sdl2-bindings 0.0.9 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (51) hide show
  1. checksums.yaml +4 -4
  2. data/ChangeLog +129 -96
  3. data/LICENSE.txt +0 -0
  4. data/README.md +78 -55
  5. data/lib/sdl2.rb +131 -172
  6. data/lib/sdl2_audio.rb +261 -222
  7. data/lib/sdl2_blendmode.rb +72 -69
  8. data/lib/sdl2_clipboard.rb +56 -51
  9. data/lib/sdl2_cpuinfo.rb +129 -106
  10. data/lib/sdl2_error.rb +71 -64
  11. data/lib/sdl2_events.rb +564 -533
  12. data/lib/sdl2_filesystem.rb +52 -48
  13. data/lib/sdl2_framerate.rb +74 -67
  14. data/lib/sdl2_gamecontroller.rb +329 -274
  15. data/lib/sdl2_gesture.rb +61 -55
  16. data/lib/sdl2_gfxPrimitives.rb +283 -222
  17. data/lib/sdl2_haptic.rb +301 -269
  18. data/lib/sdl2_hidapi.rb +139 -118
  19. data/lib/sdl2_hints.rb +221 -198
  20. data/lib/sdl2_image.rb +232 -185
  21. data/lib/sdl2_imageFilter.rb +164 -132
  22. data/lib/sdl2_joystick.rb +294 -239
  23. data/lib/sdl2_keyboard.rb +125 -99
  24. data/lib/sdl2_keycode.rb +307 -305
  25. data/lib/sdl2_log.rb +131 -115
  26. data/lib/sdl2_main.rb +74 -67
  27. data/lib/sdl2_messagebox.rb +102 -98
  28. data/lib/sdl2_misc.rb +48 -45
  29. data/lib/sdl2_mixer.rb +392 -317
  30. data/lib/sdl2_mouse.rb +136 -117
  31. data/lib/sdl2_pixels.rb +240 -224
  32. data/lib/sdl2_platform.rb +48 -45
  33. data/lib/sdl2_power.rb +54 -51
  34. data/lib/sdl2_rect.rb +145 -102
  35. data/lib/sdl2_render.rb +408 -322
  36. data/lib/sdl2_rotozoom.rb +76 -66
  37. data/lib/sdl2_rwops.rb +242 -208
  38. data/lib/sdl2_scancode.rb +289 -287
  39. data/lib/sdl2_sensor.rb +115 -97
  40. data/lib/sdl2_shape.rb +83 -77
  41. data/lib/sdl2_sound.rb +154 -0
  42. data/lib/sdl2_stdinc.rb +556 -439
  43. data/lib/sdl2_surface.rb +229 -188
  44. data/lib/sdl2_syswm.rb +160 -157
  45. data/lib/sdl2_timer.rb +74 -65
  46. data/lib/sdl2_touch.rb +86 -75
  47. data/lib/sdl2_ttf.rb +358 -202
  48. data/lib/sdl2_version.rb +67 -62
  49. data/lib/sdl2_video.rb +540 -446
  50. data/lib/sdl2_vulkan.rb +72 -64
  51. metadata +18 -3
data/lib/sdl2_keyboard.rb CHANGED
@@ -1,99 +1,125 @@
1
- # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
- #
3
- # * https://github.com/vaiorabbit/sdl2-bindings
4
- #
5
- # [NOTICE] This is an automatically generated file.
6
-
7
- require 'ffi'
8
-
9
- module SDL2
10
- extend FFI::Library
11
- # Define/Macro
12
-
13
-
14
- # Enum
15
-
16
-
17
- # Typedef
18
-
19
-
20
- # Struct
21
-
22
- class SDL_Keysym < FFI::Struct
23
- layout(
24
- :scancode, :int,
25
- :sym, :int,
26
- :mod, :ushort,
27
- :unused, :uint,
28
- )
29
- end
30
-
31
-
32
- # Function
33
-
34
- def self.setup_keyboard_symbols()
35
- symbols = [
36
- :SDL_GetKeyboardFocus,
37
- :SDL_GetKeyboardState,
38
- :SDL_GetModState,
39
- :SDL_SetModState,
40
- :SDL_GetKeyFromScancode,
41
- :SDL_GetScancodeFromKey,
42
- :SDL_GetScancodeName,
43
- :SDL_GetScancodeFromName,
44
- :SDL_GetKeyName,
45
- :SDL_GetKeyFromName,
46
- :SDL_StartTextInput,
47
- :SDL_IsTextInputActive,
48
- :SDL_StopTextInput,
49
- :SDL_SetTextInputRect,
50
- :SDL_HasScreenKeyboardSupport,
51
- :SDL_IsScreenKeyboardShown,
52
- ]
53
- args = {
54
- :SDL_GetKeyboardFocus => [],
55
- :SDL_GetKeyboardState => [:pointer],
56
- :SDL_GetModState => [],
57
- :SDL_SetModState => [:int],
58
- :SDL_GetKeyFromScancode => [:int],
59
- :SDL_GetScancodeFromKey => [:int],
60
- :SDL_GetScancodeName => [:int],
61
- :SDL_GetScancodeFromName => [:pointer],
62
- :SDL_GetKeyName => [:int],
63
- :SDL_GetKeyFromName => [:pointer],
64
- :SDL_StartTextInput => [],
65
- :SDL_IsTextInputActive => [],
66
- :SDL_StopTextInput => [],
67
- :SDL_SetTextInputRect => [:pointer],
68
- :SDL_HasScreenKeyboardSupport => [],
69
- :SDL_IsScreenKeyboardShown => [:pointer],
70
- }
71
- retvals = {
72
- :SDL_GetKeyboardFocus => :pointer,
73
- :SDL_GetKeyboardState => :pointer,
74
- :SDL_GetModState => :int,
75
- :SDL_SetModState => :void,
76
- :SDL_GetKeyFromScancode => :int,
77
- :SDL_GetScancodeFromKey => :int,
78
- :SDL_GetScancodeName => :pointer,
79
- :SDL_GetScancodeFromName => :int,
80
- :SDL_GetKeyName => :pointer,
81
- :SDL_GetKeyFromName => :int,
82
- :SDL_StartTextInput => :void,
83
- :SDL_IsTextInputActive => :int,
84
- :SDL_StopTextInput => :void,
85
- :SDL_SetTextInputRect => :void,
86
- :SDL_HasScreenKeyboardSupport => :int,
87
- :SDL_IsScreenKeyboardShown => :int,
88
- }
89
- symbols.each do |sym|
90
- begin
91
- attach_function sym, args[sym], retvals[sym]
92
- rescue FFI::NotFoundError => error
93
- $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
94
- end
95
- end
96
- end
97
-
98
- end
99
-
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+
14
+ # Enum
15
+
16
+
17
+ # Typedef
18
+
19
+
20
+ # Struct
21
+
22
+ class Keysym < FFI::Struct
23
+ layout(
24
+ :scancode, :int,
25
+ :sym, :int,
26
+ :mod, :ushort,
27
+ :unused, :uint,
28
+ )
29
+ end
30
+
31
+
32
+ # Function
33
+
34
+ def self.setup_keyboard_symbols(output_error = false)
35
+ symbols = [
36
+ :SDL_GetKeyboardFocus,
37
+ :SDL_GetKeyboardState,
38
+ :SDL_GetModState,
39
+ :SDL_SetModState,
40
+ :SDL_GetKeyFromScancode,
41
+ :SDL_GetScancodeFromKey,
42
+ :SDL_GetScancodeName,
43
+ :SDL_GetScancodeFromName,
44
+ :SDL_GetKeyName,
45
+ :SDL_GetKeyFromName,
46
+ :SDL_StartTextInput,
47
+ :SDL_IsTextInputActive,
48
+ :SDL_StopTextInput,
49
+ :SDL_ClearComposition,
50
+ :SDL_IsTextInputShown,
51
+ :SDL_SetTextInputRect,
52
+ :SDL_HasScreenKeyboardSupport,
53
+ :SDL_IsScreenKeyboardShown,
54
+ ]
55
+ apis = {
56
+ :SDL_GetKeyboardFocus => :GetKeyboardFocus,
57
+ :SDL_GetKeyboardState => :GetKeyboardState,
58
+ :SDL_GetModState => :GetModState,
59
+ :SDL_SetModState => :SetModState,
60
+ :SDL_GetKeyFromScancode => :GetKeyFromScancode,
61
+ :SDL_GetScancodeFromKey => :GetScancodeFromKey,
62
+ :SDL_GetScancodeName => :GetScancodeName,
63
+ :SDL_GetScancodeFromName => :GetScancodeFromName,
64
+ :SDL_GetKeyName => :GetKeyName,
65
+ :SDL_GetKeyFromName => :GetKeyFromName,
66
+ :SDL_StartTextInput => :StartTextInput,
67
+ :SDL_IsTextInputActive => :IsTextInputActive,
68
+ :SDL_StopTextInput => :StopTextInput,
69
+ :SDL_ClearComposition => :ClearComposition,
70
+ :SDL_IsTextInputShown => :IsTextInputShown,
71
+ :SDL_SetTextInputRect => :SetTextInputRect,
72
+ :SDL_HasScreenKeyboardSupport => :HasScreenKeyboardSupport,
73
+ :SDL_IsScreenKeyboardShown => :IsScreenKeyboardShown,
74
+ }
75
+ args = {
76
+ :SDL_GetKeyboardFocus => [],
77
+ :SDL_GetKeyboardState => [:pointer],
78
+ :SDL_GetModState => [],
79
+ :SDL_SetModState => [:int],
80
+ :SDL_GetKeyFromScancode => [:int],
81
+ :SDL_GetScancodeFromKey => [:int],
82
+ :SDL_GetScancodeName => [:int],
83
+ :SDL_GetScancodeFromName => [:pointer],
84
+ :SDL_GetKeyName => [:int],
85
+ :SDL_GetKeyFromName => [:pointer],
86
+ :SDL_StartTextInput => [],
87
+ :SDL_IsTextInputActive => [],
88
+ :SDL_StopTextInput => [],
89
+ :SDL_ClearComposition => [],
90
+ :SDL_IsTextInputShown => [],
91
+ :SDL_SetTextInputRect => [:pointer],
92
+ :SDL_HasScreenKeyboardSupport => [],
93
+ :SDL_IsScreenKeyboardShown => [:pointer],
94
+ }
95
+ retvals = {
96
+ :SDL_GetKeyboardFocus => :pointer,
97
+ :SDL_GetKeyboardState => :pointer,
98
+ :SDL_GetModState => :int,
99
+ :SDL_SetModState => :void,
100
+ :SDL_GetKeyFromScancode => :int,
101
+ :SDL_GetScancodeFromKey => :int,
102
+ :SDL_GetScancodeName => :pointer,
103
+ :SDL_GetScancodeFromName => :int,
104
+ :SDL_GetKeyName => :pointer,
105
+ :SDL_GetKeyFromName => :int,
106
+ :SDL_StartTextInput => :void,
107
+ :SDL_IsTextInputActive => :int,
108
+ :SDL_StopTextInput => :void,
109
+ :SDL_ClearComposition => :void,
110
+ :SDL_IsTextInputShown => :int,
111
+ :SDL_SetTextInputRect => :void,
112
+ :SDL_HasScreenKeyboardSupport => :int,
113
+ :SDL_IsScreenKeyboardShown => :int,
114
+ }
115
+ symbols.each do |sym|
116
+ begin
117
+ attach_function apis[sym], sym, args[sym], retvals[sym]
118
+ rescue FFI::NotFoundError => error
119
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).") if output_error
120
+ end
121
+ end
122
+ end
123
+
124
+ end
125
+