ruby_clipper 5.0.3
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- checksums.yaml +7 -0
- data/Changelog +7 -0
- data/Gemfile +4 -0
- data/LICENSE.bindings +4 -0
- data/LICENSE.clipper +29 -0
- data/README.md +151 -0
- data/Rakefile +2 -0
- data/ext/clipper/clipper.cpp +3328 -0
- data/ext/clipper/clipper.hpp +306 -0
- data/ext/clipper/extconf.rb +6 -0
- data/ext/clipper/rbclipper.cpp +389 -0
- data/lib/clipper/version.rb +6 -0
- metadata +78 -0
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/*******************************************************************************
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* *
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* Author : Angus Johnson *
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* Version : 5.0.1 *
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* Date : 30 December 2012 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2012 *
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* *
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* License: *
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* Use, modification & distribution is subject to Boost Software License Ver 1. *
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* http://www.boost.org/LICENSE_1_0.txt *
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* *
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* Attributions: *
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* The code in this library is an extension of Bala Vatti's clipping algorithm: *
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* "A generic solution to polygon clipping" *
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* Communications of the ACM, Vol 35, Issue 7 (July 1992) pp 56-63. *
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* http://portal.acm.org/citation.cfm?id=129906 *
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* *
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* Computer graphics and geometric modeling: implementation and algorithms *
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* By Max K. Agoston *
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* Springer; 1 edition (January 4, 2005) *
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* http://books.google.com/books?q=vatti+clipping+agoston *
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* *
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* See also: *
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* "Polygon Offsetting by Computing Winding Numbers" *
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* Paper no. DETC2005-85513 pp. 565-575 *
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* ASME 2005 International Design Engineering Technical Conferences *
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* and Computers and Information in Engineering Conference (IDETC/CIE2005) *
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* September 24–28, 2005 , Long Beach, California, USA *
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* http://www.me.berkeley.edu/~mcmains/pubs/DAC05OffsetPolygon.pdf *
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* *
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*******************************************************************************/
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/*******************************************************************************
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* *
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* This is a translation of the Delphi Clipper library and the naming style *
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* used has retained a Delphi flavour. *
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* *
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*******************************************************************************/
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#include "clipper.hpp"
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#include <cmath>
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#include <vector>
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#include <algorithm>
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#include <stdexcept>
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#include <cstring>
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#include <cstdlib>
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#include <ostream>
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namespace ClipperLib {
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static long64 const loRange = 0x3FFFFFFF;
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static long64 const hiRange = 0x3FFFFFFFFFFFFFFFLL;
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static double const pi = 3.141592653589793238;
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enum Direction { dRightToLeft, dLeftToRight };
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#define HORIZONTAL (-1.0E+40)
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#define TOLERANCE (1.0e-20)
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#define NEAR_ZERO(val) (((val) > -TOLERANCE) && ((val) < TOLERANCE))
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#define NEAR_EQUAL(a, b) NEAR_ZERO((a) - (b))
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inline long64 Abs(long64 val)
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{
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return val < 0 ? -val : val;
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Int128 class (enables safe math on signed 64bit integers)
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// eg Int128 val1((long64)9223372036854775807); //ie 2^63 -1
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// Int128 val2((long64)9223372036854775807);
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// Int128 val3 = val1 * val2;
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// val3.AsString => "85070591730234615847396907784232501249" (8.5e+37)
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//------------------------------------------------------------------------------
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class Int128
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{
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public:
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ulong64 lo;
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long64 hi;
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Int128(long64 _lo = 0)
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{
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lo = (ulong64)_lo;
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if (_lo < 0) hi = -1; else hi = 0;
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}
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Int128(const Int128 &val): hi(val.hi), lo(val.lo){}
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Int128(const long64& _hi, const ulong64& _lo): hi(_hi), lo(_lo){}
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long64 operator = (const long64 &val)
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{
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lo = (ulong64)val;
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if (val < 0) hi = -1; else hi = 0;
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return val;
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}
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bool operator == (const Int128 &val) const
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{return (hi == val.hi && lo == val.lo);}
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bool operator != (const Int128 &val) const
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{ return !(*this == val);}
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bool operator > (const Int128 &val) const
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{
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if (hi != val.hi)
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return hi > val.hi;
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else
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return lo > val.lo;
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}
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bool operator < (const Int128 &val) const
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{
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if (hi != val.hi)
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return hi < val.hi;
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else
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return lo < val.lo;
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}
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bool operator >= (const Int128 &val) const
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{ return !(*this < val);}
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bool operator <= (const Int128 &val) const
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{ return !(*this > val);}
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Int128& operator += (const Int128 &rhs)
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{
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hi += rhs.hi;
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lo += rhs.lo;
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if (lo < rhs.lo) hi++;
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return *this;
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}
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Int128 operator + (const Int128 &rhs) const
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{
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Int128 result(*this);
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result+= rhs;
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return result;
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}
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Int128& operator -= (const Int128 &rhs)
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{
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*this += -rhs;
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return *this;
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}
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Int128 operator - (const Int128 &rhs) const
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{
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Int128 result(*this);
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result -= rhs;
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return result;
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}
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Int128 operator-() const //unary negation
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{
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if (lo == 0)
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return Int128(-hi,0);
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else
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return Int128(~hi,~lo +1);
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}
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Int128 operator/ (const Int128 &rhs) const
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{
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if (rhs.lo == 0 && rhs.hi == 0)
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throw "Int128 operator/: divide by zero";
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bool negate = (rhs.hi < 0) != (hi < 0);
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Int128 dividend = *this;
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Int128 divisor = rhs;
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if (dividend.hi < 0) dividend = -dividend;
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if (divisor.hi < 0) divisor = -divisor;
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if (divisor < dividend)
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{
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Int128 result = Int128(0);
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Int128 cntr = Int128(1);
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while (divisor.hi >= 0 && !(divisor > dividend))
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{
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divisor.hi <<= 1;
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if ((long64)divisor.lo < 0) divisor.hi++;
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divisor.lo <<= 1;
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cntr.hi <<= 1;
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if ((long64)cntr.lo < 0) cntr.hi++;
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cntr.lo <<= 1;
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}
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divisor.lo >>= 1;
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if ((divisor.hi & 1) == 1)
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divisor.lo |= 0x8000000000000000LL;
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divisor.hi = (ulong64)divisor.hi >> 1;
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cntr.lo >>= 1;
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if ((cntr.hi & 1) == 1)
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cntr.lo |= 0x8000000000000000LL;
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cntr.hi >>= 1;
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while (cntr.hi != 0 || cntr.lo != 0)
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{
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if (!(dividend < divisor))
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{
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dividend -= divisor;
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result.hi |= cntr.hi;
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result.lo |= cntr.lo;
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}
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divisor.lo >>= 1;
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if ((divisor.hi & 1) == 1)
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divisor.lo |= 0x8000000000000000LL;
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divisor.hi >>= 1;
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cntr.lo >>= 1;
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if ((cntr.hi & 1) == 1)
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cntr.lo |= 0x8000000000000000LL;
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cntr.hi >>= 1;
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}
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if (negate) result = -result;
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return result;
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}
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else if (rhs.hi == this->hi && rhs.lo == this->lo)
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return Int128(1);
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else
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return Int128(0);
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}
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double AsDouble() const
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{
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const double shift64 = 18446744073709551616.0; //2^64
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if (hi < 0)
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{
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if (lo == 0) return (double)hi * shift64;
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else return -(double)(~lo + ~hi * shift64);
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}
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else
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return (double)(lo + hi * shift64);
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}
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};
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Int128 Int128Mul (long64 lhs, long64 rhs)
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{
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bool negate = (lhs < 0) != (rhs < 0);
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if (lhs < 0) lhs = -lhs;
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ulong64 int1Hi = ulong64(lhs) >> 32;
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ulong64 int1Lo = ulong64(lhs & 0xFFFFFFFF);
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if (rhs < 0) rhs = -rhs;
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ulong64 int2Hi = ulong64(rhs) >> 32;
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ulong64 int2Lo = ulong64(rhs & 0xFFFFFFFF);
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//nb: see comments in clipper.pas
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ulong64 a = int1Hi * int2Hi;
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ulong64 b = int1Lo * int2Lo;
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ulong64 c = int1Hi * int2Lo + int1Lo * int2Hi;
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Int128 tmp;
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tmp.hi = long64(a + (c >> 32));
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tmp.lo = long64(c << 32);
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tmp.lo += long64(b);
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if (tmp.lo < b) tmp.hi++;
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if (negate) tmp = -tmp;
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return tmp;
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}
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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bool FullRangeNeeded(const Polygon &pts)
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{
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bool result = false;
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for (Polygon::size_type i = 0; i < pts.size(); ++i)
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{
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if (Abs(pts[i].X) > hiRange || Abs(pts[i].Y) > hiRange)
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throw "Coordinate exceeds range bounds.";
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else if (Abs(pts[i].X) > loRange || Abs(pts[i].Y) > loRange)
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result = true;
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}
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return result;
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}
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//------------------------------------------------------------------------------
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bool Orientation(const Polygon &poly)
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{
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return Area(poly) >= 0;
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}
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//------------------------------------------------------------------------------
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inline bool PointsEqual( const IntPoint &pt1, const IntPoint &pt2)
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{
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return ( pt1.X == pt2.X && pt1.Y == pt2.Y );
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}
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//------------------------------------------------------------------------------
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double Area(const Polygon &poly)
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{
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int highI = (int)poly.size() -1;
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if (highI < 2) return 0;
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if (FullRangeNeeded(poly)) {
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Int128 a;
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a = Int128Mul(poly[highI].X + poly[0].X, poly[0].Y - poly[highI].Y);
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for (int i = 1; i <= highI; ++i)
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a += Int128Mul(poly[i - 1].X + poly[i].X, poly[i].X - poly[i -1].Y);
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return a.AsDouble() / 2;
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}
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else
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{
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double a;
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a = ((double)poly[highI].X + poly[0].X) * ((double)poly[0].Y - poly[highI].Y);
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for (int i = 1; i <= highI; ++i)
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a += ((double)poly[i - 1].X + poly[i].X) * ((double)poly[i].Y - poly[i - 1].Y);
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return a / 2;
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}
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}
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//------------------------------------------------------------------------------
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double Area(const OutRec &outRec, bool UseFullInt64Range)
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{
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OutPt *op = outRec.pts;
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if (!op) return 0;
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if (UseFullInt64Range) {
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Int128 a(0);
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do {
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a += Int128Mul(op->pt.X + op->prev->pt.X, op->prev->pt.Y - op->pt.Y);
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op = op->next;
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} while (op != outRec.pts);
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return a.AsDouble() / 2;
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}
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else
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{
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double a = 0;
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do {
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a = a + (op->pt.X + op->prev->pt.X) * (op->prev->pt.Y - op->pt.Y);
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op = op->next;
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} while (op != outRec.pts);
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return a / 2;
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}
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}
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//------------------------------------------------------------------------------
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bool PointIsVertex(const IntPoint &pt, OutPt *pp)
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{
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OutPt *pp2 = pp;
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do
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{
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if (PointsEqual(pp2->pt, pt)) return true;
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pp2 = pp2->next;
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}
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while (pp2 != pp);
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return false;
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}
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//------------------------------------------------------------------------------
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bool PointInPolygon(const IntPoint &pt, OutPt *pp, bool UseFullInt64Range)
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{
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OutPt *pp2 = pp;
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bool result = false;
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if (UseFullInt64Range) {
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do
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{
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if ((((pp2->pt.Y <= pt.Y) && (pt.Y < pp2->prev->pt.Y)) ||
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((pp2->prev->pt.Y <= pt.Y) && (pt.Y < pp2->pt.Y))) &&
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Int128(pt.X - pp2->pt.X) <
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Int128Mul(pp2->prev->pt.X - pp2->pt.X, pt.Y - pp2->pt.Y) /
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Int128(pp2->prev->pt.Y - pp2->pt.Y))
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result = !result;
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pp2 = pp2->next;
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}
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while (pp2 != pp);
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}
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else
|
372
|
+
{
|
373
|
+
do
|
374
|
+
{
|
375
|
+
if ((((pp2->pt.Y <= pt.Y) && (pt.Y < pp2->prev->pt.Y)) ||
|
376
|
+
((pp2->prev->pt.Y <= pt.Y) && (pt.Y < pp2->pt.Y))) &&
|
377
|
+
(pt.X < (pp2->prev->pt.X - pp2->pt.X) * (pt.Y - pp2->pt.Y) /
|
378
|
+
(pp2->prev->pt.Y - pp2->pt.Y) + pp2->pt.X )) result = !result;
|
379
|
+
pp2 = pp2->next;
|
380
|
+
}
|
381
|
+
while (pp2 != pp);
|
382
|
+
}
|
383
|
+
return result;
|
384
|
+
}
|
385
|
+
//------------------------------------------------------------------------------
|
386
|
+
|
387
|
+
bool SlopesEqual(TEdge &e1, TEdge &e2, bool UseFullInt64Range)
|
388
|
+
{
|
389
|
+
if (UseFullInt64Range)
|
390
|
+
return Int128Mul(e1.deltaY, e2.deltaX) == Int128Mul(e1.deltaX, e2.deltaY);
|
391
|
+
else return e1.deltaY * e2.deltaX == e1.deltaX * e2.deltaY;
|
392
|
+
}
|
393
|
+
//------------------------------------------------------------------------------
|
394
|
+
|
395
|
+
bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
|
396
|
+
const IntPoint pt3, bool UseFullInt64Range)
|
397
|
+
{
|
398
|
+
if (UseFullInt64Range)
|
399
|
+
return Int128Mul(pt1.Y-pt2.Y, pt2.X-pt3.X) == Int128Mul(pt1.X-pt2.X, pt2.Y-pt3.Y);
|
400
|
+
else return (pt1.Y-pt2.Y)*(pt2.X-pt3.X) == (pt1.X-pt2.X)*(pt2.Y-pt3.Y);
|
401
|
+
}
|
402
|
+
//------------------------------------------------------------------------------
|
403
|
+
|
404
|
+
bool SlopesEqual(const IntPoint pt1, const IntPoint pt2,
|
405
|
+
const IntPoint pt3, const IntPoint pt4, bool UseFullInt64Range)
|
406
|
+
{
|
407
|
+
if (UseFullInt64Range)
|
408
|
+
return Int128Mul(pt1.Y-pt2.Y, pt3.X-pt4.X) == Int128Mul(pt1.X-pt2.X, pt3.Y-pt4.Y);
|
409
|
+
else return (pt1.Y-pt2.Y)*(pt3.X-pt4.X) == (pt1.X-pt2.X)*(pt3.Y-pt4.Y);
|
410
|
+
}
|
411
|
+
//------------------------------------------------------------------------------
|
412
|
+
|
413
|
+
double GetDx(const IntPoint pt1, const IntPoint pt2)
|
414
|
+
{
|
415
|
+
return (pt1.Y == pt2.Y) ?
|
416
|
+
HORIZONTAL : (double)(pt2.X - pt1.X) / (pt2.Y - pt1.Y);
|
417
|
+
}
|
418
|
+
//---------------------------------------------------------------------------
|
419
|
+
|
420
|
+
void SetDx(TEdge &e)
|
421
|
+
{
|
422
|
+
e.deltaX = (e.xtop - e.xbot);
|
423
|
+
e.deltaY = (e.ytop - e.ybot);
|
424
|
+
|
425
|
+
if (e.deltaY == 0) e.dx = HORIZONTAL;
|
426
|
+
else e.dx = (double)(e.deltaX) / (e.deltaY);
|
427
|
+
}
|
428
|
+
//---------------------------------------------------------------------------
|
429
|
+
|
430
|
+
void SwapSides(TEdge &edge1, TEdge &edge2)
|
431
|
+
{
|
432
|
+
EdgeSide side = edge1.side;
|
433
|
+
edge1.side = edge2.side;
|
434
|
+
edge2.side = side;
|
435
|
+
}
|
436
|
+
//------------------------------------------------------------------------------
|
437
|
+
|
438
|
+
void SwapPolyIndexes(TEdge &edge1, TEdge &edge2)
|
439
|
+
{
|
440
|
+
int outIdx = edge1.outIdx;
|
441
|
+
edge1.outIdx = edge2.outIdx;
|
442
|
+
edge2.outIdx = outIdx;
|
443
|
+
}
|
444
|
+
//------------------------------------------------------------------------------
|
445
|
+
|
446
|
+
inline long64 Round(double val)
|
447
|
+
{
|
448
|
+
return (val < 0) ? static_cast<long64>(val - 0.5) : static_cast<long64>(val + 0.5);
|
449
|
+
}
|
450
|
+
//------------------------------------------------------------------------------
|
451
|
+
|
452
|
+
long64 TopX(TEdge &edge, const long64 currentY)
|
453
|
+
{
|
454
|
+
return ( currentY == edge.ytop ) ?
|
455
|
+
edge.xtop : edge.xbot + Round(edge.dx *(currentY - edge.ybot));
|
456
|
+
}
|
457
|
+
//------------------------------------------------------------------------------
|
458
|
+
|
459
|
+
bool IntersectPoint(TEdge &edge1, TEdge &edge2,
|
460
|
+
IntPoint &ip, bool UseFullInt64Range)
|
461
|
+
{
|
462
|
+
double b1, b2;
|
463
|
+
if (SlopesEqual(edge1, edge2, UseFullInt64Range)) return false;
|
464
|
+
else if (NEAR_ZERO(edge1.dx))
|
465
|
+
{
|
466
|
+
ip.X = edge1.xbot;
|
467
|
+
if (NEAR_EQUAL(edge2.dx, HORIZONTAL))
|
468
|
+
{
|
469
|
+
ip.Y = edge2.ybot;
|
470
|
+
} else
|
471
|
+
{
|
472
|
+
b2 = edge2.ybot - (edge2.xbot / edge2.dx);
|
473
|
+
ip.Y = Round(ip.X / edge2.dx + b2);
|
474
|
+
}
|
475
|
+
}
|
476
|
+
else if (NEAR_ZERO(edge2.dx))
|
477
|
+
{
|
478
|
+
ip.X = edge2.xbot;
|
479
|
+
if (NEAR_EQUAL(edge1.dx, HORIZONTAL))
|
480
|
+
{
|
481
|
+
ip.Y = edge1.ybot;
|
482
|
+
} else
|
483
|
+
{
|
484
|
+
b1 = edge1.ybot - (edge1.xbot / edge1.dx);
|
485
|
+
ip.Y = Round(ip.X / edge1.dx + b1);
|
486
|
+
}
|
487
|
+
} else
|
488
|
+
{
|
489
|
+
b1 = edge1.xbot - edge1.ybot * edge1.dx;
|
490
|
+
b2 = edge2.xbot - edge2.ybot * edge2.dx;
|
491
|
+
double q = (b2-b1) / (edge1.dx - edge2.dx);
|
492
|
+
ip.Y = Round(q);
|
493
|
+
if (std::fabs(edge1.dx) < std::fabs(edge2.dx))
|
494
|
+
ip.X = Round(edge1.dx * q + b1);
|
495
|
+
else
|
496
|
+
ip.X = Round(edge2.dx * q + b2);
|
497
|
+
}
|
498
|
+
|
499
|
+
if (ip.Y < edge1.ytop || ip.Y < edge2.ytop)
|
500
|
+
{
|
501
|
+
if (edge1.ytop > edge2.ytop)
|
502
|
+
{
|
503
|
+
ip.X = edge1.xtop;
|
504
|
+
ip.Y = edge1.ytop;
|
505
|
+
return TopX(edge2, edge1.ytop) < edge1.xtop;
|
506
|
+
} else
|
507
|
+
{
|
508
|
+
ip.X = edge2.xtop;
|
509
|
+
ip.Y = edge2.ytop;
|
510
|
+
return TopX(edge1, edge2.ytop) > edge2.xtop;
|
511
|
+
}
|
512
|
+
}
|
513
|
+
else
|
514
|
+
return true;
|
515
|
+
}
|
516
|
+
//------------------------------------------------------------------------------
|
517
|
+
|
518
|
+
void ReversePolyPtLinks(OutPt *pp)
|
519
|
+
{
|
520
|
+
if (!pp) return;
|
521
|
+
OutPt *pp1, *pp2;
|
522
|
+
pp1 = pp;
|
523
|
+
do {
|
524
|
+
pp2 = pp1->next;
|
525
|
+
pp1->next = pp1->prev;
|
526
|
+
pp1->prev = pp2;
|
527
|
+
pp1 = pp2;
|
528
|
+
} while( pp1 != pp );
|
529
|
+
}
|
530
|
+
//------------------------------------------------------------------------------
|
531
|
+
|
532
|
+
void DisposeOutPts(OutPt*& pp)
|
533
|
+
{
|
534
|
+
if (pp == 0) return;
|
535
|
+
pp->prev->next = 0;
|
536
|
+
while( pp )
|
537
|
+
{
|
538
|
+
OutPt *tmpPp = pp;
|
539
|
+
pp = pp->next;
|
540
|
+
delete tmpPp ;
|
541
|
+
}
|
542
|
+
}
|
543
|
+
//------------------------------------------------------------------------------
|
544
|
+
|
545
|
+
void InitEdge(TEdge *e, TEdge *eNext,
|
546
|
+
TEdge *ePrev, const IntPoint &pt, PolyType polyType)
|
547
|
+
{
|
548
|
+
std::memset( e, 0, sizeof( TEdge ));
|
549
|
+
|
550
|
+
e->next = eNext;
|
551
|
+
e->prev = ePrev;
|
552
|
+
e->xcurr = pt.X;
|
553
|
+
e->ycurr = pt.Y;
|
554
|
+
if (e->ycurr >= e->next->ycurr)
|
555
|
+
{
|
556
|
+
e->xbot = e->xcurr;
|
557
|
+
e->ybot = e->ycurr;
|
558
|
+
e->xtop = e->next->xcurr;
|
559
|
+
e->ytop = e->next->ycurr;
|
560
|
+
e->windDelta = 1;
|
561
|
+
} else
|
562
|
+
{
|
563
|
+
e->xtop = e->xcurr;
|
564
|
+
e->ytop = e->ycurr;
|
565
|
+
e->xbot = e->next->xcurr;
|
566
|
+
e->ybot = e->next->ycurr;
|
567
|
+
e->windDelta = -1;
|
568
|
+
}
|
569
|
+
SetDx(*e);
|
570
|
+
e->polyType = polyType;
|
571
|
+
e->outIdx = -1;
|
572
|
+
}
|
573
|
+
//------------------------------------------------------------------------------
|
574
|
+
|
575
|
+
inline void SwapX(TEdge &e)
|
576
|
+
{
|
577
|
+
//swap horizontal edges' top and bottom x's so they follow the natural
|
578
|
+
//progression of the bounds - ie so their xbots will align with the
|
579
|
+
//adjoining lower edge. [Helpful in the ProcessHorizontal() method.]
|
580
|
+
e.xcurr = e.xtop;
|
581
|
+
e.xtop = e.xbot;
|
582
|
+
e.xbot = e.xcurr;
|
583
|
+
}
|
584
|
+
//------------------------------------------------------------------------------
|
585
|
+
|
586
|
+
void SwapPoints(IntPoint &pt1, IntPoint &pt2)
|
587
|
+
{
|
588
|
+
IntPoint tmp = pt1;
|
589
|
+
pt1 = pt2;
|
590
|
+
pt2 = tmp;
|
591
|
+
}
|
592
|
+
//------------------------------------------------------------------------------
|
593
|
+
|
594
|
+
bool GetOverlapSegment(IntPoint pt1a, IntPoint pt1b, IntPoint pt2a,
|
595
|
+
IntPoint pt2b, IntPoint &pt1, IntPoint &pt2)
|
596
|
+
{
|
597
|
+
//precondition: segments are colinear.
|
598
|
+
if (Abs(pt1a.X - pt1b.X) > Abs(pt1a.Y - pt1b.Y))
|
599
|
+
{
|
600
|
+
if (pt1a.X > pt1b.X) SwapPoints(pt1a, pt1b);
|
601
|
+
if (pt2a.X > pt2b.X) SwapPoints(pt2a, pt2b);
|
602
|
+
if (pt1a.X > pt2a.X) pt1 = pt1a; else pt1 = pt2a;
|
603
|
+
if (pt1b.X < pt2b.X) pt2 = pt1b; else pt2 = pt2b;
|
604
|
+
return pt1.X < pt2.X;
|
605
|
+
} else
|
606
|
+
{
|
607
|
+
if (pt1a.Y < pt1b.Y) SwapPoints(pt1a, pt1b);
|
608
|
+
if (pt2a.Y < pt2b.Y) SwapPoints(pt2a, pt2b);
|
609
|
+
if (pt1a.Y < pt2a.Y) pt1 = pt1a; else pt1 = pt2a;
|
610
|
+
if (pt1b.Y > pt2b.Y) pt2 = pt1b; else pt2 = pt2b;
|
611
|
+
return pt1.Y > pt2.Y;
|
612
|
+
}
|
613
|
+
}
|
614
|
+
//------------------------------------------------------------------------------
|
615
|
+
|
616
|
+
bool FirstIsBottomPt(const OutPt* btmPt1, const OutPt* btmPt2)
|
617
|
+
{
|
618
|
+
OutPt *p = btmPt1->prev;
|
619
|
+
while (PointsEqual(p->pt, btmPt1->pt) && (p != btmPt1)) p = p->prev;
|
620
|
+
double dx1p = std::fabs(GetDx(btmPt1->pt, p->pt));
|
621
|
+
p = btmPt1->next;
|
622
|
+
while (PointsEqual(p->pt, btmPt1->pt) && (p != btmPt1)) p = p->next;
|
623
|
+
double dx1n = std::fabs(GetDx(btmPt1->pt, p->pt));
|
624
|
+
|
625
|
+
p = btmPt2->prev;
|
626
|
+
while (PointsEqual(p->pt, btmPt2->pt) && (p != btmPt2)) p = p->prev;
|
627
|
+
double dx2p = std::fabs(GetDx(btmPt2->pt, p->pt));
|
628
|
+
p = btmPt2->next;
|
629
|
+
while (PointsEqual(p->pt, btmPt2->pt) && (p != btmPt2)) p = p->next;
|
630
|
+
double dx2n = std::fabs(GetDx(btmPt2->pt, p->pt));
|
631
|
+
return (dx1p >= dx2p && dx1p >= dx2n) || (dx1n >= dx2p && dx1n >= dx2n);
|
632
|
+
}
|
633
|
+
//------------------------------------------------------------------------------
|
634
|
+
|
635
|
+
OutPt* GetBottomPt(OutPt *pp)
|
636
|
+
{
|
637
|
+
OutPt* dups = 0;
|
638
|
+
OutPt* p = pp->next;
|
639
|
+
while (p != pp)
|
640
|
+
{
|
641
|
+
if (p->pt.Y > pp->pt.Y)
|
642
|
+
{
|
643
|
+
pp = p;
|
644
|
+
dups = 0;
|
645
|
+
}
|
646
|
+
else if (p->pt.Y == pp->pt.Y && p->pt.X <= pp->pt.X)
|
647
|
+
{
|
648
|
+
if (p->pt.X < pp->pt.X)
|
649
|
+
{
|
650
|
+
dups = 0;
|
651
|
+
pp = p;
|
652
|
+
} else
|
653
|
+
{
|
654
|
+
if (p->next != pp && p->prev != pp) dups = p;
|
655
|
+
}
|
656
|
+
}
|
657
|
+
p = p->next;
|
658
|
+
}
|
659
|
+
if (dups)
|
660
|
+
{
|
661
|
+
//there appears to be at least 2 vertices at bottomPt so ...
|
662
|
+
while (dups != p)
|
663
|
+
{
|
664
|
+
if (!FirstIsBottomPt(p, dups)) pp = dups;
|
665
|
+
dups = dups->next;
|
666
|
+
while (!PointsEqual(dups->pt, pp->pt)) dups = dups->next;
|
667
|
+
}
|
668
|
+
}
|
669
|
+
return pp;
|
670
|
+
}
|
671
|
+
//------------------------------------------------------------------------------
|
672
|
+
|
673
|
+
bool FindSegment(OutPt* &pp, IntPoint &pt1, IntPoint &pt2)
|
674
|
+
{
|
675
|
+
//outPt1 & outPt2 => the overlap segment (if the function returns true)
|
676
|
+
if (!pp) return false;
|
677
|
+
OutPt* pp2 = pp;
|
678
|
+
IntPoint pt1a = pt1, pt2a = pt2;
|
679
|
+
do
|
680
|
+
{
|
681
|
+
if (SlopesEqual(pt1a, pt2a, pp->pt, pp->prev->pt, true) &&
|
682
|
+
SlopesEqual(pt1a, pt2a, pp->pt, true) &&
|
683
|
+
GetOverlapSegment(pt1a, pt2a, pp->pt, pp->prev->pt, pt1, pt2))
|
684
|
+
return true;
|
685
|
+
pp = pp->next;
|
686
|
+
}
|
687
|
+
while (pp != pp2);
|
688
|
+
return false;
|
689
|
+
}
|
690
|
+
//------------------------------------------------------------------------------
|
691
|
+
|
692
|
+
bool Pt3IsBetweenPt1AndPt2(const IntPoint pt1,
|
693
|
+
const IntPoint pt2, const IntPoint pt3)
|
694
|
+
{
|
695
|
+
if (PointsEqual(pt1, pt3) || PointsEqual(pt2, pt3)) return true;
|
696
|
+
else if (pt1.X != pt2.X) return (pt1.X < pt3.X) == (pt3.X < pt2.X);
|
697
|
+
else return (pt1.Y < pt3.Y) == (pt3.Y < pt2.Y);
|
698
|
+
}
|
699
|
+
//------------------------------------------------------------------------------
|
700
|
+
|
701
|
+
OutPt* InsertPolyPtBetween(OutPt* p1, OutPt* p2, const IntPoint pt)
|
702
|
+
{
|
703
|
+
if (p1 == p2) throw "JoinError";
|
704
|
+
OutPt* result = new OutPt;
|
705
|
+
result->pt = pt;
|
706
|
+
if (p2 == p1->next)
|
707
|
+
{
|
708
|
+
p1->next = result;
|
709
|
+
p2->prev = result;
|
710
|
+
result->next = p2;
|
711
|
+
result->prev = p1;
|
712
|
+
} else
|
713
|
+
{
|
714
|
+
p2->next = result;
|
715
|
+
p1->prev = result;
|
716
|
+
result->next = p1;
|
717
|
+
result->prev = p2;
|
718
|
+
}
|
719
|
+
return result;
|
720
|
+
}
|
721
|
+
|
722
|
+
//------------------------------------------------------------------------------
|
723
|
+
// ClipperBase class methods ...
|
724
|
+
//------------------------------------------------------------------------------
|
725
|
+
|
726
|
+
ClipperBase::ClipperBase() //constructor
|
727
|
+
{
|
728
|
+
m_MinimaList = 0;
|
729
|
+
m_CurrentLM = 0;
|
730
|
+
m_UseFullRange = true;
|
731
|
+
}
|
732
|
+
//------------------------------------------------------------------------------
|
733
|
+
|
734
|
+
ClipperBase::~ClipperBase() //destructor
|
735
|
+
{
|
736
|
+
Clear();
|
737
|
+
}
|
738
|
+
//------------------------------------------------------------------------------
|
739
|
+
|
740
|
+
bool ClipperBase::AddPolygon( const Polygon &pg, PolyType polyType)
|
741
|
+
{
|
742
|
+
int len = (int)pg.size();
|
743
|
+
if (len < 3) return false;
|
744
|
+
|
745
|
+
Polygon p(len);
|
746
|
+
p[0] = pg[0];
|
747
|
+
int j = 0;
|
748
|
+
|
749
|
+
long64 maxVal;
|
750
|
+
if (m_UseFullRange) maxVal = hiRange; else maxVal = loRange;
|
751
|
+
|
752
|
+
for (int i = 0; i < len; ++i)
|
753
|
+
{
|
754
|
+
if (Abs(pg[i].X) > maxVal || Abs(pg[i].Y) > maxVal)
|
755
|
+
{
|
756
|
+
if (Abs(pg[i].X) > hiRange || Abs(pg[i].Y) > hiRange)
|
757
|
+
throw "Coordinate exceeds range bounds";
|
758
|
+
maxVal = hiRange;
|
759
|
+
m_UseFullRange = true;
|
760
|
+
}
|
761
|
+
|
762
|
+
if (i == 0 || PointsEqual(p[j], pg[i])) continue;
|
763
|
+
else if (j > 0 && SlopesEqual(p[j-1], p[j], pg[i], m_UseFullRange))
|
764
|
+
{
|
765
|
+
if (PointsEqual(p[j-1], pg[i])) j--;
|
766
|
+
} else j++;
|
767
|
+
p[j] = pg[i];
|
768
|
+
}
|
769
|
+
if (j < 2) return false;
|
770
|
+
|
771
|
+
len = j+1;
|
772
|
+
while (len > 2)
|
773
|
+
{
|
774
|
+
//nb: test for point equality before testing slopes ...
|
775
|
+
if (PointsEqual(p[j], p[0])) j--;
|
776
|
+
else if (PointsEqual(p[0], p[1]) ||
|
777
|
+
SlopesEqual(p[j], p[0], p[1], m_UseFullRange))
|
778
|
+
p[0] = p[j--];
|
779
|
+
else if (SlopesEqual(p[j-1], p[j], p[0], m_UseFullRange)) j--;
|
780
|
+
else if (SlopesEqual(p[0], p[1], p[2], m_UseFullRange))
|
781
|
+
{
|
782
|
+
for (int i = 2; i <= j; ++i) p[i-1] = p[i];
|
783
|
+
j--;
|
784
|
+
}
|
785
|
+
else break;
|
786
|
+
len--;
|
787
|
+
}
|
788
|
+
if (len < 3) return false;
|
789
|
+
|
790
|
+
//create a new edge array ...
|
791
|
+
TEdge *edges = new TEdge [len];
|
792
|
+
m_edges.push_back(edges);
|
793
|
+
|
794
|
+
//convert vertices to a double-linked-list of edges and initialize ...
|
795
|
+
edges[0].xcurr = p[0].X;
|
796
|
+
edges[0].ycurr = p[0].Y;
|
797
|
+
InitEdge(&edges[len-1], &edges[0], &edges[len-2], p[len-1], polyType);
|
798
|
+
for (int i = len-2; i > 0; --i)
|
799
|
+
InitEdge(&edges[i], &edges[i+1], &edges[i-1], p[i], polyType);
|
800
|
+
InitEdge(&edges[0], &edges[1], &edges[len-1], p[0], polyType);
|
801
|
+
|
802
|
+
//reset xcurr & ycurr and find 'eHighest' (given the Y axis coordinates
|
803
|
+
//increase downward so the 'highest' edge will have the smallest ytop) ...
|
804
|
+
TEdge *e = &edges[0];
|
805
|
+
TEdge *eHighest = e;
|
806
|
+
do
|
807
|
+
{
|
808
|
+
e->xcurr = e->xbot;
|
809
|
+
e->ycurr = e->ybot;
|
810
|
+
if (e->ytop < eHighest->ytop) eHighest = e;
|
811
|
+
e = e->next;
|
812
|
+
}
|
813
|
+
while ( e != &edges[0]);
|
814
|
+
|
815
|
+
//make sure eHighest is positioned so the following loop works safely ...
|
816
|
+
if (eHighest->windDelta > 0) eHighest = eHighest->next;
|
817
|
+
if (NEAR_EQUAL(eHighest->dx, HORIZONTAL)) eHighest = eHighest->next;
|
818
|
+
|
819
|
+
//finally insert each local minima ...
|
820
|
+
e = eHighest;
|
821
|
+
do {
|
822
|
+
e = AddBoundsToLML(e);
|
823
|
+
}
|
824
|
+
while( e != eHighest );
|
825
|
+
return true;
|
826
|
+
}
|
827
|
+
//------------------------------------------------------------------------------
|
828
|
+
|
829
|
+
void ClipperBase::InsertLocalMinima(LocalMinima *newLm)
|
830
|
+
{
|
831
|
+
if( ! m_MinimaList )
|
832
|
+
{
|
833
|
+
m_MinimaList = newLm;
|
834
|
+
}
|
835
|
+
else if( newLm->Y >= m_MinimaList->Y )
|
836
|
+
{
|
837
|
+
newLm->next = m_MinimaList;
|
838
|
+
m_MinimaList = newLm;
|
839
|
+
} else
|
840
|
+
{
|
841
|
+
LocalMinima* tmpLm = m_MinimaList;
|
842
|
+
while( tmpLm->next && ( newLm->Y < tmpLm->next->Y ) )
|
843
|
+
tmpLm = tmpLm->next;
|
844
|
+
newLm->next = tmpLm->next;
|
845
|
+
tmpLm->next = newLm;
|
846
|
+
}
|
847
|
+
}
|
848
|
+
//------------------------------------------------------------------------------
|
849
|
+
|
850
|
+
TEdge* ClipperBase::AddBoundsToLML(TEdge *e)
|
851
|
+
{
|
852
|
+
//Starting at the top of one bound we progress to the bottom where there's
|
853
|
+
//a local minima. We then go to the top of the next bound. These two bounds
|
854
|
+
//form the left and right (or right and left) bounds of the local minima.
|
855
|
+
e->nextInLML = 0;
|
856
|
+
e = e->next;
|
857
|
+
for (;;)
|
858
|
+
{
|
859
|
+
if (NEAR_EQUAL(e->dx, HORIZONTAL))
|
860
|
+
{
|
861
|
+
//nb: proceed through horizontals when approaching from their right,
|
862
|
+
// but break on horizontal minima if approaching from their left.
|
863
|
+
// This ensures 'local minima' are always on the left of horizontals.
|
864
|
+
if (e->next->ytop < e->ytop && e->next->xbot > e->prev->xbot) break;
|
865
|
+
if (e->xtop != e->prev->xbot) SwapX(*e);
|
866
|
+
e->nextInLML = e->prev;
|
867
|
+
}
|
868
|
+
else if (e->ycurr == e->prev->ycurr) break;
|
869
|
+
else e->nextInLML = e->prev;
|
870
|
+
e = e->next;
|
871
|
+
}
|
872
|
+
|
873
|
+
//e and e.prev are now at a local minima ...
|
874
|
+
LocalMinima* newLm = new LocalMinima;
|
875
|
+
newLm->next = 0;
|
876
|
+
newLm->Y = e->prev->ybot;
|
877
|
+
|
878
|
+
if ( NEAR_EQUAL(e->dx, HORIZONTAL) ) //horizontal edges never start a left bound
|
879
|
+
{
|
880
|
+
if (e->xbot != e->prev->xbot) SwapX(*e);
|
881
|
+
newLm->leftBound = e->prev;
|
882
|
+
newLm->rightBound = e;
|
883
|
+
} else if (e->dx < e->prev->dx)
|
884
|
+
{
|
885
|
+
newLm->leftBound = e->prev;
|
886
|
+
newLm->rightBound = e;
|
887
|
+
} else
|
888
|
+
{
|
889
|
+
newLm->leftBound = e;
|
890
|
+
newLm->rightBound = e->prev;
|
891
|
+
}
|
892
|
+
newLm->leftBound->side = esLeft;
|
893
|
+
newLm->rightBound->side = esRight;
|
894
|
+
InsertLocalMinima( newLm );
|
895
|
+
|
896
|
+
for (;;)
|
897
|
+
{
|
898
|
+
if ( e->next->ytop == e->ytop && !NEAR_EQUAL(e->next->dx, HORIZONTAL) ) break;
|
899
|
+
e->nextInLML = e->next;
|
900
|
+
e = e->next;
|
901
|
+
if ( NEAR_EQUAL(e->dx, HORIZONTAL) && e->xbot != e->prev->xtop) SwapX(*e);
|
902
|
+
}
|
903
|
+
return e->next;
|
904
|
+
}
|
905
|
+
//------------------------------------------------------------------------------
|
906
|
+
|
907
|
+
bool ClipperBase::AddPolygons(const Polygons &ppg, PolyType polyType)
|
908
|
+
{
|
909
|
+
bool result = false;
|
910
|
+
for (Polygons::size_type i = 0; i < ppg.size(); ++i)
|
911
|
+
if (AddPolygon(ppg[i], polyType)) result = true;
|
912
|
+
return result;
|
913
|
+
}
|
914
|
+
//------------------------------------------------------------------------------
|
915
|
+
|
916
|
+
void ClipperBase::Clear()
|
917
|
+
{
|
918
|
+
DisposeLocalMinimaList();
|
919
|
+
for (EdgeList::size_type i = 0; i < m_edges.size(); ++i) delete [] m_edges[i];
|
920
|
+
m_edges.clear();
|
921
|
+
m_UseFullRange = false;
|
922
|
+
}
|
923
|
+
//------------------------------------------------------------------------------
|
924
|
+
|
925
|
+
void ClipperBase::Reset()
|
926
|
+
{
|
927
|
+
m_CurrentLM = m_MinimaList;
|
928
|
+
if( !m_CurrentLM ) return; //ie nothing to process
|
929
|
+
|
930
|
+
//reset all edges ...
|
931
|
+
LocalMinima* lm = m_MinimaList;
|
932
|
+
while( lm )
|
933
|
+
{
|
934
|
+
TEdge* e = lm->leftBound;
|
935
|
+
while( e )
|
936
|
+
{
|
937
|
+
e->xcurr = e->xbot;
|
938
|
+
e->ycurr = e->ybot;
|
939
|
+
e->side = esLeft;
|
940
|
+
e->outIdx = -1;
|
941
|
+
e = e->nextInLML;
|
942
|
+
}
|
943
|
+
e = lm->rightBound;
|
944
|
+
while( e )
|
945
|
+
{
|
946
|
+
e->xcurr = e->xbot;
|
947
|
+
e->ycurr = e->ybot;
|
948
|
+
e->side = esRight;
|
949
|
+
e->outIdx = -1;
|
950
|
+
e = e->nextInLML;
|
951
|
+
}
|
952
|
+
lm = lm->next;
|
953
|
+
}
|
954
|
+
}
|
955
|
+
//------------------------------------------------------------------------------
|
956
|
+
|
957
|
+
void ClipperBase::DisposeLocalMinimaList()
|
958
|
+
{
|
959
|
+
while( m_MinimaList )
|
960
|
+
{
|
961
|
+
LocalMinima* tmpLm = m_MinimaList->next;
|
962
|
+
delete m_MinimaList;
|
963
|
+
m_MinimaList = tmpLm;
|
964
|
+
}
|
965
|
+
m_CurrentLM = 0;
|
966
|
+
}
|
967
|
+
//------------------------------------------------------------------------------
|
968
|
+
|
969
|
+
void ClipperBase::PopLocalMinima()
|
970
|
+
{
|
971
|
+
if( ! m_CurrentLM ) return;
|
972
|
+
m_CurrentLM = m_CurrentLM->next;
|
973
|
+
}
|
974
|
+
//------------------------------------------------------------------------------
|
975
|
+
|
976
|
+
IntRect ClipperBase::GetBounds()
|
977
|
+
{
|
978
|
+
IntRect result;
|
979
|
+
LocalMinima* lm = m_MinimaList;
|
980
|
+
if (!lm)
|
981
|
+
{
|
982
|
+
result.left = result.top = result.right = result.bottom = 0;
|
983
|
+
return result;
|
984
|
+
}
|
985
|
+
result.left = lm->leftBound->xbot;
|
986
|
+
result.top = lm->leftBound->ybot;
|
987
|
+
result.right = lm->leftBound->xbot;
|
988
|
+
result.bottom = lm->leftBound->ybot;
|
989
|
+
while (lm)
|
990
|
+
{
|
991
|
+
if (lm->leftBound->ybot > result.bottom)
|
992
|
+
result.bottom = lm->leftBound->ybot;
|
993
|
+
TEdge* e = lm->leftBound;
|
994
|
+
for (;;) {
|
995
|
+
TEdge* bottomE = e;
|
996
|
+
while (e->nextInLML)
|
997
|
+
{
|
998
|
+
if (e->xbot < result.left) result.left = e->xbot;
|
999
|
+
if (e->xbot > result.right) result.right = e->xbot;
|
1000
|
+
e = e->nextInLML;
|
1001
|
+
}
|
1002
|
+
if (e->xbot < result.left) result.left = e->xbot;
|
1003
|
+
if (e->xbot > result.right) result.right = e->xbot;
|
1004
|
+
if (e->xtop < result.left) result.left = e->xtop;
|
1005
|
+
if (e->xtop > result.right) result.right = e->xtop;
|
1006
|
+
if (e->ytop < result.top) result.top = e->ytop;
|
1007
|
+
|
1008
|
+
if (bottomE == lm->leftBound) e = lm->rightBound;
|
1009
|
+
else break;
|
1010
|
+
}
|
1011
|
+
lm = lm->next;
|
1012
|
+
}
|
1013
|
+
return result;
|
1014
|
+
}
|
1015
|
+
|
1016
|
+
|
1017
|
+
//------------------------------------------------------------------------------
|
1018
|
+
// TClipper methods ...
|
1019
|
+
//------------------------------------------------------------------------------
|
1020
|
+
|
1021
|
+
Clipper::Clipper() : ClipperBase() //constructor
|
1022
|
+
{
|
1023
|
+
m_Scanbeam = 0;
|
1024
|
+
m_ActiveEdges = 0;
|
1025
|
+
m_SortedEdges = 0;
|
1026
|
+
m_IntersectNodes = 0;
|
1027
|
+
m_ExecuteLocked = false;
|
1028
|
+
m_UseFullRange = false;
|
1029
|
+
m_ReverseOutput = false;
|
1030
|
+
}
|
1031
|
+
//------------------------------------------------------------------------------
|
1032
|
+
|
1033
|
+
Clipper::~Clipper() //destructor
|
1034
|
+
{
|
1035
|
+
Clear();
|
1036
|
+
DisposeScanbeamList();
|
1037
|
+
}
|
1038
|
+
//------------------------------------------------------------------------------
|
1039
|
+
|
1040
|
+
void Clipper::Clear()
|
1041
|
+
{
|
1042
|
+
if (m_edges.size() == 0) return; //avoids problems with ClipperBase destructor
|
1043
|
+
DisposeAllPolyPts();
|
1044
|
+
ClipperBase::Clear();
|
1045
|
+
}
|
1046
|
+
//------------------------------------------------------------------------------
|
1047
|
+
|
1048
|
+
void Clipper::DisposeScanbeamList()
|
1049
|
+
{
|
1050
|
+
while ( m_Scanbeam ) {
|
1051
|
+
Scanbeam* sb2 = m_Scanbeam->next;
|
1052
|
+
delete m_Scanbeam;
|
1053
|
+
m_Scanbeam = sb2;
|
1054
|
+
}
|
1055
|
+
}
|
1056
|
+
//------------------------------------------------------------------------------
|
1057
|
+
|
1058
|
+
void Clipper::Reset()
|
1059
|
+
{
|
1060
|
+
ClipperBase::Reset();
|
1061
|
+
m_Scanbeam = 0;
|
1062
|
+
m_ActiveEdges = 0;
|
1063
|
+
m_SortedEdges = 0;
|
1064
|
+
DisposeAllPolyPts();
|
1065
|
+
LocalMinima* lm = m_MinimaList;
|
1066
|
+
while (lm)
|
1067
|
+
{
|
1068
|
+
InsertScanbeam(lm->Y);
|
1069
|
+
InsertScanbeam(lm->leftBound->ytop);
|
1070
|
+
lm = lm->next;
|
1071
|
+
}
|
1072
|
+
}
|
1073
|
+
//------------------------------------------------------------------------------
|
1074
|
+
|
1075
|
+
bool Clipper::Execute(ClipType clipType, Polygons &solution,
|
1076
|
+
PolyFillType subjFillType, PolyFillType clipFillType)
|
1077
|
+
{
|
1078
|
+
if( m_ExecuteLocked ) return false;
|
1079
|
+
m_ExecuteLocked = true;
|
1080
|
+
solution.resize(0);
|
1081
|
+
m_SubjFillType = subjFillType;
|
1082
|
+
m_ClipFillType = clipFillType;
|
1083
|
+
m_ClipType = clipType;
|
1084
|
+
m_UsingExPolygons = false;
|
1085
|
+
bool succeeded = ExecuteInternal();
|
1086
|
+
if (succeeded) BuildResult(solution);
|
1087
|
+
m_ExecuteLocked = false;
|
1088
|
+
return succeeded;
|
1089
|
+
}
|
1090
|
+
//------------------------------------------------------------------------------
|
1091
|
+
|
1092
|
+
bool Clipper::Execute(ClipType clipType, ExPolygons &solution,
|
1093
|
+
PolyFillType subjFillType, PolyFillType clipFillType)
|
1094
|
+
{
|
1095
|
+
if( m_ExecuteLocked ) return false;
|
1096
|
+
m_ExecuteLocked = true;
|
1097
|
+
solution.resize(0);
|
1098
|
+
m_SubjFillType = subjFillType;
|
1099
|
+
m_ClipFillType = clipFillType;
|
1100
|
+
m_ClipType = clipType;
|
1101
|
+
m_UsingExPolygons = true;
|
1102
|
+
bool succeeded = ExecuteInternal();
|
1103
|
+
if (succeeded) BuildResultEx(solution);
|
1104
|
+
m_ExecuteLocked = false;
|
1105
|
+
return succeeded;
|
1106
|
+
}
|
1107
|
+
//------------------------------------------------------------------------------
|
1108
|
+
|
1109
|
+
bool PolySort(OutRec *or1, OutRec *or2)
|
1110
|
+
{
|
1111
|
+
if (or1 == or2) return false;
|
1112
|
+
if (!or1->pts || !or2->pts)
|
1113
|
+
{
|
1114
|
+
if (or1->pts != or2->pts)
|
1115
|
+
{
|
1116
|
+
return or1->pts ? true : false;
|
1117
|
+
}
|
1118
|
+
else return false;
|
1119
|
+
}
|
1120
|
+
int i1, i2;
|
1121
|
+
if (or1->isHole)
|
1122
|
+
i1 = or1->FirstLeft->idx; else
|
1123
|
+
i1 = or1->idx;
|
1124
|
+
if (or2->isHole)
|
1125
|
+
i2 = or2->FirstLeft->idx; else
|
1126
|
+
i2 = or2->idx;
|
1127
|
+
int result = i1 - i2;
|
1128
|
+
if (result == 0 && (or1->isHole != or2->isHole))
|
1129
|
+
{
|
1130
|
+
return or1->isHole ? false : true;
|
1131
|
+
}
|
1132
|
+
else return result < 0;
|
1133
|
+
}
|
1134
|
+
//------------------------------------------------------------------------------
|
1135
|
+
|
1136
|
+
OutRec* FindAppendLinkEnd(OutRec *outRec)
|
1137
|
+
{
|
1138
|
+
while (outRec->AppendLink) outRec = outRec->AppendLink;
|
1139
|
+
return outRec;
|
1140
|
+
}
|
1141
|
+
//------------------------------------------------------------------------------
|
1142
|
+
|
1143
|
+
void Clipper::FixHoleLinkage(OutRec *outRec)
|
1144
|
+
{
|
1145
|
+
OutRec *tmp;
|
1146
|
+
if (outRec->bottomPt)
|
1147
|
+
tmp = m_PolyOuts[outRec->bottomPt->idx]->FirstLeft;
|
1148
|
+
else
|
1149
|
+
tmp = outRec->FirstLeft;
|
1150
|
+
if (outRec == tmp) throw clipperException("HoleLinkage error");
|
1151
|
+
|
1152
|
+
if (tmp)
|
1153
|
+
{
|
1154
|
+
if (tmp->AppendLink) tmp = FindAppendLinkEnd(tmp);
|
1155
|
+
if (tmp == outRec) tmp = 0;
|
1156
|
+
else if (tmp->isHole)
|
1157
|
+
{
|
1158
|
+
FixHoleLinkage(tmp);
|
1159
|
+
tmp = tmp->FirstLeft;
|
1160
|
+
}
|
1161
|
+
}
|
1162
|
+
outRec->FirstLeft = tmp;
|
1163
|
+
if (!tmp) outRec->isHole = false;
|
1164
|
+
outRec->AppendLink = 0;
|
1165
|
+
}
|
1166
|
+
//------------------------------------------------------------------------------
|
1167
|
+
|
1168
|
+
bool Clipper::ExecuteInternal()
|
1169
|
+
{
|
1170
|
+
bool succeeded;
|
1171
|
+
try {
|
1172
|
+
Reset();
|
1173
|
+
if (!m_CurrentLM ) return true;
|
1174
|
+
long64 botY = PopScanbeam();
|
1175
|
+
do {
|
1176
|
+
InsertLocalMinimaIntoAEL(botY);
|
1177
|
+
ClearHorzJoins();
|
1178
|
+
ProcessHorizontals();
|
1179
|
+
long64 topY = PopScanbeam();
|
1180
|
+
succeeded = ProcessIntersections(botY, topY);
|
1181
|
+
if (!succeeded) break;
|
1182
|
+
ProcessEdgesAtTopOfScanbeam(topY);
|
1183
|
+
botY = topY;
|
1184
|
+
} while( m_Scanbeam );
|
1185
|
+
}
|
1186
|
+
catch(...) {
|
1187
|
+
succeeded = false;
|
1188
|
+
}
|
1189
|
+
|
1190
|
+
if (succeeded)
|
1191
|
+
{
|
1192
|
+
//tidy up output polygons and fix orientations where necessary ...
|
1193
|
+
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
1194
|
+
{
|
1195
|
+
OutRec *outRec = m_PolyOuts[i];
|
1196
|
+
if (!outRec->pts) continue;
|
1197
|
+
FixupOutPolygon(*outRec);
|
1198
|
+
if (!outRec->pts) continue;
|
1199
|
+
if (outRec->isHole && m_UsingExPolygons) FixHoleLinkage(outRec);
|
1200
|
+
|
1201
|
+
if ((outRec->isHole ^ m_ReverseOutput) == (Area(*outRec, m_UseFullRange) > 0))
|
1202
|
+
ReversePolyPtLinks(outRec->pts);
|
1203
|
+
}
|
1204
|
+
|
1205
|
+
if (m_Joins.size() > 0) JoinCommonEdges();
|
1206
|
+
if (m_UsingExPolygons)
|
1207
|
+
std::sort(m_PolyOuts.begin(), m_PolyOuts.end(), PolySort);
|
1208
|
+
}
|
1209
|
+
|
1210
|
+
ClearJoins();
|
1211
|
+
ClearHorzJoins();
|
1212
|
+
return succeeded;
|
1213
|
+
}
|
1214
|
+
//------------------------------------------------------------------------------
|
1215
|
+
|
1216
|
+
void Clipper::InsertScanbeam(const long64 Y)
|
1217
|
+
{
|
1218
|
+
if( !m_Scanbeam )
|
1219
|
+
{
|
1220
|
+
m_Scanbeam = new Scanbeam;
|
1221
|
+
m_Scanbeam->next = 0;
|
1222
|
+
m_Scanbeam->Y = Y;
|
1223
|
+
}
|
1224
|
+
else if( Y > m_Scanbeam->Y )
|
1225
|
+
{
|
1226
|
+
Scanbeam* newSb = new Scanbeam;
|
1227
|
+
newSb->Y = Y;
|
1228
|
+
newSb->next = m_Scanbeam;
|
1229
|
+
m_Scanbeam = newSb;
|
1230
|
+
} else
|
1231
|
+
{
|
1232
|
+
Scanbeam* sb2 = m_Scanbeam;
|
1233
|
+
while( sb2->next && ( Y <= sb2->next->Y ) ) sb2 = sb2->next;
|
1234
|
+
if( Y == sb2->Y ) return; //ie ignores duplicates
|
1235
|
+
Scanbeam* newSb = new Scanbeam;
|
1236
|
+
newSb->Y = Y;
|
1237
|
+
newSb->next = sb2->next;
|
1238
|
+
sb2->next = newSb;
|
1239
|
+
}
|
1240
|
+
}
|
1241
|
+
//------------------------------------------------------------------------------
|
1242
|
+
|
1243
|
+
long64 Clipper::PopScanbeam()
|
1244
|
+
{
|
1245
|
+
long64 Y = m_Scanbeam->Y;
|
1246
|
+
Scanbeam* sb2 = m_Scanbeam;
|
1247
|
+
m_Scanbeam = m_Scanbeam->next;
|
1248
|
+
delete sb2;
|
1249
|
+
return Y;
|
1250
|
+
}
|
1251
|
+
//------------------------------------------------------------------------------
|
1252
|
+
|
1253
|
+
void Clipper::DisposeAllPolyPts(){
|
1254
|
+
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
1255
|
+
DisposeOutRec(i);
|
1256
|
+
m_PolyOuts.clear();
|
1257
|
+
}
|
1258
|
+
//------------------------------------------------------------------------------
|
1259
|
+
|
1260
|
+
void Clipper::DisposeOutRec(PolyOutList::size_type index)
|
1261
|
+
{
|
1262
|
+
OutRec *outRec = m_PolyOuts[index];
|
1263
|
+
if (outRec->pts) DisposeOutPts(outRec->pts);
|
1264
|
+
delete outRec;
|
1265
|
+
m_PolyOuts[index] = 0;
|
1266
|
+
}
|
1267
|
+
//------------------------------------------------------------------------------
|
1268
|
+
|
1269
|
+
void Clipper::SetWindingCount(TEdge &edge)
|
1270
|
+
{
|
1271
|
+
TEdge *e = edge.prevInAEL;
|
1272
|
+
//find the edge of the same polytype that immediately preceeds 'edge' in AEL
|
1273
|
+
while ( e && e->polyType != edge.polyType ) e = e->prevInAEL;
|
1274
|
+
if ( !e )
|
1275
|
+
{
|
1276
|
+
edge.windCnt = edge.windDelta;
|
1277
|
+
edge.windCnt2 = 0;
|
1278
|
+
e = m_ActiveEdges; //ie get ready to calc windCnt2
|
1279
|
+
} else if ( IsEvenOddFillType(edge) )
|
1280
|
+
{
|
1281
|
+
//EvenOdd filling ...
|
1282
|
+
edge.windCnt = 1;
|
1283
|
+
edge.windCnt2 = e->windCnt2;
|
1284
|
+
e = e->nextInAEL; //ie get ready to calc windCnt2
|
1285
|
+
} else
|
1286
|
+
{
|
1287
|
+
//nonZero, Positive or Negative filling ...
|
1288
|
+
if ( e->windCnt * e->windDelta < 0 )
|
1289
|
+
{
|
1290
|
+
if (Abs(e->windCnt) > 1)
|
1291
|
+
{
|
1292
|
+
if (e->windDelta * edge.windDelta < 0) edge.windCnt = e->windCnt;
|
1293
|
+
else edge.windCnt = e->windCnt + edge.windDelta;
|
1294
|
+
} else
|
1295
|
+
edge.windCnt = e->windCnt + e->windDelta + edge.windDelta;
|
1296
|
+
} else
|
1297
|
+
{
|
1298
|
+
if ( Abs(e->windCnt) > 1 && e->windDelta * edge.windDelta < 0)
|
1299
|
+
edge.windCnt = e->windCnt;
|
1300
|
+
else if ( e->windCnt + edge.windDelta == 0 )
|
1301
|
+
edge.windCnt = e->windCnt;
|
1302
|
+
else edge.windCnt = e->windCnt + edge.windDelta;
|
1303
|
+
}
|
1304
|
+
edge.windCnt2 = e->windCnt2;
|
1305
|
+
e = e->nextInAEL; //ie get ready to calc windCnt2
|
1306
|
+
}
|
1307
|
+
|
1308
|
+
//update windCnt2 ...
|
1309
|
+
if ( IsEvenOddAltFillType(edge) )
|
1310
|
+
{
|
1311
|
+
//EvenOdd filling ...
|
1312
|
+
while ( e != &edge )
|
1313
|
+
{
|
1314
|
+
edge.windCnt2 = (edge.windCnt2 == 0) ? 1 : 0;
|
1315
|
+
e = e->nextInAEL;
|
1316
|
+
}
|
1317
|
+
} else
|
1318
|
+
{
|
1319
|
+
//nonZero, Positive or Negative filling ...
|
1320
|
+
while ( e != &edge )
|
1321
|
+
{
|
1322
|
+
edge.windCnt2 += e->windDelta;
|
1323
|
+
e = e->nextInAEL;
|
1324
|
+
}
|
1325
|
+
}
|
1326
|
+
}
|
1327
|
+
//------------------------------------------------------------------------------
|
1328
|
+
|
1329
|
+
bool Clipper::IsEvenOddFillType(const TEdge& edge) const
|
1330
|
+
{
|
1331
|
+
if (edge.polyType == ptSubject)
|
1332
|
+
return m_SubjFillType == pftEvenOdd; else
|
1333
|
+
return m_ClipFillType == pftEvenOdd;
|
1334
|
+
}
|
1335
|
+
//------------------------------------------------------------------------------
|
1336
|
+
|
1337
|
+
bool Clipper::IsEvenOddAltFillType(const TEdge& edge) const
|
1338
|
+
{
|
1339
|
+
if (edge.polyType == ptSubject)
|
1340
|
+
return m_ClipFillType == pftEvenOdd; else
|
1341
|
+
return m_SubjFillType == pftEvenOdd;
|
1342
|
+
}
|
1343
|
+
//------------------------------------------------------------------------------
|
1344
|
+
|
1345
|
+
bool Clipper::IsContributing(const TEdge& edge) const
|
1346
|
+
{
|
1347
|
+
PolyFillType pft, pft2;
|
1348
|
+
if (edge.polyType == ptSubject)
|
1349
|
+
{
|
1350
|
+
pft = m_SubjFillType;
|
1351
|
+
pft2 = m_ClipFillType;
|
1352
|
+
} else
|
1353
|
+
{
|
1354
|
+
pft = m_ClipFillType;
|
1355
|
+
pft2 = m_SubjFillType;
|
1356
|
+
}
|
1357
|
+
|
1358
|
+
switch(pft)
|
1359
|
+
{
|
1360
|
+
case pftEvenOdd:
|
1361
|
+
case pftNonZero:
|
1362
|
+
if (Abs(edge.windCnt) != 1) return false;
|
1363
|
+
break;
|
1364
|
+
case pftPositive:
|
1365
|
+
if (edge.windCnt != 1) return false;
|
1366
|
+
break;
|
1367
|
+
default: //pftNegative
|
1368
|
+
if (edge.windCnt != -1) return false;
|
1369
|
+
}
|
1370
|
+
|
1371
|
+
switch(m_ClipType)
|
1372
|
+
{
|
1373
|
+
case ctIntersection:
|
1374
|
+
switch(pft2)
|
1375
|
+
{
|
1376
|
+
case pftEvenOdd:
|
1377
|
+
case pftNonZero:
|
1378
|
+
return (edge.windCnt2 != 0);
|
1379
|
+
case pftPositive:
|
1380
|
+
return (edge.windCnt2 > 0);
|
1381
|
+
default:
|
1382
|
+
return (edge.windCnt2 < 0);
|
1383
|
+
}
|
1384
|
+
case ctUnion:
|
1385
|
+
switch(pft2)
|
1386
|
+
{
|
1387
|
+
case pftEvenOdd:
|
1388
|
+
case pftNonZero:
|
1389
|
+
return (edge.windCnt2 == 0);
|
1390
|
+
case pftPositive:
|
1391
|
+
return (edge.windCnt2 <= 0);
|
1392
|
+
default:
|
1393
|
+
return (edge.windCnt2 >= 0);
|
1394
|
+
}
|
1395
|
+
case ctDifference:
|
1396
|
+
if (edge.polyType == ptSubject)
|
1397
|
+
switch(pft2)
|
1398
|
+
{
|
1399
|
+
case pftEvenOdd:
|
1400
|
+
case pftNonZero:
|
1401
|
+
return (edge.windCnt2 == 0);
|
1402
|
+
case pftPositive:
|
1403
|
+
return (edge.windCnt2 <= 0);
|
1404
|
+
default:
|
1405
|
+
return (edge.windCnt2 >= 0);
|
1406
|
+
}
|
1407
|
+
else
|
1408
|
+
switch(pft2)
|
1409
|
+
{
|
1410
|
+
case pftEvenOdd:
|
1411
|
+
case pftNonZero:
|
1412
|
+
return (edge.windCnt2 != 0);
|
1413
|
+
case pftPositive:
|
1414
|
+
return (edge.windCnt2 > 0);
|
1415
|
+
default:
|
1416
|
+
return (edge.windCnt2 < 0);
|
1417
|
+
}
|
1418
|
+
default:
|
1419
|
+
return true;
|
1420
|
+
}
|
1421
|
+
}
|
1422
|
+
//------------------------------------------------------------------------------
|
1423
|
+
|
1424
|
+
void Clipper::AddLocalMinPoly(TEdge *e1, TEdge *e2, const IntPoint &pt)
|
1425
|
+
{
|
1426
|
+
TEdge *e, *prevE;
|
1427
|
+
if( NEAR_EQUAL(e2->dx, HORIZONTAL) || ( e1->dx > e2->dx ) )
|
1428
|
+
{
|
1429
|
+
AddOutPt( e1, pt );
|
1430
|
+
e2->outIdx = e1->outIdx;
|
1431
|
+
e1->side = esLeft;
|
1432
|
+
e2->side = esRight;
|
1433
|
+
e = e1;
|
1434
|
+
if (e->prevInAEL == e2)
|
1435
|
+
prevE = e2->prevInAEL;
|
1436
|
+
else
|
1437
|
+
prevE = e->prevInAEL;
|
1438
|
+
} else
|
1439
|
+
{
|
1440
|
+
AddOutPt( e2, pt );
|
1441
|
+
e1->outIdx = e2->outIdx;
|
1442
|
+
e1->side = esRight;
|
1443
|
+
e2->side = esLeft;
|
1444
|
+
e = e2;
|
1445
|
+
if (e->prevInAEL == e1)
|
1446
|
+
prevE = e1->prevInAEL;
|
1447
|
+
else
|
1448
|
+
prevE = e->prevInAEL;
|
1449
|
+
}
|
1450
|
+
if (prevE && prevE->outIdx >= 0 &&
|
1451
|
+
(TopX(*prevE, pt.Y) == TopX(*e, pt.Y)) &&
|
1452
|
+
SlopesEqual(*e, *prevE, m_UseFullRange))
|
1453
|
+
AddJoin(e, prevE, -1, -1);
|
1454
|
+
}
|
1455
|
+
//------------------------------------------------------------------------------
|
1456
|
+
|
1457
|
+
void Clipper::AddLocalMaxPoly(TEdge *e1, TEdge *e2, const IntPoint &pt)
|
1458
|
+
{
|
1459
|
+
AddOutPt( e1, pt );
|
1460
|
+
if( e1->outIdx == e2->outIdx )
|
1461
|
+
{
|
1462
|
+
e1->outIdx = -1;
|
1463
|
+
e2->outIdx = -1;
|
1464
|
+
}
|
1465
|
+
else if (e1->outIdx < e2->outIdx)
|
1466
|
+
AppendPolygon(e1, e2);
|
1467
|
+
else
|
1468
|
+
AppendPolygon(e2, e1);
|
1469
|
+
}
|
1470
|
+
//------------------------------------------------------------------------------
|
1471
|
+
|
1472
|
+
void Clipper::AddEdgeToSEL(TEdge *edge)
|
1473
|
+
{
|
1474
|
+
//SEL pointers in PEdge are reused to build a list of horizontal edges.
|
1475
|
+
//However, we don't need to worry about order with horizontal edge processing.
|
1476
|
+
if( !m_SortedEdges )
|
1477
|
+
{
|
1478
|
+
m_SortedEdges = edge;
|
1479
|
+
edge->prevInSEL = 0;
|
1480
|
+
edge->nextInSEL = 0;
|
1481
|
+
}
|
1482
|
+
else
|
1483
|
+
{
|
1484
|
+
edge->nextInSEL = m_SortedEdges;
|
1485
|
+
edge->prevInSEL = 0;
|
1486
|
+
m_SortedEdges->prevInSEL = edge;
|
1487
|
+
m_SortedEdges = edge;
|
1488
|
+
}
|
1489
|
+
}
|
1490
|
+
//------------------------------------------------------------------------------
|
1491
|
+
|
1492
|
+
void Clipper::CopyAELToSEL()
|
1493
|
+
{
|
1494
|
+
TEdge* e = m_ActiveEdges;
|
1495
|
+
m_SortedEdges = e;
|
1496
|
+
if (!m_ActiveEdges) return;
|
1497
|
+
m_SortedEdges->prevInSEL = 0;
|
1498
|
+
e = e->nextInAEL;
|
1499
|
+
while ( e )
|
1500
|
+
{
|
1501
|
+
e->prevInSEL = e->prevInAEL;
|
1502
|
+
e->prevInSEL->nextInSEL = e;
|
1503
|
+
e->nextInSEL = 0;
|
1504
|
+
e = e->nextInAEL;
|
1505
|
+
}
|
1506
|
+
}
|
1507
|
+
//------------------------------------------------------------------------------
|
1508
|
+
|
1509
|
+
void Clipper::AddJoin(TEdge *e1, TEdge *e2, int e1OutIdx, int e2OutIdx)
|
1510
|
+
{
|
1511
|
+
JoinRec* jr = new JoinRec;
|
1512
|
+
if (e1OutIdx >= 0)
|
1513
|
+
jr->poly1Idx = e1OutIdx; else
|
1514
|
+
jr->poly1Idx = e1->outIdx;
|
1515
|
+
jr->pt1a = IntPoint(e1->xcurr, e1->ycurr);
|
1516
|
+
jr->pt1b = IntPoint(e1->xtop, e1->ytop);
|
1517
|
+
if (e2OutIdx >= 0)
|
1518
|
+
jr->poly2Idx = e2OutIdx; else
|
1519
|
+
jr->poly2Idx = e2->outIdx;
|
1520
|
+
jr->pt2a = IntPoint(e2->xcurr, e2->ycurr);
|
1521
|
+
jr->pt2b = IntPoint(e2->xtop, e2->ytop);
|
1522
|
+
m_Joins.push_back(jr);
|
1523
|
+
}
|
1524
|
+
//------------------------------------------------------------------------------
|
1525
|
+
|
1526
|
+
void Clipper::ClearJoins()
|
1527
|
+
{
|
1528
|
+
for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
|
1529
|
+
delete m_Joins[i];
|
1530
|
+
m_Joins.resize(0);
|
1531
|
+
}
|
1532
|
+
//------------------------------------------------------------------------------
|
1533
|
+
|
1534
|
+
void Clipper::AddHorzJoin(TEdge *e, int idx)
|
1535
|
+
{
|
1536
|
+
HorzJoinRec* hj = new HorzJoinRec;
|
1537
|
+
hj->edge = e;
|
1538
|
+
hj->savedIdx = idx;
|
1539
|
+
m_HorizJoins.push_back(hj);
|
1540
|
+
}
|
1541
|
+
//------------------------------------------------------------------------------
|
1542
|
+
|
1543
|
+
void Clipper::ClearHorzJoins()
|
1544
|
+
{
|
1545
|
+
for (HorzJoinList::size_type i = 0; i < m_HorizJoins.size(); i++)
|
1546
|
+
delete m_HorizJoins[i];
|
1547
|
+
m_HorizJoins.resize(0);
|
1548
|
+
}
|
1549
|
+
//------------------------------------------------------------------------------
|
1550
|
+
|
1551
|
+
void Clipper::InsertLocalMinimaIntoAEL(const long64 botY)
|
1552
|
+
{
|
1553
|
+
while( m_CurrentLM && ( m_CurrentLM->Y == botY ) )
|
1554
|
+
{
|
1555
|
+
TEdge* lb = m_CurrentLM->leftBound;
|
1556
|
+
TEdge* rb = m_CurrentLM->rightBound;
|
1557
|
+
|
1558
|
+
InsertEdgeIntoAEL( lb );
|
1559
|
+
InsertScanbeam( lb->ytop );
|
1560
|
+
InsertEdgeIntoAEL( rb );
|
1561
|
+
|
1562
|
+
if (IsEvenOddFillType(*lb))
|
1563
|
+
{
|
1564
|
+
lb->windDelta = 1;
|
1565
|
+
rb->windDelta = 1;
|
1566
|
+
}
|
1567
|
+
else
|
1568
|
+
{
|
1569
|
+
rb->windDelta = -lb->windDelta;
|
1570
|
+
}
|
1571
|
+
SetWindingCount( *lb );
|
1572
|
+
rb->windCnt = lb->windCnt;
|
1573
|
+
rb->windCnt2 = lb->windCnt2;
|
1574
|
+
|
1575
|
+
if( NEAR_EQUAL(rb->dx, HORIZONTAL) )
|
1576
|
+
{
|
1577
|
+
//nb: only rightbounds can have a horizontal bottom edge
|
1578
|
+
AddEdgeToSEL( rb );
|
1579
|
+
InsertScanbeam( rb->nextInLML->ytop );
|
1580
|
+
}
|
1581
|
+
else
|
1582
|
+
InsertScanbeam( rb->ytop );
|
1583
|
+
|
1584
|
+
if( IsContributing(*lb) )
|
1585
|
+
AddLocalMinPoly( lb, rb, IntPoint(lb->xcurr, m_CurrentLM->Y) );
|
1586
|
+
|
1587
|
+
//if any output polygons share an edge, they'll need joining later ...
|
1588
|
+
if (rb->outIdx >= 0)
|
1589
|
+
{
|
1590
|
+
if (NEAR_EQUAL(rb->dx, HORIZONTAL))
|
1591
|
+
{
|
1592
|
+
for (HorzJoinList::size_type i = 0; i < m_HorizJoins.size(); ++i)
|
1593
|
+
{
|
1594
|
+
IntPoint pt, pt2; //returned by GetOverlapSegment() but unused here.
|
1595
|
+
HorzJoinRec* hj = m_HorizJoins[i];
|
1596
|
+
//if horizontals rb and hj.edge overlap, flag for joining later ...
|
1597
|
+
if (GetOverlapSegment(IntPoint(hj->edge->xbot, hj->edge->ybot),
|
1598
|
+
IntPoint(hj->edge->xtop, hj->edge->ytop),
|
1599
|
+
IntPoint(rb->xbot, rb->ybot),
|
1600
|
+
IntPoint(rb->xtop, rb->ytop), pt, pt2))
|
1601
|
+
AddJoin(hj->edge, rb, hj->savedIdx);
|
1602
|
+
}
|
1603
|
+
}
|
1604
|
+
}
|
1605
|
+
|
1606
|
+
if( lb->nextInAEL != rb )
|
1607
|
+
{
|
1608
|
+
if (rb->outIdx >= 0 && rb->prevInAEL->outIdx >= 0 &&
|
1609
|
+
SlopesEqual(*rb->prevInAEL, *rb, m_UseFullRange))
|
1610
|
+
AddJoin(rb, rb->prevInAEL);
|
1611
|
+
|
1612
|
+
TEdge* e = lb->nextInAEL;
|
1613
|
+
IntPoint pt = IntPoint(lb->xcurr, lb->ycurr);
|
1614
|
+
while( e != rb )
|
1615
|
+
{
|
1616
|
+
if(!e) throw clipperException("InsertLocalMinimaIntoAEL: missing rightbound!");
|
1617
|
+
//nb: For calculating winding counts etc, IntersectEdges() assumes
|
1618
|
+
//that param1 will be to the right of param2 ABOVE the intersection ...
|
1619
|
+
IntersectEdges( rb , e , pt , ipNone); //order important here
|
1620
|
+
e = e->nextInAEL;
|
1621
|
+
}
|
1622
|
+
}
|
1623
|
+
PopLocalMinima();
|
1624
|
+
}
|
1625
|
+
}
|
1626
|
+
//------------------------------------------------------------------------------
|
1627
|
+
|
1628
|
+
void Clipper::DeleteFromAEL(TEdge *e)
|
1629
|
+
{
|
1630
|
+
TEdge* AelPrev = e->prevInAEL;
|
1631
|
+
TEdge* AelNext = e->nextInAEL;
|
1632
|
+
if( !AelPrev && !AelNext && (e != m_ActiveEdges) ) return; //already deleted
|
1633
|
+
if( AelPrev ) AelPrev->nextInAEL = AelNext;
|
1634
|
+
else m_ActiveEdges = AelNext;
|
1635
|
+
if( AelNext ) AelNext->prevInAEL = AelPrev;
|
1636
|
+
e->nextInAEL = 0;
|
1637
|
+
e->prevInAEL = 0;
|
1638
|
+
}
|
1639
|
+
//------------------------------------------------------------------------------
|
1640
|
+
|
1641
|
+
void Clipper::DeleteFromSEL(TEdge *e)
|
1642
|
+
{
|
1643
|
+
TEdge* SelPrev = e->prevInSEL;
|
1644
|
+
TEdge* SelNext = e->nextInSEL;
|
1645
|
+
if( !SelPrev && !SelNext && (e != m_SortedEdges) ) return; //already deleted
|
1646
|
+
if( SelPrev ) SelPrev->nextInSEL = SelNext;
|
1647
|
+
else m_SortedEdges = SelNext;
|
1648
|
+
if( SelNext ) SelNext->prevInSEL = SelPrev;
|
1649
|
+
e->nextInSEL = 0;
|
1650
|
+
e->prevInSEL = 0;
|
1651
|
+
}
|
1652
|
+
//------------------------------------------------------------------------------
|
1653
|
+
|
1654
|
+
void Clipper::IntersectEdges(TEdge *e1, TEdge *e2,
|
1655
|
+
const IntPoint &pt, const IntersectProtects protects)
|
1656
|
+
{
|
1657
|
+
//e1 will be to the left of e2 BELOW the intersection. Therefore e1 is before
|
1658
|
+
//e2 in AEL except when e1 is being inserted at the intersection point ...
|
1659
|
+
bool e1stops = !(ipLeft & protects) && !e1->nextInLML &&
|
1660
|
+
e1->xtop == pt.X && e1->ytop == pt.Y;
|
1661
|
+
bool e2stops = !(ipRight & protects) && !e2->nextInLML &&
|
1662
|
+
e2->xtop == pt.X && e2->ytop == pt.Y;
|
1663
|
+
bool e1Contributing = ( e1->outIdx >= 0 );
|
1664
|
+
bool e2contributing = ( e2->outIdx >= 0 );
|
1665
|
+
|
1666
|
+
//update winding counts...
|
1667
|
+
//assumes that e1 will be to the right of e2 ABOVE the intersection
|
1668
|
+
if ( e1->polyType == e2->polyType )
|
1669
|
+
{
|
1670
|
+
if ( IsEvenOddFillType( *e1) )
|
1671
|
+
{
|
1672
|
+
int oldE1WindCnt = e1->windCnt;
|
1673
|
+
e1->windCnt = e2->windCnt;
|
1674
|
+
e2->windCnt = oldE1WindCnt;
|
1675
|
+
} else
|
1676
|
+
{
|
1677
|
+
if (e1->windCnt + e2->windDelta == 0 ) e1->windCnt = -e1->windCnt;
|
1678
|
+
else e1->windCnt += e2->windDelta;
|
1679
|
+
if ( e2->windCnt - e1->windDelta == 0 ) e2->windCnt = -e2->windCnt;
|
1680
|
+
else e2->windCnt -= e1->windDelta;
|
1681
|
+
}
|
1682
|
+
} else
|
1683
|
+
{
|
1684
|
+
if (!IsEvenOddFillType(*e2)) e1->windCnt2 += e2->windDelta;
|
1685
|
+
else e1->windCnt2 = ( e1->windCnt2 == 0 ) ? 1 : 0;
|
1686
|
+
if (!IsEvenOddFillType(*e1)) e2->windCnt2 -= e1->windDelta;
|
1687
|
+
else e2->windCnt2 = ( e2->windCnt2 == 0 ) ? 1 : 0;
|
1688
|
+
}
|
1689
|
+
|
1690
|
+
PolyFillType e1FillType, e2FillType, e1FillType2, e2FillType2;
|
1691
|
+
if (e1->polyType == ptSubject)
|
1692
|
+
{
|
1693
|
+
e1FillType = m_SubjFillType;
|
1694
|
+
e1FillType2 = m_ClipFillType;
|
1695
|
+
} else
|
1696
|
+
{
|
1697
|
+
e1FillType = m_ClipFillType;
|
1698
|
+
e1FillType2 = m_SubjFillType;
|
1699
|
+
}
|
1700
|
+
if (e2->polyType == ptSubject)
|
1701
|
+
{
|
1702
|
+
e2FillType = m_SubjFillType;
|
1703
|
+
e2FillType2 = m_ClipFillType;
|
1704
|
+
} else
|
1705
|
+
{
|
1706
|
+
e2FillType = m_ClipFillType;
|
1707
|
+
e2FillType2 = m_SubjFillType;
|
1708
|
+
}
|
1709
|
+
|
1710
|
+
long64 e1Wc, e2Wc;
|
1711
|
+
switch (e1FillType)
|
1712
|
+
{
|
1713
|
+
case pftPositive: e1Wc = e1->windCnt; break;
|
1714
|
+
case pftNegative: e1Wc = -e1->windCnt; break;
|
1715
|
+
default: e1Wc = Abs(e1->windCnt);
|
1716
|
+
}
|
1717
|
+
switch(e2FillType)
|
1718
|
+
{
|
1719
|
+
case pftPositive: e2Wc = e2->windCnt; break;
|
1720
|
+
case pftNegative: e2Wc = -e2->windCnt; break;
|
1721
|
+
default: e2Wc = Abs(e2->windCnt);
|
1722
|
+
}
|
1723
|
+
|
1724
|
+
if ( e1Contributing && e2contributing )
|
1725
|
+
{
|
1726
|
+
if ( e1stops || e2stops ||
|
1727
|
+
(e1Wc != 0 && e1Wc != 1) || (e2Wc != 0 && e2Wc != 1) ||
|
1728
|
+
(e1->polyType != e2->polyType && m_ClipType != ctXor) )
|
1729
|
+
AddLocalMaxPoly(e1, e2, pt);
|
1730
|
+
else
|
1731
|
+
DoBothEdges( e1, e2, pt );
|
1732
|
+
}
|
1733
|
+
else if ( e1Contributing )
|
1734
|
+
{
|
1735
|
+
if ((e2Wc == 0 || e2Wc == 1) &&
|
1736
|
+
(m_ClipType != ctIntersection ||
|
1737
|
+
e2->polyType == ptSubject || (e2->windCnt2 != 0)))
|
1738
|
+
DoEdge1(e1, e2, pt);
|
1739
|
+
}
|
1740
|
+
else if ( e2contributing )
|
1741
|
+
{
|
1742
|
+
if ((e1Wc == 0 || e1Wc == 1) &&
|
1743
|
+
(m_ClipType != ctIntersection ||
|
1744
|
+
e1->polyType == ptSubject || (e1->windCnt2 != 0)))
|
1745
|
+
DoEdge2(e1, e2, pt);
|
1746
|
+
}
|
1747
|
+
else if ( (e1Wc == 0 || e1Wc == 1) &&
|
1748
|
+
(e2Wc == 0 || e2Wc == 1) && !e1stops && !e2stops )
|
1749
|
+
{
|
1750
|
+
//neither edge is currently contributing ...
|
1751
|
+
|
1752
|
+
long64 e1Wc2, e2Wc2;
|
1753
|
+
switch (e1FillType2)
|
1754
|
+
{
|
1755
|
+
case pftPositive: e1Wc2 = e1->windCnt2; break;
|
1756
|
+
case pftNegative : e1Wc2 = -e1->windCnt2; break;
|
1757
|
+
default: e1Wc2 = Abs(e1->windCnt2);
|
1758
|
+
}
|
1759
|
+
switch (e2FillType2)
|
1760
|
+
{
|
1761
|
+
case pftPositive: e2Wc2 = e2->windCnt2; break;
|
1762
|
+
case pftNegative: e2Wc2 = -e2->windCnt2; break;
|
1763
|
+
default: e2Wc2 = Abs(e2->windCnt2);
|
1764
|
+
}
|
1765
|
+
|
1766
|
+
if (e1->polyType != e2->polyType)
|
1767
|
+
AddLocalMinPoly(e1, e2, pt);
|
1768
|
+
else if (e1Wc == 1 && e2Wc == 1)
|
1769
|
+
switch( m_ClipType ) {
|
1770
|
+
case ctIntersection:
|
1771
|
+
if (e1Wc2 > 0 && e2Wc2 > 0)
|
1772
|
+
AddLocalMinPoly(e1, e2, pt);
|
1773
|
+
break;
|
1774
|
+
case ctUnion:
|
1775
|
+
if ( e1Wc2 <= 0 && e2Wc2 <= 0 )
|
1776
|
+
AddLocalMinPoly(e1, e2, pt);
|
1777
|
+
break;
|
1778
|
+
case ctDifference:
|
1779
|
+
if (((e1->polyType == ptClip) && (e1Wc2 > 0) && (e2Wc2 > 0)) ||
|
1780
|
+
((e1->polyType == ptSubject) && (e1Wc2 <= 0) && (e2Wc2 <= 0)))
|
1781
|
+
AddLocalMinPoly(e1, e2, pt);
|
1782
|
+
break;
|
1783
|
+
case ctXor:
|
1784
|
+
AddLocalMinPoly(e1, e2, pt);
|
1785
|
+
}
|
1786
|
+
else
|
1787
|
+
SwapSides( *e1, *e2 );
|
1788
|
+
}
|
1789
|
+
|
1790
|
+
if( (e1stops != e2stops) &&
|
1791
|
+
( (e1stops && (e1->outIdx >= 0)) || (e2stops && (e2->outIdx >= 0)) ) )
|
1792
|
+
{
|
1793
|
+
SwapSides( *e1, *e2 );
|
1794
|
+
SwapPolyIndexes( *e1, *e2 );
|
1795
|
+
}
|
1796
|
+
|
1797
|
+
//finally, delete any non-contributing maxima edges ...
|
1798
|
+
if( e1stops ) DeleteFromAEL( e1 );
|
1799
|
+
if( e2stops ) DeleteFromAEL( e2 );
|
1800
|
+
}
|
1801
|
+
//------------------------------------------------------------------------------
|
1802
|
+
|
1803
|
+
void Clipper::SetHoleState(TEdge *e, OutRec *outRec)
|
1804
|
+
{
|
1805
|
+
bool isHole = false;
|
1806
|
+
TEdge *e2 = e->prevInAEL;
|
1807
|
+
while (e2)
|
1808
|
+
{
|
1809
|
+
if (e2->outIdx >= 0)
|
1810
|
+
{
|
1811
|
+
isHole = !isHole;
|
1812
|
+
if (! outRec->FirstLeft)
|
1813
|
+
outRec->FirstLeft = m_PolyOuts[e2->outIdx];
|
1814
|
+
}
|
1815
|
+
e2 = e2->prevInAEL;
|
1816
|
+
}
|
1817
|
+
if (isHole) outRec->isHole = true;
|
1818
|
+
}
|
1819
|
+
//------------------------------------------------------------------------------
|
1820
|
+
|
1821
|
+
OutRec* GetLowermostRec(OutRec *outRec1, OutRec *outRec2)
|
1822
|
+
{
|
1823
|
+
//work out which polygon fragment has the correct hole state ...
|
1824
|
+
OutPt *outPt1 = outRec1->bottomPt;
|
1825
|
+
OutPt *outPt2 = outRec2->bottomPt;
|
1826
|
+
if (outPt1->pt.Y > outPt2->pt.Y) return outRec1;
|
1827
|
+
else if (outPt1->pt.Y < outPt2->pt.Y) return outRec2;
|
1828
|
+
else if (outPt1->pt.X < outPt2->pt.X) return outRec1;
|
1829
|
+
else if (outPt1->pt.X > outPt2->pt.X) return outRec2;
|
1830
|
+
else if (outPt1->next == outPt1) return outRec2;
|
1831
|
+
else if (outPt2->next == outPt2) return outRec1;
|
1832
|
+
else if (FirstIsBottomPt(outPt1, outPt2)) return outRec1;
|
1833
|
+
else return outRec2;
|
1834
|
+
}
|
1835
|
+
//------------------------------------------------------------------------------
|
1836
|
+
|
1837
|
+
bool Param1RightOfParam2(OutRec* outRec1, OutRec* outRec2)
|
1838
|
+
{
|
1839
|
+
do
|
1840
|
+
{
|
1841
|
+
outRec1 = outRec1->FirstLeft;
|
1842
|
+
if (outRec1 == outRec2) return true;
|
1843
|
+
} while (outRec1);
|
1844
|
+
return false;
|
1845
|
+
}
|
1846
|
+
//------------------------------------------------------------------------------
|
1847
|
+
|
1848
|
+
void Clipper::AppendPolygon(TEdge *e1, TEdge *e2)
|
1849
|
+
{
|
1850
|
+
//get the start and ends of both output polygons ...
|
1851
|
+
OutRec *outRec1 = m_PolyOuts[e1->outIdx];
|
1852
|
+
OutRec *outRec2 = m_PolyOuts[e2->outIdx];
|
1853
|
+
|
1854
|
+
OutRec *holeStateRec;
|
1855
|
+
if (Param1RightOfParam2(outRec1, outRec2))
|
1856
|
+
holeStateRec = outRec2;
|
1857
|
+
else if (Param1RightOfParam2(outRec2, outRec1))
|
1858
|
+
holeStateRec = outRec1;
|
1859
|
+
else
|
1860
|
+
holeStateRec = GetLowermostRec(outRec1, outRec2);
|
1861
|
+
|
1862
|
+
OutPt* p1_lft = outRec1->pts;
|
1863
|
+
OutPt* p1_rt = p1_lft->prev;
|
1864
|
+
OutPt* p2_lft = outRec2->pts;
|
1865
|
+
OutPt* p2_rt = p2_lft->prev;
|
1866
|
+
|
1867
|
+
EdgeSide side;
|
1868
|
+
//join e2 poly onto e1 poly and delete pointers to e2 ...
|
1869
|
+
if( e1->side == esLeft )
|
1870
|
+
{
|
1871
|
+
if( e2->side == esLeft )
|
1872
|
+
{
|
1873
|
+
//z y x a b c
|
1874
|
+
ReversePolyPtLinks(p2_lft);
|
1875
|
+
p2_lft->next = p1_lft;
|
1876
|
+
p1_lft->prev = p2_lft;
|
1877
|
+
p1_rt->next = p2_rt;
|
1878
|
+
p2_rt->prev = p1_rt;
|
1879
|
+
outRec1->pts = p2_rt;
|
1880
|
+
} else
|
1881
|
+
{
|
1882
|
+
//x y z a b c
|
1883
|
+
p2_rt->next = p1_lft;
|
1884
|
+
p1_lft->prev = p2_rt;
|
1885
|
+
p2_lft->prev = p1_rt;
|
1886
|
+
p1_rt->next = p2_lft;
|
1887
|
+
outRec1->pts = p2_lft;
|
1888
|
+
}
|
1889
|
+
side = esLeft;
|
1890
|
+
} else
|
1891
|
+
{
|
1892
|
+
if( e2->side == esRight )
|
1893
|
+
{
|
1894
|
+
//a b c z y x
|
1895
|
+
ReversePolyPtLinks(p2_lft);
|
1896
|
+
p1_rt->next = p2_rt;
|
1897
|
+
p2_rt->prev = p1_rt;
|
1898
|
+
p2_lft->next = p1_lft;
|
1899
|
+
p1_lft->prev = p2_lft;
|
1900
|
+
} else
|
1901
|
+
{
|
1902
|
+
//a b c x y z
|
1903
|
+
p1_rt->next = p2_lft;
|
1904
|
+
p2_lft->prev = p1_rt;
|
1905
|
+
p1_lft->prev = p2_rt;
|
1906
|
+
p2_rt->next = p1_lft;
|
1907
|
+
}
|
1908
|
+
side = esRight;
|
1909
|
+
}
|
1910
|
+
|
1911
|
+
if (holeStateRec == outRec2)
|
1912
|
+
{
|
1913
|
+
outRec1->bottomPt = outRec2->bottomPt;
|
1914
|
+
outRec1->bottomPt->idx = outRec1->idx;
|
1915
|
+
if (outRec2->FirstLeft != outRec1)
|
1916
|
+
outRec1->FirstLeft = outRec2->FirstLeft;
|
1917
|
+
outRec1->isHole = outRec2->isHole;
|
1918
|
+
}
|
1919
|
+
outRec2->pts = 0;
|
1920
|
+
outRec2->bottomPt = 0;
|
1921
|
+
outRec2->AppendLink = outRec1;
|
1922
|
+
int OKIdx = e1->outIdx;
|
1923
|
+
int ObsoleteIdx = e2->outIdx;
|
1924
|
+
|
1925
|
+
e1->outIdx = -1; //nb: safe because we only get here via AddLocalMaxPoly
|
1926
|
+
e2->outIdx = -1;
|
1927
|
+
|
1928
|
+
TEdge* e = m_ActiveEdges;
|
1929
|
+
while( e )
|
1930
|
+
{
|
1931
|
+
if( e->outIdx == ObsoleteIdx )
|
1932
|
+
{
|
1933
|
+
e->outIdx = OKIdx;
|
1934
|
+
e->side = side;
|
1935
|
+
break;
|
1936
|
+
}
|
1937
|
+
e = e->nextInAEL;
|
1938
|
+
}
|
1939
|
+
|
1940
|
+
for (JoinList::size_type i = 0; i < m_Joins.size(); ++i)
|
1941
|
+
{
|
1942
|
+
if (m_Joins[i]->poly1Idx == ObsoleteIdx) m_Joins[i]->poly1Idx = OKIdx;
|
1943
|
+
if (m_Joins[i]->poly2Idx == ObsoleteIdx) m_Joins[i]->poly2Idx = OKIdx;
|
1944
|
+
}
|
1945
|
+
|
1946
|
+
for (HorzJoinList::size_type i = 0; i < m_HorizJoins.size(); ++i)
|
1947
|
+
{
|
1948
|
+
if (m_HorizJoins[i]->savedIdx == ObsoleteIdx)
|
1949
|
+
m_HorizJoins[i]->savedIdx = OKIdx;
|
1950
|
+
}
|
1951
|
+
|
1952
|
+
}
|
1953
|
+
//------------------------------------------------------------------------------
|
1954
|
+
|
1955
|
+
OutRec* Clipper::CreateOutRec()
|
1956
|
+
{
|
1957
|
+
OutRec* result = new OutRec;
|
1958
|
+
result->isHole = false;
|
1959
|
+
result->FirstLeft = 0;
|
1960
|
+
result->AppendLink = 0;
|
1961
|
+
result->pts = 0;
|
1962
|
+
result->bottomPt = 0;
|
1963
|
+
return result;
|
1964
|
+
}
|
1965
|
+
//------------------------------------------------------------------------------
|
1966
|
+
|
1967
|
+
void Clipper::AddOutPt(TEdge *e, const IntPoint &pt)
|
1968
|
+
{
|
1969
|
+
bool ToFront = (e->side == esLeft);
|
1970
|
+
if( e->outIdx < 0 )
|
1971
|
+
{
|
1972
|
+
OutRec *outRec = CreateOutRec();
|
1973
|
+
m_PolyOuts.push_back(outRec);
|
1974
|
+
outRec->idx = (int)m_PolyOuts.size()-1;
|
1975
|
+
e->outIdx = outRec->idx;
|
1976
|
+
OutPt* op = new OutPt;
|
1977
|
+
outRec->pts = op;
|
1978
|
+
outRec->bottomPt = op;
|
1979
|
+
op->pt = pt;
|
1980
|
+
op->idx = outRec->idx;
|
1981
|
+
op->next = op;
|
1982
|
+
op->prev = op;
|
1983
|
+
SetHoleState(e, outRec);
|
1984
|
+
} else
|
1985
|
+
{
|
1986
|
+
OutRec *outRec = m_PolyOuts[e->outIdx];
|
1987
|
+
OutPt* op = outRec->pts;
|
1988
|
+
if ((ToFront && PointsEqual(pt, op->pt)) ||
|
1989
|
+
(!ToFront && PointsEqual(pt, op->prev->pt))) return;
|
1990
|
+
|
1991
|
+
OutPt* op2 = new OutPt;
|
1992
|
+
op2->pt = pt;
|
1993
|
+
op2->idx = outRec->idx;
|
1994
|
+
if (op2->pt.Y == outRec->bottomPt->pt.Y &&
|
1995
|
+
op2->pt.X < outRec->bottomPt->pt.X)
|
1996
|
+
outRec->bottomPt = op2;
|
1997
|
+
op2->next = op;
|
1998
|
+
op2->prev = op->prev;
|
1999
|
+
op2->prev->next = op2;
|
2000
|
+
op->prev = op2;
|
2001
|
+
if (ToFront) outRec->pts = op2;
|
2002
|
+
}
|
2003
|
+
}
|
2004
|
+
//------------------------------------------------------------------------------
|
2005
|
+
|
2006
|
+
void Clipper::ProcessHorizontals()
|
2007
|
+
{
|
2008
|
+
TEdge* horzEdge = m_SortedEdges;
|
2009
|
+
while( horzEdge )
|
2010
|
+
{
|
2011
|
+
DeleteFromSEL( horzEdge );
|
2012
|
+
ProcessHorizontal( horzEdge );
|
2013
|
+
horzEdge = m_SortedEdges;
|
2014
|
+
}
|
2015
|
+
}
|
2016
|
+
//------------------------------------------------------------------------------
|
2017
|
+
|
2018
|
+
bool Clipper::IsTopHorz(const long64 XPos)
|
2019
|
+
{
|
2020
|
+
TEdge* e = m_SortedEdges;
|
2021
|
+
while( e )
|
2022
|
+
{
|
2023
|
+
if( ( XPos >= std::min(e->xcurr, e->xtop) ) &&
|
2024
|
+
( XPos <= std::max(e->xcurr, e->xtop) ) ) return false;
|
2025
|
+
e = e->nextInSEL;
|
2026
|
+
}
|
2027
|
+
return true;
|
2028
|
+
}
|
2029
|
+
//------------------------------------------------------------------------------
|
2030
|
+
|
2031
|
+
bool IsMinima(TEdge *e)
|
2032
|
+
{
|
2033
|
+
return e && (e->prev->nextInLML != e) && (e->next->nextInLML != e);
|
2034
|
+
}
|
2035
|
+
//------------------------------------------------------------------------------
|
2036
|
+
|
2037
|
+
bool IsMaxima(TEdge *e, const long64 Y)
|
2038
|
+
{
|
2039
|
+
return e && e->ytop == Y && !e->nextInLML;
|
2040
|
+
}
|
2041
|
+
//------------------------------------------------------------------------------
|
2042
|
+
|
2043
|
+
bool IsIntermediate(TEdge *e, const long64 Y)
|
2044
|
+
{
|
2045
|
+
return e->ytop == Y && e->nextInLML;
|
2046
|
+
}
|
2047
|
+
//------------------------------------------------------------------------------
|
2048
|
+
|
2049
|
+
TEdge *GetMaximaPair(TEdge *e)
|
2050
|
+
{
|
2051
|
+
if( !IsMaxima(e->next, e->ytop) || e->next->xtop != e->xtop )
|
2052
|
+
return e->prev; else
|
2053
|
+
return e->next;
|
2054
|
+
}
|
2055
|
+
//------------------------------------------------------------------------------
|
2056
|
+
|
2057
|
+
void Clipper::SwapPositionsInAEL(TEdge *edge1, TEdge *edge2)
|
2058
|
+
{
|
2059
|
+
if( !edge1->nextInAEL && !edge1->prevInAEL ) return;
|
2060
|
+
if( !edge2->nextInAEL && !edge2->prevInAEL ) return;
|
2061
|
+
|
2062
|
+
if( edge1->nextInAEL == edge2 )
|
2063
|
+
{
|
2064
|
+
TEdge* next = edge2->nextInAEL;
|
2065
|
+
if( next ) next->prevInAEL = edge1;
|
2066
|
+
TEdge* prev = edge1->prevInAEL;
|
2067
|
+
if( prev ) prev->nextInAEL = edge2;
|
2068
|
+
edge2->prevInAEL = prev;
|
2069
|
+
edge2->nextInAEL = edge1;
|
2070
|
+
edge1->prevInAEL = edge2;
|
2071
|
+
edge1->nextInAEL = next;
|
2072
|
+
}
|
2073
|
+
else if( edge2->nextInAEL == edge1 )
|
2074
|
+
{
|
2075
|
+
TEdge* next = edge1->nextInAEL;
|
2076
|
+
if( next ) next->prevInAEL = edge2;
|
2077
|
+
TEdge* prev = edge2->prevInAEL;
|
2078
|
+
if( prev ) prev->nextInAEL = edge1;
|
2079
|
+
edge1->prevInAEL = prev;
|
2080
|
+
edge1->nextInAEL = edge2;
|
2081
|
+
edge2->prevInAEL = edge1;
|
2082
|
+
edge2->nextInAEL = next;
|
2083
|
+
}
|
2084
|
+
else
|
2085
|
+
{
|
2086
|
+
TEdge* next = edge1->nextInAEL;
|
2087
|
+
TEdge* prev = edge1->prevInAEL;
|
2088
|
+
edge1->nextInAEL = edge2->nextInAEL;
|
2089
|
+
if( edge1->nextInAEL ) edge1->nextInAEL->prevInAEL = edge1;
|
2090
|
+
edge1->prevInAEL = edge2->prevInAEL;
|
2091
|
+
if( edge1->prevInAEL ) edge1->prevInAEL->nextInAEL = edge1;
|
2092
|
+
edge2->nextInAEL = next;
|
2093
|
+
if( edge2->nextInAEL ) edge2->nextInAEL->prevInAEL = edge2;
|
2094
|
+
edge2->prevInAEL = prev;
|
2095
|
+
if( edge2->prevInAEL ) edge2->prevInAEL->nextInAEL = edge2;
|
2096
|
+
}
|
2097
|
+
|
2098
|
+
if( !edge1->prevInAEL ) m_ActiveEdges = edge1;
|
2099
|
+
else if( !edge2->prevInAEL ) m_ActiveEdges = edge2;
|
2100
|
+
}
|
2101
|
+
//------------------------------------------------------------------------------
|
2102
|
+
|
2103
|
+
void Clipper::SwapPositionsInSEL(TEdge *edge1, TEdge *edge2)
|
2104
|
+
{
|
2105
|
+
if( !( edge1->nextInSEL ) && !( edge1->prevInSEL ) ) return;
|
2106
|
+
if( !( edge2->nextInSEL ) && !( edge2->prevInSEL ) ) return;
|
2107
|
+
|
2108
|
+
if( edge1->nextInSEL == edge2 )
|
2109
|
+
{
|
2110
|
+
TEdge* next = edge2->nextInSEL;
|
2111
|
+
if( next ) next->prevInSEL = edge1;
|
2112
|
+
TEdge* prev = edge1->prevInSEL;
|
2113
|
+
if( prev ) prev->nextInSEL = edge2;
|
2114
|
+
edge2->prevInSEL = prev;
|
2115
|
+
edge2->nextInSEL = edge1;
|
2116
|
+
edge1->prevInSEL = edge2;
|
2117
|
+
edge1->nextInSEL = next;
|
2118
|
+
}
|
2119
|
+
else if( edge2->nextInSEL == edge1 )
|
2120
|
+
{
|
2121
|
+
TEdge* next = edge1->nextInSEL;
|
2122
|
+
if( next ) next->prevInSEL = edge2;
|
2123
|
+
TEdge* prev = edge2->prevInSEL;
|
2124
|
+
if( prev ) prev->nextInSEL = edge1;
|
2125
|
+
edge1->prevInSEL = prev;
|
2126
|
+
edge1->nextInSEL = edge2;
|
2127
|
+
edge2->prevInSEL = edge1;
|
2128
|
+
edge2->nextInSEL = next;
|
2129
|
+
}
|
2130
|
+
else
|
2131
|
+
{
|
2132
|
+
TEdge* next = edge1->nextInSEL;
|
2133
|
+
TEdge* prev = edge1->prevInSEL;
|
2134
|
+
edge1->nextInSEL = edge2->nextInSEL;
|
2135
|
+
if( edge1->nextInSEL ) edge1->nextInSEL->prevInSEL = edge1;
|
2136
|
+
edge1->prevInSEL = edge2->prevInSEL;
|
2137
|
+
if( edge1->prevInSEL ) edge1->prevInSEL->nextInSEL = edge1;
|
2138
|
+
edge2->nextInSEL = next;
|
2139
|
+
if( edge2->nextInSEL ) edge2->nextInSEL->prevInSEL = edge2;
|
2140
|
+
edge2->prevInSEL = prev;
|
2141
|
+
if( edge2->prevInSEL ) edge2->prevInSEL->nextInSEL = edge2;
|
2142
|
+
}
|
2143
|
+
|
2144
|
+
if( !edge1->prevInSEL ) m_SortedEdges = edge1;
|
2145
|
+
else if( !edge2->prevInSEL ) m_SortedEdges = edge2;
|
2146
|
+
}
|
2147
|
+
//------------------------------------------------------------------------------
|
2148
|
+
|
2149
|
+
TEdge* GetNextInAEL(TEdge *e, Direction dir)
|
2150
|
+
{
|
2151
|
+
return dir == dLeftToRight ? e->nextInAEL : e->prevInAEL;
|
2152
|
+
}
|
2153
|
+
//------------------------------------------------------------------------------
|
2154
|
+
|
2155
|
+
void Clipper::ProcessHorizontal(TEdge *horzEdge)
|
2156
|
+
{
|
2157
|
+
Direction dir;
|
2158
|
+
long64 horzLeft, horzRight;
|
2159
|
+
|
2160
|
+
if( horzEdge->xcurr < horzEdge->xtop )
|
2161
|
+
{
|
2162
|
+
horzLeft = horzEdge->xcurr;
|
2163
|
+
horzRight = horzEdge->xtop;
|
2164
|
+
dir = dLeftToRight;
|
2165
|
+
} else
|
2166
|
+
{
|
2167
|
+
horzLeft = horzEdge->xtop;
|
2168
|
+
horzRight = horzEdge->xcurr;
|
2169
|
+
dir = dRightToLeft;
|
2170
|
+
}
|
2171
|
+
|
2172
|
+
TEdge* eMaxPair;
|
2173
|
+
if( horzEdge->nextInLML ) eMaxPair = 0;
|
2174
|
+
else eMaxPair = GetMaximaPair(horzEdge);
|
2175
|
+
|
2176
|
+
TEdge* e = GetNextInAEL( horzEdge , dir );
|
2177
|
+
while( e )
|
2178
|
+
{
|
2179
|
+
TEdge* eNext = GetNextInAEL( e, dir );
|
2180
|
+
|
2181
|
+
if (eMaxPair ||
|
2182
|
+
((dir == dLeftToRight) && (e->xcurr <= horzRight)) ||
|
2183
|
+
((dir == dRightToLeft) && (e->xcurr >= horzLeft)))
|
2184
|
+
{
|
2185
|
+
//ok, so far it looks like we're still in range of the horizontal edge
|
2186
|
+
if ( e->xcurr == horzEdge->xtop && !eMaxPair )
|
2187
|
+
{
|
2188
|
+
if (SlopesEqual(*e, *horzEdge->nextInLML, m_UseFullRange))
|
2189
|
+
{
|
2190
|
+
//if output polygons share an edge, they'll need joining later ...
|
2191
|
+
if (horzEdge->outIdx >= 0 && e->outIdx >= 0)
|
2192
|
+
AddJoin(horzEdge->nextInLML, e, horzEdge->outIdx);
|
2193
|
+
break; //we've reached the end of the horizontal line
|
2194
|
+
}
|
2195
|
+
else if (e->dx < horzEdge->nextInLML->dx)
|
2196
|
+
//we really have got to the end of the intermediate horz edge so quit.
|
2197
|
+
//nb: More -ve slopes follow more +ve slopes ABOVE the horizontal.
|
2198
|
+
break;
|
2199
|
+
}
|
2200
|
+
|
2201
|
+
if( e == eMaxPair )
|
2202
|
+
{
|
2203
|
+
//horzEdge is evidently a maxima horizontal and we've arrived at its end.
|
2204
|
+
if (dir == dLeftToRight)
|
2205
|
+
IntersectEdges(horzEdge, e, IntPoint(e->xcurr, horzEdge->ycurr), ipNone);
|
2206
|
+
else
|
2207
|
+
IntersectEdges(e, horzEdge, IntPoint(e->xcurr, horzEdge->ycurr), ipNone);
|
2208
|
+
if (eMaxPair->outIdx >= 0) throw clipperException("ProcessHorizontal error");
|
2209
|
+
return;
|
2210
|
+
}
|
2211
|
+
else if( NEAR_EQUAL(e->dx, HORIZONTAL) && !IsMinima(e) && !(e->xcurr > e->xtop) )
|
2212
|
+
{
|
2213
|
+
//An overlapping horizontal edge. Overlapping horizontal edges are
|
2214
|
+
//processed as if layered with the current horizontal edge (horizEdge)
|
2215
|
+
//being infinitesimally lower that the next (e). Therfore, we
|
2216
|
+
//intersect with e only if e.xcurr is within the bounds of horzEdge ...
|
2217
|
+
if( dir == dLeftToRight )
|
2218
|
+
IntersectEdges( horzEdge , e, IntPoint(e->xcurr, horzEdge->ycurr),
|
2219
|
+
(IsTopHorz( e->xcurr ))? ipLeft : ipBoth );
|
2220
|
+
else
|
2221
|
+
IntersectEdges( e, horzEdge, IntPoint(e->xcurr, horzEdge->ycurr),
|
2222
|
+
(IsTopHorz( e->xcurr ))? ipRight : ipBoth );
|
2223
|
+
}
|
2224
|
+
else if( dir == dLeftToRight )
|
2225
|
+
{
|
2226
|
+
IntersectEdges( horzEdge, e, IntPoint(e->xcurr, horzEdge->ycurr),
|
2227
|
+
(IsTopHorz( e->xcurr ))? ipLeft : ipBoth );
|
2228
|
+
}
|
2229
|
+
else
|
2230
|
+
{
|
2231
|
+
IntersectEdges( e, horzEdge, IntPoint(e->xcurr, horzEdge->ycurr),
|
2232
|
+
(IsTopHorz( e->xcurr ))? ipRight : ipBoth );
|
2233
|
+
}
|
2234
|
+
SwapPositionsInAEL( horzEdge, e );
|
2235
|
+
}
|
2236
|
+
else if( (dir == dLeftToRight && e->xcurr > horzRight && m_SortedEdges) ||
|
2237
|
+
(dir == dRightToLeft && e->xcurr < horzLeft && m_SortedEdges) ) break;
|
2238
|
+
e = eNext;
|
2239
|
+
} //end while
|
2240
|
+
|
2241
|
+
if( horzEdge->nextInLML )
|
2242
|
+
{
|
2243
|
+
if( horzEdge->outIdx >= 0 )
|
2244
|
+
AddOutPt( horzEdge, IntPoint(horzEdge->xtop, horzEdge->ytop));
|
2245
|
+
UpdateEdgeIntoAEL( horzEdge );
|
2246
|
+
}
|
2247
|
+
else
|
2248
|
+
{
|
2249
|
+
if ( horzEdge->outIdx >= 0 )
|
2250
|
+
IntersectEdges( horzEdge, eMaxPair,
|
2251
|
+
IntPoint(horzEdge->xtop, horzEdge->ycurr), ipBoth);
|
2252
|
+
if (eMaxPair->outIdx >= 0) throw clipperException("ProcessHorizontal error");
|
2253
|
+
DeleteFromAEL(eMaxPair);
|
2254
|
+
DeleteFromAEL(horzEdge);
|
2255
|
+
}
|
2256
|
+
}
|
2257
|
+
//------------------------------------------------------------------------------
|
2258
|
+
|
2259
|
+
void Clipper::UpdateEdgeIntoAEL(TEdge *&e)
|
2260
|
+
{
|
2261
|
+
if( !e->nextInLML ) throw
|
2262
|
+
clipperException("UpdateEdgeIntoAEL: invalid call");
|
2263
|
+
TEdge* AelPrev = e->prevInAEL;
|
2264
|
+
TEdge* AelNext = e->nextInAEL;
|
2265
|
+
e->nextInLML->outIdx = e->outIdx;
|
2266
|
+
if( AelPrev ) AelPrev->nextInAEL = e->nextInLML;
|
2267
|
+
else m_ActiveEdges = e->nextInLML;
|
2268
|
+
if( AelNext ) AelNext->prevInAEL = e->nextInLML;
|
2269
|
+
e->nextInLML->side = e->side;
|
2270
|
+
e->nextInLML->windDelta = e->windDelta;
|
2271
|
+
e->nextInLML->windCnt = e->windCnt;
|
2272
|
+
e->nextInLML->windCnt2 = e->windCnt2;
|
2273
|
+
e = e->nextInLML;
|
2274
|
+
e->prevInAEL = AelPrev;
|
2275
|
+
e->nextInAEL = AelNext;
|
2276
|
+
if( !NEAR_EQUAL(e->dx, HORIZONTAL) ) InsertScanbeam( e->ytop );
|
2277
|
+
}
|
2278
|
+
//------------------------------------------------------------------------------
|
2279
|
+
|
2280
|
+
bool Clipper::ProcessIntersections(const long64 botY, const long64 topY)
|
2281
|
+
{
|
2282
|
+
if( !m_ActiveEdges ) return true;
|
2283
|
+
try {
|
2284
|
+
BuildIntersectList(botY, topY);
|
2285
|
+
if ( !m_IntersectNodes) return true;
|
2286
|
+
if ( FixupIntersections() ) ProcessIntersectList();
|
2287
|
+
else return false;
|
2288
|
+
}
|
2289
|
+
catch(...) {
|
2290
|
+
m_SortedEdges = 0;
|
2291
|
+
DisposeIntersectNodes();
|
2292
|
+
throw clipperException("ProcessIntersections error");
|
2293
|
+
}
|
2294
|
+
return true;
|
2295
|
+
}
|
2296
|
+
//------------------------------------------------------------------------------
|
2297
|
+
|
2298
|
+
void Clipper::DisposeIntersectNodes()
|
2299
|
+
{
|
2300
|
+
while ( m_IntersectNodes )
|
2301
|
+
{
|
2302
|
+
IntersectNode* iNode = m_IntersectNodes->next;
|
2303
|
+
delete m_IntersectNodes;
|
2304
|
+
m_IntersectNodes = iNode;
|
2305
|
+
}
|
2306
|
+
}
|
2307
|
+
//------------------------------------------------------------------------------
|
2308
|
+
|
2309
|
+
void Clipper::BuildIntersectList(const long64 botY, const long64 topY)
|
2310
|
+
{
|
2311
|
+
if ( !m_ActiveEdges ) return;
|
2312
|
+
|
2313
|
+
//prepare for sorting ...
|
2314
|
+
TEdge* e = m_ActiveEdges;
|
2315
|
+
e->tmpX = TopX( *e, topY );
|
2316
|
+
m_SortedEdges = e;
|
2317
|
+
m_SortedEdges->prevInSEL = 0;
|
2318
|
+
e = e->nextInAEL;
|
2319
|
+
while( e )
|
2320
|
+
{
|
2321
|
+
e->prevInSEL = e->prevInAEL;
|
2322
|
+
e->prevInSEL->nextInSEL = e;
|
2323
|
+
e->nextInSEL = 0;
|
2324
|
+
e->tmpX = TopX( *e, topY );
|
2325
|
+
e = e->nextInAEL;
|
2326
|
+
}
|
2327
|
+
|
2328
|
+
//bubblesort ...
|
2329
|
+
bool isModified = true;
|
2330
|
+
while( isModified && m_SortedEdges )
|
2331
|
+
{
|
2332
|
+
isModified = false;
|
2333
|
+
e = m_SortedEdges;
|
2334
|
+
while( e->nextInSEL )
|
2335
|
+
{
|
2336
|
+
TEdge *eNext = e->nextInSEL;
|
2337
|
+
IntPoint pt;
|
2338
|
+
if(e->tmpX > eNext->tmpX &&
|
2339
|
+
IntersectPoint(*e, *eNext, pt, m_UseFullRange))
|
2340
|
+
{
|
2341
|
+
if (pt.Y > botY)
|
2342
|
+
{
|
2343
|
+
pt.Y = botY;
|
2344
|
+
pt.X = TopX(*e, pt.Y);
|
2345
|
+
}
|
2346
|
+
AddIntersectNode( e, eNext, pt );
|
2347
|
+
SwapPositionsInSEL(e, eNext);
|
2348
|
+
isModified = true;
|
2349
|
+
}
|
2350
|
+
else
|
2351
|
+
e = eNext;
|
2352
|
+
}
|
2353
|
+
if( e->prevInSEL ) e->prevInSEL->nextInSEL = 0;
|
2354
|
+
else break;
|
2355
|
+
}
|
2356
|
+
m_SortedEdges = 0;
|
2357
|
+
}
|
2358
|
+
//------------------------------------------------------------------------------
|
2359
|
+
|
2360
|
+
bool ProcessParam1BeforeParam2(const IntersectNode &node1, const IntersectNode &node2)
|
2361
|
+
{
|
2362
|
+
bool result;
|
2363
|
+
if (node1.pt.Y == node2.pt.Y)
|
2364
|
+
{
|
2365
|
+
if (node1.edge1 == node2.edge1 || node1.edge2 == node2.edge1)
|
2366
|
+
{
|
2367
|
+
result = node2.pt.X > node1.pt.X;
|
2368
|
+
return node2.edge1->dx > 0 ? !result : result;
|
2369
|
+
}
|
2370
|
+
else if (node1.edge1 == node2.edge2 || node1.edge2 == node2.edge2)
|
2371
|
+
{
|
2372
|
+
result = node2.pt.X > node1.pt.X;
|
2373
|
+
return node2.edge2->dx > 0 ? !result : result;
|
2374
|
+
}
|
2375
|
+
else return node2.pt.X > node1.pt.X;
|
2376
|
+
}
|
2377
|
+
else return node1.pt.Y > node2.pt.Y;
|
2378
|
+
}
|
2379
|
+
//------------------------------------------------------------------------------
|
2380
|
+
|
2381
|
+
void Clipper::AddIntersectNode(TEdge *e1, TEdge *e2, const IntPoint &pt)
|
2382
|
+
{
|
2383
|
+
IntersectNode* newNode = new IntersectNode;
|
2384
|
+
newNode->edge1 = e1;
|
2385
|
+
newNode->edge2 = e2;
|
2386
|
+
newNode->pt = pt;
|
2387
|
+
newNode->next = 0;
|
2388
|
+
if( !m_IntersectNodes ) m_IntersectNodes = newNode;
|
2389
|
+
else if( ProcessParam1BeforeParam2(*newNode, *m_IntersectNodes) )
|
2390
|
+
{
|
2391
|
+
newNode->next = m_IntersectNodes;
|
2392
|
+
m_IntersectNodes = newNode;
|
2393
|
+
}
|
2394
|
+
else
|
2395
|
+
{
|
2396
|
+
IntersectNode* iNode = m_IntersectNodes;
|
2397
|
+
while( iNode->next && ProcessParam1BeforeParam2(*iNode->next, *newNode) )
|
2398
|
+
iNode = iNode->next;
|
2399
|
+
newNode->next = iNode->next;
|
2400
|
+
iNode->next = newNode;
|
2401
|
+
}
|
2402
|
+
}
|
2403
|
+
//------------------------------------------------------------------------------
|
2404
|
+
|
2405
|
+
void Clipper::ProcessIntersectList()
|
2406
|
+
{
|
2407
|
+
while( m_IntersectNodes )
|
2408
|
+
{
|
2409
|
+
IntersectNode* iNode = m_IntersectNodes->next;
|
2410
|
+
{
|
2411
|
+
IntersectEdges( m_IntersectNodes->edge1 ,
|
2412
|
+
m_IntersectNodes->edge2 , m_IntersectNodes->pt, ipBoth );
|
2413
|
+
SwapPositionsInAEL( m_IntersectNodes->edge1 , m_IntersectNodes->edge2 );
|
2414
|
+
}
|
2415
|
+
delete m_IntersectNodes;
|
2416
|
+
m_IntersectNodes = iNode;
|
2417
|
+
}
|
2418
|
+
}
|
2419
|
+
//------------------------------------------------------------------------------
|
2420
|
+
|
2421
|
+
void Clipper::DoMaxima(TEdge *e, long64 topY)
|
2422
|
+
{
|
2423
|
+
TEdge* eMaxPair = GetMaximaPair(e);
|
2424
|
+
long64 X = e->xtop;
|
2425
|
+
TEdge* eNext = e->nextInAEL;
|
2426
|
+
while( eNext != eMaxPair )
|
2427
|
+
{
|
2428
|
+
if (!eNext) throw clipperException("DoMaxima error");
|
2429
|
+
IntersectEdges( e, eNext, IntPoint(X, topY), ipBoth );
|
2430
|
+
eNext = eNext->nextInAEL;
|
2431
|
+
}
|
2432
|
+
if( e->outIdx < 0 && eMaxPair->outIdx < 0 )
|
2433
|
+
{
|
2434
|
+
DeleteFromAEL( e );
|
2435
|
+
DeleteFromAEL( eMaxPair );
|
2436
|
+
}
|
2437
|
+
else if( e->outIdx >= 0 && eMaxPair->outIdx >= 0 )
|
2438
|
+
{
|
2439
|
+
IntersectEdges( e, eMaxPair, IntPoint(X, topY), ipNone );
|
2440
|
+
}
|
2441
|
+
else throw clipperException("DoMaxima error");
|
2442
|
+
}
|
2443
|
+
//------------------------------------------------------------------------------
|
2444
|
+
|
2445
|
+
void Clipper::ProcessEdgesAtTopOfScanbeam(const long64 topY)
|
2446
|
+
{
|
2447
|
+
TEdge* e = m_ActiveEdges;
|
2448
|
+
while( e )
|
2449
|
+
{
|
2450
|
+
//1. process maxima, treating them as if they're 'bent' horizontal edges,
|
2451
|
+
// but exclude maxima with horizontal edges. nb: e can't be a horizontal.
|
2452
|
+
if( IsMaxima(e, topY) && !NEAR_EQUAL(GetMaximaPair(e)->dx, HORIZONTAL) )
|
2453
|
+
{
|
2454
|
+
//'e' might be removed from AEL, as may any following edges so ...
|
2455
|
+
TEdge* ePrev = e->prevInAEL;
|
2456
|
+
DoMaxima(e, topY);
|
2457
|
+
if( !ePrev ) e = m_ActiveEdges;
|
2458
|
+
else e = ePrev->nextInAEL;
|
2459
|
+
}
|
2460
|
+
else
|
2461
|
+
{
|
2462
|
+
//2. promote horizontal edges, otherwise update xcurr and ycurr ...
|
2463
|
+
if( IsIntermediate(e, topY) && NEAR_EQUAL(e->nextInLML->dx, HORIZONTAL) )
|
2464
|
+
{
|
2465
|
+
if (e->outIdx >= 0)
|
2466
|
+
{
|
2467
|
+
AddOutPt(e, IntPoint(e->xtop, e->ytop));
|
2468
|
+
|
2469
|
+
for (HorzJoinList::size_type i = 0; i < m_HorizJoins.size(); ++i)
|
2470
|
+
{
|
2471
|
+
IntPoint pt, pt2;
|
2472
|
+
HorzJoinRec* hj = m_HorizJoins[i];
|
2473
|
+
if (GetOverlapSegment(IntPoint(hj->edge->xbot, hj->edge->ybot),
|
2474
|
+
IntPoint(hj->edge->xtop, hj->edge->ytop),
|
2475
|
+
IntPoint(e->nextInLML->xbot, e->nextInLML->ybot),
|
2476
|
+
IntPoint(e->nextInLML->xtop, e->nextInLML->ytop), pt, pt2))
|
2477
|
+
AddJoin(hj->edge, e->nextInLML, hj->savedIdx, e->outIdx);
|
2478
|
+
}
|
2479
|
+
|
2480
|
+
AddHorzJoin(e->nextInLML, e->outIdx);
|
2481
|
+
}
|
2482
|
+
UpdateEdgeIntoAEL(e);
|
2483
|
+
AddEdgeToSEL(e);
|
2484
|
+
} else
|
2485
|
+
{
|
2486
|
+
//this just simplifies horizontal processing ...
|
2487
|
+
e->xcurr = TopX( *e, topY );
|
2488
|
+
e->ycurr = topY;
|
2489
|
+
}
|
2490
|
+
e = e->nextInAEL;
|
2491
|
+
}
|
2492
|
+
}
|
2493
|
+
|
2494
|
+
//3. Process horizontals at the top of the scanbeam ...
|
2495
|
+
ProcessHorizontals();
|
2496
|
+
|
2497
|
+
//4. Promote intermediate vertices ...
|
2498
|
+
e = m_ActiveEdges;
|
2499
|
+
while( e )
|
2500
|
+
{
|
2501
|
+
if( IsIntermediate( e, topY ) )
|
2502
|
+
{
|
2503
|
+
if( e->outIdx >= 0 ) AddOutPt(e, IntPoint(e->xtop,e->ytop));
|
2504
|
+
UpdateEdgeIntoAEL(e);
|
2505
|
+
|
2506
|
+
//if output polygons share an edge, they'll need joining later ...
|
2507
|
+
TEdge* ePrev = e->prevInAEL;
|
2508
|
+
TEdge* eNext = e->nextInAEL;
|
2509
|
+
if (ePrev && ePrev->xcurr == e->xbot &&
|
2510
|
+
ePrev->ycurr == e->ybot && e->outIdx >= 0 &&
|
2511
|
+
ePrev->outIdx >= 0 && ePrev->ycurr > ePrev->ytop &&
|
2512
|
+
SlopesEqual(*e, *ePrev, m_UseFullRange))
|
2513
|
+
{
|
2514
|
+
AddOutPt(ePrev, IntPoint(e->xbot, e->ybot));
|
2515
|
+
AddJoin(e, ePrev);
|
2516
|
+
}
|
2517
|
+
else if (eNext && eNext->xcurr == e->xbot &&
|
2518
|
+
eNext->ycurr == e->ybot && e->outIdx >= 0 &&
|
2519
|
+
eNext->outIdx >= 0 && eNext->ycurr > eNext->ytop &&
|
2520
|
+
SlopesEqual(*e, *eNext, m_UseFullRange))
|
2521
|
+
{
|
2522
|
+
AddOutPt(eNext, IntPoint(e->xbot, e->ybot));
|
2523
|
+
AddJoin(e, eNext);
|
2524
|
+
}
|
2525
|
+
}
|
2526
|
+
e = e->nextInAEL;
|
2527
|
+
}
|
2528
|
+
}
|
2529
|
+
//------------------------------------------------------------------------------
|
2530
|
+
|
2531
|
+
void Clipper::FixupOutPolygon(OutRec &outRec)
|
2532
|
+
{
|
2533
|
+
//FixupOutPolygon() - removes duplicate points and simplifies consecutive
|
2534
|
+
//parallel edges by removing the middle vertex.
|
2535
|
+
OutPt *lastOK = 0;
|
2536
|
+
outRec.pts = outRec.bottomPt;
|
2537
|
+
OutPt *pp = outRec.bottomPt;
|
2538
|
+
|
2539
|
+
for (;;)
|
2540
|
+
{
|
2541
|
+
if (pp->prev == pp || pp->prev == pp->next )
|
2542
|
+
{
|
2543
|
+
DisposeOutPts(pp);
|
2544
|
+
outRec.pts = 0;
|
2545
|
+
outRec.bottomPt = 0;
|
2546
|
+
return;
|
2547
|
+
}
|
2548
|
+
//test for duplicate points and for same slope (cross-product) ...
|
2549
|
+
if ( PointsEqual(pp->pt, pp->next->pt) ||
|
2550
|
+
SlopesEqual(pp->prev->pt, pp->pt, pp->next->pt, m_UseFullRange) )
|
2551
|
+
{
|
2552
|
+
lastOK = 0;
|
2553
|
+
OutPt *tmp = pp;
|
2554
|
+
if (pp == outRec.bottomPt)
|
2555
|
+
outRec.bottomPt = 0; //flags need for updating
|
2556
|
+
pp->prev->next = pp->next;
|
2557
|
+
pp->next->prev = pp->prev;
|
2558
|
+
pp = pp->prev;
|
2559
|
+
delete tmp;
|
2560
|
+
}
|
2561
|
+
else if (pp == lastOK) break;
|
2562
|
+
else
|
2563
|
+
{
|
2564
|
+
if (!lastOK) lastOK = pp;
|
2565
|
+
pp = pp->next;
|
2566
|
+
}
|
2567
|
+
}
|
2568
|
+
if (!outRec.bottomPt) {
|
2569
|
+
outRec.bottomPt = GetBottomPt(pp);
|
2570
|
+
outRec.bottomPt->idx = outRec.idx;
|
2571
|
+
outRec.pts = outRec.bottomPt;
|
2572
|
+
}
|
2573
|
+
}
|
2574
|
+
//------------------------------------------------------------------------------
|
2575
|
+
|
2576
|
+
void Clipper::BuildResult(Polygons &polys)
|
2577
|
+
{
|
2578
|
+
int k = 0;
|
2579
|
+
polys.resize(m_PolyOuts.size());
|
2580
|
+
for (PolyOutList::size_type i = 0; i < m_PolyOuts.size(); ++i)
|
2581
|
+
{
|
2582
|
+
if (m_PolyOuts[i]->pts)
|
2583
|
+
{
|
2584
|
+
Polygon* pg = &polys[k];
|
2585
|
+
pg->clear();
|
2586
|
+
OutPt* p = m_PolyOuts[i]->pts;
|
2587
|
+
do
|
2588
|
+
{
|
2589
|
+
pg->push_back(p->pt);
|
2590
|
+
p = p->prev;
|
2591
|
+
} while (p != m_PolyOuts[i]->pts);
|
2592
|
+
//make sure each polygon has at least 3 vertices ...
|
2593
|
+
if (pg->size() < 3) pg->clear(); else k++;
|
2594
|
+
}
|
2595
|
+
}
|
2596
|
+
polys.resize(k);
|
2597
|
+
}
|
2598
|
+
//------------------------------------------------------------------------------
|
2599
|
+
|
2600
|
+
void Clipper::BuildResultEx(ExPolygons &polys)
|
2601
|
+
{
|
2602
|
+
PolyOutList::size_type i = 0;
|
2603
|
+
int k = 0;
|
2604
|
+
polys.resize(0);
|
2605
|
+
polys.reserve(m_PolyOuts.size());
|
2606
|
+
while (i < m_PolyOuts.size() && m_PolyOuts[i]->pts)
|
2607
|
+
{
|
2608
|
+
ExPolygon epg;
|
2609
|
+
OutPt* p = m_PolyOuts[i]->pts;
|
2610
|
+
do {
|
2611
|
+
epg.outer.push_back(p->pt);
|
2612
|
+
p = p->prev;
|
2613
|
+
} while (p != m_PolyOuts[i]->pts);
|
2614
|
+
i++;
|
2615
|
+
//make sure polygons have at least 3 vertices ...
|
2616
|
+
if (epg.outer.size() < 3) continue;
|
2617
|
+
while (i < m_PolyOuts.size()
|
2618
|
+
&& m_PolyOuts[i]->pts && m_PolyOuts[i]->isHole)
|
2619
|
+
{
|
2620
|
+
Polygon pg;
|
2621
|
+
p = m_PolyOuts[i]->pts;
|
2622
|
+
do {
|
2623
|
+
pg.push_back(p->pt);
|
2624
|
+
p = p->prev;
|
2625
|
+
} while (p != m_PolyOuts[i]->pts);
|
2626
|
+
epg.holes.push_back(pg);
|
2627
|
+
i++;
|
2628
|
+
}
|
2629
|
+
polys.push_back(epg);
|
2630
|
+
k++;
|
2631
|
+
}
|
2632
|
+
polys.resize(k);
|
2633
|
+
}
|
2634
|
+
//------------------------------------------------------------------------------
|
2635
|
+
|
2636
|
+
void SwapIntersectNodes(IntersectNode &int1, IntersectNode &int2)
|
2637
|
+
{
|
2638
|
+
TEdge *e1 = int1.edge1;
|
2639
|
+
TEdge *e2 = int1.edge2;
|
2640
|
+
IntPoint p = int1.pt;
|
2641
|
+
|
2642
|
+
int1.edge1 = int2.edge1;
|
2643
|
+
int1.edge2 = int2.edge2;
|
2644
|
+
int1.pt = int2.pt;
|
2645
|
+
|
2646
|
+
int2.edge1 = e1;
|
2647
|
+
int2.edge2 = e2;
|
2648
|
+
int2.pt = p;
|
2649
|
+
}
|
2650
|
+
//------------------------------------------------------------------------------
|
2651
|
+
|
2652
|
+
bool Clipper::FixupIntersections()
|
2653
|
+
{
|
2654
|
+
if ( !m_IntersectNodes->next ) return true;
|
2655
|
+
|
2656
|
+
CopyAELToSEL();
|
2657
|
+
IntersectNode *int1 = m_IntersectNodes;
|
2658
|
+
IntersectNode *int2 = m_IntersectNodes->next;
|
2659
|
+
while (int2)
|
2660
|
+
{
|
2661
|
+
TEdge *e1 = int1->edge1;
|
2662
|
+
TEdge *e2;
|
2663
|
+
if (e1->prevInSEL == int1->edge2) e2 = e1->prevInSEL;
|
2664
|
+
else if (e1->nextInSEL == int1->edge2) e2 = e1->nextInSEL;
|
2665
|
+
else
|
2666
|
+
{
|
2667
|
+
//The current intersection is out of order, so try and swap it with
|
2668
|
+
//a subsequent intersection ...
|
2669
|
+
while (int2)
|
2670
|
+
{
|
2671
|
+
if (int2->edge1->nextInSEL == int2->edge2 ||
|
2672
|
+
int2->edge1->prevInSEL == int2->edge2) break;
|
2673
|
+
else int2 = int2->next;
|
2674
|
+
}
|
2675
|
+
if ( !int2 ) return false; //oops!!!
|
2676
|
+
|
2677
|
+
//found an intersect node that can be swapped ...
|
2678
|
+
SwapIntersectNodes(*int1, *int2);
|
2679
|
+
e1 = int1->edge1;
|
2680
|
+
e2 = int1->edge2;
|
2681
|
+
}
|
2682
|
+
SwapPositionsInSEL(e1, e2);
|
2683
|
+
int1 = int1->next;
|
2684
|
+
int2 = int1->next;
|
2685
|
+
}
|
2686
|
+
|
2687
|
+
m_SortedEdges = 0;
|
2688
|
+
|
2689
|
+
//finally, check the last intersection too ...
|
2690
|
+
return (int1->edge1->prevInSEL == int1->edge2 ||
|
2691
|
+
int1->edge1->nextInSEL == int1->edge2);
|
2692
|
+
}
|
2693
|
+
//------------------------------------------------------------------------------
|
2694
|
+
|
2695
|
+
bool E2InsertsBeforeE1(TEdge &e1, TEdge &e2)
|
2696
|
+
{
|
2697
|
+
return e2.xcurr == e1.xcurr ? e2.dx > e1.dx : e2.xcurr < e1.xcurr;
|
2698
|
+
}
|
2699
|
+
//------------------------------------------------------------------------------
|
2700
|
+
|
2701
|
+
void Clipper::InsertEdgeIntoAEL(TEdge *edge)
|
2702
|
+
{
|
2703
|
+
edge->prevInAEL = 0;
|
2704
|
+
edge->nextInAEL = 0;
|
2705
|
+
if( !m_ActiveEdges )
|
2706
|
+
{
|
2707
|
+
m_ActiveEdges = edge;
|
2708
|
+
}
|
2709
|
+
else if( E2InsertsBeforeE1(*m_ActiveEdges, *edge) )
|
2710
|
+
{
|
2711
|
+
edge->nextInAEL = m_ActiveEdges;
|
2712
|
+
m_ActiveEdges->prevInAEL = edge;
|
2713
|
+
m_ActiveEdges = edge;
|
2714
|
+
} else
|
2715
|
+
{
|
2716
|
+
TEdge* e = m_ActiveEdges;
|
2717
|
+
while( e->nextInAEL && !E2InsertsBeforeE1(*e->nextInAEL , *edge) )
|
2718
|
+
e = e->nextInAEL;
|
2719
|
+
edge->nextInAEL = e->nextInAEL;
|
2720
|
+
if( e->nextInAEL ) e->nextInAEL->prevInAEL = edge;
|
2721
|
+
edge->prevInAEL = e;
|
2722
|
+
e->nextInAEL = edge;
|
2723
|
+
}
|
2724
|
+
}
|
2725
|
+
//----------------------------------------------------------------------
|
2726
|
+
|
2727
|
+
void Clipper::DoEdge1(TEdge *edge1, TEdge *edge2, const IntPoint &pt)
|
2728
|
+
{
|
2729
|
+
AddOutPt(edge1, pt);
|
2730
|
+
SwapSides(*edge1, *edge2);
|
2731
|
+
SwapPolyIndexes(*edge1, *edge2);
|
2732
|
+
}
|
2733
|
+
//----------------------------------------------------------------------
|
2734
|
+
|
2735
|
+
void Clipper::DoEdge2(TEdge *edge1, TEdge *edge2, const IntPoint &pt)
|
2736
|
+
{
|
2737
|
+
AddOutPt(edge2, pt);
|
2738
|
+
SwapSides(*edge1, *edge2);
|
2739
|
+
SwapPolyIndexes(*edge1, *edge2);
|
2740
|
+
}
|
2741
|
+
//----------------------------------------------------------------------
|
2742
|
+
|
2743
|
+
void Clipper::DoBothEdges(TEdge *edge1, TEdge *edge2, const IntPoint &pt)
|
2744
|
+
{
|
2745
|
+
AddOutPt(edge1, pt);
|
2746
|
+
AddOutPt(edge2, pt);
|
2747
|
+
SwapSides( *edge1 , *edge2 );
|
2748
|
+
SwapPolyIndexes( *edge1 , *edge2 );
|
2749
|
+
}
|
2750
|
+
//----------------------------------------------------------------------
|
2751
|
+
|
2752
|
+
bool Clipper::JoinPoints(const JoinRec *j, OutPt *&p1, OutPt *&p2)
|
2753
|
+
{
|
2754
|
+
OutRec *outRec1 = m_PolyOuts[j->poly1Idx];
|
2755
|
+
OutRec *outRec2 = m_PolyOuts[j->poly2Idx];
|
2756
|
+
if (!outRec1 || !outRec2) return false;
|
2757
|
+
OutPt *pp1a = outRec1->pts;
|
2758
|
+
OutPt *pp2a = outRec2->pts;
|
2759
|
+
IntPoint pt1 = j->pt2a, pt2 = j->pt2b;
|
2760
|
+
IntPoint pt3 = j->pt1a, pt4 = j->pt1b;
|
2761
|
+
if (!FindSegment(pp1a, pt1, pt2)) return false;
|
2762
|
+
if (outRec1 == outRec2)
|
2763
|
+
{
|
2764
|
+
//we're searching the same polygon for overlapping segments so
|
2765
|
+
//segment 2 mustn't be the same as segment 1 ...
|
2766
|
+
pp2a = pp1a->next;
|
2767
|
+
if (!FindSegment(pp2a, pt3, pt4) || (pp2a == pp1a)) return false;
|
2768
|
+
}
|
2769
|
+
else if (!FindSegment(pp2a, pt3, pt4)) return false;
|
2770
|
+
|
2771
|
+
if (!GetOverlapSegment(pt1, pt2, pt3, pt4, pt1, pt2)) return false;
|
2772
|
+
|
2773
|
+
OutPt *p3, *p4, *prev = pp1a->prev;
|
2774
|
+
//get p1 & p2 polypts - the overlap start & endpoints on poly1
|
2775
|
+
if (PointsEqual(pp1a->pt, pt1)) p1 = pp1a;
|
2776
|
+
else if (PointsEqual(prev->pt, pt1)) p1 = prev;
|
2777
|
+
else p1 = InsertPolyPtBetween(pp1a, prev, pt1);
|
2778
|
+
|
2779
|
+
if (PointsEqual(pp1a->pt, pt2)) p2 = pp1a;
|
2780
|
+
else if (PointsEqual(prev->pt, pt2)) p2 = prev;
|
2781
|
+
else if ((p1 == pp1a) || (p1 == prev))
|
2782
|
+
p2 = InsertPolyPtBetween(pp1a, prev, pt2);
|
2783
|
+
else if (Pt3IsBetweenPt1AndPt2(pp1a->pt, p1->pt, pt2))
|
2784
|
+
p2 = InsertPolyPtBetween(pp1a, p1, pt2); else
|
2785
|
+
p2 = InsertPolyPtBetween(p1, prev, pt2);
|
2786
|
+
|
2787
|
+
//get p3 & p4 polypts - the overlap start & endpoints on poly2
|
2788
|
+
prev = pp2a->prev;
|
2789
|
+
if (PointsEqual(pp2a->pt, pt1)) p3 = pp2a;
|
2790
|
+
else if (PointsEqual(prev->pt, pt1)) p3 = prev;
|
2791
|
+
else p3 = InsertPolyPtBetween(pp2a, prev, pt1);
|
2792
|
+
|
2793
|
+
if (PointsEqual(pp2a->pt, pt2)) p4 = pp2a;
|
2794
|
+
else if (PointsEqual(prev->pt, pt2)) p4 = prev;
|
2795
|
+
else if ((p3 == pp2a) || (p3 == prev))
|
2796
|
+
p4 = InsertPolyPtBetween(pp2a, prev, pt2);
|
2797
|
+
else if (Pt3IsBetweenPt1AndPt2(pp2a->pt, p3->pt, pt2))
|
2798
|
+
p4 = InsertPolyPtBetween(pp2a, p3, pt2); else
|
2799
|
+
p4 = InsertPolyPtBetween(p3, prev, pt2);
|
2800
|
+
|
2801
|
+
//p1.pt == p3.pt and p2.pt == p4.pt so join p1 to p3 and p2 to p4 ...
|
2802
|
+
if (p1->next == p2 && p3->prev == p4)
|
2803
|
+
{
|
2804
|
+
p1->next = p3;
|
2805
|
+
p3->prev = p1;
|
2806
|
+
p2->prev = p4;
|
2807
|
+
p4->next = p2;
|
2808
|
+
return true;
|
2809
|
+
}
|
2810
|
+
else if (p1->prev == p2 && p3->next == p4)
|
2811
|
+
{
|
2812
|
+
p1->prev = p3;
|
2813
|
+
p3->next = p1;
|
2814
|
+
p2->next = p4;
|
2815
|
+
p4->prev = p2;
|
2816
|
+
return true;
|
2817
|
+
}
|
2818
|
+
else
|
2819
|
+
return false; //an orientation is probably wrong
|
2820
|
+
}
|
2821
|
+
//----------------------------------------------------------------------
|
2822
|
+
|
2823
|
+
void Clipper::FixupJoinRecs(JoinRec *j, OutPt *pt, unsigned startIdx)
|
2824
|
+
{
|
2825
|
+
for (JoinList::size_type k = startIdx; k < m_Joins.size(); k++)
|
2826
|
+
{
|
2827
|
+
JoinRec* j2 = m_Joins[k];
|
2828
|
+
if (j2->poly1Idx == j->poly1Idx && PointIsVertex(j2->pt1a, pt))
|
2829
|
+
j2->poly1Idx = j->poly2Idx;
|
2830
|
+
if (j2->poly2Idx == j->poly1Idx && PointIsVertex(j2->pt2a, pt))
|
2831
|
+
j2->poly2Idx = j->poly2Idx;
|
2832
|
+
}
|
2833
|
+
}
|
2834
|
+
//----------------------------------------------------------------------
|
2835
|
+
|
2836
|
+
void Clipper::JoinCommonEdges()
|
2837
|
+
{
|
2838
|
+
for (JoinList::size_type i = 0; i < m_Joins.size(); i++)
|
2839
|
+
{
|
2840
|
+
JoinRec* j = m_Joins[i];
|
2841
|
+
OutPt *p1, *p2;
|
2842
|
+
if (!JoinPoints(j, p1, p2)) continue;
|
2843
|
+
|
2844
|
+
OutRec *outRec1 = m_PolyOuts[j->poly1Idx];
|
2845
|
+
OutRec *outRec2 = m_PolyOuts[j->poly2Idx];
|
2846
|
+
|
2847
|
+
if (outRec1 == outRec2)
|
2848
|
+
{
|
2849
|
+
//instead of joining two polygons, we've just created a new one by
|
2850
|
+
//splitting one polygon into two.
|
2851
|
+
outRec1->pts = GetBottomPt(p1);
|
2852
|
+
outRec1->bottomPt = outRec1->pts;
|
2853
|
+
outRec1->bottomPt->idx = outRec1->idx;
|
2854
|
+
outRec2 = CreateOutRec();
|
2855
|
+
m_PolyOuts.push_back(outRec2);
|
2856
|
+
outRec2->idx = (int)m_PolyOuts.size()-1;
|
2857
|
+
j->poly2Idx = outRec2->idx;
|
2858
|
+
outRec2->pts = GetBottomPt(p2);
|
2859
|
+
outRec2->bottomPt = outRec2->pts;
|
2860
|
+
outRec2->bottomPt->idx = outRec2->idx;
|
2861
|
+
|
2862
|
+
if (PointInPolygon(outRec2->pts->pt, outRec1->pts, m_UseFullRange))
|
2863
|
+
{
|
2864
|
+
//outRec2 is contained by outRec1 ...
|
2865
|
+
outRec2->isHole = !outRec1->isHole;
|
2866
|
+
outRec2->FirstLeft = outRec1;
|
2867
|
+
|
2868
|
+
FixupJoinRecs(j, p2, i+1);
|
2869
|
+
FixupOutPolygon(*outRec1); //nb: do this BEFORE testing orientation
|
2870
|
+
FixupOutPolygon(*outRec2); // but AFTER calling FixupJoinRecs()
|
2871
|
+
|
2872
|
+
|
2873
|
+
if ((outRec2->isHole ^ m_ReverseOutput) == (Area(*outRec2, m_UseFullRange) > 0))
|
2874
|
+
ReversePolyPtLinks(outRec2->pts);
|
2875
|
+
|
2876
|
+
} else if (PointInPolygon(outRec1->pts->pt, outRec2->pts, m_UseFullRange))
|
2877
|
+
{
|
2878
|
+
//outRec1 is contained by outRec2 ...
|
2879
|
+
outRec2->isHole = outRec1->isHole;
|
2880
|
+
outRec1->isHole = !outRec2->isHole;
|
2881
|
+
outRec2->FirstLeft = outRec1->FirstLeft;
|
2882
|
+
outRec1->FirstLeft = outRec2;
|
2883
|
+
|
2884
|
+
FixupJoinRecs(j, p2, i+1);
|
2885
|
+
FixupOutPolygon(*outRec1); //nb: do this BEFORE testing orientation
|
2886
|
+
FixupOutPolygon(*outRec2); // but AFTER calling FixupJoinRecs()
|
2887
|
+
|
2888
|
+
if ((outRec1->isHole ^ m_ReverseOutput) == (Area(*outRec1, m_UseFullRange) > 0))
|
2889
|
+
ReversePolyPtLinks(outRec1->pts);
|
2890
|
+
//make sure any contained holes now link to the correct polygon ...
|
2891
|
+
if (m_UsingExPolygons && outRec1->isHole)
|
2892
|
+
for (PolyOutList::size_type k = 0; k < m_PolyOuts.size(); ++k)
|
2893
|
+
{
|
2894
|
+
OutRec *orec = m_PolyOuts[k];
|
2895
|
+
if (orec->isHole && orec->bottomPt && orec->FirstLeft == outRec1)
|
2896
|
+
orec->FirstLeft = outRec2;
|
2897
|
+
}
|
2898
|
+
}
|
2899
|
+
else
|
2900
|
+
{
|
2901
|
+
//the 2 polygons are completely separate ...
|
2902
|
+
outRec2->isHole = outRec1->isHole;
|
2903
|
+
outRec2->FirstLeft = outRec1->FirstLeft;
|
2904
|
+
|
2905
|
+
FixupJoinRecs(j, p2, i+1);
|
2906
|
+
FixupOutPolygon(*outRec1); //nb: do this BEFORE testing orientation
|
2907
|
+
FixupOutPolygon(*outRec2); // but AFTER calling FixupJoinRecs()
|
2908
|
+
|
2909
|
+
if (m_UsingExPolygons && outRec2->pts)
|
2910
|
+
for (PolyOutList::size_type k = 0; k < m_PolyOuts.size(); ++k)
|
2911
|
+
{
|
2912
|
+
OutRec *orec = m_PolyOuts[k];
|
2913
|
+
if (orec->isHole && orec->bottomPt && orec->FirstLeft == outRec1 &&
|
2914
|
+
PointInPolygon(orec->bottomPt->pt, outRec2->pts, m_UseFullRange))
|
2915
|
+
orec->FirstLeft = outRec2;
|
2916
|
+
}
|
2917
|
+
}
|
2918
|
+
|
2919
|
+
} else
|
2920
|
+
{
|
2921
|
+
//joined 2 polygons together ...
|
2922
|
+
|
2923
|
+
//make sure any holes contained by outRec2 now link to outRec1 ...
|
2924
|
+
if (m_UsingExPolygons)
|
2925
|
+
for (PolyOutList::size_type k = 0; k < m_PolyOuts.size(); ++k)
|
2926
|
+
if (m_PolyOuts[k]->isHole && m_PolyOuts[k]->bottomPt &&
|
2927
|
+
m_PolyOuts[k]->FirstLeft == outRec2)
|
2928
|
+
m_PolyOuts[k]->FirstLeft = outRec1;
|
2929
|
+
|
2930
|
+
|
2931
|
+
//and cleanup redundant edges too ...
|
2932
|
+
FixupOutPolygon(*outRec1);
|
2933
|
+
|
2934
|
+
if (outRec1->pts)
|
2935
|
+
{
|
2936
|
+
outRec1->isHole = Area(*outRec1, m_UseFullRange) < 0;
|
2937
|
+
if (outRec1->isHole && !outRec1->FirstLeft)
|
2938
|
+
outRec1->FirstLeft = outRec2->FirstLeft;
|
2939
|
+
}
|
2940
|
+
|
2941
|
+
//delete the obsolete pointer ...
|
2942
|
+
int OKIdx = outRec1->idx;
|
2943
|
+
int ObsoleteIdx = outRec2->idx;
|
2944
|
+
outRec2->pts = 0;
|
2945
|
+
outRec2->bottomPt = 0;
|
2946
|
+
outRec2->AppendLink = outRec1;
|
2947
|
+
|
2948
|
+
//now fixup any subsequent Joins that match this polygon
|
2949
|
+
for (JoinList::size_type k = i+1; k < m_Joins.size(); k++)
|
2950
|
+
{
|
2951
|
+
JoinRec* j2 = m_Joins[k];
|
2952
|
+
if (j2->poly1Idx == ObsoleteIdx) j2->poly1Idx = OKIdx;
|
2953
|
+
if (j2->poly2Idx == ObsoleteIdx) j2->poly2Idx = OKIdx;
|
2954
|
+
}
|
2955
|
+
}
|
2956
|
+
}
|
2957
|
+
}
|
2958
|
+
//------------------------------------------------------------------------------
|
2959
|
+
|
2960
|
+
void ReversePolygon(Polygon& p)
|
2961
|
+
{
|
2962
|
+
std::reverse(p.begin(), p.end());
|
2963
|
+
}
|
2964
|
+
//------------------------------------------------------------------------------
|
2965
|
+
|
2966
|
+
void ReversePolygons(Polygons& p)
|
2967
|
+
{
|
2968
|
+
for (Polygons::size_type i = 0; i < p.size(); ++i)
|
2969
|
+
ReversePolygon(p[i]);
|
2970
|
+
}
|
2971
|
+
|
2972
|
+
//------------------------------------------------------------------------------
|
2973
|
+
// OffsetPolygon functions ...
|
2974
|
+
//------------------------------------------------------------------------------
|
2975
|
+
|
2976
|
+
struct DoublePoint
|
2977
|
+
{
|
2978
|
+
double X;
|
2979
|
+
double Y;
|
2980
|
+
DoublePoint(double x = 0, double y = 0) : X(x), Y(y) {}
|
2981
|
+
};
|
2982
|
+
//------------------------------------------------------------------------------
|
2983
|
+
|
2984
|
+
Polygon BuildArc(const IntPoint &pt,
|
2985
|
+
const double a1, const double a2, const double r)
|
2986
|
+
{
|
2987
|
+
long64 steps = std::max(6, int(std::sqrt(std::fabs(r)) * std::fabs(a2 - a1)));
|
2988
|
+
if (steps > 0x100) steps = 0x100;
|
2989
|
+
int n = (unsigned)steps;
|
2990
|
+
Polygon result(n);
|
2991
|
+
double da = (a2 - a1) / (n -1);
|
2992
|
+
double a = a1;
|
2993
|
+
for (int i = 0; i < n; ++i)
|
2994
|
+
{
|
2995
|
+
result[i].X = pt.X + Round(std::cos(a)*r);
|
2996
|
+
result[i].Y = pt.Y + Round(std::sin(a)*r);
|
2997
|
+
a += da;
|
2998
|
+
}
|
2999
|
+
return result;
|
3000
|
+
}
|
3001
|
+
//------------------------------------------------------------------------------
|
3002
|
+
|
3003
|
+
DoublePoint GetUnitNormal(const IntPoint &pt1, const IntPoint &pt2)
|
3004
|
+
{
|
3005
|
+
if(pt2.X == pt1.X && pt2.Y == pt1.Y)
|
3006
|
+
return DoublePoint(0, 0);
|
3007
|
+
|
3008
|
+
double dx = (double)(pt2.X - pt1.X);
|
3009
|
+
double dy = (double)(pt2.Y - pt1.Y);
|
3010
|
+
double f = 1 *1.0/ std::sqrt( dx*dx + dy*dy );
|
3011
|
+
dx *= f;
|
3012
|
+
dy *= f;
|
3013
|
+
return DoublePoint(dy, -dx);
|
3014
|
+
}
|
3015
|
+
|
3016
|
+
//------------------------------------------------------------------------------
|
3017
|
+
//------------------------------------------------------------------------------
|
3018
|
+
|
3019
|
+
class PolyOffsetBuilder
|
3020
|
+
{
|
3021
|
+
private:
|
3022
|
+
Polygons m_p;
|
3023
|
+
Polygon* m_curr_poly;
|
3024
|
+
std::vector<DoublePoint> normals;
|
3025
|
+
double m_delta, m_RMin, m_R;
|
3026
|
+
size_t m_i, m_j, m_k;
|
3027
|
+
static const int buffLength = 128;
|
3028
|
+
JoinType m_jointype;
|
3029
|
+
|
3030
|
+
public:
|
3031
|
+
|
3032
|
+
PolyOffsetBuilder(const Polygons& in_polys, Polygons& out_polys,
|
3033
|
+
double delta, JoinType jointype, double MiterLimit, bool AutoFix)
|
3034
|
+
{
|
3035
|
+
//nb precondition - out_polys != ptsin_polys
|
3036
|
+
if (NEAR_ZERO(delta))
|
3037
|
+
{
|
3038
|
+
out_polys = in_polys;
|
3039
|
+
return;
|
3040
|
+
}
|
3041
|
+
|
3042
|
+
this->m_p = in_polys;
|
3043
|
+
this->m_delta = delta;
|
3044
|
+
this->m_jointype = jointype;
|
3045
|
+
|
3046
|
+
//ChecksInput - fixes polygon orientation if necessary and removes
|
3047
|
+
//duplicate vertices. Can be set false when you're sure that polygon
|
3048
|
+
//orientation is correct and that there are no duplicate vertices.
|
3049
|
+
if (AutoFix)
|
3050
|
+
{
|
3051
|
+
size_t Len = m_p.size(), botI = 0;
|
3052
|
+
while (botI < Len && m_p[botI].size() == 0) botI++;
|
3053
|
+
if (botI == Len) return;
|
3054
|
+
|
3055
|
+
//botPt: used to find the lowermost (in inverted Y-axis) & leftmost point
|
3056
|
+
//This point (on m_p[botI]) must be on an outer polygon ring and if
|
3057
|
+
//its orientation is false (counterclockwise) then assume all polygons
|
3058
|
+
//need reversing ...
|
3059
|
+
IntPoint botPt = m_p[botI][0];
|
3060
|
+
for (size_t i = botI; i < Len; ++i)
|
3061
|
+
{
|
3062
|
+
if (m_p[i].size() < 3) continue;
|
3063
|
+
if (UpdateBotPt(m_p[i][0], botPt)) botI = i;
|
3064
|
+
Polygon::iterator it = m_p[i].begin() +1;
|
3065
|
+
while (it != m_p[i].end())
|
3066
|
+
{
|
3067
|
+
if (PointsEqual(*it, *(it -1)))
|
3068
|
+
it = m_p[i].erase(it);
|
3069
|
+
else
|
3070
|
+
{
|
3071
|
+
if (UpdateBotPt(*it, botPt)) botI = i;
|
3072
|
+
++it;
|
3073
|
+
}
|
3074
|
+
}
|
3075
|
+
}
|
3076
|
+
if (!Orientation(m_p[botI]))
|
3077
|
+
ReversePolygons(m_p);
|
3078
|
+
}
|
3079
|
+
|
3080
|
+
if (MiterLimit <= 1) MiterLimit = 1;
|
3081
|
+
m_RMin = 2.0/(MiterLimit*MiterLimit);
|
3082
|
+
|
3083
|
+
double deltaSq = delta*delta;
|
3084
|
+
out_polys.clear();
|
3085
|
+
out_polys.resize(m_p.size());
|
3086
|
+
for (m_i = 0; m_i < m_p.size(); m_i++)
|
3087
|
+
{
|
3088
|
+
m_curr_poly = &out_polys[m_i];
|
3089
|
+
size_t len = m_p[m_i].size();
|
3090
|
+
if (len > 1 && m_p[m_i][0].X == m_p[m_i][len - 1].X &&
|
3091
|
+
m_p[m_i][0].Y == m_p[m_i][len-1].Y) len--;
|
3092
|
+
|
3093
|
+
//when 'shrinking' polygons - to minimize artefacts
|
3094
|
+
//strip those polygons that have an area < pi * delta^2 ...
|
3095
|
+
double a1 = Area(m_p[m_i]);
|
3096
|
+
if (delta < 0) { if (a1 > 0 && a1 < deltaSq *pi) len = 0; }
|
3097
|
+
else if (a1 < 0 && -a1 < deltaSq *pi) len = 0; //holes have neg. area
|
3098
|
+
|
3099
|
+
if (len == 0 || (len < 3 && delta <= 0))
|
3100
|
+
continue;
|
3101
|
+
else if (len == 1)
|
3102
|
+
{
|
3103
|
+
Polygon arc;
|
3104
|
+
arc = BuildArc(m_p[m_i][len-1], 0, 2 * pi, delta);
|
3105
|
+
out_polys[m_i] = arc;
|
3106
|
+
continue;
|
3107
|
+
}
|
3108
|
+
|
3109
|
+
//build normals ...
|
3110
|
+
normals.clear();
|
3111
|
+
normals.resize(len);
|
3112
|
+
normals[len-1] = GetUnitNormal(m_p[m_i][len-1], m_p[m_i][0]);
|
3113
|
+
for (m_j = 0; m_j < len -1; ++m_j)
|
3114
|
+
normals[m_j] = GetUnitNormal(m_p[m_i][m_j], m_p[m_i][m_j+1]);
|
3115
|
+
|
3116
|
+
m_k = len -1;
|
3117
|
+
for (m_j = 0; m_j < len; ++m_j)
|
3118
|
+
{
|
3119
|
+
switch (jointype)
|
3120
|
+
{
|
3121
|
+
case jtMiter:
|
3122
|
+
{
|
3123
|
+
m_R = 1 + (normals[m_j].X*normals[m_k].X +
|
3124
|
+
normals[m_j].Y*normals[m_k].Y);
|
3125
|
+
if (m_R >= m_RMin) DoMiter(); else DoSquare(MiterLimit);
|
3126
|
+
break;
|
3127
|
+
}
|
3128
|
+
case jtSquare: DoSquare(); break;
|
3129
|
+
case jtRound: DoRound(); break;
|
3130
|
+
}
|
3131
|
+
m_k = m_j;
|
3132
|
+
}
|
3133
|
+
}
|
3134
|
+
|
3135
|
+
//finally, clean up untidy corners using Clipper ...
|
3136
|
+
Clipper clpr;
|
3137
|
+
clpr.AddPolygons(out_polys, ptSubject);
|
3138
|
+
if (delta > 0)
|
3139
|
+
{
|
3140
|
+
if (!clpr.Execute(ctUnion, out_polys, pftPositive, pftPositive))
|
3141
|
+
out_polys.clear();
|
3142
|
+
}
|
3143
|
+
else
|
3144
|
+
{
|
3145
|
+
IntRect r = clpr.GetBounds();
|
3146
|
+
Polygon outer(4);
|
3147
|
+
outer[0] = IntPoint(r.left - 10, r.bottom + 10);
|
3148
|
+
outer[1] = IntPoint(r.right + 10, r.bottom + 10);
|
3149
|
+
outer[2] = IntPoint(r.right + 10, r.top - 10);
|
3150
|
+
outer[3] = IntPoint(r.left - 10, r.top - 10);
|
3151
|
+
|
3152
|
+
clpr.AddPolygon(outer, ptSubject);
|
3153
|
+
if (clpr.Execute(ctUnion, out_polys, pftNegative, pftNegative))
|
3154
|
+
{
|
3155
|
+
out_polys.erase(out_polys.begin());
|
3156
|
+
ReversePolygons(out_polys);
|
3157
|
+
|
3158
|
+
} else
|
3159
|
+
out_polys.clear();
|
3160
|
+
}
|
3161
|
+
}
|
3162
|
+
//------------------------------------------------------------------------------
|
3163
|
+
|
3164
|
+
private:
|
3165
|
+
|
3166
|
+
void AddPoint(const IntPoint& pt)
|
3167
|
+
{
|
3168
|
+
Polygon::size_type len = m_curr_poly->size();
|
3169
|
+
if (len == m_curr_poly->capacity())
|
3170
|
+
m_curr_poly->reserve(len + buffLength);
|
3171
|
+
m_curr_poly->push_back(pt);
|
3172
|
+
}
|
3173
|
+
//------------------------------------------------------------------------------
|
3174
|
+
|
3175
|
+
void DoSquare(double mul = 1.0)
|
3176
|
+
{
|
3177
|
+
IntPoint pt1 = IntPoint((long64)Round(m_p[m_i][m_j].X + normals[m_k].X * m_delta),
|
3178
|
+
(long64)Round(m_p[m_i][m_j].Y + normals[m_k].Y * m_delta));
|
3179
|
+
IntPoint pt2 = IntPoint((long64)Round(m_p[m_i][m_j].X + normals[m_j].X * m_delta),
|
3180
|
+
(long64)Round(m_p[m_i][m_j].Y + normals[m_j].Y * m_delta));
|
3181
|
+
if ((normals[m_k].X * normals[m_j].Y - normals[m_j].X * normals[m_k].Y) * m_delta >= 0)
|
3182
|
+
{
|
3183
|
+
double a1 = std::atan2(normals[m_k].Y, normals[m_k].X);
|
3184
|
+
double a2 = std::atan2(-normals[m_j].Y, -normals[m_j].X);
|
3185
|
+
a1 = std::fabs(a2 - a1);
|
3186
|
+
if (a1 > pi) a1 = pi * 2 - a1;
|
3187
|
+
double dx = std::tan((pi - a1) / 4) * std::fabs(m_delta * mul);
|
3188
|
+
pt1 = IntPoint((long64)(pt1.X -normals[m_k].Y * dx),
|
3189
|
+
(long64)(pt1.Y + normals[m_k].X * dx));
|
3190
|
+
AddPoint(pt1);
|
3191
|
+
pt2 = IntPoint((long64)(pt2.X + normals[m_j].Y * dx),
|
3192
|
+
(long64)(pt2.Y -normals[m_j].X * dx));
|
3193
|
+
AddPoint(pt2);
|
3194
|
+
}
|
3195
|
+
else
|
3196
|
+
{
|
3197
|
+
AddPoint(pt1);
|
3198
|
+
AddPoint(m_p[m_i][m_j]);
|
3199
|
+
AddPoint(pt2);
|
3200
|
+
}
|
3201
|
+
}
|
3202
|
+
//------------------------------------------------------------------------------
|
3203
|
+
|
3204
|
+
void DoMiter()
|
3205
|
+
{
|
3206
|
+
if ((normals[m_k].X * normals[m_j].Y - normals[m_j].X * normals[m_k].Y) * m_delta >= 0)
|
3207
|
+
{
|
3208
|
+
double q = m_delta / m_R;
|
3209
|
+
AddPoint(IntPoint((long64)Round(m_p[m_i][m_j].X +
|
3210
|
+
(normals[m_k].X + normals[m_j].X) * q),
|
3211
|
+
(long64)Round(m_p[m_i][m_j].Y + (normals[m_k].Y + normals[m_j].Y) * q)));
|
3212
|
+
}
|
3213
|
+
else
|
3214
|
+
{
|
3215
|
+
IntPoint pt1 = IntPoint((long64)Round(m_p[m_i][m_j].X + normals[m_k].X *
|
3216
|
+
m_delta), (long64)Round(m_p[m_i][m_j].Y + normals[m_k].Y * m_delta));
|
3217
|
+
IntPoint pt2 = IntPoint((long64)Round(m_p[m_i][m_j].X + normals[m_j].X *
|
3218
|
+
m_delta), (long64)Round(m_p[m_i][m_j].Y + normals[m_j].Y * m_delta));
|
3219
|
+
AddPoint(pt1);
|
3220
|
+
AddPoint(m_p[m_i][m_j]);
|
3221
|
+
AddPoint(pt2);
|
3222
|
+
}
|
3223
|
+
}
|
3224
|
+
//------------------------------------------------------------------------------
|
3225
|
+
|
3226
|
+
void DoRound()
|
3227
|
+
{
|
3228
|
+
IntPoint pt1 = IntPoint((long64)Round(m_p[m_i][m_j].X + normals[m_k].X * m_delta),
|
3229
|
+
(long64)Round(m_p[m_i][m_j].Y + normals[m_k].Y * m_delta));
|
3230
|
+
IntPoint pt2 = IntPoint((long64)Round(m_p[m_i][m_j].X + normals[m_j].X * m_delta),
|
3231
|
+
(long64)Round(m_p[m_i][m_j].Y + normals[m_j].Y * m_delta));
|
3232
|
+
AddPoint(pt1);
|
3233
|
+
//round off reflex angles (ie > 180 deg) unless almost flat (ie < ~10deg).
|
3234
|
+
if ((normals[m_k].X*normals[m_j].Y - normals[m_j].X*normals[m_k].Y) * m_delta >= 0)
|
3235
|
+
{
|
3236
|
+
if (normals[m_j].X * normals[m_k].X + normals[m_j].Y * normals[m_k].Y < 0.985)
|
3237
|
+
{
|
3238
|
+
double a1 = std::atan2(normals[m_k].Y, normals[m_k].X);
|
3239
|
+
double a2 = std::atan2(normals[m_j].Y, normals[m_j].X);
|
3240
|
+
if (m_delta > 0 && a2 < a1) a2 += pi *2;
|
3241
|
+
else if (m_delta < 0 && a2 > a1) a2 -= pi *2;
|
3242
|
+
Polygon arc = BuildArc(m_p[m_i][m_j], a1, a2, m_delta);
|
3243
|
+
for (Polygon::size_type m = 0; m < arc.size(); m++)
|
3244
|
+
AddPoint(arc[m]);
|
3245
|
+
}
|
3246
|
+
}
|
3247
|
+
else
|
3248
|
+
AddPoint(m_p[m_i][m_j]);
|
3249
|
+
AddPoint(pt2);
|
3250
|
+
}
|
3251
|
+
//--------------------------------------------------------------------------
|
3252
|
+
|
3253
|
+
bool UpdateBotPt(const IntPoint &pt, IntPoint &botPt)
|
3254
|
+
{
|
3255
|
+
if (pt.Y > botPt.Y || (pt.Y == botPt.Y && pt.X < botPt.X))
|
3256
|
+
{
|
3257
|
+
botPt = pt;
|
3258
|
+
return true;
|
3259
|
+
}
|
3260
|
+
else return false;
|
3261
|
+
}
|
3262
|
+
//--------------------------------------------------------------------------
|
3263
|
+
|
3264
|
+
}; //end PolyOffsetBuilder
|
3265
|
+
|
3266
|
+
//------------------------------------------------------------------------------
|
3267
|
+
//------------------------------------------------------------------------------
|
3268
|
+
|
3269
|
+
void OffsetPolygons(const Polygons &in_polys, Polygons &out_polys,
|
3270
|
+
double delta, JoinType jointype, double MiterLimit, bool AutoFix)
|
3271
|
+
{
|
3272
|
+
if (&out_polys == &in_polys)
|
3273
|
+
{
|
3274
|
+
Polygons poly2(in_polys);
|
3275
|
+
PolyOffsetBuilder(poly2, out_polys, delta, jointype, MiterLimit, AutoFix);
|
3276
|
+
}
|
3277
|
+
else PolyOffsetBuilder(in_polys, out_polys, delta, jointype, MiterLimit, AutoFix);
|
3278
|
+
}
|
3279
|
+
//------------------------------------------------------------------------------
|
3280
|
+
|
3281
|
+
void SimplifyPolygon(const Polygon &in_poly, Polygons &out_polys, PolyFillType fillType)
|
3282
|
+
{
|
3283
|
+
Clipper c;
|
3284
|
+
c.AddPolygon(in_poly, ptSubject);
|
3285
|
+
c.Execute(ctUnion, out_polys, fillType, fillType);
|
3286
|
+
}
|
3287
|
+
//------------------------------------------------------------------------------
|
3288
|
+
|
3289
|
+
void SimplifyPolygons(const Polygons &in_polys, Polygons &out_polys, PolyFillType fillType)
|
3290
|
+
{
|
3291
|
+
Clipper c;
|
3292
|
+
c.AddPolygons(in_polys, ptSubject);
|
3293
|
+
c.Execute(ctUnion, out_polys, fillType, fillType);
|
3294
|
+
}
|
3295
|
+
//------------------------------------------------------------------------------
|
3296
|
+
|
3297
|
+
void SimplifyPolygons(Polygons &polys, PolyFillType fillType)
|
3298
|
+
{
|
3299
|
+
SimplifyPolygons(polys, polys, fillType);
|
3300
|
+
}
|
3301
|
+
//------------------------------------------------------------------------------
|
3302
|
+
|
3303
|
+
std::ostream& operator <<(std::ostream &s, IntPoint& p)
|
3304
|
+
{
|
3305
|
+
s << p.X << ' ' << p.Y << "\n";
|
3306
|
+
return s;
|
3307
|
+
}
|
3308
|
+
//------------------------------------------------------------------------------
|
3309
|
+
|
3310
|
+
std::ostream& operator <<(std::ostream &s, Polygon &p)
|
3311
|
+
{
|
3312
|
+
for (Polygon::size_type i = 0; i < p.size(); i++)
|
3313
|
+
s << p[i];
|
3314
|
+
s << "\n";
|
3315
|
+
return s;
|
3316
|
+
}
|
3317
|
+
//------------------------------------------------------------------------------
|
3318
|
+
|
3319
|
+
std::ostream& operator <<(std::ostream &s, Polygons &p)
|
3320
|
+
{
|
3321
|
+
for (Polygons::size_type i = 0; i < p.size(); i++)
|
3322
|
+
s << p[i];
|
3323
|
+
s << "\n";
|
3324
|
+
return s;
|
3325
|
+
}
|
3326
|
+
//------------------------------------------------------------------------------
|
3327
|
+
|
3328
|
+
} //ClipperLib namespace
|