shattered 0.3
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- data/bin/console +22 -0
- data/bin/generate +7 -0
- data/bin/runner +9 -0
- data/bin/shatter +29 -0
- data/lib/game_loader.rb +49 -0
- data/lib/rails_generator.rb +43 -0
- data/lib/rails_generator/base.rb +203 -0
- data/lib/rails_generator/commands.rb +445 -0
- data/lib/rails_generator/generators/applications/shattered_app/USAGE +10 -0
- data/lib/rails_generator/generators/applications/shattered_app/shattered_app_generator.rb +104 -0
- data/lib/rails_generator/generators/components/actor/actor_generator.rb +23 -0
- data/lib/rails_generator/generators/components/controller/USAGE +30 -0
- data/lib/rails_generator/generators/components/controller/controller_generator.rb +32 -0
- data/lib/rails_generator/generators/components/controller/templates/controller.rb +5 -0
- data/lib/rails_generator/generators/components/controller/templates/functional_test.rb +18 -0
- data/lib/rails_generator/generators/components/controller/templates/helper.rb +2 -0
- data/lib/rails_generator/generators/components/controller/templates/view.rhtml +2 -0
- data/lib/rails_generator/generators/components/model/USAGE +17 -0
- data/lib/rails_generator/generators/components/model/model_generator.rb +17 -0
- data/lib/rails_generator/generators/components/model/templates/fixtures.yml +5 -0
- data/lib/rails_generator/generators/components/model/templates/model.rb +2 -0
- data/lib/rails_generator/generators/components/model/templates/unit_test.rb +11 -0
- data/lib/rails_generator/generators/components/state/USAGE +30 -0
- data/lib/rails_generator/generators/components/state/state_generator.rb +19 -0
- data/lib/rails_generator/generators/components/state/templates/state.rb +4 -0
- data/lib/rails_generator/generators/components/view/USAGE +30 -0
- data/lib/rails_generator/generators/components/view/templates/material +4 -0
- data/lib/rails_generator/generators/components/view/templates/view.rb +3 -0
- data/lib/rails_generator/generators/components/view/view_generator.rb +18 -0
- data/lib/rails_generator/lookup.rb +206 -0
- data/lib/rails_generator/manifest.rb +53 -0
- data/lib/rails_generator/options.rb +135 -0
- data/lib/rails_generator/scripts.rb +83 -0
- data/lib/rails_generator/scripts/destroy.rb +7 -0
- data/lib/rails_generator/scripts/generate.rb +7 -0
- data/lib/rails_generator/scripts/update.rb +12 -0
- data/lib/rails_generator/simple_logger.rb +46 -0
- data/lib/rails_generator/spec.rb +44 -0
- data/lib/shatter.rb +11 -0
- data/lib/templates/MIT-LICENSE +20 -0
- data/lib/templates/README +35 -0
- data/lib/templates/Rakefile +15 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/Info.plist +22 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/MacOS/shattered_mac +0 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/PkgInfo +1 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/InfoPlist.strings +0 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/classes.nib +4 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/info.nib +20 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/objects.nib +0 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/Resources/rb_main.rb +3 -0
- data/lib/templates/configs/Mac/shattered.app/Contents/pbdevelopment.plist +8 -0
- data/lib/templates/configs/Mac/shattered.app/OgreLeaks.log +144 -0
- data/lib/templates/configs/Mac/shattered.app/OgreMemory.log +29 -0
- data/lib/templates/configs/Mac/shattered.app/config +1 -0
- data/lib/templates/configs/boot.rb +33 -0
- data/lib/templates/configs/empty.log +0 -0
- data/lib/templates/configs/ogre.cfg +4 -0
- data/lib/templates/configs/plugins.cfg +16 -0
- data/lib/templates/configs/plugins.darwin.cfg +13 -0
- data/lib/templates/configs/plugins.linux.cfg +16 -0
- data/lib/templates/configs/plugins.win32.cfg +9 -0
- data/lib/templates/configs/runner.rb +5 -0
- data/lib/templates/doc/README_FOR_APP +2 -0
- data/lib/templates/environments/environment.rb +7 -0
- data/lib/templates/media/basic.rmaterial +17 -0
- data/lib/templates/media/offset_map.rmaterial +117 -0
- metadata +194 -0
@@ -0,0 +1,15 @@
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# Add your own tasks in files placed in lib/tasks ending in .rake,
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# for example lib/tasks/switchtower.rake, and they will automatically be available to Rake.
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require(File.join(File.dirname(__FILE__), 'config', 'boot'))
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require 'rake'
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require 'rake/testtask'
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require 'rake/rdoctask'
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desc "Run the unit tests in test/unit"
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Rake::TestTask.new(:test) do |t|
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t.libs << "test"
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t.pattern = 'test/unit/**/*_test.rb'
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t.verbose = true
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end
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@@ -0,0 +1,22 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>shattered_mac</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>0.1</string>
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<key>NSMainNibFile</key>
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<string>MainMenu</string>
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<key>NSPrincipalClass</key>
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<string>NSApplication</string>
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</dict>
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</plist>
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APPL????
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data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/InfoPlist.strings
ADDED
Binary file
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data/lib/templates/configs/Mac/shattered.app/Contents/Resources/English.lproj/MainMenu.nib/info.nib
ADDED
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>IBEditorPositions</key>
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<dict>
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<key>29</key>
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<string>69 252 318 44 0 0 1024 746 </string>
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</dict>
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<key>IBFramework Version</key>
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<string>283.0</string>
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<key>IBOpenObjects</key>
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<array>
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<integer>21</integer>
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<integer>29</integer>
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</array>
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<key>IBSystem Version</key>
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<string>6C115</string>
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</dict>
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</plist>
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Binary file
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>PBXProjectSourcePath</key>
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<string>/Users/martyn/projects/test_rbcocoa/test_rbcocoa.xcode</string>
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</dict>
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</plist>
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@@ -0,0 +1,144 @@
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----------------------------------------------------------------------------------------------------------------------------------
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| Memory leak report for: 12/20/2005 22:54:09 |
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----------------------------------------------------------------------------------------------------------------------------------
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134 memory leaks found:
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Alloc. Addr Size Addr Size BreakOn BreakOn
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Number Reported Reported Actual Actual Unused Method Dealloc Realloc Allocated by
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------ ---------- ---------- ---------- ---------- ---------- -------- ------- ------- ---------------------------------------------------
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007539 0x005ABCA0 0x00000010 0x005ABC90 0x00000030 0x00000000 new N N ??(0) ??
|
12
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007897 0x01114210 0x00000010 0x01114200 0x00000030 0x00000000 new N N ??(0) ??
|
13
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000038 0x01170BA0 0x00000010 0x01170B90 0x00000030 0x00000000 new N N ??(0) ??
|
14
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000039 0x01170D20 0x00000089 0x01170D10 0x000000A9 0x00000000 new N N ??(0) ??
|
15
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000041 0x01170F50 0x0000008A 0x01170F40 0x000000AA 0x00000000 new N N ??(0) ??
|
16
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000043 0x01171250 0x0000008C 0x01171240 0x000000AC 0x00000000 new N N ??(0) ??
|
17
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000045 0x01172230 0x0000008F 0x01172220 0x000000AF 0x00000000 new N N ??(0) ??
|
18
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000046 0x011728A0 0x0000008D 0x01172890 0x000000AD 0x00000000 new N N ??(0) ??
|
19
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000048 0x01172BD0 0x0000008F 0x01172BC0 0x000000AF 0x00000000 new N N ??(0) ??
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000049 0x01172E60 0x0000008E 0x01172E50 0x000000AE 0x00000000 new N N ??(0) ??
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000050 0x01173110 0x0000008D 0x01173100 0x000000AD 0x00000000 new N N ??(0) ??
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000051 0x011732D0 0x0000008B 0x011732C0 0x000000AB 0x00000000 new N N ??(0) ??
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000053 0x01173620 0x00000092 0x01173610 0x000000B2 0x00000000 new N N ??(0) ??
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24
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000054 0x01173910 0x0000008C 0x01173900 0x000000AC 0x00000000 new N N ??(0) ??
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000055 0x01173BA0 0x00000093 0x01173B90 0x000000B3 0x00000000 new N N ??(0) ??
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000056 0x01173E70 0x0000008E 0x01173E60 0x000000AE 0x00000000 new N N ??(0) ??
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000057 0x01174330 0x00000092 0x01174320 0x000000B2 0x00000000 new N N ??(0) ??
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000058 0x01174600 0x00000091 0x011745F0 0x000000B1 0x00000000 new N N ??(0) ??
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000059 0x011748E0 0x0000008C 0x011748D0 0x000000AC 0x00000000 new N N ??(0) ??
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000060 0x01174DB0 0x00000091 0x01174DA0 0x000000B1 0x00000000 new N N ??(0) ??
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000061 0x01174E70 0x00000080 0x01174E60 0x000000A0 0x00000000 new N N ??(0) ??
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004766 0x028E1E10 0x00000200 0x028E1E00 0x00000220 0x00000000 new N N ??(0) ??
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004770 0x19C11630 0x00000018 0x19C11620 0x00000038 0x00000000 new N N ??(0) ??
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34
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004771 0x19C11670 0x00000018 0x19C11660 0x00000038 0x00000000 new N N ??(0) ??
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35
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004772 0x19C16630 0x00000018 0x19C16620 0x00000038 0x00000000 new N N ??(0) ??
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004773 0x19C16670 0x00000018 0x19C16660 0x00000038 0x00000000 new N N ??(0) ??
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004760 0x19C16840 0x00000004 0x19C16830 0x00000024 0x00000000 new N N ??(0) ??
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004783 0x19C16980 0x00000018 0x19C16970 0x00000038 0x00000000 new N N ??(0) ??
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39
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004784 0x19C169C0 0x00000018 0x19C169B0 0x00000038 0x00000000 new N N ??(0) ??
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004785 0x19C16A00 0x00000018 0x19C169F0 0x00000038 0x00000000 new N N ??(0) ??
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004786 0x19C16A40 0x00000018 0x19C16A30 0x00000038 0x00000000 new N N ??(0) ??
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004787 0x19C16A80 0x00000018 0x19C16A70 0x00000038 0x00000000 new N N ??(0) ??
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004788 0x19C16AC0 0x00000018 0x19C16AB0 0x00000038 0x00000000 new N N ??(0) ??
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004789 0x19C16B00 0x00000018 0x19C16AF0 0x00000038 0x00000000 new N N ??(0) ??
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004872 0x19C16B40 0x0000000C 0x19C16B30 0x0000002C 0x00000000 new N N ??(0) ??
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004767 0x19C16BB0 0x000000A4 0x19C16BA0 0x000000C4 0x00000000 new N N OgreSDLPlatform.cpp(46) ???
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004769 0x19C16C80 0x00000018 0x19C16C70 0x00000038 0x00000000 new N N ??(0) ??
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004901 0x19C16F80 0x00000014 0x19C16F70 0x00000034 0x00000000 new N N ??(0) ??
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004774 0x19C17030 0x00000018 0x19C17020 0x00000038 0x00000000 new N N ??(0) ??
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004775 0x19C17070 0x00000018 0x19C17060 0x00000038 0x00000000 new N N ??(0) ??
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004776 0x19C170B0 0x00000018 0x19C170A0 0x00000038 0x00000000 new N N ??(0) ??
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004777 0x19C170F0 0x00000018 0x19C170E0 0x00000038 0x00000000 new N N ??(0) ??
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004861 0x19C17260 0x00000018 0x19C17250 0x00000038 0x00000000 new N N ??(0) ??
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004862 0x19C172A0 0x00000018 0x19C17290 0x00000038 0x00000000 new N N ??(0) ??
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004863 0x19C172E0 0x00000018 0x19C172D0 0x00000038 0x00000000 new N N ??(0) ??
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004864 0x19C17320 0x00000018 0x19C17310 0x00000038 0x00000000 new N N ??(0) ??
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004865 0x19C17360 0x00000018 0x19C17350 0x00000038 0x00000000 new N N ??(0) ??
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004866 0x19C173A0 0x00000018 0x19C17390 0x00000038 0x00000000 new N N ??(0) ??
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004867 0x19C173E0 0x00000018 0x19C173D0 0x00000038 0x00000000 new N N ??(0) ??
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004868 0x19C17420 0x00000018 0x19C17410 0x00000038 0x00000000 new N N ??(0) ??
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004869 0x19C17460 0x00000018 0x19C17450 0x00000038 0x00000000 new N N ??(0) ??
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62
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004870 0x19C174A0 0x000000A0 0x19C17490 0x000000C0 0x00000000 new N N OgreInput.cpp(54) ???
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004873 0x19C175A0 0x00000014 0x19C17590 0x00000034 0x00000000 new N N ??(0) ??
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64
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004851 0x19C177B0 0x00000018 0x19C177A0 0x00000038 0x00000000 new N N ??(0) ??
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004852 0x19C177F0 0x00000018 0x19C177E0 0x00000038 0x00000000 new N N ??(0) ??
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004853 0x19C17830 0x00000018 0x19C17820 0x00000038 0x00000000 new N N ??(0) ??
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004854 0x19C17870 0x00000018 0x19C17860 0x00000038 0x00000000 new N N ??(0) ??
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004855 0x19C178B0 0x00000018 0x19C178A0 0x00000038 0x00000000 new N N ??(0) ??
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004856 0x19C178F0 0x00000018 0x19C178E0 0x00000038 0x00000000 new N N ??(0) ??
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004857 0x19C17930 0x00000018 0x19C17920 0x00000038 0x00000000 new N N ??(0) ??
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004858 0x19C17970 0x00000018 0x19C17960 0x00000038 0x00000000 new N N ??(0) ??
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004859 0x19C179B0 0x00000018 0x19C179A0 0x00000038 0x00000000 new N N ??(0) ??
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004860 0x19C179F0 0x00000018 0x19C179E0 0x00000038 0x00000000 new N N ??(0) ??
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004841 0x19C17AC0 0x00000018 0x19C17AB0 0x00000038 0x00000000 new N N ??(0) ??
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004842 0x19C17B00 0x00000018 0x19C17AF0 0x00000038 0x00000000 new N N ??(0) ??
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004843 0x19C17B40 0x00000018 0x19C17B30 0x00000038 0x00000000 new N N ??(0) ??
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004844 0x19C17B80 0x00000018 0x19C17B70 0x00000038 0x00000000 new N N ??(0) ??
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004845 0x19C17BC0 0x00000018 0x19C17BB0 0x00000038 0x00000000 new N N ??(0) ??
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004846 0x19C17C00 0x00000018 0x19C17BF0 0x00000038 0x00000000 new N N ??(0) ??
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004847 0x19C17C40 0x00000018 0x19C17C30 0x00000038 0x00000000 new N N ??(0) ??
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004848 0x19C17C80 0x00000018 0x19C17C70 0x00000038 0x00000000 new N N ??(0) ??
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004849 0x19C17CC0 0x00000018 0x19C17CB0 0x00000038 0x00000000 new N N ??(0) ??
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004850 0x19C17D00 0x00000018 0x19C17CF0 0x00000038 0x00000000 new N N ??(0) ??
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004778 0x19C17D80 0x00000018 0x19C17D70 0x00000038 0x00000000 new N N ??(0) ??
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004779 0x19C17DC0 0x00000018 0x19C17DB0 0x00000038 0x00000000 new N N ??(0) ??
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004780 0x19C17E00 0x00000018 0x19C17DF0 0x00000038 0x00000000 new N N ??(0) ??
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87
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004781 0x19C17E40 0x00000018 0x19C17E30 0x00000038 0x00000000 new N N ??(0) ??
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004782 0x19C17E80 0x00000018 0x19C17E70 0x00000038 0x00000000 new N N ??(0) ??
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004831 0x19C17F30 0x00000018 0x19C17F20 0x00000038 0x00000000 new N N ??(0) ??
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004832 0x19C17F70 0x00000018 0x19C17F60 0x00000038 0x00000000 new N N ??(0) ??
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004833 0x19C17FB0 0x00000018 0x19C17FA0 0x00000038 0x00000000 new N N ??(0) ??
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004834 0x19C17FF0 0x00000018 0x19C17FE0 0x00000038 0x00000000 new N N ??(0) ??
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004835 0x19C18030 0x00000018 0x19C18020 0x00000038 0x00000000 new N N ??(0) ??
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004836 0x19C18070 0x00000018 0x19C18060 0x00000038 0x00000000 new N N ??(0) ??
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004837 0x19C180B0 0x00000018 0x19C180A0 0x00000038 0x00000000 new N N ??(0) ??
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004838 0x19C180F0 0x00000018 0x19C180E0 0x00000038 0x00000000 new N N ??(0) ??
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004839 0x19C18130 0x00000018 0x19C18120 0x00000038 0x00000000 new N N ??(0) ??
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004840 0x19C18170 0x00000018 0x19C18160 0x00000038 0x00000000 new N N ??(0) ??
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004811 0x19C182A0 0x00000018 0x19C18290 0x00000038 0x00000000 new N N ??(0) ??
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004812 0x19C182E0 0x00000018 0x19C182D0 0x00000038 0x00000000 new N N ??(0) ??
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004813 0x19C18320 0x00000018 0x19C18310 0x00000038 0x00000000 new N N ??(0) ??
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004814 0x19C18360 0x00000018 0x19C18350 0x00000038 0x00000000 new N N ??(0) ??
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004815 0x19C183A0 0x00000018 0x19C18390 0x00000038 0x00000000 new N N ??(0) ??
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004816 0x19C183E0 0x00000018 0x19C183D0 0x00000038 0x00000000 new N N ??(0) ??
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004817 0x19C18420 0x00000018 0x19C18410 0x00000038 0x00000000 new N N ??(0) ??
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004818 0x19C18460 0x00000018 0x19C18450 0x00000038 0x00000000 new N N ??(0) ??
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004819 0x19C184A0 0x00000018 0x19C18490 0x00000038 0x00000000 new N N ??(0) ??
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004820 0x19C184E0 0x00000018 0x19C184D0 0x00000038 0x00000000 new N N ??(0) ??
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004821 0x19C18520 0x00000018 0x19C18510 0x00000038 0x00000000 new N N ??(0) ??
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004822 0x19C18560 0x00000018 0x19C18550 0x00000038 0x00000000 new N N ??(0) ??
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004823 0x19C185A0 0x00000018 0x19C18590 0x00000038 0x00000000 new N N ??(0) ??
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004824 0x19C185E0 0x00000018 0x19C185D0 0x00000038 0x00000000 new N N ??(0) ??
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004825 0x19C18620 0x00000018 0x19C18610 0x00000038 0x00000000 new N N ??(0) ??
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004826 0x19C18660 0x00000018 0x19C18650 0x00000038 0x00000000 new N N ??(0) ??
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004827 0x19C186A0 0x00000018 0x19C18690 0x00000038 0x00000000 new N N ??(0) ??
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004828 0x19C186E0 0x00000018 0x19C186D0 0x00000038 0x00000000 new N N ??(0) ??
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004829 0x19C18720 0x00000018 0x19C18710 0x00000038 0x00000000 new N N ??(0) ??
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004830 0x19C18760 0x00000018 0x19C18750 0x00000038 0x00000000 new N N ??(0) ??
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004790 0x19C187F0 0x00000018 0x19C187E0 0x00000038 0x00000000 new N N ??(0) ??
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004791 0x19C18830 0x00000018 0x19C18820 0x00000038 0x00000000 new N N ??(0) ??
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004792 0x19C18870 0x00000018 0x19C18860 0x00000038 0x00000000 new N N ??(0) ??
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004793 0x19C188B0 0x00000018 0x19C188A0 0x00000038 0x00000000 new N N ??(0) ??
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004794 0x19C188F0 0x00000018 0x19C188E0 0x00000038 0x00000000 new N N ??(0) ??
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004795 0x19C18930 0x00000018 0x19C18920 0x00000038 0x00000000 new N N ??(0) ??
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004796 0x19C18970 0x00000018 0x19C18960 0x00000038 0x00000000 new N N ??(0) ??
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004797 0x19C189B0 0x00000018 0x19C189A0 0x00000038 0x00000000 new N N ??(0) ??
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004798 0x19C189F0 0x00000018 0x19C189E0 0x00000038 0x00000000 new N N ??(0) ??
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004799 0x19C18A30 0x00000018 0x19C18A20 0x00000038 0x00000000 new N N ??(0) ??
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004800 0x19C18AD0 0x00000018 0x19C18AC0 0x00000038 0x00000000 new N N ??(0) ??
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004801 0x19C18B10 0x00000018 0x19C18B00 0x00000038 0x00000000 new N N ??(0) ??
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004802 0x19C18B50 0x00000018 0x19C18B40 0x00000038 0x00000000 new N N ??(0) ??
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004803 0x19C18B90 0x00000018 0x19C18B80 0x00000038 0x00000000 new N N ??(0) ??
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004804 0x19C18BD0 0x00000018 0x19C18BC0 0x00000038 0x00000000 new N N ??(0) ??
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004805 0x19C18C10 0x00000018 0x19C18C00 0x00000038 0x00000000 new N N ??(0) ??
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004806 0x19C18C50 0x00000018 0x19C18C40 0x00000038 0x00000000 new N N ??(0) ??
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004807 0x19C18C90 0x00000018 0x19C18C80 0x00000038 0x00000000 new N N ??(0) ??
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004808 0x19C18CD0 0x00000018 0x19C18CC0 0x00000038 0x00000000 new N N ??(0) ??
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004809 0x19C18D10 0x00000018 0x19C18D00 0x00000038 0x00000000 new N N ??(0) ??
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004810 0x19C18D50 0x00000018 0x19C18D40 0x00000038 0x00000000 new N N ??(0) ??
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+
004761 0x19C18DE0 0x000000C0 0x19C18DD0 0x000000E0 0x00000000 new N N ??(0) ??
|
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+
004768 0x19C18F40 0x00000018 0x19C18F30 0x00000038 0x00000000 new N N ??(0) ??
|
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|
+
004762 0x19C18F80 0x00000030 0x19C18F70 0x00000050 0x00000000 new N N OgreEventProcessor.cpp(105) ???
|
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|
+
004765 0x19C21B90 0x00000020 0x19C21B80 0x00000040 0x00000000 new N N ??(0) ??
|
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|
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004905 0x19C5CB40 0x00000010 0x19C5CB30 0x00000030 0x00000000 new N N ??(0) ??
|
@@ -0,0 +1,29 @@
|
|
1
|
+
--------------------------------------------------------------------------------
|
2
|
+
|
3
|
+
OgreMemory.log - Memory logging file created on Tue Dec 20 22:53:47 2005
|
4
|
+
|
5
|
+
--------------------------------------------------------------------------------
|
6
|
+
|
7
|
+
This file contains a log of all memory operations performed during the last run.
|
8
|
+
|
9
|
+
Interrogate this file to track errors or to help track down memory-related
|
10
|
+
issues. You can do this by tracing the allocations performed by a specific owner
|
11
|
+
or by tracking a specific address through a series of allocations and
|
12
|
+
reallocations.
|
13
|
+
|
14
|
+
There is a lot of useful information here which, when used creatively, can be
|
15
|
+
extremely helpful.
|
16
|
+
|
17
|
+
Note that the following guides are used throughout this file:
|
18
|
+
|
19
|
+
[!] - Error
|
20
|
+
[+] - Allocation
|
21
|
+
[~] - Reallocation
|
22
|
+
[-] - Deallocation
|
23
|
+
[I] - Generic information
|
24
|
+
[F] - Failure induced for the purpose of stress-testing your application
|
25
|
+
[D] - Information used for debugging this memory manager
|
26
|
+
|
27
|
+
...so, to find all errors in the file, search for "[!]"
|
28
|
+
|
29
|
+
--------------------------------------------------------------------------------
|
@@ -0,0 +1 @@
|
|
1
|
+
link ../../
|
@@ -0,0 +1,33 @@
|
|
1
|
+
|
2
|
+
SHATTERED_ROOT = File.join(File.dirname(__FILE__), '..')
|
3
|
+
|
4
|
+
def load_shattered_edge(path)
|
5
|
+
["shattered_ogre", "shattered_model", "shattered_view",
|
6
|
+
"shatter", "shattered_controller", "shattered_support"].each do |edge|
|
7
|
+
lib_path = "#{path}/#{edge}/lib"
|
8
|
+
next if not File.directory? lib_path
|
9
|
+
$: << lib_path
|
10
|
+
end
|
11
|
+
end
|
12
|
+
|
13
|
+
def load_plugins(path)
|
14
|
+
Dir.foreach(path) do |plugin|
|
15
|
+
next if plugin == ".." || plugin == "."
|
16
|
+
|
17
|
+
plugin_file = "#{path}/#{plugin}/init"
|
18
|
+
require plugin_file if File.exists? "#{plugin_file}.rb"
|
19
|
+
end
|
20
|
+
end
|
21
|
+
|
22
|
+
# Load the plugins, and Shattered Edge, if present
|
23
|
+
load_shattered_edge("#{SHATTERED_ROOT}/vendor/shattered")
|
24
|
+
|
25
|
+
begin
|
26
|
+
require 'shatter'
|
27
|
+
rescue LoadError
|
28
|
+
require 'rubygems'
|
29
|
+
require 'shatter'
|
30
|
+
end
|
31
|
+
|
32
|
+
load_plugins("#{SHATTERED_ROOT}/vendor/plugins")
|
33
|
+
|
File without changes
|
@@ -0,0 +1,16 @@
|
|
1
|
+
# Defines plugins to load
|
2
|
+
|
3
|
+
# Define plugin folder
|
4
|
+
# TODO: Define cross platform way of doing this
|
5
|
+
PluginFolder=/usr/local/lib/OGRE
|
6
|
+
#PluginFolder=view
|
7
|
+
|
8
|
+
# Define D3D rendering implementation plugin
|
9
|
+
Plugin=RenderSystem_GL
|
10
|
+
#Plugin=RenderSystem_Direct3D7
|
11
|
+
#Plugin=RenderSystem_Direct3D9
|
12
|
+
Plugin=Plugin_ParticleFX
|
13
|
+
Plugin=Plugin_BSPSceneManager
|
14
|
+
Plugin=Plugin_OctreeSceneManager
|
15
|
+
#Plugin=Plugin_CgProgramManager
|
16
|
+
|
@@ -0,0 +1,13 @@
|
|
1
|
+
# Defines plugins to load
|
2
|
+
|
3
|
+
# Define plugin folder -- Plugin folder is ignored
|
4
|
+
# in Project Builder build -- plugins are found in Resources/
|
5
|
+
# in the Main (Application) bundle, then in the Framework bundle
|
6
|
+
# PluginFolder=/usr/local/lib/OGRE
|
7
|
+
|
8
|
+
# Define D3D rendering implementation plugin
|
9
|
+
Plugin=RenderSystem_GL
|
10
|
+
Plugin=Plugin_ParticleFX
|
11
|
+
Plugin=Plugin_BSPSceneManager
|
12
|
+
Plugin=Plugin_OctreeSceneManager
|
13
|
+
Plugin=Plugin_CgProgramManager
|
@@ -0,0 +1,16 @@
|
|
1
|
+
# Defines plugins to load
|
2
|
+
|
3
|
+
# Define plugin folder
|
4
|
+
# TODO: Define cross platform way of doing this
|
5
|
+
PluginFolder=/usr/local/lib/OGRE
|
6
|
+
#PluginFolder=view
|
7
|
+
|
8
|
+
# Define D3D rendering implementation plugin
|
9
|
+
Plugin=RenderSystem_GL
|
10
|
+
#Plugin=RenderSystem_Direct3D7
|
11
|
+
#Plugin=RenderSystem_Direct3D9
|
12
|
+
Plugin=Plugin_ParticleFX
|
13
|
+
Plugin=Plugin_BSPSceneManager
|
14
|
+
Plugin=Plugin_OctreeSceneManager
|
15
|
+
#Plugin=Plugin_CgProgramManager
|
16
|
+
|
@@ -0,0 +1,9 @@
|
|
1
|
+
|
2
|
+
PluginFolder=C:\ruby\lib\ruby\gems\1.8\gems\shattered_ogre-0.3-i386-mswin32\lib\i386-mswin32
|
3
|
+
|
4
|
+
Plugin=RenderSystem_GL
|
5
|
+
Plugin=RenderSystem_Direct3D9
|
6
|
+
Plugin=Plugin_ParticleFX
|
7
|
+
Plugin=Plugin_BSPSceneManager
|
8
|
+
Plugin=Plugin_OctreeSceneManager
|
9
|
+
Plugin=Plugin_CgProgramManager
|
@@ -0,0 +1,17 @@
|
|
1
|
+
// This is an example rmaterial, a basic single textured, uniformly lit mesh.
|
2
|
+
// The only argument is texture, which defaults to <material_name>.png
|
3
|
+
|
4
|
+
<% @texture ||= "#{name}.png" %>
|
5
|
+
material <%= name %>
|
6
|
+
{
|
7
|
+
technique
|
8
|
+
{
|
9
|
+
pass
|
10
|
+
{
|
11
|
+
texture_unit
|
12
|
+
{
|
13
|
+
texture <%= texture %>
|
14
|
+
}
|
15
|
+
}
|
16
|
+
}
|
17
|
+
}
|
@@ -0,0 +1,117 @@
|
|
1
|
+
// Offset mapping options:
|
2
|
+
// texture: defaults to material_name.png.
|
3
|
+
// This specifies which texture (in the form of a file such as wall.png) will be
|
4
|
+
// applied to the material.
|
5
|
+
//
|
6
|
+
// offset_map: defaults to texture_filename_normals.texture_extension
|
7
|
+
// (example :texture => "wall.png" offset_map will be "wall_normals.png")
|
8
|
+
// The normal map (defined in tangent space) for the object( to simulate detail ).
|
9
|
+
//
|
10
|
+
// generate_tangents: defaults to true.
|
11
|
+
// This will generate the tangents for the loaded mesh, but if you do not move the
|
12
|
+
// mesh throughout the scene, there is no need.
|
13
|
+
//
|
14
|
+
|
15
|
+
<% @texture ||= "#{name}.png" %>
|
16
|
+
<% tangent_space = @generate_tangents %>
|
17
|
+
<% tangent_space = true if @generate_tangents.nil? %>
|
18
|
+
<% @offset_map ||= "#{texture.split('.')[0]}_normals.#{texture.split('.')[1]}"%>
|
19
|
+
|
20
|
+
material <%= name %>
|
21
|
+
{
|
22
|
+
|
23
|
+
// This is the preferred technique which uses both vertex and
|
24
|
+
// fragment programs, supports coloured lights
|
25
|
+
technique
|
26
|
+
{
|
27
|
+
// do the lighting and bump mapping with parallax pass
|
28
|
+
// NB we don't do decal texture here because this is repeated per light
|
29
|
+
pass
|
30
|
+
{
|
31
|
+
// Vertex program reference
|
32
|
+
vertex_program_ref OffsetMappingVP
|
33
|
+
{
|
34
|
+
param_named_auto lightPosition light_position_object_space 0
|
35
|
+
param_named_auto eyePosition camera_position_object_space
|
36
|
+
param_named_auto worldViewProj worldviewproj_matrix
|
37
|
+
}
|
38
|
+
|
39
|
+
// Fragment program
|
40
|
+
fragment_program_ref OffsetMappingFP
|
41
|
+
{
|
42
|
+
param_named_auto lightDiffuse light_diffuse_colour 0
|
43
|
+
param_named_auto lightSpecular light_specular_colour 0
|
44
|
+
// Parallax Height scale and bias
|
45
|
+
param_named scaleBias float4 0.04 -0.02 1 0
|
46
|
+
}
|
47
|
+
|
48
|
+
// Normal + height(alpha) map
|
49
|
+
texture_unit
|
50
|
+
{
|
51
|
+
texture <%= offset_map %>
|
52
|
+
}
|
53
|
+
|
54
|
+
// Base diffuse texture map
|
55
|
+
texture_unit
|
56
|
+
{
|
57
|
+
texture <%= texture %>
|
58
|
+
}
|
59
|
+
}
|
60
|
+
}
|
61
|
+
|
62
|
+
|
63
|
+
// This is the preferred technique which uses both vertex and
|
64
|
+
// fragment programs, supports coloured lights
|
65
|
+
technique
|
66
|
+
{
|
67
|
+
// do the lighting and bump mapping with parallax pass
|
68
|
+
// NB we don't do decal texture here because this is repeated per light
|
69
|
+
pass
|
70
|
+
{
|
71
|
+
|
72
|
+
// Vertex program reference
|
73
|
+
vertex_program_ref OffsetMappingVP
|
74
|
+
{
|
75
|
+
param_named_auto lightPosition light_position_object_space 0
|
76
|
+
param_named_auto eyePosition camera_position_object_space
|
77
|
+
param_named_auto worldViewProj worldviewproj_matrix
|
78
|
+
}
|
79
|
+
|
80
|
+
// Fragment program
|
81
|
+
fragment_program_ref OffsetMappingPS
|
82
|
+
{
|
83
|
+
param_indexed_auto 0 light_diffuse_colour 0
|
84
|
+
param_indexed_auto 1 light_specular_colour 0
|
85
|
+
// Parallax Height scale and bias
|
86
|
+
param_indexed 2 float4 0.04 -0.02 1 0
|
87
|
+
}
|
88
|
+
|
89
|
+
// Normal + height(alpha) map
|
90
|
+
texture_unit
|
91
|
+
{
|
92
|
+
texture <%= offset_map %>
|
93
|
+
}
|
94
|
+
|
95
|
+
// Base diffuse texture map
|
96
|
+
texture_unit
|
97
|
+
{
|
98
|
+
texture <%= texture %>
|
99
|
+
}
|
100
|
+
}
|
101
|
+
}
|
102
|
+
|
103
|
+
// Simple no-shader fallback
|
104
|
+
technique
|
105
|
+
{
|
106
|
+
pass
|
107
|
+
{
|
108
|
+
// Base diffuse texture map
|
109
|
+
texture_unit
|
110
|
+
{
|
111
|
+
texture <%= texture %>
|
112
|
+
}
|
113
|
+
}
|
114
|
+
}
|
115
|
+
|
116
|
+
}
|
117
|
+
|