scout-gear 1.1.0
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- checksums.yaml +7 -0
- data/.document +5 -0
- data/.vimproject +45 -0
- data/LICENSE.txt +20 -0
- data/README.rdoc +19 -0
- data/Rakefile +63 -0
- data/VERSION +1 -0
- data/bin/scout +0 -0
- data/lib/scout/exceptions.rb +112 -0
- data/lib/scout/indiferent_hash/case_insensitive.rb +30 -0
- data/lib/scout/indiferent_hash/options.rb +132 -0
- data/lib/scout/indiferent_hash.rb +107 -0
- data/lib/scout/log/color.rb +169 -0
- data/lib/scout/log/color_class.rb +269 -0
- data/lib/scout/log/fingerprint.rb +59 -0
- data/lib/scout/log/progress/report.rb +240 -0
- data/lib/scout/log/progress/util.rb +100 -0
- data/lib/scout/log/progress.rb +102 -0
- data/lib/scout/log.rb +362 -0
- data/lib/scout/meta_extension.rb +29 -0
- data/lib/scout/path/find.rb +65 -0
- data/lib/scout/path.rb +62 -0
- data/lib/scout/tmpfile.rb +96 -0
- data/lib/scout-gear.rb +3 -0
- data/scout-gear.gemspec +78 -0
- data/test/scout/indiferent_hash/test_options.rb +36 -0
- data/test/scout/log/test_progress.rb +110 -0
- data/test/scout/path/test_find.rb +34 -0
- data/test/scout/test_indiferent_hash.rb +26 -0
- data/test/scout/test_log.rb +32 -0
- data/test/scout/test_meta_extension.rb +22 -0
- data/test/scout/test_path.rb +36 -0
- data/test/scout/test_tmpfile.rb +53 -0
- data/test/test_helper.rb +27 -0
- metadata +134 -0
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require_relative 'color_class'
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require_relative '../indiferent_hash'
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require 'term/ansicolor'
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module Colorize
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def self.colors=(colors)
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@colors = colors
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end
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def self.colors
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@colors ||= IndiferentHash.setup({green: "#00cd00" , red: "#cd0000" , yellow: "#ffd700" })
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end
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def self.diverging_colors=(colors)
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@diverging_colors = colors
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end
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def self.diverging_colors
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@diverging_colors ||=<<~EOF.split("\n")
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#a6cee3
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#1f78b4
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#b2df8a
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#33a02c
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#fb9a99
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#e31a1c
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#fdbf6f
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#ff7f00
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#cab2d6
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#6a3d9a
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#ffff99
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#b15928
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EOF
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end
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def self.from_name(color)
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return color if color =~ /^#?[0-9A-F]+$/i
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return colors[color.to_s] if colors.include?(color.to_s)
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case color.to_s
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when "white"
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'#000'
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when "black"
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'#fff'
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when 'green'
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colors["green3"]
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when 'red'
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colors["red3"]
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when 'yellow'
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colors["gold1"]
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when 'blue'
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colors["RoyalBlue"]
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else
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colors[color.to_s] || color
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end
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end
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def self.continuous(array, start = "#40324F", eend = "#EABD5D", percent = false)
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start_color = Color.new from_name(start)
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end_color = Color.new from_name(eend)
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if percent
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array = array.collect{|v| n = v.to_f; n = n > 100 ? 100 : n; n < 0.001 ? 0.001 : n}
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else
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array = array.collect{|v| n = v.to_f; }
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end
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max = array.max
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min = array.min
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range = max - min
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array.collect do |v|
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ratio = (v.to_f-min) / range
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start_color.blend end_color, ratio
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end
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end
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def self.gradient(array, value, start = :green, eend = :red, percent = false)
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index = array.index value
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colors = continuous(array, start, eend, percent)
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colors[index]
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end
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def self.rank_gradient(array, value, start = :green, eend = :red, percent = false)
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index = array.index value
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sorted = array.sort
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array = array.collect{|e| sorted.index e}
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colors = continuous(array, start, eend, percent)
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colors[index]
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end
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def self.distinct(array)
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colors = diverging_colors.collect{|c| Color.new c }
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num = array.uniq.length
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times = num / 12
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all_colors = colors.dup
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factor = 0.3 / times
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times.times do
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all_colors.concat colors.collect{|n| n.darken(factor) }
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end
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value_color = Hash[*array.uniq.zip(all_colors).flatten]
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value_color.values_at *array
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end
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def self.tsv(tsv, options = {})
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values = tsv.values.flatten
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if Numeric === values.first or (values.first.to_f != 0 and values[0] != "0" and values[0] != "0.0")
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value_colors = IndiferentHash.process_to_hash(values){continuous(values)}
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else
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value_colors = IndiferentHash.process_to_hash(values){distinct(values)}
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end
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if tsv.type == :single
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Hash[*tsv.keys.zip(value_colors.values_at(*values)).flatten]
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else
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Hash[*tsv.keys.zip(values.collect{|vs| value_colors.values_at(*vs)}).flatten]
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end
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end
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end
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module Log
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extend Term::ANSIColor
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class << self
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attr_accessor :nocolor
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end
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self.nocolor = ENV["RBBT_NOCOLOR"] == 'true'
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WHITE, DARK, GREEN, YELLOW, RED = Color::SOLARIZED.values_at :base0, :base00, :green, :yellow, :magenta
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SEVERITY_COLOR = [reset, cyan, green, magenta, blue, yellow, red] #.collect{|e| "\033[#{e}"}
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HIGHLIGHT = "\033[1m"
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def self.uncolor(str)
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"" << Term::ANSIColor.uncolor(str)
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end
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def self.reset_color
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reset
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end
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def self.color(severity, str = nil, reset = false)
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return str.dup || "" if nocolor
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color = reset ? Term::ANSIColor.reset : ""
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color << SEVERITY_COLOR[severity] if Integer === severity
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color << Term::ANSIColor.send(severity) if Symbol === severity and Term::ANSIColor.respond_to? severity
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if str.nil?
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color
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else
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color + str.to_s + self.color(0)
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end
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end
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def self.highlight(str = nil)
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if str.nil?
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return "" if nocolor
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HIGHLIGHT
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else
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return str if nocolor
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HIGHLIGHT + str + color(0)
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end
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end
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end
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# Copyright (c) 2007 McClain Looney
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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# Implements a color (r,g,b + a) with conversion to/from web format (eg #aabbcc), and
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# with a number of utilities to lighten, darken and blend values.
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class Color
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attr_reader :r, :g, :b, :a
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# Table for conversion to hex
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HEXVAL = (('0'..'9').to_a).concat(('A'..'F').to_a).freeze
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# Default value for #darken, #lighten etc.
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BRIGHTNESS_DEFAULT = 0.2
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SOLARIZED = {
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:base03 => '#002b36',
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:base02 => '#073642',
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:base01 => '#586e75',
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:base00 => '#657b83',
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:base0 => '#839496',
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:base1 => '#93a1a1',
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:base2 => '#eee8d5',
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:base3 => '#fdf6e3',
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:yellow => '#b58900',
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:orange => '#cb4b16',
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:red => '#dc322f',
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:magenta => '#d33682',
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:violet => '#6c71c4',
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:blue => '#268bd2',
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:cyan => '#2aa198',
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:green => '#859900',
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}
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# Constructor. Inits to white (#FFFFFF) by default, or accepts any params
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# supported by #parse.
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def initialize(*args)
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@r = 255
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@g = 255
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@b = 255
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@a = 255
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if args.size.between?(3,4)
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self.r = args[0]
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self.g = args[1]
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self.b = args[2]
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self.a = args[3] if args[3]
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else
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set(*args)
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end
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end
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# All-purpose setter - pass in another Color, '#000000', rgb vals... whatever
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def set(*args)
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val = Color.parse(*args)
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unless val.nil?
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self.r = val.r
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self.g = val.g
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self.b = val.b
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self.a = val.a
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end
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self
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end
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# Test for equality, accepts string vals as well, eg Color.new('aaa') == '#AAAAAA' => true
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def ==(val)
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val = Color.parse(val)
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return false if val.nil?
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return r == val.r && g == val.g && b == val.b && a == val.a
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end
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# Setters for individual channels - take 0-255 or '00'-'FF' values
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def r=(val); @r = from_hex(val); end
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def g=(val); @g = from_hex(val); end
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def b=(val); @b = from_hex(val); end
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def a=(val); @a = from_hex(val); end
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# Attempt to read in a string and parse it into values
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def self.parse(*args)
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case args.size
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when 0 then
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return nil
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when 1 then
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val = args[0]
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# Trivial parse... :-)
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return val if val.is_a?(Color)
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# Single value, assume grayscale
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return Color.new(val, val, val) if val.is_a?(Numeric)
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# Assume string
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str = val.to_s.upcase
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str = str[/[0-9A-F]{3,8}/] || ''
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case str.size
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when 3, 4 then
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r, g, b, a = str.scan(/[0-9A-F]/)
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when 6,8 then
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r, g, b, a = str.scan(/[0-9A-F]{2}/)
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else
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return nil
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end
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return Color.new(r,g,b,a || 255)
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when 3,4 then
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return Color.new(*args)
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end
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nil
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end
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def inspect
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to_s(true)
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end
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def to_s(add_hash = true)
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trans? ? to_rgba(add_hash) : to_rgb(add_hash)
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end
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def to_rgb(add_hash = true)
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(add_hash ? '#' : '') + to_hex(r) + to_hex(g) + to_hex(b)
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end
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def to_rgba(add_hash = true)
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to_rgb(add_hash) + to_hex(a)
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end
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def opaque?
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@a == 255
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end
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def trans?
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@a != 255
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end
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def grayscale?
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@r == @g && @g == @b
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end
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# Lighten color towards white. 0.0 is a no-op, 1.0 will return #FFFFFF
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def lighten(amt = BRIGHTNESS_DEFAULT)
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return self if amt <= 0
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return WHITE if amt >= 1.0
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val = Color.new(self)
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val.r += ((255-val.r) * amt).to_i
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val.g += ((255-val.g) * amt).to_i
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val.b += ((255-val.b) * amt).to_i
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val
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end
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# In place version of #lighten
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def lighten!(amt = BRIGHTNESS_DEFAULT)
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set(lighten(amt))
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self
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end
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# Darken a color towards full black. 0.0 is a no-op, 1.0 will return #000000
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def darken(amt = BRIGHTNESS_DEFAULT)
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return self if amt <= 0
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return BLACK if amt >= 1.0
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val = Color.new(self)
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val.r -= (val.r * amt).to_i
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val.g -= (val.g * amt).to_i
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val.b -= (val.b * amt).to_i
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val
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end
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# In place version of #darken
|
189
|
+
def darken!(amt = BRIGHTNESS_DEFAULT)
|
190
|
+
set(darken(amt))
|
191
|
+
self
|
192
|
+
end
|
193
|
+
|
194
|
+
# Convert to grayscale, using perception-based weighting
|
195
|
+
def grayscale
|
196
|
+
val = Color.new(self)
|
197
|
+
val.r = val.g = val.b = (0.2126 * val.r + 0.7152 * val.g + 0.0722 * val.b)
|
198
|
+
val
|
199
|
+
end
|
200
|
+
|
201
|
+
# In place version of #grayscale
|
202
|
+
def grayscale!
|
203
|
+
set(grayscale)
|
204
|
+
self
|
205
|
+
end
|
206
|
+
|
207
|
+
# Blend to a color amt % towards another color value, eg
|
208
|
+
# red.blend(blue, 0.5) will be purple, white.blend(black, 0.5) will be gray, etc.
|
209
|
+
def blend(other, amt)
|
210
|
+
other = Color.parse(other)
|
211
|
+
return Color.new(self) if amt <= 0 || other.nil?
|
212
|
+
return Color.new(other) if amt >= 1.0
|
213
|
+
val = Color.new(self)
|
214
|
+
val.r += ((other.r - val.r)*amt).to_i
|
215
|
+
val.g += ((other.g - val.g)*amt).to_i
|
216
|
+
val.b += ((other.b - val.b)*amt).to_i
|
217
|
+
val
|
218
|
+
end
|
219
|
+
|
220
|
+
# In place version of #blend
|
221
|
+
def blend!(other, amt)
|
222
|
+
set(blend(other, amt))
|
223
|
+
self
|
224
|
+
end
|
225
|
+
|
226
|
+
# Class-level version for explicit blends of two values, useful with constants
|
227
|
+
def self.blend(col1, col2, amt)
|
228
|
+
col1 = Color.parse(col1)
|
229
|
+
col2 = Color.parse(col2)
|
230
|
+
col1.blend(col2, amt)
|
231
|
+
end
|
232
|
+
|
233
|
+
protected
|
234
|
+
|
235
|
+
# Convert int to string hex, eg 255 => 'FF'
|
236
|
+
def to_hex(val)
|
237
|
+
HEXVAL[val / 16] + HEXVAL[val % 16]
|
238
|
+
end
|
239
|
+
|
240
|
+
# Convert int or string to int, eg 80 => 80, 'FF' => 255, '7' => 119
|
241
|
+
def from_hex(val)
|
242
|
+
if val.is_a?(String)
|
243
|
+
# Double up if single char form
|
244
|
+
val = val + val if val.size == 1
|
245
|
+
# Convert to integer
|
246
|
+
val = val.hex
|
247
|
+
end
|
248
|
+
# Clamp
|
249
|
+
val = 0 if val < 0
|
250
|
+
val = 255 if val > 255
|
251
|
+
val
|
252
|
+
end
|
253
|
+
|
254
|
+
public
|
255
|
+
|
256
|
+
# Some constants for general use
|
257
|
+
WHITE = Color.new(255,255,255).freeze
|
258
|
+
BLACK = Color.new(0,0,0).freeze
|
259
|
+
|
260
|
+
end
|
261
|
+
|
262
|
+
# "Global" method for creating Color objects, eg:
|
263
|
+
# new_color = rgb(params[:new_color])
|
264
|
+
# style="border: 1px solid <%= rgb(10,50,80).lighten %>"
|
265
|
+
def rgb(*args)
|
266
|
+
Color.parse(*args)
|
267
|
+
end
|
268
|
+
|
269
|
+
|
@@ -0,0 +1,59 @@
|
|
1
|
+
require 'digest/md5'
|
2
|
+
module Log
|
3
|
+
def self.fingerprint(obj)
|
4
|
+
return obj.fingerprint if obj.respond_to?(:fingerprint)
|
5
|
+
|
6
|
+
case obj
|
7
|
+
when nil
|
8
|
+
"nil"
|
9
|
+
when TrueClass
|
10
|
+
"true"
|
11
|
+
when FalseClass
|
12
|
+
"false"
|
13
|
+
when Symbol
|
14
|
+
":" << obj.to_s
|
15
|
+
when String
|
16
|
+
if obj.length > 100
|
17
|
+
digest = Digest::MD5.hexdigest(obj)
|
18
|
+
"'" << obj.slice(0,30) << "<...#{obj.length} - #{digest[0..4]}...>" << obj.slice(-10,30)<< "'"
|
19
|
+
else
|
20
|
+
"'" << obj << "'"
|
21
|
+
end
|
22
|
+
when IO
|
23
|
+
(obj.respond_to?(:filename) and obj.filename ) ? "<IO:" + (obj.filename || obj.inspect + rand(100000)) + ">" : obj.inspect
|
24
|
+
when File
|
25
|
+
"<File:" + obj.path + ">"
|
26
|
+
when Array
|
27
|
+
if (length = obj.length) > 10
|
28
|
+
"[#{length}--" << (obj.values_at(0,1, length / 2, -2, -1).collect{|e| fingerprint(e)} * ",") << "]"
|
29
|
+
else
|
30
|
+
"[" << (obj.collect{|e| fingerprint(e) } * ", ") << "]"
|
31
|
+
end
|
32
|
+
when Hash
|
33
|
+
if obj.length > 10
|
34
|
+
"H:{"<< fingerprint(obj.keys) << ";" << fingerprint(obj.values) << "}"
|
35
|
+
else
|
36
|
+
new = "{"
|
37
|
+
obj.each do |k,v|
|
38
|
+
new << fingerprint(k) << '=>' << fingerprint(v) << ' '
|
39
|
+
end
|
40
|
+
if new.length > 1
|
41
|
+
new[-1] = "}"
|
42
|
+
else
|
43
|
+
new << '}'
|
44
|
+
end
|
45
|
+
new
|
46
|
+
end
|
47
|
+
when Float
|
48
|
+
if obj.abs > 10
|
49
|
+
"%.1f" % obj
|
50
|
+
elsif obj.abs > 1
|
51
|
+
"%.3f" % obj
|
52
|
+
else
|
53
|
+
"%.6f" % obj
|
54
|
+
end
|
55
|
+
else
|
56
|
+
obj.to_s
|
57
|
+
end
|
58
|
+
end
|
59
|
+
end
|