rubygame 2.5.2 → 2.5.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/NEWS +18 -0
- data/Rakefile +10 -1
- data/ext/rubygame/rubygame_event2.c +4 -4
- data/lib/rubygame/clock.rb +6 -3
- data/samples/demo_rubygame.rb +1 -1
- data/samples/keys.rb +52 -0
- metadata +25 -16
data/NEWS
CHANGED
@@ -1,5 +1,23 @@
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= NEWS
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== Rubygame 2.5.3
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Release focus: Bug fixes.
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=== Fixes
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- Updated gemspec to list (install-time) dependency on Rake. [#24]
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- Fixed: MouseMoved and JoyBallMoved were wrongly using unsigned ints
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for relative x and y positions. [#26]
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- Fixed: Clock#framerate returned Infinity under some conditions.
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- Fixed: Panda demo used the wrong order of steps for redrawing sprites.
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== Rubygame 2.5.2
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Release focus: Bug fixes.
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data/Rakefile
CHANGED
@@ -6,7 +6,7 @@
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# The version number for Rubygame.
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RUBYGAME_VERSION = [2,5,
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RUBYGAME_VERSION = [2,5,3]
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#
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@@ -118,6 +118,15 @@ gem_spec = Gem::Specification.new do |s|
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fl.include "doc/*.rdoc"
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fl.include "README", "LICENSE", "CREDITS", "ROADMAP", "NEWS"
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end
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s.required_ruby_version = ">= 1.8"
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s.add_dependency( "rake", ">=0.7.0" )
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s.requirements = ["SDL >= 1.2.7",
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"SDL_gfx >= 2.0.10 (optional)",
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"SDL_image >= 1.2.3 (optional)",
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"SDL_mixer >= 1.2.7 (optional)",
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"SDL_ttf >= 2.0.6 (optional)"]
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end
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task :binary do
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@@ -154,8 +154,8 @@ VALUE rg_convert_joyballevent( SDL_Event ev )
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VALUE ball = UINT2NUM( ev.jball.ball );
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VALUE rel = rb_ary_new();
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rb_ary_push( rel,
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rb_ary_push( rel,
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rb_ary_push( rel, INT2NUM( ev.jball.xrel ) );
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rb_ary_push( rel, INT2NUM( ev.jball.yrel ) );
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VALUE args[] = { joystick_id, ball, rel };
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@@ -489,8 +489,8 @@ VALUE rg_convert_mousemotionevent( SDL_Event ev )
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VALUE rel = rb_ary_new();
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rb_ary_push( rel,
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rb_ary_push( rel,
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rb_ary_push( rel, INT2NUM( ev.motion.xrel ) );
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rb_ary_push( rel, INT2NUM( ev.motion.yrel ) );
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VALUE args[] = { pos, rel, buttons };
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data/lib/rubygame/clock.rb
CHANGED
@@ -222,9 +222,12 @@ module Rubygame
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# Clock. See #tick.
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#
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def framerate
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-
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-
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-
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sum = @samples.inject(0){|sum, n| sum + n}
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if sum == 0
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return 0.0
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else
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1000.0 * @samples.length / sum
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end
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end
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data/samples/demo_rubygame.rb
CHANGED
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def step
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@queue << UndrawSprites.new( @screen, @background )
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@queue.fetch_sdl_events
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@queue << DrawSprites.new( @screen )
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@queue << $game.clock.tick
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@queue << DrawSprites.new( @screen )
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@queue.each do |event|
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handle( event )
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end
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data/samples/keys.rb
ADDED
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#!/usr/bin/env ruby
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# Quick and dirty test app to print out info about keys that are pressed.
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require "rubygame"
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include Rubygame
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def setup
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Rubygame.init
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$queue = EventQueue.new
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$queue.enable_new_style_events
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$screen = Screen.open([640,480])
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# We'll store the last $buffer_maxlen lines of the text buffer here.
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$buffer = []
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$buffer_maxlen = 20
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# Load the font
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TTF.setup
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ttf_file = File.join( File.dirname(__FILE__), "FreeSans.ttf" )
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$font_size = 24
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$font = TTF.new( ttf_file, $font_size )
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end
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def String.pad_to( length, padding=" " )
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extra = length < self.length ? length - self.length : 0
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return self + padding * extra
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end
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def format_event( event )
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klass = (event.class.name+":").pad_to(7)
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end
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def add_to_buffer( text )
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surface = $font.render_unicode(text, true, :white)
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$buffer.push( text )
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$buffer.shift if $buffer.length > $buffer_maxlen
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end
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def redraw_buffer
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$screen.fill( :black )
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end
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metadata
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--- !ruby/object:Gem::Specification
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name: rubygame
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version: !ruby/object:Gem::Version
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version: 2.5.
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version: 2.5.3
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platform: ruby
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authors:
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- John Croisant
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bindir: bin
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cert_chain: []
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date: 2009-
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date: 2009-07-23 00:00:00 -05:00
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default_executable:
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dependencies:
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-
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dependencies:
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- !ruby/object:Gem::Dependency
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name: rake
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type: :runtime
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version_requirement:
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version_requirements: !ruby/object:Gem::Requirement
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: 0.7.0
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version:
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description:
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email: jacius@gmail.com
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executables: []
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- NEWS
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files:
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- lib/rubygame.rb
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- lib/rubygame
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- lib/rubygame/ftor.rb
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- lib/rubygame/clock.rb
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- lib/rubygame/constants.rb
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- lib/rubygame/color
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- lib/rubygame/color/models
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- lib/rubygame/color/models/rgb.rb
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- lib/rubygame/color/models/hsl.rb
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- lib/rubygame/color/models/hsv.rb
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- lib/rubygame/color/models/base.rb
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- lib/rubygame/color/palettes
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- lib/rubygame/color/palettes/palette.rb
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- lib/rubygame/color/palettes/css.rb
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- lib/rubygame/color/palettes/x11.rb
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- lib/rubygame/shared.rb
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- lib/rubygame/event_hook.rb
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- lib/rubygame/event_handler.rb
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- lib/rubygame/events
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- lib/rubygame/events/keyboard_events.rb
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- lib/rubygame/events/joystick_events.rb
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- lib/rubygame/events/misc_events.rb
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- lib/rubygame/events/mouse_events.rb
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- lib/rubygame/events/clock_events.rb
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-
- ext/rubygame
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- ext/rubygame/rubygame_event.h
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- ext/rubygame/rubygame_mixer.c
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- ext/rubygame/rubygame_ttf.h
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- ext/rubygame/rubygame_gl.c
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- ext/rubygame/rubygame_mixer.h
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- ext/rubygame/rubygame_image.c
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- ext/body
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- ext/body/rubygame_body.so
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- samples/demo_utf8.rb
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- samples/README
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- samples/demo_draw.rb
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- samples/chimp.rb
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- samples/demo_ttf.rb
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- samples/keys.rb
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- samples/panda.png
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- samples/punch.wav
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- samples/FreeSans.ttf
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- NEWS
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has_rdoc: true
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homepage: http://rubygame.org/
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licenses: []
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post_install_message:
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rdoc_options: []
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requirements:
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- - ">="
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- !ruby/object:Gem::Version
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version: "
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version: "1.8"
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version:
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required_rubygems_version: !ruby/object:Gem::Requirement
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requirements:
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- !ruby/object:Gem::Version
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version: "0"
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version:
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requirements:
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requirements:
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- SDL >= 1.2.7
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- SDL_gfx >= 2.0.10 (optional)
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- SDL_image >= 1.2.3 (optional)
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- SDL_mixer >= 1.2.7 (optional)
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- SDL_ttf >= 2.0.6 (optional)
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rubyforge_project: rubygame
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rubygems_version: 1.3.
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rubygems_version: 1.3.4
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signing_key:
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specification_version:
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specification_version: 3
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summary: Clean and powerful library for game programming
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test_files: []
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