shattered_ogrerb 0.5.0.1 → 0.5.0.2
Sign up to get free protection for your applications and to get access to all the features.
- data/lib/shattered_ogrerb/mesh_instance.rb +9 -0
- data/vendor/Navi/js3250.dll +0 -0
- data/vendor/Navi/nspr4.dll +0 -0
- data/vendor/Navi/plc4.dll +0 -0
- data/vendor/Navi/plds4.dll +0 -0
- data/vendor/Navi/xpcom.dll +0 -0
- data/vendor/Navi/xul.dll +0 -0
- data/vendor/ogrerb/CHANGELOG +7 -0
- data/vendor/ogrerb/README +7 -2
- data/vendor/ogrerb/Rakefile +98 -10
- data/vendor/ogrerb/build/ogre/extconf.rb +6 -0
- data/vendor/ogrerb/build/ois/extconf.rb +8 -1
- data/vendor/ogrerb/doc_src/ogre.rb +97 -3
- data/vendor/ogrerb/lib/OIS.so +0 -0
- data/vendor/ogrerb/{samples → lib}/application.rb +0 -0
- data/vendor/ogrerb/{samples → lib}/application_frame_listener.rb +1 -1
- data/vendor/ogrerb/{samples → lib}/application_loading_bar.rb +12 -12
- data/vendor/ogrerb/lib/constants.rb +16 -0
- data/vendor/ogrerb/lib/method_fixes.rb +42 -0
- data/vendor/ogrerb/lib/navi.dll +0 -0
- data/vendor/ogrerb/lib/ogre.dll +0 -0
- data/vendor/ogrerb/lib/ogre.so +0 -0
- data/vendor/ogrerb/lib/ruby_ois.dll +0 -0
- data/vendor/ogrerb/lib/ruby_ois.so +0 -0
- data/vendor/ogrerb/ogre/OgreAxisAlignedBox.i +6 -0
- data/vendor/ogrerb/ogre/OgreHardwareIndexBuffer.i +14 -0
- data/vendor/ogrerb/ogre/OgreHardwareVertexBuffer.i +33 -1
- data/vendor/ogrerb/ogre/OgreMaterialManager.i +1 -1
- data/vendor/ogrerb/ogre/OgreMesh.i +32 -0
- data/vendor/ogrerb/ogre/OgreQuaternion.i +5 -0
- data/vendor/ogrerb/ogre/OgreRenderSystemCapabilities.i +4 -0
- data/vendor/ogrerb/ogre/OgreShadowTextureManager.i +6 -1
- data/vendor/ogrerb/ogre/OgreStaticGeometry.i +272 -0
- data/vendor/ogrerb/ogre/OgreStringVector.i +20 -0
- data/vendor/ogrerb/ogre/OgreSubMesh.i +4 -0
- data/vendor/ogrerb/ogre/OgreTextureUnitState.i +3 -0
- data/vendor/ogrerb/ogre/OgreVector4.i +4 -0
- data/vendor/ogrerb/ogre/ogre_rb.i +26 -18
- data/vendor/ogrerb/ogre.rb +5 -3
- data/vendor/ogrerb/samples/bsp.rb +2 -0
- data/vendor/ogrerb/samples/cel_shading.rb +85 -0
- data/vendor/ogrerb/samples/grass.rb +325 -0
- data/vendor/ogrerb/samples/lighting.rb +2 -0
- data/vendor/ogrerb/samples/media/materials/programs/CelShading.cg +63 -0
- data/vendor/ogrerb/samples/media/materials/programs/Grass.cg +30 -0
- data/vendor/ogrerb/samples/media/materials/programs/OffsetMapping.cg +97 -0
- data/vendor/ogrerb/samples/media/materials/programs/OffsetMapping.hlsl +135 -0
- data/vendor/ogrerb/samples/media/materials/programs/OffsetMappingFp.glsl +69 -0
- data/vendor/ogrerb/samples/media/materials/programs/OffsetMappingVp.glsl +54 -0
- data/vendor/ogrerb/samples/media/materials/programs/OffsetMapping_specular.asm +44 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CelShading.material +68 -0
- data/vendor/ogrerb/samples/media/materials/scripts/CubeMapping.material +34 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Grass.material +63 -0
- data/vendor/ogrerb/samples/media/materials/scripts/Offset.material +124 -0
- data/vendor/ogrerb/samples/media/materials/scripts/RZR-002.material +15 -0
- data/vendor/ogrerb/samples/media/materials/textures/RZR-002.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cel_shading_diffuse.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cel_shading_edge.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/cel_shading_specular.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/gras_02.png +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/grass_1024.jpg +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/rockwall.tga +0 -0
- data/vendor/ogrerb/samples/media/materials/textures/rockwall_NH.tga +0 -0
- data/vendor/ogrerb/samples/media/models/RZR-002.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/geosphere4500.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/geosphere8000.mesh +0 -0
- data/vendor/ogrerb/samples/media/models/sphere.mesh +0 -0
- data/vendor/ogrerb/samples/media/overlays/CubeMapping.overlay +139 -0
- data/vendor/ogrerb/samples/media.cfg +22 -0
- data/vendor/ogrerb/samples/plugins.cfg +1 -0
- data/vendor/ogrerb/samples/render_to_texture.rb +2 -0
- data/vendor/ogrerb/samples/resources.cfg +2 -0
- data/vendor/ogrerb/samples/sky_box.rb +2 -0
- data/vendor/ogrerb/samples/sky_dome.rb +2 -0
- data/vendor/ogrerb/samples/sky_plane.rb +3 -0
- data/vendor/ogrerb/samples/smoke.rb +2 -0
- data/vendor/ogrerb/samples/work/cube_mapping.rb +686 -0
- data/vendor/ogrerb/src_headers/wrappers/IndexBufferProxy.h +49 -0
- data/vendor/ogrerb/src_headers/wrappers/StaticGeometryProxies.h +867 -0
- data/vendor/ogrerb/src_headers/wrappers/VertexBufferProxy.h +245 -0
- data/vendor/ogrerb/website/index.html +9 -0
- metadata +54 -6
@@ -0,0 +1,867 @@
|
|
1
|
+
/**
|
2
|
+
* Proxy definitions of the inner-classes of StaticGeometry
|
3
|
+
*
|
4
|
+
* Thanks OgreDotNet!
|
5
|
+
*/
|
6
|
+
|
7
|
+
#ifndef __STATIC_GEOMETRY_PROXIES__H__
|
8
|
+
#define __STATIC_GEOMETRY_PROXIES__H__
|
9
|
+
|
10
|
+
namespace Ogre {
|
11
|
+
class SGSubMeshLodGeometryLink;
|
12
|
+
class SGSubMeshLodGeometryLinkList;
|
13
|
+
class SGQueuedSubMesh;
|
14
|
+
class SGQueuedGeometry;
|
15
|
+
|
16
|
+
class SGLODBucketVectorIterator;
|
17
|
+
class SGMaterialBucketMapIterator;
|
18
|
+
class SGGeometryBucketVectorIterator;
|
19
|
+
|
20
|
+
class SGGeometryBucket;
|
21
|
+
class SGMaterialBucket;
|
22
|
+
class SGLODBucket;
|
23
|
+
class SGRegion;
|
24
|
+
|
25
|
+
|
26
|
+
|
27
|
+
class SGSubMeshLodGeometryLink
|
28
|
+
{
|
29
|
+
protected:
|
30
|
+
StaticGeometry::SubMeshLodGeometryLink *myOBJ;
|
31
|
+
bool mICreated;
|
32
|
+
bool mShouldRelease;
|
33
|
+
public:
|
34
|
+
SGSubMeshLodGeometryLink() {
|
35
|
+
myOBJ = new StaticGeometry::SubMeshLodGeometryLink();
|
36
|
+
mICreated=true;
|
37
|
+
mShouldRelease=true;
|
38
|
+
}
|
39
|
+
SGSubMeshLodGeometryLink(StaticGeometry::SubMeshLodGeometryLink *p) {
|
40
|
+
myOBJ=p;
|
41
|
+
mICreated=false;
|
42
|
+
mShouldRelease=false;
|
43
|
+
}
|
44
|
+
virtual ~SGSubMeshLodGeometryLink() {
|
45
|
+
if ( (mICreated) && (mShouldRelease) )
|
46
|
+
delete myOBJ;
|
47
|
+
}
|
48
|
+
|
49
|
+
//## these functions Not for swig
|
50
|
+
StaticGeometry::SubMeshLodGeometryLink * get_myOBJ() { return myOBJ; }
|
51
|
+
bool getICreated() { return mICreated; }
|
52
|
+
bool getShouldRelease() { return mShouldRelease; }
|
53
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
54
|
+
//##
|
55
|
+
|
56
|
+
VertexData* getVertexData()
|
57
|
+
{ if (myOBJ!=0) return myOBJ->vertexData; else return 0; }
|
58
|
+
void setVertexData(VertexData* value)
|
59
|
+
{ if (myOBJ!=0) myOBJ->vertexData = value; }
|
60
|
+
|
61
|
+
IndexData* getIndexData()
|
62
|
+
{ if (myOBJ!=0) return myOBJ->indexData; else return 0; }
|
63
|
+
void setIndexData(IndexData* value)
|
64
|
+
{ if (myOBJ!=0) myOBJ->indexData = value; }
|
65
|
+
|
66
|
+
};
|
67
|
+
|
68
|
+
|
69
|
+
|
70
|
+
|
71
|
+
//typedef std::vector<SubMeshLodGeometryLink> SubMeshLodGeometryLinkList;
|
72
|
+
class SGSubMeshLodGeometryLinkList
|
73
|
+
{
|
74
|
+
protected:
|
75
|
+
typedef std::vector<StaticGeometry::SubMeshLodGeometryLink> tVECTOR;
|
76
|
+
tVECTOR *myOBJ;
|
77
|
+
bool mICreated;
|
78
|
+
bool mShouldRelease;
|
79
|
+
public:
|
80
|
+
SGSubMeshLodGeometryLinkList() {
|
81
|
+
myOBJ= new std::vector<StaticGeometry::SubMeshLodGeometryLink>;
|
82
|
+
mICreated=true;
|
83
|
+
mShouldRelease=true;
|
84
|
+
}
|
85
|
+
SGSubMeshLodGeometryLinkList(std::vector<StaticGeometry::SubMeshLodGeometryLink> *p) {
|
86
|
+
myOBJ=p;
|
87
|
+
mICreated=false;
|
88
|
+
mShouldRelease=false;
|
89
|
+
}
|
90
|
+
virtual ~SGSubMeshLodGeometryLinkList() {
|
91
|
+
if ( (mICreated) && (mShouldRelease) )
|
92
|
+
delete myOBJ;
|
93
|
+
}
|
94
|
+
//## these functions Not for swig
|
95
|
+
std::vector<StaticGeometry::SubMeshLodGeometryLink> * get_myOBJ() { return myOBJ; }
|
96
|
+
bool getICreated() { return mICreated; }
|
97
|
+
bool getShouldRelease() { return mShouldRelease; }
|
98
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
99
|
+
//##
|
100
|
+
|
101
|
+
size_t size()
|
102
|
+
{ if (myOBJ==0) return 0;
|
103
|
+
return myOBJ->size();
|
104
|
+
}
|
105
|
+
void addItem(SGSubMeshLodGeometryLink *pnewItem)
|
106
|
+
{ if (myOBJ==0) return;
|
107
|
+
// a vector of non ptr types creates a new copy of the object
|
108
|
+
myOBJ->push_back( *pnewItem->get_myOBJ() );
|
109
|
+
}
|
110
|
+
SGSubMeshLodGeometryLink *getFirst()
|
111
|
+
{ if (myOBJ==0) return 0;
|
112
|
+
tVECTOR::iterator it =myOBJ->begin();
|
113
|
+
if (it == myOBJ->end()) return 0;
|
114
|
+
else return new SGSubMeshLodGeometryLink( (StaticGeometry::SubMeshLodGeometryLink*)&(*it) );
|
115
|
+
}
|
116
|
+
SGSubMeshLodGeometryLink *getLast()
|
117
|
+
{ if (myOBJ==0) return 0;
|
118
|
+
tVECTOR::reverse_iterator rit =myOBJ->rbegin();
|
119
|
+
if (rit == myOBJ->rend()) return 0;
|
120
|
+
else return new SGSubMeshLodGeometryLink( (StaticGeometry::SubMeshLodGeometryLink*)&(*rit) );
|
121
|
+
}
|
122
|
+
SGSubMeshLodGeometryLink *getByIndex(int index)
|
123
|
+
{ if (myOBJ==0) return 0;
|
124
|
+
tVECTOR::iterator it =myOBJ->begin();
|
125
|
+
if (it == myOBJ->end()) return 0;
|
126
|
+
std::advance(it, index);
|
127
|
+
if (it == myOBJ->end()) return 0;
|
128
|
+
else return new SGSubMeshLodGeometryLink( (StaticGeometry::SubMeshLodGeometryLink*)&(*it) );
|
129
|
+
}
|
130
|
+
};
|
131
|
+
//typedef std::map<SubMesh*, SubMeshLodGeometryLinkList*> SubMeshGeometryLookup;
|
132
|
+
|
133
|
+
|
134
|
+
|
135
|
+
|
136
|
+
//----------------------------------------------------------------
|
137
|
+
// custom code to handle StaticGeometry::QueuedSubMesh
|
138
|
+
class SGQueuedSubMesh
|
139
|
+
{
|
140
|
+
protected:
|
141
|
+
StaticGeometry::QueuedSubMesh *myOBJ;
|
142
|
+
bool mICreated;
|
143
|
+
bool mShouldRelease;
|
144
|
+
public:
|
145
|
+
SGQueuedSubMesh() {
|
146
|
+
myOBJ = new StaticGeometry::QueuedSubMesh();
|
147
|
+
mICreated=true;
|
148
|
+
mShouldRelease = true;
|
149
|
+
}
|
150
|
+
SGQueuedSubMesh(StaticGeometry::QueuedSubMesh *p) {
|
151
|
+
myOBJ=p;
|
152
|
+
mICreated=false;
|
153
|
+
mShouldRelease = false;
|
154
|
+
}
|
155
|
+
virtual ~SGQueuedSubMesh() {
|
156
|
+
if ( (mICreated) && (mShouldRelease) )
|
157
|
+
delete myOBJ;
|
158
|
+
}
|
159
|
+
//## these functions Not for swig
|
160
|
+
StaticGeometry::QueuedSubMesh * get_myOBJ() { return myOBJ; }
|
161
|
+
bool getICreated() { return mICreated; }
|
162
|
+
bool getShouldRelease() { return mShouldRelease; }
|
163
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
164
|
+
//##
|
165
|
+
|
166
|
+
SubMesh* getSubmesh()
|
167
|
+
{ if (myOBJ!=0) return myOBJ->submesh; else return 0; }
|
168
|
+
void setSubmesh(SubMesh* value)
|
169
|
+
{ if (myOBJ!=0) myOBJ->submesh = value; }
|
170
|
+
|
171
|
+
SGSubMeshLodGeometryLinkList* getGeometryLodList()
|
172
|
+
{ if (myOBJ!=0) return new SGSubMeshLodGeometryLinkList(myOBJ->geometryLodList );
|
173
|
+
else return 0; }
|
174
|
+
void setGeometryLodList(SGSubMeshLodGeometryLinkList* value)
|
175
|
+
{
|
176
|
+
if (myOBJ==0) return;
|
177
|
+
if (value->getICreated())
|
178
|
+
value->setShouldRelease(false);
|
179
|
+
myOBJ->geometryLodList = value->get_myOBJ();
|
180
|
+
}
|
181
|
+
|
182
|
+
const String& getMaterialName()
|
183
|
+
{ if (myOBJ!=0) return myOBJ->materialName; else return ""; }
|
184
|
+
void setMaterialName(const String& value)
|
185
|
+
{ if (myOBJ!=0) myOBJ->materialName = value; }
|
186
|
+
|
187
|
+
const Vector3& getPosition()
|
188
|
+
{ if (myOBJ!=0) return myOBJ->position; else return Vector3::ZERO; }
|
189
|
+
void setPosition(const Vector3& value)
|
190
|
+
{ if (myOBJ!=0) myOBJ->position = value; }
|
191
|
+
|
192
|
+
const Quaternion& getOrientation()
|
193
|
+
{ if (myOBJ!=0) return myOBJ->orientation; else return Quaternion::IDENTITY; }
|
194
|
+
void setOrientation(const Quaternion& value)
|
195
|
+
{ if (myOBJ!=0) myOBJ->orientation = value; }
|
196
|
+
|
197
|
+
const Vector3& getScale()
|
198
|
+
{ if (myOBJ!=0) return myOBJ->scale; else return Vector3::ZERO; }
|
199
|
+
void setScale(const Vector3& value)
|
200
|
+
{ if (myOBJ!=0) myOBJ->scale = value; }
|
201
|
+
|
202
|
+
AxisAlignedBox* getWorldBounds()
|
203
|
+
{ if (myOBJ!=0) return &myOBJ->worldBounds; else return 0; }
|
204
|
+
};
|
205
|
+
//typedef std::vector<QueuedSubMesh*> QueuedSubMeshList;
|
206
|
+
|
207
|
+
|
208
|
+
|
209
|
+
|
210
|
+
/// Structure recording a queued geometry for low level builds
|
211
|
+
class SGQueuedGeometry
|
212
|
+
{
|
213
|
+
protected:
|
214
|
+
StaticGeometry::QueuedGeometry *myOBJ;
|
215
|
+
bool mICreated;
|
216
|
+
bool mShouldRelease;
|
217
|
+
public:
|
218
|
+
SGQueuedGeometry() {
|
219
|
+
myOBJ = new StaticGeometry::QueuedGeometry();
|
220
|
+
mICreated=true;
|
221
|
+
mShouldRelease = true;
|
222
|
+
}
|
223
|
+
SGQueuedGeometry(StaticGeometry::QueuedGeometry *p) {
|
224
|
+
myOBJ=p;
|
225
|
+
mICreated=false;
|
226
|
+
mShouldRelease = false;
|
227
|
+
}
|
228
|
+
virtual ~SGQueuedGeometry() {
|
229
|
+
if ( (mICreated) && (mShouldRelease) )
|
230
|
+
delete myOBJ;
|
231
|
+
}
|
232
|
+
//## these functions Not for swig
|
233
|
+
StaticGeometry::QueuedGeometry * get_myOBJ() { return myOBJ; }
|
234
|
+
bool getICreated() { return mICreated; }
|
235
|
+
bool getShouldRelease() { return mShouldRelease; }
|
236
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
237
|
+
//##
|
238
|
+
|
239
|
+
SGSubMeshLodGeometryLink* getGeometry()
|
240
|
+
{ if (myOBJ!=0) return new SGSubMeshLodGeometryLink(myOBJ->geometry );
|
241
|
+
else return 0; }
|
242
|
+
void setGeometry(SGSubMeshLodGeometryLink* value)
|
243
|
+
{ if (myOBJ!=0) myOBJ->geometry = value->get_myOBJ(); }
|
244
|
+
|
245
|
+
const Vector3& getPosition()
|
246
|
+
{ if (myOBJ!=0) return myOBJ->position; else return Vector3::ZERO; }
|
247
|
+
void setPosition(const Vector3& value)
|
248
|
+
{ if (myOBJ!=0) myOBJ->position = value; }
|
249
|
+
|
250
|
+
const Quaternion& getOrientation()
|
251
|
+
{ if (myOBJ!=0) return myOBJ->orientation; else return Quaternion::IDENTITY; }
|
252
|
+
void setOrientation(const Quaternion& value)
|
253
|
+
{ if (myOBJ!=0) myOBJ->orientation = value; }
|
254
|
+
|
255
|
+
const Vector3& getScale()
|
256
|
+
{ if (myOBJ!=0) return myOBJ->scale; else return Vector3::ZERO; }
|
257
|
+
void setScale(const Vector3& value)
|
258
|
+
{ if (myOBJ!=0) myOBJ->scale = value; }
|
259
|
+
|
260
|
+
};
|
261
|
+
//typedef std::vector<QueuedGeometry*> QueuedGeometryList;
|
262
|
+
|
263
|
+
|
264
|
+
|
265
|
+
|
266
|
+
//----------------------------------------------------------------
|
267
|
+
// custom code to handle StaticGeometry::GeometryBucket
|
268
|
+
class SGGeometryBucket //StaticGeometry::GeometryBucket is a Renderable
|
269
|
+
{
|
270
|
+
protected:
|
271
|
+
StaticGeometry::GeometryBucket *myOBJ;
|
272
|
+
bool mICreated;
|
273
|
+
bool mShouldRelease;
|
274
|
+
public:
|
275
|
+
SGGeometryBucket(SGMaterialBucket* parent, const String& formatString, const VertexData* vData, const IndexData* iData);
|
276
|
+
SGGeometryBucket(StaticGeometry::GeometryBucket *p) {
|
277
|
+
myOBJ=p;
|
278
|
+
mICreated=false;
|
279
|
+
mShouldRelease=false;
|
280
|
+
}
|
281
|
+
virtual ~SGGeometryBucket() {
|
282
|
+
if ( (mICreated) && (mShouldRelease) )
|
283
|
+
delete myOBJ;
|
284
|
+
}
|
285
|
+
|
286
|
+
//## these functions Not for swig
|
287
|
+
StaticGeometry::GeometryBucket * get_myOBJ() { return myOBJ; }
|
288
|
+
bool getICreated() { return mICreated; }
|
289
|
+
bool getShouldRelease() { return mShouldRelease; }
|
290
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
291
|
+
//##
|
292
|
+
|
293
|
+
Ogre::Renderable * asRenderable() {
|
294
|
+
return (Ogre::Renderable *)myOBJ;
|
295
|
+
}
|
296
|
+
SGMaterialBucket* getParent(void);
|
297
|
+
|
298
|
+
const VertexData* getVertexData(void) const {
|
299
|
+
if (myOBJ==0) return 0;
|
300
|
+
return myOBJ->getVertexData();
|
301
|
+
}
|
302
|
+
const IndexData* getIndexData(void) const {
|
303
|
+
if (myOBJ==0) return 0;
|
304
|
+
return myOBJ->getIndexData();
|
305
|
+
}
|
306
|
+
const MaterialPtr& getMaterial(void) const {
|
307
|
+
//if (myOBJ==0) return 0;
|
308
|
+
return myOBJ->getMaterial();
|
309
|
+
}
|
310
|
+
Technique* getTechnique(void) const {
|
311
|
+
if (myOBJ==0) return 0;
|
312
|
+
return myOBJ->getTechnique();
|
313
|
+
}
|
314
|
+
|
315
|
+
void setCustomParameter(size_t index, const Vector4& value) {
|
316
|
+
if (myOBJ == 0) return;
|
317
|
+
myOBJ->setCustomParameter(index, value);
|
318
|
+
}
|
319
|
+
|
320
|
+
//void getRenderOperation(RenderOperation& op) { return myOBJ->getParent(); }
|
321
|
+
//########## RenderOperation access
|
322
|
+
//because RenderOperation is not exported use these to access its fields
|
323
|
+
const Renderable * GetRO_Renderable() {
|
324
|
+
RenderOperation op;
|
325
|
+
myOBJ->getRenderOperation(op);
|
326
|
+
return op.srcRenderable;
|
327
|
+
}
|
328
|
+
IndexData * GetRO_IndexData() {
|
329
|
+
RenderOperation op;
|
330
|
+
myOBJ->getRenderOperation(op);
|
331
|
+
return op.indexData;
|
332
|
+
}
|
333
|
+
void SetRO_IndexData(IndexData * v) {
|
334
|
+
RenderOperation op;
|
335
|
+
myOBJ->getRenderOperation(op);
|
336
|
+
op.indexData = v;
|
337
|
+
}
|
338
|
+
bool GetRO_UseIndexes() {
|
339
|
+
RenderOperation op;
|
340
|
+
myOBJ->getRenderOperation(op);
|
341
|
+
return op.useIndexes;
|
342
|
+
}
|
343
|
+
void SetRO_UseIndexes(bool v) {
|
344
|
+
RenderOperation op;
|
345
|
+
myOBJ->getRenderOperation(op);
|
346
|
+
op.useIndexes = v;
|
347
|
+
}
|
348
|
+
int GetRO_OperationType() {
|
349
|
+
RenderOperation op;
|
350
|
+
myOBJ->getRenderOperation(op);
|
351
|
+
return (int)op.operationType;
|
352
|
+
}
|
353
|
+
void SetRO_OperationType(int v) {
|
354
|
+
RenderOperation op;
|
355
|
+
myOBJ->getRenderOperation(op);
|
356
|
+
op.operationType = (RenderOperation::OperationType)v;
|
357
|
+
}
|
358
|
+
VertexData * GetRO_VertexData() {
|
359
|
+
RenderOperation op;
|
360
|
+
myOBJ->getRenderOperation(op);
|
361
|
+
return op.vertexData;
|
362
|
+
}
|
363
|
+
void SetRO_VertexData(VertexData * v) {
|
364
|
+
RenderOperation op;
|
365
|
+
myOBJ->getRenderOperation(op);
|
366
|
+
op.vertexData = v;
|
367
|
+
}
|
368
|
+
//########## RenderOperation access
|
369
|
+
|
370
|
+
|
371
|
+
void getWorldTransforms(Matrix4* xform) const {
|
372
|
+
if (myOBJ==0) return;
|
373
|
+
myOBJ->getWorldTransforms(xform);
|
374
|
+
}
|
375
|
+
const Quaternion& getWorldOrientation(void) const {
|
376
|
+
//if (myOBJ==0) return 0;
|
377
|
+
return myOBJ->getWorldOrientation();
|
378
|
+
}
|
379
|
+
const Vector3& getWorldPosition(void) const {
|
380
|
+
//if (myOBJ==0) return 0;
|
381
|
+
return myOBJ->getWorldPosition();
|
382
|
+
}
|
383
|
+
Real getSquaredViewDepth(const Camera* cam) const {
|
384
|
+
if (myOBJ==0) return 0;
|
385
|
+
return myOBJ->getSquaredViewDepth(cam);
|
386
|
+
}
|
387
|
+
const LightList& getLights(void) const {
|
388
|
+
//if (myOBJ==0) return 0;
|
389
|
+
return myOBJ->getLights();
|
390
|
+
}
|
391
|
+
bool getCastsShadows(void) const {
|
392
|
+
if (myOBJ==0) return false;
|
393
|
+
return myOBJ->getCastsShadows();
|
394
|
+
}
|
395
|
+
bool assign(SGQueuedGeometry* qsm)
|
396
|
+
{
|
397
|
+
if (myOBJ==0) return false;
|
398
|
+
//this is a vector of Ptr objects, make sure the does not delete when it is distroied.
|
399
|
+
if (qsm->getICreated())
|
400
|
+
qsm->setShouldRelease(false);
|
401
|
+
return myOBJ->assign( qsm->get_myOBJ() );
|
402
|
+
}
|
403
|
+
void build(bool stencilShadows) {
|
404
|
+
if (myOBJ==0) return;
|
405
|
+
myOBJ->build(stencilShadows);
|
406
|
+
}
|
407
|
+
};
|
408
|
+
|
409
|
+
|
410
|
+
|
411
|
+
|
412
|
+
/***
|
413
|
+
* a custom VectorIterator proxy for StaticGeometry::MaterialBucket::GeometryIterator
|
414
|
+
* typedef std::vector<GeometryBucket*> GeometryBucketList;
|
415
|
+
* typedef VectorIterator<GeometryBucketList> GeometryIterator;
|
416
|
+
***/
|
417
|
+
class SGGeometryBucketVectorIterator
|
418
|
+
{
|
419
|
+
private:
|
420
|
+
StaticGeometry::MaterialBucket::GeometryIterator *myOBJ;
|
421
|
+
public:
|
422
|
+
SGGeometryBucketVectorIterator() { myOBJ = 0; }
|
423
|
+
SGGeometryBucketVectorIterator(StaticGeometry::MaterialBucket::GeometryIterator *p) { myOBJ = p; }
|
424
|
+
virtual ~SGGeometryBucketVectorIterator() {
|
425
|
+
if (myOBJ != 0)
|
426
|
+
delete myOBJ;
|
427
|
+
}
|
428
|
+
bool hasMoreElements(void) const {
|
429
|
+
if (myOBJ==0) return false;
|
430
|
+
return myOBJ->hasMoreElements();
|
431
|
+
}
|
432
|
+
void moveNext(void) {
|
433
|
+
if (myOBJ==0) return;
|
434
|
+
myOBJ->moveNext();
|
435
|
+
}
|
436
|
+
SGGeometryBucket* peekNext(void) {
|
437
|
+
if (myOBJ==0) return 0;
|
438
|
+
return new SGGeometryBucket( (StaticGeometry::GeometryBucket*)myOBJ->peekNext() );
|
439
|
+
}
|
440
|
+
SGGeometryBucket* getNext(void) {
|
441
|
+
if (myOBJ==0) return 0;
|
442
|
+
return new SGGeometryBucket( (StaticGeometry::GeometryBucket*)myOBJ->getNext() );
|
443
|
+
}
|
444
|
+
SGGeometryBucket* next() {
|
445
|
+
if (myOBJ==0) return 0;
|
446
|
+
if (myOBJ->hasMoreElements())
|
447
|
+
return new SGGeometryBucket( (StaticGeometry::GeometryBucket*)myOBJ->getNext() );
|
448
|
+
else
|
449
|
+
throw( Ogre::Exception( Exception::ERR_ITEM_NOT_FOUND, "StopIteration at end", "SGGeometryBucketVectorIterator", "Exception", __FILE__, __LINE__ ) );
|
450
|
+
}
|
451
|
+
};
|
452
|
+
|
453
|
+
|
454
|
+
|
455
|
+
|
456
|
+
// class _OgreExport MaterialBucket
|
457
|
+
class SGMaterialBucket
|
458
|
+
{
|
459
|
+
protected:
|
460
|
+
StaticGeometry::MaterialBucket *myOBJ;
|
461
|
+
bool mICreated;
|
462
|
+
bool mShouldRelease;
|
463
|
+
public:
|
464
|
+
SGMaterialBucket(SGLODBucket* parent, const String& materialName);
|
465
|
+
SGMaterialBucket(StaticGeometry::MaterialBucket *p) {
|
466
|
+
myOBJ=p;
|
467
|
+
mICreated=false;
|
468
|
+
mShouldRelease=false;
|
469
|
+
}
|
470
|
+
virtual ~SGMaterialBucket() {
|
471
|
+
if ( (mICreated) && (mShouldRelease) )
|
472
|
+
delete myOBJ;
|
473
|
+
}
|
474
|
+
|
475
|
+
//## these functions Not for swig
|
476
|
+
StaticGeometry::MaterialBucket * get_myOBJ() { return myOBJ; }
|
477
|
+
bool getICreated() { return mICreated; }
|
478
|
+
bool getShouldRelease() { return mShouldRelease; }
|
479
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
480
|
+
//##
|
481
|
+
|
482
|
+
SGLODBucket* getParent(void);
|
483
|
+
const String& getMaterialName(void) const {
|
484
|
+
if (myOBJ==0) return "";
|
485
|
+
return myOBJ->getMaterialName();
|
486
|
+
}
|
487
|
+
void assign(SGQueuedGeometry* qsm) {
|
488
|
+
if (myOBJ==0) return;
|
489
|
+
if (qsm->getICreated())
|
490
|
+
qsm->setShouldRelease(false);
|
491
|
+
return myOBJ->assign(qsm->get_myOBJ());
|
492
|
+
}
|
493
|
+
void build(bool stencilShadows) {
|
494
|
+
if (myOBJ==0) return;
|
495
|
+
myOBJ->build(stencilShadows);
|
496
|
+
}
|
497
|
+
void addRenderables(RenderQueue* queue, RenderQueueGroupID group, Real camSquaredDist) {
|
498
|
+
if (myOBJ==0) return;
|
499
|
+
myOBJ->addRenderables(queue, group, camSquaredDist);
|
500
|
+
}
|
501
|
+
const MaterialPtr& getMaterial(void) const {
|
502
|
+
|
503
|
+
return myOBJ->getMaterial();
|
504
|
+
}
|
505
|
+
|
506
|
+
//typedef std::vector<GeometryBucket*> GeometryBucketList;
|
507
|
+
//typedef VectorIterator<GeometryBucketList> GeometryIterator;
|
508
|
+
//GeometryIterator getGeometryIterator(void);
|
509
|
+
SGGeometryBucketVectorIterator* getGeometryIterator(void) {
|
510
|
+
if (myOBJ==0) return 0;
|
511
|
+
Ogre::StaticGeometry::MaterialBucket::GeometryIterator * jresult;
|
512
|
+
SwigValueWrapper<Ogre::VectorIterator<std::vector<Ogre::StaticGeometry::GeometryBucket*> > > result;
|
513
|
+
|
514
|
+
result = myOBJ->getGeometryIterator();
|
515
|
+
jresult = new Ogre::StaticGeometry::MaterialBucket::GeometryIterator((Ogre::StaticGeometry::MaterialBucket::GeometryIterator &)result);
|
516
|
+
|
517
|
+
return new SGGeometryBucketVectorIterator( jresult );
|
518
|
+
}
|
519
|
+
|
520
|
+
Technique* getCurrentTechnique(void) const {
|
521
|
+
if (myOBJ==0) return 0;
|
522
|
+
return myOBJ->getCurrentTechnique();
|
523
|
+
}
|
524
|
+
};
|
525
|
+
|
526
|
+
|
527
|
+
|
528
|
+
|
529
|
+
/***
|
530
|
+
* a custom MapIterator proxy for StaticGeometry::LODBucket::MaterialIterator
|
531
|
+
* typedef std::map<String, MaterialBucket*> MaterialBucketMap;
|
532
|
+
* typedef MapIterator<MaterialBucketMap> MaterialIterator;
|
533
|
+
***/
|
534
|
+
class SGMaterialBucketMapIterator
|
535
|
+
{
|
536
|
+
private:
|
537
|
+
StaticGeometry::LODBucket::MaterialIterator *myOBJ;
|
538
|
+
public:
|
539
|
+
SGMaterialBucketMapIterator() { myOBJ = 0; }
|
540
|
+
SGMaterialBucketMapIterator(StaticGeometry::LODBucket::MaterialIterator *p) { myOBJ = p; }
|
541
|
+
virtual ~SGMaterialBucketMapIterator() {
|
542
|
+
if (myOBJ != 0)
|
543
|
+
delete myOBJ;
|
544
|
+
}
|
545
|
+
|
546
|
+
bool hasMoreElements(void) const {
|
547
|
+
if (myOBJ==0) return false;
|
548
|
+
return myOBJ->hasMoreElements();
|
549
|
+
}
|
550
|
+
void moveNext(void) {
|
551
|
+
if (myOBJ==0) return;
|
552
|
+
myOBJ->moveNext();
|
553
|
+
}
|
554
|
+
const String& peekNextKey(void) {
|
555
|
+
if (myOBJ==0) return "";
|
556
|
+
return myOBJ->peekNextKey();
|
557
|
+
}
|
558
|
+
SGMaterialBucket* peekNextValue(void) {
|
559
|
+
if (myOBJ==0) return 0;
|
560
|
+
return new SGMaterialBucket( (StaticGeometry::MaterialBucket*)myOBJ->peekNextValue() );
|
561
|
+
}
|
562
|
+
SGMaterialBucket* getNext(void) {
|
563
|
+
if (myOBJ==0) return 0;
|
564
|
+
return new SGMaterialBucket( (StaticGeometry::MaterialBucket*)myOBJ->getNext() );
|
565
|
+
}
|
566
|
+
SGMaterialBucket* next() {
|
567
|
+
if (myOBJ==0) return 0;
|
568
|
+
if (myOBJ->hasMoreElements())
|
569
|
+
return new SGMaterialBucket( (StaticGeometry::MaterialBucket*)myOBJ->getNext() );
|
570
|
+
else
|
571
|
+
throw( Ogre::Exception( Exception::ERR_ITEM_NOT_FOUND, "StopIteration at end", "SGMaterialBucketMapIterator", "Exception", __FILE__, __LINE__ ) );
|
572
|
+
}
|
573
|
+
};
|
574
|
+
|
575
|
+
|
576
|
+
|
577
|
+
|
578
|
+
// class _OgreExport LODBucket
|
579
|
+
class SGLODBucket
|
580
|
+
{
|
581
|
+
protected:
|
582
|
+
StaticGeometry::LODBucket *myOBJ;
|
583
|
+
bool mICreated;
|
584
|
+
bool mShouldRelease;
|
585
|
+
public:
|
586
|
+
SGLODBucket(SGRegion* parent, unsigned short lod, Real lodDist);
|
587
|
+
SGLODBucket(StaticGeometry::LODBucket *p) {
|
588
|
+
myOBJ=p;
|
589
|
+
mICreated=false;
|
590
|
+
mShouldRelease=false;
|
591
|
+
}
|
592
|
+
virtual ~SGLODBucket() {
|
593
|
+
if ( (mICreated) && (mShouldRelease) )
|
594
|
+
delete myOBJ;
|
595
|
+
}
|
596
|
+
|
597
|
+
//## these functions Not for swig
|
598
|
+
StaticGeometry::LODBucket * get_myOBJ() { return myOBJ; }
|
599
|
+
bool getICreated() { return mICreated; }
|
600
|
+
bool getShouldRelease() { return mShouldRelease; }
|
601
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
602
|
+
//##
|
603
|
+
|
604
|
+
SGRegion* getParent(void);
|
605
|
+
SGMaterialBucketMapIterator* getMaterialIterator(void);
|
606
|
+
unsigned short getLod(void) const {
|
607
|
+
if (myOBJ==0) return 0;
|
608
|
+
return myOBJ->getLod();
|
609
|
+
}
|
610
|
+
Real getSquaredDistance(void) const {
|
611
|
+
if (myOBJ==0) return 0;
|
612
|
+
return myOBJ->getSquaredDistance();
|
613
|
+
}
|
614
|
+
void assign(SGQueuedSubMesh* qsm, unsigned short atLod) {
|
615
|
+
if (myOBJ==0) return;
|
616
|
+
if (qsm->getICreated())
|
617
|
+
qsm->setShouldRelease(false);
|
618
|
+
return myOBJ->assign(qsm->get_myOBJ(), atLod);
|
619
|
+
}
|
620
|
+
void build(bool stencilShadows) {
|
621
|
+
if (myOBJ==0) return;
|
622
|
+
myOBJ->build(stencilShadows);
|
623
|
+
}
|
624
|
+
void addRenderables(RenderQueue* queue, RenderQueueGroupID group, Real camSquaredDistance) {
|
625
|
+
if (myOBJ==0) return;
|
626
|
+
myOBJ->addRenderables(queue, group, camSquaredDistance);
|
627
|
+
}
|
628
|
+
};
|
629
|
+
|
630
|
+
|
631
|
+
|
632
|
+
/***
|
633
|
+
* a custom VectorIterator proxy for StaticGeometry::Region::LODIterator
|
634
|
+
* typedef std::vector<LODBucket*> LODBucketList;
|
635
|
+
* typedef VectorIterator<LODBucketList> LODIterator;
|
636
|
+
***/
|
637
|
+
class SGLODBucketVectorIterator
|
638
|
+
{
|
639
|
+
private:
|
640
|
+
StaticGeometry::Region::LODIterator *myOBJ;
|
641
|
+
public:
|
642
|
+
SGLODBucketVectorIterator() { myOBJ = 0; }
|
643
|
+
SGLODBucketVectorIterator(StaticGeometry::Region::LODIterator *p) { myOBJ = p; }
|
644
|
+
virtual ~SGLODBucketVectorIterator() {
|
645
|
+
if (myOBJ != 0)
|
646
|
+
delete myOBJ;
|
647
|
+
}
|
648
|
+
|
649
|
+
bool hasMoreElements(void) const {
|
650
|
+
if (myOBJ==0) return false;
|
651
|
+
return myOBJ->hasMoreElements();
|
652
|
+
}
|
653
|
+
void moveNext(void) {
|
654
|
+
if (myOBJ==0) return;
|
655
|
+
myOBJ->moveNext();
|
656
|
+
}
|
657
|
+
SGLODBucket* peekNext(void) {
|
658
|
+
if (myOBJ==0) return 0;
|
659
|
+
return new SGLODBucket( (StaticGeometry::LODBucket*)myOBJ->peekNext() );
|
660
|
+
}
|
661
|
+
SGLODBucket* getNext(void) {
|
662
|
+
if (myOBJ==0) return 0;
|
663
|
+
return new SGLODBucket( (StaticGeometry::LODBucket*)myOBJ->getNext() );
|
664
|
+
}
|
665
|
+
SGLODBucket* next() {
|
666
|
+
if (myOBJ==0) return 0;
|
667
|
+
if (myOBJ->hasMoreElements())
|
668
|
+
return new SGLODBucket( (StaticGeometry::LODBucket*)myOBJ->getNext() );
|
669
|
+
else
|
670
|
+
throw( Ogre::Exception( Exception::ERR_ITEM_NOT_FOUND, "StopIteration at end", "SGLODBucketVectorIterator", "Exception", __FILE__, __LINE__ ) );
|
671
|
+
}
|
672
|
+
|
673
|
+
};
|
674
|
+
|
675
|
+
|
676
|
+
|
677
|
+
//----------------------------------------------------------------
|
678
|
+
// custom code to handle StaticGeometry::Region
|
679
|
+
class SGRegion //StaticGeometry::Region is a MovableObject
|
680
|
+
{
|
681
|
+
protected:
|
682
|
+
StaticGeometry::Region *myOBJ;
|
683
|
+
bool mICreated;
|
684
|
+
bool mShouldRelease;
|
685
|
+
public:
|
686
|
+
SGRegion(StaticGeometry* parent, const String& name, SceneManager* mgr, uint32 regionID, const Vector3& centre) {
|
687
|
+
myOBJ = new StaticGeometry::Region(parent, name, mgr, regionID, centre);
|
688
|
+
mICreated=true;
|
689
|
+
mShouldRelease=true;
|
690
|
+
}
|
691
|
+
SGRegion(StaticGeometry::Region *p) {
|
692
|
+
myOBJ=p;
|
693
|
+
mICreated=false;
|
694
|
+
mShouldRelease=false;
|
695
|
+
}
|
696
|
+
virtual ~SGRegion() {
|
697
|
+
if ( (mICreated) && (mShouldRelease) )
|
698
|
+
delete myOBJ;
|
699
|
+
}
|
700
|
+
|
701
|
+
//## these functions Not for swig
|
702
|
+
StaticGeometry::Region * get_myOBJ() { return myOBJ; }
|
703
|
+
bool getICreated() { return mICreated; }
|
704
|
+
bool getShouldRelease() { return mShouldRelease; }
|
705
|
+
void setShouldRelease(bool value) { mShouldRelease = value; }
|
706
|
+
//##
|
707
|
+
|
708
|
+
Ogre::MovableObject * asMovableObject() { return (Ogre::MovableObject *)myOBJ; }
|
709
|
+
// more fields can be added in subclasses
|
710
|
+
StaticGeometry* getParent(void) const { return myOBJ->getParent(); }
|
711
|
+
/// Assign a queued mesh to this region, read for final build
|
712
|
+
void assign(SGQueuedSubMesh* qmesh) {
|
713
|
+
//this is a vector of Ptr objects, make sure the does not delete when it is distroied.
|
714
|
+
if (qmesh->getICreated())
|
715
|
+
qmesh->setShouldRelease(false);
|
716
|
+
return myOBJ->assign(qmesh->get_myOBJ());
|
717
|
+
}
|
718
|
+
void build(bool stencilShadows) { myOBJ->build( stencilShadows ); }
|
719
|
+
uint32 getID(void) const { return myOBJ->getID(); }
|
720
|
+
const Vector3& getCentre(void) const { return myOBJ->getCentre(); }
|
721
|
+
const String& getName(void) const { return myOBJ->getName(); }
|
722
|
+
const String& getMovableType(void) const { return myOBJ->getMovableType(); }
|
723
|
+
void _notifyCurrentCamera(Camera* cam) { return myOBJ->_notifyCurrentCamera(cam); }
|
724
|
+
const AxisAlignedBox& getBoundingBox(void) const { return myOBJ->getBoundingBox(); }
|
725
|
+
Real getBoundingRadius(void) const { return myOBJ->getBoundingRadius(); }
|
726
|
+
void _updateRenderQueue(RenderQueue* queue) { return myOBJ->_updateRenderQueue(queue); }
|
727
|
+
bool isVisible(void) const { return myOBJ->isVisible(); }
|
728
|
+
//typedef std::vector<LODBucket*> LODBucketList;
|
729
|
+
//typedef VectorIterator<LODBucketList> LODIterator;
|
730
|
+
//LODIterator getLODIterator(void);
|
731
|
+
SGLODBucketVectorIterator * getLodIterator(void) {
|
732
|
+
if (myOBJ==0) return 0;
|
733
|
+
Ogre::StaticGeometry::Region::LODIterator * jresult;
|
734
|
+
SwigValueWrapper<Ogre::VectorIterator<std::vector<Ogre::StaticGeometry::LODBucket * > > > result;
|
735
|
+
|
736
|
+
result = myOBJ->getLODIterator();
|
737
|
+
jresult = new Ogre::StaticGeometry::Region::LODIterator((Ogre::StaticGeometry::Region::LODIterator &)result);
|
738
|
+
|
739
|
+
return new SGLODBucketVectorIterator( jresult );
|
740
|
+
}
|
741
|
+
/// @copydoc ShadowCaster::getShadowVolumeRenderableIterator
|
742
|
+
//typedef std::vector<ShadowRenderable*> ShadowRenderableList;
|
743
|
+
//typedef VectorIterator<ShadowRenderableList> ShadowRenderableListIterator;
|
744
|
+
Ogre::ShadowCaster::ShadowRenderableListIterator getShadowVolumeRenderableIterator(
|
745
|
+
ShadowTechnique shadowTechnique, const Light* light,
|
746
|
+
HardwareIndexBufferSharedPtr* indexBuffer,
|
747
|
+
bool extrudeVertices, Real extrusionDistance, unsigned long flags = 0 )
|
748
|
+
{
|
749
|
+
Ogre::ShadowCaster::ShadowRenderableListIterator * jresult;
|
750
|
+
SwigValueWrapper<Ogre::VectorIterator<std::vector<Ogre::ShadowRenderable * > > > result;
|
751
|
+
|
752
|
+
result = myOBJ->getShadowVolumeRenderableIterator(shadowTechnique, light, indexBuffer,
|
753
|
+
extrudeVertices, extrusionDistance, flags );
|
754
|
+
jresult = new Ogre::ShadowCaster::ShadowRenderableListIterator((Ogre::ShadowCaster::ShadowRenderableListIterator &)result);
|
755
|
+
|
756
|
+
return *jresult;
|
757
|
+
}
|
758
|
+
/// Overridden from MovableObject
|
759
|
+
//EdgeData* getEdgeList(void);
|
760
|
+
};
|
761
|
+
|
762
|
+
|
763
|
+
|
764
|
+
|
765
|
+
/***
|
766
|
+
* a custom MapIterator proxy for StaticGeometry::RegionIterator
|
767
|
+
* typedef std::map<uint32, Region*> RegionMap;
|
768
|
+
* typedef MapIterator<RegionMap> RegionIterator;
|
769
|
+
***/
|
770
|
+
class SGRegionMapIterator
|
771
|
+
{
|
772
|
+
private:
|
773
|
+
StaticGeometry::RegionIterator *myOBJ;
|
774
|
+
public:
|
775
|
+
SGRegionMapIterator() { myOBJ = 0; }
|
776
|
+
SGRegionMapIterator(StaticGeometry::RegionIterator *p) {
|
777
|
+
myOBJ = p;
|
778
|
+
//std::cout << "--SGRegionMapIterator myOBJ=" << (Ogre::uint32)myOBJ << std::endl;
|
779
|
+
}
|
780
|
+
virtual ~SGRegionMapIterator() {
|
781
|
+
if (myOBJ != 0)
|
782
|
+
delete myOBJ;
|
783
|
+
}
|
784
|
+
|
785
|
+
bool hasMoreElements(void) const {
|
786
|
+
if (myOBJ==0) return false;
|
787
|
+
return myOBJ->hasMoreElements();
|
788
|
+
}
|
789
|
+
void moveNext(void) {
|
790
|
+
if (myOBJ==0) return;
|
791
|
+
myOBJ->moveNext();
|
792
|
+
}
|
793
|
+
uint32 peekNextKey(void) {
|
794
|
+
if (myOBJ==0) return 0;
|
795
|
+
return myOBJ->peekNextKey();
|
796
|
+
}
|
797
|
+
SGRegion* peekNextValue(void) {
|
798
|
+
if (myOBJ==0) return 0;
|
799
|
+
return new SGRegion( (StaticGeometry::Region*)myOBJ->peekNextValue() );
|
800
|
+
}
|
801
|
+
SGRegion* getNext(void) {
|
802
|
+
if (myOBJ==0) return 0;
|
803
|
+
return new SGRegion( (StaticGeometry::Region*)myOBJ->getNext() );
|
804
|
+
}
|
805
|
+
SGRegion* next() {
|
806
|
+
if (myOBJ==0) return 0;
|
807
|
+
if (myOBJ->hasMoreElements())
|
808
|
+
return new SGRegion( (StaticGeometry::Region*)myOBJ->getNext() );
|
809
|
+
else
|
810
|
+
throw( Ogre::Exception( Exception::ERR_ITEM_NOT_FOUND, "StopIteration at end", "SGRegionMapIterator", "Exception", __FILE__, __LINE__ ) );
|
811
|
+
}
|
812
|
+
};
|
813
|
+
|
814
|
+
|
815
|
+
|
816
|
+
|
817
|
+
//------------------------------------------------------------------
|
818
|
+
// ### functions that need their body after the class defintions ###
|
819
|
+
SGGeometryBucket::SGGeometryBucket(SGMaterialBucket* parent, const String& formatString, const VertexData* vData, const IndexData* iData) {
|
820
|
+
myOBJ = new StaticGeometry::GeometryBucket(parent->get_myOBJ(), formatString, vData, iData);
|
821
|
+
mICreated=true;
|
822
|
+
mShouldRelease=true;
|
823
|
+
}
|
824
|
+
SGMaterialBucket* SGGeometryBucket::getParent(void) {
|
825
|
+
if (myOBJ==0) return 0;
|
826
|
+
return new SGMaterialBucket( myOBJ->getParent() );
|
827
|
+
}
|
828
|
+
|
829
|
+
|
830
|
+
|
831
|
+
SGMaterialBucket::SGMaterialBucket(SGLODBucket* parent, const String& materialName) {
|
832
|
+
myOBJ = new StaticGeometry::MaterialBucket(parent->get_myOBJ(), materialName);
|
833
|
+
mICreated=true;
|
834
|
+
mShouldRelease=true;
|
835
|
+
}
|
836
|
+
SGLODBucket* SGMaterialBucket::getParent(void) {
|
837
|
+
if (myOBJ==0) return 0;
|
838
|
+
return new SGLODBucket( myOBJ->getParent() );
|
839
|
+
}
|
840
|
+
|
841
|
+
|
842
|
+
|
843
|
+
SGLODBucket::SGLODBucket(SGRegion* parent, unsigned short lod, Real lodDist) {
|
844
|
+
myOBJ = new StaticGeometry::LODBucket(parent->get_myOBJ(), lod, lodDist);
|
845
|
+
mICreated=true;
|
846
|
+
mShouldRelease=true;
|
847
|
+
}
|
848
|
+
SGRegion* SGLODBucket::getParent(void) {
|
849
|
+
if (myOBJ==0) return 0;
|
850
|
+
return new SGRegion( myOBJ->getParent() );
|
851
|
+
}
|
852
|
+
//typedef std::map<String, MaterialBucket*> MaterialBucketMap;
|
853
|
+
//typedef MapIterator<MaterialBucketMap> MaterialIterator;
|
854
|
+
//MaterialIterator getMaterialIterator(void);
|
855
|
+
SGMaterialBucketMapIterator* SGLODBucket::getMaterialIterator(void) {
|
856
|
+
if (myOBJ==0) return 0;
|
857
|
+
Ogre::StaticGeometry::LODBucket::MaterialIterator * jresult;
|
858
|
+
SwigValueWrapper<Ogre::MapIterator<std::map<Ogre::String, Ogre::StaticGeometry::MaterialBucket*> > > result;
|
859
|
+
|
860
|
+
result = myOBJ->getMaterialIterator();
|
861
|
+
jresult = new Ogre::StaticGeometry::LODBucket::MaterialIterator((Ogre::StaticGeometry::LODBucket::MaterialIterator &)result);
|
862
|
+
|
863
|
+
return new SGMaterialBucketMapIterator( jresult );
|
864
|
+
}
|
865
|
+
}
|
866
|
+
|
867
|
+
#endif
|