643
|
+
|
644
|
+
// Ensure the column span is not more than the amount of columns in the whole layout.
|
645
|
+
return Math.min(Math.ceil(columnSpan), columns);
|
646
|
+
}
|
647
|
+
|
648
|
+
/**
|
649
|
+
* Retrieves the column set to use for placement.
|
650
|
+
* @param {number} columnSpan The number of columns this current item spans.
|
651
|
+
* @param {number} columns The total columns in the grid.
|
652
|
+
* @return {Array.<number>} An array of numbers represeting the column set.
|
653
|
+
*/
|
654
|
+
function getAvailablePositions(positions, columnSpan, columns) {
|
655
|
+
// The item spans only one column.
|
656
|
+
if (columnSpan === 1) {
|
657
|
+
return positions;
|
658
|
+
}
|
659
|
+
|
660
|
+
// The item spans more than one column, figure out how many different
|
661
|
+
// places it could fit horizontally.
|
662
|
+
// The group count is the number of places within the positions this block
|
663
|
+
// could fit, ignoring the current positions of items.
|
664
|
+
// Imagine a 2 column brick as the second item in a 4 column grid with
|
665
|
+
// 10px height each. Find the places it would fit:
|
666
|
+
// [20, 10, 10, 0]
|
667
|
+
// | | |
|
668
|
+
// * * *
|
669
|
+
//
|
670
|
+
// Then take the places which fit and get the bigger of the two:
|
671
|
+
// max([20, 10]), max([10, 10]), max([10, 0]) = [20, 10, 0]
|
672
|
+
//
|
673
|
+
// Next, find the first smallest number (the short column).
|
674
|
+
// [20, 10, 0]
|
675
|
+
// |
|
676
|
+
// *
|
677
|
+
//
|
678
|
+
// And that's where it should be placed!
|
679
|
+
//
|
680
|
+
// Another example where the second column's item extends past the first:
|
681
|
+
// [10, 20, 10, 0] => [20, 20, 10] => 10
|
682
|
+
var available = [];
|
683
|
+
|
684
|
+
// For how many possible positions for this item there are.
|
685
|
+
for (var i = 0; i <= columns - columnSpan; i++) {
|
686
|
+
// Find the bigger value for each place it could fit.
|
687
|
+
available.push(arrayMax(positions.slice(i, i + columnSpan)));
|
688
|
+
}
|
689
|
+
|
690
|
+
return available;
|
691
|
+
}
|
692
|
+
|
693
|
+
/**
|
694
|
+
* Find index of short column, the first from the left where this item will go.
|
695
|
+
*
|
696
|
+
* @param {Array.<number>} positions The array to search for the smallest number.
|
697
|
+
* @param {number} buffer Optional buffer which is very useful when the height
|
698
|
+
* is a percentage of the width.
|
699
|
+
* @return {number} Index of the short column.
|
700
|
+
*/
|
701
|
+
function getShortColumn(positions, buffer) {
|
702
|
+
var minPosition = arrayMin(positions);
|
703
|
+
for (var i = 0, len = positions.length; i < len; i++) {
|
704
|
+
if (positions[i] >= minPosition - buffer && positions[i] <= minPosition + buffer) {
|
705
|
+
return i;
|
706
|
+
}
|
707
|
+
}
|
708
|
+
|
709
|
+
return 0;
|
710
|
+
}
|
711
|
+
|
712
|
+
/**
|
713
|
+
* Determine the location of the next item, based on its size.
|
714
|
+
* @param {Object} itemSize Object with width and height.
|
715
|
+
* @param {Array.<number>} positions Positions of the other current items.
|
716
|
+
* @param {number} gridSize The column width or row height.
|
717
|
+
* @param {number} total The total number of columns or rows.
|
718
|
+
* @param {number} threshold Buffer value for the column to fit.
|
719
|
+
* @param {number} buffer Vertical buffer for the height of items.
|
720
|
+
* @return {Point}
|
721
|
+
*/
|
722
|
+
function getItemPosition(_ref) {
|
723
|
+
var itemSize = _ref.itemSize,
|
724
|
+
positions = _ref.positions,
|
725
|
+
gridSize = _ref.gridSize,
|
726
|
+
total = _ref.total,
|
727
|
+
threshold = _ref.threshold,
|
728
|
+
buffer = _ref.buffer;
|
729
|
+
|
730
|
+
var span = getColumnSpan(itemSize.width, gridSize, total, threshold);
|
731
|
+
var setY = getAvailablePositions(positions, span, total);
|
732
|
+
var shortColumnIndex = getShortColumn(setY, buffer);
|
733
|
+
|
734
|
+
// Position the item
|
735
|
+
var point = new Point(gridSize * shortColumnIndex, setY[shortColumnIndex]);
|
736
|
+
|
737
|
+
// Update the columns array with the new values for each column.
|
738
|
+
// e.g. before the update the columns could be [250, 0, 0, 0] for an item
|
739
|
+
// which spans 2 columns. After it would be [250, itemHeight, itemHeight, 0].
|
740
|
+
var setHeight = setY[shortColumnIndex] + itemSize.height;
|
741
|
+
for (var i = 0; i < span; i++) {
|
742
|
+
positions[shortColumnIndex + i] = setHeight;
|
743
|
+
}
|
744
|
+
|
745
|
+
return point;
|
746
|
+
}
|
747
|
+
|
748
|
+
/**
|
749
|
+
* This method attempts to center items. This method could potentially be slow
|
750
|
+
* with a large number of items because it must place items, then check every
|
751
|
+
* previous item to ensure there is no overlap.
|
752
|
+
* @param {Array.<Rect>} itemRects Item data objects.
|
753
|
+
* @param {number} containerWidth Width of the containing element.
|
754
|
+
* @return {Array.<Point>}
|
755
|
+
*/
|
756
|
+
function getCenteredPositions(itemRects, containerWidth) {
|
757
|
+
var rowMap = {};
|
758
|
+
|
759
|
+
// Populate rows by their offset because items could jump between rows like:
|
760
|
+
// a c
|
761
|
+
// bbb
|
762
|
+
itemRects.forEach(function (itemRect) {
|
763
|
+
if (rowMap[itemRect.top]) {
|
764
|
+
// Push the point to the last row array.
|
765
|
+
rowMap[itemRect.top].push(itemRect);
|
766
|
+
} else {
|
767
|
+
// Start of a new row.
|
768
|
+
rowMap[itemRect.top] = [itemRect];
|
769
|
+
}
|
770
|
+
});
|
771
|
+
|
772
|
+
// For each row, find the end of the last item, then calculate
|
773
|
+
// the remaining space by dividing it by 2. Then add that
|
774
|
+
// offset to the x position of each point.
|
775
|
+
var rects = [];
|
776
|
+
var rows = [];
|
777
|
+
var centeredRows = [];
|
778
|
+
Object.keys(rowMap).forEach(function (key) {
|
779
|
+
var itemRects = rowMap[key];
|
780
|
+
rows.push(itemRects);
|
781
|
+
var lastItem = itemRects[itemRects.length - 1];
|
782
|
+
var end = lastItem.left + lastItem.width;
|
783
|
+
var offset = Math.round((containerWidth - end) / 2);
|
784
|
+
|
785
|
+
var finalRects = itemRects;
|
786
|
+
var canMove = false;
|
787
|
+
if (offset > 0) {
|
788
|
+
var newRects = [];
|
789
|
+
canMove = itemRects.every(function (r) {
|
790
|
+
var newRect = new Rect(r.left + offset, r.top, r.width, r.height, r.id);
|
791
|
+
|
792
|
+
// Check all current rects to make sure none overlap.
|
793
|
+
var noOverlap = !rects.some(function (r) {
|
794
|
+
return Rect.intersects(newRect, r);
|
795
|
+
});
|
796
|
+
|
797
|
+
newRects.push(newRect);
|
798
|
+
return noOverlap;
|
799
|
+
});
|
800
|
+
|
801
|
+
// If none of the rectangles overlapped, the whole group can be centered.
|
802
|
+
if (canMove) {
|
803
|
+
finalRects = newRects;
|
804
|
+
}
|
805
|
+
}
|
806
|
+
|
807
|
+
// If the items are not going to be offset, ensure that the original
|
808
|
+
// placement for this row will not overlap previous rows (row-spanning
|
809
|
+
// elements could be in the way).
|
810
|
+
if (!canMove) {
|
811
|
+
var intersectingRect = void 0;
|
812
|
+
var hasOverlap = itemRects.some(function (itemRect) {
|
813
|
+
return rects.some(function (r) {
|
814
|
+
var intersects = Rect.intersects(itemRect, r);
|
815
|
+
if (intersects) {
|
816
|
+
intersectingRect = r;
|
817
|
+
}
|
818
|
+
return intersects;
|
819
|
+
});
|
820
|
+
});
|
821
|
+
|
822
|
+
// If there is any overlap, replace the overlapping row with the original.
|
823
|
+
if (hasOverlap) {
|
824
|
+
var rowIndex = centeredRows.findIndex(function (items) {
|
825
|
+
return items.includes(intersectingRect);
|
826
|
+
});
|
827
|
+
centeredRows.splice(rowIndex, 1, rows[rowIndex]);
|
828
|
+
}
|
829
|
+
}
|
830
|
+
|
831
|
+
rects = rects.concat(finalRects);
|
832
|
+
centeredRows.push(finalRects);
|
833
|
+
});
|
834
|
+
|
835
|
+
// Reduce array of arrays to a single array of points.
|
836
|
+
// https://stackoverflow.com/a/10865042/373422
|
837
|
+
// Then reset sort back to how the items were passed to this method.
|
838
|
+
// Remove the wrapper object with index, map to a Point.
|
839
|
+
return [].concat.apply([], centeredRows) // eslint-disable-line prefer-spread
|
840
|
+
.sort(function (a, b) {
|
841
|
+
return a.id - b.id;
|
842
|
+
}).map(function (itemRect) {
|
843
|
+
return new Point(itemRect.left, itemRect.top);
|
844
|
+
});
|
845
|
+
}
|
846
|
+
|
847
|
+
/**
|
848
|
+
* Hyphenates a javascript style string to a css one. For example:
|
849
|
+
* MozBoxSizing -> -moz-box-sizing.
|
850
|
+
* @param {string} str The string to hyphenate.
|
851
|
+
* @return {string} The hyphenated string.
|
852
|
+
*/
|
853
|
+
function hyphenate(str) {
|
854
|
+
return str.replace(/([A-Z])/g, function (str, m1) {
|
855
|
+
return "-" + m1.toLowerCase();
|
856
|
+
});
|
857
|
+
}
|
858
|
+
|
859
|
+
function arrayUnique(x) {
|
860
|
+
return Array.from(new Set(x));
|
861
|
+
}
|
862
|
+
|
863
|
+
// Used for unique instance variables
|
864
|
+
var id = 0;
|
865
|
+
|
866
|
+
var Shuffle = function (_TinyEmitter) {
|
867
|
+
inherits(Shuffle, _TinyEmitter);
|
868
|
+
|
869
|
+
/**
|
870
|
+
* Categorize, sort, and filter a responsive grid of items.
|
871
|
+
*
|
872
|
+
* @param {Element} element An element which is the parent container for the grid items.
|
873
|
+
* @param {Object} [options=Shuffle.options] Options object.
|
874
|
+
* @constructor
|
875
|
+
*/
|
876
|
+
function Shuffle(element) {
|
877
|
+
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
878
|
+
classCallCheck(this, Shuffle);
|
879
|
+
|
880
|
+
var _this = possibleConstructorReturn(this, (Shuffle.__proto__ || Object.getPrototypeOf(Shuffle)).call(this));
|
881
|
+
|
882
|
+
_this.options = Object.assign({}, Shuffle.options, options);
|
883
|
+
|
884
|
+
_this.lastSort = {};
|
885
|
+
_this.group = Shuffle.ALL_ITEMS;
|
886
|
+
_this.lastFilter = Shuffle.ALL_ITEMS;
|
887
|
+
_this.isEnabled = true;
|
888
|
+
_this.isDestroyed = false;
|
889
|
+
_this.isInitialized = false;
|
890
|
+
_this._transitions = [];
|
891
|
+
_this.isTransitioning = false;
|
892
|
+
_this._queue = [];
|
893
|
+
|
894
|
+
var el = _this._getElementOption(element);
|
895
|
+
|
896
|
+
if (!el) {
|
897
|
+
throw new TypeError('Shuffle needs to be initialized with an element.');
|
898
|
+
}
|
899
|
+
|
900
|
+
_this.element = el;
|
901
|
+
_this.id = 'shuffle_' + id;
|
902
|
+
id += 1;
|
903
|
+
|
904
|
+
_this._init();
|
905
|
+
_this.isInitialized = true;
|
906
|
+
return _this;
|
907
|
+
}
|
908
|
+
|
909
|
+
createClass(Shuffle, [{
|
910
|
+
key: '_init',
|
911
|
+
value: function _init() {
|
912
|
+
this.items = this._getItems();
|
913
|
+
|
914
|
+
this.options.sizer = this._getElementOption(this.options.sizer);
|
915
|
+
|
916
|
+
// Add class and invalidate styles
|
917
|
+
this.element.classList.add(Shuffle.Classes.BASE);
|
918
|
+
|
919
|
+
// Set initial css for each item
|
920
|
+
this._initItems(this.items);
|
921
|
+
|
922
|
+
// Bind resize events
|
923
|
+
this._onResize = this._getResizeFunction();
|
924
|
+
window.addEventListener('resize', this._onResize);
|
925
|
+
|
926
|
+
// If the page has not already emitted the `load` event, call layout on load.
|
927
|
+
// This avoids layout issues caused by images and fonts loading after the
|
928
|
+
// instance has been initialized.
|
929
|
+
if (document.readyState !== 'complete') {
|
930
|
+
var layout = this.layout.bind(this);
|
931
|
+
window.addEventListener('load', function onLoad() {
|
932
|
+
window.removeEventListener('load', onLoad);
|
933
|
+
layout();
|
934
|
+
});
|
935
|
+
}
|
936
|
+
|
937
|
+
// Get container css all in one request. Causes reflow
|
938
|
+
var containerCss = window.getComputedStyle(this.element, null);
|
939
|
+
var containerWidth = Shuffle.getSize(this.element).width;
|
940
|
+
|
941
|
+
// Add styles to the container if it doesn't have them.
|
942
|
+
this._validateStyles(containerCss);
|
943
|
+
|
944
|
+
// We already got the container's width above, no need to cause another
|
945
|
+
// reflow getting it again... Calculate the number of columns there will be
|
946
|
+
this._setColumns(containerWidth);
|
947
|
+
|
948
|
+
// Kick off!
|
949
|
+
this.filter(this.options.group, this.options.initialSort);
|
950
|
+
|
951
|
+
// The shuffle items haven't had transitions set on them yet so the user
|
952
|
+
// doesn't see the first layout. Set them now that the first layout is done.
|
953
|
+
// First, however, a synchronous layout must be caused for the previous
|
954
|
+
// styles to be applied without transitions.
|
955
|
+
this.element.offsetWidth; // eslint-disable-line no-unused-expressions
|
956
|
+
this.setItemTransitions(this.items);
|
957
|
+
this.element.style.transition = 'height ' + this.options.speed + 'ms ' + this.options.easing;
|
958
|
+
}
|
959
|
+
|
960
|
+
/**
|
961
|
+
* Returns a throttled and proxied function for the resize handler.
|
962
|
+
* @return {function}
|
963
|
+
* @private
|
964
|
+
*/
|
965
|
+
|
966
|
+
}, {
|
967
|
+
key: '_getResizeFunction',
|
968
|
+
value: function _getResizeFunction() {
|
969
|
+
var resizeFunction = this._handleResize.bind(this);
|
970
|
+
return this.options.throttle ? this.options.throttle(resizeFunction, this.options.throttleTime) : resizeFunction;
|
971
|
+
}
|
972
|
+
|
973
|
+
/**
|
974
|
+
* Retrieve an element from an option.
|
975
|
+
* @param {string|jQuery|Element} option The option to check.
|
976
|
+
* @return {?Element} The plain element or null.
|
977
|
+
* @private
|
978
|
+
*/
|
979
|
+
|
980
|
+
}, {
|
981
|
+
key: '_getElementOption',
|
982
|
+
value: function _getElementOption(option) {
|
983
|
+
// If column width is a string, treat is as a selector and search for the
|
984
|
+
// sizer element within the outermost container
|
985
|
+
if (typeof option === 'string') {
|
986
|
+
return this.element.querySelector(option);
|
987
|
+
|
988
|
+
// Check for an element
|
989
|
+
} else if (option && option.nodeType && option.nodeType === 1) {
|
990
|
+
return option;
|
991
|
+
|
992
|
+
// Check for jQuery object
|
993
|
+
} else if (option && option.jquery) {
|
994
|
+
return option[0];
|
995
|
+
}
|
996
|
+
|
997
|
+
return null;
|
998
|
+
}
|
999
|
+
|
1000
|
+
/**
|
1001
|
+
* Ensures the shuffle container has the css styles it needs applied to it.
|
1002
|
+
* @param {Object} styles Key value pairs for position and overflow.
|
1003
|
+
* @private
|
1004
|
+
*/
|
1005
|
+
|
1006
|
+
}, {
|
1007
|
+
key: '_validateStyles',
|
1008
|
+
value: function _validateStyles(styles) {
|
1009
|
+
// Position cannot be static.
|
1010
|
+
if (styles.position === 'static') {
|
1011
|
+
this.element.style.position = 'relative';
|
1012
|
+
}
|
1013
|
+
|
1014
|
+
// Overflow has to be hidden.
|
1015
|
+
if (styles.overflow !== 'hidden') {
|
1016
|
+
this.element.style.overflow = 'hidden';
|
1017
|
+
}
|
1018
|
+
}
|
1019
|
+
|
1020
|
+
/**
|
1021
|
+
* Filter the elements by a category.
|
1022
|
+
* @param {string|string[]|function(Element):boolean} [category] Category to
|
1023
|
+
* filter by. If it's given, the last category will be used to filter the items.
|
1024
|
+
* @param {Array} [collection] Optionally filter a collection. Defaults to
|
1025
|
+
* all the items.
|
1026
|
+
* @return {{visible: ShuffleItem[], hidden: ShuffleItem[]}}
|
1027
|
+
* @private
|
1028
|
+
*/
|
1029
|
+
|
1030
|
+
}, {
|
1031
|
+
key: '_filter',
|
1032
|
+
value: function _filter() {
|
1033
|
+
var category = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.lastFilter;
|
1034
|
+
var collection = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.items;
|
1035
|
+
|
1036
|
+
var set$$1 = this._getFilteredSets(category, collection);
|
1037
|
+
|
1038
|
+
// Individually add/remove hidden/visible classes
|
1039
|
+
this._toggleFilterClasses(set$$1);
|
1040
|
+
|
1041
|
+
// Save the last filter in case elements are appended.
|
1042
|
+
this.lastFilter = category;
|
1043
|
+
|
1044
|
+
// This is saved mainly because providing a filter function (like searching)
|
1045
|
+
// will overwrite the `lastFilter` property every time its called.
|
1046
|
+
if (typeof category === 'string') {
|
1047
|
+
this.group = category;
|
1048
|
+
}
|
1049
|
+
|
1050
|
+
return set$$1;
|
1051
|
+
}
|
1052
|
+
|
1053
|
+
/**
|
1054
|
+
* Returns an object containing the visible and hidden elements.
|
1055
|
+
* @param {string|string[]|function(Element):boolean} category Category or function to filter by.
|
1056
|
+
* @param {ShuffleItem[]} items A collection of items to filter.
|
1057
|
+
* @return {{visible: ShuffleItem[], hidden: ShuffleItem[]}}
|
1058
|
+
* @private
|
1059
|
+
*/
|
1060
|
+
|
1061
|
+
}, {
|
1062
|
+
key: '_getFilteredSets',
|
1063
|
+
value: function _getFilteredSets(category, items) {
|
1064
|
+
var _this2 = this;
|
1065
|
+
|
1066
|
+
var visible = [];
|
1067
|
+
var hidden = [];
|
1068
|
+
|
1069
|
+
// category === 'all', add visible class to everything
|
1070
|
+
if (category === Shuffle.ALL_ITEMS) {
|
1071
|
+
visible = items;
|
1072
|
+
|
1073
|
+
// Loop through each item and use provided function to determine
|
1074
|
+
// whether to hide it or not.
|
1075
|
+
} else {
|
1076
|
+
items.forEach(function (item) {
|
1077
|
+
if (_this2._doesPassFilter(category, item.element)) {
|
1078
|
+
visible.push(item);
|
1079
|
+
} else {
|
1080
|
+
hidden.push(item);
|
1081
|
+
}
|
1082
|
+
});
|
1083
|
+
}
|
1084
|
+
|
1085
|
+
return {
|
1086
|
+
visible: visible,
|
1087
|
+
hidden: hidden
|
1088
|
+
};
|
1089
|
+
}
|
1090
|
+
|
1091
|
+
/**
|
1092
|
+
* Test an item to see if it passes a category.
|
1093
|
+
* @param {string|string[]|function():boolean} category Category or function to filter by.
|
1094
|
+
* @param {Element} element An element to test.
|
1095
|
+
* @return {boolean} Whether it passes the category/filter.
|
1096
|
+
* @private
|
1097
|
+
*/
|
1098
|
+
|
1099
|
+
}, {
|
1100
|
+
key: '_doesPassFilter',
|
1101
|
+
value: function _doesPassFilter(category, element) {
|
1102
|
+
if (typeof category === 'function') {
|
1103
|
+
return category.call(element, element, this);
|
1104
|
+
}
|
1105
|
+
|
1106
|
+
// Check each element's data-groups attribute against the given category.
|
1107
|
+
var attr = element.getAttribute('data-' + Shuffle.FILTER_ATTRIBUTE_KEY);
|
1108
|
+
var keys = this.options.delimeter ? attr.split(this.options.delimeter) : JSON.parse(attr);
|
1109
|
+
|
1110
|
+
function testCategory(category) {
|
1111
|
+
return keys.includes(category);
|
1112
|
+
}
|
1113
|
+
|
1114
|
+
if (Array.isArray(category)) {
|
1115
|
+
if (this.options.filterMode === Shuffle.FilterMode.ANY) {
|
1116
|
+
return category.some(testCategory);
|
1117
|
+
}
|
1118
|
+
return category.every(testCategory);
|
1119
|
+
}
|
1120
|
+
|
1121
|
+
return keys.includes(category);
|
1122
|
+
}
|
1123
|
+
|
1124
|
+
/**
|
1125
|
+
* Toggles the visible and hidden class names.
|
1126
|
+
* @param {{visible, hidden}} Object with visible and hidden arrays.
|
1127
|
+
* @private
|
1128
|
+
*/
|
1129
|
+
|
1130
|
+
}, {
|
1131
|
+
key: '_toggleFilterClasses',
|
1132
|
+
value: function _toggleFilterClasses(_ref) {
|
1133
|
+
var visible = _ref.visible,
|
1134
|
+
hidden = _ref.hidden;
|
1135
|
+
|
1136
|
+
visible.forEach(function (item) {
|
1137
|
+
item.show();
|
1138
|
+
});
|
1139
|
+
|
1140
|
+
hidden.forEach(function (item) {
|
1141
|
+
item.hide();
|
1142
|
+
});
|
1143
|
+
}
|
1144
|
+
|
1145
|
+
/**
|
1146
|
+
* Set the initial css for each item
|
1147
|
+
* @param {ShuffleItem[]} items Set to initialize.
|
1148
|
+
* @private
|
1149
|
+
*/
|
1150
|
+
|
1151
|
+
}, {
|
1152
|
+
key: '_initItems',
|
1153
|
+
value: function _initItems(items) {
|
1154
|
+
items.forEach(function (item) {
|
1155
|
+
item.init();
|
1156
|
+
});
|
1157
|
+
}
|
1158
|
+
|
1159
|
+
/**
|
1160
|
+
* Remove element reference and styles.
|
1161
|
+
* @param {ShuffleItem[]} items Set to dispose.
|
1162
|
+
* @private
|
1163
|
+
*/
|
1164
|
+
|
1165
|
+
}, {
|
1166
|
+
key: '_disposeItems',
|
1167
|
+
value: function _disposeItems(items) {
|
1168
|
+
items.forEach(function (item) {
|
1169
|
+
item.dispose();
|
1170
|
+
});
|
1171
|
+
}
|
1172
|
+
|
1173
|
+
/**
|
1174
|
+
* Updates the visible item count.
|
1175
|
+
* @private
|
1176
|
+
*/
|
1177
|
+
|
1178
|
+
}, {
|
1179
|
+
key: '_updateItemCount',
|
1180
|
+
value: function _updateItemCount() {
|
1181
|
+
this.visibleItems = this._getFilteredItems().length;
|
1182
|
+
}
|
1183
|
+
|
1184
|
+
/**
|
1185
|
+
* Sets css transform transition on a group of elements. This is not executed
|
1186
|
+
* at the same time as `item.init` so that transitions don't occur upon
|
1187
|
+
* initialization of a new Shuffle instance.
|
1188
|
+
* @param {ShuffleItem[]} items Shuffle items to set transitions on.
|
1189
|
+
* @protected
|
1190
|
+
*/
|
1191
|
+
|
1192
|
+
}, {
|
1193
|
+
key: 'setItemTransitions',
|
1194
|
+
value: function setItemTransitions(items) {
|
1195
|
+
var speed = this.options.speed;
|
1196
|
+
var easing = this.options.easing;
|
1197
|
+
var positionProps = this.options.useTransforms ? ['transform'] : ['top', 'left'];
|
1198
|
+
|
1199
|
+
// Allow users to transtion other properties if they exist in the `before`
|
1200
|
+
// css mapping of the shuffle item.
|
1201
|
+
var properties = positionProps.concat(Object.keys(ShuffleItem.Css.HIDDEN.before).map(function (k) {
|
1202
|
+
return hyphenate(k);
|
1203
|
+
})).join();
|
1204
|
+
|
1205
|
+
items.forEach(function (item) {
|
1206
|
+
item.element.style.transitionDuration = speed + 'ms';
|
1207
|
+
item.element.style.transitionTimingFunction = easing;
|
1208
|
+
item.element.style.transitionProperty = properties;
|
1209
|
+
});
|
1210
|
+
}
|
1211
|
+
}, {
|
1212
|
+
key: '_getItems',
|
1213
|
+
value: function _getItems() {
|
1214
|
+
var _this3 = this;
|
1215
|
+
|
1216
|
+
return Array.from(this.element.children).filter(function (el) {
|
1217
|
+
return index$1(el, _this3.options.itemSelector);
|
1218
|
+
}).map(function (el) {
|
1219
|
+
return new ShuffleItem(el);
|
1220
|
+
});
|
1221
|
+
}
|
1222
|
+
|
1223
|
+
/**
|
1224
|
+
* When new elements are added to the shuffle container, update the array of
|
1225
|
+
* items because that is the order `_layout` calls them.
|
1226
|
+
* @param {ShuffleItem[]} items Items to track.
|
1227
|
+
* @return {Shuffle[]}
|
1228
|
+
*/
|
1229
|
+
|
1230
|
+
}, {
|
1231
|
+
key: '_mergeNewItems',
|
1232
|
+
value: function _mergeNewItems(items) {
|
1233
|
+
var children = Array.from(this.element.children);
|
1234
|
+
return sorter(this.items.concat(items), {
|
1235
|
+
by: function by(element) {
|
1236
|
+
return children.indexOf(element);
|
1237
|
+
}
|
1238
|
+
});
|
1239
|
+
}
|
1240
|
+
}, {
|
1241
|
+
key: '_getFilteredItems',
|
1242
|
+
value: function _getFilteredItems() {
|
1243
|
+
return this.items.filter(function (item) {
|
1244
|
+
return item.isVisible;
|
1245
|
+
});
|
1246
|
+
}
|
1247
|
+
}, {
|
1248
|
+
key: '_getConcealedItems',
|
1249
|
+
value: function _getConcealedItems() {
|
1250
|
+
return this.items.filter(function (item) {
|
1251
|
+
return !item.isVisible;
|
1252
|
+
});
|
1253
|
+
}
|
1254
|
+
|
1255
|
+
/**
|
1256
|
+
* Returns the column size, based on column width and sizer options.
|
1257
|
+
* @param {number} containerWidth Size of the parent container.
|
1258
|
+
* @param {number} gutterSize Size of the gutters.
|
1259
|
+
* @return {number}
|
1260
|
+
* @private
|
1261
|
+
*/
|
1262
|
+
|
1263
|
+
}, {
|
1264
|
+
key: '_getColumnSize',
|
1265
|
+
value: function _getColumnSize(containerWidth, gutterSize) {
|
1266
|
+
var size = void 0;
|
1267
|
+
|
1268
|
+
// If the columnWidth property is a function, then the grid is fluid
|
1269
|
+
if (typeof this.options.columnWidth === 'function') {
|
1270
|
+
size = this.options.columnWidth(containerWidth);
|
1271
|
+
|
1272
|
+
// columnWidth option isn't a function, are they using a sizing element?
|
1273
|
+
} else if (this.options.sizer) {
|
1274
|
+
size = Shuffle.getSize(this.options.sizer).width;
|
1275
|
+
|
1276
|
+
// if not, how about the explicitly set option?
|
1277
|
+
} else if (this.options.columnWidth) {
|
1278
|
+
size = this.options.columnWidth;
|
1279
|
+
|
1280
|
+
// or use the size of the first item
|
1281
|
+
} else if (this.items.length > 0) {
|
1282
|
+
size = Shuffle.getSize(this.items[0].element, true).width;
|
1283
|
+
|
1284
|
+
// if there's no items, use size of container
|
1285
|
+
} else {
|
1286
|
+
size = containerWidth;
|
1287
|
+
}
|
1288
|
+
|
1289
|
+
// Don't let them set a column width of zero.
|
1290
|
+
if (size === 0) {
|
1291
|
+
size = containerWidth;
|
1292
|
+
}
|
1293
|
+
|
1294
|
+
return size + gutterSize;
|
1295
|
+
}
|
1296
|
+
|
1297
|
+
/**
|
1298
|
+
* Returns the gutter size, based on gutter width and sizer options.
|
1299
|
+
* @param {number} containerWidth Size of the parent container.
|
1300
|
+
* @return {number}
|
1301
|
+
* @private
|
1302
|
+
*/
|
1303
|
+
|
1304
|
+
}, {
|
1305
|
+
key: '_getGutterSize',
|
1306
|
+
value: function _getGutterSize(containerWidth) {
|
1307
|
+
var size = void 0;
|
1308
|
+
if (typeof this.options.gutterWidth === 'function') {
|
1309
|
+
size = this.options.gutterWidth(containerWidth);
|
1310
|
+
} else if (this.options.sizer) {
|
1311
|
+
size = getNumberStyle(this.options.sizer, 'marginLeft');
|
1312
|
+
} else {
|
1313
|
+
size = this.options.gutterWidth;
|
1314
|
+
}
|
1315
|
+
|
1316
|
+
return size;
|
1317
|
+
}
|
1318
|
+
|
1319
|
+
/**
|
1320
|
+
* Calculate the number of columns to be used. Gets css if using sizer element.
|
1321
|
+
* @param {number} [containerWidth] Optionally specify a container width if
|
1322
|
+
* it's already available.
|
1323
|
+
*/
|
1324
|
+
|
1325
|
+
}, {
|
1326
|
+
key: '_setColumns',
|
1327
|
+
value: function _setColumns() {
|
1328
|
+
var containerWidth = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : Shuffle.getSize(this.element).width;
|
1329
|
+
|
1330
|
+
var gutter = this._getGutterSize(containerWidth);
|
1331
|
+
var columnWidth = this._getColumnSize(containerWidth, gutter);
|
1332
|
+
var calculatedColumns = (containerWidth + gutter) / columnWidth;
|
1333
|
+
|
1334
|
+
// Widths given from getStyles are not precise enough...
|
1335
|
+
if (Math.abs(Math.round(calculatedColumns) - calculatedColumns) < this.options.columnThreshold) {
|
1336
|
+
// e.g. calculatedColumns = 11.998876
|
1337
|
+
calculatedColumns = Math.round(calculatedColumns);
|
1338
|
+
}
|
1339
|
+
|
1340
|
+
this.cols = Math.max(Math.floor(calculatedColumns), 1);
|
1341
|
+
this.containerWidth = containerWidth;
|
1342
|
+
this.colWidth = columnWidth;
|
1343
|
+
}
|
1344
|
+
|
1345
|
+
/**
|
1346
|
+
* Adjust the height of the grid
|
1347
|
+
*/
|
1348
|
+
|
1349
|
+
}, {
|
1350
|
+
key: '_setContainerSize',
|
1351
|
+
value: function _setContainerSize() {
|
1352
|
+
this.element.style.height = this._getContainerSize() + 'px';
|
1353
|
+
}
|
1354
|
+
|
1355
|
+
/**
|
1356
|
+
* Based on the column heights, it returns the biggest one.
|
1357
|
+
* @return {number}
|
1358
|
+
* @private
|
1359
|
+
*/
|
1360
|
+
|
1361
|
+
}, {
|
1362
|
+
key: '_getContainerSize',
|
1363
|
+
value: function _getContainerSize() {
|
1364
|
+
return arrayMax(this.positions);
|
1365
|
+
}
|
1366
|
+
|
1367
|
+
/**
|
1368
|
+
* Get the clamped stagger amount.
|
1369
|
+
* @param {number} index Index of the item to be staggered.
|
1370
|
+
* @return {number}
|
1371
|
+
*/
|
1372
|
+
|
1373
|
+
}, {
|
1374
|
+
key: '_getStaggerAmount',
|
1375
|
+
value: function _getStaggerAmount(index$$1) {
|
1376
|
+
return Math.min(index$$1 * this.options.staggerAmount, this.options.staggerAmountMax);
|
1377
|
+
}
|
1378
|
+
|
1379
|
+
/**
|
1380
|
+
* Emit an event from this instance.
|
1381
|
+
* @param {string} name Event name.
|
1382
|
+
* @param {Object} [data={}] Optional object data.
|
1383
|
+
*/
|
1384
|
+
|
1385
|
+
}, {
|
1386
|
+
key: '_dispatch',
|
1387
|
+
value: function _dispatch(name) {
|
1388
|
+
var data = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
1389
|
+
|
1390
|
+
if (this.isDestroyed) {
|
1391
|
+
return;
|
1392
|
+
}
|
1393
|
+
|
1394
|
+
data.shuffle = this;
|
1395
|
+
this.emit(name, data);
|
1396
|
+
}
|
1397
|
+
|
1398
|
+
/**
|
1399
|
+
* Zeros out the y columns array, which is used to determine item placement.
|
1400
|
+
* @private
|
1401
|
+
*/
|
1402
|
+
|
1403
|
+
}, {
|
1404
|
+
key: '_resetCols',
|
1405
|
+
value: function _resetCols() {
|
1406
|
+
var i = this.cols;
|
1407
|
+
this.positions = [];
|
1408
|
+
while (i) {
|
1409
|
+
i -= 1;
|
1410
|
+
this.positions.push(0);
|
1411
|
+
}
|
1412
|
+
}
|
1413
|
+
|
1414
|
+
/**
|
1415
|
+
* Loops through each item that should be shown and calculates the x, y position.
|
1416
|
+
* @param {ShuffleItem[]} items Array of items that will be shown/layed
|
1417
|
+
* out in order in their array.
|
1418
|
+
*/
|
1419
|
+
|
1420
|
+
}, {
|
1421
|
+
key: '_layout',
|
1422
|
+
value: function _layout(items) {
|
1423
|
+
var _this4 = this;
|
1424
|
+
|
1425
|
+
var itemPositions = this._getNextPositions(items);
|
1426
|
+
|
1427
|
+
var count = 0;
|
1428
|
+
items.forEach(function (item, i) {
|
1429
|
+
function callback() {
|
1430
|
+
item.applyCss(ShuffleItem.Css.VISIBLE.after);
|
1431
|
+
}
|
1432
|
+
|
1433
|
+
// If the item will not change its position, do not add it to the render
|
1434
|
+
// queue. Transitions don't fire when setting a property to the same value.
|
1435
|
+
if (Point.equals(item.point, itemPositions[i]) && !item.isHidden) {
|
1436
|
+
item.applyCss(ShuffleItem.Css.VISIBLE.before);
|
1437
|
+
callback();
|
1438
|
+
return;
|
1439
|
+
}
|
1440
|
+
|
1441
|
+
item.point = itemPositions[i];
|
1442
|
+
item.scale = ShuffleItem.Scale.VISIBLE;
|
1443
|
+
item.isHidden = false;
|
1444
|
+
|
1445
|
+
// Clone the object so that the `before` object isn't modified when the
|
1446
|
+
// transition delay is added.
|
1447
|
+
var styles = _this4.getStylesForTransition(item, ShuffleItem.Css.VISIBLE.before);
|
1448
|
+
styles.transitionDelay = _this4._getStaggerAmount(count) + 'ms';
|
1449
|
+
|
1450
|
+
_this4._queue.push({
|
1451
|
+
item: item,
|
1452
|
+
styles: styles,
|
1453
|
+
callback: callback
|
1454
|
+
});
|
1455
|
+
|
1456
|
+
count += 1;
|
1457
|
+
});
|
1458
|
+
}
|
1459
|
+
|
1460
|
+
/**
|
1461
|
+
* Return an array of Point instances representing the future positions of
|
1462
|
+
* each item.
|
1463
|
+
* @param {ShuffleItem[]} items Array of sorted shuffle items.
|
1464
|
+
* @return {Point[]}
|
1465
|
+
* @private
|
1466
|
+
*/
|
1467
|
+
|
1468
|
+
}, {
|
1469
|
+
key: '_getNextPositions',
|
1470
|
+
value: function _getNextPositions(items) {
|
1471
|
+
var _this5 = this;
|
1472
|
+
|
1473
|
+
// If position data is going to be changed, add the item's size to the
|
1474
|
+
// transformer to allow for calculations.
|
1475
|
+
if (this.options.isCentered) {
|
1476
|
+
var itemsData = items.map(function (item, i) {
|
1477
|
+
var itemSize = Shuffle.getSize(item.element, true);
|
1478
|
+
var point = _this5._getItemPosition(itemSize);
|
1479
|
+
return new Rect(point.x, point.y, itemSize.width, itemSize.height, i);
|
1480
|
+
});
|
1481
|
+
|
1482
|
+
return this.getTransformedPositions(itemsData, this.containerWidth);
|
1483
|
+
}
|
1484
|
+
|
1485
|
+
// If no transforms are going to happen, simply return an array of the
|
1486
|
+
// future points of each item.
|
1487
|
+
return items.map(function (item) {
|
1488
|
+
return _this5._getItemPosition(Shuffle.getSize(item.element, true));
|
1489
|
+
});
|
1490
|
+
}
|
1491
|
+
|
1492
|
+
/**
|
1493
|
+
* Determine the location of the next item, based on its size.
|
1494
|
+
* @param {{width: number, height: number}} itemSize Object with width and height.
|
1495
|
+
* @return {Point}
|
1496
|
+
* @private
|
1497
|
+
*/
|
1498
|
+
|
1499
|
+
}, {
|
1500
|
+
key: '_getItemPosition',
|
1501
|
+
value: function _getItemPosition(itemSize) {
|
1502
|
+
return getItemPosition({
|
1503
|
+
itemSize: itemSize,
|
1504
|
+
positions: this.positions,
|
1505
|
+
gridSize: this.colWidth,
|
1506
|
+
total: this.cols,
|
1507
|
+
threshold: this.options.columnThreshold,
|
1508
|
+
buffer: this.options.buffer
|
1509
|
+
});
|
1510
|
+
}
|
1511
|
+
|
1512
|
+
/**
|
1513
|
+
* Mutate positions before they're applied.
|
1514
|
+
* @param {Rect[]} itemRects Item data objects.
|
1515
|
+
* @param {number} containerWidth Width of the containing element.
|
1516
|
+
* @return {Point[]}
|
1517
|
+
* @protected
|
1518
|
+
*/
|
1519
|
+
|
1520
|
+
}, {
|
1521
|
+
key: 'getTransformedPositions',
|
1522
|
+
value: function getTransformedPositions(itemRects, containerWidth) {
|
1523
|
+
return getCenteredPositions(itemRects, containerWidth);
|
1524
|
+
}
|
1525
|
+
|
1526
|
+
/**
|
1527
|
+
* Hides the elements that don't match our filter.
|
1528
|
+
* @param {ShuffleItem[]} collection Collection to shrink.
|
1529
|
+
* @private
|
1530
|
+
*/
|
1531
|
+
|
1532
|
+
}, {
|
1533
|
+
key: '_shrink',
|
1534
|
+
value: function _shrink() {
|
1535
|
+
var _this6 = this;
|
1536
|
+
|
1537
|
+
var collection = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this._getConcealedItems();
|
1538
|
+
|
1539
|
+
var count = 0;
|
1540
|
+
collection.forEach(function (item) {
|
1541
|
+
function callback() {
|
1542
|
+
item.applyCss(ShuffleItem.Css.HIDDEN.after);
|
1543
|
+
}
|
1544
|
+
|
1545
|
+
// Continuing would add a transitionend event listener to the element, but
|
1546
|
+
// that listener would not execute because the transform and opacity would
|
1547
|
+
// stay the same.
|
1548
|
+
// The callback is executed here because it is not guaranteed to be called
|
1549
|
+
// after the transitionend event because the transitionend could be
|
1550
|
+
// canceled if another animation starts.
|
1551
|
+
if (item.isHidden) {
|
1552
|
+
item.applyCss(ShuffleItem.Css.HIDDEN.before);
|
1553
|
+
callback();
|
1554
|
+
return;
|
1555
|
+
}
|
1556
|
+
|
1557
|
+
item.scale = ShuffleItem.Scale.HIDDEN;
|
1558
|
+
item.isHidden = true;
|
1559
|
+
|
1560
|
+
var styles = _this6.getStylesForTransition(item, ShuffleItem.Css.HIDDEN.before);
|
1561
|
+
styles.transitionDelay = _this6._getStaggerAmount(count) + 'ms';
|
1562
|
+
|
1563
|
+
_this6._queue.push({
|
1564
|
+
item: item,
|
1565
|
+
styles: styles,
|
1566
|
+
callback: callback
|
1567
|
+
});
|
1568
|
+
|
1569
|
+
count += 1;
|
1570
|
+
});
|
1571
|
+
}
|
1572
|
+
|
1573
|
+
/**
|
1574
|
+
* Resize handler.
|
1575
|
+
* @private
|
1576
|
+
*/
|
1577
|
+
|
1578
|
+
}, {
|
1579
|
+
key: '_handleResize',
|
1580
|
+
value: function _handleResize() {
|
1581
|
+
// If shuffle is disabled, destroyed, don't do anything
|
1582
|
+
if (!this.isEnabled || this.isDestroyed) {
|
1583
|
+
return;
|
1584
|
+
}
|
1585
|
+
|
1586
|
+
this.update();
|
1587
|
+
}
|
1588
|
+
|
1589
|
+
/**
|
1590
|
+
* Returns styles which will be applied to the an item for a transition.
|
1591
|
+
* @param {ShuffleItem} item Item to get styles for. Should have updated
|
1592
|
+
* scale and point properties.
|
1593
|
+
* @param {Object} styleObject Extra styles that will be used in the transition.
|
1594
|
+
* @return {!Object} Transforms for transitions, left/top for animate.
|
1595
|
+
* @protected
|
1596
|
+
*/
|
1597
|
+
|
1598
|
+
}, {
|
1599
|
+
key: 'getStylesForTransition',
|
1600
|
+
value: function getStylesForTransition(item, styleObject) {
|
1601
|
+
// Clone the object to avoid mutating the original.
|
1602
|
+
var styles = Object.assign({}, styleObject);
|
1603
|
+
|
1604
|
+
if (this.options.useTransforms) {
|
1605
|
+
if (this.options.roundTransforms) {
|
1606
|
+
item.point = new Point(Math.round(item.point.x), Math.round(item.point.y));
|
1607
|
+
}
|
1608
|
+
styles.transform = 'translate(' + item.point.x + 'px, ' + item.point.y + 'px) scale(' + item.scale + ')';
|
1609
|
+
} else {
|
1610
|
+
styles.left = item.point.x + 'px';
|
1611
|
+
styles.top = item.point.y + 'px';
|
1612
|
+
}
|
1613
|
+
|
1614
|
+
return styles;
|
1615
|
+
}
|
1616
|
+
|
1617
|
+
/**
|
1618
|
+
* Listen for the transition end on an element and execute the itemCallback
|
1619
|
+
* when it finishes.
|
1620
|
+
* @param {Element} element Element to listen on.
|
1621
|
+
* @param {function} itemCallback Callback for the item.
|
1622
|
+
* @param {function} done Callback to notify `parallel` that this one is done.
|
1623
|
+
*/
|
1624
|
+
|
1625
|
+
}, {
|
1626
|
+
key: '_whenTransitionDone',
|
1627
|
+
value: function _whenTransitionDone(element, itemCallback, done) {
|
1628
|
+
var id = onTransitionEnd(element, function (evt) {
|
1629
|
+
itemCallback();
|
1630
|
+
done(null, evt);
|
1631
|
+
});
|
1632
|
+
|
1633
|
+
this._transitions.push(id);
|
1634
|
+
}
|
1635
|
+
|
1636
|
+
/**
|
1637
|
+
* Return a function which will set CSS styles and call the `done` function
|
1638
|
+
* when (if) the transition finishes.
|
1639
|
+
* @param {Object} opts Transition object.
|
1640
|
+
* @return {function} A function to be called with a `done` function.
|
1641
|
+
*/
|
1642
|
+
|
1643
|
+
}, {
|
1644
|
+
key: '_getTransitionFunction',
|
1645
|
+
value: function _getTransitionFunction(opts) {
|
1646
|
+
var _this7 = this;
|
1647
|
+
|
1648
|
+
return function (done) {
|
1649
|
+
opts.item.applyCss(opts.styles);
|
1650
|
+
_this7._whenTransitionDone(opts.item.element, opts.callback, done);
|
1651
|
+
};
|
1652
|
+
}
|
1653
|
+
|
1654
|
+
/**
|
1655
|
+
* Execute the styles gathered in the style queue. This applies styles to elements,
|
1656
|
+
* triggering transitions.
|
1657
|
+
* @private
|
1658
|
+
*/
|
1659
|
+
|
1660
|
+
}, {
|
1661
|
+
key: '_processQueue',
|
1662
|
+
value: function _processQueue() {
|
1663
|
+
if (this.isTransitioning) {
|
1664
|
+
this._cancelMovement();
|
1665
|
+
}
|
1666
|
+
|
1667
|
+
var hasSpeed = this.options.speed > 0;
|
1668
|
+
var hasQueue = this._queue.length > 0;
|
1669
|
+
|
1670
|
+
if (hasQueue && hasSpeed && this.isInitialized) {
|
1671
|
+
this._startTransitions(this._queue);
|
1672
|
+
} else if (hasQueue) {
|
1673
|
+
this._styleImmediately(this._queue);
|
1674
|
+
this._dispatch(Shuffle.EventType.LAYOUT);
|
1675
|
+
|
1676
|
+
// A call to layout happened, but none of the newly visible items will
|
1677
|
+
// change position or the transition duration is zero, which will not trigger
|
1678
|
+
// the transitionend event.
|
1679
|
+
} else {
|
1680
|
+
this._dispatch(Shuffle.EventType.LAYOUT);
|
1681
|
+
}
|
1682
|
+
|
1683
|
+
// Remove everything in the style queue
|
1684
|
+
this._queue.length = 0;
|
1685
|
+
}
|
1686
|
+
|
1687
|
+
/**
|
1688
|
+
* Wait for each transition to finish, the emit the layout event.
|
1689
|
+
* @param {Object[]} transitions Array of transition objects.
|
1690
|
+
*/
|
1691
|
+
|
1692
|
+
}, {
|
1693
|
+
key: '_startTransitions',
|
1694
|
+
value: function _startTransitions(transitions) {
|
1695
|
+
var _this8 = this;
|
1696
|
+
|
1697
|
+
// Set flag that shuffle is currently in motion.
|
1698
|
+
this.isTransitioning = true;
|
1699
|
+
|
1700
|
+
// Create an array of functions to be called.
|
1701
|
+
var callbacks = transitions.map(function (obj) {
|
1702
|
+
return _this8._getTransitionFunction(obj);
|
1703
|
+
});
|
1704
|
+
|
1705
|
+
index$3(callbacks, this._movementFinished.bind(this));
|
1706
|
+
}
|
1707
|
+
}, {
|
1708
|
+
key: '_cancelMovement',
|
1709
|
+
value: function _cancelMovement() {
|
1710
|
+
// Remove the transition end event for each listener.
|
1711
|
+
this._transitions.forEach(cancelTransitionEnd);
|
1712
|
+
|
1713
|
+
// Reset the array.
|
1714
|
+
this._transitions.length = 0;
|
1715
|
+
|
1716
|
+
// Show it's no longer active.
|
1717
|
+
this.isTransitioning = false;
|
1718
|
+
}
|
1719
|
+
|
1720
|
+
/**
|
1721
|
+
* Apply styles without a transition.
|
1722
|
+
* @param {Object[]} objects Array of transition objects.
|
1723
|
+
* @private
|
1724
|
+
*/
|
1725
|
+
|
1726
|
+
}, {
|
1727
|
+
key: '_styleImmediately',
|
1728
|
+
value: function _styleImmediately(objects) {
|
1729
|
+
if (objects.length) {
|
1730
|
+
var elements = objects.map(function (obj) {
|
1731
|
+
return obj.item.element;
|
1732
|
+
});
|
1733
|
+
|
1734
|
+
Shuffle._skipTransitions(elements, function () {
|
1735
|
+
objects.forEach(function (obj) {
|
1736
|
+
obj.item.applyCss(obj.styles);
|
1737
|
+
obj.callback();
|
1738
|
+
});
|
1739
|
+
});
|
1740
|
+
}
|
1741
|
+
}
|
1742
|
+
}, {
|
1743
|
+
key: '_movementFinished',
|
1744
|
+
value: function _movementFinished() {
|
1745
|
+
this._transitions.length = 0;
|
1746
|
+
this.isTransitioning = false;
|
1747
|
+
this._dispatch(Shuffle.EventType.LAYOUT);
|
1748
|
+
}
|
1749
|
+
|
1750
|
+
/**
|
1751
|
+
* The magic. This is what makes the plugin 'shuffle'
|
1752
|
+
* @param {string|string[]|function(Element):boolean} [category] Category to filter by.
|
1753
|
+
* Can be a function, string, or array of strings.
|
1754
|
+
* @param {Object} [sortObj] A sort object which can sort the visible set
|
1755
|
+
*/
|
1756
|
+
|
1757
|
+
}, {
|
1758
|
+
key: 'filter',
|
1759
|
+
value: function filter(category, sortObj) {
|
1760
|
+
if (!this.isEnabled) {
|
1761
|
+
return;
|
1762
|
+
}
|
1763
|
+
|
1764
|
+
if (!category || category && category.length === 0) {
|
1765
|
+
category = Shuffle.ALL_ITEMS; // eslint-disable-line no-param-reassign
|
1766
|
+
}
|
1767
|
+
|
1768
|
+
this._filter(category);
|
1769
|
+
|
1770
|
+
// Shrink each hidden item
|
1771
|
+
this._shrink();
|
1772
|
+
|
1773
|
+
// How many visible elements?
|
1774
|
+
this._updateItemCount();
|
1775
|
+
|
1776
|
+
// Update transforms on visible elements so they will animate to their new positions.
|
1777
|
+
this.sort(sortObj);
|
1778
|
+
}
|
1779
|
+
|
1780
|
+
/**
|
1781
|
+
* Gets the visible elements, sorts them, and passes them to layout.
|
1782
|
+
* @param {Object} [sortOptions] The options object to pass to `sorter`.
|
1783
|
+
*/
|
1784
|
+
|
1785
|
+
}, {
|
1786
|
+
key: 'sort',
|
1787
|
+
value: function sort() {
|
1788
|
+
var sortOptions = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.lastSort;
|
1789
|
+
|
1790
|
+
if (!this.isEnabled) {
|
1791
|
+
return;
|
1792
|
+
}
|
1793
|
+
|
1794
|
+
this._resetCols();
|
1795
|
+
|
1796
|
+
var items = sorter(this._getFilteredItems(), sortOptions);
|
1797
|
+
|
1798
|
+
this._layout(items);
|
1799
|
+
|
1800
|
+
// `_layout` always happens after `_shrink`, so it's safe to process the style
|
1801
|
+
// queue here with styles from the shrink method.
|
1802
|
+
this._processQueue();
|
1803
|
+
|
1804
|
+
// Adjust the height of the container.
|
1805
|
+
this._setContainerSize();
|
1806
|
+
|
1807
|
+
this.lastSort = sortOptions;
|
1808
|
+
}
|
1809
|
+
|
1810
|
+
/**
|
1811
|
+
* Reposition everything.
|
1812
|
+
* @param {boolean} [isOnlyLayout=false] If true, column and gutter widths won't be recalculated.
|
1813
|
+
*/
|
1814
|
+
|
1815
|
+
}, {
|
1816
|
+
key: 'update',
|
1817
|
+
value: function update() {
|
1818
|
+
var isOnlyLayout = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : false;
|
1819
|
+
|
1820
|
+
if (this.isEnabled) {
|
1821
|
+
if (!isOnlyLayout) {
|
1822
|
+
// Get updated colCount
|
1823
|
+
this._setColumns();
|
1824
|
+
}
|
1825
|
+
|
1826
|
+
// Layout items
|
1827
|
+
this.sort();
|
1828
|
+
}
|
1829
|
+
}
|
1830
|
+
|
1831
|
+
/**
|
1832
|
+
* Use this instead of `update()` if you don't need the columns and gutters updated
|
1833
|
+
* Maybe an image inside `shuffle` loaded (and now has a height), which means calculations
|
1834
|
+
* could be off.
|
1835
|
+
*/
|
1836
|
+
|
1837
|
+
}, {
|
1838
|
+
key: 'layout',
|
1839
|
+
value: function layout() {
|
1840
|
+
this.update(true);
|
1841
|
+
}
|
1842
|
+
|
1843
|
+
/**
|
1844
|
+
* New items have been appended to shuffle. Mix them in with the current
|
1845
|
+
* filter or sort status.
|
1846
|
+
* @param {Element[]} newItems Collection of new items.
|
1847
|
+
*/
|
1848
|
+
|
1849
|
+
}, {
|
1850
|
+
key: 'add',
|
1851
|
+
value: function add(newItems) {
|
1852
|
+
var _this9 = this;
|
1853
|
+
|
1854
|
+
var items = arrayUnique(newItems).map(function (el) {
|
1855
|
+
return new ShuffleItem(el);
|
1856
|
+
});
|
1857
|
+
|
1858
|
+
// Add classes and set initial positions.
|
1859
|
+
this._initItems(items);
|
1860
|
+
|
1861
|
+
// Determine which items will go with the current filter.
|
1862
|
+
this._resetCols();
|
1863
|
+
var newItemSet = this._filter(this.lastFilter, items);
|
1864
|
+
var willBeVisible = this._mergeNewItems(newItemSet.visible);
|
1865
|
+
var sortedVisibleItems = sorter(willBeVisible, this.lastSort);
|
1866
|
+
|
1867
|
+
// Layout all items again so that new items get positions.
|
1868
|
+
// Synchonously apply positions.
|
1869
|
+
var itemPositions = this._getNextPositions(sortedVisibleItems);
|
1870
|
+
sortedVisibleItems.forEach(function (item, i) {
|
1871
|
+
if (newItemSet.visible.includes(item)) {
|
1872
|
+
item.point = itemPositions[i];
|
1873
|
+
item.scale = ShuffleItem.Scale.HIDDEN;
|
1874
|
+
item.isHidden = true;
|
1875
|
+
item.applyCss(ShuffleItem.Css.HIDDEN.before);
|
1876
|
+
item.applyCss(ShuffleItem.Css.HIDDEN.after);
|
1877
|
+
item.applyCss(_this9.getStylesForTransition(item, {}));
|
1878
|
+
}
|
1879
|
+
});
|
1880
|
+
|
1881
|
+
// Cause layout so that the styles above are applied.
|
1882
|
+
this.element.offsetWidth; // eslint-disable-line no-unused-expressions
|
1883
|
+
|
1884
|
+
// Add transition to each item.
|
1885
|
+
this.setItemTransitions(items);
|
1886
|
+
|
1887
|
+
// Update the list of items.
|
1888
|
+
this.items = this._mergeNewItems(items);
|
1889
|
+
|
1890
|
+
// Update layout/visibility of new and old items.
|
1891
|
+
this.filter(this.lastFilter);
|
1892
|
+
}
|
1893
|
+
|
1894
|
+
/**
|
1895
|
+
* Disables shuffle from updating dimensions and layout on resize
|
1896
|
+
*/
|
1897
|
+
|
1898
|
+
}, {
|
1899
|
+
key: 'disable',
|
1900
|
+
value: function disable() {
|
1901
|
+
this.isEnabled = false;
|
1902
|
+
}
|
1903
|
+
|
1904
|
+
/**
|
1905
|
+
* Enables shuffle again
|
1906
|
+
* @param {boolean} [isUpdateLayout=true] if undefined, shuffle will update columns and gutters
|
1907
|
+
*/
|
1908
|
+
|
1909
|
+
}, {
|
1910
|
+
key: 'enable',
|
1911
|
+
value: function enable() {
|
1912
|
+
var isUpdateLayout = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : true;
|
1913
|
+
|
1914
|
+
this.isEnabled = true;
|
1915
|
+
if (isUpdateLayout) {
|
1916
|
+
this.update();
|
1917
|
+
}
|
1918
|
+
}
|
1919
|
+
|
1920
|
+
/**
|
1921
|
+
* Remove 1 or more shuffle items.
|
1922
|
+
* @param {Element[]} elements An array containing one or more
|
1923
|
+
* elements in shuffle
|
1924
|
+
* @return {Shuffle} The shuffle instance.
|
1925
|
+
*/
|
1926
|
+
|
1927
|
+
}, {
|
1928
|
+
key: 'remove',
|
1929
|
+
value: function remove(elements) {
|
1930
|
+
var _this10 = this;
|
1931
|
+
|
1932
|
+
if (!elements.length) {
|
1933
|
+
return;
|
1934
|
+
}
|
1935
|
+
|
1936
|
+
var collection = arrayUnique(elements);
|
1937
|
+
|
1938
|
+
var oldItems = collection.map(function (element) {
|
1939
|
+
return _this10.getItemByElement(element);
|
1940
|
+
}).filter(function (item) {
|
1941
|
+
return !!item;
|
1942
|
+
});
|
1943
|
+
|
1944
|
+
var handleLayout = function handleLayout() {
|
1945
|
+
_this10._disposeItems(oldItems);
|
1946
|
+
|
1947
|
+
// Remove the collection in the callback
|
1948
|
+
collection.forEach(function (element) {
|
1949
|
+
element.parentNode.removeChild(element);
|
1950
|
+
});
|
1951
|
+
|
1952
|
+
_this10._dispatch(Shuffle.EventType.REMOVED, { collection: collection });
|
1953
|
+
};
|
1954
|
+
|
1955
|
+
// Hide collection first.
|
1956
|
+
this._toggleFilterClasses({
|
1957
|
+
visible: [],
|
1958
|
+
hidden: oldItems
|
1959
|
+
});
|
1960
|
+
|
1961
|
+
this._shrink(oldItems);
|
1962
|
+
|
1963
|
+
this.sort();
|
1964
|
+
|
1965
|
+
// Update the list of items here because `remove` could be called again
|
1966
|
+
// with an item that is in the process of being removed.
|
1967
|
+
this.items = this.items.filter(function (item) {
|
1968
|
+
return !oldItems.includes(item);
|
1969
|
+
});
|
1970
|
+
this._updateItemCount();
|
1971
|
+
|
1972
|
+
this.once(Shuffle.EventType.LAYOUT, handleLayout);
|
1973
|
+
}
|
1974
|
+
|
1975
|
+
/**
|
1976
|
+
* Retrieve a shuffle item by its element.
|
1977
|
+
* @param {Element} element Element to look for.
|
1978
|
+
* @return {?ShuffleItem} A shuffle item or undefined if it's not found.
|
1979
|
+
*/
|
1980
|
+
|
1981
|
+
}, {
|
1982
|
+
key: 'getItemByElement',
|
1983
|
+
value: function getItemByElement(element) {
|
1984
|
+
return this.items.find(function (item) {
|
1985
|
+
return item.element === element;
|
1986
|
+
});
|
1987
|
+
}
|
1988
|
+
|
1989
|
+
/**
|
1990
|
+
* Dump the elements currently stored and reinitialize all child elements which
|
1991
|
+
* match the `itemSelector`.
|
1992
|
+
*/
|
1993
|
+
|
1994
|
+
}, {
|
1995
|
+
key: 'resetItems',
|
1996
|
+
value: function resetItems() {
|
1997
|
+
var _this11 = this;
|
1998
|
+
|
1999
|
+
// Remove refs to current items.
|
2000
|
+
this._disposeItems(this.items);
|
2001
|
+
this.isInitialized = false;
|
2002
|
+
|
2003
|
+
// Find new items in the DOM.
|
2004
|
+
this.items = this._getItems();
|
2005
|
+
|
2006
|
+
// Set initial styles on the new items.
|
2007
|
+
this._initItems(this.items);
|
2008
|
+
|
2009
|
+
this.once(Shuffle.EventType.LAYOUT, function () {
|
2010
|
+
// Add transition to each item.
|
2011
|
+
_this11.setItemTransitions(_this11.items);
|
2012
|
+
_this11.isInitialized = true;
|
2013
|
+
});
|
2014
|
+
|
2015
|
+
// Lay out all items.
|
2016
|
+
this.filter(this.lastFilter);
|
2017
|
+
}
|
2018
|
+
|
2019
|
+
/**
|
2020
|
+
* Destroys shuffle, removes events, styles, and classes
|
2021
|
+
*/
|
2022
|
+
|
2023
|
+
}, {
|
2024
|
+
key: 'destroy',
|
2025
|
+
value: function destroy() {
|
2026
|
+
this._cancelMovement();
|
2027
|
+
window.removeEventListener('resize', this._onResize);
|
2028
|
+
|
2029
|
+
// Reset container styles
|
2030
|
+
this.element.classList.remove('shuffle');
|
2031
|
+
this.element.removeAttribute('style');
|
2032
|
+
|
2033
|
+
// Reset individual item styles
|
2034
|
+
this._disposeItems(this.items);
|
2035
|
+
|
2036
|
+
this.items.length = 0;
|
2037
|
+
this._transitions.length = 0;
|
2038
|
+
|
2039
|
+
// Null DOM references
|
2040
|
+
this.options.sizer = null;
|
2041
|
+
this.element = null;
|
2042
|
+
|
2043
|
+
// Set a flag so if a debounced resize has been triggered,
|
2044
|
+
// it can first check if it is actually isDestroyed and not doing anything
|
2045
|
+
this.isDestroyed = true;
|
2046
|
+
this.isEnabled = false;
|
2047
|
+
}
|
2048
|
+
|
2049
|
+
/**
|
2050
|
+
* Returns the outer width of an element, optionally including its margins.
|
2051
|
+
*
|
2052
|
+
* There are a few different methods for getting the width of an element, none of
|
2053
|
+
* which work perfectly for all Shuffle's use cases.
|
2054
|
+
*
|
2055
|
+
* 1. getBoundingClientRect() `left` and `right` properties.
|
2056
|
+
* - Accounts for transform scaled elements, making it useless for Shuffle
|
2057
|
+
* elements which have shrunk.
|
2058
|
+
* 2. The `offsetWidth` property.
|
2059
|
+
* - This value stays the same regardless of the elements transform property,
|
2060
|
+
* however, it does not return subpixel values.
|
2061
|
+
* 3. getComputedStyle()
|
2062
|
+
* - This works great Chrome, Firefox, Safari, but IE<=11 does not include
|
2063
|
+
* padding and border when box-sizing: border-box is set, requiring a feature
|
2064
|
+
* test and extra work to add the padding back for IE and other browsers which
|
2065
|
+
* follow the W3C spec here.
|
2066
|
+
*
|
2067
|
+
* @param {Element} element The element.
|
2068
|
+
* @param {boolean} [includeMargins=false] Whether to include margins.
|
2069
|
+
* @return {{width: number, height: number}} The width and height.
|
2070
|
+
*/
|
2071
|
+
|
2072
|
+
}], [{
|
2073
|
+
key: 'getSize',
|
2074
|
+
value: function getSize(element) {
|
2075
|
+
var includeMargins = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : false;
|
2076
|
+
|
2077
|
+
// Store the styles so that they can be used by others without asking for it again.
|
2078
|
+
var styles = window.getComputedStyle(element, null);
|
2079
|
+
var width = getNumberStyle(element, 'width', styles);
|
2080
|
+
var height = getNumberStyle(element, 'height', styles);
|
2081
|
+
|
2082
|
+
if (includeMargins) {
|
2083
|
+
var marginLeft = getNumberStyle(element, 'marginLeft', styles);
|
2084
|
+
var marginRight = getNumberStyle(element, 'marginRight', styles);
|
2085
|
+
var marginTop = getNumberStyle(element, 'marginTop', styles);
|
2086
|
+
var marginBottom = getNumberStyle(element, 'marginBottom', styles);
|
2087
|
+
width += marginLeft + marginRight;
|
2088
|
+
height += marginTop + marginBottom;
|
2089
|
+
}
|
2090
|
+
|
2091
|
+
return {
|
2092
|
+
width: width,
|
2093
|
+
height: height
|
2094
|
+
};
|
2095
|
+
}
|
2096
|
+
|
2097
|
+
/**
|
2098
|
+
* Change a property or execute a function which will not have a transition
|
2099
|
+
* @param {Element[]} elements DOM elements that won't be transitioned.
|
2100
|
+
* @param {function} callback A function which will be called while transition
|
2101
|
+
* is set to 0ms.
|
2102
|
+
* @private
|
2103
|
+
*/
|
2104
|
+
|
2105
|
+
}, {
|
2106
|
+
key: '_skipTransitions',
|
2107
|
+
value: function _skipTransitions(elements, callback) {
|
2108
|
+
var zero = '0ms';
|
2109
|
+
|
2110
|
+
// Save current duration and delay.
|
2111
|
+
var data = elements.map(function (element) {
|
2112
|
+
var style = element.style;
|
2113
|
+
var duration = style.transitionDuration;
|
2114
|
+
var delay = style.transitionDelay;
|
2115
|
+
|
2116
|
+
// Set the duration to zero so it happens immediately
|
2117
|
+
style.transitionDuration = zero;
|
2118
|
+
style.transitionDelay = zero;
|
2119
|
+
|
2120
|
+
return {
|
2121
|
+
duration: duration,
|
2122
|
+
delay: delay
|
2123
|
+
};
|
2124
|
+
});
|
2125
|
+
|
2126
|
+
callback();
|
2127
|
+
|
2128
|
+
// Cause forced synchronous layout.
|
2129
|
+
elements[0].offsetWidth; // eslint-disable-line no-unused-expressions
|
2130
|
+
|
2131
|
+
// Put the duration back
|
2132
|
+
elements.forEach(function (element, i) {
|
2133
|
+
element.style.transitionDuration = data[i].duration;
|
2134
|
+
element.style.transitionDelay = data[i].delay;
|
2135
|
+
});
|
2136
|
+
}
|
2137
|
+
}]);
|
2138
|
+
return Shuffle;
|
2139
|
+
}(index);
|
2140
|
+
|
2141
|
+
Shuffle.ShuffleItem = ShuffleItem;
|
2142
|
+
|
2143
|
+
Shuffle.ALL_ITEMS = 'all';
|
2144
|
+
Shuffle.FILTER_ATTRIBUTE_KEY = 'groups';
|
2145
|
+
|
2146
|
+
/** @enum {string} */
|
2147
|
+
Shuffle.EventType = {
|
2148
|
+
LAYOUT: 'shuffle:layout',
|
2149
|
+
REMOVED: 'shuffle:removed'
|
2150
|
+
};
|
2151
|
+
|
2152
|
+
/** @enum {string} */
|
2153
|
+
Shuffle.Classes = Classes;
|
2154
|
+
|
2155
|
+
/** @enum {string} */
|
2156
|
+
Shuffle.FilterMode = {
|
2157
|
+
ANY: 'any',
|
2158
|
+
ALL: 'all'
|
2159
|
+
};
|
2160
|
+
|
2161
|
+
// Overrideable options
|
2162
|
+
Shuffle.options = {
|
2163
|
+
// Initial filter group.
|
2164
|
+
group: Shuffle.ALL_ITEMS,
|
2165
|
+
|
2166
|
+
// Transition/animation speed (milliseconds).
|
2167
|
+
speed: 250,
|
2168
|
+
|
2169
|
+
// CSS easing function to use.
|
2170
|
+
easing: 'cubic-bezier(0.4, 0.0, 0.2, 1)',
|
2171
|
+
|
2172
|
+
// e.g. '.picture-item'.
|
2173
|
+
itemSelector: '*',
|
2174
|
+
|
2175
|
+
// Element or selector string. Use an element to determine the size of columns
|
2176
|
+
// and gutters.
|
2177
|
+
sizer: null,
|
2178
|
+
|
2179
|
+
// A static number or function that tells the plugin how wide the gutters
|
2180
|
+
// between columns are (in pixels).
|
2181
|
+
gutterWidth: 0,
|
2182
|
+
|
2183
|
+
// A static number or function that returns a number which tells the plugin
|
2184
|
+
// how wide the columns are (in pixels).
|
2185
|
+
columnWidth: 0,
|
2186
|
+
|
2187
|
+
// If your group is not json, and is comma delimeted, you could set delimeter
|
2188
|
+
// to ','.
|
2189
|
+
delimeter: null,
|
2190
|
+
|
2191
|
+
// Useful for percentage based heights when they might not always be exactly
|
2192
|
+
// the same (in pixels).
|
2193
|
+
buffer: 0,
|
2194
|
+
|
2195
|
+
// Reading the width of elements isn't precise enough and can cause columns to
|
2196
|
+
// jump between values.
|
2197
|
+
columnThreshold: 0.01,
|
2198
|
+
|
2199
|
+
// Shuffle can be isInitialized with a sort object. It is the same object
|
2200
|
+
// given to the sort method.
|
2201
|
+
initialSort: null,
|
2202
|
+
|
2203
|
+
// By default, shuffle will throttle resize events. This can be changed or
|
2204
|
+
// removed.
|
2205
|
+
throttle: index$2,
|
2206
|
+
|
2207
|
+
// How often shuffle can be called on resize (in milliseconds).
|
2208
|
+
throttleTime: 300,
|
2209
|
+
|
2210
|
+
// Transition delay offset for each item in milliseconds.
|
2211
|
+
staggerAmount: 15,
|
2212
|
+
|
2213
|
+
// Maximum stagger delay in milliseconds.
|
2214
|
+
staggerAmountMax: 150,
|
2215
|
+
|
2216
|
+
// Whether to use transforms or absolute positioning.
|
2217
|
+
useTransforms: true,
|
2218
|
+
|
2219
|
+
// Affects using an array with filter. e.g. `filter(['one', 'two'])`. With "any",
|
2220
|
+
// the element passes the test if any of its groups are in the array. With "all",
|
2221
|
+
// the element only passes if all groups are in the array.
|
2222
|
+
filterMode: Shuffle.FilterMode.ANY,
|
2223
|
+
|
2224
|
+
// Attempt to center grid items in each row.
|
2225
|
+
isCentered: false,
|
2226
|
+
|
2227
|
+
// Whether to round pixel values used in translate(x, y). This usually avoids
|
2228
|
+
// blurriness.
|
2229
|
+
roundTransforms: true
|
2230
|
+
};
|
2231
|
+
|
2232
|
+
Shuffle.Point = Point;
|
2233
|
+
Shuffle.Rect = Rect;
|
2234
|
+
|
2235
|
+
// Expose for testing. Hack at your own risk.
|
2236
|
+
Shuffle.__sorter = sorter;
|
2237
|
+
Shuffle.__getColumnSpan = getColumnSpan;
|
2238
|
+
Shuffle.__getAvailablePositions = getAvailablePositions;
|
2239
|
+
Shuffle.__getShortColumn = getShortColumn;
|
2240
|
+
Shuffle.__getCenteredPositions = getCenteredPositions;
|
2241
|
+
|
2242
|
+
return Shuffle;
|
2243
|
+
|
2244
|
+
})));
|
2245
|
+
//# sourceMappingURL=shuffle.js.map
|