sdl2-bindings 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (47) hide show
  1. checksums.yaml +4 -4
  2. data/ChangeLog +79 -69
  3. data/LICENSE.txt +0 -0
  4. data/README.md +49 -47
  5. data/lib/sdl2.rb +170 -170
  6. data/lib/sdl2_audio.rb +201 -200
  7. data/lib/sdl2_blendmode.rb +69 -69
  8. data/lib/sdl2_clipboard.rb +51 -51
  9. data/lib/sdl2_cpuinfo.rb +106 -103
  10. data/lib/sdl2_error.rb +64 -61
  11. data/lib/sdl2_events.rb +530 -500
  12. data/lib/sdl2_filesystem.rb +48 -48
  13. data/lib/sdl2_framerate.rb +67 -67
  14. data/lib/sdl2_gamecontroller.rb +254 -207
  15. data/lib/sdl2_gesture.rb +55 -55
  16. data/lib/sdl2_gfxPrimitives.rb +222 -222
  17. data/lib/sdl2_haptic.rb +269 -268
  18. data/lib/sdl2_hints.rb +174 -159
  19. data/lib/sdl2_image.rb +185 -185
  20. data/lib/sdl2_imageFilter.rb +132 -132
  21. data/lib/sdl2_joystick.rb +230 -199
  22. data/lib/sdl2_keyboard.rb +99 -99
  23. data/lib/sdl2_keycode.rb +304 -300
  24. data/lib/sdl2_log.rb +115 -115
  25. data/lib/sdl2_main.rb +67 -67
  26. data/lib/sdl2_messagebox.rb +98 -98
  27. data/lib/sdl2_mixer.rb +307 -307
  28. data/lib/sdl2_mouse.rb +117 -117
  29. data/lib/sdl2_pixels.rb +224 -218
  30. data/lib/sdl2_platform.rb +45 -45
  31. data/lib/sdl2_power.rb +51 -51
  32. data/lib/sdl2_rect.rb +102 -102
  33. data/lib/sdl2_render.rb +290 -290
  34. data/lib/sdl2_rotozoom.rb +66 -66
  35. data/lib/sdl2_rwops.rb +208 -208
  36. data/lib/sdl2_scancode.rb +287 -287
  37. data/lib/sdl2_shape.rb +77 -77
  38. data/lib/sdl2_stdinc.rb +393 -370
  39. data/lib/sdl2_surface.rb +182 -179
  40. data/lib/sdl2_syswm.rb +154 -154
  41. data/lib/sdl2_timer.rb +62 -62
  42. data/lib/sdl2_touch.rb +73 -73
  43. data/lib/sdl2_ttf.rb +190 -190
  44. data/lib/sdl2_version.rb +62 -62
  45. data/lib/sdl2_video.rb +411 -407
  46. data/lib/sdl2_vulkan.rb +64 -64
  47. metadata +5 -5
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data/ChangeLog CHANGED
@@ -1,69 +1,79 @@
1
- 2020-06-08 vaiorabbit <http://twitter.com/vaiorabbit>
2
-
3
- * lib/sdl2_syswm.rb: Added
4
- * lib/sdl2_hints.rb: Added hint string symboles
5
-
6
- 2020-03-22 vaiorabbit <http://twitter.com/vaiorabbit>
7
-
8
- * Added SDL 2.0.12 features.
9
- * Generate callback types correctly.
10
-
11
- 2019-10-27 vaiorabbit <http://twitter.com/vaiorabbit>
12
-
13
- * lib/sdl2_stdinc.rb: Added.
14
-
15
- 2019-08-31 vaiorabbit <http://twitter.com/vaiorabbit>
16
-
17
- * Refactoring + Cleanup
18
- * Some tests are usable again
19
-
20
- 2019-08-28 vaiorabbit <http://twitter.com/vaiorabbit>
21
-
22
- * Exception-safety
23
-
24
- 2019-08-27 vaiorabbit <http://twitter.com/vaiorabbit>
25
-
26
- * lib/sdl2_mixer.rb: Added (experimental)
27
-
28
- 2019-08-24 vaiorabbit <http://twitter.com/vaiorabbit>
29
-
30
- * Added SDL 2.0.10 features.
31
- * Added generator. Binding codes are generated semi-automatically.
32
- * Now depends on Ruby/FFI. Note that some codes in 'test' directory are still not usable.
33
-
34
- 2016-04-03 vaiorabbit <http://twitter.com/vaiorabbit>
35
-
36
- * lib/sdl2_gfx.rb, test/test_gfx.rb: Added.
37
-
38
- 2016-04-02 vaiorabbit <http://twitter.com/vaiorabbit>
39
-
40
- * Added SDL 2.0.4 features.
41
- * lib/version.rb: Added SDL_MAJOR_VERSION, etc.
42
-
43
- 2015-09-29 vaiorabbit <http://twitter.com/vaiorabbit>
44
-
45
- * lib/sdl2_ttf.rb: Added.
46
-
47
- 2015-09-28 vaiorabbit <http://twitter.com/vaiorabbit>
48
-
49
- * lib/sdl2_image.rb: Added.
50
- * lib/sdl2_mixer.rb: Added.
51
-
52
- 2015-09-22 vaiorabbit <http://twitter.com/vaiorabbit>
53
-
54
- * lib/pixels.rb, lib/gamecontroller.rb, lib/joystick.rb: Added.
55
- * lib/rwops.rb, lib/syswm.rb, lib/surface.rb, lib/render.rb: Added.
56
- * lib/cpuinfo.rb, lib/gesture.rb, lib/touch.rb, lib/audio.rb: Added.
57
-
58
- 2015-09-21 vaiorabbit <http://twitter.com/vaiorabbit>
59
-
60
- * lib/events.rb, lib/timer.rb, lib/video.rb: Added.
61
- * lib/keyboard.rb, lib/keycode.rb, lib/scancode.rb: Added.
62
- * lib/error.rb: Added.
63
- * lib/blendmode.rb, lib/clipboard.rb, lib/filesystem.rb, lib/version.rb: Added.
64
- * lib/platform.rb, lib/rect.rb, lib/mouse.rb: Added.
65
- * lib/messagebox.rb, lib/pixels.rb: Added.
66
-
67
- 2015-09-19 vaiorabbit <http://twitter.com/vaiorabbit>
68
-
69
- * Project started.
1
+ 2020-12-27 vaiorabbit <http://twitter.com/vaiorabbit>
2
+
3
+ * Added SDL 2.0.14 features.
4
+ * third_party/sdl2_build_dll.sh: Added to build x64 DLL for Windows
5
+ * test/util.rb: Added
6
+
7
+ 2020-12-20 vaiorabbit <http://twitter.com/vaiorabbit>
8
+
9
+ * third_party/sdl2_build_dylib.sh: Added to build x86_64|arm64 Universal Binary
10
+
11
+ 2020-06-08 vaiorabbit <http://twitter.com/vaiorabbit>
12
+
13
+ * lib/sdl2_syswm.rb: Added
14
+ * lib/sdl2_hints.rb: Added hint string symboles
15
+
16
+ 2020-03-22 vaiorabbit <http://twitter.com/vaiorabbit>
17
+
18
+ * Added SDL 2.0.12 features.
19
+ * Generate callback types correctly.
20
+
21
+ 2019-10-27 vaiorabbit <http://twitter.com/vaiorabbit>
22
+
23
+ * lib/sdl2_stdinc.rb: Added.
24
+
25
+ 2019-08-31 vaiorabbit <http://twitter.com/vaiorabbit>
26
+
27
+ * Refactoring + Cleanup
28
+ * Some tests are usable again
29
+
30
+ 2019-08-28 vaiorabbit <http://twitter.com/vaiorabbit>
31
+
32
+ * Exception-safety
33
+
34
+ 2019-08-27 vaiorabbit <http://twitter.com/vaiorabbit>
35
+
36
+ * lib/sdl2_mixer.rb: Added (experimental)
37
+
38
+ 2019-08-24 vaiorabbit <http://twitter.com/vaiorabbit>
39
+
40
+ * Added SDL 2.0.10 features.
41
+ * Added generator. Binding codes are generated semi-automatically.
42
+ * Now depends on Ruby/FFI. Note that some codes in 'test' directory are still not usable.
43
+
44
+ 2016-04-03 vaiorabbit <http://twitter.com/vaiorabbit>
45
+
46
+ * lib/sdl2_gfx.rb, test/test_gfx.rb: Added.
47
+
48
+ 2016-04-02 vaiorabbit <http://twitter.com/vaiorabbit>
49
+
50
+ * Added SDL 2.0.4 features.
51
+ * lib/version.rb: Added SDL_MAJOR_VERSION, etc.
52
+
53
+ 2015-09-29 vaiorabbit <http://twitter.com/vaiorabbit>
54
+
55
+ * lib/sdl2_ttf.rb: Added.
56
+
57
+ 2015-09-28 vaiorabbit <http://twitter.com/vaiorabbit>
58
+
59
+ * lib/sdl2_image.rb: Added.
60
+ * lib/sdl2_mixer.rb: Added.
61
+
62
+ 2015-09-22 vaiorabbit <http://twitter.com/vaiorabbit>
63
+
64
+ * lib/pixels.rb, lib/gamecontroller.rb, lib/joystick.rb: Added.
65
+ * lib/rwops.rb, lib/syswm.rb, lib/surface.rb, lib/render.rb: Added.
66
+ * lib/cpuinfo.rb, lib/gesture.rb, lib/touch.rb, lib/audio.rb: Added.
67
+
68
+ 2015-09-21 vaiorabbit <http://twitter.com/vaiorabbit>
69
+
70
+ * lib/events.rb, lib/timer.rb, lib/video.rb: Added.
71
+ * lib/keyboard.rb, lib/keycode.rb, lib/scancode.rb: Added.
72
+ * lib/error.rb: Added.
73
+ * lib/blendmode.rb, lib/clipboard.rb, lib/filesystem.rb, lib/version.rb: Added.
74
+ * lib/platform.rb, lib/rect.rb, lib/mouse.rb: Added.
75
+ * lib/messagebox.rb, lib/pixels.rb: Added.
76
+
77
+ 2015-09-19 vaiorabbit <http://twitter.com/vaiorabbit>
78
+
79
+ * Project started.
File without changes
data/README.md CHANGED
@@ -1,47 +1,49 @@
1
- <!-- -*- mode:markdown; coding:utf-8; -*- -->
2
-
3
- # sdl2-bindings : Yet another SDL2 wrapper for Ruby #
4
-
5
- [Notice] Experimental project.
6
-
7
- * Created : 2015-09-19
8
- * Last modified : 2020-06-08
9
-
10
- ## Features ##
11
-
12
- * Generated semi-automatically
13
- * Based on Ruby/FFI
14
- * No need to build C extension library
15
-
16
-
17
- ## Limitations ##
18
-
19
- * Some APIs provided by pre-processor cannot be imported.
20
-
21
- ## Tested Environment ##
22
-
23
- * [2015-09-19] SDL 2.0.3 (Installed via Homebrew)
24
- * Mac OS X 10.10.5, ruby 2.2.3p173 (2015-08-18 revision 51636) [x86_64-darwin14]
25
- * [2016-04-03] SDL 2.0.4 (Installed via Homebrew)
26
- * Mac OS X 10.11.4, ruby 2.3.0p0 (2015-12-25 revision 53290) [x86_64-darwin15]
27
- * sdl2_gfx : 1.0.1
28
- * sdl2_image : 2.0.1
29
- * sdl2_mixer : 2.0.1
30
- * sdl2_ttf : 2.0.13
31
- * [2019-08-31] SDL 2.0.10 (Installed via Homebrew)
32
- * [2020-03-22] SDL 2.0.12 (Installed via Homebrew)
33
-
34
- ## License ##
35
-
36
- The zlib/libpng License ( http://opensource.org/licenses/Zlib ).
37
-
38
- sdl2-bindings : Yet another SDL2 wrapper for Ruby
39
- Copyright (c) 2015-2020 vaiorabbit <http://twitter.com/vaiorabbit>
40
-
41
- This software is provided 'as-is', without any express or implied
42
- warranty. In no event will the authors be held liable for any damages
43
- arising from the use of this software.
44
-
45
- Permission is granted to anyone to use this software for any purpose,
46
- including commercial applications, and to alter it and redistribute it
47
- freely, subject to the following restrictions:
1
+ <!-- -*- mode:markdown; coding:utf-8; -*- -->
2
+
3
+ # sdl2-bindings : Yet another SDL2 wrapper for Ruby #
4
+
5
+ [Notice] Experimental project.
6
+
7
+ * Created : 2015-09-19
8
+ * Last modified : 2020-12-27
9
+
10
+ ## Features ##
11
+
12
+ * Generated semi-automatically
13
+ * Based on Ruby/FFI
14
+ * No need to build C extension library
15
+
16
+
17
+ ## Limitations ##
18
+
19
+ * Some APIs provided by pre-processor cannot be imported.
20
+
21
+ ## Tested Environment ##
22
+
23
+ * [2015-09-19] SDL 2.0.3 (Installed via Homebrew)
24
+ * Mac OS X 10.10.5, ruby 2.2.3p173 (2015-08-18 revision 51636) [x86_64-darwin14]
25
+ * [2016-04-03] SDL 2.0.4 (Installed via Homebrew)
26
+ * Mac OS X 10.11.4, ruby 2.3.0p0 (2015-12-25 revision 53290) [x86_64-darwin15]
27
+ * sdl2_gfx : 1.0.1
28
+ * sdl2_image : 2.0.1
29
+ * sdl2_mixer : 2.0.1
30
+ * sdl2_ttf : 2.0.13
31
+ * [2019-08-31] SDL 2.0.10 (Installed via Homebrew)
32
+ * [2020-03-22] SDL 2.0.12 (Installed via Homebrew)
33
+ * [2020-12-27] SDL 2.0.14 (Installed via Homebrew)
34
+ * macOS Big Sur (11.0.1), ruby 3.0.0p0 (2020-12-25 revision 95aff21468) [arm64-darwin20]
35
+
36
+ ## License ##
37
+
38
+ The zlib/libpng License ( http://opensource.org/licenses/Zlib ).
39
+
40
+ sdl2-bindings : Yet another SDL2 wrapper for Ruby
41
+ Copyright (c) 2015-2020 vaiorabbit <http://twitter.com/vaiorabbit>
42
+
43
+ This software is provided 'as-is', without any express or implied
44
+ warranty. In no event will the authors be held liable for any damages
45
+ arising from the use of this software.
46
+
47
+ Permission is granted to anyone to use this software for any purpose,
48
+ including commercial applications, and to alter it and redistribute it
49
+ freely, subject to the following restrictions:
@@ -1,170 +1,170 @@
1
- # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
- #
3
- # * https://github.com/vaiorabbit/sdl2-bindings
4
-
5
- require 'ffi'
6
- require_relative 'sdl2_main.rb'
7
- require_relative 'sdl2_audio.rb'
8
- require_relative 'sdl2_blendmode.rb'
9
- require_relative 'sdl2_clipboard.rb'
10
- require_relative 'sdl2_cpuinfo.rb'
11
- require_relative 'sdl2_error.rb'
12
- require_relative 'sdl2_events.rb'
13
- require_relative 'sdl2_filesystem.rb'
14
- require_relative 'sdl2_gamecontroller.rb'
15
- require_relative 'sdl2_gesture.rb'
16
- require_relative 'sdl2_haptic.rb'
17
- require_relative 'sdl2_hints.rb'
18
- require_relative 'sdl2_joystick.rb'
19
- require_relative 'sdl2_keyboard.rb'
20
- require_relative 'sdl2_keycode.rb'
21
- require_relative 'sdl2_log.rb'
22
- require_relative 'sdl2_messagebox.rb'
23
- require_relative 'sdl2_mouse.rb'
24
- require_relative 'sdl2_pixels.rb'
25
- require_relative 'sdl2_platform.rb'
26
- require_relative 'sdl2_power.rb'
27
- require_relative 'sdl2_rect.rb'
28
- require_relative 'sdl2_render.rb'
29
- require_relative 'sdl2_rwops.rb'
30
- require_relative 'sdl2_scancode.rb'
31
- require_relative 'sdl2_shape.rb'
32
- require_relative 'sdl2_stdinc.rb'
33
- require_relative 'sdl2_surface.rb'
34
- require_relative 'sdl2_syswm.rb'
35
- require_relative 'sdl2_timer.rb'
36
- require_relative 'sdl2_touch.rb'
37
- require_relative 'sdl2_version.rb'
38
- require_relative 'sdl2_video.rb'
39
- require_relative 'sdl2_vulkan.rb'
40
-
41
- require_relative 'sdl2_framerate.rb'
42
- require_relative 'sdl2_gfxPrimitives.rb'
43
- require_relative 'sdl2_image.rb'
44
- require_relative 'sdl2_rotozoom.rb'
45
- require_relative 'sdl2_imageFilter.rb'
46
- require_relative 'sdl2_ttf.rb'
47
- require_relative 'sdl2_mixer.rb'
48
-
49
- module SDL2
50
- extend FFI::Library
51
-
52
- @@sdl2_import_done = false
53
- def self.load_lib(libpath, image_libpath: nil, ttf_libpath: nil, mixer_libpath: nil, gfx_libpath: nil)
54
-
55
- unless @@sdl2_import_done
56
- # Ref.: Using Multiple and Alternate Libraries
57
- # https://github.com/ffi/ffi/wiki/Using-Multiple-and-Alternate-Libraries
58
- begin
59
- lib_paths = [libpath, image_libpath, ttf_libpath, mixer_libpath, gfx_libpath].compact
60
-
61
- ffi_lib_flags :now, :global
62
- ffi_lib *lib_paths
63
- setup_symbols()
64
-
65
- if image_libpath != nil
66
- setup_image_symbols()
67
- end
68
-
69
- if ttf_libpath != nil
70
- setup_ttf_symbols()
71
- end
72
-
73
- if mixer_libpath != nil
74
- setup_mixer_symbols()
75
- end
76
-
77
- if gfx_libpath != nil
78
- setup_gfx_framerate_symbols()
79
- setup_gfx_primitives_symbols()
80
- setup_gfx_imagefilter_symbols()
81
- setup_gfx_rotozoom_symbols()
82
- end
83
- rescue => error
84
- puts error
85
- end
86
- end
87
-
88
- end
89
-
90
- def self.setup_symbols()
91
- setup_main_symbols()
92
- setup_audio_symbols()
93
- setup_blendmode_symbols()
94
- setup_clipboard_symbols()
95
- setup_cpuinfo_symbols()
96
- setup_error_symbols()
97
- setup_events_symbols()
98
- setup_filesystem_symbols()
99
- setup_gamecontroller_symbols()
100
- setup_gesture_symbols()
101
- setup_haptic_symbols()
102
- setup_hints_symbols()
103
- setup_joystick_symbols()
104
- setup_keyboard_symbols()
105
- setup_keycode_symbols()
106
- setup_log_symbols()
107
- setup_messagebox_symbols()
108
- setup_mouse_symbols()
109
- setup_pixels_symbols()
110
- setup_platform_symbols()
111
- setup_power_symbols()
112
- setup_rect_symbols()
113
- setup_render_symbols()
114
- setup_rwops_symbols()
115
- setup_scancode_symbols()
116
- setup_shape_symbols()
117
- setup_surface_symbols()
118
- setup_syswm_symbols()
119
- setup_stdinc_symbols()
120
- setup_timer_symbols()
121
- setup_touch_symbols()
122
- setup_version_symbols()
123
- setup_video_symbols()
124
- setup_vulkan_symbols()
125
- end
126
-
127
- end
128
-
129
-
130
- if __FILE__ == $0
131
- # SDL2.load_lib('libSDL2.dylib')
132
- # p SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
133
- SDL2.load_lib('libSDL2.dylib',
134
- gfx_libpath: '/usr/local/lib/libSDL2_gfx.dylib'
135
- )
136
- #SDL2.SDL_SetMainReady()
137
- success = SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
138
- exit if success < 0
139
-
140
- WINDOW_W = 320
141
- WINDOW_H = 240
142
- window = SDL2.SDL_CreateWindow("1st SDL Window via sdl2-bindings", 0, 0, WINDOW_W, WINDOW_H, 0)
143
-
144
- fpsdelay = 100;
145
-
146
- count = 0
147
- event = SDL2::SDL_Event.new
148
- done = false
149
- while not done
150
- while SDL2.SDL_PollEvent(event) != 0
151
- # 'type' and 'timestamp' are common members for all SDL Event structs.
152
- event_type = event[:common][:type]
153
- event_timestamp = event[:common][:timestamp]
154
- puts "Event : type=0x#{event_type.to_s(16)}, timestamp=#{event_timestamp}"
155
-
156
- case event_type
157
- when SDL2::SDL_KEYDOWN
158
- if event[:key][:keysym][:sym] == SDL2::SDLK_SPACE
159
- puts "\tSPACE key pressed."
160
- end
161
- end
162
- end
163
-
164
- count += 1
165
- done = true if count >= 100
166
- SDL2.SDL_Delay(fpsdelay)
167
- end
168
-
169
- SDL2.SDL_Quit()
170
- end
1
+ # Ruby-SDL2 : Yet another SDL2 wrapper for Ruby
2
+ #
3
+ # * https://github.com/vaiorabbit/sdl2-bindings
4
+
5
+ require 'ffi'
6
+ require_relative 'sdl2_main.rb'
7
+ require_relative 'sdl2_audio.rb'
8
+ require_relative 'sdl2_blendmode.rb'
9
+ require_relative 'sdl2_clipboard.rb'
10
+ require_relative 'sdl2_cpuinfo.rb'
11
+ require_relative 'sdl2_error.rb'
12
+ require_relative 'sdl2_events.rb'
13
+ require_relative 'sdl2_filesystem.rb'
14
+ require_relative 'sdl2_gamecontroller.rb'
15
+ require_relative 'sdl2_gesture.rb'
16
+ require_relative 'sdl2_haptic.rb'
17
+ require_relative 'sdl2_hints.rb'
18
+ require_relative 'sdl2_joystick.rb'
19
+ require_relative 'sdl2_keyboard.rb'
20
+ require_relative 'sdl2_keycode.rb'
21
+ require_relative 'sdl2_log.rb'
22
+ require_relative 'sdl2_messagebox.rb'
23
+ require_relative 'sdl2_mouse.rb'
24
+ require_relative 'sdl2_pixels.rb'
25
+ require_relative 'sdl2_platform.rb'
26
+ require_relative 'sdl2_power.rb'
27
+ require_relative 'sdl2_rect.rb'
28
+ require_relative 'sdl2_render.rb'
29
+ require_relative 'sdl2_rwops.rb'
30
+ require_relative 'sdl2_scancode.rb'
31
+ require_relative 'sdl2_shape.rb'
32
+ require_relative 'sdl2_stdinc.rb'
33
+ require_relative 'sdl2_surface.rb'
34
+ require_relative 'sdl2_syswm.rb'
35
+ require_relative 'sdl2_timer.rb'
36
+ require_relative 'sdl2_touch.rb'
37
+ require_relative 'sdl2_version.rb'
38
+ require_relative 'sdl2_video.rb'
39
+ require_relative 'sdl2_vulkan.rb'
40
+
41
+ require_relative 'sdl2_framerate.rb'
42
+ require_relative 'sdl2_gfxPrimitives.rb'
43
+ require_relative 'sdl2_image.rb'
44
+ require_relative 'sdl2_rotozoom.rb'
45
+ require_relative 'sdl2_imageFilter.rb'
46
+ require_relative 'sdl2_ttf.rb'
47
+ require_relative 'sdl2_mixer.rb'
48
+
49
+ module SDL2
50
+ extend FFI::Library
51
+
52
+ @@sdl2_import_done = false
53
+ def self.load_lib(libpath, image_libpath: nil, ttf_libpath: nil, mixer_libpath: nil, gfx_libpath: nil)
54
+
55
+ unless @@sdl2_import_done
56
+ # Ref.: Using Multiple and Alternate Libraries
57
+ # https://github.com/ffi/ffi/wiki/Using-Multiple-and-Alternate-Libraries
58
+ begin
59
+ lib_paths = [libpath, image_libpath, ttf_libpath, mixer_libpath, gfx_libpath].compact
60
+
61
+ ffi_lib_flags :now, :global
62
+ ffi_lib *lib_paths
63
+ setup_symbols()
64
+
65
+ if image_libpath != nil
66
+ setup_image_symbols()
67
+ end
68
+
69
+ if ttf_libpath != nil
70
+ setup_ttf_symbols()
71
+ end
72
+
73
+ if mixer_libpath != nil
74
+ setup_mixer_symbols()
75
+ end
76
+
77
+ if gfx_libpath != nil
78
+ setup_gfx_framerate_symbols()
79
+ setup_gfx_primitives_symbols()
80
+ setup_gfx_imagefilter_symbols()
81
+ setup_gfx_rotozoom_symbols()
82
+ end
83
+ rescue => error
84
+ puts error
85
+ end
86
+ end
87
+
88
+ end
89
+
90
+ def self.setup_symbols()
91
+ setup_main_symbols()
92
+ setup_audio_symbols()
93
+ setup_blendmode_symbols()
94
+ setup_clipboard_symbols()
95
+ setup_cpuinfo_symbols()
96
+ setup_error_symbols()
97
+ setup_events_symbols()
98
+ setup_filesystem_symbols()
99
+ setup_gamecontroller_symbols()
100
+ setup_gesture_symbols()
101
+ setup_haptic_symbols()
102
+ setup_hints_symbols()
103
+ setup_joystick_symbols()
104
+ setup_keyboard_symbols()
105
+ setup_keycode_symbols()
106
+ setup_log_symbols()
107
+ setup_messagebox_symbols()
108
+ setup_mouse_symbols()
109
+ setup_pixels_symbols()
110
+ setup_platform_symbols()
111
+ setup_power_symbols()
112
+ setup_rect_symbols()
113
+ setup_render_symbols()
114
+ setup_rwops_symbols()
115
+ setup_scancode_symbols()
116
+ setup_shape_symbols()
117
+ setup_surface_symbols()
118
+ setup_syswm_symbols()
119
+ setup_stdinc_symbols()
120
+ setup_timer_symbols()
121
+ setup_touch_symbols()
122
+ setup_version_symbols()
123
+ setup_video_symbols()
124
+ setup_vulkan_symbols()
125
+ end
126
+
127
+ end
128
+
129
+
130
+ if __FILE__ == $0
131
+ # SDL2.load_lib('libSDL2.dylib')
132
+ # p SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
133
+ SDL2.load_lib('libSDL2.dylib',
134
+ gfx_libpath: '/usr/local/lib/libSDL2_gfx.dylib'
135
+ )
136
+ #SDL2.SDL_SetMainReady()
137
+ success = SDL2.SDL_Init(SDL2::SDL_INIT_EVERYTHING)
138
+ exit if success < 0
139
+
140
+ WINDOW_W = 320
141
+ WINDOW_H = 240
142
+ window = SDL2.SDL_CreateWindow("1st SDL Window via sdl2-bindings", 0, 0, WINDOW_W, WINDOW_H, 0)
143
+
144
+ fpsdelay = 100;
145
+
146
+ count = 0
147
+ event = SDL2::SDL_Event.new
148
+ done = false
149
+ while not done
150
+ while SDL2.SDL_PollEvent(event) != 0
151
+ # 'type' and 'timestamp' are common members for all SDL Event structs.
152
+ event_type = event[:common][:type]
153
+ event_timestamp = event[:common][:timestamp]
154
+ puts "Event : type=0x#{event_type.to_s(16)}, timestamp=#{event_timestamp}"
155
+
156
+ case event_type
157
+ when SDL2::SDL_KEYDOWN
158
+ if event[:key][:keysym][:sym] == SDL2::SDLK_SPACE
159
+ puts "\tSPACE key pressed."
160
+ end
161
+ end
162
+ end
163
+
164
+ count += 1
165
+ done = true if count >= 100
166
+ SDL2.SDL_Delay(fpsdelay)
167
+ end
168
+
169
+ SDL2.SDL_Quit()
170
+ end