sensu 0.17.0.beta → 0.17.0.beta.1
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- checksums.yaml +4 -4
- data/CHANGELOG.md +5 -1
- data/bin/sensu-api +4 -4
- data/bin/sensu-client +4 -4
- data/bin/sensu-server +4 -4
- data/lib/sensu/api/process.rb +704 -0
- data/lib/sensu/cli.rb +21 -15
- data/lib/sensu/client/process.rb +414 -0
- data/lib/sensu/client/socket.rb +226 -0
- data/lib/sensu/constants.rb +4 -1
- data/lib/sensu/daemon.rb +125 -73
- data/lib/sensu/redis.rb +10 -5
- data/lib/sensu/server/filter.rb +309 -0
- data/lib/sensu/server/handle.rb +168 -0
- data/lib/sensu/server/mutate.rb +92 -0
- data/lib/sensu/server/process.rb +811 -0
- data/lib/sensu/server/sandbox.rb +21 -0
- data/lib/sensu/server/socket.rb +42 -0
- data/lib/sensu/utilities.rb +29 -3
- data/sensu.gemspec +29 -28
- metadata +30 -12
- data/lib/sensu/api.rb +0 -704
- data/lib/sensu/client.rb +0 -298
- data/lib/sensu/sandbox.rb +0 -11
- data/lib/sensu/server.rb +0 -772
- data/lib/sensu/socket.rb +0 -246
data/lib/sensu/socket.rb
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require 'multi_json'
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module Sensu
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# EventMachine connection handler for the Sensu client's socket.
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#
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# The Sensu client listens on localhost, port 3030 (by default), for
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# UDP and TCP traffic. This allows software running on the host to
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# push check results (that may contain metrics) into Sensu, without
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# needing to know anything about Sensu's internal implementation.
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#
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# The socket only accepts 7-bit ASCII-encoded data.
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#
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# Although the Sensu client accepts UDP and TCP traffic, you must be
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# aware of the UDP protocol limitations. Any data you send over UDP
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# must fit in a single datagram and you will not receive a response
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# (no confirmation).
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#
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# == UDP Protocol ==
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#
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# If the socket receives a message containing whitespace and the
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# string +'ping'+, it will ignore it.
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#
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# The socket assumes all other messages will contain a single,
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# complete, JSON hash. The hash must be a valid JSON check result.
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# Deserialization failures will be logged at the ERROR level by the
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# Sensu client, but the sender of the invalid data will not be
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# notified.
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#
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# == TCP Protocol ==
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#
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# If the socket receives a message containing whitespace and the
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# string +'ping'+, it will respond with the message +'pong'+.
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#
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# The socket assumes any other stream will be a single, complete,
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# JSON hash. A deserialization failure will be logged at the WARN
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# level by the Sensu client and respond with the message
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# +'invalid'+. An +'ok'+ response indicates the Sensu client
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# successfully received the JSON hash and will publish the check
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# result.
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#
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# Streams can be of any length. The socket protocol does not require
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# any headers, instead the socket tries to parse everything it has
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# been sent each time a chunk of data arrives. Once the JSON parses
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# successfully, the Sensu client publishes the result. After
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# +WATCHDOG_DELAY+ (default is 500 msec) since the most recent chunk
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# of data was received, the agent will give up on the sender, and
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# instead respond +'invalid'+ and close the connection.
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class Socket < EM::Connection
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class DataError < StandardError; end
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attr_accessor :logger, :settings, :transport, :protocol
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# The number of seconds that may elapse between chunks of data
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# from a sender before it is considered dead, and the connection
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# is close.
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WATCHDOG_DELAY = 0.5
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#
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# Sensu::Socket operating mode enum.
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#
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# ACCEPT mode. Append chunks of data to a buffer and test to see
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# whether the buffer contents are valid JSON.
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MODE_ACCEPT = :ACCEPT
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# REJECT mode. No longer receiving data from sender. Discard
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# chunks of data in this mode, the connection is being closed.
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MODE_REJECT = :REJECT
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# Initialize instance variables that will be used throughout the
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# lifetime of the connection. This method is called when the
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# network connection has been established, and immediately after
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# responding to a sender.
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def post_init
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@protocol ||= :tcp
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@data_buffer = ''
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@parse_error = nil
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@watchdog = nil
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@mode = MODE_ACCEPT
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end
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# Send a response to the sender, close the
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# connection, and call post_init().
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#
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# @param [String] data to send as a response.
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def respond(data)
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if @protocol == :tcp
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send_data(data)
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close_connection_after_writing
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end
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post_init
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end
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# Cancel the current connection watchdog.
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def cancel_watchdog
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if @watchdog
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@watchdog.cancel
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end
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end
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# Reset (or start) the connection watchdog.
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def reset_watchdog
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cancel_watchdog
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@watchdog = EM::Timer.new(WATCHDOG_DELAY) do
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@mode = MODE_REJECT
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@logger.warn('discarding data buffer for sender and closing connection', {
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:data => @data_buffer,
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:parse_error => @parse_error
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})
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respond('invalid')
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end
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end
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# Validate check result attributes.
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#
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# @param [Hash] check result to validate.
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def validate_check_result(check)
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unless check[:name] =~ /^[\w\.-]+$/
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raise DataError, 'check name must be a string and cannot contain spaces or special characters'
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end
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unless check[:output].is_a?(String)
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raise DataError, 'check output must be a string'
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end
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unless check[:status].is_a?(Integer)
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raise DataError, 'check status must be an integer'
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end
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end
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# Publish a check result to the Sensu transport.
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#
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# @param [Hash] check result.
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def publish_check_result(check)
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payload = {
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:client => @settings[:client][:name],
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:check => check.merge(:issued => Time.now.to_i)
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}
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@logger.info('publishing check result', {
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:payload => payload
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})
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@transport.publish(:direct, 'results', MultiJson.dump(payload))
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end
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# Process a check result. Set check result attribute defaults,
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# validate the attributes, publish the check result to the Sensu
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# transport, and respond to the sender with the message +'ok'+.
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#
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# @param [Hash] check result to be validated and published.
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# @raise [DataError] if +check+ is invalid.
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def process_check_result(check)
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check[:status] ||= 0
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validate_check_result(check)
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publish_check_result(check)
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respond('ok')
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end
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# Parse a JSON check result. For UDP, immediately raise a parser
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# error. For TCP, record parser errors, so the connection
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# +watchdog+ can report them.
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#
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# @param [String] data to parse for a check result.
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def parse_check_result(data)
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begin
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check = MultiJson.load(data)
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cancel_watchdog
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process_check_result(check)
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rescue MultiJson::ParseError, ArgumentError => error
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if @protocol == :tcp
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@parse_error = error.to_s
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else
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raise error
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end
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end
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end
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# Process the data received. This method validates the data
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# encoding, provides ping/pong functionality, and passes potential
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# check results on for further processing.
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#
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# @param [String] data to be processed.
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def process_data(data)
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if data.bytes.find { |char| char > 0x80 }
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@logger.warn('socket received non-ascii characters')
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respond('invalid')
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elsif data.strip == 'ping'
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@logger.debug('socket received ping')
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respond('pong')
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else
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@logger.debug('socket received data', {
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:data => data
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})
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begin
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parse_check_result(data)
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rescue => error
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@logger.error('failed to process check result from socket', {
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:data => data,
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:error => error.to_s
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})
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respond('invalid')
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end
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end
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end
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# This method is called whenever data is received. For UDP, it
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# will only be called once, the original data length can be
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# expected. For TCP, this method may be called several times, data
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# received is buffered. TCP connections require a +watchdog+.
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#
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# @param [String] data received from the sender.
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def receive_data(data)
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unless @mode == MODE_REJECT
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case @protocol
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when :udp
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process_data(data)
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when :tcp
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if EM.reactor_running?
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reset_watchdog
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end
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@data_buffer << data
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process_data(@data_buffer)
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end
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end
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end
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end
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class SocketHandler < EM::Connection
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attr_accessor :on_success, :on_error
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def connection_completed
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@connected_at = Time.now.to_f
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@inactivity_timeout = comm_inactivity_timeout
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end
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def unbind
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if @connected_at
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elapsed_time = Time.now.to_f - @connected_at
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if elapsed_time >= @inactivity_timeout
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@on_error.call('socket inactivity timeout')
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else
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@on_success.call('wrote to socket')
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end
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else
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@on_error.call('failed to connect to socket')
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end
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end
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end
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end
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