sdl2-bindings 0.0.4 → 0.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/lib/sdl2_hints.rb CHANGED
@@ -10,97 +10,135 @@ module SDL2
10
10
  extend FFI::Library
11
11
  # Define/Macro
12
12
 
13
- SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
14
- SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
15
- SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
16
- SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
17
- SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
18
- SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
19
- SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
20
- SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
21
- SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
22
- SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
23
- SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
24
- SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
25
- SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
26
- SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
27
- SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
28
- SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
29
- SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
30
- SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
31
- SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
32
- SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
33
- SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
34
- SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
35
- SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
36
- SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
37
- SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
38
- SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
39
- SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
40
- SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
41
- SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
42
- SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
43
- SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
44
- SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
45
- SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
13
+ SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
14
+ SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED = "SDL_ALLOW_ALT_TAB_WHILE_GRABBED"
15
+ SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
16
+ SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
17
+ SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
18
+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
19
+ SDL_HINT_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO = "SDL_ANDROID_BLOCK_ON_PAUSE_PAUSEAUDIO"
20
+ SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
21
+ SDL_HINT_APP_NAME = "SDL_APP_NAME"
46
22
  SDL_HINT_APPLE_TV_CONTROLLER_UI_EVENTS = "SDL_APPLE_TV_CONTROLLER_UI_EVENTS"
47
23
  SDL_HINT_APPLE_TV_REMOTE_ALLOW_ROTATION = "SDL_APPLE_TV_REMOTE_ALLOW_ROTATION"
48
- SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
49
- SDL_HINT_ACCELEROMETER_AS_JOYSTICK = "SDL_ACCELEROMETER_AS_JOYSTICK"
50
- SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
51
- SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
52
- SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
53
- SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
24
+ SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
25
+ SDL_HINT_AUDIO_DEVICE_APP_NAME = "SDL_AUDIO_DEVICE_APP_NAME"
26
+ SDL_HINT_AUDIO_DEVICE_STREAM_NAME = "SDL_AUDIO_DEVICE_STREAM_NAME"
27
+ SDL_HINT_AUDIO_DEVICE_STREAM_ROLE = "SDL_AUDIO_DEVICE_STREAM_ROLE"
28
+ SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
29
+ SDL_HINT_AUTO_UPDATE_JOYSTICKS = "SDL_AUTO_UPDATE_JOYSTICKS"
30
+ SDL_HINT_AUTO_UPDATE_SENSORS = "SDL_AUTO_UPDATE_SENSORS"
31
+ SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
32
+ SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
33
+ SDL_HINT_EMSCRIPTEN_ASYNCIFY = "SDL_EMSCRIPTEN_ASYNCIFY"
34
+ SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
35
+ SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
36
+ SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
37
+ SDL_HINT_FRAMEBUFFER_ACCELERATION = "SDL_FRAMEBUFFER_ACCELERATION"
54
38
  SDL_HINT_GAMECONTROLLERCONFIG = "SDL_GAMECONTROLLERCONFIG"
55
39
  SDL_HINT_GAMECONTROLLERCONFIG_FILE = "SDL_GAMECONTROLLERCONFIG_FILE"
40
+ SDL_HINT_GAMECONTROLLERTYPE = "SDL_GAMECONTROLLERTYPE"
56
41
  SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES = "SDL_GAMECONTROLLER_IGNORE_DEVICES"
57
42
  SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT = "SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT"
58
43
  SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS = "SDL_GAMECONTROLLER_USE_BUTTON_LABELS"
44
+ SDL_HINT_GRAB_KEYBOARD = "SDL_GRAB_KEYBOARD"
45
+ SDL_HINT_IDLE_TIMER_DISABLED = "SDL_IOS_IDLE_TIMER_DISABLED"
46
+ SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
47
+ SDL_HINT_IME_SHOW_UI = "SDL_IME_SHOW_UI"
48
+ SDL_HINT_IOS_HIDE_HOME_INDICATOR = "SDL_IOS_HIDE_HOME_INDICATOR"
59
49
  SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS = "SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS"
60
50
  SDL_HINT_JOYSTICK_HIDAPI = "SDL_JOYSTICK_HIDAPI"
51
+ SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
52
+ SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS = "SDL_JOYSTICK_HIDAPI_JOY_CONS"
53
+ SDL_HINT_JOYSTICK_HIDAPI_LUNA = "SDL_JOYSTICK_HIDAPI_LUNA"
61
54
  SDL_HINT_JOYSTICK_HIDAPI_PS4 = "SDL_JOYSTICK_HIDAPI_PS4"
62
55
  SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS4_RUMBLE"
56
+ SDL_HINT_JOYSTICK_HIDAPI_PS5 = "SDL_JOYSTICK_HIDAPI_PS5"
57
+ SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED = "SDL_JOYSTICK_HIDAPI_PS5_PLAYER_LED"
58
+ SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE = "SDL_JOYSTICK_HIDAPI_PS5_RUMBLE"
59
+ SDL_HINT_JOYSTICK_HIDAPI_STADIA = "SDL_JOYSTICK_HIDAPI_STADIA"
63
60
  SDL_HINT_JOYSTICK_HIDAPI_STEAM = "SDL_JOYSTICK_HIDAPI_STEAM"
64
61
  SDL_HINT_JOYSTICK_HIDAPI_SWITCH = "SDL_JOYSTICK_HIDAPI_SWITCH"
62
+ SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED = "SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED"
65
63
  SDL_HINT_JOYSTICK_HIDAPI_XBOX = "SDL_JOYSTICK_HIDAPI_XBOX"
66
- SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE = "SDL_JOYSTICK_HIDAPI_GAMECUBE"
67
- SDL_HINT_ENABLE_STEAM_CONTROLLERS = "SDL_ENABLE_STEAM_CONTROLLERS"
68
- SDL_HINT_ALLOW_TOPMOST = "SDL_ALLOW_TOPMOST"
69
- SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
64
+ SDL_HINT_JOYSTICK_RAWINPUT = "SDL_JOYSTICK_RAWINPUT"
65
+ SDL_HINT_JOYSTICK_RAWINPUT_CORRELATE_XINPUT = "SDL_JOYSTICK_RAWINPUT_CORRELATE_XINPUT"
66
+ SDL_HINT_JOYSTICK_THREAD = "SDL_JOYSTICK_THREAD"
67
+ SDL_HINT_KMSDRM_REQUIRE_DRM_MASTER = "SDL_KMSDRM_REQUIRE_DRM_MASTER"
68
+ SDL_HINT_JOYSTICK_DEVICE = "SDL_JOYSTICK_DEVICE"
69
+ SDL_HINT_LINUX_JOYSTICK_CLASSIC = "SDL_LINUX_JOYSTICK_CLASSIC"
70
+ SDL_HINT_LINUX_JOYSTICK_DEADZONES = "SDL_LINUX_JOYSTICK_DEADZONES"
71
+ SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
72
+ SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
73
+ SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS = "SDL_MOUSE_DOUBLE_CLICK_RADIUS"
74
+ SDL_HINT_MOUSE_DOUBLE_CLICK_TIME = "SDL_MOUSE_DOUBLE_CLICK_TIME"
75
+ SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH = "SDL_MOUSE_FOCUS_CLICKTHROUGH"
76
+ SDL_HINT_MOUSE_NORMAL_SPEED_SCALE = "SDL_MOUSE_NORMAL_SPEED_SCALE"
77
+ SDL_HINT_MOUSE_RELATIVE_MODE_WARP = "SDL_MOUSE_RELATIVE_MODE_WARP"
78
+ SDL_HINT_MOUSE_RELATIVE_SCALING = "SDL_MOUSE_RELATIVE_SCALING"
79
+ SDL_HINT_MOUSE_RELATIVE_SPEED_SCALE = "SDL_MOUSE_RELATIVE_SPEED_SCALE"
80
+ SDL_HINT_MOUSE_TOUCH_EVENTS = "SDL_MOUSE_TOUCH_EVENTS"
81
+ SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
82
+ SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
83
+ SDL_HINT_ORIENTATIONS = "SDL_IOS_ORIENTATIONS"
84
+ SDL_HINT_POLL_SENTINEL = "SDL_POLL_SENTINEL"
85
+ SDL_HINT_PREFERRED_LOCALES = "SDL_PREFERRED_LOCALES"
70
86
  SDL_HINT_QTWAYLAND_CONTENT_ORIENTATION = "SDL_QTWAYLAND_CONTENT_ORIENTATION"
71
87
  SDL_HINT_QTWAYLAND_WINDOW_FLAGS = "SDL_QTWAYLAND_WINDOW_FLAGS"
72
- SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
73
- SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
74
- SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK = "SDL_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK"
75
- SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
76
- SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
77
- SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
78
- SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
79
- SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
80
- SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
81
- SDL_HINT_MAC_BACKGROUND_APP = "SDL_MAC_BACKGROUND_APP"
82
- SDL_HINT_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_MAIN_FILE_VERSION"
83
- SDL_HINT_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION = "SDL_ANDROID_APK_EXPANSION_PATCH_FILE_VERSION"
84
- SDL_HINT_IME_INTERNAL_EDITING = "SDL_IME_INTERNAL_EDITING"
85
- SDL_HINT_ANDROID_TRAP_BACK_BUTTON = "SDL_ANDROID_TRAP_BACK_BUTTON"
86
- SDL_HINT_ANDROID_BLOCK_ON_PAUSE = "SDL_ANDROID_BLOCK_ON_PAUSE"
88
+ SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
89
+ SDL_HINT_RENDER_DIRECT3D11_DEBUG = "SDL_RENDER_DIRECT3D11_DEBUG"
90
+ SDL_HINT_RENDER_DIRECT3D_THREADSAFE = "SDL_RENDER_DIRECT3D_THREADSAFE"
91
+ SDL_HINT_RENDER_DRIVER = "SDL_RENDER_DRIVER"
92
+ SDL_HINT_RENDER_LOGICAL_SIZE_MODE = "SDL_RENDER_LOGICAL_SIZE_MODE"
93
+ SDL_HINT_RENDER_OPENGL_SHADERS = "SDL_RENDER_OPENGL_SHADERS"
94
+ SDL_HINT_RENDER_SCALE_QUALITY = "SDL_RENDER_SCALE_QUALITY"
95
+ SDL_HINT_RENDER_VSYNC = "SDL_RENDER_VSYNC"
87
96
  SDL_HINT_RETURN_KEY_HIDES_IME = "SDL_RETURN_KEY_HIDES_IME"
88
- SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT = "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
89
- SDL_HINT_NO_SIGNAL_HANDLERS = "SDL_NO_SIGNAL_HANDLERS"
90
- SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
91
- SDL_HINT_BMP_SAVE_LEGACY_FORMAT = "SDL_BMP_SAVE_LEGACY_FORMAT"
92
- SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
93
97
  SDL_HINT_RPI_VIDEO_LAYER = "SDL_RPI_VIDEO_LAYER"
98
+ SDL_HINT_SCREENSAVER_INHIBIT_ACTIVITY_NAME = "SDL_SCREENSAVER_INHIBIT_ACTIVITY_NAME"
99
+ SDL_HINT_THREAD_FORCE_REALTIME_TIME_CRITICAL = "SDL_THREAD_FORCE_REALTIME_TIME_CRITICAL"
100
+ SDL_HINT_THREAD_PRIORITY_POLICY = "SDL_THREAD_PRIORITY_POLICY"
101
+ SDL_HINT_THREAD_STACK_SIZE = "SDL_THREAD_STACK_SIZE"
102
+ SDL_HINT_TIMER_RESOLUTION = "SDL_TIMER_RESOLUTION"
103
+ SDL_HINT_TOUCH_MOUSE_EVENTS = "SDL_TOUCH_MOUSE_EVENTS"
104
+ SDL_HINT_TV_REMOTE_AS_JOYSTICK = "SDL_TV_REMOTE_AS_JOYSTICK"
105
+ SDL_HINT_VIDEO_ALLOW_SCREENSAVER = "SDL_VIDEO_ALLOW_SCREENSAVER"
94
106
  SDL_HINT_VIDEO_DOUBLE_BUFFER = "SDL_VIDEO_DOUBLE_BUFFER"
95
- SDL_HINT_OPENGL_ES_DRIVER = "SDL_OPENGL_ES_DRIVER"
96
- SDL_HINT_AUDIO_RESAMPLING_MODE = "SDL_AUDIO_RESAMPLING_MODE"
97
- SDL_HINT_AUDIO_CATEGORY = "SDL_AUDIO_CATEGORY"
98
- SDL_HINT_RENDER_BATCHING = "SDL_RENDER_BATCHING"
99
- SDL_HINT_EVENT_LOGGING = "SDL_EVENT_LOGGING"
107
+ SDL_HINT_VIDEO_EGL_ALLOW_TRANSPARENCY = "SDL_VIDEO_EGL_ALLOW_TRANSPARENCY"
108
+ SDL_HINT_VIDEO_EXTERNAL_CONTEXT = "SDL_VIDEO_EXTERNAL_CONTEXT"
109
+ SDL_HINT_VIDEO_HIGHDPI_DISABLED = "SDL_VIDEO_HIGHDPI_DISABLED"
110
+ SDL_HINT_VIDEO_MAC_FULLSCREEN_SPACES = "SDL_VIDEO_MAC_FULLSCREEN_SPACES"
111
+ SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS = "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
112
+ SDL_HINT_VIDEO_WAYLAND_ALLOW_LIBDECOR = "SDL_VIDEO_WAYLAND_ALLOW_LIBDECOR"
113
+ SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT = "SDL_VIDEO_WINDOW_SHARE_PIXEL_FORMAT"
114
+ SDL_HINT_VIDEO_WIN_D3DCOMPILER = "SDL_VIDEO_WIN_D3DCOMPILER"
115
+ SDL_HINT_VIDEO_X11_FORCE_EGL = "SDL_VIDEO_X11_FORCE_EGL"
116
+ SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR = "SDL_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR"
117
+ SDL_HINT_VIDEO_X11_NET_WM_PING = "SDL_VIDEO_X11_NET_WM_PING"
118
+ SDL_HINT_VIDEO_X11_WINDOW_VISUALID = "SDL_VIDEO_X11_WINDOW_VISUALID"
119
+ SDL_HINT_VIDEO_X11_XINERAMA = "SDL_VIDEO_X11_XINERAMA"
120
+ SDL_HINT_VIDEO_X11_XRANDR = "SDL_VIDEO_X11_XRANDR"
121
+ SDL_HINT_VIDEO_X11_XVIDMODE = "SDL_VIDEO_X11_XVIDMODE"
122
+ SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
100
123
  SDL_HINT_WAVE_RIFF_CHUNK_SIZE = "SDL_WAVE_RIFF_CHUNK_SIZE"
101
124
  SDL_HINT_WAVE_TRUNCATION = "SDL_WAVE_TRUNCATION"
102
- SDL_HINT_WAVE_FACT_CHUNK = "SDL_WAVE_FACT_CHUNK"
103
- SDL_HINT_DISPLAY_USABLE_BOUNDS = "SDL_DISPLAY_USABLE_BOUNDS"
125
+ SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING = "SDL_WINDOWS_DISABLE_THREAD_NAMING"
126
+ SDL_HINT_WINDOWS_ENABLE_MESSAGELOOP = "SDL_WINDOWS_ENABLE_MESSAGELOOP"
127
+ SDL_HINT_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS = "SDL_WINDOWS_FORCE_MUTEX_CRITICAL_SECTIONS"
128
+ SDL_HINT_WINDOWS_FORCE_SEMAPHORE_KERNEL = "SDL_WINDOWS_FORCE_SEMAPHORE_KERNEL"
129
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON = "SDL_WINDOWS_INTRESOURCE_ICON"
130
+ SDL_HINT_WINDOWS_INTRESOURCE_ICON_SMALL = "SDL_WINDOWS_INTRESOURCE_ICON_SMALL"
131
+ SDL_HINT_WINDOWS_NO_CLOSE_ON_ALT_F4 = "SDL_WINDOWS_NO_CLOSE_ON_ALT_F4"
132
+ SDL_HINT_WINDOWS_USE_D3D9EX = "SDL_WINDOWS_USE_D3D9EX"
133
+ SDL_HINT_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN = "SDL_WINDOW_FRAME_USABLE_WHILE_CURSOR_HIDDEN"
134
+ SDL_HINT_WINDOW_NO_ACTIVATION_WHEN_SHOWN = "SDL_WINDOW_NO_ACTIVATION_WHEN_SHOWN"
135
+ SDL_HINT_WINRT_HANDLE_BACK_BUTTON = "SDL_WINRT_HANDLE_BACK_BUTTON"
136
+ SDL_HINT_WINRT_PRIVACY_POLICY_LABEL = "SDL_WINRT_PRIVACY_POLICY_LABEL"
137
+ SDL_HINT_WINRT_PRIVACY_POLICY_URL = "SDL_WINRT_PRIVACY_POLICY_URL"
138
+ SDL_HINT_X11_FORCE_OVERRIDE_REDIRECT = "SDL_X11_FORCE_OVERRIDE_REDIRECT"
139
+ SDL_HINT_XINPUT_ENABLED = "SDL_XINPUT_ENABLED"
140
+ SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING = "SDL_XINPUT_USE_OLD_JOYSTICK_MAPPING"
141
+ SDL_HINT_AUDIO_INCLUDE_MONITORS = "SDL_AUDIO_INCLUDE_MONITORS"
104
142
 
105
143
  # Enum
106
144
 
data/lib/sdl2_joystick.rb CHANGED
@@ -10,6 +10,7 @@ module SDL2
10
10
  extend FFI::Library
11
11
  # Define/Macro
12
12
 
13
+ SDL_IPHONE_MAX_GFORCE = 5.0
13
14
  SDL_JOYSTICK_AXIS_MAX = 32767
14
15
  SDL_JOYSTICK_AXIS_MIN = -32768
15
16
  SDL_HAT_CENTERED = 0x00
@@ -75,6 +76,12 @@ module SDL2
75
76
  :SDL_JoystickOpen,
76
77
  :SDL_JoystickFromInstanceID,
77
78
  :SDL_JoystickFromPlayerIndex,
79
+ :SDL_JoystickAttachVirtual,
80
+ :SDL_JoystickDetachVirtual,
81
+ :SDL_JoystickIsVirtual,
82
+ :SDL_JoystickSetVirtualAxis,
83
+ :SDL_JoystickSetVirtualButton,
84
+ :SDL_JoystickSetVirtualHat,
78
85
  :SDL_JoystickName,
79
86
  :SDL_JoystickGetPlayerIndex,
80
87
  :SDL_JoystickSetPlayerIndex,
@@ -82,6 +89,7 @@ module SDL2
82
89
  :SDL_JoystickGetVendor,
83
90
  :SDL_JoystickGetProduct,
84
91
  :SDL_JoystickGetProductVersion,
92
+ :SDL_JoystickGetSerial,
85
93
  :SDL_JoystickGetType,
86
94
  :SDL_JoystickGetGUIDString,
87
95
  :SDL_JoystickGetGUIDFromString,
@@ -99,6 +107,12 @@ module SDL2
99
107
  :SDL_JoystickGetBall,
100
108
  :SDL_JoystickGetButton,
101
109
  :SDL_JoystickRumble,
110
+ :SDL_JoystickRumbleTriggers,
111
+ :SDL_JoystickHasLED,
112
+ :SDL_JoystickHasRumble,
113
+ :SDL_JoystickHasRumbleTriggers,
114
+ :SDL_JoystickSetLED,
115
+ :SDL_JoystickSendEffect,
102
116
  :SDL_JoystickClose,
103
117
  :SDL_JoystickCurrentPowerLevel,
104
118
  ]
@@ -117,6 +131,12 @@ module SDL2
117
131
  :SDL_JoystickOpen => [:int],
118
132
  :SDL_JoystickFromInstanceID => [:int],
119
133
  :SDL_JoystickFromPlayerIndex => [:int],
134
+ :SDL_JoystickAttachVirtual => [:int, :int, :int, :int],
135
+ :SDL_JoystickDetachVirtual => [:int],
136
+ :SDL_JoystickIsVirtual => [:int],
137
+ :SDL_JoystickSetVirtualAxis => [:pointer, :int, :short],
138
+ :SDL_JoystickSetVirtualButton => [:pointer, :int, :uchar],
139
+ :SDL_JoystickSetVirtualHat => [:pointer, :int, :uchar],
120
140
  :SDL_JoystickName => [:pointer],
121
141
  :SDL_JoystickGetPlayerIndex => [:pointer],
122
142
  :SDL_JoystickSetPlayerIndex => [:pointer, :int],
@@ -124,8 +144,9 @@ module SDL2
124
144
  :SDL_JoystickGetVendor => [:pointer],
125
145
  :SDL_JoystickGetProduct => [:pointer],
126
146
  :SDL_JoystickGetProductVersion => [:pointer],
147
+ :SDL_JoystickGetSerial => [:pointer],
127
148
  :SDL_JoystickGetType => [:pointer],
128
- :SDL_JoystickGetGUIDString => [SDL_JoystickGUID, :pointer, :int],
149
+ :SDL_JoystickGetGUIDString => [SDL_JoystickGUID.by_value, :pointer, :int],
129
150
  :SDL_JoystickGetGUIDFromString => [:pointer],
130
151
  :SDL_JoystickGetAttached => [:pointer],
131
152
  :SDL_JoystickInstanceID => [:pointer],
@@ -141,6 +162,12 @@ module SDL2
141
162
  :SDL_JoystickGetBall => [:pointer, :int, :pointer, :pointer],
142
163
  :SDL_JoystickGetButton => [:pointer, :int],
143
164
  :SDL_JoystickRumble => [:pointer, :ushort, :ushort, :uint],
165
+ :SDL_JoystickRumbleTriggers => [:pointer, :ushort, :ushort, :uint],
166
+ :SDL_JoystickHasLED => [:pointer],
167
+ :SDL_JoystickHasRumble => [:pointer],
168
+ :SDL_JoystickHasRumbleTriggers => [:pointer],
169
+ :SDL_JoystickSetLED => [:pointer, :uchar, :uchar, :uchar],
170
+ :SDL_JoystickSendEffect => [:pointer, :pointer, :int],
144
171
  :SDL_JoystickClose => [:pointer],
145
172
  :SDL_JoystickCurrentPowerLevel => [:pointer],
146
173
  }
@@ -159,6 +186,12 @@ module SDL2
159
186
  :SDL_JoystickOpen => :pointer,
160
187
  :SDL_JoystickFromInstanceID => :pointer,
161
188
  :SDL_JoystickFromPlayerIndex => :pointer,
189
+ :SDL_JoystickAttachVirtual => :int,
190
+ :SDL_JoystickDetachVirtual => :int,
191
+ :SDL_JoystickIsVirtual => :int,
192
+ :SDL_JoystickSetVirtualAxis => :int,
193
+ :SDL_JoystickSetVirtualButton => :int,
194
+ :SDL_JoystickSetVirtualHat => :int,
162
195
  :SDL_JoystickName => :pointer,
163
196
  :SDL_JoystickGetPlayerIndex => :int,
164
197
  :SDL_JoystickSetPlayerIndex => :void,
@@ -166,6 +199,7 @@ module SDL2
166
199
  :SDL_JoystickGetVendor => :ushort,
167
200
  :SDL_JoystickGetProduct => :ushort,
168
201
  :SDL_JoystickGetProductVersion => :ushort,
202
+ :SDL_JoystickGetSerial => :pointer,
169
203
  :SDL_JoystickGetType => :int,
170
204
  :SDL_JoystickGetGUIDString => :void,
171
205
  :SDL_JoystickGetGUIDFromString => SDL_JoystickGUID,
@@ -183,6 +217,12 @@ module SDL2
183
217
  :SDL_JoystickGetBall => :int,
184
218
  :SDL_JoystickGetButton => :uchar,
185
219
  :SDL_JoystickRumble => :int,
220
+ :SDL_JoystickRumbleTriggers => :int,
221
+ :SDL_JoystickHasLED => :int,
222
+ :SDL_JoystickHasRumble => :int,
223
+ :SDL_JoystickHasRumbleTriggers => :int,
224
+ :SDL_JoystickSetLED => :int,
225
+ :SDL_JoystickSendEffect => :int,
186
226
  :SDL_JoystickClose => :void,
187
227
  :SDL_JoystickCurrentPowerLevel => :int,
188
228
  }
data/lib/sdl2_keycode.rb CHANGED
@@ -265,6 +265,11 @@ module SDL2
265
265
  KMOD_NUM = 4096
266
266
  KMOD_CAPS = 8192
267
267
  KMOD_MODE = 16384
268
+ KMOD_SCROLL = 32768
269
+ KMOD_CTRL = 192
270
+ KMOD_SHIFT = 3
271
+ KMOD_ALT = 768
272
+ KMOD_GUI = 3072
268
273
  KMOD_RESERVED = 32768
269
274
 
270
275
  # Typedef
data/lib/sdl2_misc.rb ADDED
@@ -0,0 +1,45 @@
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+ #
5
+ # [NOTICE] This is an automatically generated file.
6
+
7
+ require 'ffi'
8
+
9
+ module SDL2
10
+ extend FFI::Library
11
+ # Define/Macro
12
+
13
+
14
+ # Enum
15
+
16
+
17
+ # Typedef
18
+
19
+
20
+ # Struct
21
+
22
+
23
+ # Function
24
+
25
+ def self.setup_misc_symbols()
26
+ symbols = [
27
+ :SDL_OpenURL,
28
+ ]
29
+ args = {
30
+ :SDL_OpenURL => [:pointer],
31
+ }
32
+ retvals = {
33
+ :SDL_OpenURL => :int,
34
+ }
35
+ symbols.each do |sym|
36
+ begin
37
+ attach_function sym, args[sym], retvals[sym]
38
+ rescue FFI::NotFoundError => error
39
+ $stderr.puts("[Warning] Failed to import #{sym} (#{error}).")
40
+ end
41
+ end
42
+ end
43
+
44
+ end
45
+
data/lib/sdl2_mixer.rb CHANGED
@@ -13,6 +13,16 @@ module SDL2
13
13
  SDL_MIXER_MAJOR_VERSION = 2
14
14
  SDL_MIXER_MINOR_VERSION = 0
15
15
  SDL_MIXER_PATCHLEVEL = 4
16
+ MIX_MAJOR_VERSION = SDL_MIXER_MAJOR_VERSION
17
+ MIX_MINOR_VERSION = SDL_MIXER_MINOR_VERSION
18
+ MIX_PATCHLEVEL = SDL_MIXER_PATCHLEVEL
19
+ MIX_CHANNELS = 8
20
+ MIX_DEFAULT_FREQUENCY = 22050
21
+ MIX_DEFAULT_FORMAT = AUDIO_S16LSB
22
+ MIX_DEFAULT_CHANNELS = 2
23
+ MIX_MAX_VOLUME = SDL_MIX_MAXVOLUME
24
+ MIX_CHANNEL_POST = -2
25
+ MIX_EFFECTSMAXSPEED = "MIX_EFFECTSMAXSPEED"
16
26
 
17
27
  # Enum
18
28
 
data/lib/sdl2_pixels.rb CHANGED
@@ -62,9 +62,13 @@ module SDL2
62
62
  SDL_PIXELFORMAT_INDEX4MSB = 304088064
63
63
  SDL_PIXELFORMAT_INDEX8 = 318769153
64
64
  SDL_PIXELFORMAT_RGB332 = 336660481
65
+ SDL_PIXELFORMAT_XRGB4444 = 353504258
65
66
  SDL_PIXELFORMAT_RGB444 = 353504258
67
+ SDL_PIXELFORMAT_XBGR4444 = 357698562
66
68
  SDL_PIXELFORMAT_BGR444 = 357698562
69
+ SDL_PIXELFORMAT_XRGB1555 = 353570562
67
70
  SDL_PIXELFORMAT_RGB555 = 353570562
71
+ SDL_PIXELFORMAT_XBGR1555 = 357764866
68
72
  SDL_PIXELFORMAT_BGR555 = 357764866
69
73
  SDL_PIXELFORMAT_ARGB4444 = 355602434
70
74
  SDL_PIXELFORMAT_RGBA4444 = 356651010
@@ -78,8 +82,10 @@ module SDL2
78
82
  SDL_PIXELFORMAT_BGR565 = 357896194
79
83
  SDL_PIXELFORMAT_RGB24 = 386930691
80
84
  SDL_PIXELFORMAT_BGR24 = 390076419
85
+ SDL_PIXELFORMAT_XRGB8888 = 370546692
81
86
  SDL_PIXELFORMAT_RGB888 = 370546692
82
87
  SDL_PIXELFORMAT_RGBX8888 = 371595268
88
+ SDL_PIXELFORMAT_XBGR8888 = 374740996
83
89
  SDL_PIXELFORMAT_BGR888 = 374740996
84
90
  SDL_PIXELFORMAT_BGRX8888 = 375789572
85
91
  SDL_PIXELFORMAT_ARGB8888 = 372645892
data/lib/sdl2_render.rb CHANGED
@@ -51,6 +51,14 @@ module SDL2
51
51
  )
52
52
  end
53
53
 
54
+ class SDL_Vertex < FFI::Struct
55
+ layout(
56
+ :position, SDL_FPoint,
57
+ :color, SDL_Color,
58
+ :tex_coord, SDL_FPoint,
59
+ )
60
+ end
61
+
54
62
 
55
63
  # Function
56
64
 
@@ -75,8 +83,11 @@ module SDL2
75
83
  :SDL_GetTextureBlendMode,
76
84
  :SDL_SetTextureScaleMode,
77
85
  :SDL_GetTextureScaleMode,
86
+ :SDL_SetTextureUserData,
87
+ :SDL_GetTextureUserData,
78
88
  :SDL_UpdateTexture,
79
89
  :SDL_UpdateYUVTexture,
90
+ :SDL_UpdateNVTexture,
80
91
  :SDL_LockTexture,
81
92
  :SDL_LockTextureToSurface,
82
93
  :SDL_UnlockTexture,
@@ -94,6 +105,8 @@ module SDL2
94
105
  :SDL_RenderIsClipEnabled,
95
106
  :SDL_RenderSetScale,
96
107
  :SDL_RenderGetScale,
108
+ :SDL_RenderWindowToLogical,
109
+ :SDL_RenderLogicalToWindow,
97
110
  :SDL_SetRenderDrawColor,
98
111
  :SDL_GetRenderDrawColor,
99
112
  :SDL_SetRenderDrawBlendMode,
@@ -119,6 +132,8 @@ module SDL2
119
132
  :SDL_RenderFillRectsF,
120
133
  :SDL_RenderCopyF,
121
134
  :SDL_RenderCopyExF,
135
+ :SDL_RenderGeometry,
136
+ :SDL_RenderGeometryRaw,
122
137
  :SDL_RenderReadPixels,
123
138
  :SDL_RenderPresent,
124
139
  :SDL_DestroyTexture,
@@ -128,6 +143,7 @@ module SDL2
128
143
  :SDL_GL_UnbindTexture,
129
144
  :SDL_RenderGetMetalLayer,
130
145
  :SDL_RenderGetMetalCommandEncoder,
146
+ :SDL_RenderSetVSync,
131
147
  ]
132
148
  args = {
133
149
  :SDL_GetNumRenderDrivers => [],
@@ -149,8 +165,11 @@ module SDL2
149
165
  :SDL_GetTextureBlendMode => [:pointer, :pointer],
150
166
  :SDL_SetTextureScaleMode => [:pointer, :int],
151
167
  :SDL_GetTextureScaleMode => [:pointer, :pointer],
168
+ :SDL_SetTextureUserData => [:pointer, :pointer],
169
+ :SDL_GetTextureUserData => [:pointer],
152
170
  :SDL_UpdateTexture => [:pointer, :pointer, :pointer, :int],
153
171
  :SDL_UpdateYUVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int],
172
+ :SDL_UpdateNVTexture => [:pointer, :pointer, :pointer, :int, :pointer, :int],
154
173
  :SDL_LockTexture => [:pointer, :pointer, :pointer, :pointer],
155
174
  :SDL_LockTextureToSurface => [:pointer, :pointer, :pointer],
156
175
  :SDL_UnlockTexture => [:pointer],
@@ -168,6 +187,8 @@ module SDL2
168
187
  :SDL_RenderIsClipEnabled => [:pointer],
169
188
  :SDL_RenderSetScale => [:pointer, :float, :float],
170
189
  :SDL_RenderGetScale => [:pointer, :pointer, :pointer],
190
+ :SDL_RenderWindowToLogical => [:pointer, :int, :int, :pointer, :pointer],
191
+ :SDL_RenderLogicalToWindow => [:pointer, :float, :float, :pointer, :pointer],
171
192
  :SDL_SetRenderDrawColor => [:pointer, :uchar, :uchar, :uchar, :uchar],
172
193
  :SDL_GetRenderDrawColor => [:pointer, :pointer, :pointer, :pointer, :pointer],
173
194
  :SDL_SetRenderDrawBlendMode => [:pointer, :int],
@@ -193,6 +214,8 @@ module SDL2
193
214
  :SDL_RenderFillRectsF => [:pointer, :pointer, :int],
194
215
  :SDL_RenderCopyF => [:pointer, :pointer, :pointer, :pointer],
195
216
  :SDL_RenderCopyExF => [:pointer, :pointer, :pointer, :pointer, :double, :pointer, :int],
217
+ :SDL_RenderGeometry => [:pointer, :pointer, :pointer, :int, :pointer, :int],
218
+ :SDL_RenderGeometryRaw => [:pointer, :pointer, :pointer, :int, :pointer, :int, :pointer, :int, :int, :pointer, :int, :int],
196
219
  :SDL_RenderReadPixels => [:pointer, :pointer, :uint, :pointer, :int],
197
220
  :SDL_RenderPresent => [:pointer],
198
221
  :SDL_DestroyTexture => [:pointer],
@@ -202,6 +225,7 @@ module SDL2
202
225
  :SDL_GL_UnbindTexture => [:pointer],
203
226
  :SDL_RenderGetMetalLayer => [:pointer],
204
227
  :SDL_RenderGetMetalCommandEncoder => [:pointer],
228
+ :SDL_RenderSetVSync => [:pointer, :int],
205
229
  }
206
230
  retvals = {
207
231
  :SDL_GetNumRenderDrivers => :int,
@@ -223,8 +247,11 @@ module SDL2
223
247
  :SDL_GetTextureBlendMode => :int,
224
248
  :SDL_SetTextureScaleMode => :int,
225
249
  :SDL_GetTextureScaleMode => :int,
250
+ :SDL_SetTextureUserData => :int,
251
+ :SDL_GetTextureUserData => :pointer,
226
252
  :SDL_UpdateTexture => :int,
227
253
  :SDL_UpdateYUVTexture => :int,
254
+ :SDL_UpdateNVTexture => :int,
228
255
  :SDL_LockTexture => :int,
229
256
  :SDL_LockTextureToSurface => :int,
230
257
  :SDL_UnlockTexture => :void,
@@ -242,6 +269,8 @@ module SDL2
242
269
  :SDL_RenderIsClipEnabled => :int,
243
270
  :SDL_RenderSetScale => :int,
244
271
  :SDL_RenderGetScale => :void,
272
+ :SDL_RenderWindowToLogical => :void,
273
+ :SDL_RenderLogicalToWindow => :void,
245
274
  :SDL_SetRenderDrawColor => :int,
246
275
  :SDL_GetRenderDrawColor => :int,
247
276
  :SDL_SetRenderDrawBlendMode => :int,
@@ -267,6 +296,8 @@ module SDL2
267
296
  :SDL_RenderFillRectsF => :int,
268
297
  :SDL_RenderCopyF => :int,
269
298
  :SDL_RenderCopyExF => :int,
299
+ :SDL_RenderGeometry => :int,
300
+ :SDL_RenderGeometryRaw => :int,
270
301
  :SDL_RenderReadPixels => :int,
271
302
  :SDL_RenderPresent => :void,
272
303
  :SDL_DestroyTexture => :void,
@@ -276,6 +307,7 @@ module SDL2
276
307
  :SDL_GL_UnbindTexture => :int,
277
308
  :SDL_RenderGetMetalLayer => :pointer,
278
309
  :SDL_RenderGetMetalCommandEncoder => :pointer,
310
+ :SDL_RenderSetVSync => :int,
279
311
  }
280
312
  symbols.each do |sym|
281
313
  begin
data/lib/sdl2_rwops.rb CHANGED
@@ -145,8 +145,8 @@ module SDL2
145
145
  :SDL_RWsize => [:pointer],
146
146
  :SDL_RWseek => [:pointer, :long_long, :int],
147
147
  :SDL_RWtell => [:pointer],
148
- :SDL_RWread => [:pointer, :pointer, :ulong, :ulong],
149
- :SDL_RWwrite => [:pointer, :pointer, :ulong, :ulong],
148
+ :SDL_RWread => [:pointer, :pointer, :int, :int],
149
+ :SDL_RWwrite => [:pointer, :pointer, :int, :int],
150
150
  :SDL_RWclose => [:pointer],
151
151
  :SDL_LoadFile_RW => [:pointer, :pointer, :int],
152
152
  :SDL_LoadFile => [:pointer, :pointer],
@@ -175,8 +175,8 @@ module SDL2
175
175
  :SDL_RWsize => :long_long,
176
176
  :SDL_RWseek => :long_long,
177
177
  :SDL_RWtell => :long_long,
178
- :SDL_RWread => :size_t,
179
- :SDL_RWwrite => :size_t,
178
+ :SDL_RWread => :int,
179
+ :SDL_RWwrite => :int,
180
180
  :SDL_RWclose => :int,
181
181
  :SDL_LoadFile_RW => :pointer,
182
182
  :SDL_LoadFile => :pointer,
@@ -187,13 +187,13 @@ module SDL2
187
187
  :SDL_ReadBE32 => :uint,
188
188
  :SDL_ReadLE64 => :ulong_long,
189
189
  :SDL_ReadBE64 => :ulong_long,
190
- :SDL_WriteU8 => :size_t,
191
- :SDL_WriteLE16 => :size_t,
192
- :SDL_WriteBE16 => :size_t,
193
- :SDL_WriteLE32 => :size_t,
194
- :SDL_WriteBE32 => :size_t,
195
- :SDL_WriteLE64 => :size_t,
196
- :SDL_WriteBE64 => :size_t,
190
+ :SDL_WriteU8 => :int,
191
+ :SDL_WriteLE16 => :int,
192
+ :SDL_WriteBE16 => :int,
193
+ :SDL_WriteLE32 => :int,
194
+ :SDL_WriteBE32 => :int,
195
+ :SDL_WriteLE64 => :int,
196
+ :SDL_WriteBE64 => :int,
197
197
  }
198
198
  symbols.each do |sym|
199
199
  begin