sdl2_ffi 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
- data/README.md +21 -59
- data/lib/sdl2.rb +52 -15
- data/lib/sdl2/application.rb +71 -0
- data/lib/sdl2/audio.rb +72 -24
- data/lib/sdl2/clipboard.rb +9 -3
- data/lib/sdl2/color.rb +8 -3
- data/lib/sdl2/cpuinfo.rb +30 -10
- data/lib/sdl2/engine.rb +52 -0
- data/lib/sdl2/engine/block_engine.rb +27 -0
- data/lib/sdl2/engine/engines.rb +46 -0
- data/lib/sdl2/error.rb +9 -3
- data/lib/sdl2/events.rb +68 -6
- data/lib/sdl2/gamecontroller.rb +60 -20
- data/lib/sdl2/gem_version.rb +1 -1
- data/lib/sdl2/gesture.rb +12 -4
- data/lib/sdl2/haptic.rb +90 -30
- data/lib/sdl2/hints.rb +12 -4
- data/lib/sdl2/image.rb +85 -3
- data/lib/sdl2/init.rb +15 -5
- data/lib/sdl2/joystick.rb +63 -21
- data/lib/sdl2/keyboard.rb +101 -17
- data/lib/sdl2/keycode.rb +72 -72
- data/lib/sdl2/library.rb +7 -0
- data/lib/sdl2/log.rb +78 -21
- data/lib/sdl2/mixer.rb +651 -0
- data/lib/sdl2/mixer/chunk.rb +47 -0
- data/lib/sdl2/mixer/lib_paths.rb +8 -0
- data/lib/sdl2/mouse.rb +39 -13
- data/lib/sdl2/pixels.rb +39 -13
- data/lib/sdl2/point.rb +29 -0
- data/lib/sdl2/power.rb +3 -1
- data/lib/sdl2/rect.rb +94 -19
- data/lib/sdl2/render.rb +156 -52
- data/lib/sdl2/rwops.rb +60 -20
- data/lib/sdl2/surface.rb +85 -28
- data/lib/sdl2/syswm.rb +3 -1
- data/lib/sdl2/timer.rb +18 -6
- data/lib/sdl2/touch.rb +12 -4
- data/lib/sdl2/ttf.rb +153 -59
- data/lib/sdl2/ttf/font.rb +21 -5
- data/lib/sdl2/version.rb +9 -3
- data/lib/sdl2/video.rb +210 -70
- data/lib/sdl2/window.rb +9 -3
- data/spec/fixtures/approvals/lazyfoonet_lesson_07_true_type_fonts/draws_the_message_to_the_screen.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_07_true_type_fonts/writes_a_message_to_a_surface.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_09_mouse_events/defaults_to_mouse_out.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_09_mouse_events/has_a_button_sheet.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_09_mouse_events/shows_mouse_down.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_09_mouse_events/shows_mouse_in.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_09_mouse_events/shows_mouse_out.approved.png +0 -0
- data/spec/fixtures/approvals/lazyfoonet_lesson_09_mouse_events/shows_mouse_up.approved.png +0 -0
- data/spec/fixtures/images/button_sheet.png +0 -0
- data/spec/functional/lazy_foo_tutorial/lazy_foo_01_hello_world_spec.rb +9 -2
- data/spec/functional/lazy_foo_tutorial/lazy_foo_03_extension_libraries_spec.rb +1 -0
- data/spec/functional/lazy_foo_tutorial/lazy_foo_04_event_driven_programming_spec.rb +4 -3
- data/spec/functional/lazy_foo_tutorial/lazy_foo_05_color_keying_spec.rb +1 -1
- data/spec/functional/lazy_foo_tutorial/lazy_foo_06_clip_blitting_and_sprite_sheets_spec.rb +4 -3
- data/spec/functional/lazy_foo_tutorial/lazy_foo_07_true_type_fonts_spec.rb +4 -2
- data/spec/functional/lazy_foo_tutorial/lazy_foo_08_key_presses_spec.rb +10 -22
- data/spec/functional/lazy_foo_tutorial/lazy_foo_09_mouse_events_spec.rb +121 -0
- data/spec/functional/lazy_foo_tutorial/lazy_foo_10_key_states_spec.rb +30 -0
- data/spec/functional/lazy_foo_tutorial/lazy_foo_11_playing_sounds_spec.rb +116 -0
- data/spec/functional/lazy_foo_tutorial/lazy_foo_12_timing_spec.rb +57 -0
- data/spec/spec_helper.rb +3 -1
- metadata +31 -2
data/lib/sdl2/keycode.rb
CHANGED
@@ -3,7 +3,7 @@ require 'sdl2/scancode'
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module SDL2
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typedef :int32, :keycode
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#typedef :int32, :keycode
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typedef :int32, :scancode
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# TODO: Review if I translated lines 44~45 right.
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@@ -17,76 +17,76 @@ module SDL2
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include EnumerableConstants
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UNKNOWN = 0
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RETURN = '\r'
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ESCAPE = '\033'
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BACKSPACE = '\b'
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TAB = '\t'
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SPACE = ' '
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EXCLAIM = '!'
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QUOTEDBL = '"'
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HASH = '#'
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PERCENT = '%'
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DOLLAR = '$'
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AMPERSAND = '&'
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QUOTE = '\''
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LEFTPAREN = '('
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RIGHTPAREN = ')'
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ASTERISK = '*'
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PLUS = '+'
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COMMA = ','
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MINUS = '-'
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PERIOD = '.'
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SLASH = '/'
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N0 = '0'
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N1 = '1'
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N2 = '2'
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N3 = '3'
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N4 = '4'
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N5 = '5'
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N6 = '6'
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N7 = '7'
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N8 = '8'
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N9 = '9'
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COLON = ':'
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SEMICOLON = ';'
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LESS = '<'
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EQUALS = '='
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GREATER = '>'
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QUESTION = '?'
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AT = '@'
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RETURN = '\r'.codepoints()[0]
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ESCAPE = '\033'.codepoints()[0]
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BACKSPACE = '\b'.codepoints()[0]
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TAB = '\t'.codepoints()[0]
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SPACE = ' '.codepoints()[0]
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EXCLAIM = '!'.codepoints()[0]
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QUOTEDBL = '"'.codepoints()[0]
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HASH = '#'.codepoints()[0]
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PERCENT = '%'.codepoints()[0]
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DOLLAR = '$'.codepoints()[0]
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AMPERSAND = '&'.codepoints()[0]
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QUOTE = '\''.codepoints()[0]
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LEFTPAREN = '('.codepoints()[0]
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RIGHTPAREN = ')'.codepoints()[0]
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ASTERISK = '*'.codepoints()[0]
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PLUS = '+'.codepoints()[0]
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COMMA = ','.codepoints()[0]
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MINUS = '-'.codepoints()[0]
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PERIOD = '.'.codepoints()[0]
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SLASH = '/'.codepoints()[0]
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N0 = '0'.codepoints()[0]
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N1 = '1'.codepoints()[0]
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N2 = '2'.codepoints()[0]
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N3 = '3'.codepoints()[0]
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N4 = '4'.codepoints()[0]
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N5 = '5'.codepoints()[0]
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N6 = '6'.codepoints()[0]
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N7 = '7'.codepoints()[0]
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N8 = '8'.codepoints()[0]
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N9 = '9'.codepoints()[0]
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COLON = ':'.codepoints()[0]
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SEMICOLON = ';'.codepoints()[0]
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LESS = '<'.codepoints()[0]
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EQUALS = '='.codepoints()[0]
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GREATER = '>'.codepoints()[0]
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QUESTION = '?'.codepoints()[0]
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AT = '@'.codepoints()[0]
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LEFTBRACKET = '['
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BACKSLASH = '\\'
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RIGHTBRACKET = ']'
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CARET = '^'
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UNDERSCORE = '_'
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BACKQUOTE = '`'
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LEFTBRACKET = '['.codepoints()[0]
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BACKSLASH = '\\'.codepoints()[0]
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RIGHTBRACKET = ']'.codepoints()[0]
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CARET = '^'.codepoints()[0]
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UNDERSCORE = '_'.codepoints()[0]
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BACKQUOTE = '`'.codepoints()[0]
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A = 'a'.codepoints()[0]
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B = 'b'.codepoints()[0]
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C = 'c'.codepoints()[0]
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D = 'd'.codepoints()[0]
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E = 'e'.codepoints()[0]
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F = 'f'.codepoints()[0]
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G = 'g'.codepoints()[0]
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H = 'h'.codepoints()[0]
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I = 'i'.codepoints()[0]
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J = 'j'.codepoints()[0]
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K = 'k'.codepoints()[0]
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L = 'l'.codepoints()[0]
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M = 'm'.codepoints()[0]
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N = 'n'.codepoints()[0]
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O = 'o'.codepoints()[0]
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P = 'p'.codepoints()[0]
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Q = 'q'.codepoints()[0]
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R = 'r'.codepoints()[0]
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S = 's'.codepoints()[0]
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T = 't'.codepoints()[0]
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U = 'u'.codepoints()[0]
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V = 'v'.codepoints()[0]
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W = 'w'.codepoints()[0]
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X = 'x'.codepoints()[0]
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Y = 'y'.codepoints()[0]
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Z = 'z'.codepoints()[0]
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CAPSLOCK = SDL2.scancode_to_keycode(SCANCODE::CAPSLOCK)
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INSERT = SDL2.scancode_to_keycode(SCANCODE::INSERT)
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HOME = SDL2.scancode_to_keycode(SCANCODE::HOME)
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PAGEUP = SDL2.scancode_to_keycode(SCANCODE::PAGEUP)
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DELETE = '\177'
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DELETE = '\177'.codepoints()[0]
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END_ = SDL2.scancode_to_keycode(SCANCODE::END_)
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PAGEDOWN = SDL2.scancode_to_keycode(SCANCODE::PAGEDOWN)
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RIGHT = SDL2.scancode_to_keycode(SCANCODE::RIGHT)
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@@ -264,7 +264,7 @@ module SDL2
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KBDILLUMUP = SDL2.scancode_to_keycode(SCANCODE::KBDILLUMUP)
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EJECT = SDL2.scancode_to_keycode(SCANCODE::EJECT)
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SLEEP = SDL2.scancode_to_keycode(SCANCODE::SLEEP)
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end
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end
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enum :keycode, KEYCODE.flatten_consts
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data/lib/sdl2/library.rb
CHANGED
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"IMG_"
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when "SDL2::TTF"
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"TTF_"
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when "SDL2::Mixer"
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"Mix_"
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else
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$stderr.puts("Library#api does not know how to handle module: #{self.to_s}")
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/[A-Z][A-Z|0-9]*_/
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methodName = ActiveSupport::Inflector.underscore(camelCaseName).to_sym
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attach_function methodName, func_name, args, type
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metaclass.instance_eval do
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alias_method func_name, methodName
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end
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alias_method func_name, methodName
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if options[:error]
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returns_error(methodName, options[:filter])
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data/lib/sdl2/log.rb
CHANGED
@@ -2,69 +2,126 @@ require 'sdl2'
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module SDL2
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private_class_method :new # Disable creation
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module Log
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module PRIORITY
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include EnumerableConstants
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VERBOSE = 1
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DEBUG = next_const_value
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INFO = next_const_value
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WARN = next_const_value
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ERROR = next_const_value
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CRITICAL= next_const_value
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end
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module CATEGORY
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include EnumerableConstants
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APPLICATION = next_const_value
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ERROR = next_const_value
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ASSERT = next_const_value
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SYSTEM = next_const_value
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AUDIO = next_const_value
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VIDEO = next_const_value
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RENDER = next_const_value
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INPUT = next_const_value
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TEST = next_const_value
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RESERVED1 = next_const_value
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RESERVED2 = next_const_value
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RESERVED3 = next_const_value
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RESERVED4 = next_const_value
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RESERVED5 = next_const_value
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RESERVED6 = next_const_value
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RESERVED7 = next_const_value
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RESERVED8 = next_const_value
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RESERVED9 = next_const_value
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RESERVED10 = next_const_value
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CUSTOM = next_const_value
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end
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def self.<<(msg, *args)
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SDL2.log(msg, *args)
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end
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def self.critical(category, msg, *args)
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SDL2.log_critical(category, msg, *args)
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end
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def self.debug(category, msg, *args)
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SDL2.log_debug(category, msg, *args)
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end
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def self.error(category, msg, *args)
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SDL2.log_error(category, msg, *args)
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end
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def self.warn(category, msg, *args)
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SDL2.log_warn(category, msg, *args)
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SDL2.log_warn(category, msg, *args)
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end
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def self.verbose(category, msg, *args)
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SDL2.log_verbose(category, msg, *args)
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end
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def self.set_priority(category, priority)
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SDL2.log_set_priority(category, priority)
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end
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def self.get_priority(category)
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SDL2.log_get_priority(category)
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end
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end
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enum :log_priority,
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-
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enum :log_category,
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-
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:reserved1,:reserved2,:reserved3,:reserved4,:reserved5,
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:reserved6,:reserved7,:reserved8,:reserved9,:reserved10,
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:custom
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]
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enum :log_priority, Log::PRIORITY.flatten_consts
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enum :log_category, Log::CATEGORY.flatten_consts
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callback :log_output_function, [:pointer, :log_category, :log_priority, :string], :void
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##
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#
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api :SDL_Log, [:string, :varargs], :void
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##
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#
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api :SDL_LogCritical, [:log_category, :string, :varargs], :void
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##
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#
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api :SDL_LogDebug, [:log_category, :string, :varargs], :void
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##
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#
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api :SDL_LogError, [:log_category, :string, :varargs], :void
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##
|
94
|
+
#
|
58
95
|
api :SDL_LogInfo, [:log_category, :string, :varargs], :void
|
96
|
+
##
|
97
|
+
#
|
59
98
|
api :SDL_LogVerbose, [:log_category, :string, :varargs], :void
|
99
|
+
##
|
100
|
+
#
|
60
101
|
api :SDL_LogWarn, [:log_category, :string, :varargs], :void
|
102
|
+
##
|
103
|
+
#
|
61
104
|
api :SDL_LogMessage, [:log_category, :log_priority, :string, :varargs], :void
|
105
|
+
##
|
106
|
+
#
|
62
107
|
api :SDL_LogMessageV, [:log_category, :log_priority, :string, :varargs], :void
|
108
|
+
##
|
109
|
+
#
|
63
110
|
api :SDL_LogResetPriorities, [], :void
|
111
|
+
##
|
112
|
+
#
|
64
113
|
api :SDL_LogSetAllPriority, [:log_priority], :void
|
114
|
+
##
|
115
|
+
#
|
65
116
|
api :SDL_LogGetOutputFunction, [:log_output_function, :pointer], :void
|
117
|
+
##
|
118
|
+
#
|
66
119
|
api :SDL_LogSetOutputFunction, [:log_output_function, :pointer], :void
|
120
|
+
##
|
121
|
+
#
|
67
122
|
api :SDL_LogSetPriority, [:log_category, :log_priority], :void
|
123
|
+
##
|
124
|
+
#
|
68
125
|
api :SDL_LogGetPriority, [:log_category], :log_priority
|
69
126
|
|
70
127
|
end
|
data/lib/sdl2/mixer.rb
ADDED
@@ -0,0 +1,651 @@
|
|
1
|
+
require 'sdl2'
|
2
|
+
require 'sdl2/version'
|
3
|
+
require 'sdl2/rwops'
|
4
|
+
require 'sdl2/mixer/lib_paths'
|
5
|
+
require 'sdl2/mixer/chunk'
|
6
|
+
|
7
|
+
module SDL2
|
8
|
+
|
9
|
+
# Interface for "SDL_mixer.h"
|
10
|
+
module Mixer
|
11
|
+
extend FFI::Library
|
12
|
+
extend SDL2::Library
|
13
|
+
ffi_lib Mixer::LibPaths
|
14
|
+
|
15
|
+
# Good default values for a PC soundcard
|
16
|
+
DEFAULT_FREQUENCY = 22050
|
17
|
+
DEFAULT_FORMAT = Audio::S16LSB
|
18
|
+
DEFAULT_CHANNELS = 2
|
19
|
+
MAX_VOLUME = 128
|
20
|
+
# The default mixer has 8 simultaneous mixing channels
|
21
|
+
CHANNELS = 8
|
22
|
+
|
23
|
+
# Values to be combined and used with Mixer::init()
|
24
|
+
module INIT
|
25
|
+
include EnumerableConstants
|
26
|
+
|
27
|
+
FLAC = 0x00000001
|
28
|
+
MOD = 0x00000002
|
29
|
+
MODPLUG = 0x00000004
|
30
|
+
MP3 = 0x00000008
|
31
|
+
OGG = 0x00000010
|
32
|
+
FLUIDSYNTH = 0x00000020
|
33
|
+
|
34
|
+
end
|
35
|
+
##
|
36
|
+
# This function gets the version of the dynamically linked SDL_mixer library.
|
37
|
+
# :method: linked_version
|
38
|
+
api :Mix_Linked_Version, [], Version.auto_ptr
|
39
|
+
|
40
|
+
enum :init_flags, INIT.flatten_consts
|
41
|
+
|
42
|
+
##
|
43
|
+
# Loads dynamic libraries and prepares them for use. Flags should be
|
44
|
+
# one or more flags from MIX_InitFlags OR'd together.
|
45
|
+
# It returns the flags successfully initialized, or 0 on failure.
|
46
|
+
# :call-seq:
|
47
|
+
# Mix_Init(flags)
|
48
|
+
# init(flags)
|
49
|
+
# init!(flags)
|
50
|
+
api :Mix_Init, [:init_flags], :int, {error: true, filter: TRUE_WHEN_NOT_ZERO}
|
51
|
+
|
52
|
+
##
|
53
|
+
# Unloads libraries loaded with Mix_Init
|
54
|
+
# :call-seq:
|
55
|
+
# Mix_Quit()
|
56
|
+
# quit()
|
57
|
+
api :Mix_Quit, [], :void
|
58
|
+
|
59
|
+
module FADING
|
60
|
+
include EnumerableConstants
|
61
|
+
NO = next_const_value
|
62
|
+
OUT = next_const_value
|
63
|
+
IN = next_const_value
|
64
|
+
end
|
65
|
+
|
66
|
+
enum :fading, FADING.flatten_consts
|
67
|
+
|
68
|
+
class Music < Struct
|
69
|
+
|
70
|
+
module TYPE
|
71
|
+
include EnumerableConstants
|
72
|
+
NONE = next_const_value
|
73
|
+
CMD = next_const_value
|
74
|
+
WAV = next_const_value
|
75
|
+
MOD = next_const_value
|
76
|
+
MID = next_const_value
|
77
|
+
OGG = next_const_value
|
78
|
+
MP3 = next_const_value
|
79
|
+
MP3_MAD = next_const_value
|
80
|
+
FLAC = next_const_value
|
81
|
+
MODPLUG = next_const_value
|
82
|
+
end
|
83
|
+
end
|
84
|
+
enum :music_type, Music::TYPE.flatten_consts
|
85
|
+
|
86
|
+
class Music
|
87
|
+
layout :type, :music_type,
|
88
|
+
:data, :pointer,
|
89
|
+
:fading, :fading,
|
90
|
+
:fade_step, :int,
|
91
|
+
:fade_steps, :int,
|
92
|
+
:error, :int
|
93
|
+
|
94
|
+
def self.load(filepath)
|
95
|
+
Mixer::load_mus!(filepath)
|
96
|
+
end
|
97
|
+
|
98
|
+
def self.playing?
|
99
|
+
Mixer::playing_music?
|
100
|
+
end
|
101
|
+
|
102
|
+
def self.paused?
|
103
|
+
Mixer::paused_music?
|
104
|
+
end
|
105
|
+
|
106
|
+
def self.resume
|
107
|
+
Mixer::resume_music
|
108
|
+
end
|
109
|
+
|
110
|
+
def self.pause
|
111
|
+
Mixer::pause_music
|
112
|
+
end
|
113
|
+
end
|
114
|
+
|
115
|
+
##
|
116
|
+
# Open the mixer with a certain audio format
|
117
|
+
# :call-seq:
|
118
|
+
# open_audio(frequency, format, channels, chunksize)
|
119
|
+
# open_audio!(frequency, format, channels, chunksize)
|
120
|
+
#
|
121
|
+
api :Mix_OpenAudio, [:int, :uint16, :int, :int], :int, {error: true}
|
122
|
+
|
123
|
+
##
|
124
|
+
# Dynamically change the number of channels managed by the mixer.
|
125
|
+
# If decreasing the number of channels, the upper channels are
|
126
|
+
# stopped.
|
127
|
+
# This function returns the new number of allocated channels.
|
128
|
+
# :call-seq:
|
129
|
+
# allocate_channels(numchans)
|
130
|
+
api :Mix_AllocateChannels, [:int], :int
|
131
|
+
|
132
|
+
##
|
133
|
+
# Find out what the actual audio device parameters are.
|
134
|
+
# This function returns 1 if the audio has been opened, 0 otherwise.
|
135
|
+
# :call-seq:
|
136
|
+
# query_spec(freq_ptr, format_ptr, channels_ptr)
|
137
|
+
api :Mix_QuerySpec, [:pointer, :pointer, :pointer], :int
|
138
|
+
|
139
|
+
##
|
140
|
+
# Load a wave file
|
141
|
+
# :call-seq:
|
142
|
+
# load_wav_rw(src_rwops, freesrc)
|
143
|
+
api :Mix_LoadWAV_RW, [RWops.by_ref, :int], Chunk.auto_ptr
|
144
|
+
|
145
|
+
##
|
146
|
+
# Load a wave file or a music (.mod .s3m .it .xm) file
|
147
|
+
def self.load_wav(filename)
|
148
|
+
Mixer::load_wav_rw(RWops.from_file(filename, "rb"), 1)
|
149
|
+
end
|
150
|
+
|
151
|
+
returns_error :load_wav, TRUE_WHEN_NOT_NULL
|
152
|
+
|
153
|
+
##
|
154
|
+
# Load a wave file or a music (.mod .s3m .it .xm) file
|
155
|
+
# :call-seq:
|
156
|
+
# load_mus(filepath)
|
157
|
+
api :Mix_LoadMUS, [:string], Music.auto_ptr, {error: true, filter: TRUE_WHEN_NOT_NULL}
|
158
|
+
|
159
|
+
##
|
160
|
+
# Load a music file from an SDL_RWop object (Ogg and MikMod specific currently)
|
161
|
+
# Matt Campbell (matt@campbellhome.dhs.org) April 2000
|
162
|
+
api :Mix_LoadMUS_RW, [RWops.by_ref, :int], Music.auto_ptr
|
163
|
+
|
164
|
+
##
|
165
|
+
# Load a music file from an SDL_RWop object assuming a specific format
|
166
|
+
api :Mix_LoadMUSType_RW, [RWops.by_ref, :music_type, :int], Music.auto_ptr
|
167
|
+
|
168
|
+
##
|
169
|
+
# Load a wave file of the mixer format from a memory buffer
|
170
|
+
api :Mix_QuickLoad_WAV, [:pointer], Chunk.auto_ptr
|
171
|
+
|
172
|
+
##
|
173
|
+
# Load raw audio data of the mixer format from a memory buffer
|
174
|
+
api :Mix_QuickLoad_RAW, [:pointer, :uint32], Chunk.auto_ptr
|
175
|
+
|
176
|
+
##
|
177
|
+
# Free an audio chunk previously loaded
|
178
|
+
api :Mix_FreeChunk, [Chunk.by_ref], :void
|
179
|
+
|
180
|
+
##
|
181
|
+
# Free music previously loaded
|
182
|
+
api :Mix_FreeMusic, [Music.by_ref], :void
|
183
|
+
|
184
|
+
##
|
185
|
+
# Get a list of chunk/music decoders that this build of SDL_mixer provides.
|
186
|
+
# This list can change between builds AND runs of the program, if external
|
187
|
+
# libraries that add functionality become available.
|
188
|
+
# You must successfully call Mix_OpenAudio() before calling these functions.
|
189
|
+
# This API is only available in SDL_mixer 1.2.9 and later.
|
190
|
+
#
|
191
|
+
# // usage...
|
192
|
+
# int i;
|
193
|
+
# const int total = Mix_GetNumChunkDecoders();
|
194
|
+
# for (i = 0; i < total; i++)
|
195
|
+
# printf("Supported chunk decoder: [%s]\n", Mix_GetChunkDecoder(i));
|
196
|
+
#
|
197
|
+
# Appearing in this list doesn't promise your specific audio file will
|
198
|
+
# decode...but it's handy to know if you have, say, a functioning Timidity
|
199
|
+
# install.
|
200
|
+
#
|
201
|
+
# These return values are static, read-only data; do not modify or free it.
|
202
|
+
# The pointers remain valid until you call Mix_CloseAudio().
|
203
|
+
#
|
204
|
+
api :Mix_GetNumChunkDecoders, [], :int
|
205
|
+
api :Mix_GetChunkDecoder, [:int], :string
|
206
|
+
api :Mix_GetNumMusicDecoders, [], :int
|
207
|
+
api :Mix_GetMusicDecoder, [:int], :string
|
208
|
+
|
209
|
+
##
|
210
|
+
# Find out the music format of a mixer music, or the currently playing
|
211
|
+
# music, if 'music' is NULL.
|
212
|
+
api :Mix_GetMusicType, [Music.by_ref], :music_type
|
213
|
+
|
214
|
+
callback :mix_func, [:pointer, :pointer, :int], :void
|
215
|
+
|
216
|
+
##
|
217
|
+
# Set a function that is called after all mixing is performed.
|
218
|
+
# This can be used to provide real-time visual display of the audio stream
|
219
|
+
# or add a custom mixer filter for the stream data.
|
220
|
+
# :call-seq:
|
221
|
+
# set_post_mix(Proc.new{|user_data_ptr, stream_ptr, length| ... })
|
222
|
+
api :Mix_SetPostMix, [:mix_func], :void
|
223
|
+
|
224
|
+
##
|
225
|
+
# Add your own music player or additional mixer function.
|
226
|
+
# If 'mix_func' is NULL, the default music player is re-enabled.
|
227
|
+
# :call-seq:
|
228
|
+
# set_hook_music(Proc.new{|user_data_ptr, stream_ptr, length| ... })
|
229
|
+
api :Mix_HookMusic, [:mix_func], :void
|
230
|
+
|
231
|
+
##
|
232
|
+
# Callback: music_finished
|
233
|
+
callback :music_finished, [], :void
|
234
|
+
|
235
|
+
##
|
236
|
+
# Add your own callback when the music has finsihed playing.
|
237
|
+
# This callback is only called if the music finishes naturally.
|
238
|
+
# :call-seq:
|
239
|
+
# hook_music_finished(Proc.new {|| ...})
|
240
|
+
api :Mix_HookMusicFinished, [:music_finished], :void
|
241
|
+
|
242
|
+
##
|
243
|
+
# Get a pointer to the user data for the current music hook
|
244
|
+
api :Mix_GetMusicHookData, [], :pointer
|
245
|
+
|
246
|
+
##
|
247
|
+
# Add your own callback when a channel has finished playing. NULL
|
248
|
+
# to disable callback. The callback may be called from the mixer's audio
|
249
|
+
# callback or it could be called as a result of Mix_HaltChannel(), etc.
|
250
|
+
# do not call SDL_LockAudio() from this callback; you will either be
|
251
|
+
# inside the audio callback, or SDL_mixer will explicitly lock the audio
|
252
|
+
# before calling your callback.
|
253
|
+
api :Mix_ChannelFinished, [:pointer, :int], :void
|
254
|
+
|
255
|
+
# Special Effects API by ryan c. gordon.....
|
256
|
+
CHANNEL_POST = -2
|
257
|
+
|
258
|
+
##
|
259
|
+
# This is the format of a special effect callback:
|
260
|
+
#
|
261
|
+
# myeffect(int chan, void *stream, int len, void *udata);
|
262
|
+
#
|
263
|
+
# (chan) is the channel number that your effect is affecting. (stream) is
|
264
|
+
# the buffer of data to work upon. (len) is the size of (stream), and
|
265
|
+
# (udata) is a user-defined bit of data, which you pass as the last arg of
|
266
|
+
# Mix_RegisterEffect(), and is passed back unmolested to your callback.
|
267
|
+
# Your effect changes the contents of (stream) based on whatever parameters
|
268
|
+
# are significant, or just leaves it be, if you prefer. You can do whatever
|
269
|
+
# you like to the buffer, though, and it will continue in its changed state
|
270
|
+
# down the mixing pipeline, through any other effect functions, then finally
|
271
|
+
# to be mixed with the rest of the channels and music for the final output
|
272
|
+
# stream.
|
273
|
+
#
|
274
|
+
# DO NOT EVER call SDL_LockAudio() from your callback function!
|
275
|
+
#
|
276
|
+
callback :effect_func, [:int, :pointer, :int, :pointer], :void
|
277
|
+
|
278
|
+
##
|
279
|
+
# This is a callback that signifies that a channel has finished all its
|
280
|
+
# loops and has completed playback. This gets called if the buffer
|
281
|
+
# plays out normally, or if you call Mix_HaltChannel(), implicitly stop
|
282
|
+
# a channel via Mix_AllocateChannels(), or unregister a callback while
|
283
|
+
# it's still playing.
|
284
|
+
#
|
285
|
+
# DO NOT EVER call SDL_LockAudio() from your callback function!
|
286
|
+
callback :effect_done, [:int, :pointer], :void
|
287
|
+
|
288
|
+
##
|
289
|
+
# Register a special effect function. At mixing time, the channel data is
|
290
|
+
# copied into a buffer and passed through each registered effect function.
|
291
|
+
# After it passes through all the functions, it is mixed into the final
|
292
|
+
# output stream. The copy to buffer is performed once, then each effect
|
293
|
+
# function performs on the output of the previous effect. Understand that
|
294
|
+
# this extra copy to a buffer is not performed if there are no effects
|
295
|
+
# registered for a given chunk, which saves CPU cycles, and any given
|
296
|
+
# effect will be extra cycles, too, so it is crucial that your code run
|
297
|
+
# fast. Also note that the data that your function is given is in the
|
298
|
+
# format of the sound device, and not the format you gave to Mix_OpenAudio(),
|
299
|
+
# although they may in reality be the same. This is an unfortunate but
|
300
|
+
# necessary speed concern. Use Mix_QuerySpec() to determine if you can
|
301
|
+
# handle the data before you register your effect, and take appropriate
|
302
|
+
# actions.
|
303
|
+
# You may also specify a callback (Mix_EffectDone_t) that is called when
|
304
|
+
# the channel finishes playing. This gives you a more fine-grained control
|
305
|
+
# than Mix_ChannelFinished(), in case you need to free effect-specific
|
306
|
+
# resources, etc. If you don't need this, you can specify NULL.
|
307
|
+
# You may set the callbacks before or after calling Mix_PlayChannel().
|
308
|
+
# Things like Mix_SetPanning() are just internal special effect functions,
|
309
|
+
# so if you are using that, you've already incurred the overhead of a copy
|
310
|
+
# to a separate buffer, and that these effects will be in the queue with
|
311
|
+
# any functions you've registered. The list of registered effects for a
|
312
|
+
# channel is reset when a chunk finishes playing, so you need to explicitly
|
313
|
+
# set them with each call to Mix_PlayChannel*().
|
314
|
+
# You may also register a special effect function that is to be run after
|
315
|
+
# final mixing occurs. The rules for these callbacks are identical to those
|
316
|
+
# in Mix_RegisterEffect, but they are run after all the channels and the
|
317
|
+
# music have been mixed into a single stream, whereas channel-specific
|
318
|
+
# effects run on a given channel before any other mixing occurs. These
|
319
|
+
# global effect callbacks are call "posteffects". Posteffects only have
|
320
|
+
# their Mix_EffectDone_t function called when they are unregistered (since
|
321
|
+
# the main output stream is never "done" in the same sense as a channel).
|
322
|
+
# You must unregister them manually when you've had enough. Your callback
|
323
|
+
# will be told that the channel being mixed is (MIX_CHANNEL_POST) if the
|
324
|
+
# processing is considered a posteffect.
|
325
|
+
#
|
326
|
+
# After all these effects have finished processing, the callback registered
|
327
|
+
# through Mix_SetPostMix() runs, and then the stream goes to the audio
|
328
|
+
# device.
|
329
|
+
#
|
330
|
+
# DO NOT EVER call SDL_LockAudio() from your callback function!
|
331
|
+
#
|
332
|
+
# returns zero if error (no such channel), nonzero if added.
|
333
|
+
# Error messages can be retrieved from Mix_GetError().
|
334
|
+
api :Mix_RegisterEffect, [:int, :effect_func, :effect_done, :pointer], :int
|
335
|
+
|
336
|
+
##
|
337
|
+
# You may not need to call this explicitly, unless you need to stop an
|
338
|
+
# effect from processing in the middle of a chunk's playback.
|
339
|
+
# Posteffects are never implicitly unregistered as they are for channels,
|
340
|
+
# but they may be explicitly unregistered through this function by
|
341
|
+
# specifying MIX_CHANNEL_POST for a channel.
|
342
|
+
# returns zero if error (no such channel or effect), nonzero if removed.
|
343
|
+
# Error messages can be retrieved from Mix_GetError().
|
344
|
+
api :Mix_UnregisterEffect, [:int, :effect_func], :int
|
345
|
+
|
346
|
+
##
|
347
|
+
# You may not need to call this explicitly, unless you need to stop all
|
348
|
+
# effects from processing in the middle of a chunk's playback. Note that
|
349
|
+
# this will also shut off some internal effect processing, since
|
350
|
+
# Mix_SetPanning() and others may use this API under the hood. This is
|
351
|
+
# called internally when a channel completes playback.
|
352
|
+
# Posteffects are never implicitly unregistered as they are for channels,
|
353
|
+
# but they may be explicitly unregistered through this function by
|
354
|
+
# specifying MIX_CHANNEL_POST for a channel.
|
355
|
+
# returns zero if error (no such channel), nonzero if all effects removed.
|
356
|
+
# Error messages can be retrieved from Mix_GetError().
|
357
|
+
api :Mix_UnregisterAllEffects, [:int], :int
|
358
|
+
|
359
|
+
EFFECTSMAXSPEED = "MIX_EFFECTSMAXSPEED"
|
360
|
+
|
361
|
+
#
|
362
|
+
# These are the internally-defined mixing effects. They use the same API that
|
363
|
+
# effects defined in the application use, but are provided here as a
|
364
|
+
# convenience. Some effects can reduce their quality or use more memory in
|
365
|
+
# the name of speed; to enable this, make sure the environment variable
|
366
|
+
# MIX_EFFECTSMAXSPEED (see above) is defined before you call
|
367
|
+
# Mix_OpenAudio().
|
368
|
+
#
|
369
|
+
|
370
|
+
##
|
371
|
+
# Set the panning of a channel. The left and right channels are specified
|
372
|
+
# as integers between 0 and 255, quietest to loudest, respectively.
|
373
|
+
#
|
374
|
+
# Technically, this is just individual volume control for a sample with
|
375
|
+
# two (stereo) channels, so it can be used for more than just panning.
|
376
|
+
# If you want real panning, call it like this:
|
377
|
+
#
|
378
|
+
# Mix_SetPanning(channel, left, 255 - left);
|
379
|
+
#
|
380
|
+
# ...which isn't so hard.
|
381
|
+
#
|
382
|
+
# Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
383
|
+
# the panning will be done to the final mixed stream before passing it on
|
384
|
+
# to the audio device.
|
385
|
+
#
|
386
|
+
# This uses the Mix_RegisterEffect() API internally, and returns without
|
387
|
+
# registering the effect function if the audio device is not configured
|
388
|
+
# for stereo output. Setting both (left) and (right) to 255 causes this
|
389
|
+
# effect to be unregistered, since that is the data's normal state.
|
390
|
+
#
|
391
|
+
# returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
392
|
+
# nonzero if panning effect enabled. Note that an audio device in mono
|
393
|
+
# mode is a no-op, but this call will return successful in that case.
|
394
|
+
# Error messages can be retrieved from Mix_GetError().
|
395
|
+
#
|
396
|
+
api :Mix_SetPanning, [:int, :uint8, :uint8], :int
|
397
|
+
|
398
|
+
##
|
399
|
+
# Set the position of a channel. (angle) is an integer from 0 to 360, that
|
400
|
+
# specifies the location of the sound in relation to the listener. (angle)
|
401
|
+
# will be reduced as neccesary (540 becomes 180 degrees, -100 becomes 260).
|
402
|
+
# Angle 0 is due north, and rotates clockwise as the value increases.
|
403
|
+
# For efficiency, the precision of this effect may be limited (angles 1
|
404
|
+
# through 7 might all produce the same effect, 8 through 15 are equal, etc).
|
405
|
+
# (distance) is an integer between 0 and 255 that specifies the space
|
406
|
+
# between the sound and the listener. The larger the number, the further
|
407
|
+
# away the sound is. Using 255 does not guarantee that the channel will be
|
408
|
+
# culled from the mixing process or be completely silent. For efficiency,
|
409
|
+
# the precision of this effect may be limited (distance 0 through 5 might
|
410
|
+
# all produce the same effect, 6 through 10 are equal, etc). Setting (angle)
|
411
|
+
# and (distance) to 0 unregisters this effect, since the data would be
|
412
|
+
# unchanged.
|
413
|
+
#
|
414
|
+
# If you need more precise positional audio, consider using OpenAL for
|
415
|
+
# spatialized effects instead of SDL_mixer. This is only meant to be a
|
416
|
+
# basic effect for simple "3D" games.
|
417
|
+
#
|
418
|
+
# If the audio device is configured for mono output, then you won't get
|
419
|
+
# any effectiveness from the angle; however, distance attenuation on the
|
420
|
+
# channel will still occur. While this effect will function with stereo
|
421
|
+
# voices, it makes more sense to use voices with only one channel of sound,
|
422
|
+
# so when they are mixed through this effect, the positioning will sound
|
423
|
+
# correct. You can convert them to mono through SDL before giving them to
|
424
|
+
# the mixer in the first place if you like.
|
425
|
+
#
|
426
|
+
# Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
427
|
+
# the positioning will be done to the final mixed stream before passing it
|
428
|
+
# on to the audio device.
|
429
|
+
#
|
430
|
+
# This is a convenience wrapper over Mix_SetDistance() and Mix_SetPanning().
|
431
|
+
#
|
432
|
+
# returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
433
|
+
# nonzero if position effect is enabled.
|
434
|
+
# Error messages can be retrieved from Mix_GetError().
|
435
|
+
#
|
436
|
+
api :Mix_SetPosition, [:int, :int16, :uint8], :int
|
437
|
+
|
438
|
+
##
|
439
|
+
# Set the "distance" of a channel. (distance) is an integer from 0 to 255
|
440
|
+
# that specifies the location of the sound in relation to the listener.
|
441
|
+
# Distance 0 is overlapping the listener, and 255 is as far away as possible
|
442
|
+
# A distance of 255 does not guarantee silence; in such a case, you might
|
443
|
+
# want to try changing the chunk's volume, or just cull the sample from the
|
444
|
+
# mixing process with Mix_HaltChannel().
|
445
|
+
# For efficiency, the precision of this effect may be limited (distances 1
|
446
|
+
# through 7 might all produce the same effect, 8 through 15 are equal, etc).
|
447
|
+
# (distance) is an integer between 0 and 255 that specifies the space
|
448
|
+
# between the sound and the listener. The larger the number, the further
|
449
|
+
# away the sound is.
|
450
|
+
# Setting (distance) to 0 unregisters this effect, since the data would be
|
451
|
+
# unchanged.
|
452
|
+
# If you need more precise positional audio, consider using OpenAL for
|
453
|
+
# spatialized effects instead of SDL_mixer. This is only meant to be a
|
454
|
+
# basic effect for simple "3D" games.
|
455
|
+
#
|
456
|
+
# Setting (channel) to MIX_CHANNEL_POST registers this as a posteffect, and
|
457
|
+
# the distance attenuation will be done to the final mixed stream before
|
458
|
+
# passing it on to the audio device.
|
459
|
+
#
|
460
|
+
# This uses the Mix_RegisterEffect() API internally.
|
461
|
+
#
|
462
|
+
# returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
463
|
+
# nonzero if position effect is enabled.
|
464
|
+
# Error messages can be retrieved from Mix_GetError().
|
465
|
+
#
|
466
|
+
api :Mix_SetDistance, [:int, :uint8], :int
|
467
|
+
|
468
|
+
##
|
469
|
+
# Causes a channel to reverse its stereo. This is handy if the user has his
|
470
|
+
# speakers hooked up backwards, or you would like to have a minor bit of
|
471
|
+
# psychedelia in your sound code. :) Calling this function with (flip)
|
472
|
+
# set to non-zero reverses the chunks's usual channels. If (flip) is zero,
|
473
|
+
# the effect is unregistered.
|
474
|
+
#
|
475
|
+
# This uses the Mix_RegisterEffect() API internally, and thus is probably
|
476
|
+
# more CPU intensive than having the user just plug in his speakers
|
477
|
+
# correctly. Mix_SetReverseStereo() returns without registering the effect
|
478
|
+
# function if the audio device is not configured for stereo output.
|
479
|
+
#
|
480
|
+
# If you specify MIX_CHANNEL_POST for (channel), then this the effect is used
|
481
|
+
# on the final mixed stream before sending it on to the audio device (a
|
482
|
+
# posteffect).
|
483
|
+
#
|
484
|
+
# returns zero if error (no such channel or Mix_RegisterEffect() fails),
|
485
|
+
# nonzero if reversing effect is enabled. Note that an audio device in mono
|
486
|
+
# mode is a no-op, but this call will return successful in that case.
|
487
|
+
# Error messages can be retrieved from Mix_GetError().
|
488
|
+
|
489
|
+
api :Mix_SetReverseStereo, [:int, :int], :int
|
490
|
+
|
491
|
+
##
|
492
|
+
# Reserve the first channels (0 -> n-1) for the application, i.e. don't allocate
|
493
|
+
# them dynamically to the next sample if requested with a -1 value below.
|
494
|
+
# Returns the number of reserved channels.
|
495
|
+
api :Mix_ReserveChannels, [:int], :int
|
496
|
+
|
497
|
+
##
|
498
|
+
# Attach a tag to a channel. A tag can be assigned to several mixer
|
499
|
+
# channels, to form groups of channels.
|
500
|
+
# If 'tag' is -1, the tag is removed (actually -1 is the tag used to
|
501
|
+
# represent the group of all the channels).
|
502
|
+
# Returns true if everything was OK.
|
503
|
+
api :Mix_GroupChannel, [:int, :int], :int
|
504
|
+
|
505
|
+
##
|
506
|
+
# Assign several consecutive channels to a group
|
507
|
+
api :Mix_GroupChannels, [:int, :int, :int], :int
|
508
|
+
|
509
|
+
##
|
510
|
+
# Finds the first available channel in a group of channels,
|
511
|
+
# @returns -1 if none are available.
|
512
|
+
api :Mix_GroupAvailable, [:int], :int
|
513
|
+
|
514
|
+
##
|
515
|
+
# Returns the number of channels in a group. This is also a subtle way
|
516
|
+
# to get the total number of channels when 'tag' is -1
|
517
|
+
api :Mix_GroupCount, [:int], :int
|
518
|
+
|
519
|
+
##
|
520
|
+
# Finds the "oldest" sample playing in a group of channels
|
521
|
+
api :Mix_GroupOldest, [:int], :int
|
522
|
+
|
523
|
+
##
|
524
|
+
# Finds the "most recent" (i.e. last) sample playing in a group of channels
|
525
|
+
api :Mix_GroupNewer, [:int], :int
|
526
|
+
|
527
|
+
# Play an audio chunk on a specific channel.
|
528
|
+
# If the specified channel is -1, play on the first free channel.
|
529
|
+
# If 'loops' is greater than zero, loop the sound that many times.
|
530
|
+
# If 'loops' is -1, loop inifinitely (~65000 times).
|
531
|
+
# Returns which channel was used to play the sound.
|
532
|
+
def self.play_channel(channel,chunk,loops=-1)
|
533
|
+
Mixer::play_channel_timed(channel,chunk,loops,-1)
|
534
|
+
end
|
535
|
+
|
536
|
+
##
|
537
|
+
# The same as above, but the sound is played at most 'ticks' milliseconds
|
538
|
+
api :Mix_PlayChannelTimed, [:int, Chunk.by_ref, :int, :int], :int
|
539
|
+
|
540
|
+
##
|
541
|
+
#
|
542
|
+
api :Mix_PlayMusic, [Music.by_ref, :int], :int, {error: true}
|
543
|
+
|
544
|
+
##
|
545
|
+
# Fade in music or a channel over "ms" milliseconds, same semantics as the "Play" functions
|
546
|
+
api :Mix_FadeInMusic, [Music.by_ref, :int, :int], :int
|
547
|
+
##
|
548
|
+
#
|
549
|
+
api :Mix_FadeInMusicPos, [Music.by_ref, :int, :int, :double], :int
|
550
|
+
##
|
551
|
+
#
|
552
|
+
api :Mix_FadeInChannelTimed, [:int, Chunk.by_ref, :int, :int], :int
|
553
|
+
|
554
|
+
##
|
555
|
+
# Set the volume in the range of 0-128 of a specific channel or chunk.
|
556
|
+
# If the specified channel is -1, set volume for all channels.
|
557
|
+
# Returns the original volume.
|
558
|
+
# If the specified volume is -1, just return the current volume.
|
559
|
+
api :Mix_Volume, [:int, :int], :int
|
560
|
+
api :Mix_VolumeChunk, [Chunk.by_ref, :int], :int
|
561
|
+
api :Mix_VolumeMusic, [:int], :int
|
562
|
+
|
563
|
+
##
|
564
|
+
# Halt the playing of a particular channel
|
565
|
+
api :Mix_HaltChannel, [:int], :int, {error: true}
|
566
|
+
api :Mix_HaltGroup, [:int], :int, {error: true}
|
567
|
+
api :Mix_HaltMusic, [], :int, {error: true}
|
568
|
+
|
569
|
+
##
|
570
|
+
# Change the expiration delay for a particular channel.
|
571
|
+
# The sample will stop playing after the 'ticks' milliseconds have elapsed,
|
572
|
+
# or remove the expiration if 'ticks' is -1
|
573
|
+
api :Mix_ExpireChannel, [:int, :int], :int
|
574
|
+
|
575
|
+
##
|
576
|
+
# Halt a channel, fading it out progressively till it's silent
|
577
|
+
# The ms parameter indicates the number of milliseconds the fading
|
578
|
+
# will take.
|
579
|
+
api :Mix_FadeOutChannel, [:int, :int], :int
|
580
|
+
api :Mix_FadeOutGroup, [:int, :int], :int
|
581
|
+
api :Mix_FadeOutMusic, [:int], :int
|
582
|
+
|
583
|
+
##
|
584
|
+
# Query the fading status of a channel
|
585
|
+
api :Mix_FadingMusic, [], :fading
|
586
|
+
api :Mix_FadingChannel, [:int], :fading
|
587
|
+
|
588
|
+
##
|
589
|
+
# Pause/Resume a particular channel
|
590
|
+
api :Mix_Pause, [:int], :void
|
591
|
+
api :Mix_Resume, [:int], :void
|
592
|
+
api :Mix_Paused, [:int], :int
|
593
|
+
|
594
|
+
##
|
595
|
+
# Pause/Resume the music stream
|
596
|
+
api :Mix_PauseMusic, [], :void
|
597
|
+
api :Mix_ResumeMusic, [], :void
|
598
|
+
api :Mix_RewindMusic, [], :void
|
599
|
+
api :Mix_PausedMusic, [], :int
|
600
|
+
boolean? :paused_music, TRUE_WHEN_NOT_ZERO
|
601
|
+
|
602
|
+
|
603
|
+
##
|
604
|
+
# Set the current position in the music stream.
|
605
|
+
# This returns 0 if successful, or -1 if it failed or isn't implemented.
|
606
|
+
# This function is only implemented for MOD music formats (set pattern
|
607
|
+
# order number) and for OGG, FLAC, MP3_MAD, and MODPLUG music (set
|
608
|
+
# position in seconds), at the moment.
|
609
|
+
api :Mix_SetMusicPosition, [:double], :int
|
610
|
+
|
611
|
+
##
|
612
|
+
# Check the status of a specific channel.
|
613
|
+
# If the specified channel is -1, check all channels.
|
614
|
+
api :Mix_Playing, [:int], :int
|
615
|
+
boolean? :playing, TRUE_WHEN_ONE
|
616
|
+
|
617
|
+
api :Mix_PlayingMusic, [], :int
|
618
|
+
boolean? :playing_music, TRUE_WHEN_ONE
|
619
|
+
|
620
|
+
##
|
621
|
+
# Stop music and set external music playback command
|
622
|
+
api :Mix_SetMusicCMD, [:string], :int
|
623
|
+
|
624
|
+
##
|
625
|
+
# Synchro value is set by MikMod from modules while playing
|
626
|
+
api :Mix_SetSynchroValue, [:int], :int
|
627
|
+
api :Mix_GetSynchroValue, [], :int
|
628
|
+
|
629
|
+
##
|
630
|
+
# Set/Get/Iterate SoundFonts paths to use by supported MIDI backends
|
631
|
+
api :Mix_SetSoundFonts, [:string], :int
|
632
|
+
api :Mix_GetSoundFonts, [],:string
|
633
|
+
callback :each_sound_font, [:string, :pointer], :int
|
634
|
+
api :Mix_EachSoundFont, [:each_sound_font], :int
|
635
|
+
|
636
|
+
##
|
637
|
+
# Get the Chunk currently associated with a mixer channel
|
638
|
+
api :Mix_GetChunk, [:int], Chunk.by_ref
|
639
|
+
|
640
|
+
##
|
641
|
+
# Close the mixer, halting all playing audio
|
642
|
+
api :Mix_CloseAudio, [], :void
|
643
|
+
|
644
|
+
end
|
645
|
+
|
646
|
+
# Alias for constants like, ex: MIX_DEFAULT_FORMAT -> MIX::DEFAULT_FORMAT
|
647
|
+
MIX = Mixer
|
648
|
+
# Alias for method calls
|
649
|
+
Mix = Mixer
|
650
|
+
|
651
|
+
end
|