rubygame 2.2.0 → 2.3.0
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- data/NEWS +55 -4
- data/README +23 -39
- data/ROADMAP +85 -19
- data/Rakefile +49 -20
- data/doc/windows_install.rdoc +1 -1
- data/ext/rubygame/rubygame_image.c +145 -1
- data/ext/rubygame/rubygame_main.h +6 -3
- data/ext/rubygame/rubygame_mixer.c +323 -63
- data/ext/rubygame/rubygame_mixer.h +5 -31
- data/ext/rubygame/rubygame_music.c +1017 -0
- data/ext/rubygame/rubygame_music.h +29 -0
- data/ext/rubygame/rubygame_shared.c +63 -0
- data/ext/rubygame/rubygame_shared.h +8 -0
- data/ext/rubygame/rubygame_sound.c +863 -0
- data/ext/rubygame/rubygame_sound.h +29 -0
- data/ext/rubygame/rubygame_surface.c +4 -0
- data/lib/rubygame/color/models/base.rb +5 -0
- data/lib/rubygame/named_resource.rb +254 -0
- data/samples/chimp.rb +52 -63
- data/samples/demo_gl.rb +0 -0
- data/samples/demo_gl_tex.rb +0 -0
- data/samples/demo_music.rb +10 -8
- data/samples/demo_rubygame.rb +15 -3
- data/samples/demo_sfont.rb +0 -0
- data/samples/demo_ttf.rb +0 -0
- data/samples/demo_utf8.rb +0 -0
- metadata +55 -45
- data/ext/rubygame/MANIFEST +0 -25
- data/lib/rubygame/MANIFEST +0 -12
@@ -0,0 +1,29 @@
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/*
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* Interface to SDL_mixer music playback and mixing.
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*--
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* Rubygame -- Ruby code and bindings to SDL to facilitate game creation
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* Copyright (C) 2004-2008 John Croisant
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*++
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*/
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#ifndef _RUBYGAME_MUSIC_H
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#define _RUBYGAME_MUSIC_H
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extern void Rubygame_Init_Music();
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#endif
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@@ -26,6 +26,9 @@ VALUE mRubygame;
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VALUE cSurface;
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VALUE cRect;
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VALUE eSDLError;
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VALUE mNamedResource;
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SDL_Rect *make_rect(int, int, int, int);
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SDL_Color make_sdl_color(VALUE);
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int init_video_system();
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@@ -42,11 +45,31 @@ SDL_Rect *make_rect(int x, int y, int w, int h)
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return rect;
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}
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/* Returns a symbol from the given char* string */
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VALUE make_symbol(char *string)
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{
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return ID2SYM(rb_intern(string));
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}
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/* Returns a char* string from the given symbol */
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char *unmake_symbol(VALUE symbol)
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{
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return rb_id2name( SYM2ID(symbol) );
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}
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/* Lowercase, change spaces to underscores, and convert to symbol.
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* Equivalent to: str.downcase!.gsub!(" ","_").intern
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*/
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VALUE sanitized_symbol(char *string)
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{
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VALUE str = rb_str_new2(string);
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rb_funcall( str, rb_intern("downcase!"), 0 );
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rb_funcall( str, rb_intern("gsub!"), 2, rb_str_new2(" "), rb_str_new2("_") );
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return rb_funcall( str, rb_intern("intern"), 0 );
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}
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/* Take either nil, Numeric or an Array of Numerics, returns Uint32. */
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Uint32 collapse_flags(VALUE vflags)
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{
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@@ -148,6 +171,23 @@ void extract_rgba_u8_as_u8(VALUE color, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a)
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}
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}
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/* --
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*
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* Issues a deprecation warning for the given feature/method.
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*
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* ++
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*/
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void rg_deprecated( char *feature, char *version )
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{
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rb_warning( "%s is DEPRECATED and will be removed in Rubygame %s! "
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"Please see the docs for more information.",
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feature, version );
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}
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/* --
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*
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* call-seq:
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}
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}
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/* --
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*
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* Includes the Rubygame::NamedResource mixin in the given class
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* and performs the `included' callback.
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*
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* ++
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*/
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void rg_include_named_resource( VALUE klass )
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{
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/* Include the mixin, and manually perform the 'included' callback. */
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rb_include_module( klass, mNamedResource );
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rb_funcall( mNamedResource, rb_intern("included"), 1, klass );
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}
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void Init_rubygame_shared()
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{
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* compile-time dependencies. */
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rb_define_const(mRubygame,"VERSIONS",rb_hash_new());
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}
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/* Rubygame::NamedResource mixin. See named_resource.rb. */
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if( mNamedResource == (int)NULL )
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{
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rb_require("rubygame/named_resource");
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mNamedResource = rb_const_get(mRubygame, rb_intern("NamedResource"));
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}
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}
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@@ -30,9 +30,12 @@ extern VALUE mRubygame;
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extern VALUE eSDLError;
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extern VALUE cSurface;
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extern VALUE cRect;
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extern VALUE mNamedResource;
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extern SDL_Rect *make_rect(int, int, int, int);
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extern VALUE make_symbol(char *);
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extern char *unmake_symbol(VALUE);
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extern VALUE sanitized_symbol(char *);
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extern Uint32 collapse_flags(VALUE);
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extern VALUE convert_to_array(VALUE);
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@@ -40,6 +43,11 @@ extern SDL_Color make_sdl_color(VALUE);
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extern void extract_rgb_u8_as_u8(VALUE, Uint8*, Uint8*, Uint8*);
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extern void extract_rgba_u8_as_u8(VALUE, Uint8*, Uint8*, Uint8*, Uint8*);
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extern void rg_deprecated( char *feature, char *version );
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/* Properly includes the Rubygame::NamedResource mixin in the klass */
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extern void rg_include_named_resource( VALUE klass );
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extern int init_video_system();
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extern void Init_rubygame_shared();
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