service_skeleton 0.0.0.1.ENOTAG
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- checksums.yaml +7 -0
- data/.editorconfig +7 -0
- data/.git-blame-ignore-revs +2 -0
- data/.github/workflows/ci.yml +50 -0
- data/.gitignore +9 -0
- data/.rubocop.yml +11 -0
- data/.yardopts +1 -0
- data/CODE_OF_CONDUCT.md +49 -0
- data/CONTRIBUTING.md +13 -0
- data/LICENCE +674 -0
- data/README.md +767 -0
- data/lib/service_skeleton.rb +41 -0
- data/lib/service_skeleton/config.rb +140 -0
- data/lib/service_skeleton/config_class.rb +16 -0
- data/lib/service_skeleton/config_variable.rb +44 -0
- data/lib/service_skeleton/config_variable/boolean.rb +21 -0
- data/lib/service_skeleton/config_variable/enum.rb +27 -0
- data/lib/service_skeleton/config_variable/float.rb +25 -0
- data/lib/service_skeleton/config_variable/integer.rb +25 -0
- data/lib/service_skeleton/config_variable/kv_list.rb +26 -0
- data/lib/service_skeleton/config_variable/path_list.rb +13 -0
- data/lib/service_skeleton/config_variable/string.rb +18 -0
- data/lib/service_skeleton/config_variable/url.rb +36 -0
- data/lib/service_skeleton/config_variable/yaml_file.rb +42 -0
- data/lib/service_skeleton/config_variables.rb +79 -0
- data/lib/service_skeleton/error.rb +10 -0
- data/lib/service_skeleton/filtering_logger.rb +38 -0
- data/lib/service_skeleton/generator.rb +165 -0
- data/lib/service_skeleton/logging_helpers.rb +28 -0
- data/lib/service_skeleton/metric_method_name.rb +9 -0
- data/lib/service_skeleton/metrics_methods.rb +37 -0
- data/lib/service_skeleton/runner.rb +46 -0
- data/lib/service_skeleton/service_name.rb +20 -0
- data/lib/service_skeleton/signal_manager.rb +202 -0
- data/lib/service_skeleton/signals_methods.rb +15 -0
- data/lib/service_skeleton/ultravisor_children.rb +20 -0
- data/lib/service_skeleton/ultravisor_loggerstash.rb +11 -0
- data/service_skeleton.gemspec +54 -0
- data/ultravisor/.yardopts +1 -0
- data/ultravisor/Guardfile +9 -0
- data/ultravisor/README.md +404 -0
- data/ultravisor/lib/ultravisor.rb +216 -0
- data/ultravisor/lib/ultravisor/child.rb +481 -0
- data/ultravisor/lib/ultravisor/child/call.rb +21 -0
- data/ultravisor/lib/ultravisor/child/call_receiver.rb +14 -0
- data/ultravisor/lib/ultravisor/child/cast.rb +16 -0
- data/ultravisor/lib/ultravisor/child/cast_receiver.rb +11 -0
- data/ultravisor/lib/ultravisor/child/process_cast_call.rb +39 -0
- data/ultravisor/lib/ultravisor/error.rb +25 -0
- data/ultravisor/lib/ultravisor/logging_helpers.rb +32 -0
- data/ultravisor/spec/example_group_methods.rb +19 -0
- data/ultravisor/spec/example_methods.rb +8 -0
- data/ultravisor/spec/spec_helper.rb +52 -0
- data/ultravisor/spec/ultravisor/add_child_spec.rb +79 -0
- data/ultravisor/spec/ultravisor/child/call_spec.rb +121 -0
- data/ultravisor/spec/ultravisor/child/cast_spec.rb +111 -0
- data/ultravisor/spec/ultravisor/child/id_spec.rb +21 -0
- data/ultravisor/spec/ultravisor/child/new_spec.rb +152 -0
- data/ultravisor/spec/ultravisor/child/restart_delay_spec.rb +40 -0
- data/ultravisor/spec/ultravisor/child/restart_spec.rb +70 -0
- data/ultravisor/spec/ultravisor/child/run_spec.rb +95 -0
- data/ultravisor/spec/ultravisor/child/shutdown_spec.rb +124 -0
- data/ultravisor/spec/ultravisor/child/spawn_spec.rb +107 -0
- data/ultravisor/spec/ultravisor/child/unsafe_instance_spec.rb +55 -0
- data/ultravisor/spec/ultravisor/child/wait_spec.rb +32 -0
- data/ultravisor/spec/ultravisor/new_spec.rb +71 -0
- data/ultravisor/spec/ultravisor/remove_child_spec.rb +49 -0
- data/ultravisor/spec/ultravisor/run_spec.rb +334 -0
- data/ultravisor/spec/ultravisor/shutdown_spec.rb +106 -0
- metadata +375 -0
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# frozen_string_literal: true
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module ServiceSkeleton
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module ServiceName
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def service_name
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service_name_from_class(self)
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end
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private
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def service_name_from_class(klass)
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klass.to_s
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.gsub("::", "_")
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.gsub(/([A-Z]+)([A-Z][a-z])/, '\1_\2')
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.gsub(/([a-z\d])([A-Z])/, '\1_\2')
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.downcase
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.gsub(/[^a-zA-Z0-9_]/, "_")
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end
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end
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end
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# frozen_string_literal: true
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require_relative "./logging_helpers"
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module ServiceSkeleton
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# Manage signals in a sane and safe manner.
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#
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# Signal handling is a shit of a thing. The code that runs when a signal is
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# triggered can't use mutexes (which are used in all sorts of places you
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# might not expect, like Logger!) or anything else that might block. This
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# greatly constrains what you can do inside a signal handler, so the standard
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# approach is to stuff a character down a pipe, and then have the *real*
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# signal handling run later.
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#
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# Also, there's always the (slim) possibility that something else might have
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# hooked into a signal we want to receive. Because only a single signal
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# handler can be active for a given signal at a time, we need to "chain" the
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# existing handler, by calling the previous signal handler from our signal
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# handler after we've done what we need to do. This class takes care of
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# that, too, because it's a legend.
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#
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# So that's what this class does: it allows you to specify signals and
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# associated blocks of code to run, it sets up signal handlers which send
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# notifications to a background thread and chain correctly, and it manages
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# the background thread to receive the notifications and execute the
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# associated blocks of code outside of the context of the signal handler.
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#
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class SignalManager
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include ServiceSkeleton::LoggingHelpers
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# Setup a signal handler instance.
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#
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# @param logger [Logger] the logger to use for all the interesting information
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# about what we're up to.
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#
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def initialize(logger:, counter:, signals:)
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@logger, @signal_counter, @signal_list = logger, counter, signals
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@registry = Hash.new { |h, k| h[k] = SignalHandler.new(k) }
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@signal_list.each do |sig, proc|
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@registry[signum(sig)] << proc
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end
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end
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def run
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logger.info(logloc) { "Starting signal manager for #{@signal_list.length} signals" }
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@r, @w = IO.pipe
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install_signal_handlers
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signals_loop
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ensure
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remove_signal_handlers
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end
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def shutdown
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@r.close
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end
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private
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attr_reader :logger
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def signals_loop
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#:nocov:
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loop do
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begin
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if ios = IO.select([@r])
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if ios.first.include?(@r)
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if ios.first.first.eof?
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logger.info(logloc) { "Signal pipe closed; shutting down" }
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break
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else
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c = ios.first.first.read_nonblock(1)
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logger.debug(logloc) { "Received character #{c.inspect} from signal pipe" }
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handle_signal(c)
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end
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else
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logger.error(logloc) { "Mysterious return from select: #{ios.inspect}" }
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end
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end
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rescue IOError
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# Something has gone terribly wrong here... bail
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break
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rescue StandardError => ex
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log_exception(ex) { "Exception in select loop" }
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end
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end
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#:nocov:
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end
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# Given a character (presumably) received via the signal pipe, execute the
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# associated handler.
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#
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# @param char [String] a single character, corresponding to an entry in the
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# signal registry.
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#
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# @return [void]
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#
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def handle_signal(char)
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if @registry.has_key?(char.ord)
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handler = @registry[char.ord]
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logger.debug(logloc) { "#{handler.signame} received" }
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@signal_counter.increment(labels: { signal: handler.signame.to_s })
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begin
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handler.call
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rescue StandardError => ex
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log_exception(ex) { "Exception while calling signal handler" }
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end
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else
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logger.error(logloc) { "Unrecognised signal character: #{char.inspect}" }
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end
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end
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def install_signal_handlers
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@registry.values.each do |h|
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h.write_pipe = @w
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h.hook
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end
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end
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def signum(spec)
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if spec.is_a?(Integer)
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return spec
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end
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if spec.is_a?(Symbol)
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str = spec.to_s
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elsif spec.is_a?(String)
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str = spec.dup
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else
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raise ArgumentError,
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"Unsupported class (#{spec.class}) of signal specifier #{spec.inspect}"
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end
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str.sub!(/\ASIG/i, '')
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if Signal.list[str.upcase]
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Signal.list[str.upcase]
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else
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raise ArgumentError,
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"Unrecognised signal specifier #{spec.inspect}"
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end
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end
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def remove_signal_handlers
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@registry.values.each { |h| h.unhook }
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end
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class SignalHandler
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attr_reader :signame
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attr_writer :write_pipe
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def initialize(signum)
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@signum = signum
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@callbacks = []
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@signame = Signal.list.invert[@signum]
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end
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def <<(proc)
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@callbacks << proc
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end
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def call
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@callbacks.each { |cb| cb.call }
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end
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def hook
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@handler = ->(_) do
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#:nocov:
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@write_pipe.write_nonblock(@signum.chr) rescue nil
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@chain.call if @chain.respond_to?(:call)
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#:nocov:
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end
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@chain = Signal.trap(@signum, &@handler)
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end
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def unhook
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#:nocov:
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tmp_handler = Signal.trap(@signum, "IGNORE")
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if tmp_handler == @handler
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# The current handler is ours, so we can replace it
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# with the chained handler
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Signal.trap(@signum, @chain)
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else
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# The current handler *isn't* ours, so we better
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# put it back, because whoever owns it might get
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# angry.
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Signal.trap(@signum, tmp_handler)
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end
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#:nocov:
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end
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end
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private_constant :SignalHandler
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end
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end
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# frozen_string_literal: true
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module ServiceSkeleton
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module SignalsMethods
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def registered_signal_handlers
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@registered_signal_handlers || []
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end
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def hook_signal(sigspec, &blk)
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@registered_signal_handlers ||= []
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@registered_signal_handlers << [sigspec, blk]
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end
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end
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end
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# frozen_string_literal: true
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module ServiceSkeleton
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module UltravisorChildren
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def register_ultravisor_children(ultravisor, config:, metrics_registry:)
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begin
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ultravisor.add_child(
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id: self.service_name.to_sym,
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klass: self,
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method: :run,
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args: [config: config, metrics: metrics_registry],
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access: :unsafe
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)
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rescue Ultravisor::InvalidKAMError
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raise ServiceSkeleton::Error::InvalidServiceClassError,
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"Class #{self.to_s} does not implement the `run' instance method"
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end
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end
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end
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end
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# frozen_string_literal: true
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begin
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require 'git-version-bump'
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rescue LoadError
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nil
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end
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Gem::Specification.new do |s|
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s.name = "service_skeleton"
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s.version = GVB.version rescue "0.0.0.1.NOGVB"
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s.date = GVB.date rescue Time.now.strftime("%Y-%m-%d")
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s.platform = Gem::Platform::RUBY
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s.summary = "The bare bones of a service"
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s.description = <<~EOF
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When you need to write a program that provides some sort of persistent
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service, there are some things you always need. Logging, metrics,
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extracting configuration from the environment, signal handling, and so on.
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This gem provides ServiceSkeleton, a template class you can use as a base
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for your services, as well as a collection of helper classes to manage
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common aspects of a system service.
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EOF
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s.authors = ["Matt Palmer", "Sam Saffron"]
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s.email = ["sam.saffron@discourse.org"]
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s.homepage = "https://github.com/discourse/service_skeleton"
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s.files = `git ls-files -z`.split("\0").reject { |f| f =~ /^(G|spec|Rakefile)/ }
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s.required_ruby_version = ">= 2.5.0"
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s.add_runtime_dependency "frankenstein", "~> 2.0"
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s.add_runtime_dependency "loggerstash", ">= 0.0.9", "< 1"
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s.add_runtime_dependency "prometheus-client", "~> 2.0"
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s.add_runtime_dependency "sigdump", "~> 0.2"
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s.add_runtime_dependency "to_regexp", "~> 0.2"
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s.add_development_dependency 'bundler'
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s.add_development_dependency 'github-release'
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s.add_development_dependency 'git-version-bump'
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s.add_development_dependency 'guard-rspec'
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s.add_development_dependency 'guard-rubocop'
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s.add_development_dependency 'rack-test'
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s.add_development_dependency 'rake'
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s.add_development_dependency 'redcarpet'
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s.add_development_dependency 'rspec'
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s.add_development_dependency 'rubocop'
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s.add_development_dependency 'rubocop-discourse'
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s.add_development_dependency 'simplecov'
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s.add_development_dependency 'yard'
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end
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--markup markdown
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> # WARNING WARNING WARNING
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>
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> This README is, at least in part, speculative fiction. I practice
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> README-driven development, and as such, not everything described in here
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+
> actually exists yet, and what does exist may not work right.
|
6
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+
|
7
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+
Ultravisor is like a supervisor, but... *ULTRA*. The idea is that you specify
|
8
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+
objects to instantiate and run in threads, and then the Ultravisor makes that
|
9
|
+
happen behind the scenes, including logging failures, restarting if necessary,
|
10
|
+
and so on. If you're familiar with Erlang supervision trees, then Ultravisor
|
11
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+
will feel familiar to you, because I stole pretty much every good idea that
|
12
|
+
is in Ultravisor from Erlang. You will get a lot of very excellent insight
|
13
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+
from reading [the Erlang/OTP Supervision Principles](http://erlang.org/doc/design_principles/sup_princ.html).
|
14
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+
|
15
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+
# Usage
|
16
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+
|
17
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+
This section gives you a basic overview of the high points of how Ultravisor
|
18
|
+
can be used. It is not intended to be an exhaustive reference of all possible
|
19
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+
options; the {Ultravisor} class API documentation provides every possible option
|
20
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+
and its meaning.
|
21
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+
|
22
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+
|
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+
## The Basics
|
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+
|
25
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+
Start by loading the code:
|
26
|
+
|
27
|
+
require "ultravisor"
|
28
|
+
|
29
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+
Creating a new Ultravisor is a matter of instantiating a new object:
|
30
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+
|
31
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+
u = Ultravisor.new
|
32
|
+
|
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+
In order for it to be useful, though, you'll need to add one or more children
|
34
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+
to the Ultravisor instance, which can either be done as part of the call to
|
35
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+
`.new`, or afterwards, as you see fit:
|
36
|
+
|
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+
# Defining a child in the constructor
|
38
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+
u = Ultravisor.new(children: [{id: :child, klass: Child, method: :run}])
|
39
|
+
|
40
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+
# OR define it afterwards
|
41
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+
u = Ultravisor.new
|
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+
u.add_child(id: :my_child, klass: Child, method: :run)
|
43
|
+
|
44
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+
Once you have an Ultravisor with children configured, you can set it running:
|
45
|
+
|
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+
u.run
|
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+
|
48
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+
This will block until the Ultravisor terminates, one way or another.
|
49
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+
|
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+
We'll learn about other available initialization arguments, and all the other
|
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+
features of Ultravisor, in the following sections.
|
52
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+
|
53
|
+
|
54
|
+
## Defining Children
|
55
|
+
|
56
|
+
As children are the primary reason Ultravisor exists, it is worth getting a handle
|
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|
+
on them first.
|
58
|
+
|
59
|
+
Defining children, as we saw in the introduction, can be done by calling
|
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|
+
{Ultravisor#add_child} for each child you want to add, or else you can provide
|
61
|
+
a list of children to start as part of the {Ultravisor.new} call, using the
|
62
|
+
`children` named argument. You can also combine the two approaches, if some
|
63
|
+
children are defined statically, while others only get added conditionally.
|
64
|
+
|
65
|
+
Let's take another look at that {Ultravisor#add_child} method from earlier:
|
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|
+
|
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|
+
u.add_child(id: :my_child, klass: Child, method: :run)
|
68
|
+
|
69
|
+
First up, every child has an ID. This is fairly straightforward -- it's a
|
70
|
+
unique ID (within a given Ultravisor) that refers to the child. Attempting to
|
71
|
+
add two children with the same ID will raise an exception.
|
72
|
+
|
73
|
+
The `class` and `method` arguments require a little more explanation. One
|
74
|
+
of the foundational principles of "fail fast" is "clean restart" -- that is, if you
|
75
|
+
do need to restart something, it's important to start with as clean a state as possible.
|
76
|
+
Thus, if a child needs to be restarted, we don't want to reuse an existing object, which
|
77
|
+
may be in a messy and unuseable state. Instead, we want a clean, fresh object to work on.
|
78
|
+
That's why you specify a `class` when you define a child -- it is a new instance of that
|
79
|
+
class that will be used every time the child is started (or restarted).
|
80
|
+
|
81
|
+
The `method` argument might now be obvious. Once the new instance of the
|
82
|
+
specified `class` exists, the Ultravisor will call the specified `method` to start
|
83
|
+
work happening. It is expected that this method will ***not return***, in most cases.
|
84
|
+
So you probably want some sort of infinite loop.
|
85
|
+
|
86
|
+
You might think that this is extremely inflexible, only being able to specify a class
|
87
|
+
and a method to call. What if you want to pass in some parameters? Don't worry, we've
|
88
|
+
got you covered:
|
89
|
+
|
90
|
+
u.add_child(
|
91
|
+
id: :my_child,
|
92
|
+
klass: Child,
|
93
|
+
args: ['foo', 42, x: 1, y: 2],
|
94
|
+
method: :run,
|
95
|
+
)
|
96
|
+
|
97
|
+
The call to `Child.new` can take arbitrary arguments, just by defining an array
|
98
|
+
for the `args` named parameter. Did you know you can define a hash inside an
|
99
|
+
array like `['foo', 'bar', x: 1, y: 2] => ['foo', 'bar', {:x => 1, :y => 2}]`?
|
100
|
+
I didn't, either, until I started working on Ultravisor, but you can, and it
|
101
|
+
works *exactly* like named parameters in method calls.
|
102
|
+
|
103
|
+
You can also add children after the Ultravisor has been set running:
|
104
|
+
|
105
|
+
u = Ultravisor.new
|
106
|
+
|
107
|
+
u.add_child(id: :c1, klass: SomeWorker, method: :run)
|
108
|
+
|
109
|
+
u.run # => starts running an instance of SomeWorker, doesn't return
|
110
|
+
|
111
|
+
# In another thread...
|
112
|
+
u.add_child(id: :c2, klass: OtherWorker, method: go!)
|
113
|
+
|
114
|
+
# An instance of OtherWorker will be created and set running
|
115
|
+
|
116
|
+
If you add a child to an already-running Ultravisor, that child will immediately be
|
117
|
+
started running, almost like magic.
|
118
|
+
|
119
|
+
|
120
|
+
### Ordering of Children
|
121
|
+
|
122
|
+
The order in which children are defined is important. When children are (re)started,
|
123
|
+
they are always started in the order they were defined. When children are stopped,
|
124
|
+
either because the Ultravisor is shutting down, or because of a [supervision
|
125
|
+
strategy](#supervision-strategies), they are always stopped in the *reverse* order
|
126
|
+
of their definition.
|
127
|
+
|
128
|
+
All child specifications passed to {Ultravisor.new} always come first, in the
|
129
|
+
order they were in the array. Any children defined via calls to
|
130
|
+
{Ultravisor#add_child} will go next, in the order the `add_child` calls were
|
131
|
+
made.
|
132
|
+
|
133
|
+
|
134
|
+
## Restarting Children
|
135
|
+
|
136
|
+
One of the fundamental purposes of a supervisor like Ultravisor is that it restarts
|
137
|
+
children if they crash, on the principle of "fail fast". There's no point failing fast
|
138
|
+
if things don't get automatically fixed. This is the default behaviour of all
|
139
|
+
Ultravisor children.
|
140
|
+
|
141
|
+
Controlling how children are restarted is the purpose of the "restart policy",
|
142
|
+
which is controlled by the `restart` and `restart_policy` named arguments in
|
143
|
+
the child specification. For example, if you want to create a child that will
|
144
|
+
only ever be run once, regardless of what happens to it, then use `restart:
|
145
|
+
:never`:
|
146
|
+
|
147
|
+
u.add_child(
|
148
|
+
id: :my_one_shot_child,
|
149
|
+
klass: Child,
|
150
|
+
method: :run_maybe,
|
151
|
+
restart: :never
|
152
|
+
)
|
153
|
+
|
154
|
+
If you want a child which gets restarted if its `method` raises an exception,
|
155
|
+
but *not* if it runs to completion without error, then use `restart: :on_failure`:
|
156
|
+
|
157
|
+
u.add_child(
|
158
|
+
id: :my_run_once_child,
|
159
|
+
klass: Child,
|
160
|
+
method: :run_once,
|
161
|
+
restart: :on_failure
|
162
|
+
)
|
163
|
+
|
164
|
+
### The Limits of Failure
|
165
|
+
|
166
|
+
While restarting is great in general, you don't particularly want to fill your
|
167
|
+
logs with an endlessly restarting child -- say, because it doesn't have
|
168
|
+
permission to access a database. To solve that problem, an Ultravisor will
|
169
|
+
only attempt to restart a child a certain number of times before giving up and
|
170
|
+
exiting itself. The parameters of how this works are controlled by the
|
171
|
+
`restart_policy`, which is itself a hash:
|
172
|
+
|
173
|
+
u.add_child(
|
174
|
+
id: :my_restartable_child,
|
175
|
+
klass: Child,
|
176
|
+
method: :run,
|
177
|
+
restart_policy: {
|
178
|
+
period: 5,
|
179
|
+
retries: 2,
|
180
|
+
delay: 1,
|
181
|
+
}
|
182
|
+
)
|
183
|
+
|
184
|
+
The meaning of each of the `restart_policy` keys is best explained as part
|
185
|
+
of how Ultravisor restarts children.
|
186
|
+
|
187
|
+
When a child needs to be restarted, Ultravisor first waits a little while
|
188
|
+
before attempting the restart. The amount of time to wait is specified
|
189
|
+
by the `delay` value in the `restart_policy`. Then a new instance of the
|
190
|
+
`class` is instantiated, and the `method` is called on that instance.
|
191
|
+
|
192
|
+
The `period` and `retries` values of the `restart_policy` come into play
|
193
|
+
when the child exits repeatedly. If a single child needs to be restarted
|
194
|
+
more than `retries` times in `period` seconds, then instead of trying to
|
195
|
+
restart again, Ultravisor gives up. It doesn't try to start the child
|
196
|
+
again, it terminates all the *other* children of the Ultravisor, and
|
197
|
+
then it exits. Note that the `delay` between restarts is *not* part
|
198
|
+
of the `period`; only time spent actually running the child is
|
199
|
+
accounted for.
|
200
|
+
|
201
|
+
|
202
|
+
## Managed Child Termination
|
203
|
+
|
204
|
+
If children need to be terminated, by default, child threads are simply
|
205
|
+
forcibly terminated by calling {Thread#kill} on them. However, for workers
|
206
|
+
which hold resources, this can cause problems.
|
207
|
+
|
208
|
+
Thus, it is possible to control both how a child is terminated, and how long
|
209
|
+
to wait for that termination to occur, by using the `shutdown` named argument
|
210
|
+
when you add a child (either via {Ultravisor#add_child}, or as part of the
|
211
|
+
`children` named argument to {Ultravisor.new}), like this:
|
212
|
+
|
213
|
+
u.add_child(
|
214
|
+
id: :fancy_worker,
|
215
|
+
shutdown: {
|
216
|
+
method: :gentle_landing,
|
217
|
+
timeout: 30
|
218
|
+
}
|
219
|
+
)
|
220
|
+
|
221
|
+
When a child with a custom shutdown policy needs to be terminated, the
|
222
|
+
method named in the `method` key is called on the instance of `class` that
|
223
|
+
represents that child. Once the shutdown has been signalled to the
|
224
|
+
worker, up to `timeout` seconds is allowed to elapse. If the child thread has
|
225
|
+
not terminated by this time, the thread is forcibly terminated by calling
|
226
|
+
{Thread#kill}. This timeout prevents shutdown or group restart from hanging
|
227
|
+
indefinitely.
|
228
|
+
|
229
|
+
Note that the `method` specified in the `shutdown` specification should
|
230
|
+
signal the worker to terminate, and then return immediately. It should
|
231
|
+
*not* wait for termination itself.
|
232
|
+
|
233
|
+
|
234
|
+
## Supervision Strategies
|
235
|
+
|
236
|
+
When a child needs to be restarted, by default only the child that exited
|
237
|
+
will be restarted. However, it is possible to cause other
|
238
|
+
children to be restarted as well, if that is necessary. To do that, you
|
239
|
+
use the `strategy` named parameter when creating the Ultravisor:
|
240
|
+
|
241
|
+
u = Ultravisor.new(strategy: :one_for_all)
|
242
|
+
|
243
|
+
The possible values for the strategy are:
|
244
|
+
|
245
|
+
* `:one_for_one` -- the default restart strategy, this simply causes the
|
246
|
+
child which exited to be started again, in line with its restart policy.
|
247
|
+
|
248
|
+
* `:all_for_one` -- if any child needs to be restarted, all children of the
|
249
|
+
Ultravisor get terminated in reverse of their start order, and then all
|
250
|
+
children are started again, except those which are `restart: :never`, or
|
251
|
+
`restart: :on_failure` which had not already exited without error.
|
252
|
+
|
253
|
+
* `:rest_for_one` -- if any child needs to be restarted, all children of
|
254
|
+
the Ultravisor which are *after* the restarted child get terminated
|
255
|
+
in reverse of their start order, and then all children are started again,
|
256
|
+
except those which are `restart: :never`, or `restart: :on_failure` which
|
257
|
+
had not already exited without error.
|
258
|
+
|
259
|
+
|
260
|
+
## Interacting With Child Objects
|
261
|
+
|
262
|
+
Since the Ultravisor is creating the object instances that run in the worker
|
263
|
+
threads, you don't automatically have access to the object instance itself.
|
264
|
+
This is somewhat by design -- concurrency bugs are hell. However, there *are*
|
265
|
+
ways around this, if you need to.
|
266
|
+
|
267
|
+
|
268
|
+
### The power of cast / call
|
269
|
+
|
270
|
+
A common approach for interacting with an object in an otherwise concurrent
|
271
|
+
environment is the `cast` / `call` pattern. From the outside, the interface
|
272
|
+
is quite straightforward:
|
273
|
+
|
274
|
+
```
|
275
|
+
u = Ultravisor.new(children: [
|
276
|
+
{ id: :castcall, klass: CastCall, method: :run, enable_castcall: true }
|
277
|
+
])
|
278
|
+
|
279
|
+
# This will return `nil` immediately
|
280
|
+
u[:castcall].cast.some_method
|
281
|
+
|
282
|
+
# This will, at some point in the future, return whatever `CastCall#to_s` could
|
283
|
+
u[:castcall].call.some_method
|
284
|
+
```
|
285
|
+
|
286
|
+
To enable `cast` / `call` support for a child, you must set the `enable_castcall`
|
287
|
+
keyword argument on the child. This is because failing to process `cast`s and
|
288
|
+
`call`s can cause all sorts of unpleasant backlogs, so children who intend to
|
289
|
+
receive (and process) `cast`s and `call`s must explicitly opt-in.
|
290
|
+
|
291
|
+
The interface to the object from outside is straightforward. You get a
|
292
|
+
reference to the instance of {Ultravisor::Child} for the child you want to talk
|
293
|
+
to (which is returned by {Ultravisor#add_child}, or {Ultravisor#[]}), and then
|
294
|
+
call `child.cast.<method>` or `child.call.<method>`, passing in arguments as
|
295
|
+
per normal. Any public method can be the target of the `cast` or `call`, and you
|
296
|
+
can pass in any arguments you like, *including blocks* (although bear in mind that
|
297
|
+
any blocks passed will be run in the child instance's thread, and many
|
298
|
+
concurrency dragons await the unwary).
|
299
|
+
|
300
|
+
The difference between the `cast` and `call` methods is in whether or not a
|
301
|
+
return value is expected, and hence when the method call chained through
|
302
|
+
`cast` or `call` returns.
|
303
|
+
|
304
|
+
When you call `cast`, the real method call gets queued for later execution,
|
305
|
+
and since no return value is expected, the `child.cast.<method>` returns
|
306
|
+
`nil` immediately and your code gets on with its day. This is useful
|
307
|
+
when you want to tell the worker something, or instruct it to do something,
|
308
|
+
but there's no value coming back.
|
309
|
+
|
310
|
+
In comparison, when you call `call`, the real method call still gets queued,
|
311
|
+
but the calling code blocks, waiting for the return value from the queued
|
312
|
+
method call. This may seem pointless -- why have concurrency that blocks? --
|
313
|
+
but the value comes from the synchronisation. The method call only happens
|
314
|
+
when the worker loop calls `process_castcall`, which it can do at a time that
|
315
|
+
suits it, and when it knows that nothing else is going on that could cause
|
316
|
+
problems.
|
317
|
+
|
318
|
+
One thing to be aware of when interacting with a worker instance is that it may
|
319
|
+
crash, and be restarted by the Ultravisor, before it gets around to processing
|
320
|
+
a queued message. If you used `child.cast`, then the method call is just...
|
321
|
+
lost, forever. On the other hand, if you used `child.call`, then an
|
322
|
+
{Ultravisor::ChildRestartedError} exception will be raised, which you can deal
|
323
|
+
with as you see fit.
|
324
|
+
|
325
|
+
The really interesting part is what happens *inside* the child instance. The
|
326
|
+
actual execution of code in response to the method calls passed through `cast`
|
327
|
+
and `call` will only happen when the running instance of the child's class
|
328
|
+
calls `process_castcall`. When that happens, all pending casts and calls will
|
329
|
+
be executed. Since this happens within the same thread as the rest of the
|
330
|
+
child instance's code, it's a lot safer than trying to synchronise everything
|
331
|
+
with locks.
|
332
|
+
|
333
|
+
You can, of course, just call `process_castcall` repeatedly, however that's a
|
334
|
+
somewhat herp-a-derp way of doing it. The `castcall_fd` method in the running
|
335
|
+
instance will return an IO object which will become readable whenever there is
|
336
|
+
a pending `cast` or `call` to process. Thus, if you're using `IO.select` or
|
337
|
+
similar to wait for work to do, you can add `castcall_fd` to the readable set
|
338
|
+
and only call `process_castcall` when the relevant IO object comes back. Don't
|
339
|
+
actually try *reading* from it yourself; `process_castcall` takes care of all that.
|
340
|
+
|
341
|
+
If you happen to have a child class whose *only* purpose is to process `cast`s
|
342
|
+
and `call`s, you should configure the Ultravisor to use `process_castcall_loop`
|
343
|
+
as its entry method. This is a wrapper method which blocks on `castcall_fd`
|
344
|
+
becoming readable, and loops infinitely.
|
345
|
+
|
346
|
+
It is important to remember that not all concurrency bugs can be prevented by
|
347
|
+
using `cast` / `call`. For example, read-modify-write operations will still
|
348
|
+
cause all the same problems they always do, so if you find yourself calling
|
349
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+
`child.call`, modifying the value returned, and then calling `child.cast`
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350
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+
with that modified value, you're in for a bad time.
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351
|
+
|
352
|
+
|
353
|
+
### Direct (Unsafe) Instance Access
|
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|
+
|
355
|
+
If you have a worker class which you're *really* sure is safe against concurrent
|
356
|
+
access, you can eschew the convenience and safety of `cast` / `call`, and instead
|
357
|
+
allow direct access to the worker instance object.
|
358
|
+
|
359
|
+
To do this, specify `access: :unsafe` in the child specification, and then
|
360
|
+
call `child.unsafe_instance` to get the instance object currently in play.
|
361
|
+
|
362
|
+
Yes, the multiple mentions of `unsafe` are there deliberately, and no, I won't
|
363
|
+
be removing them. They're there to remind you, always, that what you're doing
|
364
|
+
is unsafe.
|
365
|
+
|
366
|
+
If the child is restarting at the time `child.unsafe_instance` is called,
|
367
|
+
the call will block until the child worker is started again, after which
|
368
|
+
you'll get the newly created worker instance object. The worker could crash
|
369
|
+
again at any time, of course, leaving you with a now out-of-date object
|
370
|
+
that is no longer being actively run. It's up to you to figure out how to
|
371
|
+
deal with that. If the Ultravisor associated with the child
|
372
|
+
has terminated, your call to `child.unsafe_instance` will raise an
|
373
|
+
{Ultravisor::ChildRestartedError}.
|
374
|
+
|
375
|
+
Why yes, Gracie, there *are* a lot of things that can go wrong when using
|
376
|
+
direct instance object access. Still wondering why those `unsafe`s are in
|
377
|
+
the name?
|
378
|
+
|
379
|
+
|
380
|
+
## Supervision Trees
|
381
|
+
|
382
|
+
Whilst a collection of workers is a neat thing to have, more powerful systems
|
383
|
+
can be constructed if supervisors can, themselves, be supervised. Primarily
|
384
|
+
this is useful when recovering from persistent errors, because you can use
|
385
|
+
a higher-level supervisor to restart an entire tree of workers which has one
|
386
|
+
which is having problems.
|
387
|
+
|
388
|
+
Creating a supervision tree is straightforward. Because Ultravisor works by
|
389
|
+
instantiating plain old ruby objects, and Ultravisor is, itself, a plain old
|
390
|
+
ruby class, you use it more-or-less like you would any other object:
|
391
|
+
|
392
|
+
u = Ultravisor.new
|
393
|
+
u.add_child(id: :sub_sup, klass: Ultravisor, method: :run, args: [children: [...]])
|
394
|
+
|
395
|
+
That's all there is to it. Whenever the parent Ultravisor wants to work on the
|
396
|
+
child Ultravisor, it treats it like any other child, asking it to terminate,
|
397
|
+
start, etc, and the child Ultravisor's work consists of terminating, starting,
|
398
|
+
etc all of its children.
|
399
|
+
|
400
|
+
The only difference in default behaviour between a regular worker child and an
|
401
|
+
Ultravisor child is that an Ultravisor's `shutdown` policy is automatically set
|
402
|
+
to `method: :stop!, timeout: :infinity`. This is because it is *very* bad news
|
403
|
+
to forcibly terminate an Ultravisor before its children have stopped -- all
|
404
|
+
those children just get cast into the VM, never to be heard from again.
|