sdl2-bindings 0.1.1 → 0.1.4
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- checksums.yaml +4 -4
- data/ChangeLog +140 -124
- data/LICENSE.txt +0 -0
- data/README.md +93 -77
- data/lib/sdl2.rb +131 -131
- data/lib/sdl2_audio.rb +265 -261
- data/lib/sdl2_blendmode.rb +72 -72
- data/lib/sdl2_clipboard.rb +56 -56
- data/lib/sdl2_cpuinfo.rb +137 -129
- data/lib/sdl2_error.rb +71 -71
- data/lib/sdl2_events.rb +575 -564
- data/lib/sdl2_filesystem.rb +52 -52
- data/lib/sdl2_framerate.rb +74 -74
- data/lib/sdl2_gamecontroller.rb +345 -329
- data/lib/sdl2_gesture.rb +61 -61
- data/lib/sdl2_gfxPrimitives.rb +283 -283
- data/lib/sdl2_guid.rb +58 -0
- data/lib/sdl2_haptic.rb +301 -301
- data/lib/sdl2_hidapi.rb +139 -139
- data/lib/sdl2_hints.rb +240 -221
- data/lib/sdl2_image.rb +296 -232
- data/lib/sdl2_imageFilter.rb +164 -164
- data/lib/sdl2_joystick.rb +332 -294
- data/lib/sdl2_keyboard.rb +129 -125
- data/lib/sdl2_keycode.rb +311 -307
- data/lib/sdl2_log.rb +131 -131
- data/lib/sdl2_main.rb +74 -74
- data/lib/sdl2_messagebox.rb +102 -102
- data/lib/sdl2_misc.rb +48 -48
- data/lib/sdl2_mixer.rb +464 -392
- data/lib/sdl2_mouse.rb +136 -136
- data/lib/sdl2_pixels.rb +240 -240
- data/lib/sdl2_platform.rb +48 -48
- data/lib/sdl2_power.rb +54 -54
- data/lib/sdl2_rect.rb +145 -145
- data/lib/sdl2_render.rb +408 -408
- data/lib/sdl2_rotozoom.rb +76 -76
- data/lib/sdl2_rwops.rb +242 -238
- data/lib/sdl2_scancode.rb +293 -289
- data/lib/sdl2_sensor.rb +115 -115
- data/lib/sdl2_shape.rb +83 -83
- data/lib/sdl2_sound.rb +154 -154
- data/lib/sdl2_stdinc.rb +564 -556
- data/lib/sdl2_surface.rb +229 -229
- data/lib/sdl2_syswm.rb +160 -160
- data/lib/sdl2_timer.rb +74 -74
- data/lib/sdl2_touch.rb +86 -86
- data/lib/sdl2_ttf.rb +414 -358
- data/lib/sdl2_version.rb +67 -67
- data/lib/sdl2_video.rb +549 -540
- data/lib/sdl2_vulkan.rb +72 -72
- metadata +4 -3
data/lib/sdl2_render.rb
CHANGED
@@ -1,408 +1,408 @@
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-
# Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
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#
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# * https://github.com/vaiorabbit/sdl2-bindings
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#
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# [NOTICE] This is an automatically generated file.
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require 'ffi'
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module SDL
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extend FFI::Library
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# Define/Macro
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# Enum
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RENDERER_SOFTWARE = 1
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RENDERER_ACCELERATED = 2
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RENDERER_PRESENTVSYNC = 4
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RENDERER_TARGETTEXTURE = 8
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ScaleModeNearest = 0
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ScaleModeLinear = 1
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ScaleModeBest = 2
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TEXTUREACCESS_STATIC = 0
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TEXTUREACCESS_STREAMING = 1
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TEXTUREACCESS_TARGET = 2
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TEXTUREMODULATE_NONE = 0
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TEXTUREMODULATE_COLOR = 1
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TEXTUREMODULATE_ALPHA = 2
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FLIP_NONE = 0
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FLIP_HORIZONTAL = 1
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FLIP_VERTICAL = 2
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# Typedef
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typedef :int, :SDL_RendererFlags
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typedef :int, :SDL_ScaleMode
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typedef :int, :SDL_TextureAccess
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typedef :int, :SDL_TextureModulate
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typedef :int, :SDL_RendererFlip
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# Struct
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class RendererInfo < FFI::Struct
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layout(
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:name, :pointer,
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:flags, :uint,
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:num_texture_formats, :uint,
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:texture_formats, [:uint, 16],
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:max_texture_width, :int,
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:max_texture_height, :int,
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)
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end
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class Vertex < FFI::Struct
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layout(
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:position, FPoint,
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:color, Color,
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:tex_coord, FPoint,
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)
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end
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# Function
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def self.setup_render_symbols(output_error = false)
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symbols = [
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:SDL_GetNumRenderDrivers,
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:SDL_GetRenderDriverInfo,
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:SDL_CreateWindowAndRenderer,
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:SDL_CreateRenderer,
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:SDL_CreateSoftwareRenderer,
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:SDL_GetRenderer,
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:SDL_RenderGetWindow,
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:SDL_GetRendererInfo,
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:SDL_GetRendererOutputSize,
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:SDL_CreateTexture,
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:SDL_CreateTextureFromSurface,
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:SDL_QueryTexture,
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:SDL_SetTextureColorMod,
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:SDL_GetTextureColorMod,
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:SDL_SetTextureAlphaMod,
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:SDL_GetTextureAlphaMod,
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:SDL_SetTextureBlendMode,
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:SDL_GetTextureBlendMode,
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:SDL_SetTextureScaleMode,
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:SDL_GetTextureScaleMode,
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:SDL_SetTextureUserData,
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:SDL_GetTextureUserData,
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:SDL_UpdateTexture,
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:SDL_UpdateYUVTexture,
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:SDL_UpdateNVTexture,
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:SDL_LockTexture,
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:SDL_LockTextureToSurface,
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:SDL_UnlockTexture,
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:SDL_RenderTargetSupported,
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:SDL_SetRenderTarget,
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:SDL_GetRenderTarget,
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:SDL_RenderSetLogicalSize,
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:SDL_RenderGetLogicalSize,
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:SDL_RenderSetIntegerScale,
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:SDL_RenderGetIntegerScale,
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:SDL_RenderSetViewport,
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:SDL_RenderGetViewport,
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:SDL_RenderSetClipRect,
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:SDL_RenderGetClipRect,
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:SDL_RenderIsClipEnabled,
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:SDL_RenderSetScale,
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:SDL_RenderGetScale,
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:SDL_RenderWindowToLogical,
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:SDL_RenderLogicalToWindow,
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:SDL_SetRenderDrawColor,
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:SDL_GetRenderDrawColor,
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:SDL_SetRenderDrawBlendMode,
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:SDL_GetRenderDrawBlendMode,
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:SDL_RenderClear,
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:SDL_RenderDrawPoint,
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:SDL_RenderDrawPoints,
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:SDL_RenderDrawLine,
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:SDL_RenderDrawLines,
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:SDL_RenderDrawRect,
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:SDL_RenderDrawRects,
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:SDL_RenderFillRect,
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:SDL_RenderFillRects,
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:SDL_RenderCopy,
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:SDL_RenderCopyEx,
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:SDL_RenderDrawPointF,
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:SDL_RenderDrawPointsF,
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:SDL_RenderDrawLineF,
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:SDL_RenderDrawLinesF,
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:SDL_RenderDrawRectF,
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:SDL_RenderDrawRectsF,
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:SDL_RenderFillRectF,
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:SDL_RenderFillRectsF,
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:SDL_RenderCopyF,
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:SDL_RenderCopyExF,
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:SDL_RenderGeometry,
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:SDL_RenderGeometryRaw,
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:SDL_RenderReadPixels,
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:SDL_RenderPresent,
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:SDL_DestroyTexture,
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:SDL_DestroyRenderer,
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:SDL_RenderFlush,
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:SDL_GL_BindTexture,
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:SDL_GL_UnbindTexture,
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:SDL_RenderGetMetalLayer,
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:SDL_RenderGetMetalCommandEncoder,
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:SDL_RenderSetVSync,
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]
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apis = {
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:SDL_GetNumRenderDrivers => :GetNumRenderDrivers,
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:SDL_GetRenderDriverInfo => :GetRenderDriverInfo,
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:SDL_CreateWindowAndRenderer => :CreateWindowAndRenderer,
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:SDL_CreateRenderer => :CreateRenderer,
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:SDL_CreateSoftwareRenderer => :CreateSoftwareRenderer,
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:SDL_GetRenderer => :GetRenderer,
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:SDL_RenderGetWindow => :RenderGetWindow,
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:SDL_GetRendererInfo => :GetRendererInfo,
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:SDL_GetRendererOutputSize => :GetRendererOutputSize,
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:SDL_CreateTexture => :CreateTexture,
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:SDL_CreateTextureFromSurface => :CreateTextureFromSurface,
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:SDL_QueryTexture => :QueryTexture,
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:SDL_SetTextureColorMod => :SetTextureColorMod,
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:SDL_GetTextureColorMod => :GetTextureColorMod,
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:SDL_SetTextureAlphaMod => :SetTextureAlphaMod,
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:SDL_GetTextureAlphaMod => :GetTextureAlphaMod,
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:SDL_SetTextureBlendMode => :SetTextureBlendMode,
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:SDL_GetTextureBlendMode => :GetTextureBlendMode,
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:SDL_SetTextureScaleMode => :SetTextureScaleMode,
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:SDL_GetTextureScaleMode => :GetTextureScaleMode,
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:SDL_SetTextureUserData => :SetTextureUserData,
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:SDL_GetTextureUserData => :GetTextureUserData,
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:SDL_UpdateTexture => :UpdateTexture,
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:SDL_UpdateYUVTexture => :UpdateYUVTexture,
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:SDL_UpdateNVTexture => :UpdateNVTexture,
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:SDL_LockTexture => :LockTexture,
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:SDL_LockTextureToSurface => :LockTextureToSurface,
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:SDL_UnlockTexture => :UnlockTexture,
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:SDL_RenderTargetSupported => :RenderTargetSupported,
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:SDL_SetRenderTarget => :SetRenderTarget,
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:SDL_GetRenderTarget => :GetRenderTarget,
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:SDL_RenderSetLogicalSize => :RenderSetLogicalSize,
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:SDL_RenderGetLogicalSize => :RenderGetLogicalSize,
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:SDL_RenderSetIntegerScale => :RenderSetIntegerScale,
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:SDL_RenderGetIntegerScale => :RenderGetIntegerScale,
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:SDL_RenderSetViewport => :RenderSetViewport,
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:SDL_RenderGetViewport => :RenderGetViewport,
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:SDL_RenderSetClipRect => :RenderSetClipRect,
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:SDL_RenderGetClipRect => :RenderGetClipRect,
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:SDL_RenderIsClipEnabled => :RenderIsClipEnabled,
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:SDL_RenderSetScale => :RenderSetScale,
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:SDL_RenderGetScale => :RenderGetScale,
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:SDL_RenderWindowToLogical => :RenderWindowToLogical,
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:SDL_RenderLogicalToWindow => :RenderLogicalToWindow,
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:SDL_SetRenderDrawColor => :SetRenderDrawColor,
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:SDL_GetRenderDrawColor => :GetRenderDrawColor,
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:SDL_SetRenderDrawBlendMode => :SetRenderDrawBlendMode,
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:SDL_GetRenderDrawBlendMode => :GetRenderDrawBlendMode,
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:SDL_RenderClear => :RenderClear,
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:SDL_RenderDrawPoint => :RenderDrawPoint,
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:SDL_RenderDrawPoints => :RenderDrawPoints,
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:SDL_RenderDrawLine => :RenderDrawLine,
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:SDL_RenderDrawLines => :RenderDrawLines,
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:SDL_RenderDrawRect => :RenderDrawRect,
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:SDL_RenderDrawRects => :RenderDrawRects,
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:SDL_RenderFillRect => :RenderFillRect,
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:SDL_RenderFillRects => :RenderFillRects,
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:SDL_RenderCopy => :RenderCopy,
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:SDL_RenderCopyEx => :RenderCopyEx,
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:SDL_RenderDrawPointF => :RenderDrawPointF,
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:SDL_RenderDrawPointsF => :RenderDrawPointsF,
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:SDL_RenderDrawLineF => :RenderDrawLineF,
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:SDL_RenderDrawLinesF => :RenderDrawLinesF,
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:SDL_RenderDrawRectF => :RenderDrawRectF,
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:SDL_RenderDrawRectsF => :RenderDrawRectsF,
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:SDL_RenderFillRectF => :RenderFillRectF,
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:SDL_RenderFillRectsF => :RenderFillRectsF,
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:SDL_RenderCopyF => :RenderCopyF,
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:SDL_RenderCopyExF => :RenderCopyExF,
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:SDL_RenderGeometry => :RenderGeometry,
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:SDL_RenderGeometryRaw => :RenderGeometryRaw,
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:SDL_RenderReadPixels => :RenderReadPixels,
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:SDL_RenderPresent => :RenderPresent,
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:SDL_DestroyTexture => :DestroyTexture,
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:SDL_DestroyRenderer => :DestroyRenderer,
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:SDL_RenderFlush => :RenderFlush,
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:SDL_GL_BindTexture => :GL_BindTexture,
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:SDL_GL_UnbindTexture => :GL_UnbindTexture,
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:SDL_RenderGetMetalLayer => :RenderGetMetalLayer,
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:SDL_RenderGetMetalCommandEncoder => :RenderGetMetalCommandEncoder,
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:SDL_RenderSetVSync => :RenderSetVSync,
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}
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args = {
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:SDL_GetNumRenderDrivers => [],
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:SDL_GetRenderDriverInfo => [:int, :pointer],
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:SDL_CreateWindowAndRenderer => [:int, :int, :uint, :pointer, :pointer],
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:SDL_CreateRenderer => [:pointer, :int, :uint],
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:SDL_CreateSoftwareRenderer => [:pointer],
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:SDL_GetRenderer => [:pointer],
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:SDL_RenderGetWindow => [:pointer],
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:SDL_GetRendererInfo => [:pointer, :pointer],
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:SDL_GetRendererOutputSize => [:pointer, :pointer, :pointer],
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:SDL_CreateTexture => [:pointer, :uint, :int, :int, :int],
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:SDL_CreateTextureFromSurface => [:pointer, :pointer],
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:SDL_QueryTexture => [:pointer, :pointer, :pointer, :pointer, :pointer],
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:SDL_SetTextureColorMod => [:pointer, :uchar, :uchar, :uchar],
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:SDL_GetTextureColorMod => [:pointer, :pointer, :pointer, :pointer],
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:SDL_SetTextureAlphaMod => [:pointer, :uchar],
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:SDL_GetTextureAlphaMod => [:pointer, :pointer],
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:SDL_SetTextureBlendMode => [:pointer, :int],
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:SDL_GetTextureBlendMode => [:pointer, :pointer],
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:SDL_SetTextureScaleMode => [:pointer, :int],
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:SDL_GetTextureScaleMode => [:pointer, :pointer],
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:SDL_SetTextureUserData => [:pointer, :pointer],
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:SDL_GetTextureUserData => [:pointer],
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:SDL_UpdateTexture => [:pointer, :pointer, :pointer, :int],
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:SDL_UpdateYUVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int],
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257
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:SDL_UpdateNVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int],
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:SDL_LockTexture => [:pointer, :pointer, :pointer, :pointer],
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:SDL_LockTextureToSurface => [:pointer, :pointer, :pointer],
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:SDL_UnlockTexture => [:pointer],
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:SDL_RenderTargetSupported => [:pointer],
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:SDL_SetRenderTarget => [:pointer, :pointer],
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:SDL_GetRenderTarget => [:pointer],
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:SDL_RenderSetLogicalSize => [:pointer, :int, :int],
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:SDL_RenderGetLogicalSize => [:pointer, :pointer, :pointer],
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:SDL_RenderSetIntegerScale => [:pointer, :int],
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:SDL_RenderGetIntegerScale => [:pointer],
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:SDL_RenderSetViewport => [:pointer, :pointer],
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:SDL_RenderGetViewport => [:pointer, :pointer],
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:SDL_RenderSetClipRect => [:pointer, :pointer],
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:SDL_RenderGetClipRect => [:pointer, :pointer],
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:SDL_RenderIsClipEnabled => [:pointer],
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:SDL_RenderSetScale => [:pointer, :float, :float],
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:SDL_RenderGetScale => [:pointer, :pointer, :pointer],
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:SDL_RenderWindowToLogical => [:pointer, :int, :int, :pointer, :pointer],
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:SDL_RenderLogicalToWindow => [:pointer, :float, :float, :pointer, :pointer],
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:SDL_SetRenderDrawColor => [:pointer, :uchar, :uchar, :uchar, :uchar],
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:SDL_GetRenderDrawColor => [:pointer, :pointer, :pointer, :pointer, :pointer],
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:SDL_SetRenderDrawBlendMode => [:pointer, :int],
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:SDL_GetRenderDrawBlendMode => [:pointer, :pointer],
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:SDL_RenderClear => [:pointer],
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:SDL_RenderDrawPoint => [:pointer, :int, :int],
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283
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:SDL_RenderDrawPoints => [:pointer, :pointer, :int],
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:SDL_RenderDrawLine => [:pointer, :int, :int, :int, :int],
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285
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:SDL_RenderDrawLines => [:pointer, :pointer, :int],
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:SDL_RenderDrawRect => [:pointer, :pointer],
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:SDL_RenderDrawRects => [:pointer, :pointer, :int],
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:SDL_RenderFillRect => [:pointer, :pointer],
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:SDL_RenderFillRects => [:pointer, :pointer, :int],
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:SDL_RenderCopy => [:pointer, :pointer, :pointer, :pointer],
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:SDL_RenderCopyEx => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int],
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:SDL_RenderDrawPointF => [:pointer, :float, :float],
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:SDL_RenderDrawPointsF => [:pointer, :pointer, :int],
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:SDL_RenderDrawLineF => [:pointer, :float, :float, :float, :float],
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295
|
-
:SDL_RenderDrawLinesF => [:pointer, :pointer, :int],
|
296
|
-
:SDL_RenderDrawRectF => [:pointer, :pointer],
|
297
|
-
:SDL_RenderDrawRectsF => [:pointer, :pointer, :int],
|
298
|
-
:SDL_RenderFillRectF => [:pointer, :pointer],
|
299
|
-
:SDL_RenderFillRectsF => [:pointer, :pointer, :int],
|
300
|
-
:SDL_RenderCopyF => [:pointer, :pointer, :pointer, :pointer],
|
301
|
-
:SDL_RenderCopyExF => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int],
|
302
|
-
:SDL_RenderGeometry => [:pointer, :pointer, :pointer, :int, :pointer, :int],
|
303
|
-
:SDL_RenderGeometryRaw => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int, :int, :pointer, :int, :int],
|
304
|
-
:SDL_RenderReadPixels => [:pointer, :pointer, :uint, :pointer, :int],
|
305
|
-
:SDL_RenderPresent => [:pointer],
|
306
|
-
:SDL_DestroyTexture => [:pointer],
|
307
|
-
:SDL_DestroyRenderer => [:pointer],
|
308
|
-
:SDL_RenderFlush => [:pointer],
|
309
|
-
:SDL_GL_BindTexture => [:pointer, :pointer, :pointer],
|
310
|
-
:SDL_GL_UnbindTexture => [:pointer],
|
311
|
-
:SDL_RenderGetMetalLayer => [:pointer],
|
312
|
-
:SDL_RenderGetMetalCommandEncoder => [:pointer],
|
313
|
-
:SDL_RenderSetVSync => [:pointer, :int],
|
314
|
-
}
|
315
|
-
retvals = {
|
316
|
-
:SDL_GetNumRenderDrivers => :int,
|
317
|
-
:SDL_GetRenderDriverInfo => :int,
|
318
|
-
:SDL_CreateWindowAndRenderer => :int,
|
319
|
-
:SDL_CreateRenderer => :pointer,
|
320
|
-
:SDL_CreateSoftwareRenderer => :pointer,
|
321
|
-
:SDL_GetRenderer => :pointer,
|
322
|
-
:SDL_RenderGetWindow => :pointer,
|
323
|
-
:SDL_GetRendererInfo => :int,
|
324
|
-
:SDL_GetRendererOutputSize => :int,
|
325
|
-
:SDL_CreateTexture => :pointer,
|
326
|
-
:SDL_CreateTextureFromSurface => :pointer,
|
327
|
-
:SDL_QueryTexture => :int,
|
328
|
-
:SDL_SetTextureColorMod => :int,
|
329
|
-
:SDL_GetTextureColorMod => :int,
|
330
|
-
:SDL_SetTextureAlphaMod => :int,
|
331
|
-
:SDL_GetTextureAlphaMod => :int,
|
332
|
-
:SDL_SetTextureBlendMode => :int,
|
333
|
-
:SDL_GetTextureBlendMode => :int,
|
334
|
-
:SDL_SetTextureScaleMode => :int,
|
335
|
-
:SDL_GetTextureScaleMode => :int,
|
336
|
-
:SDL_SetTextureUserData => :int,
|
337
|
-
:SDL_GetTextureUserData => :pointer,
|
338
|
-
:SDL_UpdateTexture => :int,
|
339
|
-
:SDL_UpdateYUVTexture => :int,
|
340
|
-
:SDL_UpdateNVTexture => :int,
|
341
|
-
:SDL_LockTexture => :int,
|
342
|
-
:SDL_LockTextureToSurface => :int,
|
343
|
-
:SDL_UnlockTexture => :void,
|
344
|
-
:SDL_RenderTargetSupported => :int,
|
345
|
-
:SDL_SetRenderTarget => :int,
|
346
|
-
:SDL_GetRenderTarget => :pointer,
|
347
|
-
:SDL_RenderSetLogicalSize => :int,
|
348
|
-
:SDL_RenderGetLogicalSize => :void,
|
349
|
-
:SDL_RenderSetIntegerScale => :int,
|
350
|
-
:SDL_RenderGetIntegerScale => :int,
|
351
|
-
:SDL_RenderSetViewport => :int,
|
352
|
-
:SDL_RenderGetViewport => :void,
|
353
|
-
:SDL_RenderSetClipRect => :int,
|
354
|
-
:SDL_RenderGetClipRect => :void,
|
355
|
-
:SDL_RenderIsClipEnabled => :int,
|
356
|
-
:SDL_RenderSetScale => :int,
|
357
|
-
:SDL_RenderGetScale => :void,
|
358
|
-
:SDL_RenderWindowToLogical => :void,
|
359
|
-
:SDL_RenderLogicalToWindow => :void,
|
360
|
-
:SDL_SetRenderDrawColor => :int,
|
361
|
-
:SDL_GetRenderDrawColor => :int,
|
362
|
-
:SDL_SetRenderDrawBlendMode => :int,
|
363
|
-
:SDL_GetRenderDrawBlendMode => :int,
|
364
|
-
:SDL_RenderClear => :int,
|
365
|
-
:SDL_RenderDrawPoint => :int,
|
366
|
-
:SDL_RenderDrawPoints => :int,
|
367
|
-
:SDL_RenderDrawLine => :int,
|
368
|
-
:SDL_RenderDrawLines => :int,
|
369
|
-
:SDL_RenderDrawRect => :int,
|
370
|
-
:SDL_RenderDrawRects => :int,
|
371
|
-
:SDL_RenderFillRect => :int,
|
372
|
-
:SDL_RenderFillRects => :int,
|
373
|
-
:SDL_RenderCopy => :int,
|
374
|
-
:SDL_RenderCopyEx => :int,
|
375
|
-
:SDL_RenderDrawPointF => :int,
|
376
|
-
:SDL_RenderDrawPointsF => :int,
|
377
|
-
:SDL_RenderDrawLineF => :int,
|
378
|
-
:SDL_RenderDrawLinesF => :int,
|
379
|
-
:SDL_RenderDrawRectF => :int,
|
380
|
-
:SDL_RenderDrawRectsF => :int,
|
381
|
-
:SDL_RenderFillRectF => :int,
|
382
|
-
:SDL_RenderFillRectsF => :int,
|
383
|
-
:SDL_RenderCopyF => :int,
|
384
|
-
:SDL_RenderCopyExF => :int,
|
385
|
-
:SDL_RenderGeometry => :int,
|
386
|
-
:SDL_RenderGeometryRaw => :int,
|
387
|
-
:SDL_RenderReadPixels => :int,
|
388
|
-
:SDL_RenderPresent => :void,
|
389
|
-
:SDL_DestroyTexture => :void,
|
390
|
-
:SDL_DestroyRenderer => :void,
|
391
|
-
:SDL_RenderFlush => :int,
|
392
|
-
:SDL_GL_BindTexture => :int,
|
393
|
-
:SDL_GL_UnbindTexture => :int,
|
394
|
-
:SDL_RenderGetMetalLayer => :pointer,
|
395
|
-
:SDL_RenderGetMetalCommandEncoder => :pointer,
|
396
|
-
:SDL_RenderSetVSync => :int,
|
397
|
-
}
|
398
|
-
symbols.each do |sym|
|
399
|
-
begin
|
400
|
-
attach_function apis[sym], sym, args[sym], retvals[sym]
|
401
|
-
rescue FFI::NotFoundError => error
|
402
|
-
$stderr.puts("[Warning] Failed to import #{sym} (#{error}).") if output_error
|
403
|
-
end
|
404
|
-
end
|
405
|
-
end
|
406
|
-
|
407
|
-
end
|
408
|
-
|
1
|
+
# Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
|
2
|
+
#
|
3
|
+
# * https://github.com/vaiorabbit/sdl2-bindings
|
4
|
+
#
|
5
|
+
# [NOTICE] This is an automatically generated file.
|
6
|
+
|
7
|
+
require 'ffi'
|
8
|
+
|
9
|
+
module SDL
|
10
|
+
extend FFI::Library
|
11
|
+
# Define/Macro
|
12
|
+
|
13
|
+
|
14
|
+
# Enum
|
15
|
+
|
16
|
+
RENDERER_SOFTWARE = 1
|
17
|
+
RENDERER_ACCELERATED = 2
|
18
|
+
RENDERER_PRESENTVSYNC = 4
|
19
|
+
RENDERER_TARGETTEXTURE = 8
|
20
|
+
ScaleModeNearest = 0
|
21
|
+
ScaleModeLinear = 1
|
22
|
+
ScaleModeBest = 2
|
23
|
+
TEXTUREACCESS_STATIC = 0
|
24
|
+
TEXTUREACCESS_STREAMING = 1
|
25
|
+
TEXTUREACCESS_TARGET = 2
|
26
|
+
TEXTUREMODULATE_NONE = 0
|
27
|
+
TEXTUREMODULATE_COLOR = 1
|
28
|
+
TEXTUREMODULATE_ALPHA = 2
|
29
|
+
FLIP_NONE = 0
|
30
|
+
FLIP_HORIZONTAL = 1
|
31
|
+
FLIP_VERTICAL = 2
|
32
|
+
|
33
|
+
# Typedef
|
34
|
+
|
35
|
+
typedef :int, :SDL_RendererFlags
|
36
|
+
typedef :int, :SDL_ScaleMode
|
37
|
+
typedef :int, :SDL_TextureAccess
|
38
|
+
typedef :int, :SDL_TextureModulate
|
39
|
+
typedef :int, :SDL_RendererFlip
|
40
|
+
|
41
|
+
# Struct
|
42
|
+
|
43
|
+
class RendererInfo < FFI::Struct
|
44
|
+
layout(
|
45
|
+
:name, :pointer,
|
46
|
+
:flags, :uint,
|
47
|
+
:num_texture_formats, :uint,
|
48
|
+
:texture_formats, [:uint, 16],
|
49
|
+
:max_texture_width, :int,
|
50
|
+
:max_texture_height, :int,
|
51
|
+
)
|
52
|
+
end
|
53
|
+
|
54
|
+
class Vertex < FFI::Struct
|
55
|
+
layout(
|
56
|
+
:position, FPoint,
|
57
|
+
:color, Color,
|
58
|
+
:tex_coord, FPoint,
|
59
|
+
)
|
60
|
+
end
|
61
|
+
|
62
|
+
|
63
|
+
# Function
|
64
|
+
|
65
|
+
def self.setup_render_symbols(output_error = false)
|
66
|
+
symbols = [
|
67
|
+
:SDL_GetNumRenderDrivers,
|
68
|
+
:SDL_GetRenderDriverInfo,
|
69
|
+
:SDL_CreateWindowAndRenderer,
|
70
|
+
:SDL_CreateRenderer,
|
71
|
+
:SDL_CreateSoftwareRenderer,
|
72
|
+
:SDL_GetRenderer,
|
73
|
+
:SDL_RenderGetWindow,
|
74
|
+
:SDL_GetRendererInfo,
|
75
|
+
:SDL_GetRendererOutputSize,
|
76
|
+
:SDL_CreateTexture,
|
77
|
+
:SDL_CreateTextureFromSurface,
|
78
|
+
:SDL_QueryTexture,
|
79
|
+
:SDL_SetTextureColorMod,
|
80
|
+
:SDL_GetTextureColorMod,
|
81
|
+
:SDL_SetTextureAlphaMod,
|
82
|
+
:SDL_GetTextureAlphaMod,
|
83
|
+
:SDL_SetTextureBlendMode,
|
84
|
+
:SDL_GetTextureBlendMode,
|
85
|
+
:SDL_SetTextureScaleMode,
|
86
|
+
:SDL_GetTextureScaleMode,
|
87
|
+
:SDL_SetTextureUserData,
|
88
|
+
:SDL_GetTextureUserData,
|
89
|
+
:SDL_UpdateTexture,
|
90
|
+
:SDL_UpdateYUVTexture,
|
91
|
+
:SDL_UpdateNVTexture,
|
92
|
+
:SDL_LockTexture,
|
93
|
+
:SDL_LockTextureToSurface,
|
94
|
+
:SDL_UnlockTexture,
|
95
|
+
:SDL_RenderTargetSupported,
|
96
|
+
:SDL_SetRenderTarget,
|
97
|
+
:SDL_GetRenderTarget,
|
98
|
+
:SDL_RenderSetLogicalSize,
|
99
|
+
:SDL_RenderGetLogicalSize,
|
100
|
+
:SDL_RenderSetIntegerScale,
|
101
|
+
:SDL_RenderGetIntegerScale,
|
102
|
+
:SDL_RenderSetViewport,
|
103
|
+
:SDL_RenderGetViewport,
|
104
|
+
:SDL_RenderSetClipRect,
|
105
|
+
:SDL_RenderGetClipRect,
|
106
|
+
:SDL_RenderIsClipEnabled,
|
107
|
+
:SDL_RenderSetScale,
|
108
|
+
:SDL_RenderGetScale,
|
109
|
+
:SDL_RenderWindowToLogical,
|
110
|
+
:SDL_RenderLogicalToWindow,
|
111
|
+
:SDL_SetRenderDrawColor,
|
112
|
+
:SDL_GetRenderDrawColor,
|
113
|
+
:SDL_SetRenderDrawBlendMode,
|
114
|
+
:SDL_GetRenderDrawBlendMode,
|
115
|
+
:SDL_RenderClear,
|
116
|
+
:SDL_RenderDrawPoint,
|
117
|
+
:SDL_RenderDrawPoints,
|
118
|
+
:SDL_RenderDrawLine,
|
119
|
+
:SDL_RenderDrawLines,
|
120
|
+
:SDL_RenderDrawRect,
|
121
|
+
:SDL_RenderDrawRects,
|
122
|
+
:SDL_RenderFillRect,
|
123
|
+
:SDL_RenderFillRects,
|
124
|
+
:SDL_RenderCopy,
|
125
|
+
:SDL_RenderCopyEx,
|
126
|
+
:SDL_RenderDrawPointF,
|
127
|
+
:SDL_RenderDrawPointsF,
|
128
|
+
:SDL_RenderDrawLineF,
|
129
|
+
:SDL_RenderDrawLinesF,
|
130
|
+
:SDL_RenderDrawRectF,
|
131
|
+
:SDL_RenderDrawRectsF,
|
132
|
+
:SDL_RenderFillRectF,
|
133
|
+
:SDL_RenderFillRectsF,
|
134
|
+
:SDL_RenderCopyF,
|
135
|
+
:SDL_RenderCopyExF,
|
136
|
+
:SDL_RenderGeometry,
|
137
|
+
:SDL_RenderGeometryRaw,
|
138
|
+
:SDL_RenderReadPixels,
|
139
|
+
:SDL_RenderPresent,
|
140
|
+
:SDL_DestroyTexture,
|
141
|
+
:SDL_DestroyRenderer,
|
142
|
+
:SDL_RenderFlush,
|
143
|
+
:SDL_GL_BindTexture,
|
144
|
+
:SDL_GL_UnbindTexture,
|
145
|
+
:SDL_RenderGetMetalLayer,
|
146
|
+
:SDL_RenderGetMetalCommandEncoder,
|
147
|
+
:SDL_RenderSetVSync,
|
148
|
+
]
|
149
|
+
apis = {
|
150
|
+
:SDL_GetNumRenderDrivers => :GetNumRenderDrivers,
|
151
|
+
:SDL_GetRenderDriverInfo => :GetRenderDriverInfo,
|
152
|
+
:SDL_CreateWindowAndRenderer => :CreateWindowAndRenderer,
|
153
|
+
:SDL_CreateRenderer => :CreateRenderer,
|
154
|
+
:SDL_CreateSoftwareRenderer => :CreateSoftwareRenderer,
|
155
|
+
:SDL_GetRenderer => :GetRenderer,
|
156
|
+
:SDL_RenderGetWindow => :RenderGetWindow,
|
157
|
+
:SDL_GetRendererInfo => :GetRendererInfo,
|
158
|
+
:SDL_GetRendererOutputSize => :GetRendererOutputSize,
|
159
|
+
:SDL_CreateTexture => :CreateTexture,
|
160
|
+
:SDL_CreateTextureFromSurface => :CreateTextureFromSurface,
|
161
|
+
:SDL_QueryTexture => :QueryTexture,
|
162
|
+
:SDL_SetTextureColorMod => :SetTextureColorMod,
|
163
|
+
:SDL_GetTextureColorMod => :GetTextureColorMod,
|
164
|
+
:SDL_SetTextureAlphaMod => :SetTextureAlphaMod,
|
165
|
+
:SDL_GetTextureAlphaMod => :GetTextureAlphaMod,
|
166
|
+
:SDL_SetTextureBlendMode => :SetTextureBlendMode,
|
167
|
+
:SDL_GetTextureBlendMode => :GetTextureBlendMode,
|
168
|
+
:SDL_SetTextureScaleMode => :SetTextureScaleMode,
|
169
|
+
:SDL_GetTextureScaleMode => :GetTextureScaleMode,
|
170
|
+
:SDL_SetTextureUserData => :SetTextureUserData,
|
171
|
+
:SDL_GetTextureUserData => :GetTextureUserData,
|
172
|
+
:SDL_UpdateTexture => :UpdateTexture,
|
173
|
+
:SDL_UpdateYUVTexture => :UpdateYUVTexture,
|
174
|
+
:SDL_UpdateNVTexture => :UpdateNVTexture,
|
175
|
+
:SDL_LockTexture => :LockTexture,
|
176
|
+
:SDL_LockTextureToSurface => :LockTextureToSurface,
|
177
|
+
:SDL_UnlockTexture => :UnlockTexture,
|
178
|
+
:SDL_RenderTargetSupported => :RenderTargetSupported,
|
179
|
+
:SDL_SetRenderTarget => :SetRenderTarget,
|
180
|
+
:SDL_GetRenderTarget => :GetRenderTarget,
|
181
|
+
:SDL_RenderSetLogicalSize => :RenderSetLogicalSize,
|
182
|
+
:SDL_RenderGetLogicalSize => :RenderGetLogicalSize,
|
183
|
+
:SDL_RenderSetIntegerScale => :RenderSetIntegerScale,
|
184
|
+
:SDL_RenderGetIntegerScale => :RenderGetIntegerScale,
|
185
|
+
:SDL_RenderSetViewport => :RenderSetViewport,
|
186
|
+
:SDL_RenderGetViewport => :RenderGetViewport,
|
187
|
+
:SDL_RenderSetClipRect => :RenderSetClipRect,
|
188
|
+
:SDL_RenderGetClipRect => :RenderGetClipRect,
|
189
|
+
:SDL_RenderIsClipEnabled => :RenderIsClipEnabled,
|
190
|
+
:SDL_RenderSetScale => :RenderSetScale,
|
191
|
+
:SDL_RenderGetScale => :RenderGetScale,
|
192
|
+
:SDL_RenderWindowToLogical => :RenderWindowToLogical,
|
193
|
+
:SDL_RenderLogicalToWindow => :RenderLogicalToWindow,
|
194
|
+
:SDL_SetRenderDrawColor => :SetRenderDrawColor,
|
195
|
+
:SDL_GetRenderDrawColor => :GetRenderDrawColor,
|
196
|
+
:SDL_SetRenderDrawBlendMode => :SetRenderDrawBlendMode,
|
197
|
+
:SDL_GetRenderDrawBlendMode => :GetRenderDrawBlendMode,
|
198
|
+
:SDL_RenderClear => :RenderClear,
|
199
|
+
:SDL_RenderDrawPoint => :RenderDrawPoint,
|
200
|
+
:SDL_RenderDrawPoints => :RenderDrawPoints,
|
201
|
+
:SDL_RenderDrawLine => :RenderDrawLine,
|
202
|
+
:SDL_RenderDrawLines => :RenderDrawLines,
|
203
|
+
:SDL_RenderDrawRect => :RenderDrawRect,
|
204
|
+
:SDL_RenderDrawRects => :RenderDrawRects,
|
205
|
+
:SDL_RenderFillRect => :RenderFillRect,
|
206
|
+
:SDL_RenderFillRects => :RenderFillRects,
|
207
|
+
:SDL_RenderCopy => :RenderCopy,
|
208
|
+
:SDL_RenderCopyEx => :RenderCopyEx,
|
209
|
+
:SDL_RenderDrawPointF => :RenderDrawPointF,
|
210
|
+
:SDL_RenderDrawPointsF => :RenderDrawPointsF,
|
211
|
+
:SDL_RenderDrawLineF => :RenderDrawLineF,
|
212
|
+
:SDL_RenderDrawLinesF => :RenderDrawLinesF,
|
213
|
+
:SDL_RenderDrawRectF => :RenderDrawRectF,
|
214
|
+
:SDL_RenderDrawRectsF => :RenderDrawRectsF,
|
215
|
+
:SDL_RenderFillRectF => :RenderFillRectF,
|
216
|
+
:SDL_RenderFillRectsF => :RenderFillRectsF,
|
217
|
+
:SDL_RenderCopyF => :RenderCopyF,
|
218
|
+
:SDL_RenderCopyExF => :RenderCopyExF,
|
219
|
+
:SDL_RenderGeometry => :RenderGeometry,
|
220
|
+
:SDL_RenderGeometryRaw => :RenderGeometryRaw,
|
221
|
+
:SDL_RenderReadPixels => :RenderReadPixels,
|
222
|
+
:SDL_RenderPresent => :RenderPresent,
|
223
|
+
:SDL_DestroyTexture => :DestroyTexture,
|
224
|
+
:SDL_DestroyRenderer => :DestroyRenderer,
|
225
|
+
:SDL_RenderFlush => :RenderFlush,
|
226
|
+
:SDL_GL_BindTexture => :GL_BindTexture,
|
227
|
+
:SDL_GL_UnbindTexture => :GL_UnbindTexture,
|
228
|
+
:SDL_RenderGetMetalLayer => :RenderGetMetalLayer,
|
229
|
+
:SDL_RenderGetMetalCommandEncoder => :RenderGetMetalCommandEncoder,
|
230
|
+
:SDL_RenderSetVSync => :RenderSetVSync,
|
231
|
+
}
|
232
|
+
args = {
|
233
|
+
:SDL_GetNumRenderDrivers => [],
|
234
|
+
:SDL_GetRenderDriverInfo => [:int, :pointer],
|
235
|
+
:SDL_CreateWindowAndRenderer => [:int, :int, :uint, :pointer, :pointer],
|
236
|
+
:SDL_CreateRenderer => [:pointer, :int, :uint],
|
237
|
+
:SDL_CreateSoftwareRenderer => [:pointer],
|
238
|
+
:SDL_GetRenderer => [:pointer],
|
239
|
+
:SDL_RenderGetWindow => [:pointer],
|
240
|
+
:SDL_GetRendererInfo => [:pointer, :pointer],
|
241
|
+
:SDL_GetRendererOutputSize => [:pointer, :pointer, :pointer],
|
242
|
+
:SDL_CreateTexture => [:pointer, :uint, :int, :int, :int],
|
243
|
+
:SDL_CreateTextureFromSurface => [:pointer, :pointer],
|
244
|
+
:SDL_QueryTexture => [:pointer, :pointer, :pointer, :pointer, :pointer],
|
245
|
+
:SDL_SetTextureColorMod => [:pointer, :uchar, :uchar, :uchar],
|
246
|
+
:SDL_GetTextureColorMod => [:pointer, :pointer, :pointer, :pointer],
|
247
|
+
:SDL_SetTextureAlphaMod => [:pointer, :uchar],
|
248
|
+
:SDL_GetTextureAlphaMod => [:pointer, :pointer],
|
249
|
+
:SDL_SetTextureBlendMode => [:pointer, :int],
|
250
|
+
:SDL_GetTextureBlendMode => [:pointer, :pointer],
|
251
|
+
:SDL_SetTextureScaleMode => [:pointer, :int],
|
252
|
+
:SDL_GetTextureScaleMode => [:pointer, :pointer],
|
253
|
+
:SDL_SetTextureUserData => [:pointer, :pointer],
|
254
|
+
:SDL_GetTextureUserData => [:pointer],
|
255
|
+
:SDL_UpdateTexture => [:pointer, :pointer, :pointer, :int],
|
256
|
+
:SDL_UpdateYUVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int],
|
257
|
+
:SDL_UpdateNVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int],
|
258
|
+
:SDL_LockTexture => [:pointer, :pointer, :pointer, :pointer],
|
259
|
+
:SDL_LockTextureToSurface => [:pointer, :pointer, :pointer],
|
260
|
+
:SDL_UnlockTexture => [:pointer],
|
261
|
+
:SDL_RenderTargetSupported => [:pointer],
|
262
|
+
:SDL_SetRenderTarget => [:pointer, :pointer],
|
263
|
+
:SDL_GetRenderTarget => [:pointer],
|
264
|
+
:SDL_RenderSetLogicalSize => [:pointer, :int, :int],
|
265
|
+
:SDL_RenderGetLogicalSize => [:pointer, :pointer, :pointer],
|
266
|
+
:SDL_RenderSetIntegerScale => [:pointer, :int],
|
267
|
+
:SDL_RenderGetIntegerScale => [:pointer],
|
268
|
+
:SDL_RenderSetViewport => [:pointer, :pointer],
|
269
|
+
:SDL_RenderGetViewport => [:pointer, :pointer],
|
270
|
+
:SDL_RenderSetClipRect => [:pointer, :pointer],
|
271
|
+
:SDL_RenderGetClipRect => [:pointer, :pointer],
|
272
|
+
:SDL_RenderIsClipEnabled => [:pointer],
|
273
|
+
:SDL_RenderSetScale => [:pointer, :float, :float],
|
274
|
+
:SDL_RenderGetScale => [:pointer, :pointer, :pointer],
|
275
|
+
:SDL_RenderWindowToLogical => [:pointer, :int, :int, :pointer, :pointer],
|
276
|
+
:SDL_RenderLogicalToWindow => [:pointer, :float, :float, :pointer, :pointer],
|
277
|
+
:SDL_SetRenderDrawColor => [:pointer, :uchar, :uchar, :uchar, :uchar],
|
278
|
+
:SDL_GetRenderDrawColor => [:pointer, :pointer, :pointer, :pointer, :pointer],
|
279
|
+
:SDL_SetRenderDrawBlendMode => [:pointer, :int],
|
280
|
+
:SDL_GetRenderDrawBlendMode => [:pointer, :pointer],
|
281
|
+
:SDL_RenderClear => [:pointer],
|
282
|
+
:SDL_RenderDrawPoint => [:pointer, :int, :int],
|
283
|
+
:SDL_RenderDrawPoints => [:pointer, :pointer, :int],
|
284
|
+
:SDL_RenderDrawLine => [:pointer, :int, :int, :int, :int],
|
285
|
+
:SDL_RenderDrawLines => [:pointer, :pointer, :int],
|
286
|
+
:SDL_RenderDrawRect => [:pointer, :pointer],
|
287
|
+
:SDL_RenderDrawRects => [:pointer, :pointer, :int],
|
288
|
+
:SDL_RenderFillRect => [:pointer, :pointer],
|
289
|
+
:SDL_RenderFillRects => [:pointer, :pointer, :int],
|
290
|
+
:SDL_RenderCopy => [:pointer, :pointer, :pointer, :pointer],
|
291
|
+
:SDL_RenderCopyEx => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int],
|
292
|
+
:SDL_RenderDrawPointF => [:pointer, :float, :float],
|
293
|
+
:SDL_RenderDrawPointsF => [:pointer, :pointer, :int],
|
294
|
+
:SDL_RenderDrawLineF => [:pointer, :float, :float, :float, :float],
|
295
|
+
:SDL_RenderDrawLinesF => [:pointer, :pointer, :int],
|
296
|
+
:SDL_RenderDrawRectF => [:pointer, :pointer],
|
297
|
+
:SDL_RenderDrawRectsF => [:pointer, :pointer, :int],
|
298
|
+
:SDL_RenderFillRectF => [:pointer, :pointer],
|
299
|
+
:SDL_RenderFillRectsF => [:pointer, :pointer, :int],
|
300
|
+
:SDL_RenderCopyF => [:pointer, :pointer, :pointer, :pointer],
|
301
|
+
:SDL_RenderCopyExF => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int],
|
302
|
+
:SDL_RenderGeometry => [:pointer, :pointer, :pointer, :int, :pointer, :int],
|
303
|
+
:SDL_RenderGeometryRaw => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int, :int, :pointer, :int, :int],
|
304
|
+
:SDL_RenderReadPixels => [:pointer, :pointer, :uint, :pointer, :int],
|
305
|
+
:SDL_RenderPresent => [:pointer],
|
306
|
+
:SDL_DestroyTexture => [:pointer],
|
307
|
+
:SDL_DestroyRenderer => [:pointer],
|
308
|
+
:SDL_RenderFlush => [:pointer],
|
309
|
+
:SDL_GL_BindTexture => [:pointer, :pointer, :pointer],
|
310
|
+
:SDL_GL_UnbindTexture => [:pointer],
|
311
|
+
:SDL_RenderGetMetalLayer => [:pointer],
|
312
|
+
:SDL_RenderGetMetalCommandEncoder => [:pointer],
|
313
|
+
:SDL_RenderSetVSync => [:pointer, :int],
|
314
|
+
}
|
315
|
+
retvals = {
|
316
|
+
:SDL_GetNumRenderDrivers => :int,
|
317
|
+
:SDL_GetRenderDriverInfo => :int,
|
318
|
+
:SDL_CreateWindowAndRenderer => :int,
|
319
|
+
:SDL_CreateRenderer => :pointer,
|
320
|
+
:SDL_CreateSoftwareRenderer => :pointer,
|
321
|
+
:SDL_GetRenderer => :pointer,
|
322
|
+
:SDL_RenderGetWindow => :pointer,
|
323
|
+
:SDL_GetRendererInfo => :int,
|
324
|
+
:SDL_GetRendererOutputSize => :int,
|
325
|
+
:SDL_CreateTexture => :pointer,
|
326
|
+
:SDL_CreateTextureFromSurface => :pointer,
|
327
|
+
:SDL_QueryTexture => :int,
|
328
|
+
:SDL_SetTextureColorMod => :int,
|
329
|
+
:SDL_GetTextureColorMod => :int,
|
330
|
+
:SDL_SetTextureAlphaMod => :int,
|
331
|
+
:SDL_GetTextureAlphaMod => :int,
|
332
|
+
:SDL_SetTextureBlendMode => :int,
|
333
|
+
:SDL_GetTextureBlendMode => :int,
|
334
|
+
:SDL_SetTextureScaleMode => :int,
|
335
|
+
:SDL_GetTextureScaleMode => :int,
|
336
|
+
:SDL_SetTextureUserData => :int,
|
337
|
+
:SDL_GetTextureUserData => :pointer,
|
338
|
+
:SDL_UpdateTexture => :int,
|
339
|
+
:SDL_UpdateYUVTexture => :int,
|
340
|
+
:SDL_UpdateNVTexture => :int,
|
341
|
+
:SDL_LockTexture => :int,
|
342
|
+
:SDL_LockTextureToSurface => :int,
|
343
|
+
:SDL_UnlockTexture => :void,
|
344
|
+
:SDL_RenderTargetSupported => :int,
|
345
|
+
:SDL_SetRenderTarget => :int,
|
346
|
+
:SDL_GetRenderTarget => :pointer,
|
347
|
+
:SDL_RenderSetLogicalSize => :int,
|
348
|
+
:SDL_RenderGetLogicalSize => :void,
|
349
|
+
:SDL_RenderSetIntegerScale => :int,
|
350
|
+
:SDL_RenderGetIntegerScale => :int,
|
351
|
+
:SDL_RenderSetViewport => :int,
|
352
|
+
:SDL_RenderGetViewport => :void,
|
353
|
+
:SDL_RenderSetClipRect => :int,
|
354
|
+
:SDL_RenderGetClipRect => :void,
|
355
|
+
:SDL_RenderIsClipEnabled => :int,
|
356
|
+
:SDL_RenderSetScale => :int,
|
357
|
+
:SDL_RenderGetScale => :void,
|
358
|
+
:SDL_RenderWindowToLogical => :void,
|
359
|
+
:SDL_RenderLogicalToWindow => :void,
|
360
|
+
:SDL_SetRenderDrawColor => :int,
|
361
|
+
:SDL_GetRenderDrawColor => :int,
|
362
|
+
:SDL_SetRenderDrawBlendMode => :int,
|
363
|
+
:SDL_GetRenderDrawBlendMode => :int,
|
364
|
+
:SDL_RenderClear => :int,
|
365
|
+
:SDL_RenderDrawPoint => :int,
|
366
|
+
:SDL_RenderDrawPoints => :int,
|
367
|
+
:SDL_RenderDrawLine => :int,
|
368
|
+
:SDL_RenderDrawLines => :int,
|
369
|
+
:SDL_RenderDrawRect => :int,
|
370
|
+
:SDL_RenderDrawRects => :int,
|
371
|
+
:SDL_RenderFillRect => :int,
|
372
|
+
:SDL_RenderFillRects => :int,
|
373
|
+
:SDL_RenderCopy => :int,
|
374
|
+
:SDL_RenderCopyEx => :int,
|
375
|
+
:SDL_RenderDrawPointF => :int,
|
376
|
+
:SDL_RenderDrawPointsF => :int,
|
377
|
+
:SDL_RenderDrawLineF => :int,
|
378
|
+
:SDL_RenderDrawLinesF => :int,
|
379
|
+
:SDL_RenderDrawRectF => :int,
|
380
|
+
:SDL_RenderDrawRectsF => :int,
|
381
|
+
:SDL_RenderFillRectF => :int,
|
382
|
+
:SDL_RenderFillRectsF => :int,
|
383
|
+
:SDL_RenderCopyF => :int,
|
384
|
+
:SDL_RenderCopyExF => :int,
|
385
|
+
:SDL_RenderGeometry => :int,
|
386
|
+
:SDL_RenderGeometryRaw => :int,
|
387
|
+
:SDL_RenderReadPixels => :int,
|
388
|
+
:SDL_RenderPresent => :void,
|
389
|
+
:SDL_DestroyTexture => :void,
|
390
|
+
:SDL_DestroyRenderer => :void,
|
391
|
+
:SDL_RenderFlush => :int,
|
392
|
+
:SDL_GL_BindTexture => :int,
|
393
|
+
:SDL_GL_UnbindTexture => :int,
|
394
|
+
:SDL_RenderGetMetalLayer => :pointer,
|
395
|
+
:SDL_RenderGetMetalCommandEncoder => :pointer,
|
396
|
+
:SDL_RenderSetVSync => :int,
|
397
|
+
}
|
398
|
+
symbols.each do |sym|
|
399
|
+
begin
|
400
|
+
attach_function apis[sym], sym, args[sym], retvals[sym]
|
401
|
+
rescue FFI::NotFoundError => error
|
402
|
+
$stderr.puts("[Warning] Failed to import #{sym} (#{error}).") if output_error
|
403
|
+
end
|
404
|
+
end
|
405
|
+
end
|
406
|
+
|
407
|
+
end
|
408
|
+
|