ruby-sdl2 0.3.5 → 0.3.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
data/gl.c CHANGED
@@ -12,8 +12,6 @@ typedef struct GLContext {
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  SDL_GLContext context;
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  } GLContext;
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- DEFINE_WRAPPER(SDL_GLContext, GLContext, context, cGLContext, "SDL2::GL::Context");
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-
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  static void GLContext_free(GLContext* c)
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  {
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  if (c->context)
@@ -21,11 +19,16 @@ static void GLContext_free(GLContext* c)
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  free(c);
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  }
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+ DEFINE_DATA_TYPE(GLContext, GLContext_free);
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+
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+ DEFINE_WRAPPER(SDL_GLContext, GLContext, context, cGLContext, "SDL2::GL::Context");
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+
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  static VALUE GLContext_new(SDL_GLContext context)
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  {
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- GLContext* c = ALLOC(GLContext);
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+ GLContext* c;
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+ VALUE obj = TypedData_Make_Struct(cGLContext, GLContext, &GLContext_data_type, c);
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  c->context = context;
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- return Data_Wrap_Struct(cGLContext, 0, GLContext_free, c);
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+ return obj;
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  }
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  /*
@@ -115,8 +118,7 @@ static VALUE GLContext_make_current(VALUE self, VALUE window)
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  /*
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  * Get the current OpenGL context.
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  *
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- * @return [SDL2::GL::Context] the curren context
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- * @return [nil] if there is no current context
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+ * @return [SDL2::GL::Context,nil] the current context, nil if there is no current context
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  *
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  * @see #make_current
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  */
@@ -130,6 +132,7 @@ static VALUE GLContext_s_current(VALUE self)
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  * Return true if the current context supports **extension**
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  *
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  * @param extension [String] the name of an extension
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+ * @return [Boolean]
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  * @example
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  * SDL2::GL.extension_supported?("GL_EXT_framebuffer_blit")
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  */
@@ -190,7 +193,7 @@ static VALUE GL_s_get_attribute(VALUE self, VALUE attr)
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  *
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  * @param attr [Integer] the OpenGL attribute to set
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  * @param value [Integer] the desired value for the attribute
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- * @return [value]
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+ * @return [void]
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  */
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  static VALUE GL_s_set_attribute(VALUE self, VALUE attr, VALUE value)
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  {
@@ -217,56 +220,48 @@ void rubysdl2_init_gl(void)
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  rb_define_module_function(mGL, "set_attribute", GL_s_set_attribute, 2);
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  /* */
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- /* OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
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  rb_define_const(mGL, "RED_SIZE", INT2NUM(SDL_GL_RED_SIZE));
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- /* OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
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  rb_define_const(mGL, "GREEN_SIZE", INT2NUM(SDL_GL_GREEN_SIZE));
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- /* OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
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  rb_define_const(mGL, "BLUE_SIZE", INT2NUM(SDL_GL_BLUE_SIZE));
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- /* OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
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  rb_define_const(mGL, "ALPHA_SIZE", INT2NUM(SDL_GL_ALPHA_SIZE));
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- /* OpenGL attribute - minimal bits of framebufer, default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of framebufer, default is 0 */
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  rb_define_const(mGL, "BUFFER_SIZE", INT2NUM(SDL_GL_BUFFER_SIZE));
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- /* OpenGL attribute - whether the single buffer (0) or double buffer (1), default
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- is double buffer */
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+ /* @return [Integer] index for OpenGL attribute - whether the single buffer (0) or double buffer (1), default is double buffer */
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  rb_define_const(mGL, "DOUBLEBUFFER", INT2NUM(SDL_GL_DOUBLEBUFFER));
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- /* OpenGL attribute - bits of depth buffer, default is 16 */
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+ /* @return [Integer] index for OpenGL attribute - bits of depth buffer, default is 16 */
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  rb_define_const(mGL, "DEPTH_SIZE", INT2NUM(SDL_GL_DEPTH_SIZE));
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- /* OpenGL attribute - bits of stencil buffer, default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - bits of stencil buffer, default is 0 */
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  rb_define_const(mGL, "STENCIL_SIZE", INT2NUM(SDL_GL_STENCIL_SIZE));
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- /* OpenGL attribute - minimal bits of red channel in accumlation buffer,
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- default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in accumlation buffer, default is 0 */
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  rb_define_const(mGL, "ACCUM_RED_SIZE", INT2NUM(SDL_GL_ACCUM_RED_SIZE));
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- /* OpenGL attribute - minimal bits of green channel in accumlation buffer,
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- default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in accumlation buffer, default is 0 */
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  rb_define_const(mGL, "ACCUM_GREEN_SIZE", INT2NUM(SDL_GL_ACCUM_GREEN_SIZE));
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- /* OpenGL attribute - minimal bits of blue channel in accumlation buffer,
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- default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in accumlation buffer, default is 0 */
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  rb_define_const(mGL, "ACCUM_BLUE_SIZE", INT2NUM(SDL_GL_ACCUM_BLUE_SIZE));
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- /* OpenGL attribute - minimal bits of alpha channel in accumlation buffer,
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- default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in accumlation buffer, default is 0 */
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  rb_define_const(mGL, "ACCUM_ALPHA_SIZE", INT2NUM(SDL_GL_ACCUM_ALPHA_SIZE));
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- /* OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
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  rb_define_const(mGL, "STEREO", INT2NUM(SDL_GL_STEREO));
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- /* OpenGL attribuite - the number of buffers used for multisampe anti-aliasing,
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- default is 0 */
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+ /* @return [Integer] index for OpenGL attribuite - the number of buffers used for multisampe anti-aliasing, default is 0 */
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  rb_define_const(mGL, "MULTISAMPLEBUFFERS", INT2NUM(SDL_GL_MULTISAMPLEBUFFERS));
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- /* OpenGL attribute - the number of samples used around the current pixel
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- use for multisample anti-aliasing, default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - the number of samples used around the current pixel use for multisample anti-aliasing, default is 0 */
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  rb_define_const(mGL, "MULTISAMPLESAMPLES", INT2NUM(SDL_GL_MULTISAMPLESAMPLES));
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- /* OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering,
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- default is allowing either */
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+ /* @return [Integer] index for OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering, default is allowing either */
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  rb_define_const(mGL, "ACCELERATED_VISUAL", INT2NUM(SDL_GL_ACCELERATED_VISUAL));
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- /* OpenGL attribute - not used (deprecated) */
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+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
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  rb_define_const(mGL, "RETAINED_BACKING", INT2NUM(SDL_GL_RETAINED_BACKING));
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- /* OpenGL attribute - OpenGL context major version */
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+ /* @return [Integer] index for OpenGL attribute - OpenGL context major version */
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  rb_define_const(mGL, "CONTEXT_MAJOR_VERSION", INT2NUM(SDL_GL_CONTEXT_MAJOR_VERSION));
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- /* OpenGL attribute - OpenGL context minor version */
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+ /* @return [Integer] index for OpenGL attribute - OpenGL context minor version */
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  rb_define_const(mGL, "CONTEXT_MINOR_VERSION", INT2NUM(SDL_GL_CONTEXT_MINOR_VERSION));
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  /*
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  * INT2NUM(SDL_GL_CONTEXT_FLAGS):
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  *
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- * OpenGL attribute - the bit combination of following constants, or 0.
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+ * @return [Integer] index for OpenGL attribute - the bit combination of following constants, or 0.
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  * default is 0
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  *
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  * * {SDL2::GL::CONTEXT_DEBUG_FLAG}
@@ -282,7 +277,7 @@ void rubysdl2_init_gl(void)
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  rb_define_const(mGL, "CONTEXT_FLAGS", INT2NUM(SDL_GL_CONTEXT_FLAGS));
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  /* INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK):
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  *
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- * OpenGL attribute - type of GL context, one of the following constants,
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+ * @return [Integer] index for OpenGL attribute - type of GL context, one of the following constants,
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  * defaults depends on platform
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  *
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  * * {CONTEXT_PROFILE_CORE}
@@ -292,58 +287,59 @@ void rubysdl2_init_gl(void)
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  * https://wiki.libsdl.org/SDL_GLprofile
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  */
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  rb_define_const(mGL, "CONTEXT_PROFILE_MASK", INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK));
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- /* OpenGL attribute - OpenGL context sharing, default is 0 */
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+ /* @return [Integer] index for OpenGL attribute - OpenGL context sharing, default is 0 */
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  rb_define_const(mGL, "SHARE_WITH_CURRENT_CONTEXT", INT2NUM(SDL_GL_SHARE_WITH_CURRENT_CONTEXT));
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  #if SDL_VERSION_ATLEAST(2,0,1)
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- /* OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
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+ /* @return [Integer] index for OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
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  rb_define_const(mGL, "FRAMEBUFFER_SRGB_CAPABLE", INT2NUM(SDL_GL_FRAMEBUFFER_SRGB_CAPABLE));
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  #endif
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- /* OpenGL attribute - not used (deprecated) */
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+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
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  rb_define_const(mGL, "CONTEXT_EGL", INT2NUM(SDL_GL_CONTEXT_EGL));
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  /* */
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- /* This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
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- * the GLX_ARB_create_context extension for X11
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- * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
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- * extension for Windows.
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+ /* @return [Integer]
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+ * This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
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+ * the GLX_ARB_create_context extension for X11
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+ * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
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+ * extension for Windows.
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  */
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  rb_define_const(mGL, "CONTEXT_DEBUG_FLAG", INT2NUM(SDL_GL_CONTEXT_DEBUG_FLAG));
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- /*
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- * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
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- * GLX_ARB_create_context extension for X11 and
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- * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
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- * extension for Windows.
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+ /* @return [Integer]
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+ * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
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+ * GLX_ARB_create_context extension for X11 and
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+ * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
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+ * extension for Windows.
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  */
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  rb_define_const(mGL, "CONTEXT_FORWARD_COMPATIBLE_FLAG", INT2NUM(SDL_GL_CONTEXT_FORWARD_COMPATIBLE_FLAG));
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- /*
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- * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
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- * GLX_ARB_create_context_robustness extension for X11 and
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- * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
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- * extension for Windows.
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+ /* @return [Integer]
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+ * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
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+ * GLX_ARB_create_context_robustness extension for X11 and
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+ * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
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+ * extension for Windows.
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  */
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  rb_define_const(mGL, "CONTEXT_ROBUST_ACCESS_FLAG", INT2NUM(SDL_GL_CONTEXT_ROBUST_ACCESS_FLAG));
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- /*
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- * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
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- * GLX_ARB_robustness_isolation extension for X11 and
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- * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
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- * extension for Windows.
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+ /* @return [Integer]
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+ * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
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+ * GLX_ARB_robustness_isolation extension for X11 and
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+ * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
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+ * extension for Windows.
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  */
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  rb_define_const(mGL, "CONTEXT_RESET_ISOLATION_FLAG", INT2NUM(SDL_GL_CONTEXT_RESET_ISOLATION_FLAG));
333
329
 
334
- /*
335
- * OpenGL core profile - deprecated
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- * functions are disabled
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+ /* @return [Integer]
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+ * OpenGL core profile - deprecated
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+ * functions are disabled
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  */
338
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  rb_define_const(mGL, "CONTEXT_PROFILE_CORE", INT2NUM(SDL_GL_CONTEXT_PROFILE_CORE));
339
- /*
340
- * OpenGL compatibility profile -
341
- * deprecated functions are allowed
335
+ /* @return [Integer]
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+ * OpenGL compatibility profile -
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+ * deprecated functions are allowed
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  */
343
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  rb_define_const(mGL, "CONTEXT_PROFILE_COMPATIBILITY", INT2NUM(SDL_GL_CONTEXT_PROFILE_COMPATIBILITY));
344
- /*
345
- * OpenGL ES profile - only a subset of the
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- * base OpenGL functionality is available
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+ /* @return [Integer]
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+ * OpenGL ES profile - only a subset of the
342
+ * base OpenGL functionality is available
347
343
  */
348
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  rb_define_const(mGL, "CONTEXT_PROFILE_ES", INT2NUM(SDL_GL_CONTEXT_PROFILE_ES));
349
345
 
data/gl.c.m4 CHANGED
@@ -12,8 +12,6 @@ typedef struct GLContext {
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  SDL_GLContext context;
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  } GLContext;
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14
 
15
- DEFINE_WRAPPER(SDL_GLContext, GLContext, context, cGLContext, "SDL2::GL::Context");
16
-
17
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  static void GLContext_free(GLContext* c)
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  {
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  if (c->context)
@@ -21,11 +19,16 @@ static void GLContext_free(GLContext* c)
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  free(c);
22
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  }
23
21
 
22
+ DEFINE_DATA_TYPE(GLContext, GLContext_free);
23
+
24
+ DEFINE_WRAPPER(SDL_GLContext, GLContext, context, cGLContext, "SDL2::GL::Context");
25
+
24
26
  static VALUE GLContext_new(SDL_GLContext context)
25
27
  {
26
- GLContext* c = ALLOC(GLContext);
28
+ GLContext* c;
29
+ VALUE obj = TypedData_Make_Struct(cGLContext, GLContext, &GLContext_data_type, c);
27
30
  c->context = context;
28
- return Data_Wrap_Struct(cGLContext, 0, GLContext_free, c);
31
+ return obj;
29
32
  }
30
33
 
31
34
  /*
@@ -115,8 +118,7 @@ static VALUE GLContext_make_current(VALUE self, VALUE window)
115
118
  /*
116
119
  * Get the current OpenGL context.
117
120
  *
118
- * @return [SDL2::GL::Context] the curren context
119
- * @return [nil] if there is no current context
121
+ * @return [SDL2::GL::Context,nil] the current context, nil if there is no current context
120
122
  *
121
123
  * @see #make_current
122
124
  */
@@ -130,6 +132,7 @@ static VALUE GLContext_s_current(VALUE self)
130
132
  * Return true if the current context supports **extension**
131
133
  *
132
134
  * @param extension [String] the name of an extension
135
+ * @return [Boolean]
133
136
  * @example
134
137
  * SDL2::GL.extension_supported?("GL_EXT_framebuffer_blit")
135
138
  */
@@ -190,7 +193,7 @@ static VALUE GL_s_get_attribute(VALUE self, VALUE attr)
190
193
  *
191
194
  * @param attr [Integer] the OpenGL attribute to set
192
195
  * @param value [Integer] the desired value for the attribute
193
- * @return [value]
196
+ * @return [void]
194
197
  */
195
198
  static VALUE GL_s_set_attribute(VALUE self, VALUE attr, VALUE value)
196
199
  {
@@ -217,56 +220,48 @@ void rubysdl2_init_gl(void)
217
220
  rb_define_module_function(mGL, "set_attribute", GL_s_set_attribute, 2);
218
221
 
219
222
  /* define(`DEFINE_GL_ATTR_CONST',`rb_define_const(mGL, "$1", INT2NUM(SDL_GL_$1))') */
220
- /* OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
223
+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in color buffer, default is 3 */
221
224
  DEFINE_GL_ATTR_CONST(RED_SIZE);
222
- /* OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
225
+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in color buffer, default is 3 */
223
226
  DEFINE_GL_ATTR_CONST(GREEN_SIZE);
224
- /* OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
227
+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in color buffer, default is 2 */
225
228
  DEFINE_GL_ATTR_CONST(BLUE_SIZE);
226
- /* OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
229
+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in color buffer, default is 0 */
227
230
  DEFINE_GL_ATTR_CONST(ALPHA_SIZE);
228
- /* OpenGL attribute - minimal bits of framebufer, default is 0 */
231
+ /* @return [Integer] index for OpenGL attribute - minimal bits of framebufer, default is 0 */
229
232
  DEFINE_GL_ATTR_CONST(BUFFER_SIZE);
230
- /* OpenGL attribute - whether the single buffer (0) or double buffer (1), default
231
- is double buffer */
233
+ /* @return [Integer] index for OpenGL attribute - whether the single buffer (0) or double buffer (1), default is double buffer */
232
234
  DEFINE_GL_ATTR_CONST(DOUBLEBUFFER);
233
- /* OpenGL attribute - bits of depth buffer, default is 16 */
235
+ /* @return [Integer] index for OpenGL attribute - bits of depth buffer, default is 16 */
234
236
  DEFINE_GL_ATTR_CONST(DEPTH_SIZE);
235
- /* OpenGL attribute - bits of stencil buffer, default is 0 */
237
+ /* @return [Integer] index for OpenGL attribute - bits of stencil buffer, default is 0 */
236
238
  DEFINE_GL_ATTR_CONST(STENCIL_SIZE);
237
- /* OpenGL attribute - minimal bits of red channel in accumlation buffer,
238
- default is 0 */
239
+ /* @return [Integer] index for OpenGL attribute - minimal bits of red channel in accumlation buffer, default is 0 */
239
240
  DEFINE_GL_ATTR_CONST(ACCUM_RED_SIZE);
240
- /* OpenGL attribute - minimal bits of green channel in accumlation buffer,
241
- default is 0 */
241
+ /* @return [Integer] index for OpenGL attribute - minimal bits of green channel in accumlation buffer, default is 0 */
242
242
  DEFINE_GL_ATTR_CONST(ACCUM_GREEN_SIZE);
243
- /* OpenGL attribute - minimal bits of blue channel in accumlation buffer,
244
- default is 0 */
243
+ /* @return [Integer] index for OpenGL attribute - minimal bits of blue channel in accumlation buffer, default is 0 */
245
244
  DEFINE_GL_ATTR_CONST(ACCUM_BLUE_SIZE);
246
- /* OpenGL attribute - minimal bits of alpha channel in accumlation buffer,
247
- default is 0 */
245
+ /* @return [Integer] index for OpenGL attribute - minimal bits of alpha channel in accumlation buffer, default is 0 */
248
246
  DEFINE_GL_ATTR_CONST(ACCUM_ALPHA_SIZE);
249
- /* OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
247
+ /* @return [Integer] index for OpenGL attribute - whether output is stereo (1) or not (0), default is 0 */
250
248
  DEFINE_GL_ATTR_CONST(STEREO);
251
- /* OpenGL attribuite - the number of buffers used for multisampe anti-aliasing,
252
- default is 0 */
249
+ /* @return [Integer] index for OpenGL attribuite - the number of buffers used for multisampe anti-aliasing, default is 0 */
253
250
  DEFINE_GL_ATTR_CONST(MULTISAMPLEBUFFERS);
254
- /* OpenGL attribute - the number of samples used around the current pixel
255
- use for multisample anti-aliasing, default is 0 */
251
+ /* @return [Integer] index for OpenGL attribute - the number of samples used around the current pixel use for multisample anti-aliasing, default is 0 */
256
252
  DEFINE_GL_ATTR_CONST(MULTISAMPLESAMPLES);
257
- /* OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering,
258
- default is allowing either */
253
+ /* @return [Integer] index for OpenGL attribute - 1 for requiring hardware acceleration, 0 for software rendering, default is allowing either */
259
254
  DEFINE_GL_ATTR_CONST(ACCELERATED_VISUAL);
260
- /* OpenGL attribute - not used (deprecated) */
255
+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
261
256
  DEFINE_GL_ATTR_CONST(RETAINED_BACKING);
262
- /* OpenGL attribute - OpenGL context major version */
257
+ /* @return [Integer] index for OpenGL attribute - OpenGL context major version */
263
258
  DEFINE_GL_ATTR_CONST(CONTEXT_MAJOR_VERSION);
264
- /* OpenGL attribute - OpenGL context minor version */
259
+ /* @return [Integer] index for OpenGL attribute - OpenGL context minor version */
265
260
  DEFINE_GL_ATTR_CONST(CONTEXT_MINOR_VERSION);
266
261
  /*
267
262
  * INT2NUM(SDL_GL_CONTEXT_FLAGS):
268
263
  *
269
- * OpenGL attribute - the bit combination of following constants, or 0.
264
+ * @return [Integer] index for OpenGL attribute - the bit combination of following constants, or 0.
270
265
  * default is 0
271
266
  *
272
267
  * * {SDL2::GL::CONTEXT_DEBUG_FLAG}
@@ -282,7 +277,7 @@ void rubysdl2_init_gl(void)
282
277
  DEFINE_GL_ATTR_CONST(CONTEXT_FLAGS);
283
278
  /* INT2NUM(SDL_GL_CONTEXT_PROFILE_MASK):
284
279
  *
285
- * OpenGL attribute - type of GL context, one of the following constants,
280
+ * @return [Integer] index for OpenGL attribute - type of GL context, one of the following constants,
286
281
  * defaults depends on platform
287
282
  *
288
283
  * * {CONTEXT_PROFILE_CORE}
@@ -292,58 +287,59 @@ void rubysdl2_init_gl(void)
292
287
  * https://wiki.libsdl.org/SDL_GLprofile
293
288
  */
294
289
  DEFINE_GL_ATTR_CONST(CONTEXT_PROFILE_MASK);
295
- /* OpenGL attribute - OpenGL context sharing, default is 0 */
290
+ /* @return [Integer] index for OpenGL attribute - OpenGL context sharing, default is 0 */
296
291
  DEFINE_GL_ATTR_CONST(SHARE_WITH_CURRENT_CONTEXT);
297
292
  #if SDL_VERSION_ATLEAST(2,0,1)
298
- /* OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
293
+ /* @return [Integer] index for OpenGL attribute - 1 for requesting sRGB capable visual, default to 0 */
299
294
  DEFINE_GL_ATTR_CONST(FRAMEBUFFER_SRGB_CAPABLE);
300
295
  #endif
301
- /* OpenGL attribute - not used (deprecated) */
296
+ /* @return [Integer] index for OpenGL attribute - not used (deprecated) */
302
297
  DEFINE_GL_ATTR_CONST(CONTEXT_EGL);
303
298
 
304
299
  /* define(`DEFINE_GL_CONTEXT_CONST',`rb_define_const(mGL, "CONTEXT_$1", INT2NUM(SDL_GL_CONTEXT_$1))') */
305
300
 
306
- /* This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
307
- * the GLX_ARB_create_context extension for X11
308
- * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
309
- * extension for Windows.
301
+ /* @return [Integer]
302
+ * This flag maps to GLX_CONTEXT_DEBUG_BIT_ARB in
303
+ * the GLX_ARB_create_context extension for X11
304
+ * and WGL_CONTEXT_DEBUG_BIT_ARB in the WGL_ARB_create_context
305
+ * extension for Windows.
310
306
  */
311
307
  DEFINE_GL_CONTEXT_CONST(DEBUG_FLAG);
312
- /*
313
- * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
314
- * GLX_ARB_create_context extension for X11 and
315
- * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
316
- * extension for Windows.
308
+ /* @return [Integer]
309
+ * This flag maps to GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the
310
+ * GLX_ARB_create_context extension for X11 and
311
+ * WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB in the WGL_ARB_create_context
312
+ * extension for Windows.
317
313
  */
318
314
  DEFINE_GL_CONTEXT_CONST(FORWARD_COMPATIBLE_FLAG);
319
- /*
320
- * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
321
- * GLX_ARB_create_context_robustness extension for X11 and
322
- * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
323
- * extension for Windows.
315
+ /* @return [Integer]
316
+ * This flag maps to GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB in the
317
+ * GLX_ARB_create_context_robustness extension for X11 and
318
+ * WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB in the WGL_ARB_create_context_robustness
319
+ * extension for Windows.
324
320
  */
325
321
  DEFINE_GL_CONTEXT_CONST(ROBUST_ACCESS_FLAG);
326
- /*
327
- * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
328
- * GLX_ARB_robustness_isolation extension for X11 and
329
- * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
330
- * extension for Windows.
322
+ /* @return [Integer]
323
+ * This flag maps to GLX_CONTEXT_RESET_ISOLATION_BIT_ARB in the
324
+ * GLX_ARB_robustness_isolation extension for X11 and
325
+ * WGL_CONTEXT_RESET_ISOLATION_BIT_ARB in the WGL_ARB_create_context_robustness
326
+ * extension for Windows.
331
327
  */
332
328
  DEFINE_GL_CONTEXT_CONST(RESET_ISOLATION_FLAG);
333
329
 
334
- /*
335
- * OpenGL core profile - deprecated
336
- * functions are disabled
330
+ /* @return [Integer]
331
+ * OpenGL core profile - deprecated
332
+ * functions are disabled
337
333
  */
338
334
  DEFINE_GL_CONTEXT_CONST(PROFILE_CORE);
339
- /*
340
- * OpenGL compatibility profile -
341
- * deprecated functions are allowed
335
+ /* @return [Integer]
336
+ * OpenGL compatibility profile -
337
+ * deprecated functions are allowed
342
338
  */
343
339
  DEFINE_GL_CONTEXT_CONST(PROFILE_COMPATIBILITY);
344
- /*
345
- * OpenGL ES profile - only a subset of the
346
- * base OpenGL functionality is available
340
+ /* @return [Integer]
341
+ * OpenGL ES profile - only a subset of the
342
+ * base OpenGL functionality is available
347
343
  */
348
344
  DEFINE_GL_CONTEXT_CONST(PROFILE_ES);
349
345
 
data/hint.c CHANGED
@@ -88,11 +88,11 @@ void rubysdl2_init_hints(void)
88
88
  rb_define_singleton_method(mHints, "get", Hints_s_aref, 1);
89
89
  rb_define_singleton_method(mHints, "[]=", Hints_s_aset, -1);
90
90
 
91
- /* low priority, used fro default values */
91
+ /* @return [Integer] index for low priority, used fro default values */
92
92
  rb_define_const(mHints, "DEFAULT", INT2NUM(SDL_HINT_DEFAULT));
93
- /* medium priority, overrided by an environment variable */
93
+ /* @return [Integer] index for medium priority, overrided by an environment variable */
94
94
  rb_define_const(mHints, "NORMAL", INT2NUM(SDL_HINT_NORMAL));
95
- /* high priority, this priority overrides the value by environment variables */
95
+ /* @return [Integer] index for high priority, this priority overrides the value by environment variables */
96
96
  rb_define_const(mHints, "OVERRIDE", INT2NUM(SDL_HINT_OVERRIDE));
97
97
 
98
98
  sym_priority = ID2SYM(rb_intern("priority"));
data/joystick.c CHANGED
@@ -18,11 +18,14 @@ static void Joystick_free(Joystick* j)
18
18
  free(j);
19
19
  }
20
20
 
21
+ DEFINE_DATA_TYPE(Joystick, Joystick_free);
22
+
21
23
  static VALUE Joystick_new(SDL_Joystick* joystick)
22
24
  {
23
- Joystick* j = ALLOC(Joystick);
25
+ Joystick* j;
26
+ VALUE obj = TypedData_Make_Struct(cJoystick, Joystick, &Joystick_data_type, j);
24
27
  j->joystick = joystick;
25
- return Data_Wrap_Struct(cJoystick, 0, Joystick_free, j);
28
+ return obj;
26
29
  }
27
30
 
28
31
  DEFINE_WRAPPER(SDL_Joystick, Joystick, joystick, cJoystick, "SDL2::Joystick");
@@ -99,6 +102,7 @@ static VALUE Joystick_s_open(VALUE self, VALUE device_index)
99
102
  * interface.
100
103
  *
101
104
  * @param [Integer] index the joystick device index
105
+ * @return [Boolean]
102
106
  * @see SDL2::GameController
103
107
  *
104
108
  */
@@ -225,7 +229,7 @@ static VALUE Joystick_axis(VALUE self, VALUE which)
225
229
  * Get the current state of a trackball on a joystick.
226
230
  *
227
231
  * @param [Integer] which an index of a trackball, started at index 0
228
- * @return [[Integer,Integer]] dx and dy
232
+ * @return [Array(Integer,Integer)] dx and dy
229
233
  * @see #num_balls
230
234
  */
231
235
  static VALUE Joystick_ball(VALUE self, VALUE which)
@@ -309,23 +313,23 @@ void rubysdl2_init_joystick(void)
309
313
  mHat = rb_define_module_under(cJoystick, "Hat");
310
314
 
311
315
  /* */
312
- /* Center position. Equal to 0. */
316
+ /* @return [Integer] hat state\: Center position. Equal to 0. */
313
317
  rb_define_const(mHat, "CENTERED", INT2NUM(SDL_HAT_CENTERED));
314
- /* Up position. */
318
+ /* @return [Integer] hat state\: Up position. */
315
319
  rb_define_const(mHat, "UP", INT2NUM(SDL_HAT_UP));
316
- /* Right position. */
320
+ /* @return [Integer] hat state\: Right position. */
317
321
  rb_define_const(mHat, "RIGHT", INT2NUM(SDL_HAT_RIGHT));
318
- /* Down position. */
322
+ /* @return [Integer] hat state\: Down position. */
319
323
  rb_define_const(mHat, "DOWN", INT2NUM(SDL_HAT_DOWN));
320
- /* Left position. */
324
+ /* @return [Integer] hat state\: Left position. */
321
325
  rb_define_const(mHat, "LEFT", INT2NUM(SDL_HAT_LEFT));
322
- /* Right Up position. Equal to ({RIGHT} | {UP}) */
326
+ /* @return [Integer] hat state\: Right Up position. Equal to ({RIGHT} | {UP}) */
323
327
  rb_define_const(mHat, "RIGHTUP", INT2NUM(SDL_HAT_RIGHTUP));
324
- /* Right Down position. Equal to ({RIGHT} | {DOWN}) */
328
+ /* @return [Integer] hat state\: Right Down position. Equal to ({RIGHT} | {DOWN}) */
325
329
  rb_define_const(mHat, "RIGHTDOWN", INT2NUM(SDL_HAT_RIGHTDOWN));
326
- /* Left Up position. Equal to ({LEFT} | {UP}) */
330
+ /* @return [Integer] hat state\: Left Up position. Equal to ({LEFT} | {UP}) */
327
331
  rb_define_const(mHat, "LEFTUP", INT2NUM(SDL_HAT_LEFTUP));
328
- /* Left Down position. Equal to ({LEFT} | {DOWN}) */
332
+ /* @return [Integer] hat state\: Left Down position. Equal to ({LEFT} | {DOWN}) */
329
333
  rb_define_const(mHat, "LEFTDOWN", INT2NUM(SDL_HAT_LEFTDOWN));
330
334
 
331
335
  /* Device GUID
data/joystick.c.m4 CHANGED
@@ -18,11 +18,14 @@ static void Joystick_free(Joystick* j)
18
18
  free(j);
19
19
  }
20
20
 
21
+ DEFINE_DATA_TYPE(Joystick, Joystick_free);
22
+
21
23
  static VALUE Joystick_new(SDL_Joystick* joystick)
22
24
  {
23
- Joystick* j = ALLOC(Joystick);
25
+ Joystick* j;
26
+ VALUE obj = TypedData_Make_Struct(cJoystick, Joystick, &Joystick_data_type, j);
24
27
  j->joystick = joystick;
25
- return Data_Wrap_Struct(cJoystick, 0, Joystick_free, j);
28
+ return obj;
26
29
  }
27
30
 
28
31
  DEFINE_WRAPPER(SDL_Joystick, Joystick, joystick, cJoystick, "SDL2::Joystick");
@@ -99,6 +102,7 @@ static VALUE Joystick_s_open(VALUE self, VALUE device_index)
99
102
  * interface.
100
103
  *
101
104
  * @param [Integer] index the joystick device index
105
+ * @return [Boolean]
102
106
  * @see SDL2::GameController
103
107
  *
104
108
  */
@@ -225,7 +229,7 @@ static VALUE Joystick_axis(VALUE self, VALUE which)
225
229
  * Get the current state of a trackball on a joystick.
226
230
  *
227
231
  * @param [Integer] which an index of a trackball, started at index 0
228
- * @return [[Integer,Integer]] dx and dy
232
+ * @return [Array(Integer,Integer)] dx and dy
229
233
  * @see #num_balls
230
234
  */
231
235
  static VALUE Joystick_ball(VALUE self, VALUE which)
@@ -309,23 +313,23 @@ void rubysdl2_init_joystick(void)
309
313
  mHat = rb_define_module_under(cJoystick, "Hat");
310
314
 
311
315
  /* define(`DEFINE_JOY_HAT_CONST',`rb_define_const(mHat, "$1", INT2NUM(SDL_HAT_$1))') */
312
- /* Center position. Equal to 0. */
316
+ /* @return [Integer] hat state\: Center position. Equal to 0. */
313
317
  DEFINE_JOY_HAT_CONST(CENTERED);
314
- /* Up position. */
318
+ /* @return [Integer] hat state\: Up position. */
315
319
  DEFINE_JOY_HAT_CONST(UP);
316
- /* Right position. */
320
+ /* @return [Integer] hat state\: Right position. */
317
321
  DEFINE_JOY_HAT_CONST(RIGHT);
318
- /* Down position. */
322
+ /* @return [Integer] hat state\: Down position. */
319
323
  DEFINE_JOY_HAT_CONST(DOWN);
320
- /* Left position. */
324
+ /* @return [Integer] hat state\: Left position. */
321
325
  DEFINE_JOY_HAT_CONST(LEFT);
322
- /* Right Up position. Equal to ({RIGHT} | {UP}) */
326
+ /* @return [Integer] hat state\: Right Up position. Equal to ({RIGHT} | {UP}) */
323
327
  DEFINE_JOY_HAT_CONST(RIGHTUP);
324
- /* Right Down position. Equal to ({RIGHT} | {DOWN}) */
328
+ /* @return [Integer] hat state\: Right Down position. Equal to ({RIGHT} | {DOWN}) */
325
329
  DEFINE_JOY_HAT_CONST(RIGHTDOWN);
326
- /* Left Up position. Equal to ({LEFT} | {UP}) */
330
+ /* @return [Integer] hat state\: Left Up position. Equal to ({LEFT} | {UP}) */
327
331
  DEFINE_JOY_HAT_CONST(LEFTUP);
328
- /* Left Down position. Equal to ({LEFT} | {DOWN}) */
332
+ /* @return [Integer] hat state\: Left Down position. Equal to ({LEFT} | {DOWN}) */
329
333
  DEFINE_JOY_HAT_CONST(LEFTDOWN);
330
334
 
331
335
  /* Device GUID