ruby-processing 1.0.9 → 1.0.10.1
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- data/CHANGELOG +13 -1
- data/bin/rp5 +8 -2
- data/lib/core/core.jar +0 -0
- data/lib/core/jruby-complete.jar +0 -0
- data/lib/ruby-processing.rb +2 -2
- data/lib/ruby-processing/app.rb +108 -338
- data/lib/ruby-processing/config.rb +6 -0
- data/lib/ruby-processing/helper_methods.rb +120 -0
- data/lib/ruby-processing/library_loader.rb +140 -0
- data/lib/ruby-processing/runner.rb +34 -4
- data/lib/ruby-processing/runners/base.rb +10 -11
- data/lib/ruby-processing/runners/live.rb +1 -1
- data/lib/ruby-processing/runners/run.rb +1 -1
- data/lib/ruby-processing/runners/watch.rb +18 -76
- data/lib/templates/applet/index.html.erb +8 -9
- data/library/control_panel/control_panel.rb +1 -1
- data/library/dxf/library/dxf.jar +0 -0
- data/library/dxf/library/export.txt +1 -0
- data/library/javascript/library/export.txt +3 -1
- data/library/minim/library/export.txt +1 -0
- data/library/minim/library/jl1.0.jar +0 -0
- data/library/minim/library/jsminim.jar +0 -0
- data/library/minim/library/minim-spi.jar +0 -0
- data/library/minim/library/minim.jar +0 -0
- data/library/minim/library/mp3spi1.9.4.jar +0 -0
- data/library/minim/library/tritonus_aos.jar +0 -0
- data/library/minim/library/tritonus_share.jar +0 -0
- data/library/net/library/export.txt +1 -0
- data/library/net/library/net.jar +0 -0
- data/library/opengl/library/export.txt +7 -10
- data/library/opengl/library/gluegen-rt.jar +0 -0
- data/library/opengl/library/jogl.jar +0 -0
- data/library/opengl/library/{libgluegen-rt.so → linux32/libgluegen-rt.so} +0 -0
- data/library/opengl/library/{libjogl.so → linux32/libjogl.so} +0 -0
- data/library/opengl/library/{libjogl_awt.so → linux32/libjogl_awt.so} +0 -0
- data/library/opengl/library/{libjogl_cg.so → linux32/libjogl_cg.so} +0 -0
- data/library/opengl/library/linux64/libgluegen-rt.so +0 -0
- data/library/opengl/library/linux64/libjogl.so +0 -0
- data/library/opengl/library/linux64/libjogl_awt.so +0 -0
- data/library/opengl/library/linux64/libjogl_cg.so +0 -0
- data/library/opengl/library/{libgluegen-rt.jnilib → macosx/libgluegen-rt.jnilib} +0 -0
- data/library/opengl/library/{libjogl.jnilib → macosx/libjogl.jnilib} +0 -0
- data/library/opengl/library/{libjogl_awt.jnilib → macosx/libjogl_awt.jnilib} +0 -0
- data/library/opengl/library/{libjogl_cg.jnilib → macosx/libjogl_cg.jnilib} +0 -0
- data/library/opengl/library/opengl.jar +0 -0
- data/library/opengl/library/{gluegen-rt.dll → windows32/gluegen-rt.dll} +0 -0
- data/library/opengl/library/{jogl.dll → windows32/jogl.dll} +0 -0
- data/library/opengl/library/{jogl_awt.dll → windows32/jogl_awt.dll} +0 -0
- data/library/opengl/library/{jogl_cg.dll → windows32/jogl_cg.dll} +0 -0
- data/library/opengl/library/windows64/gluegen-rt.dll +0 -0
- data/library/opengl/library/windows64/jogl.dll +0 -0
- data/library/opengl/library/windows64/jogl_awt.dll +0 -0
- data/library/opengl/library/windows64/jogl_cg.dll +0 -0
- data/library/pdf/library/export.txt +1 -0
- data/library/pdf/library/itext.jar +0 -0
- data/library/pdf/library/pdf.jar +0 -0
- data/library/serial/library/RXTXcomm.jar +0 -0
- data/library/serial/library/export.txt +1 -3
- data/library/serial/library/linux32/librxtxSerial.so +0 -0
- data/library/serial/library/linux64/librxtxSerial.so +0 -0
- data/library/serial/library/macosx/librxtxSerial.jnilib +0 -0
- data/library/serial/library/serial.jar +0 -0
- data/library/serial/library/windows32/rxtxSerial.dll +0 -0
- data/library/serial/library/windows64/rxtxSerial.dll +0 -0
- data/library/video/library/export.txt +1 -0
- data/library/video/library/video.jar +0 -0
- data/samples/{animator.rb → contributed/animator.rb} +0 -0
- data/samples/{bezier_playground.rb → contributed/bezier_playground.rb} +0 -0
- data/samples/{circle_collision.rb → contributed/circle_collision.rb} +0 -0
- data/samples/contributed/drawolver.rb +182 -0
- data/samples/{empathy.rb → contributed/empathy.rb} +7 -7
- data/samples/{fern.rb → contributed/fern.rb} +0 -0
- data/samples/{flight_patterns.rb → contributed/flight_patterns.rb} +0 -0
- data/samples/{full_screen.rb → contributed/full_screen.rb} +0 -0
- data/samples/{getting_started.rb → contributed/getting_started.rb} +0 -0
- data/samples/{gravity.rb → contributed/gravity.rb} +0 -0
- data/samples/{jwishy.rb → contributed/jwishy.rb} +0 -0
- data/samples/{orbit.rb → contributed/orbit.rb} +0 -0
- data/samples/{pong.rb → contributed/pong.rb} +0 -0
- data/samples/{reflection.rb → contributed/reflection.rb} +0 -0
- data/samples/{simple_buffer.rb → contributed/simple_buffer.rb} +0 -0
- data/samples/{tree.rb → contributed/tree.rb} +0 -0
- data/samples/peasy_cam/library/hilbert/hilbert.rb +11 -10
- data/samples/processing_app/3D/camera/move_eye.rb +29 -0
- data/samples/processing_app/3D/form/brick_tower.rb +11 -11
- data/samples/processing_app/3D/form/cubic_grid.rb +51 -0
- data/samples/processing_app/3D/form/icosahedra/icosahedra.rb +76 -0
- data/samples/processing_app/3D/form/icosahedra/icosahedron.rb +116 -0
- data/samples/processing_app/3D/form/icosahedra/shape_3D.rb +25 -0
- data/samples/processing_app/3D/form/primitives.rb +42 -0
- data/samples/processing_app/3D/form/rgb_cube.rb +88 -0
- data/samples/processing_app/3D/form/shape_transform.rb +94 -0
- data/samples/processing_app/3D/form/toroid.rb +130 -0
- data/samples/processing_app/3D/form/vertices.rb +81 -0
- data/samples/processing_app/3D/image/data/eames.jpg +0 -0
- data/samples/processing_app/3D/image/data/ystone08.jpg +0 -0
- data/samples/processing_app/3D/image/explode.rb +56 -0
- data/samples/processing_app/3D/image/extrusion.rb +49 -0
- data/samples/processing_app/3D/image/zoom.rb +83 -0
- data/samples/processing_app/3D/lights/directional.rb +41 -0
- data/samples/processing_app/3D/lights/lights1.rb +39 -0
- data/samples/processing_app/3D/lights/lights2.rb +42 -0
- data/samples/processing_app/3D/lights/reflection.rb +38 -0
- data/samples/processing_app/3D/lights/spot.rb +39 -0
- data/samples/processing_app/3D/textures/data/berlin-1.jpg +0 -0
- data/samples/processing_app/3D/textures/texture1.rb +41 -0
- data/samples/processing_app/3D/textures/texture2.rb +38 -0
- data/samples/processing_app/3D/textures/texture3.rb +68 -0
- data/samples/processing_app/3D/textures/texture_cube.rb +106 -0
- data/samples/processing_app/3D/transform/bird.rb +61 -0
- data/samples/processing_app/3D/transform/birds/bird.rb +87 -0
- data/samples/processing_app/3D/transform/birds/birds.rb +48 -0
- data/samples/processing_app/3D/transform/cubes_in_cube/cube.rb +57 -0
- data/samples/processing_app/3D/transform/cubes_in_cube/cubes_in_cube.rb +102 -0
- data/samples/processing_app/3D/transform/push_pop_cubes.rb +152 -0
- data/samples/processing_app/3D/transform/rotate1.rb +43 -0
- data/samples/processing_app/3D/transform/rotate2.rb +45 -0
- data/samples/processing_app/3D/typography/data/Univers45.vlw +0 -0
- data/samples/processing_app/3D/typography/letter_k.rb +136 -0
- data/samples/processing_app/3D/typography/typing.rb +77 -0
- data/samples/processing_app/basics/form/triangle_strip.rb +19 -19
- data/samples/processing_app/basics/math/distance1.rb +59 -0
- data/samples/processing_app/basics/math/distance2.rb +38 -0
- data/samples/processing_app/basics/math/double_random.rb +38 -0
- data/samples/processing_app/basics/math/graphing_2_d_equation.rb +53 -0
- data/samples/processing_app/basics/math/increment_decrement.rb +59 -0
- data/samples/processing_app/basics/math/modulo.rb +43 -0
- data/samples/processing_app/basics/math/noise_1_d.rb +37 -0
- data/samples/processing_app/basics/math/noise_2_d.rb +47 -0
- data/samples/processing_app/basics/math/noise_3_d.rb +50 -0
- data/samples/processing_app/basics/math/noise_wave.rb +61 -0
- data/samples/processing_app/basics/math/operator_precedence.rb +70 -0
- data/samples/processing_app/basics/math/polar_to_cartesian.rb +44 -0
- data/samples/processing_app/basics/math/random.rb +35 -0
- data/samples/processing_app/basics/math/sine.rb +49 -0
- data/samples/processing_app/basics/math/sine_cosine.rb +60 -0
- data/samples/processing_app/basics/math/sine_wave.rb +62 -0
- data/samples/processing_app/basics/objects/composite_objects.rb +139 -0
- data/samples/processing_app/basics/objects/inheritance.rb +104 -0
- data/samples/processing_app/basics/objects/multiple_constructors.rb +66 -0
- data/samples/processing_app/basics/objects/objects.rb +72 -0
- data/samples/processing_app/basics/shape/data/bot1.svg +160 -0
- data/samples/processing_app/basics/shape/data/usa-wikipedia.svg +452 -0
- data/samples/processing_app/basics/shape/disable_style.rb +36 -0
- data/samples/processing_app/basics/shape/get_child.rb +43 -0
- data/samples/processing_app/basics/shape/load_display_shape.rb +33 -0
- data/samples/processing_app/basics/shape/scale_shape.rb +33 -0
- data/samples/processing_app/basics/structure/coordinates.rb +55 -0
- data/samples/processing_app/basics/structure/create_graphics.rb +39 -0
- data/samples/processing_app/basics/structure/functions.rb +41 -0
- data/samples/processing_app/basics/structure/loop.rb +39 -0
- data/samples/processing_app/basics/structure/noloop.rb +33 -0
- data/samples/processing_app/basics/structure/recursion1.rb +42 -0
- data/samples/processing_app/basics/structure/recursion2.rb +39 -0
- data/samples/processing_app/basics/structure/redraw.rb +36 -0
- data/samples/processing_app/basics/structure/setup_draw.rb +30 -0
- data/samples/processing_app/basics/structure/statements_comments.rb +32 -0
- data/samples/processing_app/basics/structure/width_height.rb +29 -0
- data/samples/processing_app/basics/transform/arm.rb +47 -0
- data/samples/processing_app/basics/transform/rotate.rb +43 -0
- data/samples/processing_app/basics/transform/scale.rb +45 -0
- data/samples/processing_app/basics/transform/translate.rb +41 -0
- data/samples/processing_app/basics/transform/triangle_flower.rb +69 -0
- data/samples/processing_app/basics/typography/data/CourierNew36.vlw +0 -0
- data/samples/processing_app/basics/typography/data/Ziggurat-HTF-Black-32.vlw +0 -0
- data/samples/processing_app/basics/typography/letters.rb +52 -0
- data/samples/processing_app/basics/typography/words.rb +37 -0
- data/samples/processing_app/basics/web/embedded_links.rb +58 -0
- data/samples/processing_app/basics/web/loading_images.rb +25 -0
- metadata +181 -86
- data/lib/patches/JRubyApplet.diff +0 -24
- data/lib/patches/PATCHES.txt +0 -3
- data/lib/patches/PApplet.diff +0 -27
- data/library/minim/license.txt +0 -339
- data/library/minim/version.txt +0 -1
- data/library/opengl/library/gluegen-rt-natives-linux-amd64.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-linux-i586.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-macosx-ppc.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-macosx-universal.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-windows-amd64.jar +0 -0
- data/library/opengl/library/gluegen-rt-natives-windows-i586.jar +0 -0
- data/library/opengl/library/gluegen-rt.jar.pack.gz +0 -0
- data/library/opengl/library/jogl-natives-linux-amd64.jar +0 -0
- data/library/opengl/library/jogl-natives-linux-i586.jar +0 -0
- data/library/opengl/library/jogl-natives-macosx-ppc.jar +0 -0
- data/library/opengl/library/jogl-natives-macosx-universal.jar +0 -0
- data/library/opengl/library/jogl-natives-windows-amd64.jar +0 -0
- data/library/opengl/library/jogl-natives-windows-i586.jar +0 -0
- data/library/opengl/library/jogl.jar.pack.gz +0 -0
- data/library/pdf/notes.txt +0 -8
- data/library/serial/library/librxtxSerial.jnilib +0 -0
- data/library/serial/library/librxtxSerial.so +0 -0
- data/library/serial/library/rxtxSerial.dll +0 -0
@@ -1,11 +1,11 @@
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require 'ruby-processing'
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# TRIANGLE_STRIP Mode
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# by Ira Greenberg.
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#
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# Generate a closed ring using vertex()
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# by Ira Greenberg.
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#
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# Generate a closed ring using vertex()
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# function and beginShape(TRIANGLE_STRIP)
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# mode. outerRad and innerRad variables
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# mode. outerRad and innerRad variables
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# control ring's outer/inner radii respectively.
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# Trig functions generate ring.
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def setup
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background 204
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smooth
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x = width/2
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y = height/2
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outer_radius = 80
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px, py, angle = 0.0, 0.0, 0.0
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number_of_points = 36
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rotation = 360.0/number_of_points
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end
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begin_shape TRIANGLE_STRIP
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number_of_points.times do |i|
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px = x + cos(angle.radians)*outer_radius
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py = y + sin(angle.radians)*outer_radius
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angle += rotation
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vertex px, py
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px = x + cos(angle.radians)*inner_radius
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py = y + sin(angle.radians)*inner_radius
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angle += rotation
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vertex px, py
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end
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end_shape
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end
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end
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TriangleStrip.new :title => "Triangle Strip", :width => 200, :height => 200
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# Distance 1D.
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#
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# Move the mouse left and right to control the
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# speed and direction of the moving shapes.
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class Distance1 < Processing::App
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def setup
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size 200, 200
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no_stroke
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frame_rate 60
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@thin = 8
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@thick = 36
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@xpos1 = 134
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@xpos2 = 44
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@xpos3 = 58
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@xpos4 = 120
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end
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def draw
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background 0
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mx = mouse_x * 0.4 - width / 5.0
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fill 102
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rect @xpos2, 0, @thick, height/2
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fill 204
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rect @xpos1, 0, @thin, height/2
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fill 102
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rect @xpos4, height/2, @thick, height/2
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fill 204
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rect @xpos3, height/2, @thin, height/2
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@xpos1 += mx/16
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@xpos2 += mx/64
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@xpos3 -= mx/16
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@xpos4 -= mx/64
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@xpos1 = width if @xpos1 < -@thin
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@xpos1 = -@thin if @xpos1 > width
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@xpos2 = width if @xpos2 < -@thick
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@xpos2 = -@thick if @xpos2 > width
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@xpos3 = width if @xpos3 < -@thin
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@xpos3 = -@thin if @xpos3 > width
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@xpos4 = width if @xpos4 < -@thick
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@xpos4 = -@thick if @xpos4 > width
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end
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end
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Distance1.new :title => "Distance1"
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# Distance 2D.
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#
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# Move the mouse across the image to obscure and reveal the matrix.
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# Measures the distance from the mouse to each square and sets the
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# size proportionally.
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class Distance2 < Processing::App
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def setup
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size 200, 200
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smooth
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no_stroke
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@max_distance = dist 0, 0, width, height
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end
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def draw
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background 51
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(0..width).step( 20 ) { |i|
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(0..height).step( 20 ) { |j|
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size = dist mouse_x, mouse_y, i, j
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size = size / @max_distance * 66
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ellipse i, j, size, size
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}
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}
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end
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end
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Distance2.new :title => "Distance2"
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# Double Random
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# by Ira Greenberg.
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#
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# Using two random() calls and the point() function
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# to create an irregular sawtooth line.
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class DoubleRandom < Processing::App
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def setup
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size 200, 200
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background 0
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total_pts = 300
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steps = total_pts + 1.0
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stroke 255
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rand = 0
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(1...steps).each { |i|
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point( (width/steps) * i, height/2 + random( -rand, rand ) )
|
26
|
+
rand += random( -5, 5 )
|
27
|
+
|
28
|
+
}
|
29
|
+
|
30
|
+
end
|
31
|
+
|
32
|
+
def draw
|
33
|
+
|
34
|
+
end
|
35
|
+
|
36
|
+
end
|
37
|
+
|
38
|
+
DoubleRandom.new :title => "Double Random"
|
@@ -0,0 +1,53 @@
|
|
1
|
+
# Graphing 2D Equations
|
2
|
+
# by Daniel Shiffman.
|
3
|
+
#
|
4
|
+
# Graphics the following equation:
|
5
|
+
# sin(n*cos(r) + 5*theta)
|
6
|
+
# where n is a function of horizontal mouse location.
|
7
|
+
|
8
|
+
class Graphing2DEquation < Processing::App
|
9
|
+
|
10
|
+
def setup
|
11
|
+
|
12
|
+
size 200, 200
|
13
|
+
frame_rate 30
|
14
|
+
|
15
|
+
end
|
16
|
+
|
17
|
+
def draw
|
18
|
+
|
19
|
+
load_pixels
|
20
|
+
|
21
|
+
n = mouse_x * 10.0 / width
|
22
|
+
w = 16.0
|
23
|
+
h = 16.0
|
24
|
+
dx = w / width
|
25
|
+
dy = h / height
|
26
|
+
x = -w / 2
|
27
|
+
|
28
|
+
(0...width).each { |i|
|
29
|
+
|
30
|
+
y = -h / 2
|
31
|
+
|
32
|
+
(0...height).each { |j|
|
33
|
+
|
34
|
+
r = sqrt( x*x + y*y )
|
35
|
+
theta = atan2 y, x
|
36
|
+
|
37
|
+
val = sin( n*cos(r) + 5 * theta)
|
38
|
+
|
39
|
+
pixels[i+j*width] = color( map( val, -1, 1, 0, 255) )
|
40
|
+
|
41
|
+
y += dy
|
42
|
+
}
|
43
|
+
|
44
|
+
x += dx
|
45
|
+
}
|
46
|
+
|
47
|
+
update_pixels
|
48
|
+
|
49
|
+
end
|
50
|
+
|
51
|
+
end
|
52
|
+
|
53
|
+
Graphing2DEquation.new :title => "Graphing 2 D Equation"
|
@@ -0,0 +1,59 @@
|
|
1
|
+
# Increment Decrement.
|
2
|
+
#
|
3
|
+
# In Java and C ...
|
4
|
+
# Writing "a++" is equivalent to "a = a + 1".
|
5
|
+
# Writing "a--" is equivalent to "a = a - 1".
|
6
|
+
|
7
|
+
# In Ruby there is += 1 and -= 1:
|
8
|
+
# a += 1 is equal to a = a + 1
|
9
|
+
|
10
|
+
class IncrementDecrement < Processing::App
|
11
|
+
|
12
|
+
def setup
|
13
|
+
|
14
|
+
size 200, 200
|
15
|
+
|
16
|
+
color_mode RGB, width
|
17
|
+
|
18
|
+
@a = 0
|
19
|
+
@b = width
|
20
|
+
@direction = false
|
21
|
+
|
22
|
+
frame_rate 30
|
23
|
+
|
24
|
+
end
|
25
|
+
|
26
|
+
def draw
|
27
|
+
|
28
|
+
@a += 1
|
29
|
+
|
30
|
+
if @a > width
|
31
|
+
@a = 0
|
32
|
+
@direction = !@direction
|
33
|
+
end
|
34
|
+
|
35
|
+
if @direction
|
36
|
+
stroke @a
|
37
|
+
else
|
38
|
+
stroke width-@a
|
39
|
+
end
|
40
|
+
|
41
|
+
line @a, 0, @a, height/2
|
42
|
+
|
43
|
+
@b -= 1
|
44
|
+
|
45
|
+
@b = width if @b < 0
|
46
|
+
|
47
|
+
if @direction
|
48
|
+
stroke width-@b
|
49
|
+
else
|
50
|
+
stroke @b
|
51
|
+
end
|
52
|
+
|
53
|
+
line @b, height/2+1, @b, height
|
54
|
+
|
55
|
+
end
|
56
|
+
|
57
|
+
end
|
58
|
+
|
59
|
+
IncrementDecrement.new :title => "Increment Decrement"
|
@@ -0,0 +1,43 @@
|
|
1
|
+
# Modulo.
|
2
|
+
#
|
3
|
+
# The modulo operator (%) returns the remainder of a number
|
4
|
+
# divided by another. As in this example, it is often used
|
5
|
+
# to keep numerical values within a set range.
|
6
|
+
|
7
|
+
class Modulo < Processing::App
|
8
|
+
|
9
|
+
def setup
|
10
|
+
|
11
|
+
size 200, 200
|
12
|
+
|
13
|
+
@c = 0.0
|
14
|
+
@num = 20
|
15
|
+
|
16
|
+
fill 255
|
17
|
+
frame_rate 30
|
18
|
+
|
19
|
+
end
|
20
|
+
|
21
|
+
def draw
|
22
|
+
|
23
|
+
background 0
|
24
|
+
|
25
|
+
@c += 0.1
|
26
|
+
|
27
|
+
(1...(height/@num)).each { |i|
|
28
|
+
|
29
|
+
x = (@c %i ) * i * i
|
30
|
+
stroke 102
|
31
|
+
|
32
|
+
line 0, i*@num, x, i*@num
|
33
|
+
|
34
|
+
no_stroke
|
35
|
+
|
36
|
+
rect x, i*@num-@num/2, 8, @num
|
37
|
+
}
|
38
|
+
|
39
|
+
end
|
40
|
+
|
41
|
+
end
|
42
|
+
|
43
|
+
Modulo.new :title => "Modulo"
|
@@ -0,0 +1,37 @@
|
|
1
|
+
# Noise1D.
|
2
|
+
#
|
3
|
+
# Using 1D Perlin Noise to assign location.
|
4
|
+
|
5
|
+
class Noise1D < Processing::App
|
6
|
+
|
7
|
+
def setup
|
8
|
+
|
9
|
+
size 200, 200
|
10
|
+
|
11
|
+
@xoff = 0.0
|
12
|
+
@x_increment = 0.01
|
13
|
+
|
14
|
+
background 0
|
15
|
+
frame_rate 30
|
16
|
+
smooth
|
17
|
+
no_stroke
|
18
|
+
|
19
|
+
end
|
20
|
+
|
21
|
+
def draw
|
22
|
+
|
23
|
+
fill 0, 10
|
24
|
+
rect 0, 0, width, height
|
25
|
+
|
26
|
+
n = noise( @xoff ) * width
|
27
|
+
|
28
|
+
@xoff += @x_increment
|
29
|
+
|
30
|
+
fill 200
|
31
|
+
ellipse n, height/2, 16, 16
|
32
|
+
|
33
|
+
end
|
34
|
+
|
35
|
+
end
|
36
|
+
|
37
|
+
Noise1D.new :title => "Noise 1 D"
|
@@ -0,0 +1,47 @@
|
|
1
|
+
# Noise2D
|
2
|
+
# by Daniel Shiffman.
|
3
|
+
#
|
4
|
+
# Using 2D noise to create simple texture.
|
5
|
+
|
6
|
+
class Noise2D < Processing::App
|
7
|
+
|
8
|
+
def setup
|
9
|
+
|
10
|
+
size 200, 200
|
11
|
+
|
12
|
+
@increment = 0.02
|
13
|
+
|
14
|
+
no_loop
|
15
|
+
|
16
|
+
end
|
17
|
+
|
18
|
+
def draw
|
19
|
+
|
20
|
+
background 0
|
21
|
+
|
22
|
+
load_pixels
|
23
|
+
|
24
|
+
xoff = 0.0
|
25
|
+
|
26
|
+
(0...width).each { |x|
|
27
|
+
|
28
|
+
xoff += @increment
|
29
|
+
yoff = 0.0
|
30
|
+
|
31
|
+
(0...height).each { |y|
|
32
|
+
|
33
|
+
yoff += @increment
|
34
|
+
|
35
|
+
bright = noise( xoff, yoff) * 255
|
36
|
+
|
37
|
+
pixels[x+y*width] = color bright
|
38
|
+
}
|
39
|
+
}
|
40
|
+
|
41
|
+
update_pixels
|
42
|
+
|
43
|
+
end
|
44
|
+
|
45
|
+
end
|
46
|
+
|
47
|
+
Noise2D.new :title => "Noise 2 D"
|