sdl2-bindings 0.0.5 → 0.0.9

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Files changed (50) hide show
  1. checksums.yaml +4 -4
  2. data/ChangeLog +96 -79
  3. data/LICENSE.txt +1 -1
  4. data/README.md +55 -49
  5. data/lib/sdl2.rb +172 -170
  6. data/lib/sdl2_audio.rb +222 -201
  7. data/lib/sdl2_blendmode.rb +69 -69
  8. data/lib/sdl2_clipboard.rb +51 -51
  9. data/lib/sdl2_cpuinfo.rb +106 -106
  10. data/lib/sdl2_error.rb +64 -64
  11. data/lib/sdl2_events.rb +533 -530
  12. data/lib/sdl2_filesystem.rb +48 -48
  13. data/lib/sdl2_framerate.rb +67 -67
  14. data/lib/sdl2_gamecontroller.rb +274 -254
  15. data/lib/sdl2_gesture.rb +55 -55
  16. data/lib/sdl2_gfxPrimitives.rb +222 -222
  17. data/lib/sdl2_haptic.rb +269 -269
  18. data/lib/sdl2_hidapi.rb +118 -0
  19. data/lib/sdl2_hints.rb +198 -174
  20. data/lib/sdl2_image.rb +185 -185
  21. data/lib/sdl2_imageFilter.rb +132 -132
  22. data/lib/sdl2_joystick.rb +239 -230
  23. data/lib/sdl2_keyboard.rb +99 -99
  24. data/lib/sdl2_keycode.rb +305 -304
  25. data/lib/sdl2_log.rb +115 -115
  26. data/lib/sdl2_main.rb +67 -67
  27. data/lib/sdl2_messagebox.rb +98 -98
  28. data/lib/sdl2_misc.rb +45 -0
  29. data/lib/sdl2_mixer.rb +317 -307
  30. data/lib/sdl2_mouse.rb +117 -117
  31. data/lib/sdl2_pixels.rb +224 -224
  32. data/lib/sdl2_platform.rb +45 -45
  33. data/lib/sdl2_power.rb +51 -51
  34. data/lib/sdl2_rect.rb +102 -102
  35. data/lib/sdl2_render.rb +322 -290
  36. data/lib/sdl2_rotozoom.rb +66 -66
  37. data/lib/sdl2_rwops.rb +208 -208
  38. data/lib/sdl2_scancode.rb +287 -287
  39. data/lib/sdl2_sensor.rb +97 -0
  40. data/lib/sdl2_shape.rb +77 -77
  41. data/lib/sdl2_stdinc.rb +439 -393
  42. data/lib/sdl2_surface.rb +188 -182
  43. data/lib/sdl2_syswm.rb +157 -154
  44. data/lib/sdl2_timer.rb +65 -62
  45. data/lib/sdl2_touch.rb +75 -73
  46. data/lib/sdl2_ttf.rb +202 -190
  47. data/lib/sdl2_version.rb +62 -62
  48. data/lib/sdl2_video.rb +446 -411
  49. data/lib/sdl2_vulkan.rb +64 -64
  50. metadata +9 -6
data/lib/sdl2_hints.rb CHANGED
@@ -1,174 +1,198 @@
1
- # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
- #
3
- # * https://github.com/vaiorabbit/sdl2-bindings
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- #
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- # [NOTICE] This is an automatically generated file.
6
-
7
- require 'ffi'
8
-
9
- module SDL2
10
- extend FFI::Library
11
- # Define/Macro
12
-
13
- SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
14
- SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
15
- SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
16
- SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
17
- SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
18
- SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
19
- SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
20
- SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
21
- SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
22
- SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
23
- SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
24
- SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
25
- SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
26
- SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
27
- SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
28
- SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
29
- SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
30
- SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
31
- SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
32
- SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
33
- SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
34
- SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
35
- SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
36
- SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
37
- SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
38
- SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
39
- SDL_HINT_MOUSE_RELATIVE_SCALING = "SDL_MOUSE_RELATIVE_SCALING"
40
- SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
41
- SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
42
- SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
43
- SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
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- SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
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- SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
46
- SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
47
- SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS = "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
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- SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION = "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
49
- SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
50
- SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
51
- SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
52
- SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
53
- SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
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- SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
55
- SDL_HINT_GAMECONTROLLERCONFIG = "SDL_GAMECONTROLLERCONFIG"
56
- SDL_HINT_GAMECONTROLLERCONFIG_FILE = "SDL_GAMECONTROLLERCONFIG_FILE"
57
- SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES = "SDL_GAMECONTROLLER_IGNORE_DEVICES"
58
- SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT = "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
59
- SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS = "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
60
- SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
61
- SDL_HINT_JOYSTICK_HIDAPI = "SDL_JOYSTICK_HIDAPI"
62
- SDL_HINT_JOYSTICK_HIDAPI_PS4 = "SDL_JOYSTICK_HIDAPI_PS4"
63
- SDL_HINT_JOYSTICK_HIDAPI_PS5 = "SDL_JOYSTICK_HIDAPI_PS5"
64
- SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
65
- SDL_HINT_JOYSTICK_HIDAPI_STEAM = "SDL_JOYSTICK_HIDAPI_STEAM"
66
- SDL_HINT_JOYSTICK_HIDAPI_SWITCH = "SDL_JOYSTICK_HIDAPI_SWITCH"
67
- SDL_HINT_JOYSTICK_HIDAPI_XBOX = "SDL_JOYSTICK_HIDAPI_XBOX"
68
- SDL_HINT_JOYSTICK_HIDAPI_CORRELATE_XINPUT = "SDL_JOYSTICK_HIDAPI_CORRELATE_XINPUT"
69
- SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
70
- SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
71
- SDL_HINT_JOYSTICK_RAWINPUT = "SDL_JOYSTICK_RAWINPUT"
72
- SDL_HINT_JOYSTICK_THREAD = "SDL_JOYSTICK_THREAD"
73
- SDL_HINT_LINUX_JOYSTICK_DEADZONES = "SDL_LINUX_JOYSTICK_DEADZONES"
74
- SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
75
- SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
76
- SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION = "SDL_QTWAYLAND_CONTENT_ORIENTATION"
77
- SDL_HINT_QTWAYLAND_WINDOW_FLAGS = "SDL_QTWAYLAND_WINDOW_FLAGS"
78
- SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
79
- SDL_HINT_THREAD_PRIORITY_POLICY = "SDL_THREAD_PRIORITY_POLICY"
80
- SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
81
- SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
82
- SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
83
- SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
84
- SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
85
- SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
86
- SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
87
- SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
88
- SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
89
- SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
90
- SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
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- SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
92
- SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
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- SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
94
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
95
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
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- SDL_HINT_RETURN_KEY_HIDES_IME = "SDL_RETURN_KEY_HIDES_IME"
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- SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
98
- SDL_HINT_EMSCRIPTEN_ASYNCIFY = "SDL_EMSCRIPTEN_ASYNCIFY"
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- SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
100
- SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
101
- SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
102
- SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
103
- SDL_HINT_RPI_VIDEO_LAYER = "SDL_RPI_VIDEO_LAYER"
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- SDL_HINT_VIDEO_DOUBLE_BUFFER = "SDL_VIDEO_DOUBLE_BUFFER"
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- SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
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- SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
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- SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
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- SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
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- SDL_HINT_AUTO_UPDATE_JOYSTICKS = "SDL_AUTO_UPDATE_JOYSTICKS"
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- SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"
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- SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
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- SDL_HINT_WAVE_RIFF_CHUNK_SIZE = "SDL_WAVE_RIFF_CHUNK_SIZE"
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- SDL_HINT_WAVE_TRUNCATION = "SDL_WAVE_TRUNCATION"
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- SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
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- SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
116
- SDL_HINT_AUDIO_DEVICE_APP_NAME = "SDL_AUDIO_DEVICE_APP_NAME"
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- SDL_HINT_AUDIO_DEVICE_STREAM_NAME = "SDL_AUDIO_DEVICE_STREAM_NAME"
118
- SDL_HINT_PREFERRED_LOCALES = "SDL_PREFERRED_LOCALES"
119
-
120
- # Enum
121
-
122
- SDL_HINT_DEFAULT = 0
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- SDL_HINT_NORMAL = 1
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- SDL_HINT_OVERRIDE = 2
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-
126
- # Typedef
127
-
128
- typedef :int, :SDL_HintPriority
129
- callback :SDL_HintCallback, [:pointer, :pointer, :pointer, :pointer], :void
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-
131
- # Struct
132
-
133
-
134
- # Function
135
-
136
- def self.setup_hints_symbols()
137
- symbols = [
138
- :SDL_SetHintWithPriority,
139
- :SDL_SetHint,
140
- :SDL_GetHint,
141
- :SDL_GetHintBoolean,
142
- :SDL_AddHintCallback,
143
- :SDL_DelHintCallback,
144
- :SDL_ClearHints,
145
- ]
146
- args = {
147
- :SDL_SetHintWithPriority => [:pointer, :pointer, :int],
148
- :SDL_SetHint => [:pointer, :pointer],
149
- :SDL_GetHint => [:pointer],
150
- :SDL_GetHintBoolean => [:pointer, :int],
151
- :SDL_AddHintCallback => [:pointer, :SDL_HintCallback, :pointer],
152
- :SDL_DelHintCallback => [:pointer, :SDL_HintCallback, :pointer],
153
- :SDL_ClearHints => [],
154
- }
155
- retvals = {
156
- :SDL_SetHintWithPriority => :int,
157
- :SDL_SetHint => :int,
158
- :SDL_GetHint => :pointer,
159
- :SDL_GetHintBoolean => :int,
160
- :SDL_AddHintCallback => :void,
161
- :SDL_DelHintCallback => :void,
162
- :SDL_ClearHints => :void,
163
- }
164
- symbols.each do |sym|
165
- begin
166
- attach_function sym, args[sym], retvals[sym]
167
- rescue FFI::NotFoundError => error
168
- $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
169
- end
170
- end
171
- end
172
-
173
- end
174
-
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL2
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+ SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
14
+ SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED = "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
15
+ SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
16
+ SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
17
+ SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
18
+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
19
+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
20
+ SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
21
+ SDL_HINT_APP_NAME = "SDL_APP_NAME"
22
+ SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS = "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
23
+ SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION = "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
24
+ SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
25
+ SDL_HINT_AUDIO_DEVICE_APP_NAME = "SDL_AUDIO_DEVICE_APP_NAME"
26
+ SDL_HINT_AUDIO_DEVICE_STREAM_NAME = "SDL_AUDIO_DEVICE_STREAM_NAME"
27
+ SDL_HINT_AUDIO_DEVICE_STREAM_ROLE = "SDL_AUDIO_DEVICE_STREAM_ROLE"
28
+ SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
29
+ SDL_HINT_AUTO_UPDATE_JOYSTICKS = "SDL_AUTO_UPDATE_JOYSTICKS"
30
+ SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"
31
+ SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
32
+ SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
33
+ SDL_HINT_EMSCRIPTEN_ASYNCIFY = "SDL_EMSCRIPTEN_ASYNCIFY"
34
+ SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
35
+ SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
36
+ SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
37
+ SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
38
+ SDL_HINT_GAMECONTROLLERCONFIG = "SDL_GAMECONTROLLERCONFIG"
39
+ SDL_HINT_GAMECONTROLLERCONFIG_FILE = "SDL_GAMECONTROLLERCONFIG_FILE"
40
+ SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
41
+ SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES = "SDL_GAMECONTROLLER_IGNORE_DEVICES"
42
+ SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT = "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
43
+ SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS = "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
44
+ SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
45
+ SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
46
+ SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
47
+ SDL_HINT_IME_SHOW_UI = "SDL_IME_SHOW_UI"
48
+ SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
49
+ SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
50
+ SDL_HINT_JOYSTICK_HIDAPI = "SDL_JOYSTICK_HIDAPI"
51
+ SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
52
+ SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS = "SDL_JOYSTICK_HIDAPI_JOY_CONS"
53
+ SDL_HINT_JOYSTICK_HIDAPI_LUNA = "SDL_JOYSTICK_HIDAPI_LUNA"
54
+ SDL_HINT_JOYSTICK_HIDAPI_PS4 = "SDL_JOYSTICK_HIDAPI_PS4"
55
+ SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
56
+ SDL_HINT_JOYSTICK_HIDAPI_PS5 = "SDL_JOYSTICK_HIDAPI_PS5"
57
+ SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED = "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"
58
+ SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"
59
+ SDL_HINT_JOYSTICK_HIDAPI_STADIA = "SDL_JOYSTICK_HIDAPI_STADIA"
60
+ SDL_HINT_JOYSTICK_HIDAPI_STEAM = "SDL_JOYSTICK_HIDAPI_STEAM"
61
+ SDL_HINT_JOYSTICK_HIDAPI_SWITCH = "SDL_JOYSTICK_HIDAPI_SWITCH"
62
+ SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED = "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
63
+ SDL_HINT_JOYSTICK_HIDAPI_XBOX = "SDL_JOYSTICK_HIDAPI_XBOX"
64
+ SDL_HINT_JOYSTICK_RAWINPUT = "SDL_JOYSTICK_RAWINPUT"
65
+ SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT = "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
66
+ SDL_HINT_JOYSTICK_THREAD = "SDL_JOYSTICK_THREAD"
67
+ SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER = "SDL_KMSDRM_REQUIRE_DRM_MASTER"
68
+ SDL_HINT_JOYSTICK_DEVICE = "SDL_JOYSTICK_DEVICE"
69
+ SDL_HINT_LINUX_JOYSTICK_CLASSIC = "SDL_LINUX_JOYSTICK_CLASSIC"
70
+ SDL_HINT_LINUX_JOYSTICK_DEADZONES = "SDL_LINUX_JOYSTICK_DEADZONES"
71
+ SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
72
+ SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
73
+ SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
74
+ SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
75
+ SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
76
+ SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
77
+ SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
78
+ SDL_HINT_MOUSE_RELATIVE_SCALING = "SDL_MOUSE_RELATIVE_SCALING"
79
+ SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
80
+ SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
81
+ SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
82
+ SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
83
+ SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
84
+ SDL_HINT_POLL_SENTINEL = "SDL_POLL_SENTINEL"
85
+ SDL_HINT_PREFERRED_LOCALES = "SDL_PREFERRED_LOCALES"
86
+ SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION = "SDL_QTWAYLAND_CONTENT_ORIENTATION"
87
+ SDL_HINT_QTWAYLAND_WINDOW_FLAGS = "SDL_QTWAYLAND_WINDOW_FLAGS"
88
+ SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
89
+ SDL_HINT_RENDER_LINE_METHOD = "SDL_RENDER_LINE_METHOD"
90
+ SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
91
+ SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
92
+ SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
93
+ SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
94
+ SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
95
+ SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
96
+ SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
97
+ SDL_HINT_RETURN_KEY_HIDES_IME = "SDL_RETURN_KEY_HIDES_IME"
98
+ SDL_HINT_RPI_VIDEO_LAYER = "SDL_RPI_VIDEO_LAYER"
99
+ SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME = "SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME"
100
+ SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
101
+ SDL_HINT_THREAD_PRIORITY_POLICY = "SDL_THREAD_PRIORITY_POLICY"
102
+ SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
103
+ SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
104
+ SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
105
+ SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
106
+ SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
107
+ SDL_HINT_VIDEO_DOUBLE_BUFFER = "SDL_VIDEO_DOUBLE_BUFFER"
108
+ SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY = "SDL_VIDEO_EGL_ALLOW_TRANSPARENCY"
109
+ SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
110
+ SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
111
+ SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
112
+ SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
113
+ SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR = "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
114
+ SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
115
+ SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
116
+ SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
117
+ SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
118
+ SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
119
+ SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
120
+ SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
121
+ SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
122
+ SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
123
+ SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
124
+ SDL_HINT_WAVE_RIFF_CHUNK_SIZE = "SDL_WAVE_RIFF_CHUNK_SIZE"
125
+ SDL_HINT_WAVE_TRUNCATION = "SDL_WAVE_TRUNCATION"
126
+ SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
127
+ SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
128
+ SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS = "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS"
129
+ SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL = "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
130
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
131
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
132
+ SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
133
+ SDL_HINT_WINDOWS_USE_D3D9EX = "SDL_WINDOWS_USE_D3D9EX"
134
+ SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
135
+ SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN = "SDL_WINDOW_NO_ACTIVATION_WHEN_SHOWN"
136
+ SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
137
+ SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
138
+ SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
139
+ SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT = "SDL_X11_FORCE_OVERRIDE_REDIRECT"
140
+ SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
141
+ SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
142
+ SDL_HINT_AUDIO_INCLUDE_MONITORS = "SDL_AUDIO_INCLUDE_MONITORS"
143
+
144
+ # Enum
145
+
146
+ SDL_HINT_DEFAULT = 0
147
+ SDL_HINT_NORMAL = 1
148
+ SDL_HINT_OVERRIDE = 2
149
+
150
+ # Typedef
151
+
152
+ typedef :int, :SDL_HintPriority
153
+ callback :SDL_HintCallback, [:pointer, :pointer, :pointer, :pointer], :void
154
+
155
+ # Struct
156
+
157
+
158
+ # Function
159
+
160
+ def self.setup_hints_symbols()
161
+ symbols = [
162
+ :SDL_SetHintWithPriority,
163
+ :SDL_SetHint,
164
+ :SDL_GetHint,
165
+ :SDL_GetHintBoolean,
166
+ :SDL_AddHintCallback,
167
+ :SDL_DelHintCallback,
168
+ :SDL_ClearHints,
169
+ ]
170
+ args = {
171
+ :SDL_SetHintWithPriority => [:pointer, :pointer, :int],
172
+ :SDL_SetHint => [:pointer, :pointer],
173
+ :SDL_GetHint => [:pointer],
174
+ :SDL_GetHintBoolean => [:pointer, :int],
175
+ :SDL_AddHintCallback => [:pointer, :SDL_HintCallback, :pointer],
176
+ :SDL_DelHintCallback => [:pointer, :SDL_HintCallback, :pointer],
177
+ :SDL_ClearHints => [],
178
+ }
179
+ retvals = {
180
+ :SDL_SetHintWithPriority => :int,
181
+ :SDL_SetHint => :int,
182
+ :SDL_GetHint => :pointer,
183
+ :SDL_GetHintBoolean => :int,
184
+ :SDL_AddHintCallback => :void,
185
+ :SDL_DelHintCallback => :void,
186
+ :SDL_ClearHints => :void,
187
+ }
188
+ symbols.each do |sym|
189
+ begin
190
+ attach_function sym, args[sym], retvals[sym]
191
+ rescue FFI::NotFoundError => error
192
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
193
+ end
194
+ end
195
+ end
196
+
197
+ end
198
+