rubywarrior 0.1.3 → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/{CHANGELOG.rdoc → CHANGELOG.md} +11 -4
- data/Gemfile +4 -2
- data/Gemfile.lock +44 -25
- data/LICENSE +4 -4
- data/{README.rdoc → README.md} +115 -93
- data/bin/rubywarrior +1 -1
- data/features/step_definitions/common_steps.rb +2 -2
- data/features/step_definitions/interaction_steps.rb +2 -2
- data/lib/ruby_warrior/game.rb +4 -2
- data/lib/ruby_warrior/player_generator.rb +2 -2
- data/rubywarrior.gemspec +16 -0
- data/spec/ruby_warrior/abilities/attack_spec.rb +9 -9
- data/spec/ruby_warrior/abilities/base_spec.rb +18 -18
- data/spec/ruby_warrior/abilities/bind_spec.rb +4 -4
- data/spec/ruby_warrior/abilities/direction_of_spec.rb +2 -2
- data/spec/ruby_warrior/abilities/direction_of_stairs_spec.rb +2 -2
- data/spec/ruby_warrior/abilities/distance_of_spec.rb +2 -2
- data/spec/ruby_warrior/abilities/explode_spec.rb +6 -6
- data/spec/ruby_warrior/abilities/form_spec.rb +13 -13
- data/spec/ruby_warrior/abilities/health_spec.rb +2 -2
- data/spec/ruby_warrior/abilities/listen_spec.rb +2 -2
- data/spec/ruby_warrior/abilities/look_spec.rb +2 -2
- data/spec/ruby_warrior/abilities/rescue_spec.rb +7 -7
- data/spec/ruby_warrior/abilities/rest_spec.rb +6 -6
- data/spec/ruby_warrior/abilities/shoot_spec.rb +3 -3
- data/spec/ruby_warrior/abilities/throw_spec.rb +9 -9
- data/spec/ruby_warrior/abilities/walk_spec.rb +4 -4
- data/spec/ruby_warrior/core_additions_spec.rb +1 -1
- data/spec/ruby_warrior/floor_spec.rb +26 -26
- data/spec/ruby_warrior/game_spec.rb +34 -34
- data/spec/ruby_warrior/level_loader_spec.rb +18 -18
- data/spec/ruby_warrior/level_spec.rb +56 -56
- data/spec/ruby_warrior/player_generator_spec.rb +2 -2
- data/spec/ruby_warrior/position_spec.rb +42 -42
- data/spec/ruby_warrior/profile_spec.rb +57 -57
- data/spec/ruby_warrior/space_spec.rb +70 -70
- data/spec/ruby_warrior/tower_spec.rb +4 -4
- data/spec/ruby_warrior/turn_spec.rb +12 -12
- data/spec/ruby_warrior/ui_spec.rb +31 -31
- data/spec/ruby_warrior/units/archer_spec.rb +8 -8
- data/spec/ruby_warrior/units/base_spec.rb +41 -41
- data/spec/ruby_warrior/units/captive_spec.rb +8 -8
- data/spec/ruby_warrior/units/golem_spec.rb +8 -8
- data/spec/ruby_warrior/units/sludge_spec.rb +10 -10
- data/spec/ruby_warrior/units/thick_sludge_spec.rb +6 -6
- data/spec/ruby_warrior/units/warrior_spec.rb +22 -22
- data/spec/ruby_warrior/units/wizard_spec.rb +8 -8
- data/spec/spec_helper.rb +1 -0
- metadata +32 -33
| @@ -4,20 +4,20 @@ describe RubyWarrior::Units::Archer do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @archer = RubyWarrior::Units::Archer.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should have look and shoot abilities" do
         | 
| 9 | 
            -
                @archer.abilities.keys.to_set. | 
| 9 | 
            +
                expect(@archer.abilities.keys.to_set).to eq([:shoot!, :look].to_set)
         | 
| 10 10 | 
             
              end
         | 
| 11 | 
            -
             | 
| 11 | 
            +
             | 
| 12 12 | 
             
              it "should have shoot power of 3" do
         | 
| 13 | 
            -
                @archer.shoot_power. | 
| 13 | 
            +
                expect(@archer.shoot_power).to eq(3)
         | 
| 14 14 | 
             
              end
         | 
| 15 | 
            -
             | 
| 15 | 
            +
             | 
| 16 16 | 
             
              it "should have 7 max health" do
         | 
| 17 | 
            -
                @archer.max_health. | 
| 17 | 
            +
                expect(@archer.max_health).to eq(7)
         | 
| 18 18 | 
             
              end
         | 
| 19 | 
            -
             | 
| 19 | 
            +
             | 
| 20 20 | 
             
              it "should appear as a on map" do
         | 
| 21 | 
            -
                @archer.character. | 
| 21 | 
            +
                expect(@archer.character).to eq("a")
         | 
| 22 22 | 
             
              end
         | 
| 23 23 | 
             
            end
         | 
| @@ -4,67 +4,67 @@ describe RubyWarrior::Units::Base do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @unit = RubyWarrior::Units::Base.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should have an attack power which defaults to zero" do
         | 
| 9 | 
            -
                @unit.attack_power. | 
| 9 | 
            +
                expect(@unit.attack_power).to be_zero
         | 
| 10 10 | 
             
              end
         | 
| 11 | 
            -
             | 
| 11 | 
            +
             | 
| 12 12 | 
             
              it "should consider itself dead when no position" do
         | 
| 13 | 
            -
                @unit.position. | 
| 14 | 
            -
                @unit. | 
| 13 | 
            +
                expect(@unit.position).to be_nil
         | 
| 14 | 
            +
                expect(@unit).to_not be_alive
         | 
| 15 15 | 
             
              end
         | 
| 16 | 
            -
             | 
| 16 | 
            +
             | 
| 17 17 | 
             
              it "should consider itself alive with position" do
         | 
| 18 18 | 
             
                @unit.position = stub
         | 
| 19 | 
            -
                @unit. | 
| 19 | 
            +
                expect(@unit).to be_alive
         | 
| 20 20 | 
             
              end
         | 
| 21 | 
            -
             | 
| 21 | 
            +
             | 
| 22 22 | 
             
              it "should default max health to 10" do
         | 
| 23 | 
            -
                @unit.max_health. | 
| 23 | 
            +
                expect(@unit.max_health).to be_zero
         | 
| 24 24 | 
             
              end
         | 
| 25 | 
            -
             | 
| 25 | 
            +
             | 
| 26 26 | 
             
              it "should do nothing when earning points" do
         | 
| 27 | 
            -
                 | 
| 27 | 
            +
                expect { @unit.earn_points(10) }.to_not raise_error
         | 
| 28 28 | 
             
              end
         | 
| 29 | 
            -
             | 
| 29 | 
            +
             | 
| 30 30 | 
             
              it "should default health to max health" do
         | 
| 31 31 | 
             
                @unit.stubs(:max_health).returns(10)
         | 
| 32 | 
            -
                @unit.health. | 
| 32 | 
            +
                expect(@unit.health).to eq(10)
         | 
| 33 33 | 
             
              end
         | 
| 34 | 
            -
             | 
| 34 | 
            +
             | 
| 35 35 | 
             
              it "should subtract health when taking damage" do
         | 
| 36 36 | 
             
                @unit.stubs(:max_health).returns(10)
         | 
| 37 37 | 
             
                @unit.take_damage(3)
         | 
| 38 | 
            -
                @unit.health. | 
| 38 | 
            +
                expect(@unit.health).to eq(7)
         | 
| 39 39 | 
             
              end
         | 
| 40 | 
            -
             | 
| 40 | 
            +
             | 
| 41 41 | 
             
              it "should do nothing when taking damage if health isn't set" do
         | 
| 42 | 
            -
                 | 
| 42 | 
            +
                expect { @unit.take_damage(3) }.to_not raise_error
         | 
| 43 43 | 
             
              end
         | 
| 44 | 
            -
             | 
| 44 | 
            +
             | 
| 45 45 | 
             
              it "should set position to nil when running out of health" do
         | 
| 46 46 | 
             
                @unit.position = stub
         | 
| 47 47 | 
             
                @unit.stubs(:max_health).returns(10)
         | 
| 48 48 | 
             
                @unit.take_damage(10)
         | 
| 49 | 
            -
                @unit.position. | 
| 49 | 
            +
                expect(@unit.position).to be_nil
         | 
| 50 50 | 
             
              end
         | 
| 51 | 
            -
             | 
| 51 | 
            +
             | 
| 52 52 | 
             
              it "should print out line with name when speaking" do
         | 
| 53 53 | 
             
                RubyWarrior::UI.expects(:puts_with_delay).with("Base foo")
         | 
| 54 54 | 
             
                @unit.say "foo"
         | 
| 55 55 | 
             
              end
         | 
| 56 | 
            -
             | 
| 56 | 
            +
             | 
| 57 57 | 
             
              it "should return name in to_s" do
         | 
| 58 | 
            -
                @unit.name. | 
| 59 | 
            -
                @unit.to_s. | 
| 58 | 
            +
                expect(@unit.name).to eq('Base')
         | 
| 59 | 
            +
                expect(@unit.to_s).to eq('Base')
         | 
| 60 60 | 
             
              end
         | 
| 61 | 
            -
             | 
| 61 | 
            +
             | 
| 62 62 | 
             
              it "should prepare turn by calling play_turn with next turn object" do
         | 
| 63 63 | 
             
                @unit.stubs(:next_turn).returns('next_turn')
         | 
| 64 64 | 
             
                @unit.expects(:play_turn).with('next_turn')
         | 
| 65 65 | 
             
                @unit.prepare_turn
         | 
| 66 66 | 
             
              end
         | 
| 67 | 
            -
             | 
| 67 | 
            +
             | 
| 68 68 | 
             
              it "should perform action when calling perform on turn" do
         | 
| 69 69 | 
             
                @unit.position = stub
         | 
| 70 70 | 
             
                RubyWarrior::Abilities::Walk.any_instance.expects(:perform).with(:backward)
         | 
| @@ -74,7 +74,7 @@ describe RubyWarrior::Units::Base do | |
| 74 74 | 
             
                @unit.prepare_turn
         | 
| 75 75 | 
             
                @unit.perform_turn
         | 
| 76 76 | 
             
              end
         | 
| 77 | 
            -
             | 
| 77 | 
            +
             | 
| 78 78 | 
             
              it "should not perform action when dead (no position)" do
         | 
| 79 79 | 
             
                @unit.position = nil
         | 
| 80 80 | 
             
                RubyWarrior::Abilities::Walk.any_instance.stubs(:perform).raises("action should not be called")
         | 
| @@ -84,42 +84,42 @@ describe RubyWarrior::Units::Base do | |
| 84 84 | 
             
                @unit.prepare_turn
         | 
| 85 85 | 
             
                @unit.perform_turn
         | 
| 86 86 | 
             
              end
         | 
| 87 | 
            -
             | 
| 87 | 
            +
             | 
| 88 88 | 
             
              it "should not raise an exception when calling perform_turn when there's no action" do
         | 
| 89 89 | 
             
                @unit.prepare_turn
         | 
| 90 | 
            -
                 | 
| 90 | 
            +
                expect { @unit.perform_turn }.to_not raise_error
         | 
| 91 91 | 
             
              end
         | 
| 92 | 
            -
             | 
| 92 | 
            +
             | 
| 93 93 | 
             
              it "should pass abilities to new turn when calling next_turn" do
         | 
| 94 | 
            -
                RubyWarrior::Turn.expects(:new).with(:walk! => nil, :attack! => nil, :feel => nil).returns('turn')
         | 
| 94 | 
            +
                RubyWarrior::Turn.expects(:new).with({:walk! => nil, :attack! => nil, :feel => nil}).returns('turn')
         | 
| 95 95 | 
             
                @unit.stubs(:abilities).returns(:walk! => nil, :attack! => nil, :feel => nil)
         | 
| 96 | 
            -
                @unit.next_turn. | 
| 96 | 
            +
                expect(@unit.next_turn).to eq('turn')
         | 
| 97 97 | 
             
              end
         | 
| 98 | 
            -
             | 
| 98 | 
            +
             | 
| 99 99 | 
             
              it "should add ability" do
         | 
| 100 100 | 
             
                RubyWarrior::Abilities::Walk.expects(:new).with(@unit).returns('walk')
         | 
| 101 101 | 
             
                @unit.add_abilities(:walk!)
         | 
| 102 | 
            -
                @unit.abilities. | 
| 102 | 
            +
                expect(@unit.abilities).to eq({ :walk! => 'walk' })
         | 
| 103 103 | 
             
              end
         | 
| 104 | 
            -
             | 
| 104 | 
            +
             | 
| 105 105 | 
             
              it "should appear as question mark on map" do
         | 
| 106 | 
            -
                @unit.character. | 
| 106 | 
            +
                expect(@unit.character).to eq("?")
         | 
| 107 107 | 
             
              end
         | 
| 108 | 
            -
             | 
| 108 | 
            +
             | 
| 109 109 | 
             
              it "should be released from bonds when taking damage" do
         | 
| 110 110 | 
             
                @unit.stubs(:max_health).returns(10)
         | 
| 111 111 | 
             
                @unit.bind
         | 
| 112 | 
            -
                @unit. | 
| 112 | 
            +
                expect(@unit).to be_bound
         | 
| 113 113 | 
             
                @unit.take_damage(2)
         | 
| 114 | 
            -
                @unit. | 
| 114 | 
            +
                expect(@unit).to_not be_bound
         | 
| 115 115 | 
             
              end
         | 
| 116 | 
            -
             | 
| 116 | 
            +
             | 
| 117 117 | 
             
              it "should be released from bonds when calling release" do
         | 
| 118 118 | 
             
                @unit.bind
         | 
| 119 119 | 
             
                @unit.unbind
         | 
| 120 | 
            -
                @unit. | 
| 120 | 
            +
                expect(@unit).to_not be_bound
         | 
| 121 121 | 
             
              end
         | 
| 122 | 
            -
             | 
| 122 | 
            +
             | 
| 123 123 | 
             
              it "should not perform action when bound" do
         | 
| 124 124 | 
             
                @unit.position = stub
         | 
| 125 125 | 
             
                @unit.bind
         | 
| @@ -4,20 +4,20 @@ describe RubyWarrior::Units::Captive do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @captive = RubyWarrior::Units::Captive.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should have 1 max health" do
         | 
| 9 | 
            -
                @captive.max_health. | 
| 9 | 
            +
                expect(@captive.max_health).to eq(1)
         | 
| 10 10 | 
             
              end
         | 
| 11 | 
            -
             | 
| 11 | 
            +
             | 
| 12 12 | 
             
              it "should appear as C on map" do
         | 
| 13 | 
            -
                @captive.character. | 
| 13 | 
            +
                expect(@captive.character).to eq("C")
         | 
| 14 14 | 
             
              end
         | 
| 15 | 
            -
             | 
| 15 | 
            +
             | 
| 16 16 | 
             
              it "should be bound by default" do
         | 
| 17 | 
            -
                @captive. | 
| 17 | 
            +
                expect(@captive).to be_bound
         | 
| 18 18 | 
             
              end
         | 
| 19 | 
            -
             | 
| 19 | 
            +
             | 
| 20 20 | 
             
              it "should not have explode ability by default (this should be added when needed)" do
         | 
| 21 | 
            -
                @captive.abilities. | 
| 21 | 
            +
                expect(@captive.abilities).to_not include(:explode!)
         | 
| 22 22 | 
             
              end
         | 
| 23 23 | 
             
            end
         | 
| @@ -4,25 +4,25 @@ describe RubyWarrior::Units::Golem do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @golem = RubyWarrior::Units::Golem.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should execute turn proc when playing turn" do
         | 
| 9 9 | 
             
                proc = Object.new
         | 
| 10 10 | 
             
                proc.expects(:call).with(:turn)
         | 
| 11 11 | 
             
                @golem.turn = proc
         | 
| 12 12 | 
             
                @golem.play_turn(:turn)
         | 
| 13 13 | 
             
              end
         | 
| 14 | 
            -
             | 
| 14 | 
            +
             | 
| 15 15 | 
             
              it "should set max health and update current health" do
         | 
| 16 16 | 
             
                @golem.max_health = 10
         | 
| 17 | 
            -
                @golem.max_health. | 
| 18 | 
            -
                @golem.health. | 
| 17 | 
            +
                expect(@golem.max_health).to eq(10)
         | 
| 18 | 
            +
                expect(@golem.health).to eq(10)
         | 
| 19 19 | 
             
              end
         | 
| 20 | 
            -
             | 
| 20 | 
            +
             | 
| 21 21 | 
             
              it "should have attack power of 3" do
         | 
| 22 | 
            -
                @golem.attack_power. | 
| 22 | 
            +
                expect(@golem.attack_power).to eq(3)
         | 
| 23 23 | 
             
              end
         | 
| 24 | 
            -
             | 
| 24 | 
            +
             | 
| 25 25 | 
             
              it "should appear as G on map" do
         | 
| 26 | 
            -
                @golem.character. | 
| 26 | 
            +
                expect(@golem.character).to eq("G")
         | 
| 27 27 | 
             
              end
         | 
| 28 28 | 
             
            end
         | 
| @@ -4,24 +4,24 @@ describe RubyWarrior::Units::Sludge do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @sludge = RubyWarrior::Units::Sludge.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should have attack action" do
         | 
| 9 | 
            -
                @sludge.abilities.keys. | 
| 9 | 
            +
                expect(@sludge.abilities.keys).to include(:attack!)
         | 
| 10 10 | 
             
              end
         | 
| 11 | 
            -
             | 
| 11 | 
            +
             | 
| 12 12 | 
             
              it "should have feel sense" do
         | 
| 13 | 
            -
                @sludge.abilities.keys. | 
| 13 | 
            +
                expect(@sludge.abilities.keys).to include(:feel)
         | 
| 14 14 | 
             
              end
         | 
| 15 | 
            -
             | 
| 15 | 
            +
             | 
| 16 16 | 
             
              it "should have attack power of 3" do
         | 
| 17 | 
            -
                @sludge.attack_power. | 
| 17 | 
            +
                expect(@sludge.attack_power).to eq(3)
         | 
| 18 18 | 
             
              end
         | 
| 19 | 
            -
             | 
| 19 | 
            +
             | 
| 20 20 | 
             
              it "should have 12 max health" do
         | 
| 21 | 
            -
                @sludge.max_health. | 
| 21 | 
            +
                expect(@sludge.max_health).to eq(12)
         | 
| 22 22 | 
             
              end
         | 
| 23 | 
            -
             | 
| 23 | 
            +
             | 
| 24 24 | 
             
              it "should appear as s on map" do
         | 
| 25 | 
            -
                @sludge.character. | 
| 25 | 
            +
                expect(@sludge.character).to eq("s")
         | 
| 26 26 | 
             
              end
         | 
| 27 27 | 
             
            end
         | 
| @@ -4,16 +4,16 @@ describe RubyWarrior::Units::ThickSludge do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @sludge = RubyWarrior::Units::ThickSludge.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should have 24 max health" do
         | 
| 9 | 
            -
                @sludge.max_health. | 
| 9 | 
            +
                expect(@sludge.max_health).to eq(24)
         | 
| 10 10 | 
             
              end
         | 
| 11 | 
            -
             | 
| 11 | 
            +
             | 
| 12 12 | 
             
              it "should appear as S on map" do
         | 
| 13 | 
            -
                @sludge.character. | 
| 13 | 
            +
                expect(@sludge.character).to eq("S")
         | 
| 14 14 | 
             
              end
         | 
| 15 | 
            -
             | 
| 15 | 
            +
             | 
| 16 16 | 
             
              it "should have the name of 'Thick Sludge'" do
         | 
| 17 | 
            -
                @sludge.name. | 
| 17 | 
            +
                expect(@sludge.name).to eq("Thick Sludge")
         | 
| 18 18 | 
             
              end
         | 
| 19 19 | 
             
            end
         | 
| @@ -9,57 +9,57 @@ describe RubyWarrior::Units::Warrior do | |
| 9 9 | 
             
              before(:each) do
         | 
| 10 10 | 
             
                @warrior = RubyWarrior::Units::Warrior.new
         | 
| 11 11 | 
             
              end
         | 
| 12 | 
            -
             | 
| 12 | 
            +
             | 
| 13 13 | 
             
              it "should default name to warrior" do
         | 
| 14 | 
            -
                @warrior.name. | 
| 14 | 
            +
                expect(@warrior.name).to eq("Warrior")
         | 
| 15 15 | 
             
                @warrior.name = ''
         | 
| 16 | 
            -
                @warrior.name. | 
| 16 | 
            +
                expect(@warrior.name).to eq("Warrior")
         | 
| 17 17 | 
             
              end
         | 
| 18 | 
            -
             | 
| 18 | 
            +
             | 
| 19 19 | 
             
              it "should be able to set name" do
         | 
| 20 20 | 
             
                @warrior.name = "Joe"
         | 
| 21 | 
            -
                @warrior.name. | 
| 22 | 
            -
                @warrior.to_s. | 
| 21 | 
            +
                expect(@warrior.name).to eq("Joe")
         | 
| 22 | 
            +
                expect(@warrior.to_s).to eq("Joe")
         | 
| 23 23 | 
             
              end
         | 
| 24 | 
            -
             | 
| 24 | 
            +
             | 
| 25 25 | 
             
              it "should have 20 max health" do
         | 
| 26 | 
            -
                @warrior.max_health. | 
| 26 | 
            +
                expect(@warrior.max_health).to eq(20)
         | 
| 27 27 | 
             
              end
         | 
| 28 | 
            -
             | 
| 28 | 
            +
             | 
| 29 29 | 
             
              it "should have 0 score at beginning and be able to earn points" do
         | 
| 30 | 
            -
                @warrior.score. | 
| 30 | 
            +
                expect(@warrior.score).to be_zero
         | 
| 31 31 | 
             
                @warrior.earn_points(5)
         | 
| 32 | 
            -
                @warrior.score. | 
| 32 | 
            +
                expect(@warrior.score).to eq(5)
         | 
| 33 33 | 
             
              end
         | 
| 34 | 
            -
             | 
| 34 | 
            +
             | 
| 35 35 | 
             
              it "should call player.play_turn and pass turn to player" do
         | 
| 36 36 | 
             
                player = stub
         | 
| 37 37 | 
             
                player.expects(:play_turn).with('turn')
         | 
| 38 38 | 
             
                @warrior.stubs(:player).returns(player)
         | 
| 39 39 | 
             
                @warrior.play_turn('turn')
         | 
| 40 40 | 
             
              end
         | 
| 41 | 
            -
             | 
| 41 | 
            +
             | 
| 42 42 | 
             
              it "should call Player.new the first time loading player, and return same object next time" do
         | 
| 43 43 | 
             
                Player.expects(:new).returns('player').times(1)
         | 
| 44 44 | 
             
                2.times do
         | 
| 45 | 
            -
                  @warrior.player. | 
| 45 | 
            +
                  expect(@warrior.player).to eq('player')
         | 
| 46 46 | 
             
                end
         | 
| 47 47 | 
             
              end
         | 
| 48 | 
            -
             | 
| 48 | 
            +
             | 
| 49 49 | 
             
              it "should have an attack power of 5" do
         | 
| 50 | 
            -
                @warrior.attack_power. | 
| 50 | 
            +
                expect(@warrior.attack_power).to eq(5)
         | 
| 51 51 | 
             
              end
         | 
| 52 | 
            -
             | 
| 52 | 
            +
             | 
| 53 53 | 
             
              it "should have an shoot power of 3" do
         | 
| 54 | 
            -
                @warrior.shoot_power. | 
| 54 | 
            +
                expect(@warrior.shoot_power).to eq(3)
         | 
| 55 55 | 
             
              end
         | 
| 56 | 
            -
             | 
| 56 | 
            +
             | 
| 57 57 | 
             
              it "should appear as @ on map" do
         | 
| 58 | 
            -
                @warrior.character. | 
| 58 | 
            +
                expect(@warrior.character).to eq("@")
         | 
| 59 59 | 
             
              end
         | 
| 60 | 
            -
             | 
| 60 | 
            +
             | 
| 61 61 | 
             
              it "should be able to add golem abilities which are used on base golem" do
         | 
| 62 62 | 
             
                @warrior.add_golem_abilities :walk!
         | 
| 63 | 
            -
                @warrior.base_golem.abilities.keys. | 
| 63 | 
            +
                expect(@warrior.base_golem.abilities.keys).to eq([:walk!])
         | 
| 64 64 | 
             
              end
         | 
| 65 65 | 
             
            end
         | 
| @@ -4,20 +4,20 @@ describe RubyWarrior::Units::Wizard do | |
| 4 4 | 
             
              before(:each) do
         | 
| 5 5 | 
             
                @wizard = RubyWarrior::Units::Wizard.new
         | 
| 6 6 | 
             
              end
         | 
| 7 | 
            -
             | 
| 7 | 
            +
             | 
| 8 8 | 
             
              it "should have look and shoot abilities" do
         | 
| 9 | 
            -
                @wizard.abilities.keys.to_set. | 
| 9 | 
            +
                expect(@wizard.abilities.keys.to_set).to eq([:shoot!, :look].to_set)
         | 
| 10 10 | 
             
              end
         | 
| 11 | 
            -
             | 
| 11 | 
            +
             | 
| 12 12 | 
             
              it "should have shoot power of 11" do
         | 
| 13 | 
            -
                @wizard.shoot_power. | 
| 13 | 
            +
                expect(@wizard.shoot_power).to eq(11)
         | 
| 14 14 | 
             
              end
         | 
| 15 | 
            -
             | 
| 15 | 
            +
             | 
| 16 16 | 
             
              it "should have 3 max health" do
         | 
| 17 | 
            -
                @wizard.max_health. | 
| 17 | 
            +
                expect(@wizard.max_health).to eq(3)
         | 
| 18 18 | 
             
              end
         | 
| 19 | 
            -
             | 
| 19 | 
            +
             | 
| 20 20 | 
             
              it "should appear as w on map" do
         | 
| 21 | 
            -
                @wizard.character. | 
| 21 | 
            +
                expect(@wizard.character).to eq("w")
         | 
| 22 22 | 
             
              end
         | 
| 23 23 | 
             
            end
         | 
    
        data/spec/spec_helper.rb
    CHANGED
    
    
    
        metadata
    CHANGED
    
    | @@ -1,15 +1,14 @@ | |
| 1 1 | 
             
            --- !ruby/object:Gem::Specification
         | 
| 2 2 | 
             
            name: rubywarrior
         | 
| 3 3 | 
             
            version: !ruby/object:Gem::Version
         | 
| 4 | 
            -
              version: 0. | 
| 5 | 
            -
              prerelease: 
         | 
| 4 | 
            +
              version: 0.2.0
         | 
| 6 5 | 
             
            platform: ruby
         | 
| 7 6 | 
             
            authors:
         | 
| 8 7 | 
             
            - Ryan Bates
         | 
| 9 | 
            -
            autorequire: | 
| 8 | 
            +
            autorequire:
         | 
| 10 9 | 
             
            bindir: bin
         | 
| 11 10 | 
             
            cert_chain: []
         | 
| 12 | 
            -
            date:  | 
| 11 | 
            +
            date: 2024-03-26 00:00:00.000000000 Z
         | 
| 13 12 | 
             
            dependencies: []
         | 
| 14 13 | 
             
            description: You play as a warrior climbing a tall tower. On each floor you need to
         | 
| 15 14 | 
             
              write a Ruby script to instruct the warrior to battle enemies, rescue captives,
         | 
| @@ -20,6 +19,22 @@ executables: | |
| 20 19 | 
             
            extensions: []
         | 
| 21 20 | 
             
            extra_rdoc_files: []
         | 
| 22 21 | 
             
            files:
         | 
| 22 | 
            +
            - CHANGELOG.md
         | 
| 23 | 
            +
            - Gemfile
         | 
| 24 | 
            +
            - Gemfile.lock
         | 
| 25 | 
            +
            - LICENSE
         | 
| 26 | 
            +
            - README.md
         | 
| 27 | 
            +
            - Rakefile
         | 
| 28 | 
            +
            - bin/rubywarrior
         | 
| 29 | 
            +
            - features/command_options.feature
         | 
| 30 | 
            +
            - features/levels.feature
         | 
| 31 | 
            +
            - features/profiles.feature
         | 
| 32 | 
            +
            - features/step_definitions/common_steps.rb
         | 
| 33 | 
            +
            - features/step_definitions/interaction_steps.rb
         | 
| 34 | 
            +
            - features/support/env.rb
         | 
| 35 | 
            +
            - features/support/mockio.rb
         | 
| 36 | 
            +
            - features/towers.feature
         | 
| 37 | 
            +
            - lib/ruby_warrior.rb
         | 
| 23 38 | 
             
            - lib/ruby_warrior/abilities/attack.rb
         | 
| 24 39 | 
             
            - lib/ruby_warrior/abilities/base.rb
         | 
| 25 40 | 
             
            - lib/ruby_warrior/abilities/bind.rb
         | 
| @@ -60,7 +75,7 @@ files: | |
| 60 75 | 
             
            - lib/ruby_warrior/units/thick_sludge.rb
         | 
| 61 76 | 
             
            - lib/ruby_warrior/units/warrior.rb
         | 
| 62 77 | 
             
            - lib/ruby_warrior/units/wizard.rb
         | 
| 63 | 
            -
            -  | 
| 78 | 
            +
            - rubywarrior.gemspec
         | 
| 64 79 | 
             
            - spec/fixtures/short-tower/level_001.rb
         | 
| 65 80 | 
             
            - spec/fixtures/short-tower/level_002.rb
         | 
| 66 81 | 
             
            - spec/fixtures/walking_player.rb
         | 
| @@ -103,14 +118,8 @@ files: | |
| 103 118 | 
             
            - spec/ruby_warrior/units/warrior_spec.rb
         | 
| 104 119 | 
             
            - spec/ruby_warrior/units/wizard_spec.rb
         | 
| 105 120 | 
             
            - spec/spec_helper.rb
         | 
| 106 | 
            -
            -  | 
| 107 | 
            -
            -  | 
| 108 | 
            -
            - features/profiles.feature
         | 
| 109 | 
            -
            - features/step_definitions/common_steps.rb
         | 
| 110 | 
            -
            - features/step_definitions/interaction_steps.rb
         | 
| 111 | 
            -
            - features/support/env.rb
         | 
| 112 | 
            -
            - features/support/mockio.rb
         | 
| 113 | 
            -
            - features/towers.feature
         | 
| 121 | 
            +
            - templates/README.erb
         | 
| 122 | 
            +
            - templates/player.rb
         | 
| 114 123 | 
             
            - towers/beginner/level_001.rb
         | 
| 115 124 | 
             
            - towers/beginner/level_002.rb
         | 
| 116 125 | 
             
            - towers/beginner/level_003.rb
         | 
| @@ -129,37 +138,27 @@ files: | |
| 129 138 | 
             
            - towers/intermediate/level_007.rb
         | 
| 130 139 | 
             
            - towers/intermediate/level_008.rb
         | 
| 131 140 | 
             
            - towers/intermediate/level_009.rb
         | 
| 132 | 
            -
            - templates/player.rb
         | 
| 133 | 
            -
            - templates/README.erb
         | 
| 134 | 
            -
            - bin/rubywarrior
         | 
| 135 | 
            -
            - CHANGELOG.rdoc
         | 
| 136 | 
            -
            - Gemfile
         | 
| 137 | 
            -
            - Gemfile.lock
         | 
| 138 | 
            -
            - LICENSE
         | 
| 139 | 
            -
            - Rakefile
         | 
| 140 | 
            -
            - README.rdoc
         | 
| 141 141 | 
             
            homepage: https://github.com/ryanb/ruby-warrior
         | 
| 142 | 
            -
            licenses: | 
| 143 | 
            -
             | 
| 142 | 
            +
            licenses:
         | 
| 143 | 
            +
            - MIT
         | 
| 144 | 
            +
            metadata: {}
         | 
| 145 | 
            +
            post_install_message:
         | 
| 144 146 | 
             
            rdoc_options: []
         | 
| 145 147 | 
             
            require_paths:
         | 
| 146 148 | 
             
            - lib
         | 
| 147 149 | 
             
            required_ruby_version: !ruby/object:Gem::Requirement
         | 
| 148 | 
            -
              none: false
         | 
| 149 150 | 
             
              requirements:
         | 
| 150 | 
            -
              - -  | 
| 151 | 
            +
              - - ">="
         | 
| 151 152 | 
             
                - !ruby/object:Gem::Version
         | 
| 152 153 | 
             
                  version: '0'
         | 
| 153 154 | 
             
            required_rubygems_version: !ruby/object:Gem::Requirement
         | 
| 154 | 
            -
              none: false
         | 
| 155 155 | 
             
              requirements:
         | 
| 156 | 
            -
              - -  | 
| 156 | 
            +
              - - ">="
         | 
| 157 157 | 
             
                - !ruby/object:Gem::Version
         | 
| 158 158 | 
             
                  version: 1.3.4
         | 
| 159 159 | 
             
            requirements: []
         | 
| 160 | 
            -
             | 
| 161 | 
            -
             | 
| 162 | 
            -
             | 
| 163 | 
            -
             | 
| 164 | 
            -
            summary: Game written in Ruby for learning Ruby and artificial intelligence.
         | 
| 160 | 
            +
            rubygems_version: 3.5.3
         | 
| 161 | 
            +
            signing_key:
         | 
| 162 | 
            +
            specification_version: 4
         | 
| 163 | 
            +
            summary: Game written in Ruby for learning Ruby.
         | 
| 165 164 | 
             
            test_files: []
         |