rumble_tools 0.2.0

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data/LICENSE ADDED
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+ MIT License
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+
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+ Copyright (c) 2025 Derek Neighbors
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+
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+ Permission is hereby granted, free of charge, to any person obtaining a copy
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+ of this software and associated documentation files (the "Software"), to deal
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+ in the Software without restriction, including without limitation the rights
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+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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+ copies of the Software, and to permit persons to whom the Software is
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+ furnished to do so, subject to the following conditions:
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+
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+ The above copyright notice and this permission notice shall be included in all
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+ copies or substantial portions of the Software.
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+
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+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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+ SOFTWARE.
data/README.md ADDED
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+ # RumbleTools
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+
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+ A lightweight Ruby toolkit for parsing and managing Warcraft Rumble loadouts.
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+
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+ This gem is a Ruby port of [WarcraftRumbleLoadoutTools](https://github.com/Joobalee/WarcraftRumbleLoadoutTools), a C# library for decoding and encoding Warcraft Rumble deck strings.
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+
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+ ## Installation
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+
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+ Add this line to your application's Gemfile:
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+
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+ ```ruby
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+ gem 'rumble_tools'
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+ ```
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+
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+ And then execute:
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+
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+ ```bash
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+ $ bundle install
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+ ```
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+
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+ Or install it yourself as:
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+
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+ ```bash
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+ $ gem install rumble_tools
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+ ```
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+
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+ ## Usage
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+
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+ ### Importing a loadout from a code
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+
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+ ```ruby
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+ require 'rumble_tools'
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+
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+ # Parse a loadout code
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+ loadout = RumbleTools::Loadout.from_code("rumblo:CEMQABoECCYQAhoECBUQABoECF0QARoECAkQABoECB4QABoECFYQAQ==")
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+
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+ # Access leader information
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+ puts "Leader: #{loadout.leader.mini_name}"
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+ puts "Leader talent: #{loadout.leader.talent_name}"
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+
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+ # List troops
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+ puts "Troops:"
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+ loadout.troops.each do |troop|
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+ puts "- #{troop.mini_name} with talent #{troop.talent_name}"
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+ end
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+
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+ # Convert to JSON
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+ require 'json'
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+ puts JSON.pretty_generate(loadout.to_h)
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+ ```
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+
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+ ### Creating a loadout from scratch
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+
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+ ```ruby
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+ require 'rumble_tools'
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+ include RumbleTools
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+
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+ # Create a loadout with Sylvanas as leader and the "WAIL_OF_THE_BANSHEE" talent
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+ leader = Leader.new(Mini::SYLVANAS, 2)
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+ loadout = Loadout.new(leader)
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+
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+ # Add troops to the loadout
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+ loadout.troops = [
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+ Troop.new(Mini::DIRE_BATLINGS, 0), # Using talent index 0
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+ Troop.new(Mini::ANGRY_CHICKENS, 1), # Using talent index 1
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+ Troop.new(Mini::GHOUL, 0), # Using talent index 0
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+ Troop.new(Mini::DEEP_BREATH, 1), # Using talent index 1
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+ Troop.new(Mini::CHAIN_LIGHTNING, 2), # Using talent index 2
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+ Troop.new(Mini::NECROMANCER, 0) # Using talent index 0
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+ ]
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+
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+ # Generate a loadout code
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+ loadout_code = loadout.to_code
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+ puts "Loadout code: #{loadout_code}"
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+ ```
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+
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+ ## Available Minis and Talents
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+
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+ The gem includes constants for all minis and talents available in Warcraft Rumble. You can access them through the `Mini` and `MiniTalent` modules.
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+
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+ Examples:
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+ ```ruby
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+ RumbleTools::Mini::SYLVANAS # => 0x52
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+ RumbleTools::Mini::DIRE_BATLINGS # => 0x1E
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+ RumbleTools::Mini::ANGRY_CHICKENS # => 0x01
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+ ```
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+
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+ Talents can be referenced by their index (0, 1, or 2) or by their full talent ID:
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+ ```ruby
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+ # Get talent ID for Dire Batlings' first talent (GUANO_HAPPENS)
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+ talent_id = RumbleTools::MiniTalent.talent_id_for(RumbleTools::Mini::DIRE_BATLINGS, 0)
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+ ```
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+
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+ ## Implementation Details
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+
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+ The loadout codes in Warcraft Rumble are Protocol Buffer messages encoded in Base64. This gem uses the `google-protobuf` library to handle the encoding and decoding of these messages, ensuring compatibility with the game's format.
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+
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+ ## Examples
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+
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+ Check the examples directory for more usage patterns:
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+
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+ ```bash
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+ ruby -I lib examples/basic_usage.rb
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+ ```
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+
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+ ## Development
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+
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+ After checking out the repo, run `bin/setup` to install dependencies. Then, run `rake spec` to run the tests. You can also run `bin/console` for an interactive prompt that will allow you to experiment.
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+
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+ To install this gem onto your local machine, run `bundle exec rake install`.
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+
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+ ## Contributing
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+
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+ Bug reports and pull requests are welcome on GitHub at https://github.com/dneighbors/rumble_tools.
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+
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+ ## License
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+
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+ The gem is available as open source under the terms of the [MIT License](https://opensource.org/licenses/MIT).
data/bin/console ADDED
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+ #!/usr/bin/env ruby
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+
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+ require "bundler/setup"
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+ require "rumble_tools"
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+
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+ # You can add fixtures and/or initialization code here to make experimenting
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+ # with your gem easier. You can also use a different console, if you like.
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+
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+ # (If you use this, don't forget to add pry to your Gemfile!)
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+ # require "pry"
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+ # Pry.start
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+
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+ require "irb"
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+ IRB.start(__FILE__)
data/bin/setup ADDED
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+ #!/usr/bin/env bash
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+ set -euo pipefail
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+ IFS=$'\n\t'
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+ set -vx
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+
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+ bundle install
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+
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+ # Do any other automated setup that you need to do here
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+ module RumbleTools
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+ class Leader < MiniBase
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+ def initialize(mini = nil, talent = nil)
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+ super(mini, talent)
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+ end
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+
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+ # We can add leader-specific methods here if needed
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+ end
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+ end
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+ syntax = "proto3";
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+ package rumble_tools;
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+
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+ message LoadoutProto {
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+ int32 leader_id = 1;
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+ int32 leader_talent_id = 2;
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+ repeated TroopProto troops = 3;
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+ }
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+
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+ message TroopProto {
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+ int32 mini_id = 1;
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+ int32 talent_id = 2;
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+ }
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+ require 'base64'
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+ require 'json'
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+ require 'stringio'
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+ require_relative 'loadout_pb'
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+
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+ module RumbleTools
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+ class Loadout
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+ attr_accessor :leader, :troops
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+
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+ def initialize(leader = nil, troops = [])
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+ @leader = leader || Leader.new
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+ @troops = troops || []
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+ end
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+
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+ # Parse a loadout code and return a loadout object
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+ def self.from_code(code)
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+ # Remove rumblo: prefix if present
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+ code = code.sub(/^rumblo:/, '')
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+
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+ # Decode the base64 string
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+ bytes = Base64.strict_decode64(code)
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+
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+ # Parse the protocol buffer message
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+ proto = LoadoutProto.decode(bytes)
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+
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+ # Create a new loadout
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+ loadout = Loadout.new
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+
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+ # Create the leader
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+ loadout.leader = Leader.new(proto.leader_id, proto.leader_talent_id)
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+
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+ # Create the troops
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+ proto.troops.each do |troop_proto|
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+ loadout.troops << Troop.new(troop_proto.mini_id, troop_proto.talent_id)
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+ end
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+
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+ loadout
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+ end
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+
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+ # Generate a loadout code
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+ def to_code
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+ # Create a protocol buffer message
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+ proto = LoadoutProto.new(
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+ leader_id: @leader.mini,
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+ leader_talent_id: @leader.talent_id,
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+ troops: @troops.map { |troop| TroopProto.new(mini_id: troop.mini, talent_id: troop.talent_id) }
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+ )
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+
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+ # Encode the message to binary
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+ bytes = LoadoutProto.encode(proto)
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+
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+ # Return the base64 encoded string with rumblo: prefix
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+ "rumblo:" + Base64.strict_encode64(bytes)
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+ end
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+
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+ # Convert to hash for serialization
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+ def to_h
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+ {
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+ leader: @leader.to_h,
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+ troops: @troops.map(&:to_h)
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+ }
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+ end
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+
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+ # Convert to JSON
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+ def to_json(*args)
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+ to_h.to_json(*args)
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+ end
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+ end
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+ end
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+ require 'google/protobuf'
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+
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+ Google::Protobuf::DescriptorPool.generated_pool.build do
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+ add_file("lib/rumble_tools/loadout.proto", :syntax => :proto3) do
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+ add_message "rumble_tools.LoadoutProto" do
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+ optional :leader_id, :int32, 1
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+ optional :leader_talent_id, :int32, 2
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+ repeated :troops, :message, 3, "rumble_tools.TroopProto"
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+ end
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+ add_message "rumble_tools.TroopProto" do
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+ optional :mini_id, :int32, 1
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+ optional :talent_id, :int32, 2
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+ end
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+ end
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+ end
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+
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+ module RumbleTools
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+ LoadoutProto = Google::Protobuf::DescriptorPool.generated_pool.lookup("rumble_tools.LoadoutProto").msgclass
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+ TroopProto = Google::Protobuf::DescriptorPool.generated_pool.lookup("rumble_tools.TroopProto").msgclass
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+ end
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+ module RumbleTools
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+ module Mini
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+ # All mini deck code values in hex
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+ ANGRY_CHICKENS = 0x01
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+ ARCANE_BLAST = 0x02
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+ BLIZZARD = 0x03
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+ CHAIN_LIGHTNING = 0x04
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+ CHEAT_DEATH = 0x05
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+ DEEP_BREATH = 0x06
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+ EARTH_AND_MOON = 0x07
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+ ECLIPSE = 0x08
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+ EXECUTE = 0x09
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+ HOLY_NOVA = 0x0a
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+ LIVING_BOMB = 0x0b
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+ POLYMORPH = 0x0c
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+ SMOKE_BOMB = 0x0d
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+ ABOMINATION = 0x0e
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+ ANCIENT_OF_WAR = 0x0f
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+ ANUB_ARAK = 0x10
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+ BANSHEE = 0x11
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+ BARON_RIVENDARE = 0x12
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+ BAT_RIDER = 0x13
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+ BLOODMAGE_THALNOS = 0x14
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+ BOG_BEAST = 0x15
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+ CAIRNE_BLOODHOOF = 0x16
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+ CENARIUS = 0x17
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+ CHARLGA = 0x18
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+ CHIMAERA = 0x19
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+ CORE_HOUNDS = 0x1a
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+ DARK_IRON_MINER = 0x1b
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+ DARKSPEAR_TROLL = 0x1c
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+ DEFIAS_BANDITS = 0x1d
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+ DIRE_BATLINGS = 0x1e
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+ ORGRIM_DOOMHAMMER = 0x1f
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+ DRAKE = 0x20
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+ GENERAL_DRAKKISATH = 0x21
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+ DRUID_OF_THE_CLAW = 0x22
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+ DRYAD = 0x23
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+ EARTH_ELEMENTAL = 0x24
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+ EMPEROR_THAURISSAN = 0x25
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+ FAERIE_DRAGON = 0x26
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+ FIRE_ELEMENTAL = 0x27
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+ FIREHAMMER = 0x28
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+ FLAMEWAKER = 0x29
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+ GNOLL_BRUTE = 0x2d
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+ GROMMASH = 0x30
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+ HARPIES = 0x32
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+ FOOTMEN = 0x2a
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+ GARGOYLE = 0x2b
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+ GHOUL = 0x2c
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+ SAFE_PILOT = 0x2e
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+ GOBLIN_SAPPERS = 0x2f
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+ GRYPHON_RIDER = 0x31
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+ HARVEST_GOLEM = 0x33
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+ HEADLESS_HORSEMAN = 0x34
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+ HOGGER = 0x35
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+ HUNTRESS = 0x36
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+ JAINA = 0x37
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+ MAIEV = 0x38
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+ MALFURION = 0x39
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+ MEATWAGON = 0x3a
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+ MOLTEN_GIANT = 0x3b
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+ MOONKIN = 0x3c
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+ MOUNTAINEER = 0x3d
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+ MURLOC_TIDEHUNTERS = 0x3f
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+ NECROMANCER = 0x40
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+ OGRE_MAGE = 0x41
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+ OLD_MURKEYE = 0x42
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+ ONU = 0x43
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+ PLAGUE_FARMER = 0x44
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+ PROWLER = 0x45
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+ PYROMANCER = 0x46
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+ QUILLBOAR = 0x47
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+ RAGNAROS = 0x48
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+ RAPTORS = 0x49
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+ REND_BLACKHAND = 0x4a
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+ SHAMAN = 0x4b
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+ SKELETON_PARTY = 0x4c
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+ SKELETONS = 0x4d
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+ SNEED = 0x4e
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+ SPIDERLINGS = 0x4f
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+ STONEHOOF_TAUREN = 0x50
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+ SWOLE_TROLL = 0x51
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+ SYLVANAS = 0x52
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+ TIRION = 0x53
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+ TREANTS = 0x54
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+ VULTURES = 0x55
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+ WARSONG_GRUNTS = 0x56
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+ WARSONG_RAIDER = 0x57
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+ WHELPS = 0x58
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+ WITCH_DOCTOR = 0x59
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+ WORGEN = 0x5a
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+ YSERA = 0x5b
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+ PRIESTESS = 0x5d
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+
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+ # Helper methods
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+ def self.name_for(id)
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+ constants.find { |const| const_get(const) == id }
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+ end
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+
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+ def self.id_for(name)
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+ const_get(name.to_s.upcase)
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+ rescue NameError
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+ nil
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+ end
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+ end
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+ end
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+ module RumbleTools
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+ class MiniBase
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+ attr_accessor :mini, :talent_id
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+
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+ def initialize(mini = nil, talent = nil)
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+ @mini = mini
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+
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+ if talent.is_a?(Integer) && talent <= 2
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+ @talent_id = MiniTalent.talent_id_for(mini, talent)
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+ else
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+ @talent_id = talent
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+ end
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+ end
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+
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+ def mini_name
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+ Mini.name_for(@mini)
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+ end
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+
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+ def talent_name
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+ MiniTalent.name_for(@talent_id) if @talent_id
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+ end
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+
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+ def talent
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+ @talent_id ? MiniTalent.talent_index_from_talent(@talent_id) : nil
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+ end
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+
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+ def talent=(value)
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+ if value.nil?
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+ @talent_id = nil
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+ elsif value.is_a?(Integer) && value <= 2
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+ @talent_id = MiniTalent.talent_id_for(@mini, value)
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+ else
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+ @talent_id = value
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+ end
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+ end
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+
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+ def to_h
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+ {
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+ mini: @mini,
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+ mini_name: mini_name,
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+ talent: talent,
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+ talent_name: talent_name,
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+ talent_id: @talent_id
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+ }
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+ end
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+
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+ def to_json(*args)
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+ to_h.to_json(*args)
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+ end
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+ end
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+ end
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+ module RumbleTools
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+ module MiniTalent
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+ # Talent calculations
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+ def self.talent_id_for(mini_id, talent_index)
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+ (mini_id << 2) + talent_index
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+ end
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+
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+ def self.mini_id_from_talent(talent_id)
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+ talent_id >> 2
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+ end
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+
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+ def self.talent_index_from_talent(talent_id)
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+ talent_id & 0x3
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+ end
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+
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+ # Talent name mappings
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+ TALENT_NAMES = {
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+ # Angry Chickens
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+ talent_id_for(Mini::ANGRY_CHICKENS, 0) => :SNACKRIFICE,
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+ talent_id_for(Mini::ANGRY_CHICKENS, 1) => :WALKING_CRATE,
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+ talent_id_for(Mini::ANGRY_CHICKENS, 2) => :FURIOUS_FOWL,
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+
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+ # Arcane Blast
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+ talent_id_for(Mini::ARCANE_BLAST, 0) => :AMPLIFICATION,
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+ talent_id_for(Mini::ARCANE_BLAST, 1) => :ARCANE_POWER,
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+ talent_id_for(Mini::ARCANE_BLAST, 2) => :TORRENT,
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+
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+ # Blizzard
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+ talent_id_for(Mini::BLIZZARD, 0) => :COLDSNAP,
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+ talent_id_for(Mini::BLIZZARD, 1) => :ICECROWN,
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+ talent_id_for(Mini::BLIZZARD, 2) => :BRITTLE_ICE,
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+
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+ # Chain Lightning
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+ talent_id_for(Mini::CHAIN_LIGHTNING, 0) => :BRILLIANT_FLASH,
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+ talent_id_for(Mini::CHAIN_LIGHTNING, 1) => :STORMS_REACH,
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+ talent_id_for(Mini::CHAIN_LIGHTNING, 2) => :REVERBERATION,
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+
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+ # Cheat Death
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+ talent_id_for(Mini::CHEAT_DEATH, 0) => :SEAL_FATE,
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+ talent_id_for(Mini::CHEAT_DEATH, 1) => :VAMPIRISM,
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+ talent_id_for(Mini::CHEAT_DEATH, 2) => :APOCALYPSE,
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+
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+ # Deep Breath
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+ talent_id_for(Mini::DEEP_BREATH, 0) => :ATTUNEMENT,
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+ talent_id_for(Mini::DEEP_BREATH, 1) => :MELTING_POINT,
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+ talent_id_for(Mini::DEEP_BREATH, 2) => :DOUBLE_DRAGON,
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+
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+ # Earth And Moon
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+ talent_id_for(Mini::EARTH_AND_MOON, 0) => :MOONFURY,
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+ talent_id_for(Mini::EARTH_AND_MOON, 1) => :NATURES_GRACE,
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+ talent_id_for(Mini::EARTH_AND_MOON, 2) => :BALANCE,
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+
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+ # Eclipse
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+ talent_id_for(Mini::ECLIPSE, 0) => :SOLAR_FLARE,
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+ talent_id_for(Mini::ECLIPSE, 1) => :UMBRAL_FORCE,
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+ talent_id_for(Mini::ECLIPSE, 2) => :CELESTIAL_FOCUS,
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+
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+ # Dire Batlings
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+ talent_id_for(Mini::DIRE_BATLINGS, 0) => :GUANO_HAPPENS,
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+ talent_id_for(Mini::DIRE_BATLINGS, 1) => :SOUND_WAVE,
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+ talent_id_for(Mini::DIRE_BATLINGS, 2) => :VAMPIRE_BATS,
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+
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+ # Ghoul
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+ talent_id_for(Mini::GHOUL, 0) => :TASTE_FOR_BLOOD,
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+ talent_id_for(Mini::GHOUL, 1) => :FEEDING_FRENZY,
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+ talent_id_for(Mini::GHOUL, 2) => :UNHOLY_FRENZY,
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+
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+ # Necromancer
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+ talent_id_for(Mini::NECROMANCER, 0) => :MASTER_OF_DEATH,
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+ talent_id_for(Mini::NECROMANCER, 1) => :SKELETAL_SWARM,
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+ talent_id_for(Mini::NECROMANCER, 2) => :SKELETAL_LEGION,
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+
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+ # Sylvanas
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+ talent_id_for(Mini::SYLVANAS, 0) => :BLACK_ARROW,
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+ talent_id_for(Mini::SYLVANAS, 1) => :MIND_CONTROL,
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+ talent_id_for(Mini::SYLVANAS, 2) => :WAIL_OF_THE_BANSHEE
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+ }
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+
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+ # Helper methods
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+ def self.name_for(talent_id)
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+ TALENT_NAMES[talent_id]
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+ end
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+
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+ def self.talent_id_for_name(name)
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+ TALENT_NAMES.key(name.to_sym)
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+ end
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+ end
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+ end
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+ module RumbleTools
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+ class Troop < MiniBase
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+ def initialize(mini = nil, talent = nil)
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+ super(mini, talent)
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+ end
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+
7
+ # We can add troop-specific methods here if needed
8
+ end
9
+ end
@@ -0,0 +1,3 @@
1
+ module RumbleTools
2
+ VERSION = "0.2.0"
3
+ end
@@ -0,0 +1,13 @@
1
+ require "rumble_tools/version"
2
+ require "rumble_tools/mini"
3
+ require "rumble_tools/mini_talent"
4
+ require "rumble_tools/mini_base"
5
+ require "rumble_tools/leader"
6
+ require "rumble_tools/troop"
7
+ require "rumble_tools/loadout_pb"
8
+ require "rumble_tools/loadout"
9
+
10
+ module RumbleTools
11
+ class Error < StandardError; end
12
+ # Your code goes here...
13
+ end
metadata ADDED
@@ -0,0 +1,120 @@
1
+ --- !ruby/object:Gem::Specification
2
+ name: rumble_tools
3
+ version: !ruby/object:Gem::Version
4
+ version: 0.2.0
5
+ platform: ruby
6
+ authors:
7
+ - Derek Neighbors
8
+ autorequire:
9
+ bindir: bin
10
+ cert_chain: []
11
+ date: 2025-03-23 00:00:00.000000000 Z
12
+ dependencies:
13
+ - !ruby/object:Gem::Dependency
14
+ name: base64
15
+ requirement: !ruby/object:Gem::Requirement
16
+ requirements:
17
+ - - "~>"
18
+ - !ruby/object:Gem::Version
19
+ version: '0.1'
20
+ type: :runtime
21
+ prerelease: false
22
+ version_requirements: !ruby/object:Gem::Requirement
23
+ requirements:
24
+ - - "~>"
25
+ - !ruby/object:Gem::Version
26
+ version: '0.1'
27
+ - !ruby/object:Gem::Dependency
28
+ name: google-protobuf
29
+ requirement: !ruby/object:Gem::Requirement
30
+ requirements:
31
+ - - "~>"
32
+ - !ruby/object:Gem::Version
33
+ version: '3.22'
34
+ type: :runtime
35
+ prerelease: false
36
+ version_requirements: !ruby/object:Gem::Requirement
37
+ requirements:
38
+ - - "~>"
39
+ - !ruby/object:Gem::Version
40
+ version: '3.22'
41
+ - !ruby/object:Gem::Dependency
42
+ name: rspec
43
+ requirement: !ruby/object:Gem::Requirement
44
+ requirements:
45
+ - - "~>"
46
+ - !ruby/object:Gem::Version
47
+ version: '3.0'
48
+ type: :development
49
+ prerelease: false
50
+ version_requirements: !ruby/object:Gem::Requirement
51
+ requirements:
52
+ - - "~>"
53
+ - !ruby/object:Gem::Version
54
+ version: '3.0'
55
+ - !ruby/object:Gem::Dependency
56
+ name: rake
57
+ requirement: !ruby/object:Gem::Requirement
58
+ requirements:
59
+ - - "~>"
60
+ - !ruby/object:Gem::Version
61
+ version: '13.0'
62
+ type: :development
63
+ prerelease: false
64
+ version_requirements: !ruby/object:Gem::Requirement
65
+ requirements:
66
+ - - "~>"
67
+ - !ruby/object:Gem::Version
68
+ version: '13.0'
69
+ description: A Ruby gem for creating, parsing, and managing Warcraft Rumble loadouts
70
+ email:
71
+ - dneighbo@gmail.com
72
+ executables:
73
+ - console
74
+ - setup
75
+ extensions: []
76
+ extra_rdoc_files: []
77
+ files:
78
+ - LICENSE
79
+ - README.md
80
+ - bin/console
81
+ - bin/setup
82
+ - lib/rumble_tools.rb
83
+ - lib/rumble_tools/leader.rb
84
+ - lib/rumble_tools/loadout.proto
85
+ - lib/rumble_tools/loadout.rb
86
+ - lib/rumble_tools/loadout_pb.rb
87
+ - lib/rumble_tools/mini.rb
88
+ - lib/rumble_tools/mini_base.rb
89
+ - lib/rumble_tools/mini_talent.rb
90
+ - lib/rumble_tools/troop.rb
91
+ - lib/rumble_tools/version.rb
92
+ homepage: https://github.com/dneighbors/rumble_tools
93
+ licenses:
94
+ - MIT
95
+ metadata:
96
+ homepage_uri: https://github.com/dneighbors/rumble_tools
97
+ source_code_uri: https://github.com/dneighbors/rumble_tools
98
+ post_install_message:
99
+ rdoc_options: []
100
+ require_paths:
101
+ - lib
102
+ required_ruby_version: !ruby/object:Gem::Requirement
103
+ requirements:
104
+ - - ">="
105
+ - !ruby/object:Gem::Version
106
+ version: 2.6.0
107
+ - - "<"
108
+ - !ruby/object:Gem::Version
109
+ version: '4.0'
110
+ required_rubygems_version: !ruby/object:Gem::Requirement
111
+ requirements:
112
+ - - ">="
113
+ - !ruby/object:Gem::Version
114
+ version: '0'
115
+ requirements: []
116
+ rubygems_version: 3.4.19
117
+ signing_key:
118
+ specification_version: 4
119
+ summary: A lightweight toolkit for parsing and managing Warcraft Rumble loadouts
120
+ test_files: []