rubygame 2.5.0 → 2.5.1
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- data/NEWS +15 -0
- data/Rakefile +2 -1
- data/ext/rubygame/rubygame_clock.c +9 -3
- metadata +3 -3
    
        data/NEWS
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    | @@ -1,5 +1,20 @@ | |
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            = NEWS
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            == Rubygame 2.5.1
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            Release focus: Bug fixes.
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            === Fixes
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            - Fixed: Clock.delay would delay forever if the delay time and
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              granularity were very small.
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            - Fixed: Clock.delay would always be "nice" to other Ruby threads
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              during the final part of the delay, even if nice = false.
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            == Rubygame 2.5.0
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            Release focus: Clock improvements.
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        data/Rakefile
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    | @@ -6,7 +6,7 @@ | |
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            # The version number for Rubygame.
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            -
            RUBYGAME_VERSION = [2,5, | 
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            RUBYGAME_VERSION = [2,5,1]
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            # 
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| @@ -103,6 +103,7 @@ gem_spec = Gem::Specification.new do |s| | |
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              s.homepage = "http://rubygame.org/"
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              s.summary  = "Clean and powerful library for game programming"
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              s.has_rdoc = true
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              s.rubyforge_project = "rubygame"
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              s.files = FileList.new do |fl|
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                fl.include("{lib,ext,samples,doc}/**/*")
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| @@ -164,8 +164,10 @@ static Uint32 accurate_delay(Uint32 ticks, Uint32 accuracy, int nice) | |
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              if(ticks >= accuracy)
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              {
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                delay =  | 
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                delay = ticks - (ticks % accuracy);
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                delay -= 2;   /* Aim low so we don't overshoot. */
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                if(delay >= accuracy && delay > 0)
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                {
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                  rg_threaded_delay(delay, nice);
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                }
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| @@ -173,7 +175,11 @@ static Uint32 accurate_delay(Uint32 ticks, Uint32 accuracy, int nice) | |
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| 174 176 | 
             
              do{
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                delay = ticks - (SDL_GetTicks() - funcstart);
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            -
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            +
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                if( nice == 1 )
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                {
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                  rb_thread_schedule();     /* give control to ruby */
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                }
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| 177 183 | 
             
              }while(delay > 0);
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              return SDL_GetTicks() - funcstart;	
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        metadata
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    | @@ -1,7 +1,7 @@ | |
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            --- !ruby/object:Gem::Specification 
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            name: rubygame
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            version: !ruby/object:Gem::Version 
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            -
              version: 2.5. | 
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              version: 2.5.1
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            platform: ruby
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            authors: 
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            - John Croisant
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| @@ -9,7 +9,7 @@ autorequire: | |
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            bindir: bin
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            cert_chain: []
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            date: 2009- | 
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            date: 2009-05-12 00:00:00 -05:00
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            default_executable: 
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            dependencies: []
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| @@ -156,7 +156,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement | |
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              version: 
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            requirements: []
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            -
            rubyforge_project: 
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            rubyforge_project: rubygame
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            rubygems_version: 1.3.1
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            signing_key: 
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            specification_version: 2
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