ruby-sdl2 0.3.5 → 0.3.6

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data/.gitignore CHANGED
@@ -11,6 +11,8 @@ mixer.c
11
11
  joystick.c
12
12
  gamecontroller.c
13
13
  extconf.h
14
+ sdl2.rbi
15
+ sdl2.rbs
14
16
  pkg/
15
17
  TAGS
16
18
  local/
@@ -20,4 +22,5 @@ sample/sample.wav
20
22
  .yardoc/
21
23
  doc/doc-*
22
24
  doc/po/rubysdl2.pot
23
- extconf-options.txt
25
+ extconf-options.txt
26
+ .gem_rbs_collection/
data/Gemfile ADDED
@@ -0,0 +1,11 @@
1
+ # frozen_string_literal: true
2
+
3
+ source "https://rubygems.org"
4
+
5
+ group :development do
6
+ gem "rake"
7
+ gem "yard"
8
+ gem "sord", path: "../sord/main" # For locally modified sord, PR is already sent.
9
+ gem "steep", "~> 1.3.0" # sord depends on rbs 2.x, but steep 1.4.x depends rbs 3.x
10
+ gem "parallel", "~> 1.22.0" # parallel >= 1.23.0 breaks compatibility
11
+ end
data/README.md CHANGED
@@ -12,8 +12,11 @@ Before installing Ruby/SDL2, you need to install:
12
12
  * [SDL_mixer](https://www.libsdl.org/projects/SDL_mixer/)
13
13
  * [SDL_ttf](https://www.libsdl.org/projects/SDL_ttf/)
14
14
 
15
- After installing these libraries, you can install Ruby/SDL2
16
- from github:
15
+ After installing these libraries, you can install Ruby/SDL2 by gem command as follows:
16
+
17
+ gem install ruby-sdl2
18
+
19
+ Alternatively You can also install the master version of Ruby/SDL2 from github:
17
20
 
18
21
  git clone https://github.com/ohai/ruby-sdl2.git
19
22
  cd ruby-sdl2
data/Rakefile CHANGED
@@ -10,7 +10,9 @@ RB_FILES = Dir.glob("lib/**/*.rb")
10
10
  O_FILES = Rake::FileList[*C_FILES].pathmap('%n.o')
11
11
 
12
12
  POT_SOURCES = RB_FILES + ["main.c"] + (C_FILES - ["main.c"])
13
+ YARD_DOC_FILES = ["README.md", "COPYING.txt"] + POT_SOURCES
13
14
  YARD_SOURCES = "-m markdown --main README.md --files COPYING.txt #{POT_SOURCES.join(" ")}"
15
+ YARD_CHECKSUM_FILE = ".yardoc/checksums"
14
16
 
15
17
  WATCH_TARGETS = (C_FILES - C_FROM_M4_FILES) + C_M4_FILES + ["README.md"]
16
18
 
@@ -74,7 +76,7 @@ if locale
74
76
  sh "yard doc -o doc/doc-#{locale} --locale #{locale} --po-dir doc/po #{YARD_SOURCES}"
75
77
  end
76
78
  else
77
- task "doc" => POT_SOURCES do
79
+ task "doc" => YARD_DOC_FILES do
78
80
  sh "yard doc -o doc/doc-en #{YARD_SOURCES}"
79
81
  end
80
82
  end
@@ -84,7 +86,7 @@ task "doc-all" do
84
86
  end
85
87
 
86
88
  desc "List undocumented classes/modules/methods/constants"
87
- task "doc-stat-undocumented" => POT_SOURCES do
89
+ task "doc-stat-undocumented" => YARD_DOC_FILES do
88
90
  sh "yard stats --list-undoc --compact #{YARD_SOURCES}"
89
91
  end
90
92
 
@@ -110,3 +112,21 @@ task "watch-doc" do
110
112
  sh "inotifywait -e modify #{WATCH_TARGETS.join(" ")} && rake doc && notify-send -u low \"Ruby/SDL2 build doc OK\""
111
113
  end
112
114
  end
115
+
116
+ file YARD_CHECKSUM_FILE => YARD_DOC_FILES do
117
+ sh "yard doc -n #{YARD_SOURCES}"
118
+ end
119
+
120
+ file "sdl2.rbs" => YARD_CHECKSUM_FILE do
121
+ sh "sord --no-regenerate --rbs sdl2.rbs"
122
+ end
123
+
124
+ file "sdl2.rbi" => YARD_CHECKSUM_FILE do
125
+ sh "sord --no-regenerate --rbi sdl2.rbi"
126
+ end
127
+
128
+ task "clean" do
129
+ sh "rm -r .yardoc"
130
+ sh "rm -r doc/doc-en"
131
+ sh "rm #{C_FROM_M4_FILES.join(' ')}"
132
+ end
data/Steepfile ADDED
@@ -0,0 +1,24 @@
1
+ D = Steep::Diagnostic
2
+
3
+ # target :lib do
4
+ # signature "sdl2.rbs"
5
+ # library "rbs"
6
+
7
+ # check "lib"
8
+ # end
9
+
10
+ target :sample_testspriteminimal do
11
+ signature "sample/testspriteminimal.rbs"
12
+ signature "sdl2.rbs"
13
+ library "rbs"
14
+
15
+ check "sample/testspriteminimal.rb"
16
+
17
+
18
+ # configure_code_diagnostics(D::Ruby.strict)
19
+ # configure_code_diagnostics(D::Ruby.lenient)
20
+ configure_code_diagnostics do |hash|
21
+ hash[D::Ruby::MethodDefinitionMissing] = :information
22
+ hash[D::Ruby::UnknownConstant] = :information
23
+ end
24
+ end
data/doc/DEVELOP.md ADDED
@@ -0,0 +1,35 @@
1
+ # For Developer
2
+
3
+
4
+ ## Check out and build a gem
5
+
6
+ git clone https://github.com/ohai/ruby-sdl2.git
7
+ cd ruby-sdl2
8
+ bundle install
9
+ bundle exec rake gem # To build a gem
10
+ bundle exec rake doc # To build API documents
11
+
12
+ ## Build C extension and run samples
13
+
14
+ bundle exec rake build # To build sdl2_ext.so
15
+ cd sample
16
+ ruby -I .. -I ../lib testspriteminimal.rb
17
+
18
+ ## For type checking
19
+
20
+ Preparation
21
+
22
+ bundle exec rbs collection install
23
+
24
+ Generate ruby-sdl2's rbs file
25
+
26
+ bundle exec rake sdl2.rbs
27
+
28
+ Signature file validation
29
+
30
+ bundle exec steep validate
31
+
32
+ Type checking with Steep
33
+
34
+ bundle exec steep check
35
+
data/event.c CHANGED
@@ -326,11 +326,11 @@ static VALUE EvWindow_inspect(VALUE self)
326
326
  *
327
327
  * @attribute pressed
328
328
  * key is pressed
329
- * @return [Integer]
329
+ * @return [boolean]
330
330
  *
331
331
  * @attribute repeat
332
332
  * key repeat
333
- * @return [Integer]
333
+ * @return [boolean]
334
334
  *
335
335
  * @attribute scancode
336
336
  * physical key code
@@ -690,7 +690,7 @@ static VALUE EvJoyButton_inspect(VALUE self)
690
690
  EVENT_ACCESSOR_INT(JoyAxisMotion, which, jaxis.which);
691
691
  EVENT_ACCESSOR_UINT8(JoyAxisMotion, axis, jaxis.axis);
692
692
  EVENT_ACCESSOR_INT(JoyAxisMotion, value, jaxis.value);
693
- /* @return [Stirng] inspection string */
693
+ /* @return [String] inspection string */
694
694
  static VALUE EvJoyAxisMotion_inspect(VALUE self)
695
695
  {
696
696
  SDL_Event* ev; Data_Get_Struct(self, SDL_Event, ev);
data/gamecontroller.c CHANGED
@@ -302,6 +302,7 @@ static VALUE GameController_axis(VALUE self, VALUE axis)
302
302
  * Return true if a button is pressed.
303
303
  *
304
304
  * @param button [Integer] the index of a button, one of the constants in {Button}
305
+ * @return [Boolean]
305
306
  */
306
307
  static VALUE GameController_button_pressed_p(VALUE self, VALUE button)
307
308
  {
@@ -353,56 +354,56 @@ void rubysdl2_init_gamecontorller(void)
353
354
  mButton = rb_define_module_under(cGameController, "Button");
354
355
 
355
356
  /* */
356
- /* Invalid axis index */
357
+ /* @return [Integer] index for invalid axis*/
357
358
  rb_define_const(mAxis, "INVALID", INT2NUM(SDL_CONTROLLER_AXIS_INVALID));
358
- /* Left X axis */
359
+ /* @return [Integer] index for Left X axis */
359
360
  rb_define_const(mAxis, "LEFTX", INT2NUM(SDL_CONTROLLER_AXIS_LEFTX));
360
- /* Left Y axis */
361
+ /* @return [Integer] index for Left Y axis */
361
362
  rb_define_const(mAxis, "LEFTY", INT2NUM(SDL_CONTROLLER_AXIS_LEFTY));
362
- /* Right X axis */
363
+ /* @return [Integer] index for Right X axis */
363
364
  rb_define_const(mAxis, "RIGHTX", INT2NUM(SDL_CONTROLLER_AXIS_RIGHTX));
364
- /* Right Y axis */
365
+ /* @return [Integer] index for Right Y axis */
365
366
  rb_define_const(mAxis, "RIGHTY", INT2NUM(SDL_CONTROLLER_AXIS_RIGHTY));
366
- /* Left trigger axis */
367
+ /* @return [Integer] index for Left trigger axis */
367
368
  rb_define_const(mAxis, "TRIGGERLEFT", INT2NUM(SDL_CONTROLLER_AXIS_TRIGGERLEFT));
368
- /* Right trigger axis */
369
+ /* @return [Integer] index for Right trigger axis */
369
370
  rb_define_const(mAxis, "TRIGGERRIGHT", INT2NUM(SDL_CONTROLLER_AXIS_TRIGGERRIGHT));
370
- /* The max of an axis index */
371
+ /* @return [Integer] the max value of axis indices */
371
372
  rb_define_const(mAxis, "MAX", INT2NUM(SDL_CONTROLLER_AXIS_MAX));
372
373
 
373
374
  /* */
374
- /* Invalid button index */
375
+ /* @return [Integer] index for Invalid button */
375
376
  rb_define_const(mButton, "INVALID", INT2NUM(SDL_CONTROLLER_BUTTON_INVALID));
376
- /* Button A */
377
+ /* @return [Integer] index for Button A */
377
378
  rb_define_const(mButton, "A", INT2NUM(SDL_CONTROLLER_BUTTON_A));
378
- /* Button B */
379
+ /* @return [Integer] index for Button B */
379
380
  rb_define_const(mButton, "B", INT2NUM(SDL_CONTROLLER_BUTTON_B));
380
- /* Button X */
381
+ /* @return [Integer] index for Button X */
381
382
  rb_define_const(mButton, "X", INT2NUM(SDL_CONTROLLER_BUTTON_X));
382
- /* Button Y */
383
+ /* @return [Integer] index for Button Y */
383
384
  rb_define_const(mButton, "Y", INT2NUM(SDL_CONTROLLER_BUTTON_Y));
384
- /* Back Button */
385
+ /* @return [Integer] index for Back Button */
385
386
  rb_define_const(mButton, "BACK", INT2NUM(SDL_CONTROLLER_BUTTON_BACK));
386
- /* Guide Button */
387
+ /* @return [Integer] index for Guide Button */
387
388
  rb_define_const(mButton, "GUIDE", INT2NUM(SDL_CONTROLLER_BUTTON_GUIDE));
388
- /* Start Button */
389
+ /* @return [Integer] index for Start Button */
389
390
  rb_define_const(mButton, "START", INT2NUM(SDL_CONTROLLER_BUTTON_START));
390
- /* Left stick Button */
391
+ /* @return [Integer] index for Left stick Button */
391
392
  rb_define_const(mButton, "LEFTSTICK", INT2NUM(SDL_CONTROLLER_BUTTON_LEFTSTICK));
392
- /* Right stick Button */
393
+ /* @return [Integer] index for Right stick Button */
393
394
  rb_define_const(mButton, "RIGHTSTICK", INT2NUM(SDL_CONTROLLER_BUTTON_RIGHTSTICK));
394
- /* Left shoulder Button */
395
+ /* @return [Integer] index for Left shoulder Button */
395
396
  rb_define_const(mButton, "LEFTSHOULDER", INT2NUM(SDL_CONTROLLER_BUTTON_LEFTSHOULDER));
396
- /* Right shoulder Button */
397
+ /* @return [Integer] index for Right shoulder Button */
397
398
  rb_define_const(mButton, "RIGHTSHOULDER", INT2NUM(SDL_CONTROLLER_BUTTON_RIGHTSHOULDER));
398
- /* D-pad UP Button */
399
+ /* @return [Integer] index for D-pad UP Button */
399
400
  rb_define_const(mButton, "DPAD_UP", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_UP));
400
- /* D-pad DOWN Button */
401
+ /* @return [Integer] index for D-pad DOWN Button */
401
402
  rb_define_const(mButton, "DPAD_DOWN", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_DOWN));
402
- /* D-pad LEFT Button */
403
+ /* @return [Integer] index for D-pad LEFT Button */
403
404
  rb_define_const(mButton, "DPAD_LEFT", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_LEFT));
404
- /* D-pad RIGHT Button */
405
+ /* @return [Integer] index for D-pad RIGHT Button */
405
406
  rb_define_const(mButton, "DPAD_RIGHT", INT2NUM(SDL_CONTROLLER_BUTTON_DPAD_RIGHT));
406
- /* The max of a button index */
407
+ /* @return [Integer] The max value of button indices */
407
408
  rb_define_const(mButton, "MAX", INT2NUM(SDL_CONTROLLER_BUTTON_MAX));
408
409
  }
data/gamecontroller.c.m4 CHANGED
@@ -302,6 +302,7 @@ static VALUE GameController_axis(VALUE self, VALUE axis)
302
302
  * Return true if a button is pressed.
303
303
  *
304
304
  * @param button [Integer] the index of a button, one of the constants in {Button}
305
+ * @return [Boolean]
305
306
  */
306
307
  static VALUE GameController_button_pressed_p(VALUE self, VALUE button)
307
308
  {
@@ -353,56 +354,56 @@ void rubysdl2_init_gamecontorller(void)
353
354
  mButton = rb_define_module_under(cGameController, "Button");
354
355
 
355
356
  /* define(`DEFINE_CONTROLLER_AXIS_CONST',`rb_define_const(mAxis, "$1", INT2NUM(SDL_CONTROLLER_AXIS_$1))') */
356
- /* Invalid axis index */
357
+ /* @return [Integer] index for invalid axis*/
357
358
  DEFINE_CONTROLLER_AXIS_CONST(INVALID);
358
- /* Left X axis */
359
+ /* @return [Integer] index for Left X axis */
359
360
  DEFINE_CONTROLLER_AXIS_CONST(LEFTX);
360
- /* Left Y axis */
361
+ /* @return [Integer] index for Left Y axis */
361
362
  DEFINE_CONTROLLER_AXIS_CONST(LEFTY);
362
- /* Right X axis */
363
+ /* @return [Integer] index for Right X axis */
363
364
  DEFINE_CONTROLLER_AXIS_CONST(RIGHTX);
364
- /* Right Y axis */
365
+ /* @return [Integer] index for Right Y axis */
365
366
  DEFINE_CONTROLLER_AXIS_CONST(RIGHTY);
366
- /* Left trigger axis */
367
+ /* @return [Integer] index for Left trigger axis */
367
368
  DEFINE_CONTROLLER_AXIS_CONST(TRIGGERLEFT);
368
- /* Right trigger axis */
369
+ /* @return [Integer] index for Right trigger axis */
369
370
  DEFINE_CONTROLLER_AXIS_CONST(TRIGGERRIGHT);
370
- /* The max of an axis index */
371
+ /* @return [Integer] the max value of axis indices */
371
372
  DEFINE_CONTROLLER_AXIS_CONST(MAX);
372
373
 
373
374
  /* define(`DEFINE_CONTROLLER_BUTTON_CONST',`rb_define_const(mButton, "$1", INT2NUM(SDL_CONTROLLER_BUTTON_$1))') */
374
- /* Invalid button index */
375
+ /* @return [Integer] index for Invalid button */
375
376
  DEFINE_CONTROLLER_BUTTON_CONST(INVALID);
376
- /* Button A */
377
+ /* @return [Integer] index for Button A */
377
378
  DEFINE_CONTROLLER_BUTTON_CONST(A);
378
- /* Button B */
379
+ /* @return [Integer] index for Button B */
379
380
  DEFINE_CONTROLLER_BUTTON_CONST(B);
380
- /* Button X */
381
+ /* @return [Integer] index for Button X */
381
382
  DEFINE_CONTROLLER_BUTTON_CONST(X);
382
- /* Button Y */
383
+ /* @return [Integer] index for Button Y */
383
384
  DEFINE_CONTROLLER_BUTTON_CONST(Y);
384
- /* Back Button */
385
+ /* @return [Integer] index for Back Button */
385
386
  DEFINE_CONTROLLER_BUTTON_CONST(BACK);
386
- /* Guide Button */
387
+ /* @return [Integer] index for Guide Button */
387
388
  DEFINE_CONTROLLER_BUTTON_CONST(GUIDE);
388
- /* Start Button */
389
+ /* @return [Integer] index for Start Button */
389
390
  DEFINE_CONTROLLER_BUTTON_CONST(START);
390
- /* Left stick Button */
391
+ /* @return [Integer] index for Left stick Button */
391
392
  DEFINE_CONTROLLER_BUTTON_CONST(LEFTSTICK);
392
- /* Right stick Button */
393
+ /* @return [Integer] index for Right stick Button */
393
394
  DEFINE_CONTROLLER_BUTTON_CONST(RIGHTSTICK);
394
- /* Left shoulder Button */
395
+ /* @return [Integer] index for Left shoulder Button */
395
396
  DEFINE_CONTROLLER_BUTTON_CONST(LEFTSHOULDER);
396
- /* Right shoulder Button */
397
+ /* @return [Integer] index for Right shoulder Button */
397
398
  DEFINE_CONTROLLER_BUTTON_CONST(RIGHTSHOULDER);
398
- /* D-pad UP Button */
399
+ /* @return [Integer] index for D-pad UP Button */
399
400
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_UP);
400
- /* D-pad DOWN Button */
401
+ /* @return [Integer] index for D-pad DOWN Button */
401
402
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_DOWN);
402
- /* D-pad LEFT Button */
403
+ /* @return [Integer] index for D-pad LEFT Button */
403
404
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_LEFT);
404
- /* D-pad RIGHT Button */
405
+ /* @return [Integer] index for D-pad RIGHT Button */
405
406
  DEFINE_CONTROLLER_BUTTON_CONST(DPAD_RIGHT);
406
- /* The max of a button index */
407
+ /* @return [Integer] The max value of button indices */
407
408
  DEFINE_CONTROLLER_BUTTON_CONST(MAX);
408
409
  }
data/gl.c CHANGED
@@ -115,8 +115,7 @@ static VALUE GLContext_make_current(VALUE self, VALUE window)
115
115
  /*
116
116
  * Get the current OpenGL context.
117
117
  *
118
- * @return [SDL2::GL::Context] the curren context
119
- * @return [nil] if there is no current context
118
+ * @return [SDL2::GL::Context,nil] the current context, nil if there is no current context
120
119
  *
121
120
  * @see #make_current
122
121
  */
@@ -130,6 +129,7 @@ static VALUE GLContext_s_current(VALUE self)
130
129
  * Return true if the current context supports **extension**
131
130
  *
132
131
  * @param extension [String] the name of an extension
132
+ * @return [Boolean]
133
133
  * @example
134
134
  * SDL2::GL.extension_supported?("GL_EXT_framebuffer_blit")
135
135
  */
@@ -190,7 +190,7 @@ static VALUE GL_s_get_attribute(VALUE self, VALUE attr)
190
190
  *
191
191
  * @param attr [Integer] the OpenGL attribute to set
192
192
  * @param value [Integer] the desired value for the attribute
193
- * @return [value]
193
+ * @return [void]
194
194
  */
195
195
  static VALUE GL_s_set_attribute(VALUE self, VALUE attr, VALUE value)
196
196
  {
@@ -217,56 +217,48 @@ void rubysdl2_init_gl(void)
217
217
  rb_define_module_function(mGL, "set_attribute", GL_s_set_attribute, 2);
218
218
 
219
219
  /* */
220
- /* OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
220
+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
221
221
  rb_define_const(mGL, "RED_SIZE", INT2NUM(SDL_GL_RED_SIZE));
222
- /* OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
222
+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
223
223
  rb_define_const(mGL, "GREEN_SIZE", INT2NUM(SDL_GL_GREEN_SIZE));
224
- /* OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
224
+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
225
225
  rb_define_const(mGL, "BLUE_SIZE", INT2NUM(SDL_GL_BLUE_SIZE));
226
- /* OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
226
+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
227
227
  rb_define_const(mGL, "ALPHA_SIZE", INT2NUM(SDL_GL_ALPHA_SIZE));
228
- /* OpenGL attribute - minimal bits of framebufer, default is 0 */
228
+ /* @return [Integer] index for OpenGL attribute - minimal bits of framebufer, default is 0 */
229
229
  rb_define_const(mGL, "BUFFER_SIZE", INT2NUM(SDL_GL_BUFFER_SIZE));
230
- /* OpenGL attribute - whether the single buffer (0) or double buffer (1), default
231
- is double buffer */
230
+ /* @return [Integer] index for OpenGL attribute - whether the single buffer (0) or double buffer (1), default is double buffer */
232
231
  rb_define_const(mGL, "DOUBLEBUFFER", INT2NUM(SDL_GL_DOUBLEBUFFER));
233
- /* OpenGL attribute - bits of depth buffer, default is 16 */
232
+ /* @return [Integer] index for OpenGL attribute - bits of depth buffer, default is 16 */
234
233
  rb_define_const(mGL, "DEPTH_SIZE", INT2NUM(SDL_GL_DEPTH_SIZE));
235
- /* OpenGL attribute - bits of stencil buffer, default is 0 */
234
+ /* @return [Integer] index for OpenGL attribute - bits of stencil buffer, default is 0 */
236
235
  rb_define_const(mGL, "STENCIL_SIZE", INT2NUM(SDL_GL_STENCIL_SIZE));
237
- /* OpenGL attribute - minimal bits of red channel in accumlation buffer,
238
- default is 0 */
236
+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in accumlation buffer, default is 0 */
239
237
  rb_define_const(mGL, "ACCUM_RED_SIZE", INT2NUM(SDL_GL_ACCUM_RED_SIZE));
240
- /* OpenGL attribute - minimal bits of green channel in accumlation buffer,
241
- default is 0 */
238
+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in accumlation buffer, default is 0 */
242
239
  rb_define_const(mGL, "ACCUM_GREEN_SIZE", INT2NUM(SDL_GL_ACCUM_GREEN_SIZE));
243
- /* OpenGL attribute - minimal bits of blue channel in accumlation buffer,
244
- default is 0 */
240
+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in accumlation buffer, default is 0 */
245
241
  rb_define_const(mGL, "ACCUM_BLUE_SIZE", INT2NUM(SDL_GL_ACCUM_BLUE_SIZE));
246
- /* OpenGL attribute - minimal bits of alpha channel in accumlation buffer,
247
- default is 0 */
242
+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in accumlation buffer, default is 0 */
248
243
  rb_define_const(mGL, "ACCUM_ALPHA_SIZE", INT2NUM(SDL_GL_ACCUM_ALPHA_SIZE));
249
- /* OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
244
+ /* @return [Integer] index for OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
250
245
  rb_define_const(mGL, "STEREO", INT2NUM(SDL_GL_STEREO));
251
- /* OpenGL attribuite - the number of buffers used for multisampe anti-aliasing,
252
- default is 0 */
246
+ /* @return [Integer] index for OpenGL attribuite - the number of buffers used for multisampe anti-aliasing, default is 0 */
253
247
  rb_define_const(mGL, "MULTISAMPLEBUFFERS", INT2NUM(SDL_GL_MULTISAMPLEBUFFERS));
254
- /* OpenGL attribute - the number of samples used around the current pixel
255
- use for multisample anti-aliasing, default is 0 */
248
+ /* @return [Integer] index for OpenGL attribute - the number of samples used around the current pixel use for multisample anti-aliasing, default is 0 */
256
249
  rb_define_const(mGL, "MULTISAMPLESAMPLES", INT2NUM(SDL_GL_MULTISAMPLESAMPLES));
257
- /* OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering,
258
- default is allowing either */
250
+ /* @return [Integer] index for OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering, default is allowing either */
259
251
  rb_define_const(mGL, "ACCELERATED_VISUAL", INT2NUM(SDL_GL_ACCELERATED_VISUAL));
260
- /* OpenGL attribute - not used (deprecated) */
252
+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
261
253
  rb_define_const(mGL, "RETAINED_BACKING", INT2NUM(SDL_GL_RETAINED_BACKING));
262
- /* OpenGL attribute - OpenGL context major version */
254
+ /* @return [Integer] index for OpenGL attribute - OpenGL context major version */
263
255
  rb_define_const(mGL, "CONTEXT_MAJOR_VERSION", INT2NUM(SDL_GL_CONTEXT_MAJOR_VERSION));
264
- /* OpenGL attribute - OpenGL context minor version */
256
+ /* @return [Integer] index for OpenGL attribute - OpenGL context minor version */
265
257
  rb_define_const(mGL, "CONTEXT_MINOR_VERSION", INT2NUM(SDL_GL_CONTEXT_MINOR_VERSION));
266
258
  /*
267
259
  * INT2NUM(SDL_GL_CONTEXT_FLAGS):
268
260
  *
269
- * OpenGL attribute - the bit combination of following constants, or 0.
261
+ * @return [Integer] index for OpenGL attribute - the bit combination of following constants, or 0.
270
262
  * default is 0
271
263
  *
272
264
  * * {SDL2::GL::CONTEXT_DEBUG_FLAG}
@@ -282,7 +274,7 @@ void rubysdl2_init_gl(void)
282
274
  rb_define_const(mGL, "CONTEXT_FLAGS", INT2NUM(SDL_GL_CONTEXT_FLAGS));
283
275
  /* INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK):
284
276
  *
285
- * OpenGL attribute - type of GL context, one of the following constants,
277
+ * @return [Integer] index for OpenGL attribute - type of GL context, one of the following constants,
286
278
  * defaults depends on platform
287
279
  *
288
280
  * * {CONTEXT_PROFILE_CORE}
@@ -292,58 +284,59 @@ void rubysdl2_init_gl(void)
292
284
  * https://wiki.libsdl.org/SDL_GLprofile
293
285
  */
294
286
  rb_define_const(mGL, "CONTEXT_PROFILE_MASK", INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK));
295
- /* OpenGL attribute - OpenGL context sharing, default is 0 */
287
+ /* @return [Integer] index for OpenGL attribute - OpenGL context sharing, default is 0 */
296
288
  rb_define_const(mGL, "SHARE_WITH_CURRENT_CONTEXT", INT2NUM(SDL_GL_SHARE_WITH_CURRENT_CONTEXT));
297
289
  #if SDL_VERSION_ATLEAST(2,0,1)
298
- /* OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
290
+ /* @return [Integer] index for OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
299
291
  rb_define_const(mGL, "FRAMEBUFFER_SRGB_CAPABLE", INT2NUM(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE));
300
292
  #endif
301
- /* OpenGL attribute - not used (deprecated) */
293
+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
302
294
  rb_define_const(mGL, "CONTEXT_EGL", INT2NUM(SDL_GL_CONTEXT_EGL));
303
295
 
304
296
  /* */
305
297
 
306
- /* This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
307
- * the GLX_ARB_create_context extension for X11
308
- * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
309
- * extension for Windows.
298
+ /* @return [Integer]
299
+ * This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
300
+ * the GLX_ARB_create_context extension for X11
301
+ * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
302
+ * extension for Windows.
310
303
  */
311
304
  rb_define_const(mGL, "CONTEXT_DEBUG_FLAG", INT2NUM(SDL_GL_CONTEXT_DEBUG_FLAG));
312
- /*
313
- * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
314
- * GLX_ARB_create_context extension for X11 and
315
- * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
316
- * extension for Windows.
305
+ /* @return [Integer]
306
+ * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
307
+ * GLX_ARB_create_context extension for X11 and
308
+ * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
309
+ * extension for Windows.
317
310
  */
318
311
  rb_define_const(mGL, "CONTEXT_FORWARD_COMPATIBLE_FLAG", INT2NUM(SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG));
319
- /*
320
- * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
321
- * GLX_ARB_create_context_robustness extension for X11 and
322
- * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
323
- * extension for Windows.
312
+ /* @return [Integer]
313
+ * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
314
+ * GLX_ARB_create_context_robustness extension for X11 and
315
+ * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
316
+ * extension for Windows.
324
317
  */
325
318
  rb_define_const(mGL, "CONTEXT_ROBUST_ACCESS_FLAG", INT2NUM(SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG));
326
- /*
327
- * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
328
- * GLX_ARB_robustness_isolation extension for X11 and
329
- * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
330
- * extension for Windows.
319
+ /* @return [Integer]
320
+ * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
321
+ * GLX_ARB_robustness_isolation extension for X11 and
322
+ * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
323
+ * extension for Windows.
331
324
  */
332
325
  rb_define_const(mGL, "CONTEXT_RESET_ISOLATION_FLAG", INT2NUM(SDL_GL_CONTEXT_RESET_ISOLATION_FLAG));
333
326
 
334
- /*
335
- * OpenGL core profile - deprecated
336
- * functions are disabled
327
+ /* @return [Integer]
328
+ * OpenGL core profile - deprecated
329
+ * functions are disabled
337
330
  */
338
331
  rb_define_const(mGL, "CONTEXT_PROFILE_CORE", INT2NUM(SDL_GL_CONTEXT_PROFILE_CORE));
339
- /*
340
- * OpenGL compatibility profile -
341
- * deprecated functions are allowed
332
+ /* @return [Integer]
333
+ * OpenGL compatibility profile -
334
+ * deprecated functions are allowed
342
335
  */
343
336
  rb_define_const(mGL, "CONTEXT_PROFILE_COMPATIBILITY", INT2NUM(SDL_GL_CONTEXT_PROFILE_COMPATIBILITY));
344
- /*
345
- * OpenGL ES profile - only a subset of the
346
- * base OpenGL functionality is available
337
+ /* @return [Integer]
338
+ * OpenGL ES profile - only a subset of the
339
+ * base OpenGL functionality is available
347
340
  */
348
341
  rb_define_const(mGL, "CONTEXT_PROFILE_ES", INT2NUM(SDL_GL_CONTEXT_PROFILE_ES));
349
342