sc2ai 0.4.1 → 0.4.3

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data/lib/sc2ai/version.rb CHANGED
@@ -1,5 +1,5 @@
1
1
  module Sc2
2
2
  # gem version
3
3
  # @return [String]
4
- VERSION = "0.4.1"
4
+ VERSION = "0.4.3"
5
5
  end
@@ -88,8 +88,8 @@ message UnitTypeData {
88
88
  optional bool has_minerals = 20;
89
89
  optional float sight_range = 25; // Range unit reveals vision.
90
90
 
91
- repeated uint32 tech_alias = 21; // Other units that satisfy the same tech requirement.
92
- optional uint32 unit_alias = 22; // The morphed variant of this unit.
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+ repeated uint32 tech_alias = 21 [packed=false]; // Other units that satisfy the same tech requirement.
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+ optional uint32 unit_alias = 22 [packed=false]; // The morphed variant of this unit.
93
93
 
94
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  optional uint32 tech_requirement = 23; // Structure required to build this unit. (Or any with the same tech_alias)
95
95
  optional bool require_attached = 24; // Whether tech_requirement is an add-on.
@@ -90,7 +90,7 @@ message DebugCreateUnit {
90
90
  }
91
91
 
92
92
  message DebugKillUnit {
93
- repeated uint64 tag = 1;
93
+ repeated uint64 tag = 1 [packed =false];
94
94
  }
95
95
 
96
96
  message DebugTestProcess {
@@ -46,7 +46,7 @@ message PowerSource {
46
46
  message PlayerRaw {
47
47
  repeated PowerSource power_sources = 1;
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48
  optional Point camera = 2;
49
- repeated uint32 upgrade_ids = 3;
49
+ repeated uint32 upgrade_ids = 3 [packed=false];
50
50
  }
51
51
 
52
52
  message UnitOrder {
@@ -112,7 +112,7 @@ message Unit {
112
112
  optional float radius = 8;
113
113
  optional float build_progress = 9; // Range: [0.0, 1.0]
114
114
  optional CloakState cloak = 10;
115
- repeated uint32 buff_ids = 27;
115
+ repeated uint32 buff_ids = 27 [packed=false];
116
116
 
117
117
  optional float detect_range = 31;
118
118
  optional float radar_range = 32;
@@ -160,7 +160,7 @@ message MapState {
160
160
  }
161
161
 
162
162
  message Event {
163
- repeated uint64 dead_units = 1;
163
+ repeated uint64 dead_units = 1 [packed=false];
164
164
  }
165
165
 
166
166
  message Effect {
@@ -190,8 +190,8 @@ message ActionRawUnitCommand {
190
190
  Point2D target_world_space_pos = 2;
191
191
  uint64 target_unit_tag = 3;
192
192
  }
193
- repeated uint64 unit_tags = 4;
194
- optional bool queue_command = 5;
193
+ repeated uint64 unit_tags = 4 [packed=false];
194
+ optional bool queue_command = 5 [packed=false];
195
195
  }
196
196
 
197
197
  message ActionRawCameraMove {
@@ -200,5 +200,5 @@ message ActionRawCameraMove {
200
200
 
201
201
  message ActionRawToggleAutocast {
202
202
  optional int32 ability_id = 1;
203
- repeated uint64 unit_tags = 2;
203
+ repeated uint64 unit_tags = 2 [packed=false];
204
204
  }
@@ -689,7 +689,7 @@ message ActionObserverCameraFollowPlayer {
689
689
  }
690
690
 
691
691
  message ActionObserverCameraFollowUnits {
692
- repeated uint64 unit_tags = 1;
692
+ repeated uint64 unit_tags = 1 [packed=false];
693
693
  }
694
694
 
695
695
  enum Alert {
@@ -42,7 +42,7 @@ message SinglePanel {
42
42
  optional int32 attack_upgrade_level = 2;
43
43
  optional int32 armor_upgrade_level = 3;
44
44
  optional int32 shield_upgrade_level = 4;
45
- repeated int32 buffs = 5;
45
+ repeated int32 buffs = 5 [packed=false];
46
46
  }
47
47
 
48
48
  message MultiPanel {
@@ -10,5 +10,5 @@ Sc2::Match.new(
10
10
  $bot,
11
11
  Sc2::Player::Computer.new(race: Api::Race::RANDOM, difficulty: Api::Difficulty::VERY_EASY)
12
12
  ],
13
- map: "GoldenAura513AIE" # Or any of the downloaded map names
13
+ map: "ThunderbirdAIE" # Or any of the downloaded map names
14
14
  ).run
data/sig/sc2ai.rbs CHANGED
@@ -728,7 +728,7 @@ module Sc2
728
728
  #
729
729
  # _@param_ `unit_tag`
730
730
  #
731
- # _@param_ `unit_value` — 1=Energy,2=Life,3=Shields one of Api::DebugSetUnitValue::UnitValue::*
731
+ # _@param_ `unit_value` — 1=ENERGY,2=LIFE,3=SHIELDS one of Api::DebugSetUnitValue::UnitValue::*
732
732
  #
733
733
  # _@param_ `value` — the value which the attribute will be set to
734
734
  def debug_set_unit_value: (unit_tag: Integer, unit_value: Integer, value: Float) -> void
@@ -1782,7 +1782,7 @@ module Sc2
1782
1782
  #
1783
1783
  # _@param_ `unit_tag`
1784
1784
  #
1785
- # _@param_ `unit_value` — 1=Energy,2=Life,3=Shields one of Api::DebugSetUnitValue::UnitValue::*
1785
+ # _@param_ `unit_value` — 1=ENERGY,2=LIFE,3=SHIELDS one of Api::DebugSetUnitValue::UnitValue::*
1786
1786
  #
1787
1787
  # _@param_ `value` — the value which the attribute will be set to
1788
1788
  def debug_set_unit_value: (unit_tag: Integer, unit_value: Integer, value: Float) -> void
metadata CHANGED
@@ -1,13 +1,13 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: sc2ai
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.4.1
4
+ version: 0.4.3
5
5
  platform: ruby
6
6
  authors:
7
7
  - Dyson Returns
8
8
  bindir: exe
9
9
  cert_chain: []
10
- date: 2025-01-11 00:00:00.000000000 Z
10
+ date: 2025-01-16 00:00:00.000000000 Z
11
11
  dependencies:
12
12
  - !ruby/object:Gem::Dependency
13
13
  name: async
@@ -253,14 +253,14 @@ dependencies:
253
253
  requirements:
254
254
  - - "~>"
255
255
  - !ruby/object:Gem::Version
256
- version: '1.40'
256
+ version: '1.44'
257
257
  type: :development
258
258
  prerelease: false
259
259
  version_requirements: !ruby/object:Gem::Requirement
260
260
  requirements:
261
261
  - - "~>"
262
262
  - !ruby/object:Gem::Version
263
- version: '1.40'
263
+ version: '1.44'
264
264
  - !ruby/object:Gem::Dependency
265
265
  name: factory_bot
266
266
  requirement: !ruby/object:Gem::Requirement
@@ -354,10 +354,10 @@ files:
354
354
  - data/setup/setup.SC2Replay
355
355
  - data/stableid.json
356
356
  - data/versions.json
357
+ - docker_build/Dockerfile.ruby
358
+ - docker_build/docker-compose-base-image.yml
359
+ - docker_build/docker-compose-ladderzip.yml
357
360
  - exe/sc2ai
358
- - lib/docker_build/Dockerfile.ruby
359
- - lib/docker_build/docker-compose-base-image.yml
360
- - lib/docker_build/docker-compose-ladderzip.yml
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361
  - lib/sc2ai.rb
362
362
  - lib/sc2ai/api/ability_id.rb
363
363
  - lib/sc2ai/api/buff_id.rb