rubysdl-mswin32-1.9 2.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (81) hide show
  1. data/NEWS.en +280 -0
  2. data/NEWS.ja +291 -0
  3. data/README.en +118 -0
  4. data/README.en.win32 +77 -0
  5. data/README.ja +166 -0
  6. data/README.ja.win32 +80 -0
  7. data/dll/SDL.dll +0 -0
  8. data/dll/SDL_image.dll +0 -0
  9. data/dll/SDL_mixer.dll +0 -0
  10. data/dll/SDL_ttf.dll +0 -0
  11. data/dll/SGE.dll +0 -0
  12. data/dll/jpeg.dll +0 -0
  13. data/dll/libcharset-1.dll +0 -0
  14. data/dll/libfreetype-6.dll +0 -0
  15. data/dll/libiconv-2.dll +0 -0
  16. data/dll/libogg-0.dll +0 -0
  17. data/dll/libpng12-0.dll +0 -0
  18. data/dll/libtiff-3.dll +0 -0
  19. data/dll/libvorbis-0.dll +0 -0
  20. data/dll/libvorbisfile-3.dll +0 -0
  21. data/dll/smpeg.dll +0 -0
  22. data/dll/zlib1.dll +0 -0
  23. data/doc/cdrom.rd +305 -0
  24. data/doc/collision.rd +121 -0
  25. data/doc/event.rd +1090 -0
  26. data/doc/font.rd +625 -0
  27. data/doc/general.rd +60 -0
  28. data/doc/init.rd +142 -0
  29. data/doc/joystick.rd +301 -0
  30. data/doc/mixer.rd +584 -0
  31. data/doc/mpeg.rd +420 -0
  32. data/doc/opengl.rd +144 -0
  33. data/doc/rsd.rb +158 -0
  34. data/doc/sdlskk.rd +404 -0
  35. data/doc/time.rd +34 -0
  36. data/doc/video.rd +2269 -0
  37. data/doc/wm.rd +78 -0
  38. data/ext/opengl.so +0 -0
  39. data/ext/sdl.so +0 -0
  40. data/install_rubysdl.rb +30 -0
  41. data/lib/rubysdl_aliases.rb +303 -0
  42. data/lib/rubysdl_compatible_ver1.rb +243 -0
  43. data/lib/sdl.rb +224 -0
  44. data/rubysdl_doc_old.en.rd +2181 -0
  45. data/rubysdl_doc_old.rd +2402 -0
  46. data/rubysdl_ref.html +5888 -0
  47. data/rubysdl_ref.rd +6577 -0
  48. data/sample/aadraw.rb +24 -0
  49. data/sample/alpha.rb +26 -0
  50. data/sample/alphadraw.rb +25 -0
  51. data/sample/bfont.rb +24 -0
  52. data/sample/caption.rb +21 -0
  53. data/sample/cdrom.rb +24 -0
  54. data/sample/collision.rb +97 -0
  55. data/sample/cursor.bmp +0 -0
  56. data/sample/cursor.rb +22 -0
  57. data/sample/ellipses.rb +39 -0
  58. data/sample/event2.rb +34 -0
  59. data/sample/font.bmp +0 -0
  60. data/sample/font.rb +26 -0
  61. data/sample/fpstimer.rb +175 -0
  62. data/sample/icon.bmp +0 -0
  63. data/sample/icon.bmp.gz +0 -0
  64. data/sample/icon.png +0 -0
  65. data/sample/joy2.rb +81 -0
  66. data/sample/kanji.rb +36 -0
  67. data/sample/load_from_io.rb +45 -0
  68. data/sample/movesp.rb +94 -0
  69. data/sample/playmod.rb +13 -0
  70. data/sample/plaympeg.rb +44 -0
  71. data/sample/playwave.rb +15 -0
  72. data/sample/randrect.rb +40 -0
  73. data/sample/sample.ttf +0 -0
  74. data/sample/sdl.rb +33 -0
  75. data/sample/sdlskk.rb +70 -0
  76. data/sample/sgetest.rb +33 -0
  77. data/sample/stetris.rb +274 -0
  78. data/sample/testgl.rb +165 -0
  79. data/sample/testsprite.rb +69 -0
  80. data/sample/transformblit.rb +42 -0
  81. metadata +134 -0
data/NEWS.en ADDED
@@ -0,0 +1,280 @@
1
+ version 2.1.0
2
+ add following methods
3
+ * SDL::TTF#close
4
+ * SDL::TTF#closed?
5
+ * SDL::BMFont#close
6
+ * SDL::BMFont#closed?
7
+ * SDL::Kanji#close
8
+ * SDL::Kanji#closed?
9
+ * SDL::Surface#destroyed?
10
+ * SDL::Joystick#closed?
11
+ * SDL::Mixer::Wave#destroyed?
12
+ * SDL::Mixer::Music#destroyed?
13
+ * SDL::Kanji#get_coding_system
14
+ modify documents
15
+ Async following methods on Ruby 1.9
16
+ * SDL::Event#wait
17
+ * SDL.delay
18
+ Ruby m17n support on Ruby 1.9
19
+ * SDL::WM.set_caption
20
+ * SDL::WM.caption
21
+ * SDL::TTF#draw_solid
22
+ * SDL::TTF#draw_blended
23
+ * SDL::TTF#draw_shaded
24
+ * SDL::TTF#render_solid
25
+ * SDL::TTF#render_blended
26
+ * SDL::TTF#render_shaded
27
+ * SDL::Kanji#put
28
+ * SDL::Kanji#putTate
29
+ * SDL::SDLSKK#str
30
+ Fix the bug of following methods
31
+ * SDL::MPEG#move
32
+
33
+ version 2.0.1b
34
+ fix sample bug
35
+ fix SDL::MPEG.info
36
+
37
+ version 2.0.1
38
+ fix some compile errors/warnings
39
+ raise SDL::Surface::VideoMemoryLost when video memory is lost when calling SDL::Surface.blit
40
+
41
+ version 2.0
42
+ some changes for ruby 1.9
43
+ fix SDL_RWops code
44
+ Fix/Improve documents
45
+ Improve English documents
46
+ Add following methods
47
+ * SDL::Surface#load_bmp_from_string
48
+ * SDL::Surface#load_from_string
49
+ * SDL::Mixer::Wave#load_from_string
50
+ * SDL::Mixer.playing_channels
51
+
52
+ version 2.0 alpha 1
53
+ Remove following methods
54
+ * SDL::Surface#draw_ellispe
55
+ * SDL::Surface#draw_filled_ellispe
56
+ * SDL::Surface#rotate_surface
57
+ * SDL::Surface#rotate_scaled_surface
58
+ * SDL.rotate
59
+ * SDL.rotate_blit
60
+ * SDL.rotate_scaled_blit
61
+ * SDL.rotate_xy_scaled
62
+ Remove Old SDL::Event, and rename SDL::Event2 to SDL::Event
63
+ Change internal implementation
64
+ Add following methods
65
+ * SDL::Surface#destroy
66
+ * SDL::Joystick#close
67
+ * SDL::Mixer#close
68
+ * SDL::Mixer::Wave#destroy
69
+ * SDL::Mixer::Music#destroy
70
+ Add module SDL::GL
71
+ Change behavior of following methods
72
+ * SDL::Surface#draw_line
73
+ * SDL::Surface#draw_circle
74
+ * SDL::Surface#draw_rect
75
+ * SDL::Surface#draw_ellipse
76
+ * SDL::Surface#draw_bezier
77
+ Rename following methods
78
+ * SDL.auto_lock? -> SDL::Surface.auto_lock?
79
+ * SDL.auto_lock_on -> SDL::Surface.auto_lock_on
80
+ * SDL.auto_lock_off -> SDL::Surface.auto_lock_off
81
+ * SDL.transform_blit -> SDL::Surface#transform_blit
82
+ * SDL.blitSurface -> SDL::Surface.blit
83
+ * SDL.get_video_surface -> SDL::Screen.get
84
+ * SDL.set_video_mode -> SDL::Screen.open
85
+ * SDL.check_video_mode -> SDL::Screen.check_mode
86
+ * SDL.list_modes -> SDL::Screen.list_modes
87
+ * SDL.set_gamma -> SDL::Screen.set_gamma
88
+ * SDL.get_gamma_ramp -> SDL::Screen.get_gamma_ramp
89
+ * SDL.set_gamma_ramp -> SDL::Screen.set_gamma_ramp
90
+ * SDL.video_driver_name -> SDL::Screen.driver_name
91
+ * SDL.video_info -> SDL::Screen.info
92
+ * SDL::Surface#get_rgb -> SDL::PixelFormat#get_rgb
93
+ * SDL::Surface#get_rgba -> SDL::PixelFormat#get_rgba
94
+ * SDL::Surface#map_rgb -> SDL::PixelFormat#map_rgb
95
+ * SDL::Surface#map_rgba -> SDL::PixelFormat#map_rgba
96
+ * SDL::Surface#get_palette -> SDL::PixelFormat#palette
97
+ * SDL::Surface#bpp -> SDL::PixelFormat#bpp
98
+ * SDL::Surface#bytes_per_pixel -> SDL::PixelFormat#bytes_per_pixel
99
+ * SDL::Surface#[RGBA]mask -> SDL::PixelFormat#[RGBA]mask
100
+ * SDL::Surface#[RGBA]shift -> SDL::PixelFormat#[RGBA]shift
101
+ * SDL::Surface#[RGBA]loss -> SDL::PixelFormat#[RGBA]loss
102
+ * SDL::Surface#colorkey -> SDL::PixelFormat#colorkey
103
+ * SDL::Surface#alpha -> SDL::PixelFormat#alpha
104
+ * SDL.get_GL_attr -> SDL::GL.get_attr
105
+ * SDL.set_GL_attr -> SDL::GL.set_attr
106
+ * SDL.GL_swap_buffers -> SDL::GL.swap_buffers
107
+ Move following constants
108
+ * GL_RED_SIZE -> GL::RED_SIZE
109
+ * GL_GREEN_SIZE -> GL::GREEN_SIZE
110
+ * GL_BLUE_SIZE -> GL::BLUE_SIZE
111
+ * GL_ALPHA_SIZE -> GL::ALPHA_SIZE
112
+ * GL_BUFFER_SIZE -> GL::BUFFER_SIZE
113
+ * GL_DOUBLEBUFFER -> GL::DOUBLEBUFFER
114
+ * GL_DEPTH_SIZE -> GL::DEPTH_SIZE
115
+ * GL_STENCIL_SIZE -> GL::STENCIL_SIZE
116
+ * GL_ACCUM_RED_SIZE -> GL::ACCUM_RED_SIZE
117
+ * GL_ACCUM_GREEN_SIZE -> GL::ACCUM_GREEN_SIZE
118
+ * GL_ACCUM_BLUE_SIZE -> GL::ACCUM_BLUE_SIZE
119
+ * GL_ACCUM_ALPHA_SIZE -> GL::ACCUM_ALPHA_SIZE
120
+
121
+ version 1.3.1
122
+ Fix the bug that we cannot compile when SMEPG is installed but SDL_mixer is not installed.(1.2.0's change is incomplete)
123
+ Add following methods
124
+ SDL::Surface#Rloss
125
+ SDL::Surface#Gloss
126
+ SDL::Surface#Bloss
127
+ SDL::Surface#Aloss
128
+ SDL::Surface#Rshift
129
+ SDL::Surface#Gshift
130
+ SDL::Surface#Bshift
131
+ SDL::Surface#Ashift
132
+ SDL::Surface#pitch
133
+ SDL::Surface#bytes_per_pixel
134
+ Fix following methods
135
+ SDL::Surface.pixels
136
+
137
+ version 1.3.0
138
+ Fix/Improve documents
139
+ Add constant SDL::NOFRAME
140
+ Add following methods
141
+ SDL::Screen.update_rects
142
+ SDL::Event2.pump
143
+ SDL::Mixer.driver_name
144
+ SDL::Surface.blit
145
+ SDL::Mixer.driver_name
146
+ Fix following methods
147
+ SDL.video_driver_name
148
+
149
+ version 1.2.0
150
+ Add Japanese reference
151
+ Add following methods
152
+ SDL::MPEG#render_final
153
+ SDL::Surface.load_bmp_from_io
154
+ SDL::Surface.load_from_io
155
+ SDL::Mixer::Wave.load_from_io
156
+ SDL::Mixer::Music.load_from_string
157
+ Fix the bug that we cannot compile when SMEPG is installed but SDL_mixer is not installed.
158
+
159
+ version 1.1.0
160
+ Change Japanese reference
161
+ Add following methods
162
+ SDL::CD.framesToMSF
163
+ SDL::CD.MSFToFrames
164
+ SDL::CD#in_drive?
165
+ SDL::Mixer.playChannelTimed
166
+ SDL::Mixer.fadeInChannel
167
+ SDL::Mixer.fadeInChannelTimed
168
+ SDL::Mixer.expire
169
+ SDL::Mixer.fading
170
+ SDL::Mixer.fadeOut
171
+ SDL::Mixer.fadingMusic
172
+ SDL::Mouse.show?
173
+ SDL::CollisionMap#w
174
+ SDL::CollisionMap#h
175
+ SDL::BMFont#textSize
176
+ SDL::TTF#init?
177
+ Add following class
178
+ SDL::Event2::VideoExpose
179
+ Fix bugs in
180
+ SDL::Key.press?
181
+ SDL::TTF#familyName
182
+ SDL::TTF#styleName
183
+ SDL::BMFont
184
+ Add some constants about key repeat
185
+
186
+ version 1.0.0
187
+ Add following methods
188
+ SDL::Surface#drawBezier
189
+ SDL::Surface#drawAABezier
190
+ SDL::Surface#drawBezierAlpha
191
+ SDL::Surface#drawAABezierAlpha
192
+ Fix bugs in SDL::MPEG#setDisplay
193
+
194
+ version 0.9.5
195
+ Fix bugs in SDL::Surface#getPalette and SDL::Surface#copyRect
196
+ Add SDL::WM.grubInput, SDL.quit, SDL.putenv and SDL.getenv
197
+ Fix trivial typo
198
+ Fix documentation of SDL::TTF#textSize
199
+
200
+ version 0.9.4
201
+ Add SDL::Surface#pixels, SDL::Surface#[RGBA]mask and SDL::Surface.new_from
202
+ Modyfy SDL::Surface.new
203
+ Add a little OpenGL document
204
+
205
+ version 0.9.3
206
+ Support bitmap font drawing with sge
207
+ Support bdf font drawing with SDL_kanji
208
+ Add following methods
209
+ SDL::TTF#height
210
+ SDL::TTF#ascent
211
+ SDL::TTF#descent
212
+ SDL::TTF#lineSkip
213
+ SDL::Surface#copyRect
214
+ Fix some warnings
215
+ Fix a critical bug in SDLSKK module
216
+ Setup OpenGL by default
217
+
218
+ version 0.9.2
219
+ Primitive draw with anti-alias and alpha blending is now available.
220
+ Modify SDL.transformBlit for alpha blending.
221
+
222
+ version 0.9.1
223
+ Fix two critical bugs in event module.
224
+
225
+ version 0.9
226
+
227
+ Support SDLSKK 0.4, and stop supporting 0.3.
228
+ Add collision detection function. ( thanks to Wayne Conrad )
229
+ Improve MPEG playback function. Enable to load multiple mpeg files.
230
+ Add sample. ( thanks to Simon Strandgaard )
231
+
232
+ version 0.8.3
233
+
234
+ Add following methods because of typo. ( thanks to Wayne Conrad )
235
+ SDL::Surface#drawEllipse
236
+ SDL::Surface#drawFilledEllipse
237
+ Fix following method. ( thanks to moumar )
238
+ SDL.videoInfo
239
+
240
+ version 0.8.2
241
+
242
+ Support SDLSKK 0.3, and stop supporting 0.2.
243
+ Bug fix about Joystick subsystem.
244
+ Add following methods.
245
+ SDL::Screen#toggleFullScreen
246
+ SDL::Key.getKeyName
247
+ Add aliases into documents.
248
+
249
+ version 0.8.1
250
+
251
+ bug fix
252
+
253
+ version 0.8
254
+
255
+ Support SDLSKK.
256
+ Change SDL's finalizer (Thanks to Tamura).
257
+ Change some methods' name.
258
+ SDL::CD.name -> SDL::CD.indexName
259
+ SDL::Joystick.name -> SDL::Joystick.indexName
260
+ Add Ruby like ( uncapitalized and separated by underbars ) aliases.
261
+ Add following methods.
262
+ SDL::Mixer.allocateChannels
263
+ SDL::TTF#renderSolidUTF8
264
+ SDL::TTF#renderBlendedUTF8
265
+ SDL::TTF#renderShadedUTF8
266
+ SDL::TTF#faces
267
+ SDL::TTF#fixedWidth?
268
+ SDL::TTF#familyName
269
+ SDL::TTF#styleName
270
+ SDL.videoDriverName
271
+ SDL.getGammaRamp
272
+ SDL.setGammaRamp
273
+ SDL::Surface#saveBMP
274
+ SDL::Surface#displayFormatAlpha
275
+ SDL::Surface#getClipRect
276
+ SDL.autoLock?
277
+ SDL.autoLockON
278
+ SDL.autoLockOFF
279
+ Extend following method.
280
+ SDL.blitSurace2
data/NEWS.ja ADDED
@@ -0,0 +1,291 @@
1
+ version 2.1.0
2
+ $B0J2<$N%a%=%C%I$rDI2C(B
3
+ * SDL::TTF#close
4
+ * SDL::TTF#closed?
5
+ * SDL::BMFont#close
6
+ * SDL::BMFont#closed?
7
+ * SDL::Kanji#close
8
+ * SDL::Kanji#closed?
9
+ * SDL::Surface#destroyed?
10
+ * SDL::Joystick#closed?
11
+ * SDL::Mixer::Wave#destroyed?
12
+ * SDL::Mixer::Music#destroyed?
13
+ * SDL::Kanji#get_coding_system
14
+ $B%I%-%e%a%s%H$N=$@5(B
15
+ $B0J2<$N%a%=%C%I$N8F$S$@$7Cf$K(B1.9$B$G%9%l%C%I@Z$jBX$(2DG=$KJQ99(B
16
+ * SDL::Event#wait
17
+ * SDL.delay
18
+ $B0J2<$N%a%=%C%I$G(BRuby$B$N(Bm17n$B5!G=$rMxMQ$9$k$h$&$KJQ99(B
19
+ * SDL::WM.set_caption
20
+ * SDL::WM.caption
21
+ * SDL::TTF#draw_solid
22
+ * SDL::TTF#draw_blended
23
+ * SDL::TTF#draw_shaded
24
+ * SDL::TTF#render_solid
25
+ * SDL::TTF#render_blended
26
+ * SDL::TTF#render_shaded
27
+ * SDL::Kanji#put
28
+ * SDL::Kanji#putTate
29
+ * SDL::SDLSKK#str
30
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
31
+ * SDL::MPEG#move
32
+
33
+ version 2.0.1b
34
+ $B%5%s%W%k$N%P%0$r=$@5(B
35
+ SDL::MPEG.info$B$r=$@5(B
36
+
37
+ version 2.0.1
38
+ $B%3%s%Q%$%k$G$-$J$$>l9g$,$"$k$N$r=$@5(B
39
+ SDL::Surface.blit$B$G%S%G%*%a%b%j$,%m%9%H$7$?>l9g$K(B
40
+ $BNc30(BSDL::Surface::VideoMemoryLost$B$rH/@8$5$;$k$h$&$K$7$?!#(B
41
+
42
+ version 2.0
43
+ ruby 1.9$B$G;H$($k$h$&$KJQ99(B
44
+ SDL_RWops$BBP1~$r=$@5$7!"(BSDL::Mixer::Wave.load_from_io$B$,;H$($k$h$&$K$7$?!#(B
45
+ $B%I%-%e%a%s%H$N2~A1(B($BFC$K1Q8lHG(B)
46
+ $B0J2<$N%a%=%C%I$rDI2C(B
47
+ * SDL::Surface#load_bmp_from_string
48
+ * SDL::Surface#load_from_string
49
+ * SDL::Mixer::Wave#load_from_string
50
+ * SDL::Mixer.playing_channels
51
+
52
+ version 2.0 alpha 1
53
+ $BFbIt9=B$$rBgI}$KJQ99(B
54
+ SDL::Event2$B$r(BSDL::Event$B$KJQ99$7!"$+$D$F$N(BSDL::Event$B$OGQ;_(B
55
+ $B0J2<$N%a%=%C%I$rGQ;_(B
56
+ * SDL::Surface#draw_ellispe
57
+ * SDL::Surface#draw_filled_ellispe
58
+ * SDL::Surface#rotate_surface
59
+ * SDL::Surface#rotate_scaled_surface
60
+ * SDL.rotate
61
+ * SDL.rotate_blit
62
+ * SDL.rotate_scaled_blit
63
+ * SDL.rotate_xy_scaled
64
+ $B0J2<$N%a%=%C%I$rDI2C(B
65
+ * SDL::Surface#destroy
66
+ * SDL::Joystick#close
67
+ * SDL::Mixer#close
68
+ * SDL::Mixer::Wave#destroy
69
+ * SDL::Mixer::Music#destroy
70
+ SDL::GL$B%b%8%e!<%k$rDI2C(B
71
+ SDL::PixelFormat(SDL::Surface::Format$B$N$[$&$,NI$$!)(B)$B$N<BAu$rJQ99(B
72
+ Surface$B$N%U%)!<%^%C%H$r;XDj$9$k$N$K(BSDL::PixelFormat$B$,;H$($k$h$&$KJQ99(B
73
+ $B0J2<$NIA2h%a%=%C%I$N(B(antialias, fill, alpha$B$r$"$i$o$9(B)$B0z?t$rDI2C(B
74
+ * SDL::Surface#draw_line
75
+ * SDL::Surface#draw_circle
76
+ * SDL::Surface#draw_rect
77
+ * SDL::Surface#draw_ellipse
78
+ * SDL::Surface#draw_bezier
79
+ $B0J2<$N$h$&$K%a%=%C%I$r0\F0!"5lMh$N$b$N$bMxMQ$O$G$-$^$9(B
80
+ * SDL.auto_lock? -> SDL::Surface.auto_lock?
81
+ * SDL.auto_lock_on -> SDL::Surface.auto_lock_on
82
+ * SDL.auto_lock_off -> SDL::Surface.auto_lock_off
83
+ * SDL.transform_blit -> SDL::Surface#transform_blit
84
+ * SDL.blitSurface -> SDL::Surface.blit
85
+ * SDL.get_video_surface -> SDL::Screen.get
86
+ * SDL.set_video_mode -> SDL::Screen.open
87
+ * SDL.check_video_mode -> SDL::Screen.check_mode
88
+ * SDL.list_modes -> SDL::Screen.list_modes
89
+ * SDL.set_gamma -> SDL::Screen.set_gamma
90
+ * SDL.get_gamma_ramp -> SDL::Screen.get_gamma_ramp
91
+ * SDL.set_gamma_ramp -> SDL::Screen.set_gamma_ramp
92
+ * SDL.video_driver_name -> SDL::Screen.driver_name
93
+ * SDL.video_info -> SDL::Screen.info
94
+ * SDL::Surface#get_rgb -> SDL::PixelFormat#get_rgb
95
+ * SDL::Surface#get_rgba -> SDL::PixelFormat#get_rgba
96
+ * SDL::Surface#map_rgb -> SDL::PixelFormat#map_rgb
97
+ * SDL::Surface#map_rgba -> SDL::PixelFormat#map_rgba
98
+ * SDL::Surface#get_palette -> SDL::PixelFormat#palette
99
+ * SDL::Surface#bpp -> SDL::PixelFormat#bpp
100
+ * SDL::Surface#bytes_per_pixel -> SDL::PixelFormat#bytes_per_pixel
101
+ * SDL::Surface#[RGBA]mask -> SDL::PixelFormat#[RGBA]mask
102
+ * SDL::Surface#[RGBA]shift -> SDL::PixelFormat#[RGBA]shift
103
+ * SDL::Surface#[RGBA]loss -> SDL::PixelFormat#[RGBA]loss
104
+ * SDL::Surface#colorkey -> SDL::PixelFormat#colorkey
105
+ * SDL::Surface#alpha -> SDL::PixelFormat#alpha
106
+ * SDL.get_GL_attr -> SDL::GL.get_attr
107
+ * SDL.set_GL_attr -> SDL::GL.set_attr
108
+ * SDL.GL_swap_buffers -> SDL::GL.swap_buffers
109
+ $B0J2<$N$h$&$KDj?t$r0\F0!#5lMh$N$b$N$bMxMQ$O$G$-$^$9!#(B
110
+ * GL_RED_SIZE -> GL::RED_SIZE
111
+ * GL_GREEN_SIZE -> GL::GREEN_SIZE
112
+ * GL_BLUE_SIZE -> GL::BLUE_SIZE
113
+ * GL_ALPHA_SIZE -> GL::ALPHA_SIZE
114
+ * GL_BUFFER_SIZE -> GL::BUFFER_SIZE
115
+ * GL_DOUBLEBUFFER -> GL::DOUBLEBUFFER
116
+ * GL_DEPTH_SIZE -> GL::DEPTH_SIZE
117
+ * GL_STENCIL_SIZE -> GL::STENCIL_SIZE
118
+ * GL_ACCUM_RED_SIZE -> GL::ACCUM_RED_SIZE
119
+ * GL_ACCUM_GREEN_SIZE -> GL::ACCUM_GREEN_SIZE
120
+ * GL_ACCUM_BLUE_SIZE -> GL::ACCUM_BLUE_SIZE
121
+ * GL_ACCUM_ALPHA_SIZE -> GL::ACCUM_ALPHA_SIZE
122
+ OpenGL$B4XO"$N%I%-%e%a%s%H$rDI2C(B
123
+
124
+
125
+ version 1.3.1
126
+ SMPEG$BM-!"(BSDL_mixer$BL5$N>l9g$NLdBj$r=$@5(B
127
+ $B0J2<$N%a%=%C%I$rDI2C(B
128
+ SDL::Surface#Rloss
129
+ SDL::Surface#Gloss
130
+ SDL::Surface#Bloss
131
+ SDL::Surface#Aloss
132
+ SDL::Surface#Rshift
133
+ SDL::Surface#Gshift
134
+ SDL::Surface#Bshift
135
+ SDL::Surface#Ashift
136
+ SDL::Surface#pitch
137
+ SDL::Surface#bytes_per_pixel
138
+ $B0J2<$N%a%=%C%I$r=$@5(B
139
+ SDL::Surface.pixels
140
+
141
+ version 1.3.0
142
+ $B%I%-%e%a%s%H$r=$@5(B/$B2~A1(B
143
+ $BDj?t(BSDL::NOFRAME$B$,Dj5A$5$l$F$$$J$+$C$?$N$r=$@5(B
144
+ $B0J2<$N%a%=%C%I$rDI2C(B
145
+ SDL::Screen#update_rects
146
+ SDL::Event2.pump
147
+ SDL::Screen.open
148
+ SDL::Surface.blit
149
+ SDL::Mixer.driver_name
150
+ $B0J2<$N%a%=%C%I$r=$@5(B
151
+ SDL.video_driver_name
152
+
153
+
154
+ version 1.2.0
155
+ $BF|K\8l$N%j%U%!%l%s%9$N(BMPEG$B$N9`L\$r2CI.(B
156
+ $B0J2<$N%a%=%C%I$rDI2C(B
157
+ SDL::MPEG#render_final
158
+ SDL::Surface.load_bmp_from_io
159
+ SDL::Surface.load_from_io
160
+ SDL::Mixer::Wave.load_from_io
161
+ SDL::Mixer::Music.load_from_string
162
+ SMPEG$BM-!"(BSDL_mixer$BL5$N>l9g$K%3%s%Q%$%k$G$-$J$$%P%0$r=$@5(B
163
+
164
+ version 1.1.0
165
+ $BF|K\8l$N%j%U%!%l%s%9$rA4LL2~D{(B
166
+ $B0J2<$N%a%=%C%I$rDI2C(B
167
+ SDL::CD.framesToMSF
168
+ SDL::CD.MSFToFrames
169
+ SDL::CD#in_drive?
170
+ SDL::Mixer.playChannelTimed
171
+ SDL::Mixer.fadeInChannel
172
+ SDL::Mixer.fadeInChannelTimed
173
+ SDL::Mixer.expire
174
+ SDL::Mixer.fading
175
+ SDL::Mixer.fadeOut
176
+ SDL::Mixer.fadingMusic
177
+ SDL::Mouse.show?
178
+ SDL::CollisionMap#w
179
+ SDL::CollisionMap#h
180
+ SDL::BMFont#textSize
181
+ SDL::TTF#init?
182
+ $B0J2<$N%/%i%9$rDI2C(B
183
+ SDL::Event2::VideoExpose
184
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
185
+ SDL::Key.press?
186
+ SDL::TTF#familyName
187
+ SDL::TTF#styleName
188
+ $B0J2<$N%/%i%9$N=*N;;~%P%0$r=$@5(B
189
+ SDL::BMFont
190
+ $B%-!<%j%T!<%H4XO"$NDj?t$rDI2C(B
191
+
192
+ version 1.0.0
193
+ $B0J2<$N%a%=%C%I$rDI2C(B
194
+ SDL::Surface#drawBezier
195
+ SDL::Surface#drawAABezier
196
+ SDL::Surface#drawBezierAlpha
197
+ SDL::Surface#drawAABezierAlpha
198
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
199
+ SDL::MPEG#setDisplay
200
+
201
+ version 0.9.5
202
+ $B0J2<$N%a%=%C%I$N%P%0$r=$@5(B
203
+ SDL::Surface#getPalette
204
+ SDL::Surface#copyRect
205
+ $B0J2<$N%a%=%C%I$rDI2C(B
206
+ SDL::WM.grubInput
207
+ SDL.quit
208
+ SDL.putenv
209
+ SDL.getenv
210
+ $B$5$5$$$J(Btypo$B$r=$@5(B
211
+ $B%I%-%e%a%s%H$r0lIt=$@5(B(SDL::TTF#textSize)
212
+
213
+ version 0.9.4
214
+ SDL::Surface#pixels, SDL::Surface#[RGBA]mask, SDL::Surface.new_from$B$rDI2C(B
215
+ SDL::Surface.new$B$r3HD%(B
216
+ OpenGL$B4XO"$N%I%-%e%a%s%H$r:GDc8B$NJ,DI2C(B
217
+
218
+ version 0.9.3
219
+ sge$B$N(Bbitmap font$BIA2h5!G=$rDI2C(B
220
+ SDL_kanji$B$K$h$k(Bbdf font$BIA2h5!G=$rDI2C(B
221
+ SDL::TTF#height, #ascent, #descent, #lineSkip$B$rDI2C(B
222
+ SDL::Surface#copyRect$B$rDI2C(B
223
+ warning$B$,$G$kE@$r=$@5(B
224
+ SDLSKK$B%$%s%?!<%U%'!<%9$NCWL?E*$J%P%0$r=$@5(B
225
+ OpenGL$B$r%G%U%)%k%H$GM-8z$K$7$?(B
226
+
227
+ version 0.9.2
228
+ sge$B$N%"%k%U%!IU$-?^7AIA2h!"%"%s%A%(%$%j%"%:IU$-?^7AIA2h$r%5%]!<%H(B
229
+ SDL.transformBlit$B$r(BsetAlpha$B$G$N(Balpha$B$N@_Dj$rM-8z$K$9$k(B
230
+
231
+ version 0.9.1
232
+
233
+ SDL::Event$B$H(BSDL::Event2$B$NCWL?E*$J%P%0$r=$@5(B
234
+
235
+ version 0.9
236
+
237
+ SDLSKK 0.4$B$r%5%]!<%H!"(B0.3$B$N%5%]!<%H$rDd;_(B
238
+ $B>WFMH=Dj5!G=$rDI2C(B ( thanks to Wayne Conrad )
239
+ MPEG$B:F@85!G=$r6/2=!#J#?t$N(BMPEG$B%U%!%$%k$rFI$_$3$a$k$h$&$K$9$k!"(BSDL_Mixer$B$K$h$k(B
240
+ $B2;@<:F@85!G=$H$N6&B8$r2DG=$K$9$k$J$I$NJQ99$r$7$?!#(B
241
+ $B%5%s%W%k$rDI2C!#(B( thanks to Simon Strandgaard )
242
+
243
+ version 0.8.3
244
+
245
+ $B0J2<$N%a%=%C%I$rDI2C(B(typo$B$N$?$a(B) ( thanks to Wayne Conrad )
246
+ SDL::Surface#drawEllipse
247
+ SDL::Surface#drawFilledEllipse
248
+ $B0J2<$N%a%=%C%I$r=$@5(B( thanks to moumar )
249
+ SDL.videoInfo
250
+
251
+ version 0.8.2
252
+
253
+ SDLSKK 0.3$B$r%5%]!<%H!"(B0.2$B0JA0$O%5%]!<%H$7$J$$$3$H$K$7$?(B
254
+ Joystick$B5!G=$N%P%0$r=$@5(B
255
+ $B0J2<$N%a%=%C%I$rDI2C(B
256
+ SDL::Screen#toggleFullScreen
257
+ SDL::Key.getKeyName
258
+ $B%I%-%e%a%s%H$K(Balias$B$r5-=R(B
259
+
260
+ version 0.8.1
261
+
262
+ $B%P%0=$@5(B
263
+
264
+ version 0.8
265
+
266
+ SDLSKK$B$N%5%]!<%H$r2C$($k!#(B
267
+ $B=*N;=hM}$NJQ99(B($B$?$`$i$5$s$N%Q%C%A$J$I$K$h$k(B)
268
+ $B%"%s%@!<%P!<6h@Z$j$N%a%=%C%IL>$rMxMQ$G$-$k$h$&$K$7$?(B( blit_surface $B$J$I(B )
269
+ $B%a%=%C%IL>$rJQ99(B
270
+ SDL::CD.name -> SDL::CD.indexName
271
+ SDL::Joystick.name -> SDL::Joystick.indexName
272
+ $B0J2<$N%a%=%C%I$NDI2C(B
273
+ SDL::Mixer.allocateChannels
274
+ SDL::TTF#renderSolidUTF8
275
+ SDL::TTF#renderBlendedUTF8
276
+ SDL::TTF#renderShadedUTF8
277
+ SDL::TTF#faces
278
+ SDL::TTF#fixedWidth?
279
+ SDL::TTF#familyName
280
+ SDL::TTF#styleName
281
+ SDL.videoDriverName
282
+ SDL.getGammaRamp
283
+ SDL.setGammaRamp
284
+ SDL::Surface#saveBMP
285
+ SDL::Surface#displayFormatAlpha
286
+ SDL::Surface#getClipRect
287
+ SDL.autoLock?
288
+ SDL.autoLockON
289
+ SDL.autoLockOFF
290
+ $B0J2<$N%a%=%C%I$r3HD%(B
291
+ SDL.blitSurface2