shattered 0.3

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Files changed (67) hide show
  1. data/bin/console +22 -0
  2. data/bin/generate +7 -0
  3. data/bin/runner +9 -0
  4. data/bin/shatter +29 -0
  5. data/lib/game_loader.rb +49 -0
  6. data/lib/rails_generator.rb +43 -0
  7. data/lib/rails_generator/base.rb +203 -0
  8. data/lib/rails_generator/commands.rb +445 -0
  9. data/lib/rails_generator/generators/applications/shattered_app/USAGE +10 -0
  10. data/lib/rails_generator/generators/applications/shattered_app/shattered_app_generator.rb +104 -0
  11. data/lib/rails_generator/generators/components/actor/actor_generator.rb +23 -0
  12. data/lib/rails_generator/generators/components/controller/USAGE +30 -0
  13. data/lib/rails_generator/generators/components/controller/controller_generator.rb +32 -0
  14. data/lib/rails_generator/generators/components/controller/templates/controller.rb +5 -0
  15. data/lib/rails_generator/generators/components/controller/templates/functional_test.rb +18 -0
  16. data/lib/rails_generator/generators/components/controller/templates/helper.rb +2 -0
  17. data/lib/rails_generator/generators/components/controller/templates/view.rhtml +2 -0
  18. data/lib/rails_generator/generators/components/model/USAGE +17 -0
  19. data/lib/rails_generator/generators/components/model/model_generator.rb +17 -0
  20. data/lib/rails_generator/generators/components/model/templates/fixtures.yml +5 -0
  21. data/lib/rails_generator/generators/components/model/templates/model.rb +2 -0
  22. data/lib/rails_generator/generators/components/model/templates/unit_test.rb +11 -0
  23. data/lib/rails_generator/generators/components/state/USAGE +30 -0
  24. data/lib/rails_generator/generators/components/state/state_generator.rb +19 -0
  25. data/lib/rails_generator/generators/components/state/templates/state.rb +4 -0
  26. data/lib/rails_generator/generators/components/view/USAGE +30 -0
  27. data/lib/rails_generator/generators/components/view/templates/material +4 -0
  28. data/lib/rails_generator/generators/components/view/templates/view.rb +3 -0
  29. data/lib/rails_generator/generators/components/view/view_generator.rb +18 -0
  30. data/lib/rails_generator/lookup.rb +206 -0
  31. data/lib/rails_generator/manifest.rb +53 -0
  32. data/lib/rails_generator/options.rb +135 -0
  33. data/lib/rails_generator/scripts.rb +83 -0
  34. data/lib/rails_generator/scripts/destroy.rb +7 -0
  35. data/lib/rails_generator/scripts/generate.rb +7 -0
  36. data/lib/rails_generator/scripts/update.rb +12 -0
  37. data/lib/rails_generator/simple_logger.rb +46 -0
  38. data/lib/rails_generator/spec.rb +44 -0
  39. data/lib/shatter.rb +11 -0
  40. data/lib/templates/MIT-LICENSE +20 -0
  41. data/lib/templates/README +35 -0
  42. data/lib/templates/Rakefile +15 -0
  43. data/lib/templates/configs/Mac/shattered.app/Contents/Info.plist +22 -0
  44. data/lib/templates/configs/Mac/shattered.app/Contents/MacOS/shattered_mac +0 -0
  45. data/lib/templates/configs/Mac/shattered.app/Contents/PkgInfo +1 -0
  46. data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/InfoPlist.strings +0 -0
  47. data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/classes.nib +4 -0
  48. data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/info.nib +20 -0
  49. data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/objects.nib +0 -0
  50. data/lib/templates/configs/Mac/shattered.app/Contents/Resources/rb_main.rb +3 -0
  51. data/lib/templates/configs/Mac/shattered.app/Contents/pbdevelopment.plist +8 -0
  52. data/lib/templates/configs/Mac/shattered.app/OgreLeaks.log +144 -0
  53. data/lib/templates/configs/Mac/shattered.app/OgreMemory.log +29 -0
  54. data/lib/templates/configs/Mac/shattered.app/config +1 -0
  55. data/lib/templates/configs/boot.rb +33 -0
  56. data/lib/templates/configs/empty.log +0 -0
  57. data/lib/templates/configs/ogre.cfg +4 -0
  58. data/lib/templates/configs/plugins.cfg +16 -0
  59. data/lib/templates/configs/plugins.darwin.cfg +13 -0
  60. data/lib/templates/configs/plugins.linux.cfg +16 -0
  61. data/lib/templates/configs/plugins.win32.cfg +9 -0
  62. data/lib/templates/configs/runner.rb +5 -0
  63. data/lib/templates/doc/README_FOR_APP +2 -0
  64. data/lib/templates/environments/environment.rb +7 -0
  65. data/lib/templates/media/basic.rmaterial +17 -0
  66. data/lib/templates/media/offset_map.rmaterial +117 -0
  67. metadata +194 -0
@@ -0,0 +1,15 @@
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+ # Add your own tasks in files placed in lib/tasks ending in .rake,
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+ # for example lib/tasks/switchtower.rake, and they will automatically be available to Rake.
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+
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+ require(File.join(File.dirname(__FILE__), 'config', 'boot'))
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+
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+ require 'rake'
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+ require 'rake/testtask'
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+ require 'rake/rdoctask'
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+
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+ desc "Run the unit tests in test/unit"
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+ Rake::TestTask.new(:test) do |t|
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+ t.libs << "test"
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+ t.pattern = 'test/unit/**/*_test.rb'
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+ t.verbose = true
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+ end
@@ -0,0 +1,22 @@
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version="1.0">
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+ <dict>
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+ <key>CFBundleDevelopmentRegion</key>
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+ <string>English</string>
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+ <key>CFBundleExecutable</key>
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+ <string>shattered_mac</string>
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+ <key>CFBundleInfoDictionaryVersion</key>
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+ <string>6.0</string>
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+ <key>CFBundlePackageType</key>
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+ <string>APPL</string>
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+ <key>CFBundleSignature</key>
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+ <string>????</string>
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+ <key>CFBundleVersion</key>
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+ <string>0.1</string>
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+ <key>NSMainNibFile</key>
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+ <string>MainMenu</string>
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+ <key>NSPrincipalClass</key>
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+ <string>NSApplication</string>
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+ </dict>
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+ </plist>
@@ -0,0 +1,4 @@
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+ {
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+ IBClasses = ({CLASS = FirstResponder; LANGUAGE = ObjC; SUPERCLASS = NSObject; });
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+ IBVersion = 1;
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+ }
@@ -0,0 +1,20 @@
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3
+ <plist version="1.0">
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+ <dict>
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+ <key>IBEditorPositions</key>
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+ <dict>
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+ <key>29</key>
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+ <string>69 252 318 44 0 0 1024 746 </string>
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+ </dict>
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+ <key>IBFramework Version</key>
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+ <string>283.0</string>
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+ <key>IBOpenObjects</key>
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+ <array>
14
+ <integer>21</integer>
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+ <integer>29</integer>
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+ </array>
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+ <key>IBSystem Version</key>
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+ <string>6C115</string>
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+ </dict>
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+ </plist>
@@ -0,0 +1,3 @@
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+ #!/usr/bin/ruby18
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+ require File.dirname(__FILE__)+"/../../../../../script/runner"
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+ start_game
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version="1.0">
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+ <dict>
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+ <key>PBXProjectSourcePath</key>
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+ <string>/Users/martyn/projects/test_rbcocoa/test_rbcocoa.xcode</string>
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+ </dict>
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+ </plist>
@@ -0,0 +1,144 @@
1
+ ----------------------------------------------------------------------------------------------------------------------------------
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+ | Memory leak report for: 12/20/2005 22:54:09 |
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+ ----------------------------------------------------------------------------------------------------------------------------------
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+
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+
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+ 134 memory leaks found:
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+
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+ Alloc. Addr Size Addr Size BreakOn BreakOn
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+ Number Reported Reported Actual Actual Unused Method Dealloc Realloc Allocated by
10
+ ------ ---------- ---------- ---------- ---------- ---------- -------- ------- ------- ---------------------------------------------------
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+ 007539 0x005ABCA0 0x00000010 0x005ABC90 0x00000030 0x00000000 new N N ??(0) ??
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+ 007897 0x01114210 0x00000010 0x01114200 0x00000030 0x00000000 new N N ??(0) ??
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+ 000038 0x01170BA0 0x00000010 0x01170B90 0x00000030 0x00000000 new N N ??(0) ??
14
+ 000039 0x01170D20 0x00000089 0x01170D10 0x000000A9 0x00000000 new N N ??(0) ??
15
+ 000041 0x01170F50 0x0000008A 0x01170F40 0x000000AA 0x00000000 new N N ??(0) ??
16
+ 000043 0x01171250 0x0000008C 0x01171240 0x000000AC 0x00000000 new N N ??(0) ??
17
+ 000045 0x01172230 0x0000008F 0x01172220 0x000000AF 0x00000000 new N N ??(0) ??
18
+ 000046 0x011728A0 0x0000008D 0x01172890 0x000000AD 0x00000000 new N N ??(0) ??
19
+ 000048 0x01172BD0 0x0000008F 0x01172BC0 0x000000AF 0x00000000 new N N ??(0) ??
20
+ 000049 0x01172E60 0x0000008E 0x01172E50 0x000000AE 0x00000000 new N N ??(0) ??
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+ 000050 0x01173110 0x0000008D 0x01173100 0x000000AD 0x00000000 new N N ??(0) ??
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+ 000051 0x011732D0 0x0000008B 0x011732C0 0x000000AB 0x00000000 new N N ??(0) ??
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+ 000053 0x01173620 0x00000092 0x01173610 0x000000B2 0x00000000 new N N ??(0) ??
24
+ 000054 0x01173910 0x0000008C 0x01173900 0x000000AC 0x00000000 new N N ??(0) ??
25
+ 000055 0x01173BA0 0x00000093 0x01173B90 0x000000B3 0x00000000 new N N ??(0) ??
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+ 000056 0x01173E70 0x0000008E 0x01173E60 0x000000AE 0x00000000 new N N ??(0) ??
27
+ 000057 0x01174330 0x00000092 0x01174320 0x000000B2 0x00000000 new N N ??(0) ??
28
+ 000058 0x01174600 0x00000091 0x011745F0 0x000000B1 0x00000000 new N N ??(0) ??
29
+ 000059 0x011748E0 0x0000008C 0x011748D0 0x000000AC 0x00000000 new N N ??(0) ??
30
+ 000060 0x01174DB0 0x00000091 0x01174DA0 0x000000B1 0x00000000 new N N ??(0) ??
31
+ 000061 0x01174E70 0x00000080 0x01174E60 0x000000A0 0x00000000 new N N ??(0) ??
32
+ 004766 0x028E1E10 0x00000200 0x028E1E00 0x00000220 0x00000000 new N N ??(0) ??
33
+ 004770 0x19C11630 0x00000018 0x19C11620 0x00000038 0x00000000 new N N ??(0) ??
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+ 004771 0x19C11670 0x00000018 0x19C11660 0x00000038 0x00000000 new N N ??(0) ??
35
+ 004772 0x19C16630 0x00000018 0x19C16620 0x00000038 0x00000000 new N N ??(0) ??
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+ 004773 0x19C16670 0x00000018 0x19C16660 0x00000038 0x00000000 new N N ??(0) ??
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+ 004760 0x19C16840 0x00000004 0x19C16830 0x00000024 0x00000000 new N N ??(0) ??
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+ 004783 0x19C16980 0x00000018 0x19C16970 0x00000038 0x00000000 new N N ??(0) ??
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+ 004784 0x19C169C0 0x00000018 0x19C169B0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004785 0x19C16A00 0x00000018 0x19C169F0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004786 0x19C16A40 0x00000018 0x19C16A30 0x00000038 0x00000000 new N N ??(0) ??
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+ 004787 0x19C16A80 0x00000018 0x19C16A70 0x00000038 0x00000000 new N N ??(0) ??
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+ 004788 0x19C16AC0 0x00000018 0x19C16AB0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004789 0x19C16B00 0x00000018 0x19C16AF0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004872 0x19C16B40 0x0000000C 0x19C16B30 0x0000002C 0x00000000 new N N ??(0) ??
46
+ 004767 0x19C16BB0 0x000000A4 0x19C16BA0 0x000000C4 0x00000000 new N N OgreSDLPlatform.cpp(46) ???
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+ 004769 0x19C16C80 0x00000018 0x19C16C70 0x00000038 0x00000000 new N N ??(0) ??
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+ 004901 0x19C16F80 0x00000014 0x19C16F70 0x00000034 0x00000000 new N N ??(0) ??
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+ 004774 0x19C17030 0x00000018 0x19C17020 0x00000038 0x00000000 new N N ??(0) ??
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+ 004775 0x19C17070 0x00000018 0x19C17060 0x00000038 0x00000000 new N N ??(0) ??
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+ 004776 0x19C170B0 0x00000018 0x19C170A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004777 0x19C170F0 0x00000018 0x19C170E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004861 0x19C17260 0x00000018 0x19C17250 0x00000038 0x00000000 new N N ??(0) ??
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+ 004862 0x19C172A0 0x00000018 0x19C17290 0x00000038 0x00000000 new N N ??(0) ??
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+ 004863 0x19C172E0 0x00000018 0x19C172D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004864 0x19C17320 0x00000018 0x19C17310 0x00000038 0x00000000 new N N ??(0) ??
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+ 004865 0x19C17360 0x00000018 0x19C17350 0x00000038 0x00000000 new N N ??(0) ??
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+ 004866 0x19C173A0 0x00000018 0x19C17390 0x00000038 0x00000000 new N N ??(0) ??
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+ 004867 0x19C173E0 0x00000018 0x19C173D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004868 0x19C17420 0x00000018 0x19C17410 0x00000038 0x00000000 new N N ??(0) ??
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+ 004869 0x19C17460 0x00000018 0x19C17450 0x00000038 0x00000000 new N N ??(0) ??
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+ 004870 0x19C174A0 0x000000A0 0x19C17490 0x000000C0 0x00000000 new N N OgreInput.cpp(54) ???
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+ 004873 0x19C175A0 0x00000014 0x19C17590 0x00000034 0x00000000 new N N ??(0) ??
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+ 004851 0x19C177B0 0x00000018 0x19C177A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004852 0x19C177F0 0x00000018 0x19C177E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004853 0x19C17830 0x00000018 0x19C17820 0x00000038 0x00000000 new N N ??(0) ??
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+ 004854 0x19C17870 0x00000018 0x19C17860 0x00000038 0x00000000 new N N ??(0) ??
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+ 004855 0x19C178B0 0x00000018 0x19C178A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004856 0x19C178F0 0x00000018 0x19C178E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004857 0x19C17930 0x00000018 0x19C17920 0x00000038 0x00000000 new N N ??(0) ??
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+ 004858 0x19C17970 0x00000018 0x19C17960 0x00000038 0x00000000 new N N ??(0) ??
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+ 004859 0x19C179B0 0x00000018 0x19C179A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004860 0x19C179F0 0x00000018 0x19C179E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004841 0x19C17AC0 0x00000018 0x19C17AB0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004842 0x19C17B00 0x00000018 0x19C17AF0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004843 0x19C17B40 0x00000018 0x19C17B30 0x00000038 0x00000000 new N N ??(0) ??
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+ 004844 0x19C17B80 0x00000018 0x19C17B70 0x00000038 0x00000000 new N N ??(0) ??
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+ 004845 0x19C17BC0 0x00000018 0x19C17BB0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004846 0x19C17C00 0x00000018 0x19C17BF0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004847 0x19C17C40 0x00000018 0x19C17C30 0x00000038 0x00000000 new N N ??(0) ??
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+ 004848 0x19C17C80 0x00000018 0x19C17C70 0x00000038 0x00000000 new N N ??(0) ??
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+ 004849 0x19C17CC0 0x00000018 0x19C17CB0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004850 0x19C17D00 0x00000018 0x19C17CF0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004778 0x19C17D80 0x00000018 0x19C17D70 0x00000038 0x00000000 new N N ??(0) ??
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+ 004779 0x19C17DC0 0x00000018 0x19C17DB0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004780 0x19C17E00 0x00000018 0x19C17DF0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004781 0x19C17E40 0x00000018 0x19C17E30 0x00000038 0x00000000 new N N ??(0) ??
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+ 004782 0x19C17E80 0x00000018 0x19C17E70 0x00000038 0x00000000 new N N ??(0) ??
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+ 004831 0x19C17F30 0x00000018 0x19C17F20 0x00000038 0x00000000 new N N ??(0) ??
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+ 004832 0x19C17F70 0x00000018 0x19C17F60 0x00000038 0x00000000 new N N ??(0) ??
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+ 004833 0x19C17FB0 0x00000018 0x19C17FA0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004834 0x19C17FF0 0x00000018 0x19C17FE0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004835 0x19C18030 0x00000018 0x19C18020 0x00000038 0x00000000 new N N ??(0) ??
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+ 004836 0x19C18070 0x00000018 0x19C18060 0x00000038 0x00000000 new N N ??(0) ??
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+ 004837 0x19C180B0 0x00000018 0x19C180A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004838 0x19C180F0 0x00000018 0x19C180E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004839 0x19C18130 0x00000018 0x19C18120 0x00000038 0x00000000 new N N ??(0) ??
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+ 004840 0x19C18170 0x00000018 0x19C18160 0x00000038 0x00000000 new N N ??(0) ??
99
+ 004811 0x19C182A0 0x00000018 0x19C18290 0x00000038 0x00000000 new N N ??(0) ??
100
+ 004812 0x19C182E0 0x00000018 0x19C182D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004813 0x19C18320 0x00000018 0x19C18310 0x00000038 0x00000000 new N N ??(0) ??
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+ 004814 0x19C18360 0x00000018 0x19C18350 0x00000038 0x00000000 new N N ??(0) ??
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+ 004815 0x19C183A0 0x00000018 0x19C18390 0x00000038 0x00000000 new N N ??(0) ??
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+ 004816 0x19C183E0 0x00000018 0x19C183D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004817 0x19C18420 0x00000018 0x19C18410 0x00000038 0x00000000 new N N ??(0) ??
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+ 004818 0x19C18460 0x00000018 0x19C18450 0x00000038 0x00000000 new N N ??(0) ??
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+ 004819 0x19C184A0 0x00000018 0x19C18490 0x00000038 0x00000000 new N N ??(0) ??
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+ 004820 0x19C184E0 0x00000018 0x19C184D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004821 0x19C18520 0x00000018 0x19C18510 0x00000038 0x00000000 new N N ??(0) ??
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+ 004822 0x19C18560 0x00000018 0x19C18550 0x00000038 0x00000000 new N N ??(0) ??
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+ 004823 0x19C185A0 0x00000018 0x19C18590 0x00000038 0x00000000 new N N ??(0) ??
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+ 004824 0x19C185E0 0x00000018 0x19C185D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004825 0x19C18620 0x00000018 0x19C18610 0x00000038 0x00000000 new N N ??(0) ??
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+ 004826 0x19C18660 0x00000018 0x19C18650 0x00000038 0x00000000 new N N ??(0) ??
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+ 004827 0x19C186A0 0x00000018 0x19C18690 0x00000038 0x00000000 new N N ??(0) ??
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+ 004828 0x19C186E0 0x00000018 0x19C186D0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004829 0x19C18720 0x00000018 0x19C18710 0x00000038 0x00000000 new N N ??(0) ??
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+ 004830 0x19C18760 0x00000018 0x19C18750 0x00000038 0x00000000 new N N ??(0) ??
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+ 004790 0x19C187F0 0x00000018 0x19C187E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004791 0x19C18830 0x00000018 0x19C18820 0x00000038 0x00000000 new N N ??(0) ??
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+ 004792 0x19C18870 0x00000018 0x19C18860 0x00000038 0x00000000 new N N ??(0) ??
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+ 004793 0x19C188B0 0x00000018 0x19C188A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004794 0x19C188F0 0x00000018 0x19C188E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004795 0x19C18930 0x00000018 0x19C18920 0x00000038 0x00000000 new N N ??(0) ??
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+ 004796 0x19C18970 0x00000018 0x19C18960 0x00000038 0x00000000 new N N ??(0) ??
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+ 004797 0x19C189B0 0x00000018 0x19C189A0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004798 0x19C189F0 0x00000018 0x19C189E0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004799 0x19C18A30 0x00000018 0x19C18A20 0x00000038 0x00000000 new N N ??(0) ??
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+ 004800 0x19C18AD0 0x00000018 0x19C18AC0 0x00000038 0x00000000 new N N ??(0) ??
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+ 004801 0x19C18B10 0x00000018 0x19C18B00 0x00000038 0x00000000 new N N ??(0) ??
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+ 004802 0x19C18B50 0x00000018 0x19C18B40 0x00000038 0x00000000 new N N ??(0) ??
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+ 004803 0x19C18B90 0x00000018 0x19C18B80 0x00000038 0x00000000 new N N ??(0) ??
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+ 004804 0x19C18BD0 0x00000018 0x19C18BC0 0x00000038 0x00000000 new N N ??(0) ??
134
+ 004805 0x19C18C10 0x00000018 0x19C18C00 0x00000038 0x00000000 new N N ??(0) ??
135
+ 004806 0x19C18C50 0x00000018 0x19C18C40 0x00000038 0x00000000 new N N ??(0) ??
136
+ 004807 0x19C18C90 0x00000018 0x19C18C80 0x00000038 0x00000000 new N N ??(0) ??
137
+ 004808 0x19C18CD0 0x00000018 0x19C18CC0 0x00000038 0x00000000 new N N ??(0) ??
138
+ 004809 0x19C18D10 0x00000018 0x19C18D00 0x00000038 0x00000000 new N N ??(0) ??
139
+ 004810 0x19C18D50 0x00000018 0x19C18D40 0x00000038 0x00000000 new N N ??(0) ??
140
+ 004761 0x19C18DE0 0x000000C0 0x19C18DD0 0x000000E0 0x00000000 new N N ??(0) ??
141
+ 004768 0x19C18F40 0x00000018 0x19C18F30 0x00000038 0x00000000 new N N ??(0) ??
142
+ 004762 0x19C18F80 0x00000030 0x19C18F70 0x00000050 0x00000000 new N N OgreEventProcessor.cpp(105) ???
143
+ 004765 0x19C21B90 0x00000020 0x19C21B80 0x00000040 0x00000000 new N N ??(0) ??
144
+ 004905 0x19C5CB40 0x00000010 0x19C5CB30 0x00000030 0x00000000 new N N ??(0) ??
@@ -0,0 +1,29 @@
1
+ --------------------------------------------------------------------------------
2
+
3
+ OgreMemory.log - Memory logging file created on Tue Dec 20 22:53:47 2005
4
+
5
+ --------------------------------------------------------------------------------
6
+
7
+ This file contains a log of all memory operations performed during the last run.
8
+
9
+ Interrogate this file to track errors or to help track down memory-related
10
+ issues. You can do this by tracing the allocations performed by a specific owner
11
+ or by tracking a specific address through a series of allocations and
12
+ reallocations.
13
+
14
+ There is a lot of useful information here which, when used creatively, can be
15
+ extremely helpful.
16
+
17
+ Note that the following guides are used throughout this file:
18
+
19
+ [!] - Error
20
+ [+] - Allocation
21
+ [~] - Reallocation
22
+ [-] - Deallocation
23
+ [I] - Generic information
24
+ [F] - Failure induced for the purpose of stress-testing your application
25
+ [D] - Information used for debugging this memory manager
26
+
27
+ ...so, to find all errors in the file, search for "[!]"
28
+
29
+ --------------------------------------------------------------------------------
@@ -0,0 +1,33 @@
1
+
2
+ SHATTERED_ROOT = File.join(File.dirname(__FILE__), '..')
3
+
4
+ def load_shattered_edge(path)
5
+ ["shattered_ogre", "shattered_model", "shattered_view",
6
+ "shatter", "shattered_controller", "shattered_support"].each do |edge|
7
+ lib_path = "#{path}/#{edge}/lib"
8
+ next if not File.directory? lib_path
9
+ $: << lib_path
10
+ end
11
+ end
12
+
13
+ def load_plugins(path)
14
+ Dir.foreach(path) do |plugin|
15
+ next if plugin == ".." || plugin == "."
16
+
17
+ plugin_file = "#{path}/#{plugin}/init"
18
+ require plugin_file if File.exists? "#{plugin_file}.rb"
19
+ end
20
+ end
21
+
22
+ # Load the plugins, and Shattered Edge, if present
23
+ load_shattered_edge("#{SHATTERED_ROOT}/vendor/shattered")
24
+
25
+ begin
26
+ require 'shatter'
27
+ rescue LoadError
28
+ require 'rubygems'
29
+ require 'shatter'
30
+ end
31
+
32
+ load_plugins("#{SHATTERED_ROOT}/vendor/plugins")
33
+
File without changes
@@ -0,0 +1,4 @@
1
+ Render System OpenGL Rendering Subsystem
2
+ FSAA 2
3
+ Full Screen No
4
+ Video Mode 800 x 600
@@ -0,0 +1,16 @@
1
+ # Defines plugins to load
2
+
3
+ # Define plugin folder
4
+ # TODO: Define cross platform way of doing this
5
+ PluginFolder=/usr/local/lib/OGRE
6
+ #PluginFolder=view
7
+
8
+ # Define D3D rendering implementation plugin
9
+ Plugin=RenderSystem_GL
10
+ #Plugin=RenderSystem_Direct3D7
11
+ #Plugin=RenderSystem_Direct3D9
12
+ Plugin=Plugin_ParticleFX
13
+ Plugin=Plugin_BSPSceneManager
14
+ Plugin=Plugin_OctreeSceneManager
15
+ #Plugin=Plugin_CgProgramManager
16
+
@@ -0,0 +1,13 @@
1
+ # Defines plugins to load
2
+
3
+ # Define plugin folder -- Plugin folder is ignored
4
+ # in Project Builder build -- plugins are found in Resources/
5
+ # in the Main (Application) bundle, then in the Framework bundle
6
+ # PluginFolder=/usr/local/lib/OGRE
7
+
8
+ # Define D3D rendering implementation plugin
9
+ Plugin=RenderSystem_GL
10
+ Plugin=Plugin_ParticleFX
11
+ Plugin=Plugin_BSPSceneManager
12
+ Plugin=Plugin_OctreeSceneManager
13
+ Plugin=Plugin_CgProgramManager
@@ -0,0 +1,16 @@
1
+ # Defines plugins to load
2
+
3
+ # Define plugin folder
4
+ # TODO: Define cross platform way of doing this
5
+ PluginFolder=/usr/local/lib/OGRE
6
+ #PluginFolder=view
7
+
8
+ # Define D3D rendering implementation plugin
9
+ Plugin=RenderSystem_GL
10
+ #Plugin=RenderSystem_Direct3D7
11
+ #Plugin=RenderSystem_Direct3D9
12
+ Plugin=Plugin_ParticleFX
13
+ Plugin=Plugin_BSPSceneManager
14
+ Plugin=Plugin_OctreeSceneManager
15
+ #Plugin=Plugin_CgProgramManager
16
+
@@ -0,0 +1,9 @@
1
+
2
+ PluginFolder=C:\ruby\lib\ruby\gems\1.8\gems\shattered_ogre-0.3-i386-mswin32\lib\i386-mswin32
3
+
4
+ Plugin=RenderSystem_GL
5
+ Plugin=RenderSystem_Direct3D9
6
+ Plugin=Plugin_ParticleFX
7
+ Plugin=Plugin_BSPSceneManager
8
+ Plugin=Plugin_OctreeSceneManager
9
+ Plugin=Plugin_CgProgramManager
@@ -0,0 +1,5 @@
1
+ def start_game
2
+ require File.dirname(__FILE__) + "/../config/boot"
3
+ require File.dirname(__FILE__) + "/../config/environment"
4
+ Shatter::GameLoader.instance.run
5
+ end
@@ -0,0 +1,2 @@
1
+ Use this README file to introduce your application and point to useful places in the API for learning more.
2
+ Run "rake appdoc" to generate API documentation for your models and controllers.
@@ -0,0 +1,7 @@
1
+
2
+ game = {}
3
+
4
+ game[:scene_manager] = :general
5
+ game[:start_state] = :fight_scene
6
+
7
+ Shatter::GameLoader.instance.environment=game
@@ -0,0 +1,17 @@
1
+ // This is an example rmaterial, a basic single textured, uniformly lit mesh.
2
+ // The only argument is texture, which defaults to <material_name>.png
3
+
4
+ <% @texture ||= "#{name}.png" %>
5
+ material <%= name %>
6
+ {
7
+ technique
8
+ {
9
+ pass
10
+ {
11
+ texture_unit
12
+ {
13
+ texture <%= texture %>
14
+ }
15
+ }
16
+ }
17
+ }
@@ -0,0 +1,117 @@
1
+ // Offset mapping options:
2
+ // texture: defaults to material_name.png.
3
+ // This specifies which texture (in the form of a file such as wall.png) will be
4
+ // applied to the material.
5
+ //
6
+ // offset_map: defaults to texture_filename_normals.texture_extension
7
+ // (example :texture => "wall.png" offset_map will be "wall_normals.png")
8
+ // The normal map (defined in tangent space) for the object( to simulate detail ).
9
+ //
10
+ // generate_tangents: defaults to true.
11
+ // This will generate the tangents for the loaded mesh, but if you do not move the
12
+ // mesh throughout the scene, there is no need.
13
+ //
14
+
15
+ <% @texture ||= "#{name}.png" %>
16
+ <% tangent_space = @generate_tangents %>
17
+ <% tangent_space = true if @generate_tangents.nil? %>
18
+ <% @offset_map ||= "#{texture.split('.')[0]}_normals.#{texture.split('.')[1]}"%>
19
+
20
+ material <%= name %>
21
+ {
22
+
23
+ // This is the preferred technique which uses both vertex and
24
+ // fragment programs, supports coloured lights
25
+ technique
26
+ {
27
+ // do the lighting and bump mapping with parallax pass
28
+ // NB we don't do decal texture here because this is repeated per light
29
+ pass
30
+ {
31
+ // Vertex program reference
32
+ vertex_program_ref OffsetMappingVP
33
+ {
34
+ param_named_auto lightPosition light_position_object_space 0
35
+ param_named_auto eyePosition camera_position_object_space
36
+ param_named_auto worldViewProj worldviewproj_matrix
37
+ }
38
+
39
+ // Fragment program
40
+ fragment_program_ref OffsetMappingFP
41
+ {
42
+ param_named_auto lightDiffuse light_diffuse_colour 0
43
+ param_named_auto lightSpecular light_specular_colour 0
44
+ // Parallax Height scale and bias
45
+ param_named scaleBias float4 0.04 -0.02 1 0
46
+ }
47
+
48
+ // Normal + height(alpha) map
49
+ texture_unit
50
+ {
51
+ texture <%= offset_map %>
52
+ }
53
+
54
+ // Base diffuse texture map
55
+ texture_unit
56
+ {
57
+ texture <%= texture %>
58
+ }
59
+ }
60
+ }
61
+
62
+
63
+ // This is the preferred technique which uses both vertex and
64
+ // fragment programs, supports coloured lights
65
+ technique
66
+ {
67
+ // do the lighting and bump mapping with parallax pass
68
+ // NB we don't do decal texture here because this is repeated per light
69
+ pass
70
+ {
71
+
72
+ // Vertex program reference
73
+ vertex_program_ref OffsetMappingVP
74
+ {
75
+ param_named_auto lightPosition light_position_object_space 0
76
+ param_named_auto eyePosition camera_position_object_space
77
+ param_named_auto worldViewProj worldviewproj_matrix
78
+ }
79
+
80
+ // Fragment program
81
+ fragment_program_ref OffsetMappingPS
82
+ {
83
+ param_indexed_auto 0 light_diffuse_colour 0
84
+ param_indexed_auto 1 light_specular_colour 0
85
+ // Parallax Height scale and bias
86
+ param_indexed 2 float4 0.04 -0.02 1 0
87
+ }
88
+
89
+ // Normal + height(alpha) map
90
+ texture_unit
91
+ {
92
+ texture <%= offset_map %>
93
+ }
94
+
95
+ // Base diffuse texture map
96
+ texture_unit
97
+ {
98
+ texture <%= texture %>
99
+ }
100
+ }
101
+ }
102
+
103
+ // Simple no-shader fallback
104
+ technique
105
+ {
106
+ pass
107
+ {
108
+ // Base diffuse texture map
109
+ texture_unit
110
+ {
111
+ texture <%= texture %>
112
+ }
113
+ }
114
+ }
115
+
116
+ }
117
+