rubygame 2.1.0 → 2.2.0
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- data/CREDITS +10 -0
- data/{Changelog → NEWS} +39 -0
- data/README +25 -8
- data/{TODO → ROADMAP} +7 -9
- data/Rakefile +151 -122
- data/doc/macosx_install.rdoc +2 -6
- data/doc/windows_install.rdoc +11 -12
- data/ext/rubygame/rubygame_gfx.c +13 -22
- data/ext/rubygame/rubygame_gfx.h +0 -1
- data/ext/rubygame/rubygame_screen.c +29 -1
- data/ext/rubygame/rubygame_screen.h +2 -0
- data/ext/rubygame/rubygame_shared.c +57 -0
- data/ext/rubygame/rubygame_shared.h +6 -0
- data/ext/rubygame/rubygame_surface.c +58 -18
- data/ext/rubygame/rubygame_ttf.c +18 -19
- data/lib/rubygame.rb +1 -0
- data/lib/rubygame/color.rb +79 -0
- data/lib/rubygame/color/models/base.rb +106 -0
- data/lib/rubygame/color/models/hsl.rb +153 -0
- data/lib/rubygame/color/models/hsv.rb +149 -0
- data/lib/rubygame/color/models/rgb.rb +78 -0
- data/lib/rubygame/color/palettes/css.rb +49 -0
- data/lib/rubygame/color/palettes/palette.rb +100 -0
- data/lib/rubygame/color/palettes/x11.rb +177 -0
- data/lib/rubygame/rect.rb +2 -4
- data/lib/rubygame/sprite.rb +42 -8
- data/samples/demo_rubygame.rb +12 -7
- data/samples/song.ogg +0 -0
- metadata +18 -6
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#--
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# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
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# Copyright (C) 2007 John Croisant
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#++
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require 'rubygame/color/models/base'
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module Rubygame
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module Color
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# Represents color in the RGB (Red, Green, Blue) color space.
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class ColorRGB
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include ColorBase
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attr_reader :r, :g, :b, :a
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# call-seq:
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# new( [r,g,b,a] ) -> ColorRGB
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# new( [r,g,b] ) -> ColorRGB
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# new( color ) -> ColorRGB
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#
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# Create a new instance from an Array or an existing color
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# (of any type). If the alpha (opacity) component is omitted
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# from the array, full opacity will be used.
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#
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# All color components range from 0.0 to 1.0.
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#
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def initialize( color )
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if color.kind_of?(Array)
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@r, @g, @b, @a = color.collect { |i| i.to_f }
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@a = 1.0 unless @a
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elsif color.respond_to?(:to_rgba_ary)
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@r, @g, @b, @a = color.to_rgba_ary
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end
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end
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# Converts the color to an RGBA array of integers
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# ranging from 0 to 255, as SDL wants.
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def to_sdl_rgba_ary
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self.to_rgba_ary.collect { |i| (i * 255).to_i }
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end
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def to_rgba_ary
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return [@r, @g, @b, @a]
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end
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def to_s
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"#<#{self.class} [#{@r}, #{@g}, #{@b}, #{@a}]>"
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end
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alias :inspect :to_s
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class << self
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def new_from_rgba( rgba )
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new( rgba )
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end
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def new_from_sdl_rgba( rgba )
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new_from_rgba( rgba.collect { |i| i / 255.0 } )
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end
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end
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end
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end
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end
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#--
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# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
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# Copyright (C) 2007 John Croisant
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#++
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require 'rubygame/color'
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require 'rubygame/color/palettes/palette'
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require 'rubygame/color/palettes/x11'
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module Rubygame
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module Color
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# :enddoc:
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# The CSS module contains all the colors in the CSS/HTML palette
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# by symbol name, e.g. :alice_blue, :dark_olive_green, etc.
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#
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# NOTE: The CSS palette is identical to the X11 palette except for
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# four colors: gray, green, maroon, and purple.
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#
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# Differences between CSS and X11 derived from
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# http://en.wikipedia.org/wiki/X11_color_names
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# as accessed on 2007-12-17
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#
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CSS = Palette.new({
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:gray => ColorRGB.new( [0.50196, 0.50196, 0.50196] ),
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:green => ColorRGB.new( [0.00000, 0.50196, 0.00000] ),
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:maroon => ColorRGB.new( [0.50196, 0.00000, 0.00000] ),
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:purple => ColorRGB.new( [0.50196, 0.00000, 0.50196] )
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})
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CSS.include X11
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end
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end
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#--
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# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
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# Copyright (C) 2007 John Croisant
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#++
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class Rubygame::Color::Palette
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# Create a new Palette with the given name => color pairs.
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def initialize( colors = {} )
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@includes = []
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@colors = {}
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colors.each_pair do |name, color|
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@colors[sanitize_name(name)] = color
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end
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end
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# Retrieve a color by name from this palette.
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#
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# The name can be a Symbol or String. See #sanitize_name.
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#
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# If the color cannot be found in this palette, search
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# each of the #included palettes (recursively, depth-first,
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# to a maximum depth of 5 levels).
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#
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# If the color is not found in this palette or any included
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# palettes, raise IndexError.
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#
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def []( name )
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c = lookup( sanitize_name( name ) )
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raise IndexError, "unknown color #{name}" unless c
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return c
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end
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# Store a color by name in this palette. See #sanitize_name
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def []=( name, color )
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name = sanitize_name( name )
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@colors[name] = color
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end
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# Include another palette in this one. If a color cannot be
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# found in this palette, the included palette(s) will be searched.
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# See also #uninclude.
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#
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# Has no effect if the palette is already included.
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def include( palette )
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@includes += [palette] unless @includes.include? palette
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end
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# Remove the other palette from this one, so that it won't be
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# searched for missing colors anymore. Has no effect if the
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# other palette hasn't been #included.
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def uninclude( palette )
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@includes -= [palette]
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end
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protected
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# Recursive color lookup
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def lookup( name, max_depth=5 ) # :nodoc:
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return nil if max_depth < 0
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color = @colors[name]
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unless color
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@includes.each { |palette|
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c = palette.lookup(name, max_depth-1)
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color = c if c
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}
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end
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return color
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end
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private
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# Takes either a Symbol or a String, and converts it to a
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# lowercase Symbol with spaces converted to underscores.
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#
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# E.g. "Alice Blue" and :ALICE_BLUE both become :alice_blue.
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#
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def sanitize_name( name )
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name.to_s.gsub(' ','_').downcase.intern
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end
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end
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#--
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# Rubygame -- Ruby code and bindings to SDL to facilitate game creation
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# Copyright (C) 2007 John Croisant
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#++
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require 'rubygame/color'
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require 'rubygame/color/palettes/palette'
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module Rubygame
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module Color
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# :enddoc:
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# The X11 module contains all the colors in the X11 palette
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# by symbol name, e.g. :alice_blue, :dark_olive_green, etc.
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#
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# The list of colors is derived from
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# http://en.wikipedia.org/wiki/X11_color_names
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# as accessed on 2007-12-17.
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X11 = Palette.new({
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:alice_blue => ColorRGB.new( [0.94117, 0.97254, 1.00000] ),
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:antique_white => ColorRGB.new( [0.98039, 0.92156, 0.84313] ),
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:aqua => ColorRGB.new( [0.00000, 1.00000, 1.00000] ),
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:aquamarine => ColorRGB.new( [0.49803, 1.00000, 0.83137] ),
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:azure => ColorRGB.new( [0.94117, 1.00000, 1.00000] ),
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:beige => ColorRGB.new( [0.96078, 0.96078, 0.86274] ),
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:bisque => ColorRGB.new( [1.00000, 0.89411, 0.76862] ),
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:black => ColorRGB.new( [0.00000, 0.00000, 0.00000] ),
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:blanched_almond => ColorRGB.new( [1.00000, 0.92156, 0.80392] ),
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:blue => ColorRGB.new( [0.00000, 0.00000, 1.00000] ),
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:blue_violet => ColorRGB.new( [0.54117, 0.16862, 0.88627] ),
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:brown => ColorRGB.new( [0.64705, 0.16470, 0.16470] ),
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:burly_wood => ColorRGB.new( [0.87058, 0.72156, 0.52941] ),
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:cadet_blue => ColorRGB.new( [0.37254, 0.61960, 0.62745] ),
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:chartreuse => ColorRGB.new( [0.49803, 1.00000, 0.00000] ),
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:chocolate => ColorRGB.new( [0.82352, 0.41176, 0.11764] ),
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:coral => ColorRGB.new( [1.00000, 0.49803, 0.31372] ),
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:cornflower_blue => ColorRGB.new( [0.39215, 0.58431, 0.92941] ),
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:cornsilk => ColorRGB.new( [1.00000, 0.97254, 0.86274] ),
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:crimson => ColorRGB.new( [0.86274, 0.07843, 0.23529] ),
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:cyan => ColorRGB.new( [0.00000, 1.00000, 1.00000] ),
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:dark_blue => ColorRGB.new( [0.00000, 0.00000, 0.54509] ),
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:dark_cyan => ColorRGB.new( [0.00000, 0.54509, 0.54509] ),
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:dark_goldenrod => ColorRGB.new( [0.72156, 0.52549, 0.04313] ),
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:dark_gray => ColorRGB.new( [0.66274, 0.66274, 0.66274] ),
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:dark_green => ColorRGB.new( [0.00000, 0.39215, 0.00000] ),
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:dark_khaki => ColorRGB.new( [0.74117, 0.71764, 0.41960] ),
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:dark_magenta => ColorRGB.new( [0.54509, 0.00000, 0.54509] ),
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:dark_olive_green => ColorRGB.new( [0.33333, 0.41960, 0.18431] ),
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:dark_orange => ColorRGB.new( [1.00000, 0.54901, 0.00000] ),
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:dark_orchid => ColorRGB.new( [0.60000, 0.19607, 0.80000] ),
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:dark_red => ColorRGB.new( [0.54509, 0.00000, 0.00000] ),
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:dark_salmon => ColorRGB.new( [0.91372, 0.58823, 0.47843] ),
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:dark_sea_green => ColorRGB.new( [0.56078, 0.73725, 0.56078] ),
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:dark_slate_blue => ColorRGB.new( [0.28235, 0.23921, 0.54509] ),
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:dark_slate_gray => ColorRGB.new( [0.18431, 0.30980, 0.30980] ),
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:dark_turquoise => ColorRGB.new( [0.00000, 0.80784, 0.81960] ),
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:dark_violet => ColorRGB.new( [0.58039, 0.00000, 0.82745] ),
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:deep_pink => ColorRGB.new( [1.00000, 0.07843, 0.57647] ),
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:deep_sky_blue => ColorRGB.new( [0.00000, 0.74901, 1.00000] ),
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:dim_gray => ColorRGB.new( [0.41176, 0.41176, 0.41176] ),
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:dodger_blue => ColorRGB.new( [0.11764, 0.56470, 1.00000] ),
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:fire_brick => ColorRGB.new( [0.69803, 0.13333, 0.13333] ),
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:floral_white => ColorRGB.new( [1.00000, 0.98039, 0.94117] ),
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:forest_green => ColorRGB.new( [0.13333, 0.54509, 0.13333] ),
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:fuchsia => ColorRGB.new( [1.00000, 0.00000, 1.00000] ),
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:gainsboro => ColorRGB.new( [0.86274, 0.86274, 0.86274] ),
|
82
|
+
:ghost_white => ColorRGB.new( [0.97254, 0.97254, 1.00000] ),
|
83
|
+
:gold => ColorRGB.new( [1.00000, 0.84313, 0.00000] ),
|
84
|
+
:goldenrod => ColorRGB.new( [0.85490, 0.64705, 0.12549] ),
|
85
|
+
:gray => ColorRGB.new( [0.50196, 0.50196, 0.50196] ),
|
86
|
+
:green => ColorRGB.new( [0.00000, 0.50196, 0.00000] ),
|
87
|
+
:green_yellow => ColorRGB.new( [0.67843, 1.00000, 0.18431] ),
|
88
|
+
:honeydew => ColorRGB.new( [0.94117, 1.00000, 0.94117] ),
|
89
|
+
:hot_pink => ColorRGB.new( [1.00000, 0.41176, 0.70588] ),
|
90
|
+
:indian_red => ColorRGB.new( [0.80392, 0.36078, 0.36078] ),
|
91
|
+
:indigo => ColorRGB.new( [0.29411, 0.00000, 0.50980] ),
|
92
|
+
:ivory => ColorRGB.new( [1.00000, 1.00000, 0.94117] ),
|
93
|
+
:khaki => ColorRGB.new( [0.94117, 0.90196, 0.54901] ),
|
94
|
+
:lavender => ColorRGB.new( [0.90196, 0.90196, 0.98039] ),
|
95
|
+
:lavender_blush => ColorRGB.new( [1.00000, 0.94117, 0.96078] ),
|
96
|
+
:lawn_green => ColorRGB.new( [0.48627, 0.98823, 0.00000] ),
|
97
|
+
:lemon_chiffon => ColorRGB.new( [1.00000, 0.98039, 0.80392] ),
|
98
|
+
:light_blue => ColorRGB.new( [0.67843, 0.84705, 0.90196] ),
|
99
|
+
:light_coral => ColorRGB.new( [0.94117, 0.50196, 0.50196] ),
|
100
|
+
:light_cyan => ColorRGB.new( [0.87843, 1.00000, 1.00000] ),
|
101
|
+
:light_goldenrod_yellow => ColorRGB.new( [0.98039, 0.98039, 0.82352] ),
|
102
|
+
:light_green => ColorRGB.new( [0.56470, 0.93333, 0.56470] ),
|
103
|
+
:light_grey => ColorRGB.new( [0.82745, 0.82745, 0.82745] ),
|
104
|
+
:light_pink => ColorRGB.new( [1.00000, 0.71372, 0.75686] ),
|
105
|
+
:light_salmon => ColorRGB.new( [1.00000, 0.62745, 0.47843] ),
|
106
|
+
:light_sea_green => ColorRGB.new( [0.12549, 0.69803, 0.66666] ),
|
107
|
+
:light_sky_blue => ColorRGB.new( [0.52941, 0.80784, 0.98039] ),
|
108
|
+
:light_slate_gray => ColorRGB.new( [0.46666, 0.53333, 0.60000] ),
|
109
|
+
:light_steel_blue => ColorRGB.new( [0.69019, 0.76862, 0.87058] ),
|
110
|
+
:light_yellow => ColorRGB.new( [1.00000, 1.00000, 0.87843] ),
|
111
|
+
:lime => ColorRGB.new( [0.00000, 1.00000, 0.00000] ),
|
112
|
+
:lime_green => ColorRGB.new( [0.19607, 0.80392, 0.19607] ),
|
113
|
+
:linen => ColorRGB.new( [0.98039, 0.94117, 0.90196] ),
|
114
|
+
:magenta => ColorRGB.new( [1.00000, 0.00000, 1.00000] ),
|
115
|
+
:maroon => ColorRGB.new( [0.50196, 0.00000, 0.00000] ),
|
116
|
+
:medium_aquamarine => ColorRGB.new( [0.40000, 0.80392, 0.66666] ),
|
117
|
+
:medium_blue => ColorRGB.new( [0.00000, 0.00000, 0.80392] ),
|
118
|
+
:medium_orchid => ColorRGB.new( [0.72941, 0.33333, 0.82745] ),
|
119
|
+
:medium_purple => ColorRGB.new( [0.57647, 0.43921, 0.85882] ),
|
120
|
+
:medium_sea_green => ColorRGB.new( [0.23529, 0.70196, 0.44313] ),
|
121
|
+
:medium_slate_blue => ColorRGB.new( [0.48235, 0.40784, 0.93333] ),
|
122
|
+
:medium_spring_green => ColorRGB.new( [0.00000, 0.98039, 0.60392] ),
|
123
|
+
:medium_turquoise => ColorRGB.new( [0.28235, 0.81960, 0.80000] ),
|
124
|
+
:medium_violet_red => ColorRGB.new( [0.78039, 0.08235, 0.52156] ),
|
125
|
+
:midnight_blue => ColorRGB.new( [0.09803, 0.09803, 0.43921] ),
|
126
|
+
:mint_cream => ColorRGB.new( [0.96078, 1.00000, 0.98039] ),
|
127
|
+
:misty_rose => ColorRGB.new( [1.00000, 0.89411, 0.88235] ),
|
128
|
+
:moccasin => ColorRGB.new( [1.00000, 0.89411, 0.70980] ),
|
129
|
+
:navajo_white => ColorRGB.new( [1.00000, 0.87058, 0.67843] ),
|
130
|
+
:navy => ColorRGB.new( [0.00000, 0.00000, 0.50196] ),
|
131
|
+
:old_lace => ColorRGB.new( [0.99215, 0.96078, 0.90196] ),
|
132
|
+
:olive => ColorRGB.new( [0.50196, 0.50196, 0.00000] ),
|
133
|
+
:olive_drab => ColorRGB.new( [0.41960, 0.55686, 0.13725] ),
|
134
|
+
:orange => ColorRGB.new( [1.00000, 0.64705, 0.00000] ),
|
135
|
+
:orange_red => ColorRGB.new( [1.00000, 0.27058, 0.00000] ),
|
136
|
+
:orchid => ColorRGB.new( [0.85490, 0.43921, 0.83921] ),
|
137
|
+
:pale_goldenrod => ColorRGB.new( [0.93333, 0.90980, 0.66666] ),
|
138
|
+
:pale_green => ColorRGB.new( [0.59607, 0.98431, 0.59607] ),
|
139
|
+
:pale_turquoise => ColorRGB.new( [0.68627, 0.93333, 0.93333] ),
|
140
|
+
:pale_violet_red => ColorRGB.new( [0.85882, 0.43921, 0.57647] ),
|
141
|
+
:papaya_whip => ColorRGB.new( [1.00000, 0.93725, 0.83529] ),
|
142
|
+
:peach_puff => ColorRGB.new( [1.00000, 0.85490, 0.72549] ),
|
143
|
+
:peru => ColorRGB.new( [0.80392, 0.52156, 0.24705] ),
|
144
|
+
:pink => ColorRGB.new( [1.00000, 0.75294, 0.79607] ),
|
145
|
+
:plum => ColorRGB.new( [0.86666, 0.62745, 0.86666] ),
|
146
|
+
:powder_blue => ColorRGB.new( [0.69019, 0.87843, 0.90196] ),
|
147
|
+
:purple => ColorRGB.new( [0.50196, 0.00000, 0.50196] ),
|
148
|
+
:red => ColorRGB.new( [1.00000, 0.00000, 0.00000] ),
|
149
|
+
:rosy_brown => ColorRGB.new( [0.73725, 0.56078, 0.56078] ),
|
150
|
+
:royal_blue => ColorRGB.new( [0.25490, 0.41176, 0.88235] ),
|
151
|
+
:saddle_brown => ColorRGB.new( [0.54509, 0.27058, 0.07450] ),
|
152
|
+
:salmon => ColorRGB.new( [0.98039, 0.50196, 0.44705] ),
|
153
|
+
:sandy_brown => ColorRGB.new( [0.95686, 0.64313, 0.37647] ),
|
154
|
+
:sea_green => ColorRGB.new( [0.18039, 0.54509, 0.34117] ),
|
155
|
+
:seashell => ColorRGB.new( [1.00000, 0.96078, 0.93333] ),
|
156
|
+
:sienna => ColorRGB.new( [0.62745, 0.32156, 0.17647] ),
|
157
|
+
:silver => ColorRGB.new( [0.75294, 0.75294, 0.75294] ),
|
158
|
+
:sky_blue => ColorRGB.new( [0.52941, 0.80784, 0.92156] ),
|
159
|
+
:slate_blue => ColorRGB.new( [0.41568, 0.35294, 0.80392] ),
|
160
|
+
:slate_gray => ColorRGB.new( [0.43921, 0.50196, 0.56470] ),
|
161
|
+
:snow => ColorRGB.new( [1.00000, 0.98039, 0.98039] ),
|
162
|
+
:spring_green => ColorRGB.new( [0.00000, 1.00000, 0.49803] ),
|
163
|
+
:steel_blue => ColorRGB.new( [0.27450, 0.50980, 0.70588] ),
|
164
|
+
:tan => ColorRGB.new( [0.82352, 0.70588, 0.54901] ),
|
165
|
+
:teal => ColorRGB.new( [0.00000, 0.50196, 0.50196] ),
|
166
|
+
:thistle => ColorRGB.new( [0.84705, 0.74901, 0.84705] ),
|
167
|
+
:tomato => ColorRGB.new( [1.00000, 0.38823, 0.27843] ),
|
168
|
+
:turquoise => ColorRGB.new( [0.25098, 0.87843, 0.81568] ),
|
169
|
+
:violet => ColorRGB.new( [0.93333, 0.50980, 0.93333] ),
|
170
|
+
:wheat => ColorRGB.new( [0.96078, 0.87058, 0.70196] ),
|
171
|
+
:white => ColorRGB.new( [1.00000, 1.00000, 1.00000] ),
|
172
|
+
:white_smoke => ColorRGB.new( [0.96078, 0.96078, 0.96078] ),
|
173
|
+
:yellow => ColorRGB.new( [1.00000, 1.00000, 0.00000] ),
|
174
|
+
:yellow_green => ColorRGB.new( [0.60392, 0.80392, 0.19607] )
|
175
|
+
})
|
176
|
+
end
|
177
|
+
end
|
data/lib/rubygame/rect.rb
CHANGED
@@ -498,10 +498,8 @@ class Rect < Array
|
|
498
498
|
def collide_rect?(rect)
|
499
499
|
nself = self.normalize
|
500
500
|
rect = Rect.new_from_object(rect).normalize!
|
501
|
-
return ((
|
502
|
-
|
503
|
-
(( (rect.t)..(rect.b) ).include?(nself.t) or\
|
504
|
-
((nself.t)..(nself.b)).include?( rect.t)))
|
501
|
+
return ((nself.l >= rect.l && nself.l <= rect.r) or (rect.l >= nself.l && rect.l <= nself.r)) &&
|
502
|
+
((nself.t >= rect.t && nself.t <= rect.b) or (rect.t >= nself.t && rect.t <= nself.b))
|
505
503
|
end
|
506
504
|
|
507
505
|
# True if the given Rect is totally within the caller. Borders may
|
data/lib/rubygame/sprite.rb
CHANGED
@@ -271,26 +271,60 @@ module Rubygame
|
|
271
271
|
sprite.collide_group(self)
|
272
272
|
end
|
273
273
|
|
274
|
-
# call-seq:
|
274
|
+
# call-seq:
|
275
|
+
# collide_group(group, &block) -> Hash
|
276
|
+
# collide_group(group, killa=false, killb=false) -> Hash # deprecated
|
275
277
|
#
|
276
278
|
# Check collision between each member of the calling Group and each
|
277
279
|
# member of +group+. Returns a Hash table with each member of the calling
|
278
280
|
# Group as a key, and as a value an Array of all members of +group+ that
|
279
281
|
# it collided with.
|
280
|
-
|
282
|
+
#
|
283
|
+
# If a block is given, that block is executed for every pair of colliding
|
284
|
+
# sprites. For example, if a1 collides with b1 and b2, the block will
|
285
|
+
# be called twice: once with [ a1, b1 ] and once with [ a1, b2 ].
|
286
|
+
#
|
287
|
+
# Example:
|
288
|
+
#
|
289
|
+
# # 'kills' both sprites when they collide
|
290
|
+
#
|
291
|
+
# groupA,collide_group(groupB) do |a, b|
|
292
|
+
# a.kill
|
293
|
+
# b.kill
|
294
|
+
# end
|
295
|
+
#
|
296
|
+
# *NOTE*: +killa+ and +killb+ are deprecated and will be removed in the future.
|
297
|
+
# It is highly recommended that you use the block argument instead.
|
298
|
+
#
|
299
|
+
# *IMPORTANT*: +killa+ and +killb+ will be ignored if a block is given!
|
300
|
+
#
|
301
|
+
# If +killa+ is true and a sprite in group A collides with a sprite in group B,
|
302
|
+
# the sprite in group A will have its #kill method called; the same goes for
|
303
|
+
# +killb+ and group B.
|
304
|
+
#
|
305
|
+
def collide_group(group, killa=false, killb=false, &block)
|
281
306
|
sprites = {}
|
282
307
|
self.each { |sprite|
|
283
308
|
col = sprite.collide_group(group)
|
284
309
|
sprites[sprite] = col if col.length > 0
|
285
310
|
}
|
286
|
-
|
287
|
-
|
288
|
-
|
289
|
-
|
290
|
-
|
291
|
-
|
311
|
+
|
312
|
+
if block_given?
|
313
|
+
sprites.each_pair do |a, bs|
|
314
|
+
bs.each { |b| yield(a, b) }
|
315
|
+
end
|
316
|
+
else
|
317
|
+
# killa and killb only work if no block is given
|
318
|
+
if killa
|
319
|
+
sprites.each_key { |sprite| sprite.kill }
|
320
|
+
end
|
321
|
+
if killb
|
322
|
+
sprites.each_value do |array|
|
323
|
+
array.each { |sprite| sprite.kill }
|
324
|
+
end
|
292
325
|
end
|
293
326
|
end
|
327
|
+
|
294
328
|
return sprites
|
295
329
|
end
|
296
330
|
|