ruby2d 0.10.0 → 0.11.0
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- checksums.yaml +4 -4
- data/ext/ruby2d/extconf.rb +31 -23
- data/ext/ruby2d/font.c +35 -0
- data/ext/ruby2d/gl.c +8 -57
- data/ext/ruby2d/gl2.c +8 -83
- data/ext/ruby2d/gl3.c +57 -115
- data/ext/ruby2d/gles.c +11 -85
- data/ext/ruby2d/image.c +16 -96
- data/ext/ruby2d/ruby2d.c +178 -305
- data/ext/ruby2d/ruby2d.h +16 -153
- data/ext/ruby2d/sound.c +1 -1
- data/ext/ruby2d/text.c +10 -117
- data/ext/ruby2d/window.c +4 -4
- data/lib/ruby2d/circle.rb +3 -1
- data/lib/ruby2d/cli/build.rb +2 -0
- data/lib/ruby2d/font.rb +20 -1
- data/lib/ruby2d/image.rb +22 -17
- data/lib/ruby2d/line.rb +3 -1
- data/lib/ruby2d/quad.rb +3 -1
- data/lib/ruby2d/rectangle.rb +1 -1
- data/lib/ruby2d/renderable.rb +0 -12
- data/lib/ruby2d/sound.rb +25 -0
- data/lib/ruby2d/sprite.rb +37 -87
- data/lib/ruby2d/square.rb +1 -1
- data/lib/ruby2d/text.rb +42 -20
- data/lib/ruby2d/texture.rb +28 -0
- data/lib/ruby2d/tileset.rb +40 -22
- data/lib/ruby2d/triangle.rb +3 -1
- data/lib/ruby2d/version.rb +1 -1
- data/lib/ruby2d/vertices.rb +84 -0
- data/lib/ruby2d/window.rb +13 -3
- data/lib/ruby2d.rb +2 -0
- metadata +6 -5
- data/ext/ruby2d/sprite.c +0 -147
- data/ext/ruby2d/tileset.c +0 -30
data/ext/ruby2d/tileset.c
DELETED
@@ -1,30 +0,0 @@
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// tileset.c
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#include "ruby2d.h"
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/*
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* Draw a tile
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*/
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void R2D_DrawTile(R2D_Image *img, int tw, int th, int padding, int spacing, int tx, int ty, int x, int y) {
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if (!img) return;
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if (img->texture_id == 0) {
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R2D_GL_CreateTexture(&img->texture_id, img->format,
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img->width, img->height,
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img->surface->pixels, GL_NEAREST);
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SDL_FreeSurface(img->surface);
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}
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GLfloat tx1 = (double)(padding + ((spacing + tw) * tx)) / (double) img->width ;
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GLfloat tx2 = tx1 + ((double)tw / (double) img->width);
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GLfloat tx3 = tx2;
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GLfloat tx4 = tx1;
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GLfloat ty1 = (double)(padding + ((spacing + th) * ty)) / (double) img ->height;
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GLfloat ty2 = ty1;
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GLfloat ty3 = ty1 + ((double)th / (double) img->height);
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GLfloat ty4 = ty3;
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R2D_GL_DrawTile(img, x, y, tw, th, tx1, ty1, tx2, ty2, tx3, ty3, tx4, ty4);
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}
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