shirokuro 0.0.1
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- checksums.yaml +7 -0
- data/.gitignore +23 -0
- data/.rspec +0 -0
- data/Gemfile +4 -0
- data/Guardfile +21 -0
- data/LICENSE.txt +22 -0
- data/README.md +21 -0
- data/Rakefile +8 -0
- data/examples/audio/main.rb +40 -0
- data/examples/audio/run.sh +2 -0
- data/examples/layers_and_sorting/main.rb +62 -0
- data/examples/layers_and_sorting/run.sh +2 -0
- data/examples/physx/main.rb +114 -0
- data/examples/physx/run.sh +2 -0
- data/examples/shared/content/audio/boing.ogg +0 -0
- data/examples/shared/content/audio/song_1.ogg +0 -0
- data/examples/shared/content/gfx/character_sprite.png +0 -0
- data/examples/shared/content/gfx/tileset.png +0 -0
- data/examples/shared/content/maps/stage2.json +299 -0
- data/examples/sprite/main.rb +43 -0
- data/examples/sprite/run.sh +2 -0
- data/examples/sprite_animation/main.rb +45 -0
- data/examples/sprite_animation/run.sh +2 -0
- data/examples/tmx_map/main.rb +70 -0
- data/examples/tmx_map/run.sh +2 -0
- data/lib/shirokuro.rb +42 -0
- data/lib/shirokuro/audio/audio_manager.rb +80 -0
- data/lib/shirokuro/content/content_manager.rb +58 -0
- data/lib/shirokuro/ecs/component.rb +37 -0
- data/lib/shirokuro/ecs/game_object.rb +58 -0
- data/lib/shirokuro/ecs/game_object_manager.rb +51 -0
- data/lib/shirokuro/ecs/id_generator.rb +10 -0
- data/lib/shirokuro/math/matrix.rb +72 -0
- data/lib/shirokuro/math/transform.rb +16 -0
- data/lib/shirokuro/math/vec2.rb +38 -0
- data/lib/shirokuro/physics/physics.rb +22 -0
- data/lib/shirokuro/standard_components/animations/animation.rb +30 -0
- data/lib/shirokuro/standard_components/animations/animation_component.rb +28 -0
- data/lib/shirokuro/standard_components/cameras/camera.rb +59 -0
- data/lib/shirokuro/standard_components/maps/map_component.rb +10 -0
- data/lib/shirokuro/standard_components/physics/box_collider.rb +40 -0
- data/lib/shirokuro/standard_components/physics/circle_collider.rb +29 -0
- data/lib/shirokuro/standard_components/physics/polygon_collider.rb +35 -0
- data/lib/shirokuro/standard_components/physics/rigid_body.rb +57 -0
- data/lib/shirokuro/standard_components/rendering/animation_sprite_renderer.rb +26 -0
- data/lib/shirokuro/standard_components/rendering/map_renderer.rb +36 -0
- data/lib/shirokuro/standard_components/rendering/shape_renderer.rb +95 -0
- data/lib/shirokuro/standard_components/rendering/sprite_renderer.rb +21 -0
- data/lib/shirokuro/standard_components/tmx/tmx_map.rb +20 -0
- data/lib/shirokuro/standard_components/tmx/tmx_map_layer.rb +38 -0
- data/lib/shirokuro/standard_components/tmx/tmx_map_layer_object.rb +17 -0
- data/lib/shirokuro/standard_components/transformation/rotation.rb +14 -0
- data/lib/shirokuro/version.rb +3 -0
- data/shirokuro.gemspec +30 -0
- data/spec/shirokuro/ecs/component_spec.rb +78 -0
- data/spec/shirokuro/ecs/game_object_manager_spec.rb +113 -0
- data/spec/shirokuro/ecs/game_object_spec.rb +110 -0
- data/spec/shirokuro/math/matrix_spec.rb +49 -0
- data/spec/shirokuro/math/transform_spec.rb +28 -0
- data/spec/shirokuro/math/vec2_spec.rb +49 -0
- data/spec/spec_helper.rb +12 -0
- metadata +223 -0
checksums.yaml
ADDED
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---
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SHA1:
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metadata.gz: 532cac01b7c823debab6b91ac81d494289578edd
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data.tar.gz: 3952eaea9d1dd48d8cb1fb4553ba7b6bde91b2fd
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SHA512:
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metadata.gz: 3d6a594fafb79c0fb351f52d888c72ad94fc0416cf36f146889fd4f731fd9227f3a0359898d7e6e09c9fed751452e1ae0d47802c913197498b83878a55292003
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data.tar.gz: 80ef90f53f0b969554a4e8c24c23dd515ecb7ed8d8e36fe9d23e20f482a40d153210a2accc1aec9e544d0cdc2b1adf9e116e7e8e5c86f50b781e55ae48e080b6
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data/.gitignore
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*.gem
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*.rbc
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.bundle
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.config
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.yardoc
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Gemfile.lock
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InstalledFiles
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_yardoc
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coverage
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doc/
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lib/bundler/man
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pkg
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rdoc
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spec/reports
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test/tmp
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test/version_tmp
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tmp
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*.bundle
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*.so
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*.o
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*.a
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mkmf.log
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.DS_Store
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data/.rspec
ADDED
File without changes
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data/Gemfile
ADDED
data/Guardfile
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guard :rspec, cmd: "bundle exec rspec" do
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require "guard/rspec/dsl"
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dsl = Guard::RSpec::Dsl.new(self)
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# RSpec files
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rspec = dsl.rspec
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watch(rspec.spec_helper) { rspec.spec_dir }
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watch(rspec.spec_support) { rspec.spec_dir }
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watch(rspec.spec_files)
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# lib reloads
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watch(%r{^lib/(.+)\.rb$}) { |m|
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puts "spec/#{m[1]}_spec.rb"
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"spec/#{m[1]}_spec.rb"
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}
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# Ruby files
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ruby = dsl.ruby
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dsl.watch_spec_files_for(ruby.lib_files)
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end
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data/LICENSE.txt
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Copyright (c) 2015 erikskogl
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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@@ -0,0 +1,21 @@
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# Shirokuro
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Gosu helper lib
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## Installation
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Add this line to your application's Gemfile:
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gem 'shirokuro'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install shirokuro
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## Usage
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A very personal gem, most likely you won't have any use for it
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data/Rakefile
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@@ -0,0 +1,40 @@
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require 'gosu'
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require_relative '../../lib/shirokuro'
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class Window < Gosu::Window
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def initialize width, height
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super(width, height, false)
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self.caption = "SK Audio Example"
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@audio = SK::AudioManager.new(self, "../shared/content/audio")
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@audio.register_song("song_1")
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@audio.register_sound("boing")
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@audio.load
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@audio.play_song "song_1"
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end
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def button_down(id)
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case id
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when Gosu::KbEscape
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self.close
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when Gosu::KbSpace
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@audio.play "boing"
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end
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end
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def update
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dt = 16.0 #fake it
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# cleans up audio
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@audio.update dt
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end
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def draw
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end
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end
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window = Window.new(512, 512)
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window.show
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require 'gosu'
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require_relative '../../lib/shirokuro'
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class Window < Gosu::Window
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def initialize width, height
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super(width, height, false)
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self.caption = "SK Layer and Order sorting Example"
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@content = SK::ContentManager.new(self, "../shared/content/", true)
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@manager = SK::GameObjectManager.new
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sprite1 = @manager.create("sprite")
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sprite1.transform.position = SK::Vec2.new(256, 256)
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sprite1.transform.scale = SK::Vec2.new(1, 1) * 2.0
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renderer1 = SK::SpriteRenderer.new(@content.load_tiles("gfx/character_sprite.png", 32, 32).first)
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renderer1.layer = 0
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renderer1.order_in_layer = 0
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sprite1.add_component(renderer1)
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sprite1.get_component(SK::SpriteRenderer).origin.y = 1.0
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sprite2 = @manager.create("sprite")
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sprite2.transform.position = SK::Vec2.new(266, 256)
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sprite2.transform.scale = SK::Vec2.new(1, 1) * 2.0
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renderer2 = SK::SpriteRenderer.new(@content.load_tiles("gfx/character_sprite.png", 32, 32).first)
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renderer2.layer = 0
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renderer2.order_in_layer = -1 # behind the other
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sprite2.add_component(renderer2)
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sprite2.get_component(SK::SpriteRenderer).origin.y = 1.0
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bg = @manager.create("sprite")
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bg.transform.position = SK::Vec2.new(266, 256)
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bg.transform.scale = SK::Vec2.new(1, 1) * 12.0
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renderer3 = SK::SpriteRenderer.new(@content.load_tiles("gfx/character_sprite.png", 32, 32).first)
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renderer3.layer = -1 # background
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renderer3.order_in_layer = 0
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bg.add_component(renderer3)
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@manager.start
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end
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def button_down(id)
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case id
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when Gosu::KbEscape
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self.close
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end
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end
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def update
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delta = 16.0 #fake it
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@manager.update delta
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end
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def draw
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@manager.draw self
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end
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end
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window = Window.new(512, 512)
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window.show
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require 'gosu'
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require_relative '../../lib/shirokuro'
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class Window < Gosu::Window
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def initialize width, height
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super(width, height, false)
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self.caption = "SK Physics Example"
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@content = SK::ContentManager.new(self, "../shared/content/", true)
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@manager = SK::GameObjectManager.new
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@cam = SK::Camera.new(SK::Vec2.new(width, height))
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cam = @manager.create("cam")
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cam.add_component(@cam)
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@cam.set_zoom(1.0)
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floor = @manager.create("floor")
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floor.add_component(SK::RigidBody.new())
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floor.add_component(SK::BoxCollider.new(256, 32))
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floor.add_component(SK::ShapeRenderer.new)
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floor.get_component(SK::RigidBody).static = true
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(0..6).each do |i|
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((-i)..(i - 1)).each do |j|
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box = @manager.create("box")
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box.add_component(SK::RigidBody.new)
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box.add_component(SK::BoxCollider.new(6, 6))
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box.add_component(SK::ShapeRenderer.new)
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box.get_component(SK::BoxCollider).restitution = 0.95 # make balls really bouncy
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box.transform.position.x = (j * 8) - 48
|
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box.transform.position.y = -(9*8) + 4 + (i * 8)
|
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end
|
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end
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|
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(0..6).each do |i|
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((-i)..(i - 1)).each do |j|
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box = @manager.create("box")
|
38
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box.add_component(SK::RigidBody.new)
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box.add_component(SK::CircleCollider.new(3))
|
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box.add_component(SK::ShapeRenderer.new)
|
41
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box.get_component(SK::CircleCollider).restitution = 0.95 # make boxes really bouncy
|
42
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box.transform.position.x = (j * 8) + 48
|
43
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box.transform.position.y = -(9*8) + 4 + (i * 8)
|
44
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+
end
|
45
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+
end
|
46
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+
|
47
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# big heavy box
|
48
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box = @manager.create("large_box")
|
49
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box.add_component(SK::RigidBody.new)
|
50
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box.add_component(SK::BoxCollider.new(32, 16))
|
51
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box.add_component(SK::ShapeRenderer.new)
|
52
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box.get_component(SK::RigidBody).mass = 10.0
|
53
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box.transform.position.y = -300
|
54
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+
|
55
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# free form polygon
|
56
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poly = @manager.create("polygon")
|
57
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poly.add_component(SK::RigidBody.new)
|
58
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poly.add_component(SK::PolygonCollider.new([
|
59
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CP::Vec2.new(-13, -12),
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60
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CP::Vec2.new(-23, 14),
|
61
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CP::Vec2.new(0, 32),
|
62
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CP::Vec2.new(14, 0),
|
63
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CP::Vec2.new(20, -18)
|
64
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+
|
65
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]))
|
66
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poly.add_component(SK::ShapeRenderer.new)
|
67
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poly.get_component(SK::RigidBody).mass = 10.0
|
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poly.transform.position.y = -400
|
69
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|
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@manager.start
|
71
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end
|
72
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|
73
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def button_down(id)
|
74
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+
case id
|
75
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when Gosu::KbEscape
|
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self.close
|
77
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+
end
|
78
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+
end
|
79
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+
|
80
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def update
|
81
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dt = 16.0 #fake it
|
82
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+
|
83
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if button_down?(Gosu::KbLeft)
|
84
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@cam.move_by(-1.0 * dt, 0)
|
85
|
+
end
|
86
|
+
if button_down?(Gosu::KbRight)
|
87
|
+
@cam.move_by(1.0 * dt, 0)
|
88
|
+
end
|
89
|
+
if button_down?(Gosu::KbUp)
|
90
|
+
@cam.move_by(0, -1.0 * dt)
|
91
|
+
end
|
92
|
+
if button_down?(Gosu::KbDown)
|
93
|
+
@cam.move_by(0, 1.0 * dt)
|
94
|
+
end
|
95
|
+
|
96
|
+
if button_down?(Gosu::KbW)
|
97
|
+
@cam.zoom_by(0.01)
|
98
|
+
end
|
99
|
+
if button_down?(Gosu::KbS)
|
100
|
+
@cam.zoom_by(-0.01)
|
101
|
+
end
|
102
|
+
|
103
|
+
@manager.update dt
|
104
|
+
end
|
105
|
+
|
106
|
+
def draw
|
107
|
+
@cam.view(self) do
|
108
|
+
@manager.draw self
|
109
|
+
end
|
110
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end
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end
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window = Window.new(512, 512)
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window.show
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