ruby-sdl2 0.3.5 → 0.3.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/video.c CHANGED
@@ -352,13 +352,14 @@ static VALUE SDL2_s_video_init(VALUE self, VALUE driver_name)
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  *
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  *
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  * @!method destroy?
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- * Return true if the window is already destroyed.
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+ * @return [Boolean] true if the window is already destroyed.
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  */
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  /*
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  * @overload create(title, x, y, w, h, flags)
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  * Create a window with the specified position (x,y), dimensions (w,h) and flags.
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  *
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+ * @param [String] title title of the created window
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  * @param [Integer] x the x position of the left-top of the window
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  * @param [Integer] y the y position of the left-top of the window
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  * @param [Integer] w the width of the window
@@ -482,7 +483,7 @@ static VALUE Window_window_id(VALUE self)
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  /*
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  * Get information about the window.
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  *
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- * @return [SDL2::Window::Mode]
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+ * @return [SDL2::Display::Mode]
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  */
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  static VALUE Window_display_mode(VALUE self)
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  {
@@ -519,7 +520,7 @@ static VALUE Window_brightness(VALUE self)
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  *
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  * @param brightness [Float] the brightness, 0.0 means complete dark and 1.0 means
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  * normal brightness.
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- * @return [brightness]
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+ * @return [void]
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  *
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  * @see #brightness
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  */
@@ -573,7 +574,7 @@ static VALUE Window_gamma_ramp(VALUE self)
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  * Set the window icon.
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  *
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  * @param icon [SDL2::Surface] the icon for the window
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- * @return [icon]
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+ * @return [void]
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  */
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  static VALUE Window_set_icon(VALUE self, VALUE icon)
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  {
@@ -596,7 +597,7 @@ static VALUE Window_input_is_grabbed_p(VALUE self)
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  * Set the window's input grab mode.
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  *
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  * @param grabbed [Boolean] true to grub input, and false to release input
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- * @return [grabbed]
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+ * @return [void]
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  *
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  * @see #input_is_grabbed?
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  */
@@ -625,7 +626,7 @@ static VALUE Window_set_int_int(void (*func)(SDL_Window*, int, int), VALUE windo
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  /*
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  * Get the maximum size of the window's client area.
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  *
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- * @return [Integer,Integer] maximum width and maximum height.
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+ * @return [Array(Integer,Integer)] maximum width and maximum height.
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  *
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  * @see #maximum_size=
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  */
@@ -638,10 +639,10 @@ static VALUE Window_maximum_size(VALUE self)
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  * @overload maximum_size=(size)
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  * Set the maximum size of the window's client area.
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  *
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- * @param size [[Integer, Integer]] maximum width and maximum height,
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+ * @param size [Array(Integer, Integer)] maximum width and maximum height,
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  * the both must be positive.
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #maximum_size
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  */
@@ -653,7 +654,7 @@ static VALUE Window_set_maximum_size(VALUE self, VALUE max_size)
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  /*
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  * Get the minimum size of the window's client area.
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  *
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- * @return [Integer,Integer] minimum width and minimum height.
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+ * @return [Array(Integer,Integer)] minimum width and minimum height.
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  *
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  * @see #minimum_size=
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  */
@@ -666,10 +667,10 @@ static VALUE Window_minimum_size(VALUE self)
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  * @overload minimum_size=(size)
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  * Set the minimum size of the window's client area.
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  *
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- * @param size [[Integer, Integer]] minimum width and minimum height,
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+ * @param size [Array(Integer, Integer)] minimum width and minimum height,
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  * the both must be positive.
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #minimum_size
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  */
@@ -681,7 +682,7 @@ static VALUE Window_set_minimum_size(VALUE self, VALUE min_size)
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  /*
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  * Get the position of the window.
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  *
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- * @return [Integer,Integer] the x position and the y position
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+ * @return [Array(Integer,Integer)] the x position and the y position
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  *
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  * @see #position=
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  */
@@ -694,11 +695,11 @@ static VALUE Window_position(VALUE self)
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  * @overload position=(xy)
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  * Set the position of the window
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  *
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- * @param xy [[Integer, Integer]] the x position and the y position,
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+ * @param xy [Array(Integer, Integer)] the x position and the y position,
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  * {SDL2::Window::POS_CENTERED} and {SDL2::Window::POS_UNDEFINED}
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  * are available.
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #position
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  */
@@ -710,7 +711,7 @@ static VALUE Window_set_position(VALUE self, VALUE xy)
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  /*
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  * Get the size of the window.
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  *
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- * @return [[Integer, Integer]] the width and the height
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+ * @return [Array(Integer, Integer)] the width and the height
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  *
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  * @see size=
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  */
@@ -723,9 +724,9 @@ static VALUE Window_size(VALUE self)
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  * @overload size=(size)
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  * Set the size of the window.
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  *
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- * @param wh [[Integer, Integer]] new width and new height
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+ * @param size [Array(Integer, Integer)] new width and new height
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  *
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- * @return [size]
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+ * @return [void]
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  *
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  * @see #size
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  */
@@ -765,7 +766,7 @@ static VALUE Window_bordered(VALUE self)
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  * @param bordered [Boolean] true for bordered window, anad false for
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  * borderless window
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  *
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- * @return [bordered]
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+ * @return [void]
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  *
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  * @see #bordered
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  */
@@ -780,7 +781,7 @@ static VALUE Window_set_bordered(VALUE self, VALUE bordered)
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  * Set the title of the window.
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  *
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  * @param title [String] the title
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- * @return [title]
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+ * @return [void]
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  *
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  * @see #title
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  */
@@ -885,7 +886,7 @@ static VALUE Window_fullscreen_mode(VALUE self)
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  * @param flag [Integer] 0 for window mode, {SDL2::Window::Flags::FULLSCREEN} for
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  * fullscreen mode, and {SDL2::Flags::Window::FULLSCREEN_DESKTOP} for fullscreen
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  * at the current desktop resolution.
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- * @return [flag]
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+ * @return [void]
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  *
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  * @see #fullscreen_mode
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  */
@@ -899,7 +900,7 @@ static VALUE Window_set_fullscreen_mode(VALUE self, VALUE flags)
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  /*
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  * Get the size of the drawable region.
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  *
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- * @return [[Integer, Integer]] the width and height of the region
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+ * @return [Array(Integer, Integer)] the width and height of the region
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  */
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  static VALUE Window_gl_drawable_size(VALUE self)
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  {
@@ -977,7 +978,7 @@ static VALUE Window_debug_info(VALUE self)
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  *
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  * @!attribute [r] name
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  * The name of the display
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- * @return [Stirng]
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+ * @return [String]
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  *
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  */
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@@ -1351,7 +1352,7 @@ static VALUE Renderer_clear(VALUE self)
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  /*
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  * Get the color used for drawing operations
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- * @return [[Integer,Integer,Integer,Integer]]
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+ * @return [Array(Integer,Integer,Integer,Integer)]
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  * red, green, blue, and alpha components of the drawing color
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  * (all components are more than or equal to 0 and less than and equal to 255)
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  *
@@ -1379,12 +1380,10 @@ static VALUE Renderer_draw_color(VALUE self)
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  * * {#fill_rect}
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  * * {#clear}
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  *
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- * @param [[Integer, Integer, Integer]] color
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- * red, green, and blue components used for drawing
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- * @param [[Integer, Integer, Integer, Integer]] color
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- * red, green, blue, and alpha components used for drawing
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+ * @param [Array<Integer>] color
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+ * red, green, blue, and optionally alpha components used for drawing
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  *
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- * @return [color]
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+ * @return [Array<Integer>]
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  *
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  * @see #draw_color
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  */
@@ -1529,7 +1528,8 @@ static VALUE Renderer_clip_rect(VALUE self)
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  *
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  * Set the clip rectangle for the current target.
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  *
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- * @return [rect]
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+ * @param rect [SDL2::Rect]
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+ * @return [void]
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  * @see #clip_rect
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  */
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  static VALUE Renderer_set_clip_rect(VALUE self, VALUE rect)
@@ -1553,7 +1553,7 @@ static VALUE Render_clip_enabled_p(VALUE self)
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  /*
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  * Get device indepndent resolution for rendering.
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  *
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- * @return [[Integer, Integer]] the logical width and height
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+ * @return [Array(Integer, Integer)] the logical width and height
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  * @see #logical_size=
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  */
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  static VALUE Renderer_logical_size(VALUE self)
@@ -1568,8 +1568,8 @@ static VALUE Renderer_logical_size(VALUE self)
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  *
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  * Set a device indepndent resolution for rendering.
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  *
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- * @param w_and_h [[Integer, Integer]] the width and height of the logical resolution
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- * @return [w_and_h]
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+ * @param w_and_h [Array(Integer, Integer)] the width and height of the logical resolution
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+ * @return [void]
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  * @see #logical_size
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  */
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  static VALUE Renderer_set_logical_size(VALUE self, VALUE wh)
@@ -1583,7 +1583,7 @@ static VALUE Renderer_set_logical_size(VALUE self, VALUE wh)
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  /*
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  * Get the drawing scale for the current target.
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  *
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- * @return [[Integer, Integer]] horizontal and vertical scale factor
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+ * @return [Array(Integer, Integer)] horizontal and vertical scale factor
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  * @see #scale=
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  */
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  static VALUE Renderer_scale(VALUE self)
@@ -1605,8 +1605,8 @@ static VALUE Renderer_scale(VALUE self)
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  * it will be handled using the appropriate
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  * quality hints. For best results use integer scaling factors.
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  *
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- * @param scaleX_and_scaleY [[Float, Float]] the horizontal and vertical scaling factors
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- * @return [scaleX_and_scaleY]
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+ * @param scaleX_and_scaleY [Array(Float, Float)] the horizontal and vertical scaling factors
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+ * @return [void]
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  * @see #scale
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  */
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  static VALUE Renderer_set_scale(VALUE self, VALUE xy)
@@ -1636,7 +1636,7 @@ static VALUE Renderer_viewport(VALUE self)
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  * Set the drawing area for rendering on the current target.
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  *
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  * @param area [SDL2::Rect,nil] the drawing area, or nil to set the viewport to the entire target
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- * @return [area]
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+ * @return [void]
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  * @see #viewport
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  */
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  static VALUE Renderer_set_viewport(VALUE self, VALUE rect)
@@ -1658,7 +1658,7 @@ static VALUE Renderer_support_render_target_p(VALUE self)
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  /*
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  * Get the output size of a rendering context.
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  *
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- * @return [[Integer, Integer]] the width and the height
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+ * @return [Array(Integer, Integer)] the width and the height
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  */
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  static VALUE Renderer_output_size(VALUE self)
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  {
@@ -1681,7 +1681,7 @@ static VALUE Renderer_output_size(VALUE self)
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  * @param [SDL2::Texture,nil] target the targeted texture, or nil
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  * for the default render target(i.e. screen)
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  *
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- * @return [target]
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+ * @return [void]
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  *
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  * @see #render_target
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  */
@@ -1791,6 +1791,8 @@ static VALUE Renderer_debug_info(VALUE self)
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  /*
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  * Destroy the texture and deallocate memory.
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  *
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+ * @return [void]
1795
+ *
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  * @see #destroy?
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  */
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  static VALUE Texture_destroy(VALUE self)
@@ -1818,7 +1820,7 @@ static VALUE Texture_blend_mode(VALUE self)
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  * Set the blending model of the texture.
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  *
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  * @param mode [Integer] blending mode
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- * @return [mode]
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+ * @return [void]
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  *
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  * @see #blend_mode
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  */
@@ -1848,7 +1850,7 @@ static VALUE Texture_alpha_mod(VALUE self)
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  *
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  * @param alpha [Integer] the alpha value multiplied into copy operation,
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  * from 0 to 255
1851
- * @return [alpha]
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+ * @return [void]
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  *
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  * @see #alpha_mod
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  */
@@ -1861,7 +1863,7 @@ static VALUE Texture_set_alpha_mod(VALUE self, VALUE alpha)
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  /*
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  * Get an additional color value used in render copy operations.
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  *
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- * @return [[Integer, Integer, Integer]] the current red, green, and blue
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+ * @return [Array(Integer, Integer, Integer)] the current red, green, and blue
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  * color value.
1866
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  */
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  static VALUE Texture_color_mod(VALUE self)
@@ -1875,9 +1877,9 @@ static VALUE Texture_color_mod(VALUE self)
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  * @overload color_mod=(rgb)
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  * Set an additional color value used in render copy operations.
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  *
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- * @param rgb [[Integer, Integer, Integer]] the red, green, and blue
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+ * @param rgb [Array(Integer, Integer, Integer)] the red, green, and blue
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  * color value multiplied into copy operations.
1880
- * @return [rgb]
1882
+ * @return [void]
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  */
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  static VALUE Texture_set_color_mod(VALUE self, VALUE rgb)
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  {
@@ -2033,7 +2035,7 @@ static VALUE Surface_s_save_bmp(VALUE self, VALUE src, VALUE fname)
2033
2035
  }
2034
2036
 
2035
2037
  /*
2036
- * @overload from_string(string, width, heigth, depth, pitch=nil, rmask=nil, gmask=nil, bmask=nil, amask=nil)
2038
+ * @overload from_string(string, width, height, depth, pitch=nil, rmask=nil, gmask=nil, bmask=nil, amask=nil)
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  *
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  * Create a RGB surface from pixel data as String object.
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  *
@@ -2129,7 +2131,7 @@ static VALUE Surface_blend_mode(VALUE self)
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  * Set the blending mode of the surface used for blit operations.
2130
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  *
2131
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  * @param mode [Integer] the blending mode
2132
- * @return [mode]
2134
+ * @return [void]
2133
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  * @see #blend_mode
2134
2136
  */
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2137
  static VALUE Surface_set_blend_mode(VALUE self, VALUE mode)
@@ -2256,7 +2258,7 @@ static VALUE Surface_bytes_per_pixel(VALUE self)
2256
2258
  *
2257
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  * @param x [Integer] the x coordinate
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  * @param y [Integer] the y coordinate
2259
- * @return [[Integer, Integer, Integer, Integer]]
2261
+ * @return [Array(Integer, Integer, Integer, Integer)]
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  * the red, green, blue, and alpha component of the specified pixel.
2261
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  *
2262
2264
  */
@@ -2316,7 +2318,7 @@ static VALUE Surface_unset_color_key(VALUE self)
2316
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  * the color key, pixel value (see {#pixel}) or pixel color (array of
2317
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  * three or four integer elements).
2318
2320
  *
2319
- * @return [key]
2321
+ * @return [Integer, Array<Integer>] value
2320
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  *
2321
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  * @see #color_key
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  * @see #unset_color_key
@@ -2477,8 +2479,13 @@ static VALUE Surface_s_new(int argc, VALUE* argv, VALUE self)
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  * Height of the rectangle
2478
2480
  * @return [Integer]
2479
2481
  *
2480
- * @!method self.[](*args)
2482
+ * @!method self.[](x, y, w, h)
2481
2483
  * Alias of new. See {#initialize}.
2484
+ *
2485
+ * @param x [Integer] X coordiante of the left-top point of the rectangle
2486
+ * @param y [Integer] Y coordiante of the left-top point of the rectangle
2487
+ * @param w [Integer] Width of the rectangle
2488
+ * @param h [Integer] Height of the rectangle
2482
2489
  * @return [SDL2::Rect]
2483
2490
  */
2484
2491
  static VALUE Rect_s_allocate(VALUE klass)
@@ -2749,6 +2756,8 @@ static VALUE PixelFormat_fourcc_p(VALUE self)
2749
2756
  * @overload ==(other)
2750
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  * Return true if two pixel format is the same format.
2751
2758
  *
2759
+ * @param other [SDL2::PixelFormat] other PixelFormat object
2760
+ *
2752
2761
  * @return [Boolean]
2753
2762
  */
2754
2763
  static VALUE PixelFormat_eq(VALUE self, VALUE other)
@@ -2874,45 +2883,45 @@ void rubysdl2_init_video(void)
2874
2883
  #endif
2875
2884
  rb_define_method(cWindow, "gl_swap", Window_gl_swap, 0);
2876
2885
 
2877
- /* Indicate that you don't care what the window position is */
2886
+ /* @return [Integer] Indicate that you don't care what the window position is */
2878
2887
  rb_define_const(cWindow, "POS_CENTERED", INT2NUM(SDL_WINDOWPOS_CENTERED));
2879
- /* Indicate that the window position should be centered */
2888
+ /* @return [Integer] Indicate that the window position should be centered */
2880
2889
  rb_define_const(cWindow, "POS_UNDEFINED", INT2NUM(SDL_WINDOWPOS_UNDEFINED));
2881
2890
 
2882
2891
  mWindowFlags = rb_define_module_under(cWindow, "Flags");
2883
2892
  /* */
2884
- /* fullscreen window */
2893
+ /* @return [Integer] fullscreen window */
2885
2894
  rb_define_const(mWindowFlags, "FULLSCREEN", UINT2NUM(SDL_WINDOW_FULLSCREEN));
2886
- /* fullscreen window at the current desktop resolution */
2895
+ /* @return [Integer] fullscreen window at the current desktop resolution */
2887
2896
  rb_define_const(mWindowFlags, "FULLSCREEN_DESKTOP", UINT2NUM(SDL_WINDOW_FULLSCREEN_DESKTOP));
2888
- /* window usable with OpenGL context */
2897
+ /* @return [Integer] window usable with OpenGL context */
2889
2898
  rb_define_const(mWindowFlags, "OPENGL", UINT2NUM(SDL_WINDOW_OPENGL));
2890
- /* window is visible */
2899
+ /* @return [Integer] window is visible */
2891
2900
  rb_define_const(mWindowFlags, "SHOWN", UINT2NUM(SDL_WINDOW_SHOWN));
2892
- /* window is not visible */
2901
+ /* @return [Integer] window is not visible */
2893
2902
  rb_define_const(mWindowFlags, "HIDDEN", UINT2NUM(SDL_WINDOW_HIDDEN));
2894
- /* no window decoration */
2903
+ /* @return [Integer] no window decoration */
2895
2904
  rb_define_const(mWindowFlags, "BORDERLESS", UINT2NUM(SDL_WINDOW_BORDERLESS));
2896
- /* window is resizable */
2905
+ /* @return [Integer] window is resizable */
2897
2906
  rb_define_const(mWindowFlags, "RESIZABLE", UINT2NUM(SDL_WINDOW_RESIZABLE));
2898
- /* window is minimized */
2907
+ /* @return [Integer] window is minimized */
2899
2908
  rb_define_const(mWindowFlags, "MINIMIZED", UINT2NUM(SDL_WINDOW_MINIMIZED));
2900
- /* window is maximized */
2909
+ /* @return [Integer] window is maximized */
2901
2910
  rb_define_const(mWindowFlags, "MAXIMIZED", UINT2NUM(SDL_WINDOW_MAXIMIZED));
2902
- /* window has grabbed input focus */
2911
+ /* @return [Integer] window has grabbed input focus */
2903
2912
  rb_define_const(mWindowFlags, "INPUT_GRABBED", UINT2NUM(SDL_WINDOW_INPUT_GRABBED));
2904
- /* window has input focus */
2913
+ /* @return [Integer] window has input focus */
2905
2914
  rb_define_const(mWindowFlags, "INPUT_FOCUS", UINT2NUM(SDL_WINDOW_INPUT_FOCUS));
2906
- /* window has mouse focus */
2915
+ /* @return [Integer] window has mouse focus */
2907
2916
  rb_define_const(mWindowFlags, "MOUSE_FOCUS", UINT2NUM(SDL_WINDOW_MOUSE_FOCUS));
2908
- /* window is not created by SDL */
2917
+ /* @return [Integer] window is not created by SDL */
2909
2918
  rb_define_const(mWindowFlags, "FOREIGN", UINT2NUM(SDL_WINDOW_FOREIGN));
2910
2919
  #ifdef HAVE_CONST_SDL_WINDOW_ALLOW_HIGHDPI
2911
- /* window should be created in high-DPI mode if supported (>= SDL 2.0.1)*/
2920
+ /* @return [Integer] window should be created in high-DPI mode if supported (>= SDL 2.0.1)*/
2912
2921
  rb_define_const(mWindowFlags, "ALLOW_HIGHDPI", UINT2NUM(SDL_WINDOW_ALLOW_HIGHDPI));
2913
2922
  #endif
2914
2923
  #ifdef HAVE_CONST_SDL_WINDOW_MOUSE_CAPTURE
2915
- /* window has mouse caputred (>= SDL 2.0.4) */
2924
+ /* @return [Integer] window has mouse caputred (>= SDL 2.0.4) */
2916
2925
  rb_define_const(mWindowFlags, "MOUSE_CAPTURE", UINT2NUM(SDL_WINDOW_MOUSE_CAPTURE));
2917
2926
  #endif
2918
2927
 
@@ -2982,33 +2991,33 @@ void rubysdl2_init_video(void)
2982
2991
  mRendererFlags = rb_define_module_under(cRenderer, "Flags");
2983
2992
 
2984
2993
  /* */
2985
- /* the renderer is a software fallback */
2994
+ /* @return [Integer] the renderer is a software fallback */
2986
2995
  rb_define_const(mRendererFlags, "SOFTWARE", UINT2NUM(SDL_RENDERER_SOFTWARE));
2987
- /* the renderer uses hardware acceleration */
2996
+ /* @return [Integer] the renderer uses hardware acceleration */
2988
2997
  rb_define_const(mRendererFlags, "ACCELERATED", UINT2NUM(SDL_RENDERER_ACCELERATED));
2989
2998
  #ifdef HAVE_CONST_SDL_RENDERER_PRESENTVSYNC
2990
- /* present is synchronized with the refresh rate */
2999
+ /* @return [Integer] present is synchronized with the refresh rate */
2991
3000
  rb_define_const(mRendererFlags, "PRESENTVSYNC", UINT2NUM(SDL_RENDERER_PRESENTVSYNC));
2992
3001
  #endif
2993
- /* the renderer supports rendering to texture */
3002
+ /* @return [Integer] the renderer supports rendering to texture */
2994
3003
  rb_define_const(mRendererFlags, "TARGETTEXTURE", UINT2NUM(SDL_RENDERER_TARGETTEXTURE));
2995
3004
  /* */
2996
- /* Do not flip, used in {Renderer#copy_ex} */
3005
+ /* @return [Integer] Do not flip, used in {Renderer#copy_ex} */
2997
3006
  rb_define_const(cRenderer, "FLIP_NONE", INT2FIX(SDL_FLIP_NONE));
2998
- /* Flip horizontally, used in {Renderer#copy_ex} */
3007
+ /* @return [Integer] Flip horizontally, used in {Renderer#copy_ex} */
2999
3008
  rb_define_const(cRenderer, "FLIP_HORIZONTAL", INT2FIX(SDL_FLIP_HORIZONTAL));
3000
- /* Flip vertically, used in {Renderer#copy_ex} */
3009
+ /* @return [Integer] Flip vertically, used in {Renderer#copy_ex} */
3001
3010
  rb_define_const(cRenderer, "FLIP_VERTICAL", INT2FIX(SDL_FLIP_VERTICAL));
3002
3011
 
3003
3012
  mBlendMode = rb_define_module_under(mSDL2, "BlendMode");
3004
3013
  /* */
3005
- /* no blending (dstRGBA = srcRGBA) */
3014
+ /* @return [Integer] no blending (dstRGBA = srcRGBA) */
3006
3015
  rb_define_const(mBlendMode, "NONE", INT2FIX(SDL_BLENDMODE_NONE));
3007
- /* alpha blending (dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA), dstA = srcA + (dstA * (1-srcA)))*/
3016
+ /* @return [Integer] alpha blending (dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA), dstA = srcA + (dstA * (1-srcA)))*/
3008
3017
  rb_define_const(mBlendMode, "BLEND", INT2FIX(SDL_BLENDMODE_BLEND));
3009
- /* additive blending (dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA) */
3018
+ /* @return [Integer] additive blending (dstRGB = (srcRGB * srcA) + dstRGB, dstA = dstA) */
3010
3019
  rb_define_const(mBlendMode, "ADD", INT2FIX(SDL_BLENDMODE_ADD));
3011
- /* color modulate (multiplicative) (dstRGB = srcRGB * dstRGB, dstA = dstA) */
3020
+ /* @return [Integer] color modulate (multiplicative) (dstRGB = srcRGB * dstRGB, dstA = dstA) */
3012
3021
  rb_define_const(mBlendMode, "MOD", INT2FIX(SDL_BLENDMODE_MOD));
3013
3022
 
3014
3023
  cTexture = rb_define_class_under(mSDL2, "Texture", rb_cObject);
@@ -3029,11 +3038,11 @@ void rubysdl2_init_video(void)
3029
3038
  rb_define_method(cTexture, "inspect", Texture_inspect, 0);
3030
3039
  rb_define_method(cTexture, "debug_info", Texture_debug_info, 0);
3031
3040
  /* */
3032
- /* texture access pattern - changes rarely, not lockable */
3041
+ /* @return [Integer] texture access pattern code - changes rarely, not lockable */
3033
3042
  rb_define_const(cTexture, "ACCESS_STATIC", INT2NUM(SDL_TEXTUREACCESS_STATIC));
3034
- /* texture access pattern - changes frequently, lockable */
3043
+ /* @return [Integer] texture access pattern code - changes frequently, lockable */
3035
3044
  rb_define_const(cTexture, "ACCESS_STREAMING", INT2NUM(SDL_TEXTUREACCESS_STREAMING));
3036
- /* texture access pattern - can be used as a render target */
3045
+ /* @return [Integer] texture access pattern code - can be used as a render target */
3037
3046
  rb_define_const(cTexture, "ACCESS_TARGET", INT2NUM(SDL_TEXTUREACCESS_TARGET));
3038
3047
 
3039
3048
 
@@ -3058,7 +3067,7 @@ void rubysdl2_init_video(void)
3058
3067
  rb_define_method(cSurface, "pixel_color", Surface_pixel_color, 2);
3059
3068
  rb_define_method(cSurface, "color_key", Surface_color_key, 0);
3060
3069
  rb_define_method(cSurface, "color_key=", Surface_set_color_key, 1);
3061
- rb_define_method(cSurface, "unset_color_key", Surface_set_color_key, 0);
3070
+ rb_define_method(cSurface, "unset_color_key", Surface_unset_color_key, 0);
3062
3071
  rb_define_method(cSurface, "pixels", Surface_pixels, 0);
3063
3072
  rb_define_method(cSurface, "pitch", Surface_pitch, 0);
3064
3073
  rb_define_method(cSurface, "bits_per_pixel", Surface_bits_per_pixel, 0);
@@ -3117,278 +3126,319 @@ void rubysdl2_init_video(void)
3117
3126
 
3118
3127
  mPixelType = rb_define_module_under(cPixelFormat, "Type");
3119
3128
  /* */
3129
+ /* @return [Integer] */
3120
3130
  rb_define_const(mPixelType, "UNKNOWN", UINT2NUM(SDL_PIXELTYPE_UNKNOWN));
3131
+ /* @return [Integer] */
3121
3132
  rb_define_const(mPixelType, "INDEX1", UINT2NUM(SDL_PIXELTYPE_INDEX1));
3133
+ /* @return [Integer] */
3122
3134
  rb_define_const(mPixelType, "INDEX4", UINT2NUM(SDL_PIXELTYPE_INDEX4));
3135
+ /* @return [Integer] */
3123
3136
  rb_define_const(mPixelType, "INDEX8", UINT2NUM(SDL_PIXELTYPE_INDEX8));
3137
+ /* @return [Integer] */
3124
3138
  rb_define_const(mPixelType, "PACKED8", UINT2NUM(SDL_PIXELTYPE_PACKED8));
3139
+ /* @return [Integer] */
3125
3140
  rb_define_const(mPixelType, "PACKED16", UINT2NUM(SDL_PIXELTYPE_PACKED16));
3141
+ /* @return [Integer] */
3126
3142
  rb_define_const(mPixelType, "PACKED32", UINT2NUM(SDL_PIXELTYPE_PACKED32));
3143
+ /* @return [Integer] */
3127
3144
  rb_define_const(mPixelType, "ARRAYU8", UINT2NUM(SDL_PIXELTYPE_ARRAYU8));
3145
+ /* @return [Integer] */
3128
3146
  rb_define_const(mPixelType, "ARRAYU16", UINT2NUM(SDL_PIXELTYPE_ARRAYU16));
3147
+ /* @return [Integer] */
3129
3148
  rb_define_const(mPixelType, "ARRAYU32", UINT2NUM(SDL_PIXELTYPE_ARRAYU32));
3149
+ /* @return [Integer] */
3130
3150
  rb_define_const(mPixelType, "ARRAYF16", UINT2NUM(SDL_PIXELTYPE_ARRAYF16));
3151
+ /* @return [Integer] */
3131
3152
  rb_define_const(mPixelType, "ARRAYF32", UINT2NUM(SDL_PIXELTYPE_ARRAYF32));
3132
3153
 
3133
3154
  mBitmapOrder = rb_define_module_under(cPixelFormat, "BitmapOrder");
3155
+ /* @return [Integer] */
3134
3156
  rb_define_const(mBitmapOrder, "NONE", UINT2NUM(SDL_BITMAPORDER_NONE));
3157
+ /* @return [Integer] */
3135
3158
  rb_define_const(mBitmapOrder, "O_1234", UINT2NUM(SDL_BITMAPORDER_1234));
3159
+ /* @return [Integer] */
3136
3160
  rb_define_const(mBitmapOrder, "O_4321", UINT2NUM(SDL_BITMAPORDER_4321));
3137
3161
 
3138
3162
  mPackedOrder = rb_define_module_under(cPixelFormat, "PackedOrder");
3139
- /* */
3163
+ /*
3164
+ */
3165
+ /* @return [Integer] */
3140
3166
  rb_define_const(mPackedOrder, "NONE", UINT2NUM(SDL_PACKEDORDER_NONE));
3167
+ /* @return [Integer] */
3141
3168
  rb_define_const(mPackedOrder, "XRGB", UINT2NUM(SDL_PACKEDORDER_XRGB));
3169
+ /* @return [Integer] */
3142
3170
  rb_define_const(mPackedOrder, "RGBX", UINT2NUM(SDL_PACKEDORDER_RGBX));
3171
+ /* @return [Integer] */
3143
3172
  rb_define_const(mPackedOrder, "ARGB", UINT2NUM(SDL_PACKEDORDER_ARGB));
3173
+ /* @return [Integer] */
3144
3174
  rb_define_const(mPackedOrder, "RGBA", UINT2NUM(SDL_PACKEDORDER_RGBA));
3175
+ /* @return [Integer] */
3145
3176
  rb_define_const(mPackedOrder, "XBGR", UINT2NUM(SDL_PACKEDORDER_XBGR));
3177
+ /* @return [Integer] */
3146
3178
  rb_define_const(mPackedOrder, "BGRX", UINT2NUM(SDL_PACKEDORDER_BGRX));
3179
+ /* @return [Integer] */
3147
3180
  rb_define_const(mPackedOrder, "ABGR", UINT2NUM(SDL_PACKEDORDER_ABGR));
3181
+ /* @return [Integer] */
3148
3182
  rb_define_const(mPackedOrder, "BGRA", UINT2NUM(SDL_PACKEDORDER_BGRA));
3149
3183
 
3150
3184
  mArrayOrder = rb_define_module_under(cPixelFormat, "ArrayOrder");
3151
3185
  /* */
3186
+ /* @return [Integer] */
3152
3187
  rb_define_const(mArrayOrder, "NONE", UINT2NUM(SDL_ARRAYORDER_NONE));
3188
+ /* @return [Integer] */
3153
3189
  rb_define_const(mArrayOrder, "RGB", UINT2NUM(SDL_ARRAYORDER_RGB));
3190
+ /* @return [Integer] */
3154
3191
  rb_define_const(mArrayOrder, "RGBA", UINT2NUM(SDL_ARRAYORDER_RGBA));
3192
+ /* @return [Integer] */
3155
3193
  rb_define_const(mArrayOrder, "ARGB", UINT2NUM(SDL_ARRAYORDER_ARGB));
3194
+ /* @return [Integer] */
3156
3195
  rb_define_const(mArrayOrder, "BGR", UINT2NUM(SDL_ARRAYORDER_BGR));
3196
+ /* @return [Integer] */
3157
3197
  rb_define_const(mArrayOrder, "BGRA", UINT2NUM(SDL_ARRAYORDER_BGRA));
3198
+ /* @return [Integer] */
3158
3199
  rb_define_const(mArrayOrder, "ABGR", UINT2NUM(SDL_ARRAYORDER_ABGR));
3159
3200
 
3160
3201
  mPackedLayout = rb_define_module_under(cPixelFormat, "PackedLayout");
3161
3202
  /* */
3203
+ /* @return [Integer] */
3162
3204
  rb_define_const(mPackedLayout, "NONE", UINT2NUM(SDL_PACKEDLAYOUT_NONE));
3205
+ /* @return [Integer] */
3163
3206
  rb_define_const(mPackedLayout, "L_332", UINT2NUM(SDL_PACKEDLAYOUT_332));
3207
+ /* @return [Integer] */
3164
3208
  rb_define_const(mPackedLayout, "L_4444", UINT2NUM(SDL_PACKEDLAYOUT_4444));
3209
+ /* @return [Integer] */
3165
3210
  rb_define_const(mPackedLayout, "L_1555", UINT2NUM(SDL_PACKEDLAYOUT_1555));
3211
+ /* @return [Integer] */
3166
3212
  rb_define_const(mPackedLayout, "L_5551", UINT2NUM(SDL_PACKEDLAYOUT_5551));
3213
+ /* @return [Integer] */
3167
3214
  rb_define_const(mPackedLayout, "L_565", UINT2NUM(SDL_PACKEDLAYOUT_565));
3215
+ /* @return [Integer] */
3168
3216
  rb_define_const(mPackedLayout, "L_8888", UINT2NUM(SDL_PACKEDLAYOUT_8888));
3217
+ /* @return [Integer] */
3169
3218
  rb_define_const(mPackedLayout, "L_2101010", UINT2NUM(SDL_PACKEDLAYOUT_2101010));
3219
+ /* @return [Integer] */
3170
3220
  rb_define_const(mPackedLayout, "L_1010102", UINT2NUM(SDL_PACKEDLAYOUT_1010102));
3171
3221
 
3172
3222
  {
3173
3223
  VALUE formats = rb_ary_new();
3174
- /* -: Array of all available formats */
3224
+ /* -: @return [Array<SDL2::PixelFormat>] array of all available formats */
3175
3225
  rb_define_const(cPixelFormat, "FORMATS", formats);
3176
3226
  /*
3177
3227
  */
3178
3228
 
3179
3229
  do {
3180
3230
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_UNKNOWN);
3181
- /* -: PixelFormat: Unused - reserved by SDL */
3231
+ /* -: @return [SDL2::PixelFormat] Unused - reserved by SDL */
3182
3232
  rb_define_const(cPixelFormat, "UNKNOWN", format);
3183
3233
  rb_ary_push(formats, format);
3184
3234
  } while (0);
3185
3235
  do {
3186
3236
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX1LSB);
3187
-
3237
+ /* -: @return [SDL2::PixelFormat] */
3188
3238
  rb_define_const(cPixelFormat, "INDEX1LSB", format);
3189
3239
  rb_ary_push(formats, format);
3190
3240
  } while (0);
3191
3241
  do {
3192
3242
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX1MSB);
3193
-
3243
+ /* -: @return [SDL2::PixelFormat] */
3194
3244
  rb_define_const(cPixelFormat, "INDEX1MSB", format);
3195
3245
  rb_ary_push(formats, format);
3196
3246
  } while (0);
3197
3247
  do {
3198
3248
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX4LSB);
3199
-
3249
+ /* -: @return [SDL2::PixelFormat] */
3200
3250
  rb_define_const(cPixelFormat, "INDEX4LSB", format);
3201
3251
  rb_ary_push(formats, format);
3202
3252
  } while (0);
3203
3253
  do {
3204
3254
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX4MSB);
3205
-
3255
+ /* -: @return [SDL2::PixelFormat] */
3206
3256
  rb_define_const(cPixelFormat, "INDEX4MSB", format);
3207
3257
  rb_ary_push(formats, format);
3208
3258
  } while (0);
3209
3259
  do {
3210
3260
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_INDEX8);
3211
-
3261
+ /* -: @return [SDL2::PixelFormat] */
3212
3262
  rb_define_const(cPixelFormat, "INDEX8", format);
3213
3263
  rb_ary_push(formats, format);
3214
3264
  } while (0);
3215
3265
  do {
3216
3266
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB332);
3217
-
3267
+ /* -: @return [SDL2::PixelFormat] */
3218
3268
  rb_define_const(cPixelFormat, "RGB332", format);
3219
3269
  rb_ary_push(formats, format);
3220
3270
  } while (0);
3221
3271
  do {
3222
3272
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB444);
3223
-
3273
+ /* -: @return [SDL2::PixelFormat] */
3224
3274
  rb_define_const(cPixelFormat, "RGB444", format);
3225
3275
  rb_ary_push(formats, format);
3226
3276
  } while (0);
3227
3277
  do {
3228
3278
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB555);
3229
-
3279
+ /* -: @return [SDL2::PixelFormat] */
3230
3280
  rb_define_const(cPixelFormat, "RGB555", format);
3231
3281
  rb_ary_push(formats, format);
3232
3282
  } while (0);
3233
3283
  do {
3234
3284
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR555);
3235
-
3285
+ /* -: @return [SDL2::PixelFormat] */
3236
3286
  rb_define_const(cPixelFormat, "BGR555", format);
3237
3287
  rb_ary_push(formats, format);
3238
3288
  } while (0);
3239
3289
  do {
3240
3290
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB4444);
3241
-
3291
+ /* -: @return [SDL2::PixelFormat] */
3242
3292
  rb_define_const(cPixelFormat, "ARGB4444", format);
3243
3293
  rb_ary_push(formats, format);
3244
3294
  } while (0);
3245
3295
  do {
3246
3296
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA4444);
3247
-
3297
+ /* -: @return [SDL2::PixelFormat] */
3248
3298
  rb_define_const(cPixelFormat, "RGBA4444", format);
3249
3299
  rb_ary_push(formats, format);
3250
3300
  } while (0);
3251
3301
  do {
3252
3302
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR4444);
3253
-
3303
+ /* -: @return [SDL2::PixelFormat] */
3254
3304
  rb_define_const(cPixelFormat, "ABGR4444", format);
3255
3305
  rb_ary_push(formats, format);
3256
3306
  } while (0);
3257
3307
  do {
3258
3308
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA4444);
3259
-
3309
+ /* -: @return [SDL2::PixelFormat] */
3260
3310
  rb_define_const(cPixelFormat, "BGRA4444", format);
3261
3311
  rb_ary_push(formats, format);
3262
3312
  } while (0);
3263
3313
  do {
3264
3314
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB1555);
3265
-
3315
+ /* -: @return [SDL2::PixelFormat] */
3266
3316
  rb_define_const(cPixelFormat, "ARGB1555", format);
3267
3317
  rb_ary_push(formats, format);
3268
3318
  } while (0);
3269
3319
  do {
3270
3320
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA5551);
3271
-
3321
+ /* -: @return [SDL2::PixelFormat] */
3272
3322
  rb_define_const(cPixelFormat, "RGBA5551", format);
3273
3323
  rb_ary_push(formats, format);
3274
3324
  } while (0);
3275
3325
  do {
3276
3326
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR1555);
3277
-
3327
+ /* -: @return [SDL2::PixelFormat] */
3278
3328
  rb_define_const(cPixelFormat, "ABGR1555", format);
3279
3329
  rb_ary_push(formats, format);
3280
3330
  } while (0);
3281
3331
  do {
3282
3332
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA5551);
3283
-
3333
+ /* -: @return [SDL2::PixelFormat] */
3284
3334
  rb_define_const(cPixelFormat, "BGRA5551", format);
3285
3335
  rb_ary_push(formats, format);
3286
3336
  } while (0);
3287
3337
  do {
3288
3338
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB565);
3289
-
3339
+ /* -: @return [SDL2::PixelFormat] */
3290
3340
  rb_define_const(cPixelFormat, "RGB565", format);
3291
3341
  rb_ary_push(formats, format);
3292
3342
  } while (0);
3293
3343
  do {
3294
3344
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR565);
3295
-
3345
+ /* -: @return [SDL2::PixelFormat] */
3296
3346
  rb_define_const(cPixelFormat, "BGR565", format);
3297
3347
  rb_ary_push(formats, format);
3298
3348
  } while (0);
3299
3349
  do {
3300
3350
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB24);
3301
-
3351
+ /* -: @return [SDL2::PixelFormat] */
3302
3352
  rb_define_const(cPixelFormat, "RGB24", format);
3303
3353
  rb_ary_push(formats, format);
3304
3354
  } while (0);
3305
3355
  do {
3306
3356
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR24);
3307
-
3357
+ /* -: @return [SDL2::PixelFormat] */
3308
3358
  rb_define_const(cPixelFormat, "BGR24", format);
3309
3359
  rb_ary_push(formats, format);
3310
3360
  } while (0);
3311
3361
  do {
3312
3362
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGB888);
3313
-
3363
+ /* -: @return [SDL2::PixelFormat] */
3314
3364
  rb_define_const(cPixelFormat, "RGB888", format);
3315
3365
  rb_ary_push(formats, format);
3316
3366
  } while (0);
3317
3367
  do {
3318
3368
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBX8888);
3319
-
3369
+ /* -: @return [SDL2::PixelFormat] */
3320
3370
  rb_define_const(cPixelFormat, "RGBX8888", format);
3321
3371
  rb_ary_push(formats, format);
3322
3372
  } while (0);
3323
3373
  do {
3324
3374
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGR888);
3325
-
3375
+ /* -: @return [SDL2::PixelFormat] */
3326
3376
  rb_define_const(cPixelFormat, "BGR888", format);
3327
3377
  rb_ary_push(formats, format);
3328
3378
  } while (0);
3329
3379
  do {
3330
3380
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRX8888);
3331
-
3381
+ /* -: @return [SDL2::PixelFormat] */
3332
3382
  rb_define_const(cPixelFormat, "BGRX8888", format);
3333
3383
  rb_ary_push(formats, format);
3334
3384
  } while (0);
3335
3385
  do {
3336
3386
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB8888);
3337
-
3387
+ /* -: @return [SDL2::PixelFormat] */
3338
3388
  rb_define_const(cPixelFormat, "ARGB8888", format);
3339
3389
  rb_ary_push(formats, format);
3340
3390
  } while (0);
3341
3391
  do {
3342
3392
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_RGBA8888);
3343
-
3393
+ /* -: @return [SDL2::PixelFormat] */
3344
3394
  rb_define_const(cPixelFormat, "RGBA8888", format);
3345
3395
  rb_ary_push(formats, format);
3346
3396
  } while (0);
3347
3397
  do {
3348
3398
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ABGR8888);
3349
-
3399
+ /* -: @return [SDL2::PixelFormat] */
3350
3400
  rb_define_const(cPixelFormat, "ABGR8888", format);
3351
3401
  rb_ary_push(formats, format);
3352
3402
  } while (0);
3353
3403
  do {
3354
3404
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_BGRA8888);
3355
-
3405
+ /* -: @return [SDL2::PixelFormat] */
3356
3406
  rb_define_const(cPixelFormat, "BGRA8888", format);
3357
3407
  rb_ary_push(formats, format);
3358
3408
  } while (0);
3359
3409
  do {
3360
3410
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_ARGB2101010);
3361
-
3411
+ /* -: @return [SDL2::PixelFormat] */
3362
3412
  rb_define_const(cPixelFormat, "ARGB2101010", format);
3363
3413
  rb_ary_push(formats, format);
3364
3414
  } while (0);
3365
3415
  do {
3366
3416
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YV12);
3367
-
3417
+ /* -: @return [SDL2::PixelFormat] */
3368
3418
  rb_define_const(cPixelFormat, "YV12", format);
3369
3419
  rb_ary_push(formats, format);
3370
3420
  } while (0);
3371
3421
  do {
3372
3422
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_IYUV);
3373
-
3423
+ /* -: @return [SDL2::PixelFormat] */
3374
3424
  rb_define_const(cPixelFormat, "IYUV", format);
3375
3425
  rb_ary_push(formats, format);
3376
3426
  } while (0);
3377
3427
  do {
3378
3428
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YUY2);
3379
-
3429
+ /* -: @return [SDL2::PixelFormat] */
3380
3430
  rb_define_const(cPixelFormat, "YUY2", format);
3381
3431
  rb_ary_push(formats, format);
3382
3432
  } while (0);
3383
3433
  do {
3384
3434
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_UYVY);
3385
-
3435
+ /* -: @return [SDL2::PixelFormat] */
3386
3436
  rb_define_const(cPixelFormat, "UYVY", format);
3387
3437
  rb_ary_push(formats, format);
3388
3438
  } while (0);
3389
3439
  do {
3390
3440
  VALUE format = PixelFormat_new(SDL_PIXELFORMAT_YVYU);
3391
-
3441
+ /* -: @return [SDL2::PixelFormat] */
3392
3442
  rb_define_const(cPixelFormat, "YVYU", format);
3393
3443
  rb_ary_push(formats, format);
3394
3444
  } while (0);
@@ -3511,13 +3561,13 @@ void rubysdl2_init_image(void)
3511
3561
  rb_define_method(cRenderer, "load_texture", Renderer_load_texture, 1);
3512
3562
 
3513
3563
 
3514
- /* Initialize the JPEG loader */
3564
+ /* @return [Integer] Initialize the JPEG loader */
3515
3565
  rb_define_const(mIMG, "INIT_JPG", INT2NUM(IMG_INIT_JPG));
3516
- /* Initialize the PNG loader */
3566
+ /* @return [Integer] Initialize the PNG loader */
3517
3567
  rb_define_const(mIMG, "INIT_PNG", INT2NUM(IMG_INIT_PNG));
3518
- /* Initialize the TIF loader */
3568
+ /* @return [Integer] Initialize the TIF loader */
3519
3569
  rb_define_const(mIMG, "INIT_TIF", INT2NUM(IMG_INIT_TIF));
3520
- /* Initialize the WEBP loader */
3570
+ /* @return [Integer] Initialize the WEBP loader */
3521
3571
  rb_define_const(mIMG, "INIT_WEBP", INT2NUM(IMG_INIT_WEBP));
3522
3572
  }
3523
3573