ruby-procedural 0.0.1-x86-linux
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- data/Gemfile +4 -0
- data/README.md +29 -0
- data/Rakefile +65 -0
- data/bindings/procedural/interface/ProceduralBoxGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralCapsuleGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralConeGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralCylinderGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralExtruder.i +8 -0
- data/bindings/procedural/interface/ProceduralGeometryHelpers.i +15 -0
- data/bindings/procedural/interface/ProceduralHeader.i +8 -0
- data/bindings/procedural/interface/ProceduralIcoSphereGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralLathe.i +8 -0
- data/bindings/procedural/interface/ProceduralMeshGenerator.i +9 -0
- data/bindings/procedural/interface/ProceduralMultiShape.i +8 -0
- data/bindings/procedural/interface/ProceduralPath.i +8 -0
- data/bindings/procedural/interface/ProceduralPathGenerators.i +10 -0
- data/bindings/procedural/interface/ProceduralPlaneGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralPlatform.i +8 -0
- data/bindings/procedural/interface/ProceduralRoot.i +23 -0
- data/bindings/procedural/interface/ProceduralRoundedBoxGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralShape.i +8 -0
- data/bindings/procedural/interface/ProceduralShapeGenerators.i +10 -0
- data/bindings/procedural/interface/ProceduralSphereGenerator.i +11 -0
- data/bindings/procedural/interface/ProceduralSplines.i +8 -0
- data/bindings/procedural/interface/ProceduralStableHeaders.i +8 -0
- data/bindings/procedural/interface/ProceduralTorusGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralTorusKnotGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralTrack.i +8 -0
- data/bindings/procedural/interface/ProceduralTriangleBuffer.i +13 -0
- data/bindings/procedural/interface/ProceduralTriangulator.i +8 -0
- data/bindings/procedural/interface/ProceduralTubeGenerator.i +12 -0
- data/bindings/procedural/interface/ProceduralUtils.i +8 -0
- data/bindings/procedural/interface/Rakefile +22 -0
- data/bindings/procedural/interface/procedural.i +41 -0
- data/bindings/procedural/interface/procedural_wrap.cpp +36079 -0
- data/bindings/procedural/interface/procedural_wrap.h +19 -0
- data/bindings/procedural/interface/procedural_wrap.o +0 -0
- data/deps/include/OgreProcedural/Procedural.h +54 -0
- data/deps/include/OgreProcedural/ProceduralBoxGenerator.h +110 -0
- data/deps/include/OgreProcedural/ProceduralCapsuleGenerator.h +103 -0
- data/deps/include/OgreProcedural/ProceduralConeGenerator.h +90 -0
- data/deps/include/OgreProcedural/ProceduralCylinderGenerator.h +99 -0
- data/deps/include/OgreProcedural/ProceduralExtruder.h +131 -0
- data/deps/include/OgreProcedural/ProceduralGeometryHelpers.h +171 -0
- data/deps/include/OgreProcedural/ProceduralIcoSphereGenerator.h +76 -0
- data/deps/include/OgreProcedural/ProceduralLathe.h +129 -0
- data/deps/include/OgreProcedural/ProceduralMeshGenerator.h +286 -0
- data/deps/include/OgreProcedural/ProceduralMultiShape.h +126 -0
- data/deps/include/OgreProcedural/ProceduralPath.h +322 -0
- data/deps/include/OgreProcedural/ProceduralPathGenerators.h +281 -0
- data/deps/include/OgreProcedural/ProceduralPlaneGenerator.h +93 -0
- data/deps/include/OgreProcedural/ProceduralPlatform.h +54 -0
- data/deps/include/OgreProcedural/ProceduralRoot.h +65 -0
- data/deps/include/OgreProcedural/ProceduralRoundedBoxGenerator.h +118 -0
- data/deps/include/OgreProcedural/ProceduralShape.h +532 -0
- data/deps/include/OgreProcedural/ProceduralShapeGenerators.h +362 -0
- data/deps/include/OgreProcedural/ProceduralSphereGenerator.h +80 -0
- data/deps/include/OgreProcedural/ProceduralSplines.h +168 -0
- data/deps/include/OgreProcedural/ProceduralStableHeaders.h +28 -0
- data/deps/include/OgreProcedural/ProceduralTorusGenerator.h +88 -0
- data/deps/include/OgreProcedural/ProceduralTorusKnotGenerator.h +106 -0
- data/deps/include/OgreProcedural/ProceduralTrack.h +122 -0
- data/deps/include/OgreProcedural/ProceduralTriangleBuffer.h +328 -0
- data/deps/include/OgreProcedural/ProceduralTriangulator.h +173 -0
- data/deps/include/OgreProcedural/ProceduralTubeGenerator.h +96 -0
- data/deps/include/OgreProcedural/ProceduralUtils.h +185 -0
- data/deps/lib/libOgreProcedural.so +0 -0
- data/lib/procedural.so +0 -0
- data/lib/ruby-procedural/version.rb +5 -0
- data/lib/ruby-procedural.rb +27 -0
- data/ruby-procedural.gemspec +33 -0
- metadata +138 -0
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/*
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-----------------------------------------------------------------------------
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This source file is part of ogre-procedural
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For the latest info, see http://code.google.com/p/ogre-procedural/
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Copyright (c) 2010 Michael Broutin
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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-----------------------------------------------------------------------------
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*/
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#ifndef PROCEDURAL_MESH_GENERATOR_INCLUDED
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#define PROCEDURAL_MESH_GENERATOR_INCLUDED
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#include "OgreRectangle.h"
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#include "OgreSceneManager.h"
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#include "OgreMesh.h"
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#include "OgreManualObject.h"
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#include "ProceduralRoot.h"
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#include "ProceduralPlatform.h"
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#include "ProceduralTriangleBuffer.h"
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namespace Procedural
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{
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/** Superclass of everything that builds meshes
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*/
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template <typename T>
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class MeshGenerator
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{
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protected:
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/// A pointer to the default scene manager
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Ogre::SceneManager* mSceneMgr;
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/// U tile for texture coords generation
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Ogre::Real mUTile;
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/// V tile for texture coords generation
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Ogre::Real mVTile;
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/// Whether to produces normals or not
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bool mEnableNormals;
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/// The number of texture coordinate sets to include
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unsigned char mNumTexCoordSet;
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/// Rectangle in which the texture coordinates will be placed
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Ogre::Vector2 mUVOrigin;
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/// If set to true, the UV coordinates coming from the mesh generator will be switched.
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/// It can be used, for example, if your texture doesn't fit the mesh generator's assumptions about UV.
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/// If UV were to fit in a given rectangle, they still fit in it after the switch.
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bool mSwitchUV;
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/// Orientation to apply the mesh
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Ogre::Quaternion mOrientation;
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/// Scale to apply the mesh
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Ogre::Vector3 mScale;
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/// Position to apply to the mesh
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Ogre::Vector3 mPosition;
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// Whether a transform has been defined or not
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bool mTransform;
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// Debug output file
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std::string mDumpFileName;
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// Enable output to file or not
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bool mEnableDumpToFile;
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public:
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/// Default constructor
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MeshGenerator() : mUTile(1.f),
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mVTile(1.f),
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mEnableNormals(true),
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mNumTexCoordSet(1),
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mUVOrigin(0,0),
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mSwitchUV(false),
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mOrientation(Ogre::Quaternion::IDENTITY),
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mScale(1,1,1),
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mPosition(0,0,0),
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mTransform(false),
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mDumpFileName(""),
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mEnableDumpToFile(false)
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{
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mSceneMgr = Ogre::Root::getSingleton().getSceneManagerIterator().begin()->second;
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assert(mSceneMgr && "Scene Manager must be set in Root");
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}
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/**
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* Builds a mesh.
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* @param name of the mesh for the MeshManager
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* @param group ressource group in which the mesh will be created
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*/
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Ogre::MeshPtr realizeMesh(const std::string& name = "",
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const Ogre::String& group = Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME)
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{
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TriangleBuffer tbuffer;
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addToTriangleBuffer(tbuffer);
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if (mEnableDumpToFile)
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tbuffer._dumpContentsToFile(mDumpFileName);
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Ogre::MeshPtr mesh;
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if (name == "")
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mesh = tbuffer.transformToMesh(Utils::getName(), group);
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else
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mesh = tbuffer.transformToMesh(name, group);
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return mesh;
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}
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/**
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* Overloaded by each generator to implement the specifics
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*/
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virtual void addToTriangleBuffer(TriangleBuffer& buffer) const=0;
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/**
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* Sets U Tile, ie the number by which u texture coordinates are multiplied (default=1)
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*/
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inline T& setUTile(Ogre::Real uTile)
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{
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mUTile = uTile;
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return static_cast<T&>(*this);
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}
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/**
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* Sets V Tile, ie the number by which v texture coordinates are multiplied (default=1)
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*/
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inline T & setVTile(Ogre::Real vTile)
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{
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mVTile = vTile;
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return static_cast<T&>(*this);
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}
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/**
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* Sets the texture rectangle
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*/
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inline T & setTextureRectangle(Ogre::Rectangle textureRectangle)
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{
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mUVOrigin = Ogre::Vector2(textureRectangle.top, textureRectangle.left);
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mUTile = textureRectangle.right-textureRectangle.left;
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mVTile = textureRectangle.bottom-textureRectangle.top;
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return static_cast<T&>(*this);
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}
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/**
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* Sets whether normals are enabled or not (default=true)
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*/
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inline T & setEnableNormals(bool enableNormals)
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{
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mEnableNormals = enableNormals;
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return static_cast<T&>(*this);
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}
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/**
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* Sets the number of texture coordintate sets (default=1)
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*/
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inline T & setNumTexCoordSet(unsigned char numTexCoordSet)
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{
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mNumTexCoordSet = numTexCoordSet;
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return static_cast<T&>(*this);
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}
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/// Sets whether to switch U and V texture coordinates
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inline T& setSwitchUV(bool switchUV)
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{
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mSwitchUV = switchUV;
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return static_cast<T&>(*this);
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}
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/// Sets an orientation to give when building the mesh
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inline T& setOrientation(const Ogre::Quaternion& orientation)
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{
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mOrientation = orientation;
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mTransform = true;
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return static_cast<T&>(*this);
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}
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/// Sets a translation baked into the resulting mesh
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inline T& setPosition(const Ogre::Vector3& position)
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{
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mPosition = position;
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mTransform = true;
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return static_cast<T&>(*this);
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}
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/// Sets a translation baked into the resulting mesh
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inline T& setPosition(Ogre::Real x, Ogre::Real y, Ogre::Real z)
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{
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mPosition = Ogre::Vector3(x, y, z);
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mTransform = true;
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return static_cast<T&>(*this);
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}
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/// Sets a scale baked into the resulting mesh
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inline T& setScale(const Ogre::Vector3& scale)
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{
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mScale = scale;
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mTransform = true;
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return static_cast<T&>(*this);
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}
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/// Sets a uniform scale baked into the resulting mesh
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inline T& setScale(Ogre::Real scale)
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{
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mScale = Ogre::Vector3(scale);
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mTransform = true;
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return static_cast<T&>(*this);
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}
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/// Sets a scale baked into the resulting mesh
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inline T& setScale(Ogre::Real x, Ogre::Real y, Ogre::Real z)
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{
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mScale = Ogre::Vector3(x, y, z);
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mTransform = true;
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return static_cast<T&>(*this);
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}
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/// Resets all transforms (orientation, position and scale) that would have been applied to the mesh to their default values
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inline T& resetTransforms()
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{
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mTransform = false;
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mPosition = Ogre::Vector3::ZERO;
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mOrientation = Ogre::Quaternion::IDENTITY;
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mScale = Ogre::Vector3(1);
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return static_cast<T&>(*this);
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}
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/// Activate dump to file
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inline T& _setDumpToFile(const std::string& fileName)
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{
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mEnableDumpToFile = true;
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mDumpFileName = fileName;
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return static_cast<T&>(*this);
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}
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/// Disable dump to file
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inline T& _disableDumpToFile()
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{
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mEnableDumpToFile = false;
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return static_cast<T&>(*this);
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}
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protected:
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/// Adds a new point to a triangle buffer, using the format defined for that MeshGenerator
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/// @arg buffer the triangle buffer to update
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/// @arg position the position of the new point
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/// @arg normal the normal of the new point
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/// @arg uv the uv texcoord of the new point
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inline void addPoint(TriangleBuffer& buffer, const Ogre::Vector3& position, const Ogre::Vector3& normal, const Ogre::Vector2& uv) const
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{
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if (mTransform)
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buffer.position(mPosition + mOrientation * (mScale * position));
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else
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buffer.position(position);
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if (mEnableNormals)
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buffer.normal(normal);
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if (mSwitchUV)
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for (unsigned char i=0;i<mNumTexCoordSet;i++)
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buffer.textureCoord(mUVOrigin.x + uv.y*mUTile, mUVOrigin.y+uv.x*mVTile);
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else
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for (unsigned char i=0;i<mNumTexCoordSet;i++)
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buffer.textureCoord(mUVOrigin.x + uv.x*mUTile, mUVOrigin.y+uv.y*mVTile);
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}
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};
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//
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}
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#endif
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@@ -0,0 +1,126 @@
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1
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/*
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2
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-----------------------------------------------------------------------------
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3
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This source file is part of ogre-procedural
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4
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+
|
5
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For the latest info, see http://code.google.com/p/ogre-procedural/
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7
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Copyright (c) 2010 Michael Broutin
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9
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Permission is hereby granted, free of charge, to any person obtaining a copy
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10
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of this software and associated documentation files (the "Software"), to deal
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11
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in the Software without restriction, including without limitation the rights
|
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
13
|
+
copies of the Software, and to permit persons to whom the Software is
|
14
|
+
furnished to do so, subject to the following conditions:
|
15
|
+
|
16
|
+
The above copyright notice and this permission notice shall be included in
|
17
|
+
all copies or substantial portions of the Software.
|
18
|
+
|
19
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
20
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
21
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
22
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
23
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
24
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
25
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+
THE SOFTWARE.
|
26
|
+
-----------------------------------------------------------------------------
|
27
|
+
*/
|
28
|
+
#ifndef PROCEDURAL_MULTISHAPE_INCLUDED
|
29
|
+
#define PROCEDURAL_MULTISHAPE_INCLUDED
|
30
|
+
|
31
|
+
#include "ProceduralRoot.h"
|
32
|
+
|
33
|
+
namespace Procedural
|
34
|
+
{
|
35
|
+
class Shape;
|
36
|
+
|
37
|
+
/** Holds a bunch of shapes.
|
38
|
+
* There are a number of assumptions that are made and are not checked
|
39
|
+
* against : the shapes must not cross each other
|
40
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+
*
|
41
|
+
*/
|
42
|
+
class _ProceduralExport MultiShape
|
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+
{
|
44
|
+
std::vector<Shape> mShapes;
|
45
|
+
|
46
|
+
public:
|
47
|
+
/// Default constructor
|
48
|
+
MultiShape()
|
49
|
+
{}
|
50
|
+
|
51
|
+
/// Constructor from a single shape
|
52
|
+
MultiShape(const Shape& shape)
|
53
|
+
{
|
54
|
+
mShapes.push_back(shape);
|
55
|
+
}
|
56
|
+
|
57
|
+
/// Constructor from a variable number of shapes
|
58
|
+
/// @arg count the number of shapes to add
|
59
|
+
/// @arg pointer to the shapes to add
|
60
|
+
MultiShape(int count, ...);
|
61
|
+
|
62
|
+
/// Adds a shape to the list of shapes
|
63
|
+
MultiShape& addShape(const Shape& shape)
|
64
|
+
{
|
65
|
+
mShapes.push_back(shape);
|
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|
+
return *this;
|
67
|
+
}
|
68
|
+
|
69
|
+
/// Returns the i-th shape
|
70
|
+
const Shape& getShape(int i) const
|
71
|
+
{
|
72
|
+
return mShapes[i];
|
73
|
+
}
|
74
|
+
|
75
|
+
/// Returns the i-th shape
|
76
|
+
Shape& getShape(int i)
|
77
|
+
{
|
78
|
+
return mShapes[i];
|
79
|
+
}
|
80
|
+
|
81
|
+
/// Builds an aggregated list of all points contained in all shapes
|
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|
+
std::vector<Ogre::Vector2> getPoints() const;
|
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|
+
|
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|
+
/// Returns the number of shapes in that MultiShape
|
85
|
+
int getShapeCount() const
|
86
|
+
{
|
87
|
+
return mShapes.size();
|
88
|
+
}
|
89
|
+
|
90
|
+
/// Append every shape of an other multishape to the current multiShape
|
91
|
+
void addMultiShape(const MultiShape& other)
|
92
|
+
{
|
93
|
+
for (std::vector<Shape>::const_iterator it = other.mShapes.begin(); it!=other.mShapes.end(); it++)
|
94
|
+
{
|
95
|
+
mShapes.push_back(*it);
|
96
|
+
}
|
97
|
+
}
|
98
|
+
|
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|
+
/// Outputs the Multi Shape to a Mesh, mostly for visualisation or debugging purposes
|
100
|
+
Ogre::MeshPtr realizeMesh(const std::string& name="");
|
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|
+
|
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|
+
/// Tells whether a point is located inside that multishape
|
103
|
+
/// It assumes that all of the shapes in that multishape are closed,
|
104
|
+
/// and that they don't contradict each other,
|
105
|
+
/// ie a point cannot be outside and inside at the same time
|
106
|
+
bool isPointInside(const Ogre::Vector2& point) const;
|
107
|
+
|
108
|
+
/**
|
109
|
+
* Tells whether multishape is "closed" or not.
|
110
|
+
* MultiShape is considered to be closed if and only if all shapes are closed
|
111
|
+
*/
|
112
|
+
bool isClosed() const;
|
113
|
+
|
114
|
+
/**
|
115
|
+
* Closes all shapes included in this multiShape
|
116
|
+
*/
|
117
|
+
void close();
|
118
|
+
|
119
|
+
/**
|
120
|
+
* Determines whether the outside as defined by user equals "real" outside
|
121
|
+
*/
|
122
|
+
bool isOutsideRealOutside() const;
|
123
|
+
|
124
|
+
};
|
125
|
+
}
|
126
|
+
#endif
|
@@ -0,0 +1,322 @@
|
|
1
|
+
/*
|
2
|
+
-----------------------------------------------------------------------------
|
3
|
+
This source file is part of ogre-procedural
|
4
|
+
|
5
|
+
For the latest info, see http://code.google.com/p/ogre-procedural/
|
6
|
+
|
7
|
+
Copyright (c) 2010 Michael Broutin
|
8
|
+
|
9
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
10
|
+
of this software and associated documentation files (the "Software"), to deal
|
11
|
+
in the Software without restriction, including without limitation the rights
|
12
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
13
|
+
copies of the Software, and to permit persons to whom the Software is
|
14
|
+
furnished to do so, subject to the following conditions:
|
15
|
+
|
16
|
+
The above copyright notice and this permission notice shall be included in
|
17
|
+
all copies or substantial portions of the Software.
|
18
|
+
|
19
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
20
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
21
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
22
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
23
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
24
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
25
|
+
THE SOFTWARE.
|
26
|
+
-----------------------------------------------------------------------------
|
27
|
+
*/
|
28
|
+
#ifndef PROCEDURAL_PATH_INCLUDED
|
29
|
+
#define PROCEDURAL_PATH_INCLUDED
|
30
|
+
|
31
|
+
#include "OgreVector3.h"
|
32
|
+
#include "OgreSimpleSpline.h"
|
33
|
+
#include "ProceduralUtils.h"
|
34
|
+
#include "ProceduralPlatform.h"
|
35
|
+
#include "ProceduralRoot.h"
|
36
|
+
#include "ProceduralTrack.h"
|
37
|
+
|
38
|
+
namespace Procedural
|
39
|
+
{
|
40
|
+
/** Succession of points in 3D space.
|
41
|
+
* Can be closed or not.
|
42
|
+
*/
|
43
|
+
class _ProceduralExport Path
|
44
|
+
{
|
45
|
+
std::vector<Ogre::Vector3> mPoints;
|
46
|
+
bool mClosed;
|
47
|
+
public:
|
48
|
+
/// Default constructor
|
49
|
+
Path() : mClosed(false) {}
|
50
|
+
|
51
|
+
/** Adds a point to the path, as a Vector3 */
|
52
|
+
Path& addPoint(const Ogre::Vector3& pt)
|
53
|
+
{
|
54
|
+
mPoints.push_back(pt);
|
55
|
+
return *this;
|
56
|
+
}
|
57
|
+
|
58
|
+
/** Adds a point to the path, using its 3 coordinates */
|
59
|
+
Path& addPoint(Ogre::Real x, Ogre::Real y, Ogre::Real z)
|
60
|
+
{
|
61
|
+
mPoints.push_back(Ogre::Vector3(x,y,z));
|
62
|
+
return *this;
|
63
|
+
}
|
64
|
+
|
65
|
+
/// Inserts a point to the path
|
66
|
+
/// @arg index the index before the inserted point
|
67
|
+
/// @arg x new point's x coordinate
|
68
|
+
/// @arg y new point's y coordinate
|
69
|
+
/// @arg z new point's z coordinate
|
70
|
+
inline Path& insertPoint(size_t index, Ogre::Real x, Ogre::Real y, Ogre::Real z)
|
71
|
+
{
|
72
|
+
mPoints.insert(mPoints.begin()+index, Ogre::Vector3(x, y, z));
|
73
|
+
return *this;
|
74
|
+
}
|
75
|
+
|
76
|
+
/// Inserts a point to the path
|
77
|
+
/// @arg index the index before the inserted point
|
78
|
+
/// @arg pt new point's position
|
79
|
+
inline Path& insertPoint(size_t index, const Ogre::Vector3& pt)
|
80
|
+
{
|
81
|
+
mPoints.insert(mPoints.begin()+index, pt);
|
82
|
+
return *this;
|
83
|
+
}
|
84
|
+
|
85
|
+
/// Appends another path at the end of this one
|
86
|
+
inline Path& appendPath(const Path& other)
|
87
|
+
{
|
88
|
+
mPoints.insert(mPoints.end(), other.mPoints.begin(), other.mPoints.end());
|
89
|
+
return *this;
|
90
|
+
}
|
91
|
+
|
92
|
+
/// Appends another path at the end of this one, relative to the last point of this path
|
93
|
+
inline Path& appendPathRel(const Path& other)
|
94
|
+
{
|
95
|
+
if (mPoints.empty())
|
96
|
+
appendPath(other);
|
97
|
+
else
|
98
|
+
{
|
99
|
+
Ogre::Vector3 refVector = *(mPoints.end()-1);
|
100
|
+
std::vector<Ogre::Vector3> pointList(other.mPoints.begin(), other.mPoints.end());
|
101
|
+
for (std::vector<Ogre::Vector3>::iterator it = pointList.begin(); it!=pointList.end(); it++)
|
102
|
+
*it += refVector;
|
103
|
+
mPoints.insert(mPoints.end(), pointList.begin(), pointList.end());
|
104
|
+
}
|
105
|
+
return *this;
|
106
|
+
}
|
107
|
+
|
108
|
+
/** Clears the content of the Path */
|
109
|
+
Path& reset()
|
110
|
+
{
|
111
|
+
mPoints.clear();
|
112
|
+
return *this;
|
113
|
+
}
|
114
|
+
|
115
|
+
/** Define the path as being closed. Almost the same as adding a last point on the first point position */
|
116
|
+
Path& close()
|
117
|
+
{
|
118
|
+
assert(mPoints.size()>0 && "Cannot close an empty path");
|
119
|
+
mClosed = true;
|
120
|
+
return *this;
|
121
|
+
}
|
122
|
+
|
123
|
+
/** Tells if the path is closed or not */
|
124
|
+
bool isClosed()
|
125
|
+
{
|
126
|
+
return mClosed;
|
127
|
+
}
|
128
|
+
|
129
|
+
/** Gets the list of points as a vector of Vector3 */
|
130
|
+
std::vector<Ogre::Vector3> getPoints()
|
131
|
+
{
|
132
|
+
return mPoints;
|
133
|
+
}
|
134
|
+
|
135
|
+
/// Gets raw vector data of this path as a non-const reference
|
136
|
+
inline std::vector<Ogre::Vector3>& getPointsReference()
|
137
|
+
{
|
138
|
+
return mPoints;
|
139
|
+
}
|
140
|
+
|
141
|
+
/** Safely gets a given point.
|
142
|
+
* Takes into account whether the path is closed or not.
|
143
|
+
* @param i the index of the point.
|
144
|
+
* if it is <0 or >maxPoint, cycle through the list of points
|
145
|
+
*/
|
146
|
+
const Ogre::Vector3& getPoint(int i) const
|
147
|
+
{
|
148
|
+
if (mClosed)
|
149
|
+
return mPoints[Utils::modulo(i,mPoints.size())];
|
150
|
+
return mPoints[Utils::cap(i,0,mPoints.size()-1)];
|
151
|
+
}
|
152
|
+
|
153
|
+
/** Gets the number of segments in the path
|
154
|
+
* Takes into accound whether path is closed or not
|
155
|
+
*/
|
156
|
+
int getSegCount()
|
157
|
+
{
|
158
|
+
return (mPoints.size()-1) + (mClosed?1:0);
|
159
|
+
}
|
160
|
+
|
161
|
+
/**
|
162
|
+
* Returns local direction after the current point
|
163
|
+
*/
|
164
|
+
Ogre::Vector3 getDirectionAfter(unsigned int i)
|
165
|
+
{
|
166
|
+
// If the path isn't closed, we get a different calculation at the end, because
|
167
|
+
// the tangent shall not be null
|
168
|
+
if (!mClosed && i == mPoints.size() - 1 && i > 0)
|
169
|
+
return (mPoints[i] - mPoints[i-1]).normalisedCopy();
|
170
|
+
else
|
171
|
+
return (getPoint(i+1) - getPoint(i)).normalisedCopy();
|
172
|
+
}
|
173
|
+
|
174
|
+
/**
|
175
|
+
* Returns local direction after the current point
|
176
|
+
*/
|
177
|
+
Ogre::Vector3 getDirectionBefore(unsigned int i)
|
178
|
+
{
|
179
|
+
// If the path isn't closed, we get a different calculation at the end, because
|
180
|
+
// the tangent shall not be null
|
181
|
+
if (!mClosed && i == 1)
|
182
|
+
return (mPoints[1] - mPoints[0]).normalisedCopy();
|
183
|
+
else
|
184
|
+
return (getPoint(i) - getPoint(i-1)).normalisedCopy();
|
185
|
+
}
|
186
|
+
|
187
|
+
/**
|
188
|
+
* Returns the local direction at the current point.
|
189
|
+
* @param i index of the point
|
190
|
+
*/
|
191
|
+
Ogre::Vector3 getAvgDirection(unsigned int i)
|
192
|
+
{
|
193
|
+
return (getDirectionAfter(i) + getDirectionBefore(i)).normalisedCopy();
|
194
|
+
}
|
195
|
+
|
196
|
+
/// Returns the total lineic length of that shape
|
197
|
+
Ogre::Real getTotalLength() const;
|
198
|
+
|
199
|
+
/// Gets a position on the shape with index of the point and a percentage of position on the segment
|
200
|
+
/// @arg i index of the segment
|
201
|
+
/// @arg coord a number between 0 and 1 meaning the percentage of position on the segment
|
202
|
+
inline Ogre::Vector3 getPosition(unsigned int i, Ogre::Real coord) const
|
203
|
+
{
|
204
|
+
assert(mClosed || (i < mPoints.size() - 1 && "Out of Bounds"));
|
205
|
+
assert(coord>=0. && coord<=1. && "Coord must be comprised between 0 and 1");
|
206
|
+
Ogre::Vector3 A = getPoint(i);
|
207
|
+
Ogre::Vector3 B = getPoint(i+1);
|
208
|
+
return A + coord*(B-A);
|
209
|
+
}
|
210
|
+
|
211
|
+
/// Gets a position on the shape from lineic coordinate
|
212
|
+
/// @arg coord lineic coordinate
|
213
|
+
Ogre::Vector3 getPosition(Ogre::Real coord) const;
|
214
|
+
|
215
|
+
/**
|
216
|
+
* Outputs a mesh representing the path.
|
217
|
+
* Mostly for debugging purposes
|
218
|
+
*/
|
219
|
+
Ogre::MeshPtr realizeMesh(const std::string& name = "");
|
220
|
+
|
221
|
+
/// Creates a path with the keys of this path and extra keys coming from a track
|
222
|
+
Path mergeKeysWithTrack(const Track& track) const;
|
223
|
+
|
224
|
+
/**
|
225
|
+
* Applies the given translation to all the points already defined.
|
226
|
+
* Has strictly no effect on the points defined after that
|
227
|
+
* @param translation the translation vector
|
228
|
+
*/
|
229
|
+
Path& translate(const Ogre::Vector3& translation)
|
230
|
+
{
|
231
|
+
for (std::vector<Ogre::Vector3>::iterator it = mPoints.begin(); it!=mPoints.end(); it++)
|
232
|
+
*it+=translation;
|
233
|
+
return *this;
|
234
|
+
}
|
235
|
+
|
236
|
+
/**
|
237
|
+
* Applies the given translation to all the points already defined.
|
238
|
+
* Has strictly no effect on the points defined after that
|
239
|
+
* @param translationX X component of the translation vector
|
240
|
+
* @param translationY Y component of the translation vector
|
241
|
+
* @param translationZ Z component of the translation vector
|
242
|
+
*/
|
243
|
+
Path& translate(Ogre::Real translationX, Ogre::Real translationY, Ogre::Real translationZ)
|
244
|
+
{
|
245
|
+
return translate(Ogre::Vector3(translationX, translationY, translationZ));
|
246
|
+
}
|
247
|
+
|
248
|
+
/**
|
249
|
+
* Applies the given scale to all the points already defined.
|
250
|
+
* Has strictly no effect on the points defined after that
|
251
|
+
* @param amount amount of scale
|
252
|
+
*/
|
253
|
+
Path& scale(Ogre::Real amount)
|
254
|
+
{
|
255
|
+
return scale(amount, amount, amount);
|
256
|
+
}
|
257
|
+
|
258
|
+
/**
|
259
|
+
* Applies the given scale to all the points already defined.
|
260
|
+
* Has strictly no effect on the points defined after that
|
261
|
+
* @param scaleX amount of scale in the X direction
|
262
|
+
* @param scaleY amount of scale in the Y direction
|
263
|
+
* @param scaleZ amount of scale in the Z direction
|
264
|
+
*/
|
265
|
+
Path& scale(Ogre::Real scaleX, Ogre::Real scaleY, Ogre::Real scaleZ)
|
266
|
+
{
|
267
|
+
for (std::vector<Ogre::Vector3>::iterator it = mPoints.begin(); it!=mPoints.end(); it++)
|
268
|
+
{
|
269
|
+
it->x *= scaleX;
|
270
|
+
it->y *= scaleY;
|
271
|
+
it->z *= scaleZ;
|
272
|
+
}
|
273
|
+
return *this;
|
274
|
+
}
|
275
|
+
|
276
|
+
/**
|
277
|
+
* Applies the given scale to all the points already defined.
|
278
|
+
* Has strictly no effect on the points defined after that
|
279
|
+
* @param amount of scale
|
280
|
+
*/
|
281
|
+
Path& scale(const Ogre::Vector3& amount)
|
282
|
+
{
|
283
|
+
return scale(amount.x, amount.y, amount.z);
|
284
|
+
}
|
285
|
+
|
286
|
+
/**
|
287
|
+
* Reflect all points in this path against a zero-origined plane with a given normal
|
288
|
+
* @param the normal
|
289
|
+
*/
|
290
|
+
Path& reflect(const Ogre::Vector3& normal)
|
291
|
+
{
|
292
|
+
for (std::vector<Ogre::Vector3>::iterator it = mPoints.begin(); it!=mPoints.end(); it++)
|
293
|
+
{
|
294
|
+
*it = it->reflect(normal);
|
295
|
+
}
|
296
|
+
return *this;
|
297
|
+
}
|
298
|
+
|
299
|
+
/// Extracts a part of the shape as a new path
|
300
|
+
/// @arg first first index to be in the new path
|
301
|
+
/// @arg last last index to be in the new path
|
302
|
+
inline Path extractSubPath(unsigned int first, unsigned int last)
|
303
|
+
{
|
304
|
+
Path p;
|
305
|
+
for (unsigned int i=first;i<last;i++)
|
306
|
+
p.addPoint(mPoints[i]);
|
307
|
+
if (mClosed)
|
308
|
+
p.close();
|
309
|
+
return p;
|
310
|
+
}
|
311
|
+
|
312
|
+
/// Reverses direction of the path
|
313
|
+
inline Path& reverse()
|
314
|
+
{
|
315
|
+
std::reverse(mPoints.begin(), mPoints.end());
|
316
|
+
return *this;
|
317
|
+
}
|
318
|
+
};
|
319
|
+
|
320
|
+
}
|
321
|
+
|
322
|
+
#endif
|