rubygb 0.2.0 → 0.2.1
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- checksums.yaml +4 -4
- data/README.md +20 -2
- data/lib/rubygb/cli.rb +1 -1
- data/lib/rubygb/rubygb.rb +7 -4
- data/lib/rubygb/version.rb +1 -1
- data/scrap/{test/test.gb → tester/tester.gb} +0 -0
- data/scrap/{test/test.map → tester/tester.map} +4 -4
- data/scrap/tester/tester.obj +0 -0
- data/scrap/tester/tester.s +90 -0
- data/scrap/{test/test.sym → tester/tester.sym} +2 -2
- data/scrap/you/gearboy.ini +34 -0
- data/scrap/you/lib/gbhw.inc +645 -0
- data/scrap/you/lib/ibmpx1.inc +2400 -0
- data/scrap/you/lib/memory.inc +153 -0
- data/scrap/you/you.gb +0 -0
- data/scrap/you/you.map +65 -0
- data/scrap/{test/test.obj → you/you.obj} +0 -0
- data/scrap/{test/test.s → you/you.s} +2 -3
- data/scrap/you/you.sym +12 -0
- data/wiki-images/you.gif +0 -0
- metadata +20 -10
- /data/scrap/{test → tester}/lib/gbhw.inc +0 -0
- /data/scrap/{test → tester}/lib/ibmpx1.inc +0 -0
- /data/scrap/{test → tester}/lib/memory.inc +0 -0
@@ -0,0 +1,645 @@
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1
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;*
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;* GBHW.INC - Gameboy Hardware definitions for GALP
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;*
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4
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;* by GABY. Inspired from work done by Carsten Sorensen & others.
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5
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;*
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6
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;* V1.0 - The original version
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;*
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8
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9
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; If all of these are already defined, don't do it again.
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11
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IF !DEF(HARDWARE_INC)
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HARDWARE_INC SET 1
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14
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rev_Check_hardware_inc: MACRO
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;NOTE: REVISION NUMBER CHANGES MUST BE ADDED
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;TO SECOND PARAMETER IN FOLLOWING LINE.
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IF \1 > 1.0 ;PUT REVISION NUMBER HERE
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WARN "Version \1 or later of 'gbhw.inc' is required."
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ENDC
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ENDM
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_HW EQU $FF00
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23
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+
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_VRAM EQU $8000 ; $8000->$A000
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_SCRN0 EQU $9800 ; $9800->$9BFF
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26
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_SCRN1 EQU $9C00 ; $9C00->$9FFF
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27
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_RAM EQU $C000 ; $C000->$E000
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28
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_HRAM EQU $F800 ; $F800->$FFFE
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29
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_OAMRAM EQU $FE00 ; $FE00->$FE9F
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30
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_AUD3WAVERAM EQU $FF30 ; $FF30->$FF3F
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31
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+
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32
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+
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33
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; --
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34
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; -- OAM flags
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35
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; --
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36
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OAMF_PRI EQU %10000000 ; Priority
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38
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OAMF_YFLIP EQU %01000000 ; Y flip
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39
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OAMF_XFLIP EQU %00100000 ; X flip
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40
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OAMF_PAL0 EQU %00000000 ; Palette number; 0,1
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41
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OAMF_PAL1 EQU %00010000 ; Palette number; 0,1
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43
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44
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;***************************************************************************
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45
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;*
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46
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;* Custom registers
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;*
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;***************************************************************************
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49
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50
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; --
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51
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; -- P1 ($FF00)
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52
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; -- Register for reading joy pad info. (R/W)
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53
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; --
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rP1 EQU $FF00
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+
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P1F_5 EQU %00100000 ; P15 out port
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P1F_4 EQU %00010000 ; P14 out port
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P1F_3 EQU %00001000 ; P13 in port
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P1F_2 EQU %00000100 ; P12 in port
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P1F_1 EQU %00000010 ; P11 in port
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P1F_0 EQU %00000001 ; P10 in port
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63
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+
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64
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; --
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65
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; -- LCDC ($FF40)
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66
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; -- LCD Control (R/W)
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; --
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68
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rLCDC EQU $FF40
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69
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+
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70
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LCDCF_OFF EQU %00000000 ; LCD Control Operation
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LCDCF_ON EQU %10000000 ; LCD Control Operation
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LCDCF_WIN9800 EQU %00000000 ; Window Tile Map Display Select
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LCDCF_WIN9C00 EQU %01000000 ; Window Tile Map Display Select
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LCDCF_WINOFF EQU %00000000 ; Window Display
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LCDCF_WINON EQU %00100000 ; Window Display
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LCDCF_BG8800 EQU %00000000 ; BG & Window Tile Data Select
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LCDCF_BG8000 EQU %00010000 ; BG & Window Tile Data Select
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LCDCF_BG9800 EQU %00000000 ; BG Tile Map Display Select
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LCDCF_BG9C00 EQU %00001000 ; BG Tile Map Display Select
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LCDCF_OBJ8 EQU %00000000 ; OBJ Construction
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LCDCF_OBJ16 EQU %00000100 ; OBJ Construction
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LCDCF_OBJOFF EQU %00000000 ; OBJ Display
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LCDCF_OBJON EQU %00000010 ; OBJ Display
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LCDCF_BGOFF EQU %00000000 ; BG Display
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LCDCF_BGON EQU %00000001 ; BG Display
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; "Window Character Data Select" follows BG
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88
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; --
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90
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; -- STAT ($FF41)
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; -- LCDC Status (R/W)
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; --
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rSTAT EQU $FF41
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STATF_LYC EQU %01000000 ; LYCEQULY Coincidence (Selectable)
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STATF_MODE10 EQU %00100000 ; Mode 10
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STATF_MODE01 EQU %00010000 ; Mode 01 (V-Blank)
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STATF_MODE00 EQU %00001000 ; Mode 00 (H-Blank)
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STATF_LYCF EQU %00000100 ; Coincidence Flag
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100
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STATF_HB EQU %00000000 ; H-Blank
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101
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STATF_VB EQU %00000001 ; V-Blank
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102
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STATF_OAM EQU %00000010 ; OAM-RAM is used by system
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103
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STATF_LCD EQU %00000011 ; Both OAM and VRAM used by system
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STATF_BUSY EQU %00000010 ; When set, VRAM access is unsafe
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106
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+
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107
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; --
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108
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; -- SCY ($FF42)
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109
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; -- Scroll Y (R/W)
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110
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; --
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111
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rSCY EQU $FF42
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112
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113
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114
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; --
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115
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; -- SCY ($FF43)
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116
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; -- Scroll X (R/W)
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117
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; --
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118
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rSCX EQU $FF43
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119
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120
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121
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; --
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122
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; -- LY ($FF44)
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123
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; -- LCDC Y-Coordinate (R)
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124
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; --
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125
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; -- Values range from 0->153. 144->153 is the VBlank period.
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; --
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127
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rLY EQU $FF44
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128
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129
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+
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130
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; --
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131
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; -- LYC ($FF45)
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132
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; -- LY Compare (R/W)
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133
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; --
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134
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; -- When LYEQUEQULYC, STATF_LYCF will be set in STAT
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; --
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rLYC EQU $FF45
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137
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+
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138
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+
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139
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; --
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140
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; -- DMA ($FF46)
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141
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; -- DMA Transfer and Start Address (W)
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142
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; --
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143
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rDMA EQU $FF46
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144
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145
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146
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; --
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147
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; -- BGP ($FF47)
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148
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; -- BG Palette Data (W)
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149
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; --
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150
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; -- Bit 7-6 - Intensity for %11
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151
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; -- Bit 5-4 - Intensity for %10
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152
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; -- Bit 3-2 - Intensity for %01
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153
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; -- Bit 1-0 - Intensity for %00
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154
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; --
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155
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rBGP EQU $FF47
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156
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+
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157
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+
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158
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; --
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159
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; -- OBP0 ($FF48)
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160
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; -- Object Palette 0 Data (W)
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161
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; --
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162
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; -- See BGP for info
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163
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; --
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164
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rOBP0 EQU $FF48
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165
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+
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166
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+
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167
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; --
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168
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; -- OBP1 ($FF49)
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169
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; -- Object Palette 1 Data (W)
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170
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; --
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171
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; -- See BGP for info
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172
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; --
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173
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rOBP1 EQU $FF49
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174
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+
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175
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+
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176
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; --
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177
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; -- SB ($FF01)
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178
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; -- Serial Transfer Data (R/W)
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179
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; --
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180
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rSB EQU $FF01
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181
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+
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182
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; --
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183
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; -- SC ($FF02)
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184
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; -- Serial I/O Control (R/W)
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185
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; --
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186
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rSC EQU $FF02
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187
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+
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188
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; --
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189
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; -- DIV ($FF04)
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190
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; -- Divider register (R/W)
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191
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; --
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192
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rDIV EQU $FF04
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193
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+
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194
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+
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195
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; --
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196
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; -- TIMA ($FF05)
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197
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; -- Timer counter (R/W)
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198
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; --
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199
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rTIMA EQU $FF05
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200
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+
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201
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+
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202
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; --
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203
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; -- TMA ($FF06)
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204
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; -- Timer modulo (R/W)
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205
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; --
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206
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rTMA EQU $FF06
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207
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+
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208
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+
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209
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; --
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210
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; -- TAC ($FF07)
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211
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; -- Timer control (R/W)
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212
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; --
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213
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rTAC EQU $FF07
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214
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215
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TACF_START EQU %00000100
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216
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TACF_STOP EQU %00000000
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217
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TACF_4KHZ EQU %00000000
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TACF_16KHZ EQU %00000011
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TACF_65KHZ EQU %00000010
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220
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TACF_262KHZ EQU %00000001
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221
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+
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222
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+
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223
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; --
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224
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; -- IF ($FF0F)
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225
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; -- Interrupt Flag (R/W)
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226
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; --
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227
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; -- IE ($FFFF)
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228
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; -- Interrupt Enable (R/W)
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229
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; --
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230
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rIF EQU $FF0F
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231
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rIE EQU $FFFF
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232
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+
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233
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IEF_HILO EQU %00010000 ; Transition from High to Low of Pin number P10-P13
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234
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IEF_SERIAL EQU %00001000 ; Serial I/O transfer end
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235
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IEF_TIMER EQU %00000100 ; Timer Overflow
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236
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IEF_LCDC EQU %00000010 ; LCDC (see STAT)
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237
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IEF_VBLANK EQU %00000001 ; V-Blank
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238
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+
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239
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+
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240
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; --
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241
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; -- WY ($FF4A)
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242
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; -- Window Y Position (R/W)
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243
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; --
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244
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; -- 0 <EQU WY <EQU 143
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245
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; --
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246
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rWY EQU $FF4A
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247
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+
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248
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+
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249
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; --
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250
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; -- WX ($FF4B)
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251
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; -- Window X Position (R/W)
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252
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; --
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253
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; -- 7 <EQU WX <EQU 166
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; --
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255
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rWX EQU $FF4B
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256
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+
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257
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258
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;***************************************************************************
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259
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;*
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260
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;* Sound control registers
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261
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;*
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262
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;***************************************************************************
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263
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+
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264
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; --
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265
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; -- AUDVOL/NR50 ($FF24)
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266
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; -- Channel control / ON-OFF / Volume (R/W)
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267
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; --
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268
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; -- Bit 7 - Vin->SO2 ON/OFF (Vin??)
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269
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; -- Bit 6-4 - SO2 output level (volume) (# 0-7)
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270
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; -- Bit 3 - Vin->SO1 ON/OFF (Vin??)
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271
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; -- Bit 2-0 - SO1 output level (volume) (# 0-7)
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272
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; --
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273
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rNR50 EQU $FF24
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274
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rAUDVOL EQU rNR50
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275
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+
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276
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+
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277
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+
; --
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278
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; -- AUDTERM/NR51 ($FF25)
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279
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+
; -- Selection of Sound output terminal (R/W)
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280
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+
; --
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281
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; -- Bit 7 - Output sound 4 to SO2 terminal
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282
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; -- Bit 6 - Output sound 3 to SO2 terminal
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283
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+
; -- Bit 5 - Output sound 2 to SO2 terminal
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284
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; -- Bit 4 - Output sound 1 to SO2 terminal
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285
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; -- Bit 3 - Output sound 4 to SO1 terminal
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286
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; -- Bit 2 - Output sound 3 to SO1 terminal
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287
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; -- Bit 1 - Output sound 2 to SO1 terminal
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288
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; -- Bit 0 - Output sound 0 to SO1 terminal
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289
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+
; --
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290
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rNR51 EQU $FF25
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291
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+
rAUDTERM EQU rNR51
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292
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+
|
293
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+
|
294
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+
; --
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295
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+
; -- AUDENA/NR52 ($FF26)
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296
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+
; -- Sound on/off (R/W)
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297
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+
; --
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298
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+
; -- Bit 7 - All sound on/off (sets all audio regs to 0!)
|
299
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+
; -- Bit 3 - Sound 4 ON flag (doesn't work!)
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300
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+
; -- Bit 2 - Sound 3 ON flag (doesn't work!)
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301
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+
; -- Bit 1 - Sound 2 ON flag (doesn't work!)
|
302
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+
; -- Bit 0 - Sound 1 ON flag (doesn't work!)
|
303
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+
; --
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304
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+
rNR52 EQU $FF26
|
305
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+
rAUDENA EQU rNR52
|
306
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+
|
307
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+
|
308
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+
;***************************************************************************
|
309
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+
;*
|
310
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+
;* SoundChannel #1 registers
|
311
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+
;*
|
312
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+
;***************************************************************************
|
313
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+
|
314
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+
; --
|
315
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+
; -- AUD1SWEEP/NR10 ($FF10)
|
316
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+
; -- Sweep register (R/W)
|
317
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+
; --
|
318
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+
; -- Bit 6-4 - Sweep Time
|
319
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+
; -- Bit 3 - Sweep Increase/Decrease
|
320
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+
; -- 0: Addition (frequency increases???)
|
321
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+
; -- 1: Subtraction (frequency increases???)
|
322
|
+
; -- Bit 2-0 - Number of sweep shift (# 0-7)
|
323
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+
; -- Sweep Time: (n*7.8ms)
|
324
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+
; --
|
325
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+
rNR10 EQU $FF10
|
326
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+
rAUD1SWEEP EQU rNR10
|
327
|
+
|
328
|
+
|
329
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+
; --
|
330
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+
; -- AUD1LEN/NR11 ($FF11)
|
331
|
+
; -- Sound length/Wave pattern duty (R/W)
|
332
|
+
; --
|
333
|
+
; -- Bit 7-6 - Wave Pattern Duty (00:12.5% 01:25% 10:50% 11:75%)
|
334
|
+
; -- Bit 5-0 - Sound length data (# 0-63)
|
335
|
+
; --
|
336
|
+
rNR11 EQU $FF11
|
337
|
+
rAUD1LEN EQU rNR11
|
338
|
+
|
339
|
+
|
340
|
+
; --
|
341
|
+
; -- AUD1ENV/NR12 ($FF12)
|
342
|
+
; -- Envelope (R/W)
|
343
|
+
; --
|
344
|
+
; -- Bit 7-4 - Initial value of envelope
|
345
|
+
; -- Bit 3 - Envelope UP/DOWN
|
346
|
+
; -- 0: Decrease
|
347
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+
; -- 1: Range of increase
|
348
|
+
; -- Bit 2-0 - Number of envelope sweep (# 0-7)
|
349
|
+
; --
|
350
|
+
rNR12 EQU $FF12
|
351
|
+
rAUD1ENV EQU rNR12
|
352
|
+
|
353
|
+
|
354
|
+
; --
|
355
|
+
; -- AUD1LOW/NR13 ($FF13)
|
356
|
+
; -- Frequency lo (W)
|
357
|
+
; --
|
358
|
+
rNR13 EQU $FF13
|
359
|
+
rAUD1LOW EQU rNR13
|
360
|
+
|
361
|
+
|
362
|
+
; --
|
363
|
+
; -- AUD1HIGH/NR14 ($FF14)
|
364
|
+
; -- Frequency hi (W)
|
365
|
+
; --
|
366
|
+
; -- Bit 7 - Initial (when set, sound restarts)
|
367
|
+
; -- Bit 6 - Counter/consecutive selection
|
368
|
+
; -- Bit 2-0 - Frequency's higher 3 bits
|
369
|
+
; --
|
370
|
+
rNR14 EQU $FF14
|
371
|
+
rAUD1HIGH EQU rNR14
|
372
|
+
|
373
|
+
|
374
|
+
;***************************************************************************
|
375
|
+
;*
|
376
|
+
;* SoundChannel #2 registers
|
377
|
+
;*
|
378
|
+
;***************************************************************************
|
379
|
+
|
380
|
+
; --
|
381
|
+
; -- AUD2LEN/NR21 ($FF16)
|
382
|
+
; -- Sound Length; Wave Pattern Duty (R/W)
|
383
|
+
; --
|
384
|
+
; -- see AUD1LEN for info
|
385
|
+
; --
|
386
|
+
rNR21 EQU $FF16
|
387
|
+
rAUD2LEN EQU rNR21
|
388
|
+
|
389
|
+
|
390
|
+
; --
|
391
|
+
; -- AUD2ENV/NR22 ($FF17)
|
392
|
+
; -- Envelope (R/W)
|
393
|
+
; --
|
394
|
+
; -- see AUD1ENV for info
|
395
|
+
; --
|
396
|
+
rNR22 EQU $FF17
|
397
|
+
rAUD2ENV EQU rNR22
|
398
|
+
|
399
|
+
|
400
|
+
; --
|
401
|
+
; -- AUD2LOW/NR23 ($FF18)
|
402
|
+
; -- Frequency lo (W)
|
403
|
+
; --
|
404
|
+
rNR23 EQU $FF18
|
405
|
+
rAUD2LOW EQU rNR23
|
406
|
+
|
407
|
+
|
408
|
+
; --
|
409
|
+
; -- AUD2HIGH/NR24 ($FF19)
|
410
|
+
; -- Frequency hi (W)
|
411
|
+
; --
|
412
|
+
; -- see AUD1HIGH for info
|
413
|
+
; --
|
414
|
+
rNR24 EQU $FF19
|
415
|
+
rAUD2HIGH EQU rNR24
|
416
|
+
|
417
|
+
|
418
|
+
;***************************************************************************
|
419
|
+
;*
|
420
|
+
;* SoundChannel #3 registers
|
421
|
+
;*
|
422
|
+
;***************************************************************************
|
423
|
+
|
424
|
+
; --
|
425
|
+
; -- AUD3ENA/NR30 ($FF1A)
|
426
|
+
; -- Sound on/off (R/W)
|
427
|
+
; --
|
428
|
+
; -- Bit 7 - Sound ON/OFF (1EQUON,0EQUOFF)
|
429
|
+
; --
|
430
|
+
rNR30 EQU $FF1A
|
431
|
+
rAUD3ENA EQU rNR30
|
432
|
+
|
433
|
+
|
434
|
+
; --
|
435
|
+
; -- AUD3LEN/NR31 ($FF1B)
|
436
|
+
; -- Sound length (R/W)
|
437
|
+
; --
|
438
|
+
; -- Bit 7-0 - Sound length
|
439
|
+
; --
|
440
|
+
rNR31 EQU $FF1B
|
441
|
+
rAUD3LEN EQU rNR31
|
442
|
+
|
443
|
+
|
444
|
+
; --
|
445
|
+
; -- AUD3LEVEL/NR32 ($FF1C)
|
446
|
+
; -- Select output level
|
447
|
+
; --
|
448
|
+
; -- Bit 6-5 - Select output level
|
449
|
+
; -- 00: 0/1 (mute)
|
450
|
+
; -- 01: 1/1
|
451
|
+
; -- 10: 1/2
|
452
|
+
; -- 11: 1/4
|
453
|
+
; --
|
454
|
+
rNR32 EQU $FF1C
|
455
|
+
rAUD3LEVEL EQU rNR32
|
456
|
+
|
457
|
+
|
458
|
+
; --
|
459
|
+
; -- AUD3LOW/NR33 ($FF1D)
|
460
|
+
; -- Frequency lo (W)
|
461
|
+
; --
|
462
|
+
; -- see AUD1LOW for info
|
463
|
+
; --
|
464
|
+
rNR33 EQU $FF1D
|
465
|
+
rAUD3LOW EQU rNR33
|
466
|
+
|
467
|
+
|
468
|
+
; --
|
469
|
+
; -- AUD3HIGH/NR34 ($FF1E)
|
470
|
+
; -- Frequency hi (W)
|
471
|
+
; --
|
472
|
+
; -- see AUD1HIGH for info
|
473
|
+
; --
|
474
|
+
rNR34 EQU $FF1E
|
475
|
+
rAUD3HIGH EQU rNR34
|
476
|
+
|
477
|
+
|
478
|
+
; --
|
479
|
+
; -- AUD4LEN/NR41 ($FF20)
|
480
|
+
; -- Sound length (R/W)
|
481
|
+
; --
|
482
|
+
; -- Bit 5-0 - Sound length data (# 0-63)
|
483
|
+
; --
|
484
|
+
rNR41 EQU $FF20
|
485
|
+
rAUD4LEN EQU rNR41
|
486
|
+
|
487
|
+
|
488
|
+
; --
|
489
|
+
; -- AUD4ENV/NR42 ($FF21)
|
490
|
+
; -- Envelope (R/W)
|
491
|
+
; --
|
492
|
+
; -- see AUD1ENV for info
|
493
|
+
; --
|
494
|
+
rNR42 EQU $FF21
|
495
|
+
rAUD4ENV EQU rNR42
|
496
|
+
|
497
|
+
|
498
|
+
; --
|
499
|
+
; -- AUD4POLY/NR42 ($FF22)
|
500
|
+
; -- Polynomial counter (R/W)
|
501
|
+
; --
|
502
|
+
; -- Bit 7-4 - Selection of the shift clock frequency of the (scf)
|
503
|
+
; -- polynomial counter (0000-1101)
|
504
|
+
; -- freqEQUdrf*1/2^scf (not sure)
|
505
|
+
; -- Bit 3 - Selection of the polynomial counter's step
|
506
|
+
; -- 0: 15 steps
|
507
|
+
; -- 1: 7 steps
|
508
|
+
; -- Bit 2-0 - Selection of the dividing ratio of frequencies (drf)
|
509
|
+
; -- 000: f/4 001: f/8 010: f/16 011: f/24
|
510
|
+
; -- 100: f/32 101: f/40 110: f/48 111: f/56 (fEQU4.194304 Mhz)
|
511
|
+
; --
|
512
|
+
rNR42_2 EQU $FF22
|
513
|
+
rAUD4POLY EQU rNR42_2
|
514
|
+
|
515
|
+
|
516
|
+
; --
|
517
|
+
; -- AUD4GO/NR43 ($FF23)
|
518
|
+
; -- (has wrong name and value (ff30) in Dr.Pan's doc!)
|
519
|
+
; --
|
520
|
+
; -- Bit 7 - Inital
|
521
|
+
; -- Bit 6 - Counter/consecutive selection
|
522
|
+
; --
|
523
|
+
rNR43 EQU $FF23
|
524
|
+
rAUD4GO EQU rNR43 ; silly name!
|
525
|
+
|
526
|
+
;***************************************************************************
|
527
|
+
;*
|
528
|
+
;* Cart related
|
529
|
+
;*
|
530
|
+
;***************************************************************************
|
531
|
+
|
532
|
+
ROM_NOMBC EQU 0
|
533
|
+
ROM_MBC1 EQU 1
|
534
|
+
ROM_MBC1_RAM EQU 2
|
535
|
+
ROM_MBC1_RAM_BAT EQU 3
|
536
|
+
ROM_MBC2 EQU 5
|
537
|
+
ROM_MBC2_BAT EQU 6
|
538
|
+
ROM_NOMBC_RAM EQU 8
|
539
|
+
ROM_NOMBC_RAM_BAT EQU 9
|
540
|
+
|
541
|
+
ROM_SIZE_256KBIT EQU 0
|
542
|
+
ROM_SIZE_512KBIT EQU 1
|
543
|
+
ROM_SIZE_1M EQU 2
|
544
|
+
ROM_SIZE_2M EQU 3
|
545
|
+
ROM_SIZE_4M EQU 4
|
546
|
+
ROM_SIZE_8M EQU 5
|
547
|
+
ROM_SIZE_16M EQU 6
|
548
|
+
|
549
|
+
ROM_SIZE_32KBYTE EQU 0
|
550
|
+
ROM_SIZE_64KBYTE EQU 1
|
551
|
+
ROM_SIZE_128KBYTE EQU 2
|
552
|
+
ROM_SIZE_256KBYTE EQU 3
|
553
|
+
ROM_SIZE_512KBYTE EQU 4
|
554
|
+
ROM_SIZE_1MBYTE EQU 5
|
555
|
+
ROM_SIZE_2MBYTE EQU 6
|
556
|
+
|
557
|
+
RAM_SIZE_0KBIT EQU 0
|
558
|
+
RAM_SIZE_16KBIT EQU 1
|
559
|
+
RAM_SIZE_64KBIT EQU 2
|
560
|
+
RAM_SIZE_256KBIT EQU 3
|
561
|
+
RAM_SIZE_1MBIT EQU 4
|
562
|
+
|
563
|
+
RAM_SIZE_0KBYTE EQU 0
|
564
|
+
RAM_SIZE_2KBYTE EQU 1
|
565
|
+
RAM_SIZE_8KBYTE EQU 2
|
566
|
+
RAM_SIZE_32KBYTE EQU 3
|
567
|
+
RAM_SIZE_128KBYTE EQU 4
|
568
|
+
|
569
|
+
;***************************************************************************
|
570
|
+
;*
|
571
|
+
;* Keypad related
|
572
|
+
;*
|
573
|
+
;***************************************************************************
|
574
|
+
|
575
|
+
PADF_DOWN EQU $80
|
576
|
+
PADF_UP EQU $40
|
577
|
+
PADF_LEFT EQU $20
|
578
|
+
PADF_RIGHT EQU $10
|
579
|
+
PADF_START EQU $08
|
580
|
+
PADF_SELECT EQU $04
|
581
|
+
PADF_B EQU $02
|
582
|
+
PADF_A EQU $01
|
583
|
+
|
584
|
+
PADB_DOWN EQU $7
|
585
|
+
PADB_UP EQU $6
|
586
|
+
PADB_LEFT EQU $5
|
587
|
+
PADB_RIGHT EQU $4
|
588
|
+
PADB_START EQU $3
|
589
|
+
PADB_SELECT EQU $2
|
590
|
+
PADB_B EQU $1
|
591
|
+
PADB_A EQU $0
|
592
|
+
|
593
|
+
;***************************************************************************
|
594
|
+
;*
|
595
|
+
;* Screen related
|
596
|
+
;*
|
597
|
+
;***************************************************************************
|
598
|
+
|
599
|
+
SCRN_X EQU 160 ; Width of screen in pixels
|
600
|
+
SCRN_Y EQU 144 ; Height of screen in pixels
|
601
|
+
SCRN_X_B EQU 20 ; Width of screen in bytes
|
602
|
+
SCRN_Y_B EQU 18 ; Height of screen in bytes
|
603
|
+
|
604
|
+
SCRN_VX EQU 256 ; Virtual width of screen in pixels
|
605
|
+
SCRN_VY EQU 256 ; Virtual height of screen in pixels
|
606
|
+
SCRN_VX_B EQU 32 ; Virtual width of screen in bytes
|
607
|
+
SCRN_VY_B EQU 32 ; Virtual height of screen in bytes
|
608
|
+
|
609
|
+
NINTENDO_LOGO: MACRO
|
610
|
+
;*
|
611
|
+
;* Nintendo scrolling logo
|
612
|
+
;* (Code won't work on a real GameBoy)
|
613
|
+
;* (if next six lines are altered.)
|
614
|
+
DB $CE,$ED,$66,$66,$CC,$0D,$00,$0B,$03,$73,$00,$83,$00,$0C,$00,$0D
|
615
|
+
DB $00,$08,$11,$1F,$88,$89,$00,$0E,$DC,$CC,$6E,$E6,$DD,$DD,$D9,$99
|
616
|
+
DB $BB,$BB,$67,$63,$6E,$0E,$EC,$CC,$DD,$DC,$99,$9F,$BB,$B9,$33,$3E
|
617
|
+
ENDM
|
618
|
+
|
619
|
+
ROM_HEADER: MACRO
|
620
|
+
;*
|
621
|
+
;* Nintendo scrolling logo
|
622
|
+
;* (Code won't work on a real GameBoy)
|
623
|
+
;* (if next six lines are altered.)
|
624
|
+
|
625
|
+
; 0123456789ABCDEF
|
626
|
+
DB $CE,$ED,$66,$66,$CC,$0D,$00,$0B,$03,$73,$00,$83,$00,$0C,$00,$0D
|
627
|
+
DB $00,$08,$11,$1F,$88,$89,$00,$0E,$DC,$CC,$6E,$E6,$DD,$DD,$D9,$99
|
628
|
+
DB $BB,$BB,$67,$63,$6E,$0E,$EC,$CC,$DD,$DC,$99,$9F,$BB,$B9,$33,$3E
|
629
|
+
|
630
|
+
DB "EXAMPLE",0,0,0,0,0,0,0,0 ; Cart name - 15bytes
|
631
|
+
DB 0 ; $143
|
632
|
+
DB 0,0 ; $144 - Licensee code (not important)
|
633
|
+
DB 0 ; $146 - SGB Support indicator
|
634
|
+
DB \1 ; $147 - Cart type
|
635
|
+
DB \2 ; $148 - ROM Size
|
636
|
+
DB \3 ; $149 - RAM Size
|
637
|
+
DB 1 ; $14a - Destination code
|
638
|
+
DB $33 ; $14b - Old licensee code
|
639
|
+
DB 0 ; $14c - Mask ROM version
|
640
|
+
DB 0 ; $14d - Complement check (important)
|
641
|
+
DW 0 ; $14e - Checksum (not important)
|
642
|
+
|
643
|
+
ENDM
|
644
|
+
|
645
|
+
ENDC ;HARDWARE_INC
|