rubysketch-solitaire 0.1.0 → 0.1.2
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- checksums.yaml +4 -4
- data/.github/workflows/test.yml +3 -0
- data/.gitignore +2 -0
- data/.hooks/pre-commit +69 -0
- data/ChangeLog.md +21 -0
- data/Gemfile.lock +10 -10
- data/Podfile.lock +33 -33
- data/Rakefile +107 -10
- data/RubySolitaire/Ad.swift +88 -0
- data/RubySolitaire/Assets.xcassets/AppIcon.appiconset/AppIcon.png +0 -0
- data/RubySolitaire/Assets.xcassets/AppIcon.appiconset/Contents.json +3 -87
- data/RubySolitaire/Base.lproj/Localizable.strings +6 -0
- data/RubySolitaire/Extensions.swift +5 -0
- data/RubySolitaire/GameView.swift +75 -13
- data/RubySolitaire/Helper.swift +70 -0
- data/RubySolitaire/MenuScreen.swift +140 -0
- data/RubySolitaire/RubySolitaireApp.swift +188 -1
- data/RubySolitaire/SafariView.swift +16 -0
- data/RubySolitaire/Strings.swift +48 -0
- data/RubySolitaire/ja.lproj/InfoPlist.strings +4 -0
- data/RubySolitaire/ja.lproj/Localizable.strings +6 -0
- data/VERSION +1 -1
- data/data/card.png +0 -0
- data/data/classicPSPWave.glsl +94 -0
- data/data/colorfulUnderwaterBubbles2.glsl +113 -0
- data/data/cosmic2.glsl +121 -0
- data/data/reflectiveHexes.glsl +219 -0
- data/fastlane/Fastfile +76 -0
- data/fastlane/metadata/copyright.txt +1 -0
- data/fastlane/metadata/en-US/apple_tv_privacy_policy.txt +1 -0
- data/fastlane/metadata/en-US/description.txt +5 -0
- data/fastlane/metadata/en-US/keywords.txt +1 -0
- data/fastlane/metadata/en-US/marketing_url.txt +1 -0
- data/fastlane/metadata/en-US/name.txt +1 -0
- data/fastlane/metadata/en-US/privacy_url.txt +1 -0
- data/fastlane/metadata/en-US/promotional_text.txt +1 -0
- data/fastlane/metadata/en-US/release_notes.txt +1 -0
- data/fastlane/metadata/en-US/subtitle.txt +1 -0
- data/fastlane/metadata/en-US/support_url.txt +1 -0
- data/fastlane/metadata/ja/apple_tv_privacy_policy.txt +1 -0
- data/fastlane/metadata/ja/description.txt +5 -0
- data/fastlane/metadata/ja/keywords.txt +1 -0
- data/fastlane/metadata/ja/marketing_url.txt +1 -0
- data/fastlane/metadata/ja/name.txt +1 -0
- data/fastlane/metadata/ja/privacy_url.txt +1 -0
- data/fastlane/metadata/ja/promotional_text.txt +1 -0
- data/fastlane/metadata/ja/release_notes.txt +1 -0
- data/fastlane/metadata/ja/subtitle.txt +1 -0
- data/fastlane/metadata/ja/support_url.txt +1 -0
- data/fastlane/metadata/primary_category.txt +1 -0
- data/fastlane/metadata/primary_first_sub_category.txt +1 -0
- data/fastlane/metadata/primary_second_sub_category.txt +1 -0
- data/fastlane/metadata/review_information/demo_password.txt +1 -0
- data/fastlane/metadata/review_information/demo_user.txt +1 -0
- data/fastlane/metadata/review_information/email_address.txt +1 -0
- data/fastlane/metadata/review_information/first_name.txt +0 -0
- data/fastlane/metadata/review_information/last_name.txt +0 -0
- data/fastlane/metadata/review_information/notes.txt +1 -0
- data/fastlane/metadata/review_information/phone_number.txt +0 -0
- data/fastlane/metadata/secondary_category.txt +1 -0
- data/fastlane/metadata/secondary_first_sub_category.txt +1 -0
- data/fastlane/metadata/secondary_second_sub_category.txt +1 -0
- data/lib/rubysketch/solitaire/background.rb +115 -12
- data/lib/rubysketch/solitaire/card.rb +10 -87
- data/lib/rubysketch/solitaire/common/animation.rb +34 -34
- data/lib/rubysketch/solitaire/common/button.rb +49 -19
- data/lib/rubysketch/solitaire/common/dialog.rb +78 -21
- data/lib/rubysketch/solitaire/common/scene.rb +15 -4
- data/lib/rubysketch/solitaire/common/settings.rb +10 -2
- data/lib/rubysketch/solitaire/common/timer.rb +2 -2
- data/lib/rubysketch/solitaire/common/transitions.rb +12 -6
- data/lib/rubysketch/solitaire/common/utils.rb +15 -0
- data/lib/rubysketch/solitaire/klondike.rb +378 -81
- data/lib/rubysketch/solitaire/places.rb +12 -102
- data/lib/rubysketch/solitaire/skin.rb +151 -0
- data/lib/rubysketch/solitaire.rb +33 -9
- data/main.rb +1 -0
- data/project.yml +85 -4
- metadata +54 -2
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「宇宙ソリティア」で最高のソリティア体験をお楽しみください!鮮やかなグラフィック、シンプルな操作性、そして中毒性の高いゲームプレイがあなたを待っています。時間を忘れて、ストレスを解消しながらカードを並べましょう。ソリティア愛好家のための最適な選択です。
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- 軽微な不具合をいくつか修正
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選べるカードデザイン、選べるゲーム背景
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https://xord.org/rubysolitaire/
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GAMES
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xordog@gmail.com
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File without changes
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File without changes
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GAMES_CARD
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# -*- coding: utf-8 -*-
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using RubySketch
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class Background < Scene
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-
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TYPES = {
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checker: {
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name: 'Checker'
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},
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checker2: {
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name: 'Checker (No Scroll)'
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},
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cosmic2: {
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name: 'Cosmic 2',
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author: 'huwb',
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url: 'https://www.shadertoy.com/view/XllGzN'
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},
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classicPSPWave: {
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name: 'Classic PSP Wave',
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author: 'ParkingLotGames',
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url: 'https://www.shadertoy.com/view/ddV3DK'
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},
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reflectiveHexes: {
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name: 'Reflective hexes',
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author: 'mrange',
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url: 'https://www.shadertoy.com/view/ds2XRt'
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},
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colorfulUnderwaterBubbles2: {
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name: 'Colorful underwater bubbles II',
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author: 'mrange',
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url: 'https://www.shadertoy.com/view/mlBSWc'
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},
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}
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def initialize(type = nil)
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super
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@start
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@start = now
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@canvas = createGraphics width, height
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set type || settings['background']&.intern|| types.first
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end
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attr_reader :type
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def types()
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TYPES.keys
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end
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def name()
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TYPES[type][:name]
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end
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def author()
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TYPES[type][:author]
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end
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def url()
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TYPES[type][:url]
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end
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def nextType()
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index = types.index(@type) || 0
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types[(index + 1) % types.size]
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end
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def set(type)
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type = types.first unless types.include?(type)
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case type
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when :checker, :checker2
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@shader = createShader nil, checker
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when :cosmic2
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@shader = createShader nil, cosmic2
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when :classicPSPWave
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@shader = createShader nil, classicPSPWave
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when :reflectiveHexes
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@shader = createShader nil, reflectiveHexes
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when :colorfulUnderwaterBubbles2
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@shader = createShader nil, colorfulUnderwaterBubbles2
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end
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settings['background'] = @type = type
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end
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def draw()
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-
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-
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-
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-
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@canvas.beginDraw do |g|
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sh = @shader
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case type
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when :checker, :checker2
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colors = skin.backgroundCheckerColors
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sh.set :iTime, (type == :checker2 ? 0.0 : now - @start)
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sh.set :color1, *colors[0].map {|n| n / 255.0}
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sh.set :color2, *colors[1].map {|n| n / 255.0}
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else
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sh.set :iTime, now - @start
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sh.set :iResolution, width, height
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end
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g.shader sh
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g.translate 0, g.height
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g.scale 1, -1
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g.rect 0, 0, g.width, g.height
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end
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copy @canvas, 0, 0, @canvas.width, @canvas.height, 0, 0, width, height
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end
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private
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def checker()
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-
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<<~END
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varying vec4 vertTexCoord;
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uniform float
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uniform float iTime;
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uniform vec4 color1;
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uniform vec4 color2;
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void main() {
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float t = mod(
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float x = mod(vertTexCoord.x + t, 32.
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float y = mod(vertTexCoord.y + t, 32.
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gl_FragColor = x != y ?
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float t = mod(iTime, 32.) * 8.;
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float x = mod( vertTexCoord.x + t, 32.) < 16. ? 1. : 0.;
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float y = mod(-vertTexCoord.y + t, 32.) < 16. ? 1. : 0.;
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gl_FragColor = x != y ? color1 : color2;
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}
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END
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end
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def cosmic2()
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File.read(dataPath 'cosmic2.glsl').gsub('iMouse', 'vec2(0.)')
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end
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def classicPSPWave()
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File.read(dataPath 'classicPSPWave.glsl')
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end
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def reflectiveHexes()
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File.read(dataPath 'reflectiveHexes.glsl')
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end
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def colorfulUnderwaterBubbles2()
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File.read(dataPath 'colorfulUnderwaterBubbles2.glsl')
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end
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end# Background
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end
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def color()
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skin.markColor mark
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end
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def count()
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end
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def sprite()
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@sprite ||= Sprite.new(
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@sprite ||= Sprite.new(
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0, 0, *skin.cardSpriteSize, image: skin.closedImage
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).tap do |sp|
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sp.pivot = [rand, rand]
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sp.angle = rand -5.0..5.0
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sp.update do
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sp.image = @open > 90 ? openedImage : closedImage
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sp.image = @open > 90 ? skin.openedImage(mark, number) : skin.closedImage
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end
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sp.draw do |&draw|
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push do
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image sp.image, 0, 0, w, h
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end
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sp.mousePressed do
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next if $dragging
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$dragging = self
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mousePressed sp.mouseX, sp.mouseY
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end
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sp.mouseReleased do
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next unless $dragging.object_id == self.object_id
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mouseReleased sp.mouseX, sp.mouseY, sp.clickCount
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$dragging = nil
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end
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sp.mouseDragged do
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next unless $dragging.object_id == self.object_id
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x, y = sp.mouseX, sp.mouseY
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mouseDragged x, y, x - sp.pmouseX, y - sp.pmouseY
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end
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self.pos += createVector x - @startPos.x, y - @startPos.y if @startPos
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end
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def openedImage()
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@openedImage ||= createGraphics(*self.class.cardSize).tap do |g|
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c, w, h, m = self.class, g.width, g.height, 16# margin
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image = c.cardImage
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nx, ny, nw, nh = c.numberRect number
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mx, my, mw, mh = c.markRect mark
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mnh = m + nh
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mxx, myy = (w - mw) / 2, mnh + ((h - mnh) - mh) / 2
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g.beginDraw
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g.angleMode DEGREES
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g.translate w / 2, h / 2
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g.rotate 180
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g.translate -w / 2, -h / 2
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g.copy image, 896, 0, w, h, 0, 0, w, h
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g.tint *c.markColor(mark)
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g.copy image, nx, ny, nw, nh, m, m, nw, nh
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g.copy image, mx, my, mw, mh, mxx, myy, mw, mh
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g.endDraw
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end
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end
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def closedImage()
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self.class.closedImages[3]
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end
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def spriteSize()
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self.class.spriteSize
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end
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def self.closedImages()
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@closedImages ||= (0..3).map {|n| n * 256}.map do |x|
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createGraphics(*cardSize).tap do |g|
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w, h = g.width, g.height
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g.beginDraw
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g.copy cardImage, x, 256, w, h, 0, 0, w, h
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g.endDraw
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end
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end
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end
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def self.cardImage()
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@cardImage ||= loadImage dataPath 'card.png'
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end
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def self.cardSize()
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[164, 252]
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end
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def self.spriteSize()
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@spriteSize ||= cardSize.then do |cw, ch|
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ncolumns = 7
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size = [width, height].min
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cardWidth = (size - margin * (ncolumns + 1)) / ncolumns
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[cardWidth, cardWidth * (ch.to_f / cw.to_f)]
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end
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end
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def self.margin()
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@marin ||= [width, height].min * 0.02
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end
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def self.markRect(mark)
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w = h = 128
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[MARKS.index(mark) * w, 0, w, h]
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end
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def self.numberRect(number)
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w = h = 64
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[(number - 1) * w, 128, w, h]
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end
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def self.markColor(mark)
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MARKS[0, 2].include?(mark) ? [255, 111, 61] : [62, 79, 60]
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end
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def __find_or_last_and_prev(card = nil)
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prev, it = nil, self
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while it.next
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break if it == card
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prev, it = it, it.next
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end
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return it, prev
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end
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end# Card
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@@ -2,40 +2,40 @@ using RubySketch
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EASINGS = {
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linear: lambda {
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sineIn: lambda {
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sineOut: lambda {
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quadIn: lambda {
|
10
|
-
cubicIn: lambda {
|
11
|
-
quartIn: lambda {
|
12
|
-
quintIn: lambda {
|
13
|
-
circIn: lambda {
|
14
|
-
backIn: lambda {
|
15
|
-
expoIn: lambda {
|
16
|
-
elasticIn: lambda {
|
17
|
-
bounceIn: lambda {
|
18
|
-
|
19
|
-
quadOut: lambda {
|
20
|
-
cubicOut: lambda {
|
21
|
-
quartOut: lambda {
|
22
|
-
quintOut: lambda {
|
23
|
-
circOut: lambda {
|
24
|
-
backOut: lambda {
|
25
|
-
expoOut: lambda {
|
26
|
-
elasticOut: lambda {
|
27
|
-
bounceOut: lambda {
|
28
|
-
|
29
|
-
sineInOut: lambda {
|
30
|
-
quadInOut: lambda {
|
31
|
-
cubicInOut: lambda {
|
32
|
-
quartInOut: lambda {
|
33
|
-
quintInOut: lambda {
|
34
|
-
circInOut: lambda {
|
35
|
-
backInOut: lambda {
|
36
|
-
expoInOut: lambda {
|
37
|
-
elasticInOut: lambda {
|
38
|
-
bounceInOut: lambda {
|
5
|
+
linear: lambda {|x| x},
|
6
|
+
sineIn: lambda {|x| 1.0 - Math.cos(x * Math::PI / 2)},
|
7
|
+
sineOut: lambda {|x| Math.sin(x * Math::PI / 2)},
|
8
|
+
|
9
|
+
quadIn: lambda {|x| quadIn x},
|
10
|
+
cubicIn: lambda {|x| cubicIn x},
|
11
|
+
quartIn: lambda {|x| quartIn x},
|
12
|
+
quintIn: lambda {|x| quintIn x},
|
13
|
+
circIn: lambda {|x| circIn x},
|
14
|
+
backIn: lambda {|x| backIn x},
|
15
|
+
expoIn: lambda {|x| expoIn x},
|
16
|
+
elasticIn: lambda {|x| elasticIn x},
|
17
|
+
bounceIn: lambda {|x| 1.0 - bounceOut(1.0 - x)},
|
18
|
+
|
19
|
+
quadOut: lambda {|x| 1.0 - quadIn(1.0 - x)},
|
20
|
+
cubicOut: lambda {|x| 1.0 - cubicIn(1.0 - x)},
|
21
|
+
quartOut: lambda {|x| 1.0 - quartIn(1.0 - x)},
|
22
|
+
quintOut: lambda {|x| 1.0 - quintIn(1.0 - x)},
|
23
|
+
circOut: lambda {|x| 1.0 - curcIn(1.0 - x)},
|
24
|
+
backOut: lambda {|x| 1.0 - backIn(1.0 - x)},
|
25
|
+
expoOut: lambda {|x| 1.0 - expoIn(1.0 - x)},
|
26
|
+
elasticOut: lambda {|x| 1.0 - elasticIn(1.0 - x)},
|
27
|
+
bounceOut: lambda {|x| bounceOut x},
|
28
|
+
|
29
|
+
sineInOut: lambda {|x| x < 0.5 ? sineIn(x) : sineOut(x)},
|
30
|
+
quadInOut: lambda {|x| x < 0.5 ? quadIn(x) : quadOut(x)},
|
31
|
+
cubicInOut: lambda {|x| x < 0.5 ? cubicIn(x) : cubicOut(x)},
|
32
|
+
quartInOut: lambda {|x| x < 0.5 ? quartIn(x) : quartOut(x)},
|
33
|
+
quintInOut: lambda {|x| x < 0.5 ? quintIn(x) : quintOut(x)},
|
34
|
+
circInOut: lambda {|x| x < 0.5 ? circIn(x) : circOut(x)},
|
35
|
+
backInOut: lambda {|x| x < 0.5 ? backIn(x) : backOut(x)},
|
36
|
+
expoInOut: lambda {|x| x < 0.5 ? expoIn(x) : expoOut(x)},
|
37
|
+
elasticInOut: lambda {|x| x < 0.5 ? elasticIn(x) : elasticOut(x)},
|
38
|
+
bounceInOut: lambda {|x| x < 0.5 ? bounceIn(x) : bounceOut(x)}
|
39
39
|
}
|
40
40
|
|
41
41
|
def quadIn(x)
|
@@ -6,10 +6,14 @@ class Button < Sprite
|
|
6
6
|
include CanDisable
|
7
7
|
|
8
8
|
def initialize(
|
9
|
-
label, *args,
|
9
|
+
label = nil, *args,
|
10
|
+
icon: nil, rgb: nil, width: 1, fontSize: 24, round: 5, **kwargs,
|
11
|
+
&block)
|
12
|
+
|
13
|
+
raise if !label && !icon
|
10
14
|
|
11
15
|
super 0, 0, 44 * width, 44, *args, **kwargs, &block
|
12
|
-
@label, @rgb, @fontSize, @round = label,
|
16
|
+
@label, @icon, @rgb, @fontSize, @round = label, icon, rgb, fontSize, round
|
13
17
|
@click = nil
|
14
18
|
setup
|
15
19
|
end
|
@@ -23,31 +27,53 @@ class Button < Sprite
|
|
23
27
|
|
24
28
|
def setup()
|
25
29
|
pressing = false
|
26
|
-
|
27
|
-
|
30
|
+
|
31
|
+
mousePressed do
|
32
|
+
next if $dragging
|
33
|
+
$dragging = self
|
34
|
+
pressing = true
|
35
|
+
end
|
36
|
+
|
37
|
+
mouseReleased do
|
38
|
+
next unless $dragging.object_id == self.object_id
|
39
|
+
pressing = false
|
40
|
+
if includeMouse?
|
41
|
+
if enabled?
|
42
|
+
@click&.call
|
43
|
+
else
|
44
|
+
shake
|
45
|
+
end
|
46
|
+
sound.play gain: 0.5
|
47
|
+
end
|
48
|
+
$dragging = nil
|
49
|
+
end
|
50
|
+
|
51
|
+
mouseDragged do
|
52
|
+
next unless $dragging.object_id == self.object_id
|
53
|
+
pressing = includeMouse?
|
54
|
+
end
|
28
55
|
|
29
56
|
draw do
|
30
57
|
offset = 5
|
58
|
+
light = [@rgb || skin.buttonColor].flatten
|
59
|
+
dark = light.map {|n| n - 32}
|
31
60
|
y = pressing ? (offset - (enabled? ? 2 : 3.5)) : 0
|
32
61
|
h = self.h - y
|
33
62
|
offset -= y
|
34
|
-
fill
|
63
|
+
fill *dark
|
35
64
|
rect 0, y, w, h, *@round
|
36
|
-
fill
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
@
|
47
|
-
else
|
48
|
-
shake
|
65
|
+
fill *light
|
66
|
+
h -= offset
|
67
|
+
rect 0, y, w, h, *@round
|
68
|
+
fill *(enabled? ? [255] : dark)
|
69
|
+
if @label
|
70
|
+
textAlign CENTER, CENTER
|
71
|
+
textSize @fontSize
|
72
|
+
text @label, 0, y, w, h
|
73
|
+
elsif @icon
|
74
|
+
imageMode CENTER
|
75
|
+
drawImage @icon, w / 2, y + h / 2, @icon.width / 2, @icon.height / 2
|
49
76
|
end
|
50
|
-
sound.play gain: 0.5
|
51
77
|
end
|
52
78
|
end
|
53
79
|
|
@@ -64,4 +90,8 @@ class Button < Sprite
|
|
64
90
|
@sound ||= loadSound dataPath 'button.mp3'
|
65
91
|
end
|
66
92
|
|
93
|
+
def includeMouse?()
|
94
|
+
(0...width).include?(mouseX) && (0...height).include?(mouseY)
|
95
|
+
end
|
96
|
+
|
67
97
|
end# Button
|
@@ -3,42 +3,66 @@ using RubySketch
|
|
3
3
|
|
4
4
|
class Dialog < Scene
|
5
5
|
|
6
|
-
|
7
|
-
|
6
|
+
class Label < Sprite
|
7
|
+
attr_accessor :label
|
8
|
+
end
|
9
|
+
|
10
|
+
def initialize(background: 0, alpha: 100, z: 1000, &block)
|
8
11
|
@background, @alpha = background, 0
|
12
|
+
@elements = []
|
13
|
+
super
|
9
14
|
overlay.z = z
|
15
|
+
group :vertical, &block if block
|
10
16
|
animate 0.2 do |t|
|
11
17
|
@alpha = alpha * t
|
12
18
|
end
|
13
19
|
end
|
14
20
|
|
21
|
+
def group(flow = :horizontal, space: nil, &block)
|
22
|
+
old, @group = @group, []
|
23
|
+
block.call self
|
24
|
+
ensure
|
25
|
+
(old || @elements).push({
|
26
|
+
elements: @group,
|
27
|
+
flow: flow,
|
28
|
+
space: space || MARGIN
|
29
|
+
})
|
30
|
+
@group = old
|
31
|
+
updateLayout
|
32
|
+
end
|
33
|
+
|
15
34
|
def addElement(sprite)
|
16
|
-
elements.push sprite
|
35
|
+
(@group || @elements).push sprite
|
36
|
+
sprite.z = overlay.z
|
17
37
|
addSprite sprite if active?
|
18
38
|
updateLayout
|
39
|
+
sprite
|
19
40
|
end
|
20
41
|
|
21
|
-
def addLabel(label, rgb: [255], fontSize: 24, align: CENTER)
|
42
|
+
def addLabel(label, rgb: [255], alpha: nil, fontSize: 24, align: CENTER, &block)
|
22
43
|
bounds = textFont.textBounds label, 0, 0, fontSize
|
23
|
-
addElement
|
24
|
-
sp.
|
44
|
+
addElement Label.new(0, 0, width - MARGIN * 2, bounds.h).tap {|sp|
|
45
|
+
sp.label = label
|
25
46
|
sp.draw do
|
47
|
+
r, g, b, a = skin.translucentBackgroundColor
|
48
|
+
fill r, g, b, alpha || (a * 3)
|
49
|
+
rect 0, -MARGIN / 2, sp.w, sp.h + MARGIN
|
26
50
|
textAlign align, CENTER
|
27
51
|
textSize fontSize
|
28
52
|
fill *rgb
|
29
|
-
text label, 0, 0, sp.w, sp.h
|
53
|
+
text sp.label, 0, 0, sp.w, sp.h
|
30
54
|
end
|
55
|
+
sp.mouseClicked &block
|
31
56
|
}
|
32
57
|
end
|
33
58
|
|
34
|
-
def addButton(
|
35
|
-
addElement Button.new(
|
36
|
-
b.z = overlay.z
|
59
|
+
def addButton(*args, **kwargs, &block)
|
60
|
+
addElement Button.new(*args, **kwargs).tap {|b|
|
37
61
|
b.clicked &block
|
38
62
|
}
|
39
63
|
end
|
40
64
|
|
41
|
-
def addSpace(height)
|
65
|
+
def addSpace(height = 0)
|
42
66
|
addElement Sprite.new(0, 0, 1, height).tap {|sp|
|
43
67
|
sp.draw {}
|
44
68
|
}
|
@@ -53,18 +77,30 @@ class Dialog < Scene
|
|
53
77
|
end
|
54
78
|
|
55
79
|
def elements()
|
56
|
-
|
80
|
+
f = -> es {es.map {|e| ((e in {elements:})) ? f[elements] : e}}
|
81
|
+
f.call(@elements).flatten
|
57
82
|
end
|
58
83
|
|
59
84
|
def draw()
|
60
|
-
sprite overlay
|
85
|
+
sprite overlay
|
61
86
|
super
|
87
|
+
sprite *elements
|
62
88
|
end
|
63
89
|
|
64
90
|
def resized(w, h)
|
65
91
|
updateLayout
|
66
92
|
end
|
67
93
|
|
94
|
+
def activated()
|
95
|
+
super
|
96
|
+
parent.pause
|
97
|
+
end
|
98
|
+
|
99
|
+
def deactivated()
|
100
|
+
parent.resume
|
101
|
+
super
|
102
|
+
end
|
103
|
+
|
68
104
|
private
|
69
105
|
|
70
106
|
MARGIN = 10
|
@@ -84,19 +120,40 @@ class Dialog < Scene
|
|
84
120
|
|
85
121
|
def cancelButton()
|
86
122
|
@cancelButton ||= Button.new('CLOSE', width: 3, fontSize: 28).tap do |sp|
|
87
|
-
sp.z = overlay.z
|
88
123
|
sp.clicked {close}
|
89
124
|
end
|
90
125
|
end
|
91
126
|
|
92
127
|
def updateLayout()
|
93
|
-
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
|
99
|
-
|
128
|
+
element = {elements: @elements, flow: :vertical, space: MARGIN}
|
129
|
+
w, h = getSize element
|
130
|
+
setPosition element, (width - w) / 2, (height - h) / 2, w, h
|
131
|
+
end
|
132
|
+
|
133
|
+
def getSize(element)
|
134
|
+
if element in {elements:, flow:, space:}
|
135
|
+
v = flow == :vertical
|
136
|
+
sizes = elements.map {|e| getSize e}
|
137
|
+
sum = sizes.map {|size| size[v ? 1 : 0]}.reduce {|a, b| a + space + b} || 0
|
138
|
+
max = sizes.map {|size| size[v ? 0 : 1]}.max || 0
|
139
|
+
v ? [max, sum] : [sum, max]
|
140
|
+
else
|
141
|
+
[element.w, element.h]
|
142
|
+
end
|
143
|
+
end
|
144
|
+
|
145
|
+
def setPosition(element, x, y, w, h)
|
146
|
+
if element in {elements:, flow:, space:}
|
147
|
+
v = flow == :vertical
|
148
|
+
elements.each do |e|
|
149
|
+
ew, eh = getSize e
|
150
|
+
ex, ey = v ? [x + (w - ew) / 2, y] : [x, y + (h - eh) / 2]
|
151
|
+
setPosition e, ex, ey, ew, eh
|
152
|
+
x += ew + space if !v
|
153
|
+
y += eh + space if v
|
154
|
+
end
|
155
|
+
else
|
156
|
+
element.x, element.y = x, y
|
100
157
|
end
|
101
158
|
end
|
102
159
|
|