sdl2-bindings 0.0.4 → 0.0.8

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data/lib/sdl2_hints.rb CHANGED
@@ -10,97 +10,135 @@ module SDL2
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10
  extend FFI::Library
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11
  # Define/Macro
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- SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
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- SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
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- SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
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- SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
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- SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
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- SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
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- SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
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- SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
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- SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
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- SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
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- SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
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- SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
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- SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
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- SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
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- SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
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- SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
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- SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
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- SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
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- SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
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- SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
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- SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
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- SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
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- SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
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- SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
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- SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
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- SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
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- SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
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- SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
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- SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
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- SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
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- SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
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- SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
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- SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
13
+ SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
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+ SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED = "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
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+ SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
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+ SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
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+ SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
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+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
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+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
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+ SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
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+ SDL_HINT_APP_NAME = "SDL_APP_NAME"
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22
  SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS = "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
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  SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION = "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
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- SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
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- SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
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- SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
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- SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
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- SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
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- SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
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+ SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
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+ SDL_HINT_AUDIO_DEVICE_APP_NAME = "SDL_AUDIO_DEVICE_APP_NAME"
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+ SDL_HINT_AUDIO_DEVICE_STREAM_NAME = "SDL_AUDIO_DEVICE_STREAM_NAME"
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+ SDL_HINT_AUDIO_DEVICE_STREAM_ROLE = "SDL_AUDIO_DEVICE_STREAM_ROLE"
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+ SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
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+ SDL_HINT_AUTO_UPDATE_JOYSTICKS = "SDL_AUTO_UPDATE_JOYSTICKS"
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+ SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"
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+ SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
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+ SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
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+ SDL_HINT_EMSCRIPTEN_ASYNCIFY = "SDL_EMSCRIPTEN_ASYNCIFY"
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+ SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
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+ SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
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+ SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
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+ SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
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38
  SDL_HINT_GAMECONTROLLERCONFIG = "SDL_GAMECONTROLLERCONFIG"
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39
  SDL_HINT_GAMECONTROLLERCONFIG_FILE = "SDL_GAMECONTROLLERCONFIG_FILE"
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+ SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
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  SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES = "SDL_GAMECONTROLLER_IGNORE_DEVICES"
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  SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT = "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
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  SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS = "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
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+ SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
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+ SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
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+ SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
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+ SDL_HINT_IME_SHOW_UI = "SDL_IME_SHOW_UI"
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+ SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
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  SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
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  SDL_HINT_JOYSTICK_HIDAPI = "SDL_JOYSTICK_HIDAPI"
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+ SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
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+ SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS = "SDL_JOYSTICK_HIDAPI_JOY_CONS"
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+ SDL_HINT_JOYSTICK_HIDAPI_LUNA = "SDL_JOYSTICK_HIDAPI_LUNA"
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  SDL_HINT_JOYSTICK_HIDAPI_PS4 = "SDL_JOYSTICK_HIDAPI_PS4"
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  SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
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+ SDL_HINT_JOYSTICK_HIDAPI_PS5 = "SDL_JOYSTICK_HIDAPI_PS5"
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+ SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED = "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"
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+ SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"
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+ SDL_HINT_JOYSTICK_HIDAPI_STADIA = "SDL_JOYSTICK_HIDAPI_STADIA"
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  SDL_HINT_JOYSTICK_HIDAPI_STEAM = "SDL_JOYSTICK_HIDAPI_STEAM"
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  SDL_HINT_JOYSTICK_HIDAPI_SWITCH = "SDL_JOYSTICK_HIDAPI_SWITCH"
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+ SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED = "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
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  SDL_HINT_JOYSTICK_HIDAPI_XBOX = "SDL_JOYSTICK_HIDAPI_XBOX"
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- SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
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- SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
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- SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
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- SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
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+ SDL_HINT_JOYSTICK_RAWINPUT = "SDL_JOYSTICK_RAWINPUT"
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+ SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT = "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
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+ SDL_HINT_JOYSTICK_THREAD = "SDL_JOYSTICK_THREAD"
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+ SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER = "SDL_KMSDRM_REQUIRE_DRM_MASTER"
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+ SDL_HINT_JOYSTICK_DEVICE = "SDL_JOYSTICK_DEVICE"
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+ SDL_HINT_LINUX_JOYSTICK_CLASSIC = "SDL_LINUX_JOYSTICK_CLASSIC"
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+ SDL_HINT_LINUX_JOYSTICK_DEADZONES = "SDL_LINUX_JOYSTICK_DEADZONES"
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+ SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
72
+ SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
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+ SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
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+ SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
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+ SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
76
+ SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
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+ SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
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+ SDL_HINT_MOUSE_RELATIVE_SCALING = "SDL_MOUSE_RELATIVE_SCALING"
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+ SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
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+ SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
81
+ SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
82
+ SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
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+ SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
84
+ SDL_HINT_POLL_SENTINEL = "SDL_POLL_SENTINEL"
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+ SDL_HINT_PREFERRED_LOCALES = "SDL_PREFERRED_LOCALES"
70
86
  SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION = "SDL_QTWAYLAND_CONTENT_ORIENTATION"
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87
  SDL_HINT_QTWAYLAND_WINDOW_FLAGS = "SDL_QTWAYLAND_WINDOW_FLAGS"
72
- SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
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- SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
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- SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
75
- SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
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- SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
77
- SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
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- SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
79
- SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
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- SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
81
- SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
82
- SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
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- SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
84
- SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
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- SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
86
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
88
+ SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
89
+ SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
90
+ SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
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+ SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
92
+ SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
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+ SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
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+ SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
95
+ SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
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96
  SDL_HINT_RETURN_KEY_HIDES_IME = "SDL_RETURN_KEY_HIDES_IME"
88
- SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
89
- SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
90
- SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
91
- SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
92
- SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
93
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  SDL_HINT_RPI_VIDEO_LAYER = "SDL_RPI_VIDEO_LAYER"
98
+ SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME = "SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME"
99
+ SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
100
+ SDL_HINT_THREAD_PRIORITY_POLICY = "SDL_THREAD_PRIORITY_POLICY"
101
+ SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
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+ SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
103
+ SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
104
+ SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
105
+ SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
94
106
  SDL_HINT_VIDEO_DOUBLE_BUFFER = "SDL_VIDEO_DOUBLE_BUFFER"
95
- SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
96
- SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
97
- SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
98
- SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
99
- SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
107
+ SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY = "SDL_VIDEO_EGL_ALLOW_TRANSPARENCY"
108
+ SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
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+ SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
110
+ SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
111
+ SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
112
+ SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR = "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
113
+ SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
114
+ SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
115
+ SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
116
+ SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
117
+ SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
118
+ SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
119
+ SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
120
+ SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
121
+ SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
122
+ SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
100
123
  SDL_HINT_WAVE_RIFF_CHUNK_SIZE = "SDL_WAVE_RIFF_CHUNK_SIZE"
101
124
  SDL_HINT_WAVE_TRUNCATION = "SDL_WAVE_TRUNCATION"
102
- SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
103
- SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
125
+ SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
126
+ SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
127
+ SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS = "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS"
128
+ SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL = "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
129
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
130
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
131
+ SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
132
+ SDL_HINT_WINDOWS_USE_D3D9EX = "SDL_WINDOWS_USE_D3D9EX"
133
+ SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
134
+ SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN = "SDL_WINDOW_NO_ACTIVATION_WHEN_SHOWN"
135
+ SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
136
+ SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
137
+ SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
138
+ SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT = "SDL_X11_FORCE_OVERRIDE_REDIRECT"
139
+ SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
140
+ SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
141
+ SDL_HINT_AUDIO_INCLUDE_MONITORS = "SDL_AUDIO_INCLUDE_MONITORS"
104
142
 
105
143
  # Enum
106
144
 
data/lib/sdl2_joystick.rb CHANGED
@@ -10,6 +10,7 @@ module SDL2
10
10
  extend FFI::Library
11
11
  # Define/Macro
12
12
 
13
+ SDL_IPHONE_MAX_GFORCE = 5.0
13
14
  SDL_JOYSTICK_AXIS_MAX = 32767
14
15
  SDL_JOYSTICK_AXIS_MIN = -32768
15
16
  SDL_HAT_CENTERED = 0x00
@@ -75,6 +76,12 @@ module SDL2
75
76
  :SDL_JoystickOpen,
76
77
  :SDL_JoystickFromInstanceID,
77
78
  :SDL_JoystickFromPlayerIndex,
79
+ :SDL_JoystickAttachVirtual,
80
+ :SDL_JoystickDetachVirtual,
81
+ :SDL_JoystickIsVirtual,
82
+ :SDL_JoystickSetVirtualAxis,
83
+ :SDL_JoystickSetVirtualButton,
84
+ :SDL_JoystickSetVirtualHat,
78
85
  :SDL_JoystickName,
79
86
  :SDL_JoystickGetPlayerIndex,
80
87
  :SDL_JoystickSetPlayerIndex,
@@ -82,6 +89,7 @@ module SDL2
82
89
  :SDL_JoystickGetVendor,
83
90
  :SDL_JoystickGetProduct,
84
91
  :SDL_JoystickGetProductVersion,
92
+ :SDL_JoystickGetSerial,
85
93
  :SDL_JoystickGetType,
86
94
  :SDL_JoystickGetGUIDString,
87
95
  :SDL_JoystickGetGUIDFromString,
@@ -99,6 +107,12 @@ module SDL2
99
107
  :SDL_JoystickGetBall,
100
108
  :SDL_JoystickGetButton,
101
109
  :SDL_JoystickRumble,
110
+ :SDL_JoystickRumbleTriggers,
111
+ :SDL_JoystickHasLED,
112
+ :SDL_JoystickHasRumble,
113
+ :SDL_JoystickHasRumbleTriggers,
114
+ :SDL_JoystickSetLED,
115
+ :SDL_JoystickSendEffect,
102
116
  :SDL_JoystickClose,
103
117
  :SDL_JoystickCurrentPowerLevel,
104
118
  ]
@@ -117,6 +131,12 @@ module SDL2
117
131
  :SDL_JoystickOpen => [:int],
118
132
  :SDL_JoystickFromInstanceID => [:int],
119
133
  :SDL_JoystickFromPlayerIndex => [:int],
134
+ :SDL_JoystickAttachVirtual => [:int, :int, :int, :int],
135
+ :SDL_JoystickDetachVirtual => [:int],
136
+ :SDL_JoystickIsVirtual => [:int],
137
+ :SDL_JoystickSetVirtualAxis => [:pointer, :int, :short],
138
+ :SDL_JoystickSetVirtualButton => [:pointer, :int, :uchar],
139
+ :SDL_JoystickSetVirtualHat => [:pointer, :int, :uchar],
120
140
  :SDL_JoystickName => [:pointer],
121
141
  :SDL_JoystickGetPlayerIndex => [:pointer],
122
142
  :SDL_JoystickSetPlayerIndex => [:pointer, :int],
@@ -124,8 +144,9 @@ module SDL2
124
144
  :SDL_JoystickGetVendor => [:pointer],
125
145
  :SDL_JoystickGetProduct => [:pointer],
126
146
  :SDL_JoystickGetProductVersion => [:pointer],
147
+ :SDL_JoystickGetSerial => [:pointer],
127
148
  :SDL_JoystickGetType => [:pointer],
128
- :SDL_JoystickGetGUIDString => [SDL_JoystickGUID, :pointer, :int],
149
+ :SDL_JoystickGetGUIDString => [SDL_JoystickGUID.by_value, :pointer, :int],
129
150
  :SDL_JoystickGetGUIDFromString => [:pointer],
130
151
  :SDL_JoystickGetAttached => [:pointer],
131
152
  :SDL_JoystickInstanceID => [:pointer],
@@ -141,6 +162,12 @@ module SDL2
141
162
  :SDL_JoystickGetBall => [:pointer, :int, :pointer, :pointer],
142
163
  :SDL_JoystickGetButton => [:pointer, :int],
143
164
  :SDL_JoystickRumble => [:pointer, :ushort, :ushort, :uint],
165
+ :SDL_JoystickRumbleTriggers => [:pointer, :ushort, :ushort, :uint],
166
+ :SDL_JoystickHasLED => [:pointer],
167
+ :SDL_JoystickHasRumble => [:pointer],
168
+ :SDL_JoystickHasRumbleTriggers => [:pointer],
169
+ :SDL_JoystickSetLED => [:pointer, :uchar, :uchar, :uchar],
170
+ :SDL_JoystickSendEffect => [:pointer, :pointer, :int],
144
171
  :SDL_JoystickClose => [:pointer],
145
172
  :SDL_JoystickCurrentPowerLevel => [:pointer],
146
173
  }
@@ -159,6 +186,12 @@ module SDL2
159
186
  :SDL_JoystickOpen => :pointer,
160
187
  :SDL_JoystickFromInstanceID => :pointer,
161
188
  :SDL_JoystickFromPlayerIndex => :pointer,
189
+ :SDL_JoystickAttachVirtual => :int,
190
+ :SDL_JoystickDetachVirtual => :int,
191
+ :SDL_JoystickIsVirtual => :int,
192
+ :SDL_JoystickSetVirtualAxis => :int,
193
+ :SDL_JoystickSetVirtualButton => :int,
194
+ :SDL_JoystickSetVirtualHat => :int,
162
195
  :SDL_JoystickName => :pointer,
163
196
  :SDL_JoystickGetPlayerIndex => :int,
164
197
  :SDL_JoystickSetPlayerIndex => :void,
@@ -166,6 +199,7 @@ module SDL2
166
199
  :SDL_JoystickGetVendor => :ushort,
167
200
  :SDL_JoystickGetProduct => :ushort,
168
201
  :SDL_JoystickGetProductVersion => :ushort,
202
+ :SDL_JoystickGetSerial => :pointer,
169
203
  :SDL_JoystickGetType => :int,
170
204
  :SDL_JoystickGetGUIDString => :void,
171
205
  :SDL_JoystickGetGUIDFromString => SDL_JoystickGUID,
@@ -183,6 +217,12 @@ module SDL2
183
217
  :SDL_JoystickGetBall => :int,
184
218
  :SDL_JoystickGetButton => :uchar,
185
219
  :SDL_JoystickRumble => :int,
220
+ :SDL_JoystickRumbleTriggers => :int,
221
+ :SDL_JoystickHasLED => :int,
222
+ :SDL_JoystickHasRumble => :int,
223
+ :SDL_JoystickHasRumbleTriggers => :int,
224
+ :SDL_JoystickSetLED => :int,
225
+ :SDL_JoystickSendEffect => :int,
186
226
  :SDL_JoystickClose => :void,
187
227
  :SDL_JoystickCurrentPowerLevel => :int,
188
228
  }
data/lib/sdl2_keycode.rb CHANGED
@@ -265,6 +265,11 @@ module SDL2
265
265
  KMOD_NUM = 4096
266
266
  KMOD_CAPS = 8192
267
267
  KMOD_MODE = 16384
268
+ KMOD_SCROLL = 32768
269
+ KMOD_CTRL = 192
270
+ KMOD_SHIFT = 3
271
+ KMOD_ALT = 768
272
+ KMOD_GUI = 3072
268
273
  KMOD_RESERVED = 32768
269
274
 
270
275
  # Typedef
data/lib/sdl2_misc.rb ADDED
@@ -0,0 +1,45 @@
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL2
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+
14
+ # Enum
15
+
16
+
17
+ # Typedef
18
+
19
+
20
+ # Struct
21
+
22
+
23
+ # Function
24
+
25
+ def self.setup_misc_symbols()
26
+ symbols = [
27
+ :SDL_OpenURL,
28
+ ]
29
+ args = {
30
+ :SDL_OpenURL => [:pointer],
31
+ }
32
+ retvals = {
33
+ :SDL_OpenURL => :int,
34
+ }
35
+ symbols.each do |sym|
36
+ begin
37
+ attach_function sym, args[sym], retvals[sym]
38
+ rescue FFI::NotFoundError => error
39
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
40
+ end
41
+ end
42
+ end
43
+
44
+ end
45
+
data/lib/sdl2_mixer.rb CHANGED
@@ -13,6 +13,16 @@ module SDL2
13
13
  SDL_MIXER_MAJOR_VERSION = 2
14
14
  SDL_MIXER_MINOR_VERSION = 0
15
15
  SDL_MIXER_PATCHLEVEL = 4
16
+ MIX_MAJOR_VERSION = SDL_MIXER_MAJOR_VERSION
17
+ MIX_MINOR_VERSION = SDL_MIXER_MINOR_VERSION
18
+ MIX_PATCHLEVEL = SDL_MIXER_PATCHLEVEL
19
+ MIX_CHANNELS = 8
20
+ MIX_DEFAULT_FREQUENCY = 22050
21
+ MIX_DEFAULT_FORMAT = AUDIO_S16LSB
22
+ MIX_DEFAULT_CHANNELS = 2
23
+ MIX_MAX_VOLUME = SDL_MIX_MAXVOLUME
24
+ MIX_CHANNEL_POST = -2
25
+ MIX_EFFECTSMAXSPEED = "MIX_EFFECTSMAXSPEED"
16
26
 
17
27
  # Enum
18
28
 
data/lib/sdl2_pixels.rb CHANGED
@@ -62,9 +62,13 @@ module SDL2
62
62
  SDL_PIXELFORMAT_INDEX4MSB = 304088064
63
63
  SDL_PIXELFORMAT_INDEX8 = 318769153
64
64
  SDL_PIXELFORMAT_RGB332 = 336660481
65
+ SDL_PIXELFORMAT_XRGB4444 = 353504258
65
66
  SDL_PIXELFORMAT_RGB444 = 353504258
67
+ SDL_PIXELFORMAT_XBGR4444 = 357698562
66
68
  SDL_PIXELFORMAT_BGR444 = 357698562
69
+ SDL_PIXELFORMAT_XRGB1555 = 353570562
67
70
  SDL_PIXELFORMAT_RGB555 = 353570562
71
+ SDL_PIXELFORMAT_XBGR1555 = 357764866
68
72
  SDL_PIXELFORMAT_BGR555 = 357764866
69
73
  SDL_PIXELFORMAT_ARGB4444 = 355602434
70
74
  SDL_PIXELFORMAT_RGBA4444 = 356651010
@@ -78,8 +82,10 @@ module SDL2
78
82
  SDL_PIXELFORMAT_BGR565 = 357896194
79
83
  SDL_PIXELFORMAT_RGB24 = 386930691
80
84
  SDL_PIXELFORMAT_BGR24 = 390076419
85
+ SDL_PIXELFORMAT_XRGB8888 = 370546692
81
86
  SDL_PIXELFORMAT_RGB888 = 370546692
82
87
  SDL_PIXELFORMAT_RGBX8888 = 371595268
88
+ SDL_PIXELFORMAT_XBGR8888 = 374740996
83
89
  SDL_PIXELFORMAT_BGR888 = 374740996
84
90
  SDL_PIXELFORMAT_BGRX8888 = 375789572
85
91
  SDL_PIXELFORMAT_ARGB8888 = 372645892
data/lib/sdl2_render.rb CHANGED
@@ -51,6 +51,14 @@ module SDL2
51
51
  )
52
52
  end
53
53
 
54
+ class SDL_Vertex < FFI::Struct
55
+ layout(
56
+ :position, SDL_FPoint,
57
+ :color, SDL_Color,
58
+ :tex_coord, SDL_FPoint,
59
+ )
60
+ end
61
+
54
62
 
55
63
  # Function
56
64
 
@@ -75,8 +83,11 @@ module SDL2
75
83
  :SDL_GetTextureBlendMode,
76
84
  :SDL_SetTextureScaleMode,
77
85
  :SDL_GetTextureScaleMode,
86
+ :SDL_SetTextureUserData,
87
+ :SDL_GetTextureUserData,
78
88
  :SDL_UpdateTexture,
79
89
  :SDL_UpdateYUVTexture,
90
+ :SDL_UpdateNVTexture,
80
91
  :SDL_LockTexture,
81
92
  :SDL_LockTextureToSurface,
82
93
  :SDL_UnlockTexture,
@@ -94,6 +105,8 @@ module SDL2
94
105
  :SDL_RenderIsClipEnabled,
95
106
  :SDL_RenderSetScale,
96
107
  :SDL_RenderGetScale,
108
+ :SDL_RenderWindowToLogical,
109
+ :SDL_RenderLogicalToWindow,
97
110
  :SDL_SetRenderDrawColor,
98
111
  :SDL_GetRenderDrawColor,
99
112
  :SDL_SetRenderDrawBlendMode,
@@ -119,6 +132,8 @@ module SDL2
119
132
  :SDL_RenderFillRectsF,
120
133
  :SDL_RenderCopyF,
121
134
  :SDL_RenderCopyExF,
135
+ :SDL_RenderGeometry,
136
+ :SDL_RenderGeometryRaw,
122
137
  :SDL_RenderReadPixels,
123
138
  :SDL_RenderPresent,
124
139
  :SDL_DestroyTexture,
@@ -128,6 +143,7 @@ module SDL2
128
143
  :SDL_GL_UnbindTexture,
129
144
  :SDL_RenderGetMetalLayer,
130
145
  :SDL_RenderGetMetalCommandEncoder,
146
+ :SDL_RenderSetVSync,
131
147
  ]
132
148
  args = {
133
149
  :SDL_GetNumRenderDrivers => [],
@@ -149,8 +165,11 @@ module SDL2
149
165
  :SDL_GetTextureBlendMode => [:pointer, :pointer],
150
166
  :SDL_SetTextureScaleMode => [:pointer, :int],
151
167
  :SDL_GetTextureScaleMode => [:pointer, :pointer],
168
+ :SDL_SetTextureUserData => [:pointer, :pointer],
169
+ :SDL_GetTextureUserData => [:pointer],
152
170
  :SDL_UpdateTexture => [:pointer, :pointer, :pointer, :int],
153
171
  :SDL_UpdateYUVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int],
172
+ :SDL_UpdateNVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int],
154
173
  :SDL_LockTexture => [:pointer, :pointer, :pointer, :pointer],
155
174
  :SDL_LockTextureToSurface => [:pointer, :pointer, :pointer],
156
175
  :SDL_UnlockTexture => [:pointer],
@@ -168,6 +187,8 @@ module SDL2
168
187
  :SDL_RenderIsClipEnabled => [:pointer],
169
188
  :SDL_RenderSetScale => [:pointer, :float, :float],
170
189
  :SDL_RenderGetScale => [:pointer, :pointer, :pointer],
190
+ :SDL_RenderWindowToLogical => [:pointer, :int, :int, :pointer, :pointer],
191
+ :SDL_RenderLogicalToWindow => [:pointer, :float, :float, :pointer, :pointer],
171
192
  :SDL_SetRenderDrawColor => [:pointer, :uchar, :uchar, :uchar, :uchar],
172
193
  :SDL_GetRenderDrawColor => [:pointer, :pointer, :pointer, :pointer, :pointer],
173
194
  :SDL_SetRenderDrawBlendMode => [:pointer, :int],
@@ -193,6 +214,8 @@ module SDL2
193
214
  :SDL_RenderFillRectsF => [:pointer, :pointer, :int],
194
215
  :SDL_RenderCopyF => [:pointer, :pointer, :pointer, :pointer],
195
216
  :SDL_RenderCopyExF => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int],
217
+ :SDL_RenderGeometry => [:pointer, :pointer, :pointer, :int, :pointer, :int],
218
+ :SDL_RenderGeometryRaw => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int, :int, :pointer, :int, :int],
196
219
  :SDL_RenderReadPixels => [:pointer, :pointer, :uint, :pointer, :int],
197
220
  :SDL_RenderPresent => [:pointer],
198
221
  :SDL_DestroyTexture => [:pointer],
@@ -202,6 +225,7 @@ module SDL2
202
225
  :SDL_GL_UnbindTexture => [:pointer],
203
226
  :SDL_RenderGetMetalLayer => [:pointer],
204
227
  :SDL_RenderGetMetalCommandEncoder => [:pointer],
228
+ :SDL_RenderSetVSync => [:pointer, :int],
205
229
  }
206
230
  retvals = {
207
231
  :SDL_GetNumRenderDrivers => :int,
@@ -223,8 +247,11 @@ module SDL2
223
247
  :SDL_GetTextureBlendMode => :int,
224
248
  :SDL_SetTextureScaleMode => :int,
225
249
  :SDL_GetTextureScaleMode => :int,
250
+ :SDL_SetTextureUserData => :int,
251
+ :SDL_GetTextureUserData => :pointer,
226
252
  :SDL_UpdateTexture => :int,
227
253
  :SDL_UpdateYUVTexture => :int,
254
+ :SDL_UpdateNVTexture => :int,
228
255
  :SDL_LockTexture => :int,
229
256
  :SDL_LockTextureToSurface => :int,
230
257
  :SDL_UnlockTexture => :void,
@@ -242,6 +269,8 @@ module SDL2
242
269
  :SDL_RenderIsClipEnabled => :int,
243
270
  :SDL_RenderSetScale => :int,
244
271
  :SDL_RenderGetScale => :void,
272
+ :SDL_RenderWindowToLogical => :void,
273
+ :SDL_RenderLogicalToWindow => :void,
245
274
  :SDL_SetRenderDrawColor => :int,
246
275
  :SDL_GetRenderDrawColor => :int,
247
276
  :SDL_SetRenderDrawBlendMode => :int,
@@ -267,6 +296,8 @@ module SDL2
267
296
  :SDL_RenderFillRectsF => :int,
268
297
  :SDL_RenderCopyF => :int,
269
298
  :SDL_RenderCopyExF => :int,
299
+ :SDL_RenderGeometry => :int,
300
+ :SDL_RenderGeometryRaw => :int,
270
301
  :SDL_RenderReadPixels => :int,
271
302
  :SDL_RenderPresent => :void,
272
303
  :SDL_DestroyTexture => :void,
@@ -276,6 +307,7 @@ module SDL2
276
307
  :SDL_GL_UnbindTexture => :int,
277
308
  :SDL_RenderGetMetalLayer => :pointer,
278
309
  :SDL_RenderGetMetalCommandEncoder => :pointer,
310
+ :SDL_RenderSetVSync => :int,
279
311
  }
280
312
  symbols.each do |sym|
281
313
  begin
data/lib/sdl2_rwops.rb CHANGED
@@ -145,8 +145,8 @@ module SDL2
145
145
  :SDL_RWsize => [:pointer],
146
146
  :SDL_RWseek => [:pointer, :long_long, :int],
147
147
  :SDL_RWtell => [:pointer],
148
- :SDL_RWread => [:pointer, :pointer, :ulong, :ulong],
149
- :SDL_RWwrite => [:pointer, :pointer, :ulong, :ulong],
148
+ :SDL_RWread => [:pointer, :pointer, :int, :int],
149
+ :SDL_RWwrite => [:pointer, :pointer, :int, :int],
150
150
  :SDL_RWclose => [:pointer],
151
151
  :SDL_LoadFile_RW => [:pointer, :pointer, :int],
152
152
  :SDL_LoadFile => [:pointer, :pointer],
@@ -175,8 +175,8 @@ module SDL2
175
175
  :SDL_RWsize => :long_long,
176
176
  :SDL_RWseek => :long_long,
177
177
  :SDL_RWtell => :long_long,
178
- :SDL_RWread => :size_t,
179
- :SDL_RWwrite => :size_t,
178
+ :SDL_RWread => :int,
179
+ :SDL_RWwrite => :int,
180
180
  :SDL_RWclose => :int,
181
181
  :SDL_LoadFile_RW => :pointer,
182
182
  :SDL_LoadFile => :pointer,
@@ -187,13 +187,13 @@ module SDL2
187
187
  :SDL_ReadBE32 => :uint,
188
188
  :SDL_ReadLE64 => :ulong_long,
189
189
  :SDL_ReadBE64 => :ulong_long,
190
- :SDL_WriteU8 => :size_t,
191
- :SDL_WriteLE16 => :size_t,
192
- :SDL_WriteBE16 => :size_t,
193
- :SDL_WriteLE32 => :size_t,
194
- :SDL_WriteBE32 => :size_t,
195
- :SDL_WriteLE64 => :size_t,
196
- :SDL_WriteBE64 => :size_t,
190
+ :SDL_WriteU8 => :int,
191
+ :SDL_WriteLE16 => :int,
192
+ :SDL_WriteBE16 => :int,
193
+ :SDL_WriteLE32 => :int,
194
+ :SDL_WriteBE32 => :int,
195
+ :SDL_WriteLE64 => :int,
196
+ :SDL_WriteBE64 => :int,
197
197
  }
198
198
  symbols.each do |sym|
199
199
  begin