seh 0.0.1 → 0.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/lib/seh/event.rb +79 -8
- data/lib/seh/version.rb +1 -1
- data/seh.gemspec +10 -2
- metadata +26 -4
data/lib/seh/event.rb
CHANGED
@@ -2,17 +2,32 @@ require 'ostruct'
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module Seh
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module Private
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START = 0
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BEFORE = 100
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BEFORE_SUCCESS = 250
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BEFORE_FAILURE = 250
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SUCCESS = 500
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FAILURE = 500
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AFTER_SUCCESS = 750
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AFTER_FAILURE = 750
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AFTER = 900
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FINISH = 1000
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class EventData
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attr_accessor :types, :target, :time, :
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attr_accessor :types, :target, :time, :staged_handlers, :success
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def initialize
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@types = []
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@target = nil
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@time = Time.now
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@success = true
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# staged handlers
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@
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@finish = []
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@staged_handlers = {}
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end
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end
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@@ -42,12 +57,19 @@ module Seh
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instance_eval(&block) if block
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end
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def fail
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@data.success = false
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end
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def success?
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@data.success
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end
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def dispatch
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raise "Event may only be dispatched once" unless @state == Private::EventStateReady
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@state = Private::EventStateInflight
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-
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@data.
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@data.finish.each { |block| block.call self }
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collect_targets.each { |t| t.each_bind { |bind| bind.block.call self if bind.event_type.match @data.types } }
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@data.staged_handlers.each_key.sort.each { |stage| @data.staged_handlers[stage].each { |block| block.call self } }
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@state = Private::EventStateDone
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end
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@@ -69,11 +91,60 @@ module Seh
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end
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def start(&block)
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-
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staged_handler Private::START, block if block_given?
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end
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def before(&block)
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staged_handler Private::BEFORE, block if block_given?
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end
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def before_success(&block)
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staged_handler Private::BEFORE_SUCCESS, ->e{ block.call e if e.success? } if block_given?
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end
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def before_failure(&block)
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staged_handler Private::BEFORE_FAILURE, ->e{ block.call e unless e.success? } if block_given?
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end
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def success(&block)
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staged_handler Private::SUCCESS, ->e{ block.call e if e.success? } if block_given?
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end
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def failure(&block)
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staged_handler Private::FAILURE, ->e{ block.call e unless e.success? } if block_given?
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end
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def after_success(&block)
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staged_handler Private::AFTER_SUCCESS, ->e{ block.call e if e.success? } if block_given?
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end
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def after_failure(&block)
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staged_handler Private::AFTER_FAILURE, ->e{ block.call e unless e.success? } if block_given?
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end
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def after(&block)
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staged_handler Private::AFTER, block if block_given?
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end
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def finish(&block)
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-
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staged_handler Private::FINISH, block if block_given?
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end
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private
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def staged_handler( stage, block )
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@data.staged_handlers[stage] ||= []
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@data.staged_handlers[stage] << block
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nil
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end
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def collect_targets
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targets_working = [@data.target]
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targets_final = []
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while t = targets_working.shift do
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targets_final << t
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targets_working.concat t.parents if t.respond_to? :parents
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end
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targets_final.uniq
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end
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end
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end
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data/lib/seh/version.rb
CHANGED
data/seh.gemspec
CHANGED
@@ -8,8 +8,16 @@ Gem::Specification.new do |s|
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s.authors = ["Ryan Berckmans"]
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s.email = ["ryan.berckmans@gmail.com"]
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s.homepage = "https://github.com/ryanberckmans/seh"
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s.summary = "event handling similar to w3c dom events; pre-alpha wip"
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s.description = "
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s.summary = "pure ruby event handling similar to w3c dom events; pre-alpha wip"
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s.description = "Pure ruby event handling similar to w3c dom events. Lots of bells and whistles to support complex event handling as required by stuff like video games.
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+ event handling in a synchronous specific order
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+ event targets can have multiple parents and common ancestors; event propagation does a breadth first search traversal over a directed acyclic event target graph
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+ staged callbacks: event.before { .. }; event.after { .. }
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+ staged callbacks allow for an ancestor to influence affect of event on a descendant: ancestor.before { |event| event.x = 5 }; descendant.after { |event| puts event.x }
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+ events can have multiple types, and types can inherit from other types
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+ bind callbacks using event type filtering: node.bind(overcast AND (rain OR snow)) { |event| callback! }
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+ optional event failure: event.success { yay! }; event.failure { oops! }
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+ events on stack don't care about other events above/below - event A, currently executing, can create/dispatch/finish another event B"
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s.rubyforge_project = "seh"
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metadata
CHANGED
@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: seh
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version: !ruby/object:Gem::Version
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version: 0.0.
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version: 0.0.2
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prerelease:
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platform: ruby
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authors:
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@@ -9,9 +9,31 @@ authors:
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2011-06-
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date: 2011-06-16 00:00:00.000000000Z
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dependencies: []
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description: '
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description: ! 'Pure ruby event handling similar to w3c dom events. Lots of bells
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and whistles to support complex event handling as required by stuff like video games.
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+
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+ event handling in a synchronous specific order
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+ event targets can have multiple parents and common ancestors; event propagation
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does a breadth first search traversal over a directed acyclic event target graph
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+ staged callbacks: event.before { .. }; event.after { .. }
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+ staged callbacks allow for an ancestor to influence affect of event on a descendant:
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ancestor.before { |event| event.x = 5 }; descendant.after { |event| puts event.x
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}
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+ events can have multiple types, and types can inherit from other types
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+ bind callbacks using event type filtering: node.bind(overcast AND (rain OR snow))
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{ |event| callback! }
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+ optional event failure: event.success { yay! }; event.failure { oops! }
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+ events on stack don''t care about other events above/below - event A, currently
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executing, can create/dispatch/finish another event B'
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email:
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- ryan.berckmans@gmail.com
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executables: []
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@@ -53,5 +75,5 @@ rubyforge_project: seh
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rubygems_version: 1.8.5
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signing_key:
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specification_version: 3
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summary: event handling similar to w3c dom events; pre-alpha wip
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summary: pure ruby event handling similar to w3c dom events; pre-alpha wip
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test_files: []
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