shotstack 0.1.7 → 0.1.10

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Files changed (47) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +1099 -11
  3. data/lib/shotstack/api/edit_api.rb +227 -0
  4. data/lib/shotstack/api/serve_api.rb +224 -0
  5. data/lib/shotstack/api_client.rb +4 -4
  6. data/lib/shotstack/api_error.rb +2 -2
  7. data/lib/shotstack/configuration.rb +24 -7
  8. data/lib/shotstack/models/asset_render_response.rb +222 -0
  9. data/lib/shotstack/models/asset_response.rb +219 -0
  10. data/lib/shotstack/models/asset_response_attributes.rb +334 -0
  11. data/lib/shotstack/models/asset_response_data.rb +229 -0
  12. data/lib/shotstack/models/audio_asset.rb +2 -2
  13. data/lib/shotstack/models/clip.rb +16 -7
  14. data/lib/shotstack/models/crop.rb +2 -2
  15. data/lib/shotstack/models/destinations.rb +17 -0
  16. data/lib/shotstack/models/edit.rb +17 -5
  17. data/lib/shotstack/models/flip_transformation.rb +234 -0
  18. data/lib/shotstack/models/font.rb +2 -2
  19. data/lib/shotstack/models/html_asset.rb +2 -2
  20. data/lib/shotstack/models/image_asset.rb +3 -3
  21. data/lib/shotstack/models/luma_asset.rb +5 -5
  22. data/lib/shotstack/models/merge_field.rb +236 -0
  23. data/lib/shotstack/models/offset.rb +2 -2
  24. data/lib/shotstack/models/output.rb +74 -22
  25. data/lib/shotstack/models/poster.rb +2 -2
  26. data/lib/shotstack/models/probe_response.rb +255 -0
  27. data/lib/shotstack/models/queued_response.rb +3 -2
  28. data/lib/shotstack/models/queued_response_data.rb +3 -2
  29. data/lib/shotstack/models/range.rb +4 -4
  30. data/lib/shotstack/models/render_response.rb +3 -2
  31. data/lib/shotstack/models/render_response_data.rb +7 -6
  32. data/lib/shotstack/models/rotate_transformation.rb +222 -0
  33. data/lib/shotstack/models/shotstack_destination.rb +240 -0
  34. data/lib/shotstack/models/size.rb +278 -0
  35. data/lib/shotstack/models/skew_transformation.rb +234 -0
  36. data/lib/shotstack/models/soundtrack.rb +2 -2
  37. data/lib/shotstack/models/thumbnail.rb +3 -3
  38. data/lib/shotstack/models/timeline.rb +3 -3
  39. data/lib/shotstack/models/title_asset.rb +2 -2
  40. data/lib/shotstack/models/track.rb +2 -2
  41. data/lib/shotstack/models/transformation.rb +237 -0
  42. data/lib/shotstack/models/transition.rb +8 -8
  43. data/lib/shotstack/models/video_asset.rb +2 -2
  44. data/lib/shotstack/version.rb +3 -3
  45. data/lib/shotstack.rb +16 -2
  46. data/shotstack.gemspec +3 -3
  47. metadata +32 -15
@@ -1,12 +1,12 @@
1
1
  =begin
2
2
  #Shotstack
3
3
 
4
- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
5
5
 
6
6
  The version of the OpenAPI document: v1
7
7
 
8
8
  Generated by: https://openapi-generator.tech
9
- OpenAPI Generator version: 5.0.0
9
+ OpenAPI Generator version: 5.4.0
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11
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  =end
12
12
 
@@ -16,27 +16,38 @@ require 'time'
16
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  module Shotstack
17
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  # The output format, render range and type of media to generate.
18
18
  class Output
19
- # The output format and type of media file to generate. <ul> <li>`mp4` - mp4 video file</li> <li>`gif` - animated gif</li> <li>`mp3` - mp3 audio file (no video)</li> </ul>
19
+ # The output format and type of media file to generate. <ul> <li>`mp4` - mp4 video file</li> <li>`gif` - animated gif</li> <li>`jpg` - jpg image file</li> <li>`png` - png image file</li> <li>`bmp` - bmp image file</li> <li>`mp3` - mp3 audio file (audio only)</li> </ul>
20
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  attr_accessor :format
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21
 
22
- # The output resolution of the video. <ul> <li>`preview` - 512px x 288px @ 15fps</li> <li>`mobile` - 640px x 360px @ 25fps</li> <li>`sd` - 1024px x 576px @ 25fps</li> <li>`hd` - 1280px x 720px @ 25fps</li> <li>`1080` - 1920px x 1080px @ 25fps</li> </ul>
22
+ # The output resolution of the video or image. <ul> <li>`preview` - 512px x 288px @ 15fps</li> <li>`mobile` - 640px x 360px @ 25fps</li> <li>`sd` - 1024px x 576px @ 25fps</li> <li>`hd` - 1280px x 720px @ 25fps</li> <li>`1080` - 1920px x 1080px @ 25fps</li> </ul>
23
23
  attr_accessor :resolution
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24
 
25
- # The aspect ratio (shape) of the video. Useful for social media video. Options are: <ul> <li>`16:9` - regular landscape/horizontal aspect ratio (default)</li> <li>`9:16` - vertical/portrait aspect ratio</li> <li>`1:1` - square aspect ratio</li> <li>`4:5` - short vertical/portrait aspect ratio</li> </ul>
25
+ # The aspect ratio (shape) of the video or image. Useful for social media output formats. Options are: <ul> <li>`16:9` - regular landscape/horizontal aspect ratio (default)</li> <li>`9:16` - vertical/portrait aspect ratio</li> <li>`1:1` - square aspect ratio</li> <li>`4:5` - short vertical/portrait aspect ratio</li> <li>`4:3` - legacy TV aspect ratio</li> </ul>
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  attr_accessor :aspect_ratio
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27
 
28
- # Override the default frames per second. Useful for when the source footage is recorded at 30fps, i.e. on mobile devices. Lower frame rates can be used to add cinematic quality (24fps) or to create smaller file size/faster render times or animated gifs (12 or 15fps). Default is 25fps. <ul> <li>`12` - 12fps</li> <li>`15` - 15fps</li> <li>`24` - 24fps</li> <li>`25` - 25fps</li> <li>`30` - 30fps</li> </ul>
28
+ attr_accessor :size
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+
30
+ # Override the default frames per second. Useful for when the source footage is recorded at 30fps, i.e. on mobile devices. Lower frame rates can be used to add cinematic quality (24fps) or to create smaller file size/faster render times or animated gifs (12 or 15fps). Default is 25fps. <ul> <li>`12` - 12fps</li> <li>`15` - 15fps</li> <li>`24` - 24fps</li> <li>`23.976` - 23.976fps</li> <li>`25` - 25fps</li> <li>`29.97` - 29.97fps</li> <li>`30` - 30fps</li> </ul>
29
31
  attr_accessor :fps
30
32
 
31
- # Override the resolution and scale the video to render at a different size. When using scaleTo the video should be edited at the resolution dimensions, i.e. use font sizes that look best at HD, then use scaleTo to output the video at SD and the text will be scaled to the correct size. This is useful if you want to create multiple video sizes. <ul> <li>`preview` - 512px x 288px @ 15fps</li> <li>`mobile` - 640px x 360px @ 25fps</li> <li>`sd` - 1024px x 576px @25fps</li> <li>`hd` - 1280px x 720px @25fps</li> <li>`1080` - 1920px x 1080px @25fps</li> </ul>
33
+ # Override the resolution and scale the video or image to render at a different size. When using scaleTo the asset should be edited at the resolution dimensions, i.e. use font sizes that look best at HD, then use scaleTo to output the file at SD and the text will be scaled to the correct size. This is useful if you want to create multiple asset sizes. <ul> <li>`preview` - 512px x 288px @ 15fps</li> <li>`mobile` - 640px x 360px @ 25fps</li> <li>`sd` - 1024px x 576px @25fps</li> <li>`hd` - 1280px x 720px @25fps</li> <li>`1080` - 1920px x 1080px @25fps</li> </ul>
32
34
  attr_accessor :scale_to
33
35
 
36
+ # Adjust the output quality of the video, image or audio. Adjusting quality affects render speed, download speeds and storage requirements due to file size. The default `medium` provides the most optimized choice for all three factors. <ul> <li>`low` - slightly reduced quality, smaller file size</li> <li>`medium` - optimized quality, render speeds and file size</li> <li>`high` - slightly increased quality, larger file size</li> </ul>
37
+ attr_accessor :quality
38
+
39
+ # Loop settings for gif files. Set to `true` to loop, `false` to play only once.
40
+ attr_accessor :repeat
41
+
34
42
  attr_accessor :range
35
43
 
36
44
  attr_accessor :poster
37
45
 
38
46
  attr_accessor :thumbnail
39
47
 
48
+ # A destination is a location where output files can be sent to for serving or hosting. By default all rendered assets are automatically sent to the Shotstack hosting destination. [DestinationShotstack](/#tocs_shotstackdestination) is currently the only option with plans to add more in the future such as S3, YouTube, Vimeo and Mux. If you do not require hosting you can opt-out using the `exclude` property.
49
+ attr_accessor :destinations
50
+
40
51
  class EnumAttributeValidator
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  attr_reader :datatype
42
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  attr_reader :allowable_values
@@ -65,11 +76,15 @@ module Shotstack
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  :'format' => :'format',
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  :'resolution' => :'resolution',
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  :'aspect_ratio' => :'aspectRatio',
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+ :'size' => :'size',
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  :'fps' => :'fps',
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  :'scale_to' => :'scaleTo',
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+ :'quality' => :'quality',
83
+ :'repeat' => :'repeat',
70
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  :'range' => :'range',
71
85
  :'poster' => :'poster',
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- :'thumbnail' => :'thumbnail'
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+ :'thumbnail' => :'thumbnail',
87
+ :'destinations' => :'destinations'
73
88
  }
74
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  end
75
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@@ -84,11 +99,15 @@ module Shotstack
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  :'format' => :'String',
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100
  :'resolution' => :'String',
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  :'aspect_ratio' => :'String',
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- :'fps' => :'Integer',
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+ :'size' => :'Size',
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+ :'fps' => :'Float',
88
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  :'scale_to' => :'String',
105
+ :'quality' => :'String',
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+ :'repeat' => :'Boolean',
89
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  :'range' => :'Range',
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108
  :'poster' => :'Poster',
91
- :'thumbnail' => :'Thumbnail'
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+ :'thumbnail' => :'Thumbnail',
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+ :'destinations' => :'Array<Destinations>'
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  }
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  end
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@@ -125,16 +144,32 @@ module Shotstack
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  self.aspect_ratio = attributes[:'aspect_ratio']
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  end
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147
+ if attributes.key?(:'size')
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+ self.size = attributes[:'size']
149
+ end
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+
128
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  if attributes.key?(:'fps')
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  self.fps = attributes[:'fps']
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  else
131
- self.fps = 25
154
+ self.fps = FPS::N25
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155
  end
133
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134
157
  if attributes.key?(:'scale_to')
135
158
  self.scale_to = attributes[:'scale_to']
136
159
  end
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160
 
161
+ if attributes.key?(:'quality')
162
+ self.quality = attributes[:'quality']
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+ else
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+ self.quality = 'medium'
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+ end
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+
167
+ if attributes.key?(:'repeat')
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+ self.repeat = attributes[:'repeat']
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+ else
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+ self.repeat = true
171
+ end
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+
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  if attributes.key?(:'range')
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  self.range = attributes[:'range']
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  end
@@ -146,6 +181,12 @@ module Shotstack
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  if attributes.key?(:'thumbnail')
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  self.thumbnail = attributes[:'thumbnail']
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  end
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+
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+ if attributes.key?(:'destinations')
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+ if (value = attributes[:'destinations']).is_a?(Array)
187
+ self.destinations = value
188
+ end
189
+ end
149
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  end
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191
 
151
192
  # Show invalid properties with the reasons. Usually used together with valid?
@@ -156,10 +197,6 @@ module Shotstack
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197
  invalid_properties.push('invalid value for "format", format cannot be nil.')
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198
  end
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199
 
159
- if @resolution.nil?
160
- invalid_properties.push('invalid value for "resolution", resolution cannot be nil.')
161
- end
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-
163
200
  invalid_properties
164
201
  end
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202
 
@@ -169,15 +206,16 @@ module Shotstack
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206
  return false if @format.nil?
170
207
  format_validator = EnumAttributeValidator.new('String', ["mp4", "gif", "mp3", "jpg", "png", "bmp"])
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208
  return false unless format_validator.valid?(@format)
172
- return false if @resolution.nil?
173
209
  resolution_validator = EnumAttributeValidator.new('String', ["preview", "mobile", "sd", "hd", "1080"])
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210
  return false unless resolution_validator.valid?(@resolution)
175
- aspect_ratio_validator = EnumAttributeValidator.new('String', ["16:9", "9:16", "1:1", "4:5"])
211
+ aspect_ratio_validator = EnumAttributeValidator.new('String', ["16:9", "9:16", "1:1", "4:5", "4:3"])
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212
  return false unless aspect_ratio_validator.valid?(@aspect_ratio)
177
- fps_validator = EnumAttributeValidator.new('Integer', [12, 15, 24, 25, 30])
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+ fps_validator = EnumAttributeValidator.new('Float', [12, 15, 23.976, 24, 25, 29.97, 30])
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214
  return false unless fps_validator.valid?(@fps)
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215
  scale_to_validator = EnumAttributeValidator.new('String', ["preview", "mobile", "sd", "hd", "1080"])
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  return false unless scale_to_validator.valid?(@scale_to)
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+ quality_validator = EnumAttributeValidator.new('String', ["low", "medium", "high"])
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+ return false unless quality_validator.valid?(@quality)
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  true
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  end
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@@ -204,7 +242,7 @@ module Shotstack
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  # Custom attribute writer method checking allowed values (enum).
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  # @param [Object] aspect_ratio Object to be assigned
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  def aspect_ratio=(aspect_ratio)
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- validator = EnumAttributeValidator.new('String', ["16:9", "9:16", "1:1", "4:5"])
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+ validator = EnumAttributeValidator.new('String', ["16:9", "9:16", "1:1", "4:5", "4:3"])
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246
  unless validator.valid?(aspect_ratio)
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  fail ArgumentError, "invalid value for \"aspect_ratio\", must be one of #{validator.allowable_values}."
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248
  end
@@ -214,7 +252,7 @@ module Shotstack
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  # Custom attribute writer method checking allowed values (enum).
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  # @param [Object] fps Object to be assigned
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  def fps=(fps)
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- validator = EnumAttributeValidator.new('Integer', [12, 15, 24, 25, 30])
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+ validator = EnumAttributeValidator.new('Float', [12, 15, 23.976, 24, 25, 29.97, 30])
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  unless validator.valid?(fps)
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  fail ArgumentError, "invalid value for \"fps\", must be one of #{validator.allowable_values}."
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  end
@@ -231,6 +269,16 @@ module Shotstack
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  @scale_to = scale_to
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  end
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+ # Custom attribute writer method checking allowed values (enum).
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+ # @param [Object] quality Object to be assigned
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+ def quality=(quality)
275
+ validator = EnumAttributeValidator.new('String', ["low", "medium", "high"])
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+ unless validator.valid?(quality)
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+ fail ArgumentError, "invalid value for \"quality\", must be one of #{validator.allowable_values}."
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+ end
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+ @quality = quality
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+ end
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+
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  # Checks equality by comparing each attribute.
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  # @param [Object] Object to be compared
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  def ==(o)
@@ -239,11 +287,15 @@ module Shotstack
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  format == o.format &&
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  resolution == o.resolution &&
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  aspect_ratio == o.aspect_ratio &&
290
+ size == o.size &&
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  fps == o.fps &&
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  scale_to == o.scale_to &&
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+ quality == o.quality &&
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+ repeat == o.repeat &&
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  range == o.range &&
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  poster == o.poster &&
246
- thumbnail == o.thumbnail
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+ thumbnail == o.thumbnail &&
298
+ destinations == o.destinations
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299
  end
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  # @see the `==` method
@@ -255,7 +307,7 @@ module Shotstack
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  # Calculates hash code according to all attributes.
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  # @return [Integer] Hash code
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  def hash
258
- [format, resolution, aspect_ratio, fps, scale_to, range, poster, thumbnail].hash
310
+ [format, resolution, aspect_ratio, size, fps, scale_to, quality, repeat, range, poster, thumbnail, destinations].hash
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  end
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  # Builds the object from hash
@@ -1,12 +1,12 @@
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  =begin
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  #Shotstack
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3
 
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- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
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+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
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  The version of the OpenAPI document: v1
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  Generated by: https://openapi-generator.tech
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- OpenAPI Generator version: 5.0.0
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+ OpenAPI Generator version: 5.4.0
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  =end
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@@ -0,0 +1,255 @@
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+ =begin
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+ #Shotstack
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+
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
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+
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+ The version of the OpenAPI document: v1
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+
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+ Generated by: https://openapi-generator.tech
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+ OpenAPI Generator version: 5.4.0
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+
11
+ =end
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+
13
+ require 'date'
14
+ require 'time'
15
+
16
+ module Shotstack
17
+ # The response received after a [probe request](#inspect-media) is submitted. The probe requests returns data from FFprobe formatted as JSON.
18
+ class ProbeResponse
19
+ # `true` if media successfully read, else `false`.
20
+ attr_accessor :success
21
+
22
+ # `Created`, `Bad Request` or an error message.
23
+ attr_accessor :message
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+
25
+ # The response from FFprobe in JSON format
26
+ attr_accessor :response
27
+
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+ # Attribute mapping from ruby-style variable name to JSON key.
29
+ def self.attribute_map
30
+ {
31
+ :'success' => :'success',
32
+ :'message' => :'message',
33
+ :'response' => :'response'
34
+ }
35
+ end
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+
37
+ # Returns all the JSON keys this model knows about
38
+ def self.acceptable_attributes
39
+ attribute_map.values
40
+ end
41
+
42
+ # Attribute type mapping.
43
+ def self.openapi_types
44
+ {
45
+ :'success' => :'Boolean',
46
+ :'message' => :'String',
47
+ :'response' => :'Object'
48
+ }
49
+ end
50
+
51
+ # List of attributes with nullable: true
52
+ def self.openapi_nullable
53
+ Set.new([
54
+ ])
55
+ end
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+
57
+ # Initializes the object
58
+ # @param [Hash] attributes Model attributes in the form of hash
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+ def initialize(attributes = {})
60
+ if (!attributes.is_a?(Hash))
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+ fail ArgumentError, "The input argument (attributes) must be a hash in `Shotstack::ProbeResponse` initialize method"
62
+ end
63
+
64
+ # check to see if the attribute exists and convert string to symbol for hash key
65
+ attributes = attributes.each_with_object({}) { |(k, v), h|
66
+ if (!self.class.attribute_map.key?(k.to_sym))
67
+ fail ArgumentError, "`#{k}` is not a valid attribute in `Shotstack::ProbeResponse`. Please check the name to make sure it's valid. List of attributes: " + self.class.attribute_map.keys.inspect
68
+ end
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+ h[k.to_sym] = v
70
+ }
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+
72
+ if attributes.key?(:'success')
73
+ self.success = attributes[:'success']
74
+ end
75
+
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+ if attributes.key?(:'message')
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+ self.message = attributes[:'message']
78
+ end
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+
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+ if attributes.key?(:'response')
81
+ self.response = attributes[:'response']
82
+ end
83
+ end
84
+
85
+ # Show invalid properties with the reasons. Usually used together with valid?
86
+ # @return Array for valid properties with the reasons
87
+ def list_invalid_properties
88
+ invalid_properties = Array.new
89
+ if @success.nil?
90
+ invalid_properties.push('invalid value for "success", success cannot be nil.')
91
+ end
92
+
93
+ if @message.nil?
94
+ invalid_properties.push('invalid value for "message", message cannot be nil.')
95
+ end
96
+
97
+ if @response.nil?
98
+ invalid_properties.push('invalid value for "response", response cannot be nil.')
99
+ end
100
+
101
+ invalid_properties
102
+ end
103
+
104
+ # Check to see if the all the properties in the model are valid
105
+ # @return true if the model is valid
106
+ def valid?
107
+ return false if @success.nil?
108
+ return false if @message.nil?
109
+ return false if @response.nil?
110
+ true
111
+ end
112
+
113
+ # Checks equality by comparing each attribute.
114
+ # @param [Object] Object to be compared
115
+ def ==(o)
116
+ return true if self.equal?(o)
117
+ self.class == o.class &&
118
+ success == o.success &&
119
+ message == o.message &&
120
+ response == o.response
121
+ end
122
+
123
+ # @see the `==` method
124
+ # @param [Object] Object to be compared
125
+ def eql?(o)
126
+ self == o
127
+ end
128
+
129
+ # Calculates hash code according to all attributes.
130
+ # @return [Integer] Hash code
131
+ def hash
132
+ [success, message, response].hash
133
+ end
134
+
135
+ # Builds the object from hash
136
+ # @param [Hash] attributes Model attributes in the form of hash
137
+ # @return [Object] Returns the model itself
138
+ def self.build_from_hash(attributes)
139
+ new.build_from_hash(attributes)
140
+ end
141
+
142
+ # Builds the object from hash
143
+ # @param [Hash] attributes Model attributes in the form of hash
144
+ # @return [Object] Returns the model itself
145
+ def build_from_hash(attributes)
146
+ return nil unless attributes.is_a?(Hash)
147
+ self.class.openapi_types.each_pair do |key, type|
148
+ if attributes[self.class.attribute_map[key]].nil? && self.class.openapi_nullable.include?(key)
149
+ self.send("#{key}=", nil)
150
+ elsif type =~ /\AArray<(.*)>/i
151
+ # check to ensure the input is an array given that the attribute
152
+ # is documented as an array but the input is not
153
+ if attributes[self.class.attribute_map[key]].is_a?(Array)
154
+ self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) })
155
+ end
156
+ elsif !attributes[self.class.attribute_map[key]].nil?
157
+ self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]]))
158
+ end
159
+ end
160
+
161
+ self
162
+ end
163
+
164
+ # Deserializes the data based on type
165
+ # @param string type Data type
166
+ # @param string value Value to be deserialized
167
+ # @return [Object] Deserialized data
168
+ def _deserialize(type, value)
169
+ case type.to_sym
170
+ when :Time
171
+ Time.parse(value)
172
+ when :Date
173
+ Date.parse(value)
174
+ when :String
175
+ value.to_s
176
+ when :Integer
177
+ value.to_i
178
+ when :Float
179
+ value.to_f
180
+ when :Boolean
181
+ if value.to_s =~ /\A(true|t|yes|y|1)\z/i
182
+ true
183
+ else
184
+ false
185
+ end
186
+ when :Object
187
+ # generic object (usually a Hash), return directly
188
+ value
189
+ when /\AArray<(?<inner_type>.+)>\z/
190
+ inner_type = Regexp.last_match[:inner_type]
191
+ value.map { |v| _deserialize(inner_type, v) }
192
+ when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/
193
+ k_type = Regexp.last_match[:k_type]
194
+ v_type = Regexp.last_match[:v_type]
195
+ {}.tap do |hash|
196
+ value.each do |k, v|
197
+ hash[_deserialize(k_type, k)] = _deserialize(v_type, v)
198
+ end
199
+ end
200
+ else # model
201
+ # models (e.g. Pet) or oneOf
202
+ klass = Shotstack.const_get(type)
203
+ klass.respond_to?(:openapi_one_of) ? klass.build(value) : klass.build_from_hash(value)
204
+ end
205
+ end
206
+
207
+ # Returns the string representation of the object
208
+ # @return [String] String presentation of the object
209
+ def to_s
210
+ to_hash.to_s
211
+ end
212
+
213
+ # to_body is an alias to to_hash (backward compatibility)
214
+ # @return [Hash] Returns the object in the form of hash
215
+ def to_body
216
+ to_hash
217
+ end
218
+
219
+ # Returns the object in the form of hash
220
+ # @return [Hash] Returns the object in the form of hash
221
+ def to_hash
222
+ hash = {}
223
+ self.class.attribute_map.each_pair do |attr, param|
224
+ value = self.send(attr)
225
+ if value.nil?
226
+ is_nullable = self.class.openapi_nullable.include?(attr)
227
+ next if !is_nullable || (is_nullable && !instance_variable_defined?(:"@#{attr}"))
228
+ end
229
+
230
+ hash[param] = _to_hash(value)
231
+ end
232
+ hash
233
+ end
234
+
235
+ # Outputs non-array value in the form of hash
236
+ # For object, use to_hash. Otherwise, just return the value
237
+ # @param [Object] value Any valid value
238
+ # @return [Hash] Returns the value in the form of hash
239
+ def _to_hash(value)
240
+ if value.is_a?(Array)
241
+ value.compact.map { |v| _to_hash(v) }
242
+ elsif value.is_a?(Hash)
243
+ {}.tap do |hash|
244
+ value.each { |k, v| hash[k] = _to_hash(v) }
245
+ end
246
+ elsif value.respond_to? :to_hash
247
+ value.to_hash
248
+ else
249
+ value
250
+ end
251
+ end
252
+
253
+ end
254
+
255
+ end
@@ -1,12 +1,12 @@
1
1
  =begin
2
2
  #Shotstack
3
3
 
4
- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
5
5
 
6
6
  The version of the OpenAPI document: v1
7
7
 
8
8
  Generated by: https://openapi-generator.tech
9
- OpenAPI Generator version: 5.0.0
9
+ OpenAPI Generator version: 5.4.0
10
10
 
11
11
  =end
12
12
 
@@ -14,6 +14,7 @@ require 'date'
14
14
  require 'time'
15
15
 
16
16
  module Shotstack
17
+ # The response received after a [render request](#render-asset) is submitted. The render task is queued for rendering and a unique render id is returned.
17
18
  class QueuedResponse
18
19
  # `true` if successfully queued, else `false`.
19
20
  attr_accessor :success
@@ -1,12 +1,12 @@
1
1
  =begin
2
2
  #Shotstack
3
3
 
4
- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
5
5
 
6
6
  The version of the OpenAPI document: v1
7
7
 
8
8
  Generated by: https://openapi-generator.tech
9
- OpenAPI Generator version: 5.0.0
9
+ OpenAPI Generator version: 5.4.0
10
10
 
11
11
  =end
12
12
 
@@ -14,6 +14,7 @@ require 'date'
14
14
  require 'time'
15
15
 
16
16
  module Shotstack
17
+ # The response data returned with the [QueuedResponse](#tocs_queuedresponse).
17
18
  class QueuedResponseData
18
19
  # Success response message or error details.
19
20
  attr_accessor :message
@@ -1,12 +1,12 @@
1
1
  =begin
2
2
  #Shotstack
3
3
 
4
- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
5
5
 
6
6
  The version of the OpenAPI document: v1
7
7
 
8
8
  Generated by: https://openapi-generator.tech
9
- OpenAPI Generator version: 5.0.0
9
+ OpenAPI Generator version: 5.4.0
10
10
 
11
11
  =end
12
12
 
@@ -14,12 +14,12 @@ require 'date'
14
14
  require 'time'
15
15
 
16
16
  module Shotstack
17
- # Specify a time range to render, i.e. to render only a portion of a video or audio file. Omit this setting to export the entire video.
17
+ # Specify a time range to render, i.e. to render only a portion of a video or audio file. Omit this setting to export the entire video. Range can also be used to render a frame at a specific time point - setting a range and output format as `jpg` will output a single frame image at the range `start` point.
18
18
  class Range
19
19
  # The point on the timeline, in seconds, to start the render from - i.e. start at second 3.
20
20
  attr_accessor :start
21
21
 
22
- # The length of the portion of the video to render - i.e. render 6 seconds of the video.
22
+ # The length of the portion of the video or audio to render - i.e. render 6 seconds of the video.
23
23
  attr_accessor :length
24
24
 
25
25
  # Attribute mapping from ruby-style variable name to JSON key.
@@ -1,12 +1,12 @@
1
1
  =begin
2
2
  #Shotstack
3
3
 
4
- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
5
5
 
6
6
  The version of the OpenAPI document: v1
7
7
 
8
8
  Generated by: https://openapi-generator.tech
9
- OpenAPI Generator version: 5.0.0
9
+ OpenAPI Generator version: 5.4.0
10
10
 
11
11
  =end
12
12
 
@@ -14,6 +14,7 @@ require 'date'
14
14
  require 'time'
15
15
 
16
16
  module Shotstack
17
+ # The response received after a [render status request](#get-render-status) is submitted. The response includes details about status of a render and the output URL.
17
18
  class RenderResponse
18
19
  # `true` if status available, else `false`.
19
20
  attr_accessor :success
@@ -1,12 +1,12 @@
1
1
  =begin
2
2
  #Shotstack
3
3
 
4
- #The Shotstack API is a video editing service that allows for the automated creation of videos using JSON. You can configure an edit and POST it to the Shotstack API which will render your video and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation.
4
+ #Shotstack is a video, image and audio editing service that allows for the automated generation of videos, images and audio using JSON and a RESTful API. You arrange and configure an edit and POST it to the API which will render your media and provide a file location when complete. For more details visit [shotstack.io](https://shotstack.io) or checkout our [getting started](https://shotstack.gitbook.io/docs/guides/getting-started) documentation. There are two main API's, one for editing and generating assets (Edit API) and one for managing hosted assets (Serve API). The Edit API base URL is: <b>https://api.shotstack.io/{version}</b> The Serve API base URL is: <b>https://api.shotstack.io/serve/{version}</b>
5
5
 
6
6
  The version of the OpenAPI document: v1
7
7
 
8
8
  Generated by: https://openapi-generator.tech
9
- OpenAPI Generator version: 5.0.0
9
+ OpenAPI Generator version: 5.4.0
10
10
 
11
11
  =end
12
12
 
@@ -14,6 +14,7 @@ require 'date'
14
14
  require 'time'
15
15
 
16
16
  module Shotstack
17
+ # The response data returned with the [RenderResponse](#tocs_renderresponse) including status and URL.
17
18
  class RenderResponseData
18
19
  # The id of the render task in UUID format.
19
20
  attr_accessor :id
@@ -24,19 +25,19 @@ module Shotstack
24
25
  # The customer subscription plan.
25
26
  attr_accessor :plan
26
27
 
27
- # The status of the render task. <ul> <li>`queued` - render is queued waiting to be rendered</li> <li>`fetching` - assets are being fetched</li> <li>`rendering` - the video is being rendered</li> <li>`saving` - the final video is being saved to storage</li> <li>`done` - the video is ready to be downloaded</li> <li>`failed` - there was an error rendering the video</li> </ul>
28
+ # The status of the render task. <ul> <li>`queued` - render is queued waiting to be rendered</li> <li>`fetching` - assets are being fetched</li> <li>`rendering` - the asset is being rendered</li> <li>`saving` - the final asset is being saved to storage</li> <li>`done` - the asset is ready to be downloaded</li> <li>`failed` - there was an error rendering the asset</li> </ul>
28
29
  attr_accessor :status
29
30
 
30
31
  # An error message, only displayed if an error occurred.
31
32
  attr_accessor :error
32
33
 
33
- # The output video length in seconds.
34
+ # The output video or audio length in seconds.
34
35
  attr_accessor :duration
35
36
 
36
- # The time taken to render the video in milliseconds.
37
+ # The time taken to render the asset in milliseconds.
37
38
  attr_accessor :render_time
38
39
 
39
- # The URL of the final video. This will only be available if status is done.
40
+ # The URL of the final asset. This will only be available if status is done. This is a temporary URL and will be deleted after 24 hours. By default all assets are copied to the Shotstack hosting and CDN destination.
40
41
  attr_accessor :url
41
42
 
42
43
  # The URL of the poster image if requested. This will only be available if status is done.