rubysketch 0.3.22 → 0.5.1
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- checksums.yaml +4 -4
- data/.github/workflows/{release.yml → release-gem.yml} +21 -21
- data/.github/workflows/tag.yml +35 -0
- data/.github/workflows/test.yml +8 -9
- data/.github/workflows/utils.rb +55 -0
- data/ChangeLog.md +7 -164
- data/LICENSE +1 -1
- data/README.md +1 -1
- data/Rakefile +10 -34
- data/RubySketch.podspec +4 -3
- data/VERSION +1 -1
- data/examples/hello.rb +6 -6
- data/lib/rubysketch/all.rb +9 -0
- data/lib/rubysketch/context.rb +47 -0
- data/lib/rubysketch/{module.rb → extension.rb} +3 -3
- data/lib/rubysketch/graphics_context.rb +37 -0
- data/lib/rubysketch/helper.rb +5 -0
- data/lib/rubysketch/sprite.rb +101 -0
- data/lib/rubysketch.rb +30 -12
- data/rubysketch.gemspec +15 -8
- data/src/{RubySketch.h → RubyProcessing.h} +0 -4
- data/src/RubyProcessing.mm +25 -0
- data/test/helper.rb +3 -10
- data/test/test_sprite.rb +23 -0
- metadata +119 -35
- data/examples/breakout.rb +0 -212
- data/examples/camera.rb +0 -14
- data/examples/clock.rb +0 -57
- data/examples/delay_camera.rb +0 -33
- data/examples/glsl.rb +0 -14
- data/examples/image.rb +0 -13
- data/examples/shapes.rb +0 -121
- data/lib/rubysketch/app.rb +0 -13
- data/lib/rubysketch/glsl.rb +0 -44
- data/lib/rubysketch/processing.rb +0 -3191
- data/lib/rubysketch/window.rb +0 -232
- data/lib/rubysketch-glsl.rb +0 -12
- data/lib/rubysketch-processing.rb +0 -25
- data/src/RubySketch.mm +0 -55
- data/test/processing/helper.rb +0 -11
- data/test/processing/test_graphics.rb +0 -21
- data/test/processing/test_shader.rb +0 -47
- data/test/processing/test_utility.rb +0 -41
- data/test/processing/test_vector.rb +0 -394
data/lib/rubysketch/window.rb
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module RubySketch
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class Window < Reflex::Window
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class CanvasView < Reflex::View
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def on_update(e)
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window.on_canvas_update e
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end
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def on_draw(e)
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window.on_canvas_draw e
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end
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def on_pointer(e)
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window.on_canvas_pointer e
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end
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def on_resize(e)
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window.on_canvas_resize e
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end
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end
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attr_accessor :setup, :update, :draw, :resize,
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:key_down, :key_up,
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:pointer_down, :pointer_up, :pointer_move, :pointer_drag,
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:motion,
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:before_draw, :after_draw, :update_canvas
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attr_accessor :auto_resize
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def initialize(width = 500, height = 500, *args, **kwargs, &block)
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RubySketch.instance_variable_set :@window, self
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@events = []
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@error = nil
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@auto_resize = true
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@canvas = Canvas.new self
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@canvas_view = add CanvasView.new name: :canvas
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super(*args, size: [width, height], **kwargs, &block)
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end
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def canvas_image()
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@canvas.image
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end
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def canvas_painter()
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@canvas.painter
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end
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def window_painter()
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self.painter
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end
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def event()
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@events.last
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end
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def start(&block)
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draw_canvas do
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block.call if block
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on_setup
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end
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end
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def resize_canvas(width, height, pixel_density = nil)
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if @canvas.resize width, height, pixel_density
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@update_canvas.call canvas_image, canvas_painter if @update_canvas
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size width, height
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end
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end
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def on_setup()
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call_block @setup, nil
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end
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def on_resize(e)
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on_canvas_resize e
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end
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def on_draw(e)
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window_painter.pixel_density.tap do |pd|
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resize_canvas width, height, pd if pd != canvas_painter.pixel_density
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end
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update_canvas_view
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end
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def on_key(e)
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block = case e.action
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when :down then @key_down
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when :up then @key_up
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end
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draw_canvas {call_block block, e} if block
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end
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def on_motion(e)
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draw_canvas {call_block @motion, e} if @motion
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end
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def on_canvas_update(e)
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call_block @update, e
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@canvas_view.redraw
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end
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def on_canvas_draw(e)
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draw_canvas {call_block @draw, e} if @draw
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draw_screen e.painter
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end
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def on_canvas_pointer(e)
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block = case e.action
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when :down then @pointer_down
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when :up, :cancel then @pointer_up
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when :move then e.drag? ? @pointer_drag : @pointer_move
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end
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draw_canvas {call_block block, e} if block
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end
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def on_canvas_resize(e)
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resize_canvas e.width, e.height, window_painter.pixel_density if @auto_resize
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draw_canvas {call_block @resize, e} if @resize
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end
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private
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def update_canvas_view()
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scrollx, scrolly, zoom = get_scroll_and_zoom
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@canvas_view.scroll_to scrollx, scrolly
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@canvas_view.zoom zoom
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end
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def get_scroll_and_zoom()
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ww, wh = width.to_f, height.to_f
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cw, ch = canvas_image.width.to_f, canvas_image.height.to_f
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return [0, 0, 1] if ww == 0 || wh == 0 || cw == 0 || ch == 0
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wratio, cratio = ww / wh, cw / ch
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if wratio >= cratio
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scaled_w = wh * cratio
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return (ww - scaled_w) / 2, 0, scaled_w / cw
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else
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scaled_h = ww / cratio
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return 0, (wh - scaled_h) / 2, ww / cw
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end
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end
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def draw_canvas(&block)
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begin_draw
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block.call
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ensure
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end_draw
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end
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def begin_draw()
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canvas_painter.__send__ :begin_paint
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@before_draw&.call
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end
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def end_draw()
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@after_draw&.call
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canvas_painter.__send__ :end_paint
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end
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def draw_screen(painter)
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window_painter.image canvas_image
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end
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def call_block(block, event, *args)
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@events.push event
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block.call event, *args if block && !@error
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rescue Exception => e
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@error = e
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$stderr.puts e.full_message
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ensure
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@events.pop
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end
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end# Window
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class Window::Canvas
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attr_reader :image, :painter
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def initialize(window)
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@image = nil
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@painter = window.painter
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resize 1, 1
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painter.miter_limit = 10
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end
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def resize(width, height, pixel_density = nil)
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return false if width * height == 0
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return false if
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width == @image&.width &&
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height == @image&.height &&
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pixel_density == @painter.pixel_density
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old_image = @image
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old_painter = @painter
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cs = old_image&.color_space || Rays::RGBA
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pd = pixel_density || old_painter.pixel_density
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@image = Rays::Image.new width, height, cs, pd
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@painter = @image.painter
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@painter.paint {image old_image} if old_image
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copy_painter old_painter, @painter
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GC.start
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return true
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end
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private
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def copy_painter(from, to)
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to.fill = from.fill
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to.stroke = from.stroke
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to.stroke_width = from.stroke_width
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to.stroke_cap = from.stroke_cap
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to.stroke_join = from.stroke_join
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to.miter_limit = from.miter_limit
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to.font = from.font
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end
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end# Window::Canvas
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end# RubySketch
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data/lib/rubysketch-glsl.rb
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require 'rubysketch'
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def (RubySketch::GLSL).run(
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shader_source,
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title: 'RubySketch',
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width: 500, height: 500)
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w = RubySketch::Window.new(title: title, w: width, h: height) {start}
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c = RubySketch::GLSL::Context.new w
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c.run shader_source
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at_exit {RubySketch::App.new {w.show}.start unless $!}
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end
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require 'rubysketch'
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begin
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window = RubySketch::Window.new {start}
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context = RubySketch::Processing::Context.new window
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(context.methods - Object.instance_methods).each do |method|
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define_method method do |*args, **kwargs, &block|
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context.__send__ method, *args, **kwargs, &block
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end
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end
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context.class.constants.each do |const|
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self.class.const_set const, context.class.const_get(const)
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end
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window.__send__ :begin_draw
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at_exit do
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window.__send__ :end_draw
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RubySketch::App.new {window.show}.start unless $!
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end
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RUBYSKETCH_WINDOW = window
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end
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data/src/RubySketch.mm
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#import <CRuby.h>
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#import "RubySketch.h"
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#include "../src/ios/view_controller.h"
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static ReflexViewController* active_reflex_view_controller = nil;
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static ReflexViewController*
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ReflexViewController_create()
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{
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return active_reflex_view_controller;
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}
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static void
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ReflexViewController_show (UIViewController*, ReflexViewController*)
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{
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}
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@implementation RubySketch
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+ (void) setup
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{
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static BOOL done = NO;
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if (done) return;
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done = YES;
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[CRuby addLibrary:@"RubySketch" bundle:[NSBundle bundleForClass:RubySketch.class]];
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ReflexViewController_set_create_fun(ReflexViewController_create);
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ReflexViewController_set_show_fun(ReflexViewController_show);
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}
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+ (void) start: (NSString*) path
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{
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[CRuby evaluate:[NSString stringWithFormat:@
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"raise 'already started' unless require 'rubysketch-processing'\n"
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"load '%@'\n"
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"RUBYSKETCH_WINDOW.__send__ :end_draw\n"
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"RUBYSKETCH_WINDOW.show",
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path
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]];
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}
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+ (void) setActiveReflexViewController: (id) reflexViewController
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{
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active_reflex_view_controller = reflexViewController;
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}
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+ (void) resetActiveReflexViewController
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{
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active_reflex_view_controller = nil;
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}
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@end
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data/test/processing/helper.rb
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# -*- coding: utf-8 -*-
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require_relative 'helper'
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class TestProcessingGraphics < Test::Unit::TestCase
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P = RubySketch::Processing
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def graphics(w = 10, h = 10)
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P::Graphics.new w, h
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end
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def test_beginDraw()
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g = graphics
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g.beginDraw
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assert_raise {g.beginDraw}
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end
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end# TestProcessingGraphics
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# -*- coding: utf-8 -*-
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require_relative 'helper'
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class TestProcessingShader < Test::Unit::TestCase
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def color(*args)
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Rays::Color.new(*args)
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end
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def shader(vs = vshader, fs = fshader)
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RubySketch::Processing::Shader.new vs, fs
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end
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def vshader()
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"void main() {gl_Position = vec4(0.0, 0.0, 0.0, 1.0);}"
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end
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def fshader()
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"void main() {gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);}"
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end
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def test_initialize()
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assert shader vshader, fshader
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assert shader nil, fshader
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assert_raise(ArgumentError) {shader "", fshader}
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assert_raise(ArgumentError) {shader vshader, ""}
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assert_raise(ArgumentError) {shader vshader, nil}
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end
|
33
|
-
|
34
|
-
def test_uniform()
|
35
|
-
sh = shader(nil, <<~END).tap {|s| s.set :val, 1.0}
|
36
|
-
uniform float val;
|
37
|
-
void main() {gl_FragColor = vec4(val, 0.0, 0.0, 1.0);}
|
38
|
-
END
|
39
|
-
|
40
|
-
graphics do |g, image|
|
41
|
-
g.shader sh
|
42
|
-
g.rect 0, 0, 10, 10
|
43
|
-
assert_equal color(1, 0, 0, 1), image[0, 0]
|
44
|
-
end
|
45
|
-
end
|
46
|
-
|
47
|
-
end# TestProcessingShader
|
@@ -1,41 +0,0 @@
|
|
1
|
-
# -*- coding: utf-8 -*-
|
2
|
-
|
3
|
-
|
4
|
-
require_relative 'helper'
|
5
|
-
|
6
|
-
|
7
|
-
class TestProcessingUtility < Test::Unit::TestCase
|
8
|
-
|
9
|
-
P = RubySketch::Processing
|
10
|
-
|
11
|
-
include P::GraphicsContext
|
12
|
-
|
13
|
-
def test_random()
|
14
|
-
assert_equal Float, random(1).class
|
15
|
-
assert_equal Float, random(1.0).class
|
16
|
-
assert_equal Symbol, random((:a..:z).to_a).class
|
17
|
-
|
18
|
-
assert_not_equal random, random
|
19
|
-
|
20
|
-
10000.times do
|
21
|
-
n = random
|
22
|
-
assert 0 <= n && n < 1
|
23
|
-
|
24
|
-
n = random 1
|
25
|
-
assert 0 <= n && n < 1
|
26
|
-
|
27
|
-
n = random 1, 2
|
28
|
-
assert 1.0 <= n && n < 2.0
|
29
|
-
end
|
30
|
-
end
|
31
|
-
|
32
|
-
def test_createVector()
|
33
|
-
assert_equal P::Vector, createVector(1, 2).class
|
34
|
-
end
|
35
|
-
|
36
|
-
def test_createShader()
|
37
|
-
fs = "void main() {gl_FragColor = vec4(1.0);}"
|
38
|
-
assert_equal P::Shader, createShader(nil, fs).class
|
39
|
-
end
|
40
|
-
|
41
|
-
end# TestProcessingUtility
|