sass-softlight 0.0.1
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- data/.gitignore +17 -0
- data/Gemfile +4 -0
- data/LICENSE +22 -0
- data/README.md +29 -0
- data/Rakefile +2 -0
- data/lib/sass-softlight.rb +85 -0
- data/sass-softlight.gemspec +20 -0
- metadata +70 -0
data/.gitignore
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data/Gemfile
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data/LICENSE
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Copyright (c) 2012 Albert Tholen
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MIT License
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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"Software"), to deal in the Software without restriction, including
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without limitation the rights to use, copy, modify, merge, publish,
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distribute, sublicense, and/or sell copies of the Software, and to
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permit persons to whom the Software is furnished to do so, subject to
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the following conditions:
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The above copyright notice and this permission notice shall be
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included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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data/README.md
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# Sass::Softlight
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TODO: Write a gem description
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## Installation
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Add this line to your application's Gemfile:
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gem 'sass-softlight'
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And then execute:
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$ bundle
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Or install it yourself as:
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$ gem install sass-softlight
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## Usage
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TODO: Write usage instructions here
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## Contributing
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1. Fork it
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2. Create your feature branch (`git checkout -b my-new-feature`)
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3. Commit your changes (`git commit -am 'Added some feature'`)
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4. Push to the branch (`git push origin my-new-feature`)
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5. Create new Pull Request
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data/Rakefile
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require "sass"
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module Sass::Script::Functions
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def normalize( x )
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x / 255
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end
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def denormalize( x )
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x * 255
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end
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def scale( arg )
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_rgba_unscaled = {}
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arg.each do | key, val |
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if key == :alpha then next end
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_rgba_unscaled[ key ] = normalize( val.to_f )
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end
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_rgba_unscaled[ :alpha ] = arg[ :alpha ]
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_rgba_unscaled
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end
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def unscale( arg )
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_rgba_unscaled = {}
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arg.each do | key, val |
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if key == :alpha then next end
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_rgba_unscaled[ key ] = denormalize( val ).to_i
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end
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_rgba_unscaled[ :alpha ] = arg[ :alpha ]
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_rgba_unscaled
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end
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def premultiply( arg )
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_rgba = {}
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arg.each do | key, val |
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if key == :alpha then next end
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_rgba[ key ] = val * arg[ :alpha ]
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end
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_rgba[:alpha] = arg[:alpha]
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_rgba
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end
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def union( x, y )
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x + y - ( x * y )
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end
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def blend( s_a, s_ca, d_a, d_ca )
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m = d_ca / d_a
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if 2 * s_ca <= s_a
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d_ca_prime = d_ca * (s_a + (2 * s_ca - s_a) * (1 - m)) + s_ca * (1 - d_a) + d_ca * (1 - s_a)
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elsif 2 * s_ca > s_a and 4 * d_ca <= d_a
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d_ca_prime = d_ca * s_a + d_a * (2 * s_ca - s_a) * (4 * m * (4 * m + 1) * (m - 1) + 7 * m) + s_ca * (1 - d_a) + d_ca * (1 - s_a)
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elsif 2 * s_ca > s_a and 4 * d_ca > d_a
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d_ca_prime = d_a * (2 * s_ca - s_a) * (m**0.5 - m) + s_ca - s_ca * d_a + d_ca
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end
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d_ca_prime
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end
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def self.softlight( source, canvas )
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Sass::Script::assert_type source, :Color
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Sass::Script::assert_type canvas, :Color
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src = { r: source.red, g: source.green, b: source.blue, alpha: source.alpha }
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dest = { r: canvas.red, g: canvas.green, b: canvas.blue, alpha: canvas.alpha }
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alpha_s = src[:alpha]
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alpha_d = dest[:alpha]
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composite = {}
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alpha_r = union( alpha_d, alpha_s )
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if alpha_r == 0 then alpha_r = 1e-10 end
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normal_source = premultiply( scale( src ) )
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normal_canvas = premultiply( scale( dest ) )
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normal_source.each do | key, val |
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if key == :alpha then next end
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composite[ key ] = blend(alpha_s, normal_source[key], alpha_d, normal_canvas[key])
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end
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composite[ :alpha ] = alpha_r
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c = unscale( composite )
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Sass::Script::Color.new( { red: c[:r], green: c[:g], blue: c[:b], alpha: c[:alpha]} )
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end
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declare :softlight, :args => [:source, :canvas]
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end
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# -*- encoding: utf-8 -*-
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Gem::Specification.new do |gem|
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gem.authors = ["Albert Tholen"]
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gem.email = ["albert@luatechnologies.com"]
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gem.description = %q{SassScript extension to bring the math behind Photoshop's powerful soft-light gradient blending mode to Sass, which eliminates the need for making soft-light gradient backgrounds manually.}
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gem.summary = %q{Photoshop soft light blending mode in SassScript}
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gem.homepage = ""
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# gem.files = ['lib/sass-softlight.rb']
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gem.files = `git ls-files`.split($\)
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# gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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# gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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gem.name = "sass-softlight"
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gem.require_paths = ["lib"]
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gem.version = "0.0.1"
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# gem.add_development_dependency "rspec", "~> 2.6"
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gem.add_dependency "sass"
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: sass-softlight
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version: !ruby/object:Gem::Version
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version: 0.0.1
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prerelease:
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platform: ruby
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authors:
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- Albert Tholen
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autorequire:
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bindir: bin
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cert_chain: []
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date: 2012-07-31 00:00:00.000000000 Z
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dependencies:
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- !ruby/object:Gem::Dependency
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name: sass
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requirement: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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type: :runtime
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prerelease: false
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version_requirements: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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description: SassScript extension to bring the math behind Photoshop's powerful soft-light
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gradient blending mode to Sass, which eliminates the need for making soft-light
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gradient backgrounds manually.
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email:
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- albert@luatechnologies.com
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executables: []
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extensions: []
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extra_rdoc_files: []
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files:
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- .gitignore
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- Gemfile
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- LICENSE
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- README.md
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- Rakefile
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- lib/sass-softlight.rb
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- sass-softlight.gemspec
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homepage: ''
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licenses: []
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post_install_message:
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rdoc_options: []
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require_paths:
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- lib
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required_ruby_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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required_rubygems_version: !ruby/object:Gem::Requirement
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none: false
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requirements:
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- - ! '>='
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- !ruby/object:Gem::Version
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version: '0'
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requirements: []
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rubyforge_project:
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rubygems_version: 1.8.19
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signing_key:
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specification_version: 3
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summary: Photoshop soft light blending mode in SassScript
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test_files: []
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