ruby-sdl2 0.3.5 → 0.3.6

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data/video.c CHANGED
@@ -352,13 +352,14 @@ static VALUE SDL2_s_video_init(VALUE self, VALUE driver_name)
352
352
  *
353
353
  *
354
354
  * @!method destroy?
355
- * Return true if the window is already destroyed.
355
+ * @return [Boolean] true if the window is already destroyed.
356
356
  */
357
357
 
358
358
  /*
359
359
  * @overload create(title, x, y, w, h, flags)
360
360
  * Create a window with the specified position (x,y), dimensions (w,h) and flags.
361
361
  *
362
+ * @param [String] title title of the created window
362
363
  * @param [Integer] x the x position of the left-top of the window
363
364
  * @param [Integer] y the y position of the left-top of the window
364
365
  * @param [Integer] w the width of the window
@@ -482,7 +483,7 @@ static VALUE Window_window_id(VALUE self)
482
483
  /*
483
484
  * Get information about the window.
484
485
  *
485
- * @return [SDL2::Window::Mode]
486
+ * @return [SDL2::Display::Mode]
486
487
  */
487
488
  static VALUE Window_display_mode(VALUE self)
488
489
  {
@@ -519,7 +520,7 @@ static VALUE Window_brightness(VALUE self)
519
520
  *
520
521
  * @param brightness [Float] the brightness, 0.0 means complete dark and 1.0 means
521
522
  * normal brightness.
522
- * @return [brightness]
523
+ * @return [void]
523
524
  *
524
525
  * @see #brightness
525
526
  */
@@ -573,7 +574,7 @@ static VALUE Window_gamma_ramp(VALUE self)
573
574
  * Set the window icon.
574
575
  *
575
576
  * @param icon [SDL2::Surface] the icon for the window
576
- * @return [icon]
577
+ * @return [void]
577
578
  */
578
579
  static VALUE Window_set_icon(VALUE self, VALUE icon)
579
580
  {
@@ -596,7 +597,7 @@ static VALUE Window_input_is_grabbed_p(VALUE self)
596
597
  * Set the window's input grab mode.
597
598
  *
598
599
  * @param grabbed [Boolean] true to grub input, and false to release input
599
- * @return [grabbed]
600
+ * @return [void]
600
601
  *
601
602
  * @see #input_is_grabbed?
602
603
  */
@@ -625,7 +626,7 @@ static VALUE Window_set_int_int(void (*func)(SDL_Window*, int, int), VALUE windo
625
626
  /*
626
627
  * Get the maximum size of the window's client area.
627
628
  *
628
- * @return [Integer,Integer] maximum width and maximum height.
629
+ * @return [Array(Integer,Integer)] maximum width and maximum height.
629
630
  *
630
631
  * @see #maximum_size=
631
632
  */
@@ -638,10 +639,10 @@ static VALUE Window_maximum_size(VALUE self)
638
639
  * @overload maximum_size=(size)
639
640
  * Set the maximum size of the window's client area.
640
641
  *
641
- * @param size [[Integer, Integer]] maximum width and maximum height,
642
+ * @param size [Array(Integer, Integer)] maximum width and maximum height,
642
643
  * the both must be positive.
643
644
  *
644
- * @return [size]
645
+ * @return [void]
645
646
  *
646
647
  * @see #maximum_size
647
648
  */
@@ -653,7 +654,7 @@ static VALUE Window_set_maximum_size(VALUE self, VALUE max_size)
653
654
  /*
654
655
  * Get the minimum size of the window's client area.
655
656
  *
656
- * @return [Integer,Integer] minimum width and minimum height.
657
+ * @return [Array(Integer,Integer)] minimum width and minimum height.
657
658
  *
658
659
  * @see #minimum_size=
659
660
  */
@@ -666,10 +667,10 @@ static VALUE Window_minimum_size(VALUE self)
666
667
  * @overload minimum_size=(size)
667
668
  * Set the minimum size of the window's client area.
668
669
  *
669
- * @param size [[Integer, Integer]] minimum width and minimum height,
670
+ * @param size [Array(Integer, Integer)] minimum width and minimum height,
670
671
  * the both must be positive.
671
672
  *
672
- * @return [size]
673
+ * @return [void]
673
674
  *
674
675
  * @see #minimum_size
675
676
  */
@@ -681,7 +682,7 @@ static VALUE Window_set_minimum_size(VALUE self, VALUE min_size)
681
682
  /*
682
683
  * Get the position of the window.
683
684
  *
684
- * @return [Integer,Integer] the x position and the y position
685
+ * @return [Array(Integer,Integer)] the x position and the y position
685
686
  *
686
687
  * @see #position=
687
688
  */
@@ -694,11 +695,11 @@ static VALUE Window_position(VALUE self)
694
695
  * @overload position=(xy)
695
696
  * Set the position of the window
696
697
  *
697
- * @param xy [[Integer, Integer]] the x position and the y position,
698
+ * @param xy [Array(Integer, Integer)] the x position and the y position,
698
699
  * {SDL2::Window::POS_CENTERED} and {SDL2::Window::POS_UNDEFINED}
699
700
  * are available.
700
701
  *
701
- * @return [size]
702
+ * @return [void]
702
703
  *
703
704
  * @see #position
704
705
  */
@@ -710,7 +711,7 @@ static VALUE Window_set_position(VALUE self, VALUE xy)
710
711
  /*
711
712
  * Get the size of the window.
712
713
  *
713
- * @return [[Integer, Integer]] the width and the height
714
+ * @return [Array(Integer, Integer)] the width and the height
714
715
  *
715
716
  * @see size=
716
717
  */
@@ -723,9 +724,9 @@ static VALUE Window_size(VALUE self)
723
724
  * @overload size=(size)
724
725
  * Set the size of the window.
725
726
  *
726
- * @param wh [[Integer, Integer]] new width and new height
727
+ * @param size [Array(Integer, Integer)] new width and new height
727
728
  *
728
- * @return [size]
729
+ * @return [void]
729
730
  *
730
731
  * @see #size
731
732
  */
@@ -765,7 +766,7 @@ static VALUE Window_bordered(VALUE self)
765
766
  * @param bordered [Boolean] true for bordered window, anad false for
766
767
  * borderless window
767
768
  *
768
- * @return [bordered]
769
+ * @return [void]
769
770
  *
770
771
  * @see #bordered
771
772
  */
@@ -780,7 +781,7 @@ static VALUE Window_set_bordered(VALUE self, VALUE bordered)
780
781
  * Set the title of the window.
781
782
  *
782
783
  * @param title [String] the title
783
- * @return [title]
784
+ * @return [void]
784
785
  *
785
786
  * @see #title
786
787
  */
@@ -885,7 +886,7 @@ static VALUE Window_fullscreen_mode(VALUE self)
885
886
  * @param flag [Integer] 0 for window mode, {SDL2::Window::Flags::FULLSCREEN} for
886
887
  * fullscreen mode, and {SDL2::Flags::Window::FULLSCREEN_DESKTOP} for fullscreen
887
888
  * at the current desktop resolution.
888
- * @return [flag]
889
+ * @return [void]
889
890
  *
890
891
  * @see #fullscreen_mode
891
892
  */
@@ -899,7 +900,7 @@ static VALUE Window_set_fullscreen_mode(VALUE self, VALUE flags)
899
900
  /*
900
901
  * Get the size of the drawable region.
901
902
  *
902
- * @return [[Integer, Integer]] the width and height of the region
903
+ * @return [Array(Integer, Integer)] the width and height of the region
903
904
  */
904
905
  static VALUE Window_gl_drawable_size(VALUE self)
905
906
  {
@@ -977,7 +978,7 @@ static VALUE Window_debug_info(VALUE self)
977
978
  *
978
979
  * @!attribute [r] name
979
980
  * The name of the display
980
- * @return [Stirng]
981
+ * @return [String]
981
982
  *
982
983
  */
983
984
 
@@ -1351,7 +1352,7 @@ static VALUE Renderer_clear(VALUE self)
1351
1352
 
1352
1353
  /*
1353
1354
  * Get the color used for drawing operations
1354
- * @return [[Integer,Integer,Integer,Integer]]
1355
+ * @return [Array(Integer,Integer,Integer,Integer)]
1355
1356
  * red, green, blue, and alpha components of the drawing color
1356
1357
  * (all components are more than or equal to 0 and less than and equal to 255)
1357
1358
  *
@@ -1379,12 +1380,10 @@ static VALUE Renderer_draw_color(VALUE self)
1379
1380
  * * {#fill_rect}
1380
1381
  * * {#clear}
1381
1382
  *
1382
- * @param [[Integer, Integer, Integer]] color
1383
- * red, green, and blue components used for drawing
1384
- * @param [[Integer, Integer, Integer, Integer]] color
1385
- * red, green, blue, and alpha components used for drawing
1383
+ * @param [Array<Integer>] color
1384
+ * red, green, blue, and optionally alpha components used for drawing
1386
1385
  *
1387
- * @return [color]
1386
+ * @return [Array<Integer>]
1388
1387
  *
1389
1388
  * @see #draw_color
1390
1389
  */
@@ -1529,7 +1528,8 @@ static VALUE Renderer_clip_rect(VALUE self)
1529
1528
  *
1530
1529
  * Set the clip rectangle for the current target.
1531
1530
  *
1532
- * @return [rect]
1531
+ * @param rect [SDL2::Rect]
1532
+ * @return [void]
1533
1533
  * @see #clip_rect
1534
1534
  */
1535
1535
  static VALUE Renderer_set_clip_rect(VALUE self, VALUE rect)
@@ -1553,7 +1553,7 @@ static VALUE Render_clip_enabled_p(VALUE self)
1553
1553
  /*
1554
1554
  * Get device indepndent resolution for rendering.
1555
1555
  *
1556
- * @return [[Integer, Integer]] the logical width and height
1556
+ * @return [Array(Integer, Integer)] the logical width and height
1557
1557
  * @see #logical_size=
1558
1558
  */
1559
1559
  static VALUE Renderer_logical_size(VALUE self)
@@ -1568,8 +1568,8 @@ static VALUE Renderer_logical_size(VALUE self)
1568
1568
  *
1569
1569
  * Set a device indepndent resolution for rendering.
1570
1570
  *
1571
- * @param w_and_h [[Integer, Integer]] the width and height of the logical resolution
1572
- * @return [w_and_h]
1571
+ * @param w_and_h [Array(Integer, Integer)] the width and height of the logical resolution
1572
+ * @return [void]
1573
1573
  * @see #logical_size
1574
1574
  */
1575
1575
  static VALUE Renderer_set_logical_size(VALUE self, VALUE wh)
@@ -1583,7 +1583,7 @@ static VALUE Renderer_set_logical_size(VALUE self, VALUE wh)
1583
1583
  /*
1584
1584
  * Get the drawing scale for the current target.
1585
1585
  *
1586
- * @return [[Integer, Integer]] horizontal and vertical scale factor
1586
+ * @return [Array(Integer, Integer)] horizontal and vertical scale factor
1587
1587
  * @see #scale=
1588
1588
  */
1589
1589
  static VALUE Renderer_scale(VALUE self)
@@ -1605,8 +1605,8 @@ static VALUE Renderer_scale(VALUE self)
1605
1605
  * it will be handled using the appropriate
1606
1606
  * quality hints. For best results use integer scaling factors.
1607
1607
  *
1608
- * @param scaleX_and_scaleY [[Float, Float]] the horizontal and vertical scaling factors
1609
- * @return [scaleX_and_scaleY]
1608
+ * @param scaleX_and_scaleY [Array(Float, Float)] the horizontal and vertical scaling factors
1609
+ * @return [void]
1610
1610
  * @see #scale
1611
1611
  */
1612
1612
  static VALUE Renderer_set_scale(VALUE self, VALUE xy)
@@ -1636,7 +1636,7 @@ static VALUE Renderer_viewport(VALUE self)
1636
1636
  * Set the drawing area for rendering on the current target.
1637
1637
  *
1638
1638
  * @param area [SDL2::Rect,nil] the drawing area, or nil to set the viewport to the entire target
1639
- * @return [area]
1639
+ * @return [void]
1640
1640
  * @see #viewport
1641
1641
  */
1642
1642
  static VALUE Renderer_set_viewport(VALUE self, VALUE rect)
@@ -1658,7 +1658,7 @@ static VALUE Renderer_support_render_target_p(VALUE self)
1658
1658
  /*
1659
1659
  * Get the output size of a rendering context.
1660
1660
  *
1661
- * @return [[Integer, Integer]] the width and the height
1661
+ * @return [Array(Integer, Integer)] the width and the height
1662
1662
  */
1663
1663
  static VALUE Renderer_output_size(VALUE self)
1664
1664
  {
@@ -1681,7 +1681,7 @@ static VALUE Renderer_output_size(VALUE self)
1681
1681
  * @param [SDL2::Texture,nil] target the targeted texture, or nil
1682
1682
  * for the default render target(i.e. screen)
1683
1683
  *
1684
- * @return [target]
1684
+ * @return [void]
1685
1685
  *
1686
1686
  * @see #render_target
1687
1687
  */
@@ -1791,6 +1791,8 @@ static VALUE Renderer_debug_info(VALUE self)
1791
1791
  /*
1792
1792
  * Destroy the texture and deallocate memory.
1793
1793
  *
1794
+ * @return [void]
1795
+ *
1794
1796
  * @see #destroy?
1795
1797
  */
1796
1798
  static VALUE Texture_destroy(VALUE self)
@@ -1818,7 +1820,7 @@ static VALUE Texture_blend_mode(VALUE self)
1818
1820
  * Set the blending model of the texture.
1819
1821
  *
1820
1822
  * @param mode [Integer] blending mode
1821
- * @return [mode]
1823
+ * @return [void]
1822
1824
  *
1823
1825
  * @see #blend_mode
1824
1826
  */
@@ -1848,7 +1850,7 @@ static VALUE Texture_alpha_mod(VALUE self)
1848
1850
  *
1849
1851
  * @param alpha [Integer] the alpha value multiplied into copy operation,
1850
1852
  * from 0 to 255
1851
- * @return [alpha]
1853
+ * @return [void]
1852
1854
  *
1853
1855
  * @see #alpha_mod
1854
1856
  */
@@ -1861,7 +1863,7 @@ static VALUE Texture_set_alpha_mod(VALUE self, VALUE alpha)
1861
1863
  /*
1862
1864
  * Get an additional color value used in render copy operations.
1863
1865
  *
1864
- * @return [[Integer, Integer, Integer]] the current red, green, and blue
1866
+ * @return [Array(Integer, Integer, Integer)] the current red, green, and blue
1865
1867
  * color value.
1866
1868
  */
1867
1869
  static VALUE Texture_color_mod(VALUE self)
@@ -1875,9 +1877,9 @@ static VALUE Texture_color_mod(VALUE self)
1875
1877
  * @overload color_mod=(rgb)
1876
1878
  * Set an additional color value used in render copy operations.
1877
1879
  *
1878
- * @param rgb [[Integer, Integer, Integer]] the red, green, and blue
1880
+ * @param rgb [Array(Integer, Integer, Integer)] the red, green, and blue
1879
1881
  * color value multiplied into copy operations.
1880
- * @return [rgb]
1882
+ * @return [void]
1881
1883
  */
1882
1884
  static VALUE Texture_set_color_mod(VALUE self, VALUE rgb)
1883
1885
  {
@@ -2033,7 +2035,7 @@ static VALUE Surface_s_save_bmp(VALUE self, VALUE src, VALUE fname)
2033
2035
  }
2034
2036
 
2035
2037
  /*
2036
- * @overload from_string(string, width, heigth, depth, pitch=nil, rmask=nil, gmask=nil, bmask=nil, amask=nil)
2038
+ * @overload from_string(string, width, height, depth, pitch=nil, rmask=nil, gmask=nil, bmask=nil, amask=nil)
2037
2039
  *
2038
2040
  * Create a RGB surface from pixel data as String object.
2039
2041
  *
@@ -2129,7 +2131,7 @@ static VALUE Surface_blend_mode(VALUE self)
2129
2131
  * Set the blending mode of the surface used for blit operations.
2130
2132
  *
2131
2133
  * @param mode [Integer] the blending mode
2132
- * @return [mode]
2134
+ * @return [void]
2133
2135
  * @see #blend_mode
2134
2136
  */
2135
2137
  static VALUE Surface_set_blend_mode(VALUE self, VALUE mode)
@@ -2256,7 +2258,7 @@ static VALUE Surface_bytes_per_pixel(VALUE self)
2256
2258
  *
2257
2259
  * @param x [Integer] the x coordinate
2258
2260
  * @param y [Integer] the y coordinate
2259
- * @return [[Integer, Integer, Integer, Integer]]
2261
+ * @return [Array(Integer, Integer, Integer, Integer)]
2260
2262
  * the red, green, blue, and alpha component of the specified pixel.
2261
2263
  *
2262
2264
  */
@@ -2316,7 +2318,7 @@ static VALUE Surface_unset_color_key(VALUE self)
2316
2318
  * the color key, pixel value (see {#pixel}) or pixel color (array of
2317
2319
  * three or four integer elements).
2318
2320
  *
2319
- * @return [key]
2321
+ * @return [Integer, Array<Integer>] value
2320
2322
  *
2321
2323
  * @see #color_key
2322
2324
  * @see #unset_color_key
@@ -2477,8 +2479,13 @@ static VALUE Surface_s_new(int argc, VALUE* argv, VALUE self)
2477
2479
  * Height of the rectangle
2478
2480
  * @return [Integer]
2479
2481
  *
2480
- * @!method self.[](*args)
2482
+ * @!method self.[](x, y, w, h)
2481
2483
  * Alias of new. See {#initialize}.
2484
+ *
2485
+ * @param x [Integer] X coordiante of the left-top point of the rectangle
2486
+ * @param y [Integer] Y coordiante of the left-top point of the rectangle
2487
+ * @param w [Integer] Width of the rectangle
2488
+ * @param h [Integer] Height of the rectangle
2482
2489
  * @return [SDL2::Rect]
2483
2490
  */
2484
2491
  static VALUE Rect_s_allocate(VALUE klass)
@@ -2749,6 +2756,8 @@ static VALUE PixelFormat_fourcc_p(VALUE self)
2749
2756
  * @overload ==(other)
2750
2757
  * Return true if two pixel format is the same format.
2751
2758
  *
2759
+ * @param other [SDL2::PixelFormat] other PixelFormat object
2760
+ *
2752
2761
  * @return [Boolean]
2753
2762
  */
2754
2763
  static VALUE PixelFormat_eq(VALUE self, VALUE other)
@@ -2874,45 +2883,45 @@ void rubysdl2_init_video(void)
2874
2883
  #endif
2875
2884
  rb_define_method(cWindow, "gl_swap", Window_gl_swap, 0);
2876
2885
 
2877
- /* Indicate that you don't care what the window position is */
2886
+ /* @return [Integer] Indicate that you don't care what the window position is */
2878
2887
  rb_define_const(cWindow, "POS_CENTERED", INT2NUM(SDL_WINDOWPOS_CENTERED));
2879
- /* Indicate that the window position should be centered */
2888
+ /* @return [Integer] Indicate that the window position should be centered */
2880
2889
  rb_define_const(cWindow, "POS_UNDEFINED", INT2NUM(SDL_WINDOWPOS_UNDEFINED));
2881
2890
 
2882
2891
  mWindowFlags = rb_define_module_under(cWindow, "Flags");
2883
2892
  /* */
2884
- /* fullscreen window */
2893
+ /* @return [Integer] fullscreen window */
2885
2894
  rb_define_const(mWindowFlags, "FULLSCREEN", UINT2NUM(SDL_WINDOW_FULLSCREEN));
2886
- /* fullscreen window at the current desktop resolution */
2895
+ /* @return [Integer] fullscreen window at the current desktop resolution */
2887
2896
  rb_define_const(mWindowFlags, "FULLSCREEN_DESKTOP", UINT2NUM(SDL_WINDOW_FULLSCREEN_DESKTOP));
2888
- /* window usable with OpenGL context */
2897
+ /* @return [Integer] window usable with OpenGL context */
2889
2898
  rb_define_const(mWindowFlags, "OPENGL", UINT2NUM(SDL_WINDOW_OPENGL));
2890
- /* window is visible */
2899
+ /* @return [Integer] window is visible */
2891
2900
  rb_define_const(mWindowFlags, "SHOWN", UINT2NUM(SDL_WINDOW_SHOWN));
2892
- /* window is not visible */
2901
+ /* @return [Integer] window is not visible */
2893
2902
  rb_define_const(mWindowFlags, "HIDDEN", UINT2NUM(SDL_WINDOW_HIDDEN));
2894
- /* no window decoration */
2903
+ /* @return [Integer] no window decoration */
2895
2904
  rb_define_const(mWindowFlags, "BORDERLESS", UINT2NUM(SDL_WINDOW_BORDERLESS));
2896
- /* window is resizable */
2905
+ /* @return [Integer] window is resizable */
2897
2906
  rb_define_const(mWindowFlags, "RESIZABLE", UINT2NUM(SDL_WINDOW_RESIZABLE));
2898
- /* window is minimized */
2907
+ /* @return [Integer] window is minimized */
2899
2908
  rb_define_const(mWindowFlags, "MINIMIZED", UINT2NUM(SDL_WINDOW_MINIMIZED));
2900
- /* window is maximized */
2909
+ /* @return [Integer] window is maximized */
2901
2910
  rb_define_const(mWindowFlags, "MAXIMIZED", UINT2NUM(SDL_WINDOW_MAXIMIZED));
2902
- /* window has grabbed input focus */
2911
+ /* @return [Integer] window has grabbed input focus */
2903
2912
  rb_define_const(mWindowFlags, "INPUT_GRABBED", UINT2NUM(SDL_WINDOW_INPUT_GRABBED));
2904
- /* window has input focus */
2913
+ /* @return [Integer] window has input focus */
2905
2914
  rb_define_const(mWindowFlags, "INPUT_FOCUS", UINT2NUM(SDL_WINDOW_INPUT_FOCUS));
2906
- /* window has mouse focus */
2915
+ /* @return [Integer] window has mouse focus */
2907
2916
  rb_define_const(mWindowFlags, "MOUSE_FOCUS", UINT2NUM(SDL_WINDOW_MOUSE_FOCUS));
2908
- /* window is not created by SDL */
2917
+ /* @return [Integer] window is not created by SDL */
2909
2918
  rb_define_const(mWindowFlags, "FOREIGN", UINT2NUM(SDL_WINDOW_FOREIGN));
2910
2919
  #ifdef HAVE_CONST_SDL_WINDOW_ALLOW_HIGHDPI
2911
- /* window should be created in high-DPI mode if supported (>= SDL 2.0.1)*/
2920
+ /* @return [Integer] window should be created in high-DPI mode if supported (>= SDL 2.0.1)*/
2912
2921
  rb_define_const(mWindowFlags, "ALLOW_HIGHDPI", UINT2NUM(SDL_WINDOW_ALLOW_HIGHDPI));
2913
2922
  #endif
2914
2923
  #ifdef HAVE_CONST_SDL_WINDOW_MOUSE_CAPTURE
2915
- /* window has mouse caputred (>= SDL 2.0.4) */
2924
+ /* @return [Integer] window has mouse caputred (>= SDL 2.0.4) */
2916
2925
  rb_define_const(mWindowFlags, "MOUSE_CAPTURE", UINT2NUM(SDL_WINDOW_MOUSE_CAPTURE));
2917
2926
  #endif
2918
2927
 
@@ -2982,33 +2991,33 @@ void rubysdl2_init_video(void)
2982
2991
  mRendererFlags = rb_define_module_under(cRenderer, "Flags");
2983
2992
 
2984
2993
  /* */
2985
- /* the renderer is a software fallback */
2994
+ /* @return [Integer] the renderer is a software fallback */
2986
2995
  rb_define_const(mRendererFlags, "SOFTWARE", UINT2NUM(SDL_RENDERER_SOFTWARE));
2987
- /* the renderer uses hardware acceleration */
2996
+ /* @return [Integer] the renderer uses hardware acceleration */
2988
2997
  rb_define_const(mRendererFlags, "ACCELERATED", UINT2NUM(SDL_RENDERER_ACCELERATED));
2989
2998
  #ifdef HAVE_CONST_SDL_RENDERER_PRESENTVSYNC
2990
- /* present is synchronized with the refresh rate */
2999
+ /* @return [Integer] present is synchronized with the refresh rate */
2991
3000
  rb_define_const(mRendererFlags, "PRESENTVSYNC", UINT2NUM(SDL_RENDERER_PRESENTVSYNC));
2992
3001
  #endif
2993
- /* the renderer supports rendering to texture */
3002
+ /* @return [Integer] the renderer supports rendering to texture */
2994
3003
  rb_define_const(mRendererFlags, "TARGETTEXTURE", UINT2NUM(SDL_RENDERER_TARGETTEXTURE));
2995
3004
  /* */
2996
- /* Do not flip, used in {Renderer#copy_ex} */
3005
+ /* @return [Integer] Do not flip, used in {Renderer#copy_ex} */
2997
3006
  rb_define_const(cRenderer, "FLIP_NONE", INT2FIX(SDL_FLIP_NONE));
2998
- /* Flip horizontally, used in {Renderer#copy_ex} */
3007
+ /* @return [Integer] Flip horizontally, used in {Renderer#copy_ex} */
2999
3008
  rb_define_const(cRenderer, "FLIP_HORIZONTAL", INT2FIX(SDL_FLIP_HORIZONTAL));
3000
- /* Flip vertically, used in {Renderer#copy_ex} */
3009
+ /* @return [Integer] Flip vertically, used in {Renderer#copy_ex} */
3001
3010
  rb_define_const(cRenderer, "FLIP_VERTICAL", INT2FIX(SDL_FLIP_VERTICAL));
3002
3011
 
3003
3012
  mBlendMode = rb_define_module_under(mSDL2, "BlendMode");
3004
3013
  /* */
3005
- /* no blending (dstRGBA = srcRGBA) */
3014
+ /* @return [Integer] no blending (dstRGBA = srcRGBA) */
3006
3015
  rb_define_const(mBlendMode, "NONE", INT2FIX(SDL_BLENDMODE_NONE));
3007
- /* alpha blending (dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA), dstA = srcA + (dstA * (1-srcA)))*/
3016
+ /* @return [Integer] alpha blending (dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA), dstA = srcA + (dstA * (1-srcA)))*/
3008
3017
  rb_define_const(mBlendMode, "BLEND", INT2FIX(SDL_BLENDMODE_BLEND));
3009
- /* additive blending (dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA) */
3018
+ /* @return [Integer] additive blending (dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA) */
3010
3019
  rb_define_const(mBlendMode, "ADD", INT2FIX(SDL_BLENDMODE_ADD));
3011
- /* color modulate (multiplicative) (dstRGB = srcRGB * dstRGB, dstA = dstA) */
3020
+ /* @return [Integer] color modulate (multiplicative) (dstRGB = srcRGB * dstRGB, dstA = dstA) */
3012
3021
  rb_define_const(mBlendMode, "MOD", INT2FIX(SDL_BLENDMODE_MOD));
3013
3022
 
3014
3023
  cTexture = rb_define_class_under(mSDL2, "Texture", rb_cObject);
@@ -3029,11 +3038,11 @@ void rubysdl2_init_video(void)
3029
3038
  rb_define_method(cTexture, "inspect", Texture_inspect, 0);
3030
3039
  rb_define_method(cTexture, "debug_info", Texture_debug_info, 0);
3031
3040
  /* */
3032
- /* texture access pattern - changes rarely, not lockable */
3041
+ /* @return [Integer] texture access pattern code - changes rarely, not lockable */
3033
3042
  rb_define_const(cTexture, "ACCESS_STATIC", INT2NUM(SDL_TEXTUREACCESS_STATIC));
3034
- /* texture access pattern - changes frequently, lockable */
3043
+ /* @return [Integer] texture access pattern code - changes frequently, lockable */
3035
3044
  rb_define_const(cTexture, "ACCESS_STREAMING", INT2NUM(SDL_TEXTUREACCESS_STREAMING));
3036
- /* texture access pattern - can be used as a render target */
3045
+ /* @return [Integer] texture access pattern code - can be used as a render target */
3037
3046
  rb_define_const(cTexture, "ACCESS_TARGET", INT2NUM(SDL_TEXTUREACCESS_TARGET));
3038
3047
 
3039
3048
 
@@ -3058,7 +3067,7 @@ void rubysdl2_init_video(void)
3058
3067
  rb_define_method(cSurface, "pixel_color", Surface_pixel_color, 2);
3059
3068
  rb_define_method(cSurface, "color_key", Surface_color_key, 0);
3060
3069
  rb_define_method(cSurface, "color_key=", Surface_set_color_key, 1);
3061
- rb_define_method(cSurface, "unset_color_key", Surface_set_color_key, 0);
3070
+ rb_define_method(cSurface, "unset_color_key", Surface_unset_color_key, 0);
3062
3071
  rb_define_method(cSurface, "pixels", Surface_pixels, 0);
3063
3072
  rb_define_method(cSurface, "pitch", Surface_pitch, 0);
3064
3073
  rb_define_method(cSurface, "bits_per_pixel", Surface_bits_per_pixel, 0);
@@ -3117,278 +3126,319 @@ void rubysdl2_init_video(void)
3117
3126
 
3118
3127
  mPixelType = rb_define_module_under(cPixelFormat, "Type");
3119
3128
  /* */
3129
+ /* @return [Integer] */
3120
3130
  rb_define_const(mPixelType, "UNKNOWN", UINT2NUM(SDL_PIXELTYPE_UNKNOWN));
3131
+ /* @return [Integer] */
3121
3132
  rb_define_const(mPixelType, "INDEX1", UINT2NUM(SDL_PIXELTYPE_INDEX1));
3133
+ /* @return [Integer] */
3122
3134
  rb_define_const(mPixelType, "INDEX4", UINT2NUM(SDL_PIXELTYPE_INDEX4));
3135
+ /* @return [Integer] */
3123
3136
  rb_define_const(mPixelType, "INDEX8", UINT2NUM(SDL_PIXELTYPE_INDEX8));
3137
+ /* @return [Integer] */
3124
3138
  rb_define_const(mPixelType, "PACKED8", UINT2NUM(SDL_PIXELTYPE_PACKED8));
3139
+ /* @return [Integer] */
3125
3140
  rb_define_const(mPixelType, "PACKED16", UINT2NUM(SDL_PIXELTYPE_PACKED16));
3141
+ /* @return [Integer] */
3126
3142
  rb_define_const(mPixelType, "PACKED32", UINT2NUM(SDL_PIXELTYPE_PACKED32));
3143
+ /* @return [Integer] */
3127
3144
  rb_define_const(mPixelType, "ARRAYU8", UINT2NUM(SDL_PIXELTYPE_ARRAYU8));
3145
+ /* @return [Integer] */
3128
3146
  rb_define_const(mPixelType, "ARRAYU16", UINT2NUM(SDL_PIXELTYPE_ARRAYU16));
3147
+ /* @return [Integer] */
3129
3148
  rb_define_const(mPixelType, "ARRAYU32", UINT2NUM(SDL_PIXELTYPE_ARRAYU32));
3149
+ /* @return [Integer] */
3130
3150
  rb_define_const(mPixelType, "ARRAYF16", UINT2NUM(SDL_PIXELTYPE_ARRAYF16));
3151
+ /* @return [Integer] */
3131
3152
  rb_define_const(mPixelType, "ARRAYF32", UINT2NUM(SDL_PIXELTYPE_ARRAYF32));
3132
3153
 
3133
3154
  mBitmapOrder = rb_define_module_under(cPixelFormat, "BitmapOrder");
3155
+ /* @return [Integer] */
3134
3156
  rb_define_const(mBitmapOrder, "NONE", UINT2NUM(SDL_BITMAPORDER_NONE));
3157
+ /* @return [Integer] */
3135
3158
  rb_define_const(mBitmapOrder, "O_1234", UINT2NUM(SDL_BITMAPORDER_1234));
3159
+ /* @return [Integer] */
3136
3160
  rb_define_const(mBitmapOrder, "O_4321", UINT2NUM(SDL_BITMAPORDER_4321));
3137
3161
 
3138
3162
  mPackedOrder = rb_define_module_under(cPixelFormat, "PackedOrder");
3139
- /* */
3163
+ /*
3164
+ */
3165
+ /* @return [Integer] */
3140
3166
  rb_define_const(mPackedOrder, "NONE", UINT2NUM(SDL_PACKEDORDER_NONE));
3167
+ /* @return [Integer] */
3141
3168
  rb_define_const(mPackedOrder, "XRGB", UINT2NUM(SDL_PACKEDORDER_XRGB));
3169
+ /* @return [Integer] */
3142
3170
  rb_define_const(mPackedOrder, "RGBX", UINT2NUM(SDL_PACKEDORDER_RGBX));
3171
+ /* @return [Integer] */
3143
3172
  rb_define_const(mPackedOrder, "ARGB", UINT2NUM(SDL_PACKEDORDER_ARGB));
3173
+ /* @return [Integer] */
3144
3174
  rb_define_const(mPackedOrder, "RGBA", UINT2NUM(SDL_PACKEDORDER_RGBA));
3175
+ /* @return [Integer] */
3145
3176
  rb_define_const(mPackedOrder, "XBGR", UINT2NUM(SDL_PACKEDORDER_XBGR));
3177
+ /* @return [Integer] */
3146
3178
  rb_define_const(mPackedOrder, "BGRX", UINT2NUM(SDL_PACKEDORDER_BGRX));
3179
+ /* @return [Integer] */
3147
3180
  rb_define_const(mPackedOrder, "ABGR", UINT2NUM(SDL_PACKEDORDER_ABGR));
3181
+ /* @return [Integer] */
3148
3182
  rb_define_const(mPackedOrder, "BGRA", UINT2NUM(SDL_PACKEDORDER_BGRA));
3149
3183
 
3150
3184
  mArrayOrder = rb_define_module_under(cPixelFormat, "ArrayOrder");
3151
3185
  /* */
3186
+ /* @return [Integer] */
3152
3187
  rb_define_const(mArrayOrder, "NONE", UINT2NUM(SDL_ARRAYORDER_NONE));
3188
+ /* @return [Integer] */
3153
3189
  rb_define_const(mArrayOrder, "RGB", UINT2NUM(SDL_ARRAYORDER_RGB));
3190
+ /* @return [Integer] */
3154
3191
  rb_define_const(mArrayOrder, "RGBA", UINT2NUM(SDL_ARRAYORDER_RGBA));
3192
+ /* @return [Integer] */
3155
3193
  rb_define_const(mArrayOrder, "ARGB", UINT2NUM(SDL_ARRAYORDER_ARGB));
3194
+ /* @return [Integer] */
3156
3195
  rb_define_const(mArrayOrder, "BGR", UINT2NUM(SDL_ARRAYORDER_BGR));
3196
+ /* @return [Integer] */
3157
3197
  rb_define_const(mArrayOrder, "BGRA", UINT2NUM(SDL_ARRAYORDER_BGRA));
3198
+ /* @return [Integer] */
3158
3199
  rb_define_const(mArrayOrder, "ABGR", UINT2NUM(SDL_ARRAYORDER_ABGR));
3159
3200
 
3160
3201
  mPackedLayout = rb_define_module_under(cPixelFormat, "PackedLayout");
3161
3202
  /* */
3203
+ /* @return [Integer] */
3162
3204
  rb_define_const(mPackedLayout, "NONE", UINT2NUM(SDL_PACKEDLAYOUT_NONE));
3205
+ /* @return [Integer] */
3163
3206
  rb_define_const(mPackedLayout, "L_332", UINT2NUM(SDL_PACKEDLAYOUT_332));
3207
+ /* @return [Integer] */
3164
3208
  rb_define_const(mPackedLayout, "L_4444", UINT2NUM(SDL_PACKEDLAYOUT_4444));
3209
+ /* @return [Integer] */
3165
3210
  rb_define_const(mPackedLayout, "L_1555", UINT2NUM(SDL_PACKEDLAYOUT_1555));
3211
+ /* @return [Integer] */
3166
3212
  rb_define_const(mPackedLayout, "L_5551", UINT2NUM(SDL_PACKEDLAYOUT_5551));
3213
+ /* @return [Integer] */
3167
3214
  rb_define_const(mPackedLayout, "L_565", UINT2NUM(SDL_PACKEDLAYOUT_565));
3215
+ /* @return [Integer] */
3168
3216
  rb_define_const(mPackedLayout, "L_8888", UINT2NUM(SDL_PACKEDLAYOUT_8888));
3217
+ /* @return [Integer] */
3169
3218
  rb_define_const(mPackedLayout, "L_2101010", UINT2NUM(SDL_PACKEDLAYOUT_2101010));
3219
+ /* @return [Integer] */
3170
3220
  rb_define_const(mPackedLayout, "L_1010102", UINT2NUM(SDL_PACKEDLAYOUT_1010102));
3171
3221
 
3172
3222
  {
3173
3223
  VALUE formats = rb_ary_new();
3174
- /* -: Array of all available formats */
3224
+ /* -: @return [Array<SDL2::PixelFormat>] array of all available formats */
3175
3225
  rb_define_const(cPixelFormat, "FORMATS", formats);
3176
3226
  /*
3177
3227
  */
3178
3228
 
3179
3229
  do {
3180
3230
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_UNKNOWN);
3181
- /* -: PixelFormat: Unused - reserved by SDL */
3231
+ /* -: @return [SDL2::PixelFormat] Unused - reserved by SDL */
3182
3232
  rb_define_const(cPixelFormat, "UNKNOWN", format);
3183
3233
  rb_ary_push(formats, format);
3184
3234
  } while (0);
3185
3235
  do {
3186
3236
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX1LSB);
3187
-
3237
+ /* -: @return [SDL2::PixelFormat] */
3188
3238
  rb_define_const(cPixelFormat, "INDEX1LSB", format);
3189
3239
  rb_ary_push(formats, format);
3190
3240
  } while (0);
3191
3241
  do {
3192
3242
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX1MSB);
3193
-
3243
+ /* -: @return [SDL2::PixelFormat] */
3194
3244
  rb_define_const(cPixelFormat, "INDEX1MSB", format);
3195
3245
  rb_ary_push(formats, format);
3196
3246
  } while (0);
3197
3247
  do {
3198
3248
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX4LSB);
3199
-
3249
+ /* -: @return [SDL2::PixelFormat] */
3200
3250
  rb_define_const(cPixelFormat, "INDEX4LSB", format);
3201
3251
  rb_ary_push(formats, format);
3202
3252
  } while (0);
3203
3253
  do {
3204
3254
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX4MSB);
3205
-
3255
+ /* -: @return [SDL2::PixelFormat] */
3206
3256
  rb_define_const(cPixelFormat, "INDEX4MSB", format);
3207
3257
  rb_ary_push(formats, format);
3208
3258
  } while (0);
3209
3259
  do {
3210
3260
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX8);
3211
-
3261
+ /* -: @return [SDL2::PixelFormat] */
3212
3262
  rb_define_const(cPixelFormat, "INDEX8", format);
3213
3263
  rb_ary_push(formats, format);
3214
3264
  } while (0);
3215
3265
  do {
3216
3266
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB332);
3217
-
3267
+ /* -: @return [SDL2::PixelFormat] */
3218
3268
  rb_define_const(cPixelFormat, "RGB332", format);
3219
3269
  rb_ary_push(formats, format);
3220
3270
  } while (0);
3221
3271
  do {
3222
3272
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB444);
3223
-
3273
+ /* -: @return [SDL2::PixelFormat] */
3224
3274
  rb_define_const(cPixelFormat, "RGB444", format);
3225
3275
  rb_ary_push(formats, format);
3226
3276
  } while (0);
3227
3277
  do {
3228
3278
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB555);
3229
-
3279
+ /* -: @return [SDL2::PixelFormat] */
3230
3280
  rb_define_const(cPixelFormat, "RGB555", format);
3231
3281
  rb_ary_push(formats, format);
3232
3282
  } while (0);
3233
3283
  do {
3234
3284
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR555);
3235
-
3285
+ /* -: @return [SDL2::PixelFormat] */
3236
3286
  rb_define_const(cPixelFormat, "BGR555", format);
3237
3287
  rb_ary_push(formats, format);
3238
3288
  } while (0);
3239
3289
  do {
3240
3290
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB4444);
3241
-
3291
+ /* -: @return [SDL2::PixelFormat] */
3242
3292
  rb_define_const(cPixelFormat, "ARGB4444", format);
3243
3293
  rb_ary_push(formats, format);
3244
3294
  } while (0);
3245
3295
  do {
3246
3296
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA4444);
3247
-
3297
+ /* -: @return [SDL2::PixelFormat] */
3248
3298
  rb_define_const(cPixelFormat, "RGBA4444", format);
3249
3299
  rb_ary_push(formats, format);
3250
3300
  } while (0);
3251
3301
  do {
3252
3302
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR4444);
3253
-
3303
+ /* -: @return [SDL2::PixelFormat] */
3254
3304
  rb_define_const(cPixelFormat, "ABGR4444", format);
3255
3305
  rb_ary_push(formats, format);
3256
3306
  } while (0);
3257
3307
  do {
3258
3308
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA4444);
3259
-
3309
+ /* -: @return [SDL2::PixelFormat] */
3260
3310
  rb_define_const(cPixelFormat, "BGRA4444", format);
3261
3311
  rb_ary_push(formats, format);
3262
3312
  } while (0);
3263
3313
  do {
3264
3314
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB1555);
3265
-
3315
+ /* -: @return [SDL2::PixelFormat] */
3266
3316
  rb_define_const(cPixelFormat, "ARGB1555", format);
3267
3317
  rb_ary_push(formats, format);
3268
3318
  } while (0);
3269
3319
  do {
3270
3320
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA5551);
3271
-
3321
+ /* -: @return [SDL2::PixelFormat] */
3272
3322
  rb_define_const(cPixelFormat, "RGBA5551", format);
3273
3323
  rb_ary_push(formats, format);
3274
3324
  } while (0);
3275
3325
  do {
3276
3326
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR1555);
3277
-
3327
+ /* -: @return [SDL2::PixelFormat] */
3278
3328
  rb_define_const(cPixelFormat, "ABGR1555", format);
3279
3329
  rb_ary_push(formats, format);
3280
3330
  } while (0);
3281
3331
  do {
3282
3332
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA5551);
3283
-
3333
+ /* -: @return [SDL2::PixelFormat] */
3284
3334
  rb_define_const(cPixelFormat, "BGRA5551", format);
3285
3335
  rb_ary_push(formats, format);
3286
3336
  } while (0);
3287
3337
  do {
3288
3338
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB565);
3289
-
3339
+ /* -: @return [SDL2::PixelFormat] */
3290
3340
  rb_define_const(cPixelFormat, "RGB565", format);
3291
3341
  rb_ary_push(formats, format);
3292
3342
  } while (0);
3293
3343
  do {
3294
3344
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR565);
3295
-
3345
+ /* -: @return [SDL2::PixelFormat] */
3296
3346
  rb_define_const(cPixelFormat, "BGR565", format);
3297
3347
  rb_ary_push(formats, format);
3298
3348
  } while (0);
3299
3349
  do {
3300
3350
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB24);
3301
-
3351
+ /* -: @return [SDL2::PixelFormat] */
3302
3352
  rb_define_const(cPixelFormat, "RGB24", format);
3303
3353
  rb_ary_push(formats, format);
3304
3354
  } while (0);
3305
3355
  do {
3306
3356
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR24);
3307
-
3357
+ /* -: @return [SDL2::PixelFormat] */
3308
3358
  rb_define_const(cPixelFormat, "BGR24", format);
3309
3359
  rb_ary_push(formats, format);
3310
3360
  } while (0);
3311
3361
  do {
3312
3362
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB888);
3313
-
3363
+ /* -: @return [SDL2::PixelFormat] */
3314
3364
  rb_define_const(cPixelFormat, "RGB888", format);
3315
3365
  rb_ary_push(formats, format);
3316
3366
  } while (0);
3317
3367
  do {
3318
3368
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBX8888);
3319
-
3369
+ /* -: @return [SDL2::PixelFormat] */
3320
3370
  rb_define_const(cPixelFormat, "RGBX8888", format);
3321
3371
  rb_ary_push(formats, format);
3322
3372
  } while (0);
3323
3373
  do {
3324
3374
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR888);
3325
-
3375
+ /* -: @return [SDL2::PixelFormat] */
3326
3376
  rb_define_const(cPixelFormat, "BGR888", format);
3327
3377
  rb_ary_push(formats, format);
3328
3378
  } while (0);
3329
3379
  do {
3330
3380
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRX8888);
3331
-
3381
+ /* -: @return [SDL2::PixelFormat] */
3332
3382
  rb_define_const(cPixelFormat, "BGRX8888", format);
3333
3383
  rb_ary_push(formats, format);
3334
3384
  } while (0);
3335
3385
  do {
3336
3386
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB8888);
3337
-
3387
+ /* -: @return [SDL2::PixelFormat] */
3338
3388
  rb_define_const(cPixelFormat, "ARGB8888", format);
3339
3389
  rb_ary_push(formats, format);
3340
3390
  } while (0);
3341
3391
  do {
3342
3392
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA8888);
3343
-
3393
+ /* -: @return [SDL2::PixelFormat] */
3344
3394
  rb_define_const(cPixelFormat, "RGBA8888", format);
3345
3395
  rb_ary_push(formats, format);
3346
3396
  } while (0);
3347
3397
  do {
3348
3398
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR8888);
3349
-
3399
+ /* -: @return [SDL2::PixelFormat] */
3350
3400
  rb_define_const(cPixelFormat, "ABGR8888", format);
3351
3401
  rb_ary_push(formats, format);
3352
3402
  } while (0);
3353
3403
  do {
3354
3404
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA8888);
3355
-
3405
+ /* -: @return [SDL2::PixelFormat] */
3356
3406
  rb_define_const(cPixelFormat, "BGRA8888", format);
3357
3407
  rb_ary_push(formats, format);
3358
3408
  } while (0);
3359
3409
  do {
3360
3410
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB2101010);
3361
-
3411
+ /* -: @return [SDL2::PixelFormat] */
3362
3412
  rb_define_const(cPixelFormat, "ARGB2101010", format);
3363
3413
  rb_ary_push(formats, format);
3364
3414
  } while (0);
3365
3415
  do {
3366
3416
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YV12);
3367
-
3417
+ /* -: @return [SDL2::PixelFormat] */
3368
3418
  rb_define_const(cPixelFormat, "YV12", format);
3369
3419
  rb_ary_push(formats, format);
3370
3420
  } while (0);
3371
3421
  do {
3372
3422
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_IYUV);
3373
-
3423
+ /* -: @return [SDL2::PixelFormat] */
3374
3424
  rb_define_const(cPixelFormat, "IYUV", format);
3375
3425
  rb_ary_push(formats, format);
3376
3426
  } while (0);
3377
3427
  do {
3378
3428
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YUY2);
3379
-
3429
+ /* -: @return [SDL2::PixelFormat] */
3380
3430
  rb_define_const(cPixelFormat, "YUY2", format);
3381
3431
  rb_ary_push(formats, format);
3382
3432
  } while (0);
3383
3433
  do {
3384
3434
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_UYVY);
3385
-
3435
+ /* -: @return [SDL2::PixelFormat] */
3386
3436
  rb_define_const(cPixelFormat, "UYVY", format);
3387
3437
  rb_ary_push(formats, format);
3388
3438
  } while (0);
3389
3439
  do {
3390
3440
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YVYU);
3391
-
3441
+ /* -: @return [SDL2::PixelFormat] */
3392
3442
  rb_define_const(cPixelFormat, "YVYU", format);
3393
3443
  rb_ary_push(formats, format);
3394
3444
  } while (0);
@@ -3511,13 +3561,13 @@ void rubysdl2_init_image(void)
3511
3561
  rb_define_method(cRenderer, "load_texture", Renderer_load_texture, 1);
3512
3562
 
3513
3563
 
3514
- /* Initialize the JPEG loader */
3564
+ /* @return [Integer] Initialize the JPEG loader */
3515
3565
  rb_define_const(mIMG, "INIT_JPG", INT2NUM(IMG_INIT_JPG));
3516
- /* Initialize the PNG loader */
3566
+ /* @return [Integer] Initialize the PNG loader */
3517
3567
  rb_define_const(mIMG, "INIT_PNG", INT2NUM(IMG_INIT_PNG));
3518
- /* Initialize the TIF loader */
3568
+ /* @return [Integer] Initialize the TIF loader */
3519
3569
  rb_define_const(mIMG, "INIT_TIF", INT2NUM(IMG_INIT_TIF));
3520
- /* Initialize the WEBP loader */
3570
+ /* @return [Integer] Initialize the WEBP loader */
3521
3571
  rb_define_const(mIMG, "INIT_WEBP", INT2NUM(IMG_INIT_WEBP));
3522
3572
  }
3523
3573