ruby-perlin-2D-map-generator 0.0.5 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +4 -4
 - data/README.md +22 -4
 - data/lib/CLI/command.rb +37 -1
 - data/lib/biome.rb +10 -10
 - data/lib/building.rb +20 -0
 - data/lib/flora_generator.rb +28 -0
 - data/lib/map.rb +24 -5
 - data/lib/map_config.rb +23 -4
 - data/lib/map_tile_generator.rb +1 -0
 - data/lib/pathfinding/a_star_finder.rb +26 -13
 - data/lib/pathfinding/grid.rb +5 -5
 - data/lib/pathfinding/priority_queue.rb +73 -0
 - data/lib/poisson_disk_sampling/sample_area.rb +43 -0
 - data/lib/poisson_disk_sampling/sampler.rb +108 -0
 - data/lib/road_generator.rb +8 -1
 - data/lib/tile.rb +25 -19
 - data/lib/town_generator.rb +154 -0
 - metadata +14 -7
 
    
        checksums.yaml
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            ---
         
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            SHA256:
         
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              metadata.gz:  
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              metadata.gz: 8bef2e8554e39c0e315b940f4a98a8927348ae576a7f12168c86c74f969c241b
         
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              data.tar.gz: b3debfe8269979c1f1f0be2a8def6a86de9fcd2a8ad6f548295113068ec04566
         
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              metadata.gz: c91f9810eda61b360e26b31944820b2587ff9e6a10776cdc84347475470573b381853e63b629781fbc0f18eb9fc33299fad31e2a436ef7f7a66d67db8dbb2ea2
         
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              data.tar.gz: 8c12388e0e7965165557bc5680f030d6d2da9a42e35cc066fbff2390de0e6076c2318e7d62000d17026fa91206adb1ff631eff0ff6af5d670ef81e3d206e45a0
         
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        data/README.md
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            [](https://badge.fury.io/rb/ruby-perlin-2D-map-generator)
         
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            <a href="https://codeclimate.com/github/matthewstyler/ruby-perlin-2D-map-generator/test_coverage"><img src="https://api.codeclimate.com/v1/badges/b99aae29d02b7a8a4cc6/test_coverage" /></a>
         
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            <a href="https://codeclimate.com/github/matthewstyler/ruby-perlin-2D-map-generator/maintainability"><img src="https://api.codeclimate.com/v1/badges/b99aae29d02b7a8a4cc6/maintainability" /></a>
         
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            [](https://rubygems.org/gems/ruby-perlin-2D-map-generator)
         
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            A gem that procedurally generates seeded and customizable 2D map with optional roads using perlin noise.
         
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            A gem that procedurally generates seeded and customizable 2D map with optional roads and towns using perlin noise.
         
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            Include the gem in your project, or use the executable from the command line.
         
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            Map can be rendered in console using ansi colors or returned as 2D array of hashes describing each tile and binome. Completely customizable, use the --help option for full usage details.
         
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            -
            
         
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            # Installation
         
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            --roads=int        Add this many roads through the map,
         
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                                 starting and ending at edges 
         
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                                     (default 0)
         
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            --towns=int        Add this randomly sized towns
         
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                                     (default 0)
         
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            --hs=int           The seed for a terrains height perlin generation
         
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                                     (default 10)
         
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            --ms=int           The seed for a terrains moist perlin generation
         
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            Roads can be generated by providing a positive integer to the `roads=` argument. Roads are randomly seeded to begin
         
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            and start at an axis (but not the same axis).
         
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            A* pathfinding is used to generate the roads  
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            A* pathfinding with a priority queue is used to generate the roads. The heuristic uses manhattan distance, and favours existing roads and similar elevations in adjacent tiles. 
         
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            Roads can be configured to include/exclude generating paths thorugh water, mountains and flora.
         
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            The `--roads_to_make` option allows you to specify multiple pairs of coordinates to attempt to build paths, subject to the heuristic and other option constraints. Expects a a single list, but must be sets of 4, example of two roads: `--roads_to_make=0,0,50,50,0,0,75,75`
         
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            ## Towns
         
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            With Poisson Disk Sampling, towns can be generated randomly or with a provided x,y coordinate used as a centroid with radius. The result will be tiles that contain `Building` `items`. Buildings in a town are connected by roads, and additionally towns are connected to other towns by roads.
         
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            # Generate without rendering
         
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            ```irb
         
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                                                     (default 100)
         
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                  --temp=float                       Adjust each generated temperature by
         
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                                                     this percent (-100 - 100) (default 0.0)
         
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                  --town_seed=int                    The seed for generating towns
         
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                                                     (default 500)
         
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                  --towns=int                        Add this many randomly sized towns
         
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                                                     throughout the map 
         
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                                                     (default 0)
         
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                  --towns_to_make ints               Attempt to create a town at given x,y
         
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                                                     coordinate, with z points and v radius
         
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                                                     (4 integers). Can be supplied multiple
         
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                                                     towns. 
         
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                                                     (default [])
         
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                  --ts=int                           The seed for a terrains temperature
         
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                                                     perlin generation (default 3000)
         
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                  --width=int                        The width of the generated map
         
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              Render with roads
         
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                $ ruby-perlin-2D-map-generator render --roads=2
         
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              Render with 5 roads, 1 provided road, 10 random towns and 1 provided town
         
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                $ ruby-perlin-2D-map-generator render --roads=5 --roads_to_make=0,0,50,50 --towns=10 --towns_to_make=5,5,10,3
         
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              Describe tile [1, 1]
         
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                $ ruby-perlin-2D-map-generator describe coordinates=1,1
         
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        data/lib/CLI/command.rb
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                  default MapConfig::DEFAULT_ROADS_TO_MAKE
         
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                end
         
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                option :towns_to_make do
         
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                  arity one
         
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                  long '--towns_to_make ints'
         
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                  convert :int_list
         
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                  validate ->(v) { v >= 0 }
         
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                  desc 'Attempt to create a town at given x,y coordinate, with z points and v radius (4 integers). Can be supplied multiple towns.'
         
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                  default MapConfig::DEFAULT_TOWNS_TO_MAKE
         
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                end
         
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                option :height_seed do
         
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                  long '--hs int'
         
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                  # or
         
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                  default MapConfig::DEFAULT_ROAD_EXCLUDE_FLORA_PATH
         
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                end
         
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                option :town_seed do
         
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                  long '--town_seed int'
         
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                  long '--town_seed=int'
         
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                  desc 'The seed for generating towns'
         
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                  convert Integer
         
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                  default MapConfig::DEFAULT_TOWN_SEED
         
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                end
         
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                option :towns do
         
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                  long '--towns int'
         
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                  long '--towns=int'
         
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                  desc 'Add this many randomly sized towns throughout the map'
         
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                  convert Integer
         
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                  validate ->(val) { val >= 0 }
         
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                  default MapConfig::DEFAULT_NUM_OF_TOWNS
         
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                end
         
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                option :verbose do
         
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                  arity one
         
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                  long '--verbose'
         
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                  desc 'Used with the render command, outputs loading information'
         
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                end
         
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                flag :help do
         
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                  short '-h'
         
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                  long '--help'
         
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                    height: params[:height],
         
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                    all_perlin_configs: MapConfig::AllPerlinConfigs.new(perlin_height_config, perlin_moist_config, perlin_temp_config),
         
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                    generate_flora: params[:generate_flora],
         
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                    road_config: MapConfig::RoadConfig.new(*params.to_h.slice(:road_seed, :roads, :road_exclude_water_path, :road_exclude_mountain_path, :road_exclude_flora_path, :roads_to_make).values)
         
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                    road_config: MapConfig::RoadConfig.new(*params.to_h.slice(:road_seed, :roads, :road_exclude_water_path, :road_exclude_mountain_path, :road_exclude_flora_path, :roads_to_make).values),
         
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                    town_config: MapConfig::TownConfig.new(*params.to_h.slice(:town_seed, :towns, :towns_to_make).values),
         
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                    verbose: params[:verbose]
         
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                  ))
         
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                  case params[:command]
         
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                  when 'render' then map.render
         
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        data/lib/biome.rb
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                  case elevation
         
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                  when 0.95..1
         
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                    SNOW
         
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                  when 0.9 
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                  when 0.9...0.95
         
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                    ROCKS
         
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                  when 0.8 
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                  when 0.8...0.9
         
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                    if moist < 0.9
         
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                      MOUNTAIN
         
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                    else
         
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                      SHOAL
         
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                    end
         
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                  when 0.7 
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                  when 0.7...0.8
         
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                    if moist < 0.9
         
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                      MOUNTAIN_FOOT
         
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                    else
         
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                      SHOAL
         
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                    end
         
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                  when 0.6 
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                  when 0.6...0.7
         
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                    if moist < 0.8
         
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                      if desert_condition?(moist, temp)
         
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                        STEPPE_DESERT
         
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                    else
         
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                      SHOAL
         
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                    end
         
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                  when 0.3 
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                  when 0.3...0.6
         
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                    if desert_condition?(moist, temp)
         
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                      DESERT
         
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                    elsif taiga_condition?(moist, temp)
         
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                    else
         
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                      VALLEY
         
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                    end
         
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                  when 0.2 
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                  when 0.2...0.3
         
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                    if desert_condition?(moist, temp)
         
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                      DEEP_DESERT
         
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                    elsif taiga_condition?(moist, temp)
         
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                    else
         
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                      DEEP_VALLEY
         
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                    end
         
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                  when 0.15 
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                  when 0.15...0.2
         
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                    if taiga_condition?(moist, temp)
         
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                      TAIGA_COAST
         
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                    else
         
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                      COASTLINE
         
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                    end
         
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                  when 0.05 
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                  when 0.05...0.15
         
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                    if taiga_condition?(moist, temp)
         
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                      ICE
         
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                    else
         
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208 
     | 
    
         
             
                      SHOAL
         
     | 
| 
       209 
209 
     | 
    
         
             
                    end
         
     | 
| 
       210 
     | 
    
         
            -
                  when 0.025 
     | 
| 
      
 210 
     | 
    
         
            +
                  when 0.025...0.05
         
     | 
| 
       211 
211 
     | 
    
         
             
                    if taiga_condition?(moist, temp)
         
     | 
| 
       212 
212 
     | 
    
         
             
                      ICE
         
     | 
| 
       213 
213 
     | 
    
         
             
                    else
         
     | 
| 
       214 
214 
     | 
    
         
             
                      OCEAN
         
     | 
| 
       215 
215 
     | 
    
         
             
                    end
         
     | 
| 
       216 
     | 
    
         
            -
                  when 0.0 
     | 
| 
      
 216 
     | 
    
         
            +
                  when 0.0...0.025
         
     | 
| 
       217 
217 
     | 
    
         
             
                    if taiga_condition?(moist, temp)
         
     | 
| 
       218 
218 
     | 
    
         
             
                      ICE
         
     | 
| 
       219 
219 
     | 
    
         
             
                    else
         
     | 
    
        data/lib/building.rb
    ADDED
    
    | 
         @@ -0,0 +1,20 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            # frozen_string_literal: true
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            require 'tile_item'
         
     | 
| 
      
 4 
     | 
    
         
            +
             
     | 
| 
      
 5 
     | 
    
         
            +
            #
         
     | 
| 
      
 6 
     | 
    
         
            +
            # Represents a building item on a tile
         
     | 
| 
      
 7 
     | 
    
         
            +
            #
         
     | 
| 
      
 8 
     | 
    
         
            +
            class Building < TileItem
         
     | 
| 
      
 9 
     | 
    
         
            +
              TOWN_RENDER_PRIORITY = DEFAULT_RENDER_PRIORITY + 1
         
     | 
| 
      
 10 
     | 
    
         
            +
             
     | 
| 
      
 11 
     | 
    
         
            +
              HOUSE = "\u{1F3E0}"
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
              def initialize(render_symbol)
         
     | 
| 
      
 14 
     | 
    
         
            +
                super self, render_symbol: render_symbol, render_priority: TOWN_RENDER_PRIORITY
         
     | 
| 
      
 15 
     | 
    
         
            +
              end
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
              def self.random_town_building(_seed)
         
     | 
| 
      
 18 
     | 
    
         
            +
                Building.new(HOUSE)
         
     | 
| 
      
 19 
     | 
    
         
            +
              end
         
     | 
| 
      
 20 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,28 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            # frozen_string_literal: true
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            #
         
     | 
| 
      
 4 
     | 
    
         
            +
            # Generates flora for the given tiles
         
     | 
| 
      
 5 
     | 
    
         
            +
            #
         
     | 
| 
      
 6 
     | 
    
         
            +
            class FloraGenerator
         
     | 
| 
      
 7 
     | 
    
         
            +
              attr_reader :tiles
         
     | 
| 
      
 8 
     | 
    
         
            +
             
     | 
| 
      
 9 
     | 
    
         
            +
              def initialize(tiles)
         
     | 
| 
      
 10 
     | 
    
         
            +
                @tiles = tiles
         
     | 
| 
      
 11 
     | 
    
         
            +
              end
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
              def generate(config)
         
     | 
| 
      
 14 
     | 
    
         
            +
                return unless config.generate_flora
         
     | 
| 
      
 15 
     | 
    
         
            +
             
     | 
| 
      
 16 
     | 
    
         
            +
                puts 'generating flora...' if config.verbose
         
     | 
| 
      
 17 
     | 
    
         
            +
                tiles.each do |row|
         
     | 
| 
      
 18 
     | 
    
         
            +
                  row.each do |tile|
         
     | 
| 
      
 19 
     | 
    
         
            +
                    next unless tile.biome.flora_available
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                    range_max_value = tiles[(tile.y - tile.biome.flora_range)...(tile.y + tile.biome.flora_range)]&.map do |r|
         
     | 
| 
      
 22 
     | 
    
         
            +
                      r[(tile.x - tile.biome.flora_range)...(tile.x + tile.biome.flora_range)]
         
     | 
| 
      
 23 
     | 
    
         
            +
                    end&.flatten&.map(&:height)&.max
         
     | 
| 
      
 24 
     | 
    
         
            +
                    tile.add_flora if range_max_value == tile.height
         
     | 
| 
      
 25 
     | 
    
         
            +
                  end
         
     | 
| 
      
 26 
     | 
    
         
            +
                end
         
     | 
| 
      
 27 
     | 
    
         
            +
              end
         
     | 
| 
      
 28 
     | 
    
         
            +
            end
         
     | 
    
        data/lib/map.rb
    CHANGED
    
    | 
         @@ -3,6 +3,8 @@ 
     | 
|
| 
       3 
3 
     | 
    
         
             
            require 'map_tile_generator'
         
     | 
| 
       4 
4 
     | 
    
         
             
            require 'map_config'
         
     | 
| 
       5 
5 
     | 
    
         
             
            require 'road_generator'
         
     | 
| 
      
 6 
     | 
    
         
            +
            require 'town_generator'
         
     | 
| 
      
 7 
     | 
    
         
            +
            require 'flora_generator'
         
     | 
| 
       6 
8 
     | 
    
         | 
| 
       7 
9 
     | 
    
         
             
            class Map
         
     | 
| 
       8 
10 
     | 
    
         
             
              attr_reader :config
         
     | 
| 
         @@ -33,16 +35,33 @@ class Map 
     | 
|
| 
       33 
35 
     | 
    
         
             
              def tiles
         
     | 
| 
       34 
36 
     | 
    
         
             
                return @tiles if @tiles
         
     | 
| 
       35 
37 
     | 
    
         | 
| 
       36 
     | 
    
         
            -
                 
     | 
| 
       37 
     | 
    
         
            -
                 
     | 
| 
       38 
     | 
    
         
            -
                 
     | 
| 
       39 
     | 
    
         
            -
                 
     | 
| 
      
 38 
     | 
    
         
            +
                generate_tiles
         
     | 
| 
      
 39 
     | 
    
         
            +
                generate_flora
         
     | 
| 
      
 40 
     | 
    
         
            +
                generate_roads
         
     | 
| 
      
 41 
     | 
    
         
            +
                generate_towns
         
     | 
| 
      
 42 
     | 
    
         
            +
             
     | 
| 
       40 
43 
     | 
    
         
             
                @tiles
         
     | 
| 
       41 
44 
     | 
    
         
             
              end
         
     | 
| 
       42 
45 
     | 
    
         | 
| 
       43 
46 
     | 
    
         
             
              private
         
     | 
| 
       44 
47 
     | 
    
         | 
| 
       45 
48 
     | 
    
         
             
              def generate_tiles
         
     | 
| 
       46 
     | 
    
         
            -
                MapTileGenerator.new(map: self).generate
         
     | 
| 
      
 49 
     | 
    
         
            +
                @tiles = MapTileGenerator.new(map: self).generate
         
     | 
| 
      
 50 
     | 
    
         
            +
              end
         
     | 
| 
      
 51 
     | 
    
         
            +
             
     | 
| 
      
 52 
     | 
    
         
            +
              def generate_flora
         
     | 
| 
      
 53 
     | 
    
         
            +
                FloraGenerator.new(@tiles).generate(config)
         
     | 
| 
      
 54 
     | 
    
         
            +
              end
         
     | 
| 
      
 55 
     | 
    
         
            +
             
     | 
| 
      
 56 
     | 
    
         
            +
              def generate_roads
         
     | 
| 
      
 57 
     | 
    
         
            +
                road_generator = RoadGenerator.new(@tiles)
         
     | 
| 
      
 58 
     | 
    
         
            +
                road_generator.generate_num_of_random_roads(config.road_config)
         
     | 
| 
      
 59 
     | 
    
         
            +
                road_generator.generate_roads_from_coordinate_list(config.road_config.roads_to_make, config.verbose)
         
     | 
| 
      
 60 
     | 
    
         
            +
              end
         
     | 
| 
      
 61 
     | 
    
         
            +
             
     | 
| 
      
 62 
     | 
    
         
            +
              def generate_towns
         
     | 
| 
      
 63 
     | 
    
         
            +
                town_generator = TownGenerator.new(@tiles, seed: config.town_config.town_seed)
         
     | 
| 
      
 64 
     | 
    
         
            +
                town_generator.generate_random_towns(config.town_config)
         
     | 
| 
      
 65 
     | 
    
         
            +
                town_generator.generate_towns_from_coordinate_list(config.town_config)
         
     | 
| 
       47 
66 
     | 
    
         
             
              end
         
     | 
| 
       48 
67 
     | 
    
         
             
            end
         
     | 
    
        data/lib/map_config.rb
    CHANGED
    
    | 
         @@ -32,18 +32,27 @@ class MapConfig 
     | 
|
| 
       32 
32 
     | 
    
         
             
              DEFAULT_ROAD_EXCLUDE_FLORA_PATH    = true
         
     | 
| 
       33 
33 
     | 
    
         
             
              DEFAULT_ROADS_TO_MAKE              = [].freeze
         
     | 
| 
       34 
34 
     | 
    
         | 
| 
      
 35 
     | 
    
         
            +
              DEFAULT_TOWN_SEED                  = 500
         
     | 
| 
      
 36 
     | 
    
         
            +
              DEFAULT_NUM_OF_TOWNS               = 0
         
     | 
| 
      
 37 
     | 
    
         
            +
              DEFAULT_TOWNS_TO_MAKE              = [].freeze
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
              DEFAULT_VERBOSE                    = false
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
       35 
41 
     | 
    
         
             
              PERLIN_CONFIG_OPTIONS = %i[width height noise_seed octaves x_frequency y_frequency persistance adjustment].freeze
         
     | 
| 
       36 
42 
     | 
    
         
             
              ALL_PERLIN_CONFIGS    = %i[perlin_height_config perlin_moist_config perlin_temp_config].freeze
         
     | 
| 
       37 
     | 
    
         
            -
              ROAD_CONFIG_OPTIONS   = %i[road_seed roads road_exclude_water_path road_exclude_mountain_path road_exclude_flora_path roads_to_make].freeze
         
     | 
| 
      
 43 
     | 
    
         
            +
              ROAD_CONFIG_OPTIONS   = %i[road_seed roads road_exclude_water_path road_exclude_mountain_path road_exclude_flora_path roads_to_make verbose].freeze
         
     | 
| 
      
 44 
     | 
    
         
            +
              TOWN_CONFIG_OPTIONS   = %i[town_seed towns towns_to_make verbose].freeze
         
     | 
| 
       38 
45 
     | 
    
         | 
| 
       39 
46 
     | 
    
         
             
              PerlinConfig = Struct.new(*PERLIN_CONFIG_OPTIONS)
         
     | 
| 
       40 
47 
     | 
    
         
             
              AllPerlinConfigs = Struct.new(*ALL_PERLIN_CONFIGS)
         
     | 
| 
       41 
48 
     | 
    
         
             
              RoadConfig = Struct.new(*ROAD_CONFIG_OPTIONS)
         
     | 
| 
      
 49 
     | 
    
         
            +
              TownConfig = Struct.new(*TOWN_CONFIG_OPTIONS)
         
     | 
| 
       42 
50 
     | 
    
         | 
| 
       43 
     | 
    
         
            -
              attr_reader :generate_flora, :perlin_height_config, :perlin_moist_config, :perlin_temp_config, :width, :height, :road_config
         
     | 
| 
      
 51 
     | 
    
         
            +
              attr_reader :generate_flora, :perlin_height_config, :perlin_moist_config, :perlin_temp_config, :width, :height, :road_config, :town_config, :verbose
         
     | 
| 
       44 
52 
     | 
    
         | 
| 
      
 53 
     | 
    
         
            +
              # rubocop:disable Metrics/ParameterLists:
         
     | 
| 
       45 
54 
     | 
    
         
             
              def initialize(all_perlin_configs: default_perlin_configs, width: DEFAULT_TILE_COUNT,
         
     | 
| 
       46 
     | 
    
         
            -
                             height: DEFAULT_TILE_COUNT, generate_flora: DEFAULT_GENERATE_FLORA, road_config: default_road_config)
         
     | 
| 
      
 55 
     | 
    
         
            +
                             height: DEFAULT_TILE_COUNT, generate_flora: DEFAULT_GENERATE_FLORA, road_config: default_road_config, town_config: default_town_config, verbose: DEFAULT_VERBOSE)
         
     | 
| 
       47 
56 
     | 
    
         
             
                validate(all_perlin_configs)
         
     | 
| 
       48 
57 
     | 
    
         
             
                @generate_flora = generate_flora
         
     | 
| 
       49 
58 
     | 
    
         
             
                @perlin_height_config = all_perlin_configs.perlin_height_config
         
     | 
| 
         @@ -52,7 +61,12 @@ class MapConfig 
     | 
|
| 
       52 
61 
     | 
    
         
             
                @width = width
         
     | 
| 
       53 
62 
     | 
    
         
             
                @height = height
         
     | 
| 
       54 
63 
     | 
    
         
             
                @road_config = road_config
         
     | 
| 
      
 64 
     | 
    
         
            +
                @town_config = town_config
         
     | 
| 
      
 65 
     | 
    
         
            +
                @verbose = verbose
         
     | 
| 
      
 66 
     | 
    
         
            +
                town_config.verbose = verbose
         
     | 
| 
      
 67 
     | 
    
         
            +
                road_config.verbose = verbose
         
     | 
| 
       55 
68 
     | 
    
         
             
              end
         
     | 
| 
      
 69 
     | 
    
         
            +
              # rubocop:enable Metrics/ParameterLists:
         
     | 
| 
       56 
70 
     | 
    
         | 
| 
       57 
71 
     | 
    
         
             
              private
         
     | 
| 
       58 
72 
     | 
    
         | 
| 
         @@ -78,7 +92,12 @@ class MapConfig 
     | 
|
| 
       78 
92 
     | 
    
         
             
              end
         
     | 
| 
       79 
93 
     | 
    
         | 
| 
       80 
94 
     | 
    
         
             
              def default_road_config
         
     | 
| 
       81 
     | 
    
         
            -
                RoadConfig.new(DEFAULT_ROAD_SEED, DEFAULT_NUM_OF_ROADS, DEFAULT_ROAD_EXCLUDE_WATER_PATH, DEFAULT_ROAD_EXCLUDE_MOUNTAIN_PATH, DEFAULT_ROAD_EXCLUDE_FLORA_PATH, DEFAULT_ROADS_TO_MAKE 
     | 
| 
      
 95 
     | 
    
         
            +
                RoadConfig.new(DEFAULT_ROAD_SEED, DEFAULT_NUM_OF_ROADS, DEFAULT_ROAD_EXCLUDE_WATER_PATH, DEFAULT_ROAD_EXCLUDE_MOUNTAIN_PATH, DEFAULT_ROAD_EXCLUDE_FLORA_PATH, DEFAULT_ROADS_TO_MAKE,
         
     | 
| 
      
 96 
     | 
    
         
            +
                               DEFAULT_VERBOSE)
         
     | 
| 
      
 97 
     | 
    
         
            +
              end
         
     | 
| 
      
 98 
     | 
    
         
            +
             
     | 
| 
      
 99 
     | 
    
         
            +
              def default_town_config
         
     | 
| 
      
 100 
     | 
    
         
            +
                TownConfig.new(DEFAULT_TOWN_SEED, DEFAULT_NUM_OF_TOWNS, DEFAULT_TOWNS_TO_MAKE, DEFAULT_VERBOSE)
         
     | 
| 
       82 
101 
     | 
    
         
             
              end
         
     | 
| 
       83 
102 
     | 
    
         | 
| 
       84 
103 
     | 
    
         
             
              def default_perlin_configs
         
     | 
    
        data/lib/map_tile_generator.rb
    CHANGED
    
    
| 
         @@ -1,5 +1,8 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            # frozen_string_literal: true
         
     | 
| 
       2 
2 
     | 
    
         | 
| 
      
 3 
     | 
    
         
            +
            require 'set'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'pathfinding/priority_queue'
         
     | 
| 
      
 5 
     | 
    
         
            +
             
     | 
| 
       3 
6 
     | 
    
         
             
            module Pathfinding
         
     | 
| 
       4 
7 
     | 
    
         
             
              #
         
     | 
| 
       5 
8 
     | 
    
         
             
              # An A* Pathfinder to build roads/paths between two coordinates containing
         
     | 
| 
         @@ -7,28 +10,35 @@ module Pathfinding 
     | 
|
| 
       7 
10 
     | 
    
         
             
              #
         
     | 
| 
       8 
11 
     | 
    
         
             
              class AStarFinder
         
     | 
| 
       9 
12 
     | 
    
         
             
                def find_path(start_node, end_node, grid)
         
     | 
| 
       10 
     | 
    
         
            -
                  open_set = [start_node]
         
     | 
| 
       11 
13 
     | 
    
         
             
                  came_from = {}
         
     | 
| 
       12 
14 
     | 
    
         
             
                  g_score = { start_node => 0 }
         
     | 
| 
       13 
     | 
    
         
            -
                  f_score = { start_node =>  
     | 
| 
      
 15 
     | 
    
         
            +
                  f_score = { start_node => manhattan_distance(start_node, end_node) }
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                  open_set = Pathfinding::PriorityQueue.new
         
     | 
| 
      
 18 
     | 
    
         
            +
                  open_set.push(start_node, f_score[start_node])
         
     | 
| 
       14 
19 
     | 
    
         | 
| 
      
 20 
     | 
    
         
            +
                  closed_set = Set.new
         
     | 
| 
       15 
21 
     | 
    
         
             
                  until open_set.empty?
         
     | 
| 
       16 
     | 
    
         
            -
                     
     | 
| 
      
 22 
     | 
    
         
            +
                    current = open_set.pop
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                    # Early exit if the current node is in the closed set
         
     | 
| 
      
 25 
     | 
    
         
            +
                    next if closed_set.include?(current)
         
     | 
| 
       17 
26 
     | 
    
         | 
| 
       18 
     | 
    
         
            -
                     
     | 
| 
      
 27 
     | 
    
         
            +
                    # Mark the current node as visited
         
     | 
| 
      
 28 
     | 
    
         
            +
                    closed_set.add(current)
         
     | 
| 
       19 
29 
     | 
    
         | 
| 
       20 
     | 
    
         
            -
                     
     | 
| 
      
 30 
     | 
    
         
            +
                    return reconstruct_path(came_from, current) if current == end_node
         
     | 
| 
       21 
31 
     | 
    
         | 
| 
       22 
     | 
    
         
            -
                    grid.neighbors( 
     | 
| 
       23 
     | 
    
         
            -
                      tentative_g_score = g_score[ 
     | 
| 
      
 32 
     | 
    
         
            +
                    grid.neighbors(current).each do |neighbor|
         
     | 
| 
      
 33 
     | 
    
         
            +
                      tentative_g_score = g_score[current] + 1
         
     | 
| 
       24 
34 
     | 
    
         | 
| 
       25 
     | 
    
         
            -
                      next  
     | 
| 
      
 35 
     | 
    
         
            +
                      next if closed_set.include?(neighbor) || (g_score[neighbor] && tentative_g_score >= g_score[neighbor])
         
     | 
| 
       26 
36 
     | 
    
         | 
| 
       27 
     | 
    
         
            -
                      came_from[neighbor] =  
     | 
| 
      
 37 
     | 
    
         
            +
                      came_from[neighbor] = current
         
     | 
| 
       28 
38 
     | 
    
         
             
                      g_score[neighbor] = tentative_g_score
         
     | 
| 
       29 
39 
     | 
    
         
             
                      f_score[neighbor] = g_score[neighbor] + heuristic_cost_estimate(neighbor, end_node)
         
     | 
| 
       30 
40 
     | 
    
         | 
| 
       31 
     | 
    
         
            -
                      open_set 
     | 
| 
      
 41 
     | 
    
         
            +
                      open_set.push(neighbor, f_score[neighbor])
         
     | 
| 
       32 
42 
     | 
    
         
             
                    end
         
     | 
| 
       33 
43 
     | 
    
         
             
                  end
         
     | 
| 
       34 
44 
     | 
    
         | 
| 
         @@ -39,10 +49,13 @@ module Pathfinding 
     | 
|
| 
       39 
49 
     | 
    
         
             
                private
         
     | 
| 
       40 
50 
     | 
    
         | 
| 
       41 
51 
     | 
    
         
             
                def heuristic_cost_estimate(node, end_node)
         
     | 
| 
       42 
     | 
    
         
            -
                  (node 
     | 
| 
       43 
     | 
    
         
            -
                    (node.y - end_node.y).abs +
         
     | 
| 
      
 52 
     | 
    
         
            +
                  manhattan_distance(node, end_node) +
         
     | 
| 
       44 
53 
     | 
    
         
             
                    (node.path_heuristic - end_node.path_heuristic) + # elevation for natural roads
         
     | 
| 
       45 
     | 
    
         
            -
                    (node.road? ? 0 :  
     | 
| 
      
 54 
     | 
    
         
            +
                    (node.road? ? 0 : 1000) # share existing roads
         
     | 
| 
      
 55 
     | 
    
         
            +
                end
         
     | 
| 
      
 56 
     | 
    
         
            +
             
     | 
| 
      
 57 
     | 
    
         
            +
                def manhattan_distance(node, end_node)
         
     | 
| 
      
 58 
     | 
    
         
            +
                  (node.x - end_node.x).abs + (node.y - end_node.y).abs
         
     | 
| 
       46 
59 
     | 
    
         
             
                end
         
     | 
| 
       47 
60 
     | 
    
         | 
| 
       48 
61 
     | 
    
         
             
                def reconstruct_path(came_from, current_node)
         
     | 
    
        data/lib/pathfinding/grid.rb
    CHANGED
    
    | 
         @@ -20,19 +20,19 @@ module Pathfinding 
     | 
|
| 
       20 
20 
     | 
    
         | 
| 
       21 
21 
     | 
    
         
             
                def neighbors(node)
         
     | 
| 
       22 
22 
     | 
    
         
             
                  neighbors = []
         
     | 
| 
       23 
     | 
    
         
            -
                  return neighbors unless node. 
     | 
| 
      
 23 
     | 
    
         
            +
                  return neighbors unless node.can_haz_road?
         
     | 
| 
       24 
24 
     | 
    
         | 
| 
       25 
25 
     | 
    
         
             
                  x = node.x
         
     | 
| 
       26 
26 
     | 
    
         
             
                  y = node.y
         
     | 
| 
       27 
27 
     | 
    
         | 
| 
       28 
28 
     | 
    
         
             
                  node_lookup = node(x - 1, y) if x.positive?
         
     | 
| 
       29 
     | 
    
         
            -
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup. 
     | 
| 
      
 29 
     | 
    
         
            +
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup.can_haz_road?
         
     | 
| 
       30 
30 
     | 
    
         
             
                  node_lookup = node(x + 1, y) if x < @nodes[0].size - 1
         
     | 
| 
       31 
     | 
    
         
            -
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup. 
     | 
| 
      
 31 
     | 
    
         
            +
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup.can_haz_road?
         
     | 
| 
       32 
32 
     | 
    
         
             
                  node_lookup = node(x, y - 1) if y.positive?
         
     | 
| 
       33 
     | 
    
         
            -
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup. 
     | 
| 
      
 33 
     | 
    
         
            +
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup.can_haz_road?
         
     | 
| 
       34 
34 
     | 
    
         
             
                  node_lookup = node(x, y + 1) if y < @nodes.size - 1
         
     | 
| 
       35 
     | 
    
         
            -
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup. 
     | 
| 
      
 35 
     | 
    
         
            +
                  neighbors << node_lookup if !node_lookup.nil? && node_lookup.can_haz_road?
         
     | 
| 
       36 
36 
     | 
    
         | 
| 
       37 
37 
     | 
    
         
             
                  neighbors
         
     | 
| 
       38 
38 
     | 
    
         
             
                end
         
     | 
| 
         @@ -0,0 +1,73 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            # frozen_string_literal: true
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            module Pathfinding
         
     | 
| 
      
 4 
     | 
    
         
            +
              #
         
     | 
| 
      
 5 
     | 
    
         
            +
              # A Priority Queue implementation for managing elements with associated priorities.
         
     | 
| 
      
 6 
     | 
    
         
            +
              # Elements are stored and retrieved based on their priority values.
         
     | 
| 
      
 7 
     | 
    
         
            +
              #
         
     | 
| 
      
 8 
     | 
    
         
            +
              # This Priority Queue is implemented using a binary heap, which provides efficient
         
     | 
| 
      
 9 
     | 
    
         
            +
              # insertion, extraction of the minimum element, and deletion operations.
         
     | 
| 
      
 10 
     | 
    
         
            +
              #
         
     | 
| 
      
 11 
     | 
    
         
            +
              class PriorityQueue
         
     | 
| 
      
 12 
     | 
    
         
            +
                def initialize(&block)
         
     | 
| 
      
 13 
     | 
    
         
            +
                  @heap = []
         
     | 
| 
      
 14 
     | 
    
         
            +
                  @compare = block || proc { |a, b| @priority_hash[a] < @priority_hash[b] }
         
     | 
| 
      
 15 
     | 
    
         
            +
                  @priority_hash = {}
         
     | 
| 
      
 16 
     | 
    
         
            +
                end
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
                def push(item, priority)
         
     | 
| 
      
 19 
     | 
    
         
            +
                  @heap << item
         
     | 
| 
      
 20 
     | 
    
         
            +
                  @priority_hash[item] = priority
         
     | 
| 
      
 21 
     | 
    
         
            +
                  heapify_up(@heap.length - 1)
         
     | 
| 
      
 22 
     | 
    
         
            +
                end
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                def pop
         
     | 
| 
      
 25 
     | 
    
         
            +
                  return nil if @heap.empty?
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                  swap(0, @heap.length - 1)
         
     | 
| 
      
 28 
     | 
    
         
            +
                  popped = @heap.pop
         
     | 
| 
      
 29 
     | 
    
         
            +
                  heapify_down(0)
         
     | 
| 
      
 30 
     | 
    
         
            +
                  popped
         
     | 
| 
      
 31 
     | 
    
         
            +
                end
         
     | 
| 
      
 32 
     | 
    
         
            +
             
     | 
| 
      
 33 
     | 
    
         
            +
                def peek
         
     | 
| 
      
 34 
     | 
    
         
            +
                  @heap[0]
         
     | 
| 
      
 35 
     | 
    
         
            +
                end
         
     | 
| 
      
 36 
     | 
    
         
            +
             
     | 
| 
      
 37 
     | 
    
         
            +
                def empty?
         
     | 
| 
      
 38 
     | 
    
         
            +
                  @heap.empty?
         
     | 
| 
      
 39 
     | 
    
         
            +
                end
         
     | 
| 
      
 40 
     | 
    
         
            +
             
     | 
| 
      
 41 
     | 
    
         
            +
                private
         
     | 
| 
      
 42 
     | 
    
         
            +
             
     | 
| 
      
 43 
     | 
    
         
            +
                def heapify_up(index)
         
     | 
| 
      
 44 
     | 
    
         
            +
                  parent_index = (index - 1) / 2
         
     | 
| 
      
 45 
     | 
    
         
            +
             
     | 
| 
      
 46 
     | 
    
         
            +
                  return unless index.positive? && @compare.call(@heap[index], @heap[parent_index])
         
     | 
| 
      
 47 
     | 
    
         
            +
             
     | 
| 
      
 48 
     | 
    
         
            +
                  swap(index, parent_index)
         
     | 
| 
      
 49 
     | 
    
         
            +
                  heapify_up(parent_index)
         
     | 
| 
      
 50 
     | 
    
         
            +
                end
         
     | 
| 
      
 51 
     | 
    
         
            +
             
     | 
| 
      
 52 
     | 
    
         
            +
                def heapify_down(index)
         
     | 
| 
      
 53 
     | 
    
         
            +
                  left_child_index = 2 * index + 1
         
     | 
| 
      
 54 
     | 
    
         
            +
                  right_child_index = 2 * index + 2
         
     | 
| 
      
 55 
     | 
    
         
            +
                  smallest = index
         
     | 
| 
      
 56 
     | 
    
         
            +
             
     | 
| 
      
 57 
     | 
    
         
            +
                  smallest = left_child_index if left_child_index < @heap.length && @compare.call(@heap[left_child_index], @heap[smallest])
         
     | 
| 
      
 58 
     | 
    
         
            +
             
     | 
| 
      
 59 
     | 
    
         
            +
                  smallest = right_child_index if right_child_index < @heap.length && @compare.call(@heap[right_child_index], @heap[smallest])
         
     | 
| 
      
 60 
     | 
    
         
            +
             
     | 
| 
      
 61 
     | 
    
         
            +
                  return unless smallest != index
         
     | 
| 
      
 62 
     | 
    
         
            +
             
     | 
| 
      
 63 
     | 
    
         
            +
                  swap(index, smallest)
         
     | 
| 
      
 64 
     | 
    
         
            +
                  heapify_down(smallest)
         
     | 
| 
      
 65 
     | 
    
         
            +
                end
         
     | 
| 
      
 66 
     | 
    
         
            +
             
     | 
| 
      
 67 
     | 
    
         
            +
                # rubocop:disable Naming/MethodParameterName:
         
     | 
| 
      
 68 
     | 
    
         
            +
                def swap(i, j)
         
     | 
| 
      
 69 
     | 
    
         
            +
                  @heap[i], @heap[j] = @heap[j], @heap[i]
         
     | 
| 
      
 70 
     | 
    
         
            +
                end
         
     | 
| 
      
 71 
     | 
    
         
            +
                # rubocop:enable Naming/MethodParameterName:
         
     | 
| 
      
 72 
     | 
    
         
            +
              end
         
     | 
| 
      
 73 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,43 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            # frozen_string_literal: true
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            module PoissonDiskSampling
         
     | 
| 
      
 4 
     | 
    
         
            +
              #
         
     | 
| 
      
 5 
     | 
    
         
            +
              # Encapsulates area to be sampled by poisson disk sampling
         
     | 
| 
      
 6 
     | 
    
         
            +
              #
         
     | 
| 
      
 7 
     | 
    
         
            +
              class SampleArea
         
     | 
| 
      
 8 
     | 
    
         
            +
                def initialize(grid:)
         
     | 
| 
      
 9 
     | 
    
         
            +
                  @grid = grid.dup
         
     | 
| 
      
 10 
     | 
    
         
            +
                  @points = Array.new(height) { Array.new(width) { false } }
         
     | 
| 
      
 11 
     | 
    
         
            +
                end
         
     | 
| 
      
 12 
     | 
    
         
            +
             
     | 
| 
      
 13 
     | 
    
         
            +
                def height
         
     | 
| 
      
 14 
     | 
    
         
            +
                  @grid.length
         
     | 
| 
      
 15 
     | 
    
         
            +
                end
         
     | 
| 
      
 16 
     | 
    
         
            +
             
     | 
| 
      
 17 
     | 
    
         
            +
                def width
         
     | 
| 
      
 18 
     | 
    
         
            +
                  @grid[0].length
         
     | 
| 
      
 19 
     | 
    
         
            +
                end
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                # rubocop:disable Naming/MethodParameterName:
         
     | 
| 
      
 22 
     | 
    
         
            +
                def set_sampled_point(x, y)
         
     | 
| 
      
 23 
     | 
    
         
            +
                  @points[y][x] = true
         
     | 
| 
      
 24 
     | 
    
         
            +
                end
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                def [](x, y)
         
     | 
| 
      
 27 
     | 
    
         
            +
                  @grid[y][x]
         
     | 
| 
      
 28 
     | 
    
         
            +
                end
         
     | 
| 
      
 29 
     | 
    
         
            +
             
     | 
| 
      
 30 
     | 
    
         
            +
                def sampled_point?(x, y)
         
     | 
| 
      
 31 
     | 
    
         
            +
                  @points[y][x]
         
     | 
| 
      
 32 
     | 
    
         
            +
                end
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
                def point_within_bounds?(x, y)
         
     | 
| 
      
 35 
     | 
    
         
            +
                  y >= 0 && y < height && x >= 0 && x < width
         
     | 
| 
      
 36 
     | 
    
         
            +
                end
         
     | 
| 
      
 37 
     | 
    
         
            +
             
     | 
| 
      
 38 
     | 
    
         
            +
                def point_within_bounds_and_can_have_road?(x, y)
         
     | 
| 
      
 39 
     | 
    
         
            +
                  point_within_bounds?(x, y) && @grid[y][x].can_haz_road?
         
     | 
| 
      
 40 
     | 
    
         
            +
                end
         
     | 
| 
      
 41 
     | 
    
         
            +
                # rubocop:enable Naming/MethodParameterName:
         
     | 
| 
      
 42 
     | 
    
         
            +
              end
         
     | 
| 
      
 43 
     | 
    
         
            +
            end
         
     | 
| 
         @@ -0,0 +1,108 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            # frozen_string_literal: true
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            require 'pry-byebug'
         
     | 
| 
      
 4 
     | 
    
         
            +
            module PoissonDiskSampling
         
     | 
| 
      
 5 
     | 
    
         
            +
              #
         
     | 
| 
      
 6 
     | 
    
         
            +
              # Generates X randomly distributed points within given 2D space
         
     | 
| 
      
 7 
     | 
    
         
            +
              # using possion disk sampling
         
     | 
| 
      
 8 
     | 
    
         
            +
              #
         
     | 
| 
      
 9 
     | 
    
         
            +
              class Sampler
         
     | 
| 
      
 10 
     | 
    
         
            +
                attr_reader :sample_area, :num_attempts, :seed
         
     | 
| 
      
 11 
     | 
    
         
            +
             
     | 
| 
      
 12 
     | 
    
         
            +
                def initialize(sample_area:, num_attempts: 20, seed: rand)
         
     | 
| 
      
 13 
     | 
    
         
            +
                  @sample_area = sample_area
         
     | 
| 
      
 14 
     | 
    
         
            +
                  @num_attempts = num_attempts
         
     | 
| 
      
 15 
     | 
    
         
            +
                  @seed = seed
         
     | 
| 
      
 16 
     | 
    
         
            +
                end
         
     | 
| 
      
 17 
     | 
    
         
            +
             
     | 
| 
      
 18 
     | 
    
         
            +
                def generate_points(num_of_points, radius, intial_start_point = nil)
         
     | 
| 
      
 19 
     | 
    
         
            +
                  raise ArgumentError, "invalid start argument #{intial_start_point}" if !intial_start_point.nil? && !intial_start_point.is_a?(Array) && intial_start_point.length != 1
         
     | 
| 
      
 20 
     | 
    
         
            +
             
     | 
| 
      
 21 
     | 
    
         
            +
                  retreive_points_until_active_list_empty_or_num_points_reached(intial_start_point || generate_and_assign_initial_point, num_of_points, radius)
         
     | 
| 
      
 22 
     | 
    
         
            +
                end
         
     | 
| 
      
 23 
     | 
    
         
            +
             
     | 
| 
      
 24 
     | 
    
         
            +
                private
         
     | 
| 
      
 25 
     | 
    
         
            +
             
     | 
| 
      
 26 
     | 
    
         
            +
                def retreive_points_until_active_list_empty_or_num_points_reached(active_list, num_of_points, radius)
         
     | 
| 
      
 27 
     | 
    
         
            +
                  points = []
         
     | 
| 
      
 28 
     | 
    
         
            +
                  retrieve_points(active_list, points, num_of_points, radius) until active_list.empty? || points.length == num_of_points
         
     | 
| 
      
 29 
     | 
    
         
            +
                  points
         
     | 
| 
      
 30 
     | 
    
         
            +
                end
         
     | 
| 
      
 31 
     | 
    
         
            +
             
     | 
| 
      
 32 
     | 
    
         
            +
                def retrieve_points(active_list, points, num_of_points, radius)
         
     | 
| 
      
 33 
     | 
    
         
            +
                  return if active_list.empty?
         
     | 
| 
      
 34 
     | 
    
         
            +
             
     | 
| 
      
 35 
     | 
    
         
            +
                  current_point, active_index = retreive_current_point(active_list)
         
     | 
| 
      
 36 
     | 
    
         
            +
                  found = false
         
     | 
| 
      
 37 
     | 
    
         
            +
             
     | 
| 
      
 38 
     | 
    
         
            +
                  num_attempts.times do
         
     | 
| 
      
 39 
     | 
    
         
            +
                    new_point = generate_random_point_around(current_point, radius)
         
     | 
| 
      
 40 
     | 
    
         
            +
                    next if new_point.nil?
         
     | 
| 
      
 41 
     | 
    
         
            +
                    next unless new_point.can_haz_town? && neighbours_empty?(new_point, radius)
         
     | 
| 
      
 42 
     | 
    
         
            +
             
     | 
| 
      
 43 
     | 
    
         
            +
                    sample_area.set_sampled_point(new_point.x, new_point.y)
         
     | 
| 
      
 44 
     | 
    
         
            +
                    active_list << new_point
         
     | 
| 
      
 45 
     | 
    
         
            +
                    points << new_point
         
     | 
| 
      
 46 
     | 
    
         
            +
                    return points if points.length == num_of_points
         
     | 
| 
      
 47 
     | 
    
         
            +
             
     | 
| 
      
 48 
     | 
    
         
            +
                    found = true
         
     | 
| 
      
 49 
     | 
    
         
            +
                    break
         
     | 
| 
      
 50 
     | 
    
         
            +
                  end
         
     | 
| 
      
 51 
     | 
    
         
            +
             
     | 
| 
      
 52 
     | 
    
         
            +
                  active_list.delete_at(active_index) unless found
         
     | 
| 
      
 53 
     | 
    
         
            +
                end
         
     | 
| 
      
 54 
     | 
    
         
            +
             
     | 
| 
      
 55 
     | 
    
         
            +
                def random_value_and_increment_seed(max)
         
     | 
| 
      
 56 
     | 
    
         
            +
                  val = Random.new(seed).rand(max)
         
     | 
| 
      
 57 
     | 
    
         
            +
                  @seed += 1
         
     | 
| 
      
 58 
     | 
    
         
            +
                  val
         
     | 
| 
      
 59 
     | 
    
         
            +
                end
         
     | 
| 
      
 60 
     | 
    
         
            +
             
     | 
| 
      
 61 
     | 
    
         
            +
                def retreive_current_point(active_list)
         
     | 
| 
      
 62 
     | 
    
         
            +
                  active_index = random_value_and_increment_seed(active_list.length)
         
     | 
| 
      
 63 
     | 
    
         
            +
                  current_point = active_list[active_index]
         
     | 
| 
      
 64 
     | 
    
         
            +
                  [current_point, active_index]
         
     | 
| 
      
 65 
     | 
    
         
            +
                end
         
     | 
| 
      
 66 
     | 
    
         
            +
             
     | 
| 
      
 67 
     | 
    
         
            +
                def neighbours_empty?(new_point, radius)
         
     | 
| 
      
 68 
     | 
    
         
            +
                  cell_empty = true
         
     | 
| 
      
 69 
     | 
    
         
            +
                  (-radius..radius).each do |dy|
         
     | 
| 
      
 70 
     | 
    
         
            +
                    (-radius..radius).each do |dx|
         
     | 
| 
      
 71 
     | 
    
         
            +
                      x = new_point.x + dx
         
     | 
| 
      
 72 
     | 
    
         
            +
                      y = new_point.y + dy
         
     | 
| 
      
 73 
     | 
    
         
            +
                      next unless sample_area.point_within_bounds?(x, y) && sample_area[x, y]
         
     | 
| 
      
 74 
     | 
    
         
            +
             
     | 
| 
      
 75 
     | 
    
         
            +
                      if sample_area.sampled_point?(x, y) && distance(new_point, sample_area[x, y]) < radius
         
     | 
| 
      
 76 
     | 
    
         
            +
                        cell_empty = false
         
     | 
| 
      
 77 
     | 
    
         
            +
                        break
         
     | 
| 
      
 78 
     | 
    
         
            +
                      end
         
     | 
| 
      
 79 
     | 
    
         
            +
                    end
         
     | 
| 
      
 80 
     | 
    
         
            +
                    break unless cell_empty
         
     | 
| 
      
 81 
     | 
    
         
            +
                  end
         
     | 
| 
      
 82 
     | 
    
         
            +
                end
         
     | 
| 
      
 83 
     | 
    
         
            +
             
     | 
| 
      
 84 
     | 
    
         
            +
                def generate_and_assign_initial_point
         
     | 
| 
      
 85 
     | 
    
         
            +
                  num_attempts.times do
         
     | 
| 
      
 86 
     | 
    
         
            +
                    initial_point_coords = [random_value_and_increment_seed(sample_area.width), random_value_and_increment_seed(sample_area.height)]
         
     | 
| 
      
 87 
     | 
    
         
            +
             
     | 
| 
      
 88 
     | 
    
         
            +
                    if sample_area[initial_point_coords[0], initial_point_coords[1]].can_haz_town?
         
     | 
| 
      
 89 
     | 
    
         
            +
                      sample_area.set_sampled_point(initial_point_coords[0], initial_point_coords[1])
         
     | 
| 
      
 90 
     | 
    
         
            +
                      return [sample_area[initial_point_coords[0], initial_point_coords[1]]]
         
     | 
| 
      
 91 
     | 
    
         
            +
                    end
         
     | 
| 
      
 92 
     | 
    
         
            +
                  end
         
     | 
| 
      
 93 
     | 
    
         
            +
                  []
         
     | 
| 
      
 94 
     | 
    
         
            +
                end
         
     | 
| 
      
 95 
     | 
    
         
            +
             
     | 
| 
      
 96 
     | 
    
         
            +
                def generate_random_point_around(point, radius)
         
     | 
| 
      
 97 
     | 
    
         
            +
                  distance = radius * (random_value_and_increment_seed(1.0) + 1)
         
     | 
| 
      
 98 
     | 
    
         
            +
                  angle = 2 * Math::PI * random_value_and_increment_seed(1.0)
         
     | 
| 
      
 99 
     | 
    
         
            +
                  generated = [point.y + distance * Math.cos(angle), point.x + distance * Math.sin(angle)].map(&:round)
         
     | 
| 
      
 100 
     | 
    
         
            +
             
     | 
| 
      
 101 
     | 
    
         
            +
                  sample_area.point_within_bounds?(generated[1], generated[0]) ? sample_area[generated[1], generated[0]] : nil
         
     | 
| 
      
 102 
     | 
    
         
            +
                end
         
     | 
| 
      
 103 
     | 
    
         
            +
             
     | 
| 
      
 104 
     | 
    
         
            +
                def distance(point1, point2)
         
     | 
| 
      
 105 
     | 
    
         
            +
                  Math.sqrt((point1.y - point2.y)**2 + (point1.x - point2.x)**2)
         
     | 
| 
      
 106 
     | 
    
         
            +
                end
         
     | 
| 
      
 107 
     | 
    
         
            +
              end
         
     | 
| 
      
 108 
     | 
    
         
            +
            end
         
     | 
    
        data/lib/road_generator.rb
    CHANGED
    
    | 
         @@ -17,8 +17,11 @@ class RoadGenerator 
     | 
|
| 
       17 
17 
     | 
    
         
             
              def generate_num_of_random_roads(config)
         
     | 
| 
       18 
18 
     | 
    
         
             
                return if config.roads <= 0
         
     | 
| 
       19 
19 
     | 
    
         | 
| 
      
 20 
     | 
    
         
            +
                puts "generating #{config.roads} random roads..." if config.verbose
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
       20 
22 
     | 
    
         
             
                seed = config.road_seed
         
     | 
| 
       21 
23 
     | 
    
         
             
                (1..config.roads).each do |n|
         
     | 
| 
      
 24 
     | 
    
         
            +
                  puts "generating road #{n}..." if config.verbose
         
     | 
| 
       22 
25 
     | 
    
         
             
                  random_objects_at_edges = random_nodes_not_on_same_edge(seed + n) # add n otherwise each road is the same
         
     | 
| 
       23 
26 
     | 
    
         
             
                  generate_path(
         
     | 
| 
       24 
27 
     | 
    
         
             
                    random_objects_at_edges[0].x,
         
     | 
| 
         @@ -29,7 +32,11 @@ class RoadGenerator 
     | 
|
| 
       29 
32 
     | 
    
         
             
                end
         
     | 
| 
       30 
33 
     | 
    
         
             
              end
         
     | 
| 
       31 
34 
     | 
    
         | 
| 
       32 
     | 
    
         
            -
              def generate_roads_from_coordinate_list(road_paths)
         
     | 
| 
      
 35 
     | 
    
         
            +
              def generate_roads_from_coordinate_list(road_paths, verbose)
         
     | 
| 
      
 36 
     | 
    
         
            +
                return unless (road_paths.length % 4).zero?
         
     | 
| 
      
 37 
     | 
    
         
            +
             
     | 
| 
      
 38 
     | 
    
         
            +
                puts "generating #{road_paths.length / 4} coordinate roads..." if verbose
         
     | 
| 
      
 39 
     | 
    
         
            +
             
     | 
| 
       33 
40 
     | 
    
         
             
                road_paths.each_slice(4) do |road_coordinates|
         
     | 
| 
       34 
41 
     | 
    
         
             
                  generate_path(
         
     | 
| 
       35 
42 
     | 
    
         
             
                    road_coordinates[0],
         
     | 
    
        data/lib/tile.rb
    CHANGED
    
    | 
         @@ -4,6 +4,7 @@ require 'biome' 
     | 
|
| 
       4 
4 
     | 
    
         
             
            require 'flora'
         
     | 
| 
       5 
5 
     | 
    
         
             
            require 'ansi_colours'
         
     | 
| 
       6 
6 
     | 
    
         
             
            require 'pry-byebug'
         
     | 
| 
      
 7 
     | 
    
         
            +
            require 'building'
         
     | 
| 
       7 
8 
     | 
    
         | 
| 
       8 
9 
     | 
    
         
             
            class Tile
         
     | 
| 
       9 
10 
     | 
    
         
             
              attr_reader :x, :y, :height, :moist, :temp, :map, :type
         
     | 
| 
         @@ -42,7 +43,7 @@ class Tile 
     | 
|
| 
       42 
43 
     | 
    
         
             
              end
         
     | 
| 
       43 
44 
     | 
    
         | 
| 
       44 
45 
     | 
    
         
             
              def items
         
     | 
| 
       45 
     | 
    
         
            -
                @items ||=  
     | 
| 
      
 46 
     | 
    
         
            +
                @items ||= []
         
     | 
| 
       46 
47 
     | 
    
         
             
              end
         
     | 
| 
       47 
48 
     | 
    
         | 
| 
       48 
49 
     | 
    
         
             
              def render_to_standard_output
         
     | 
| 
         @@ -61,7 +62,15 @@ class Tile 
     | 
|
| 
       61 
62 
     | 
    
         
             
              end
         
     | 
| 
       62 
63 
     | 
    
         | 
| 
       63 
64 
     | 
    
         
             
              def items_contain_flora?
         
     | 
| 
       64 
     | 
    
         
            -
                 
     | 
| 
      
 65 
     | 
    
         
            +
                items_contain?(Flora)
         
     | 
| 
      
 66 
     | 
    
         
            +
              end
         
     | 
| 
      
 67 
     | 
    
         
            +
             
     | 
| 
      
 68 
     | 
    
         
            +
              def items_contain_building?
         
     | 
| 
      
 69 
     | 
    
         
            +
                items_contain?(Building)
         
     | 
| 
      
 70 
     | 
    
         
            +
              end
         
     | 
| 
      
 71 
     | 
    
         
            +
             
     | 
| 
      
 72 
     | 
    
         
            +
              def items_contain?(item_class)
         
     | 
| 
      
 73 
     | 
    
         
            +
                items.any? { |i| i.is_a?(item_class) }
         
     | 
| 
       65 
74 
     | 
    
         
             
              end
         
     | 
| 
       66 
75 
     | 
    
         | 
| 
       67 
76 
     | 
    
         
             
              def to_h
         
     | 
| 
         @@ -77,6 +86,10 @@ class Tile 
     | 
|
| 
       77 
86 
     | 
    
         
             
                }
         
     | 
| 
       78 
87 
     | 
    
         
             
              end
         
     | 
| 
       79 
88 
     | 
    
         | 
| 
      
 89 
     | 
    
         
            +
              def add_town_item(seed)
         
     | 
| 
      
 90 
     | 
    
         
            +
                add_item(Building.random_town_building(seed))
         
     | 
| 
      
 91 
     | 
    
         
            +
              end
         
     | 
| 
      
 92 
     | 
    
         
            +
             
     | 
| 
       80 
93 
     | 
    
         
             
              def make_road
         
     | 
| 
       81 
94 
     | 
    
         
             
                @type = :road
         
     | 
| 
       82 
95 
     | 
    
         
             
              end
         
     | 
| 
         @@ -89,8 +102,16 @@ class Tile 
     | 
|
| 
       89 
102 
     | 
    
         
             
                height
         
     | 
| 
       90 
103 
     | 
    
         
             
              end
         
     | 
| 
       91 
104 
     | 
    
         | 
| 
       92 
     | 
    
         
            -
              def  
     | 
| 
       93 
     | 
    
         
            -
                 
     | 
| 
      
 105 
     | 
    
         
            +
              def can_haz_town?
         
     | 
| 
      
 106 
     | 
    
         
            +
                !road? && !biome.water? && !biome.high_mountain? && !items_contain_flora?
         
     | 
| 
      
 107 
     | 
    
         
            +
              end
         
     | 
| 
      
 108 
     | 
    
         
            +
             
     | 
| 
      
 109 
     | 
    
         
            +
              def can_haz_road?
         
     | 
| 
      
 110 
     | 
    
         
            +
                true unless biome_is_water_and_is_excluded? || biome_is_high_mountain_and_is_excluded? || tile_contains_flora_and_is_excluded? || items_contain_building?
         
     | 
| 
      
 111 
     | 
    
         
            +
              end
         
     | 
| 
      
 112 
     | 
    
         
            +
             
     | 
| 
      
 113 
     | 
    
         
            +
              def add_flora
         
     | 
| 
      
 114 
     | 
    
         
            +
                add_item(biome.flora)
         
     | 
| 
       94 
115 
     | 
    
         
             
              end
         
     | 
| 
       95 
116 
     | 
    
         | 
| 
       96 
117 
     | 
    
         
             
              private
         
     | 
| 
         @@ -121,19 +142,4 @@ class Tile 
     | 
|
| 
       121 
142 
     | 
    
         
             
                  end
         
     | 
| 
       122 
143 
     | 
    
         
             
                end
         
     | 
| 
       123 
144 
     | 
    
         
             
              end
         
     | 
| 
       124 
     | 
    
         
            -
             
     | 
| 
       125 
     | 
    
         
            -
              def items_generated_with_flora_if_applicable
         
     | 
| 
       126 
     | 
    
         
            -
                if map.config.generate_flora && biome.flora_available
         
     | 
| 
       127 
     | 
    
         
            -
                  range_max_value = map.tiles[(y - biome.flora_range)...(y + biome.flora_range)]&.map do |r|
         
     | 
| 
       128 
     | 
    
         
            -
                    r[(x - biome.flora_range)...(x + biome.flora_range)]
         
     | 
| 
       129 
     | 
    
         
            -
                  end&.flatten&.map(&:height)&.max
         
     | 
| 
       130 
     | 
    
         
            -
                  if range_max_value == height
         
     | 
| 
       131 
     | 
    
         
            -
                    [biome.flora]
         
     | 
| 
       132 
     | 
    
         
            -
                  else
         
     | 
| 
       133 
     | 
    
         
            -
                    []
         
     | 
| 
       134 
     | 
    
         
            -
                  end
         
     | 
| 
       135 
     | 
    
         
            -
                else
         
     | 
| 
       136 
     | 
    
         
            -
                  []
         
     | 
| 
       137 
     | 
    
         
            -
                end
         
     | 
| 
       138 
     | 
    
         
            -
              end
         
     | 
| 
       139 
145 
     | 
    
         
             
            end
         
     | 
| 
         @@ -0,0 +1,154 @@ 
     | 
|
| 
      
 1 
     | 
    
         
            +
            # frozen_string_literal: true
         
     | 
| 
      
 2 
     | 
    
         
            +
             
     | 
| 
      
 3 
     | 
    
         
            +
            require 'poisson_disk_sampling/sampler'
         
     | 
| 
      
 4 
     | 
    
         
            +
            require 'poisson_disk_sampling/sample_area'
         
     | 
| 
      
 5 
     | 
    
         
            +
            require 'road_generator'
         
     | 
| 
      
 6 
     | 
    
         
            +
            require 'map_config'
         
     | 
| 
      
 7 
     | 
    
         
            +
             
     | 
| 
      
 8 
     | 
    
         
            +
            #
         
     | 
| 
      
 9 
     | 
    
         
            +
            # Generates building tile items using Poisson Disk Sampling for the given tiles
         
     | 
| 
      
 10 
     | 
    
         
            +
            # Roads are generated between the buildings and between towns using A* pathfinding
         
     | 
| 
      
 11 
     | 
    
         
            +
            #
         
     | 
| 
      
 12 
     | 
    
         
            +
            class TownGenerator
         
     | 
| 
      
 13 
     | 
    
         
            +
              attr_reader :sample_area, :road_generator
         
     | 
| 
      
 14 
     | 
    
         
            +
             
     | 
| 
      
 15 
     | 
    
         
            +
              def initialize(tiles, seed: MapConfig::DEFAULT_TOWN_SEED)
         
     | 
| 
      
 16 
     | 
    
         
            +
                @sample_area = PoissonDiskSampling::SampleArea.new(grid: tiles)
         
     | 
| 
      
 17 
     | 
    
         
            +
                @road_generator = RoadGenerator.new(tiles)
         
     | 
| 
      
 18 
     | 
    
         
            +
                @seed = seed
         
     | 
| 
      
 19 
     | 
    
         
            +
                @all_town_points = []
         
     | 
| 
      
 20 
     | 
    
         
            +
              end
         
     | 
| 
      
 21 
     | 
    
         
            +
             
     | 
| 
      
 22 
     | 
    
         
            +
              def generate_random_towns(config)
         
     | 
| 
      
 23 
     | 
    
         
            +
                return if config.towns <= 0
         
     | 
| 
      
 24 
     | 
    
         
            +
             
     | 
| 
      
 25 
     | 
    
         
            +
                puts "generating #{config.towns} random towns..." if config.verbose
         
     | 
| 
      
 26 
     | 
    
         
            +
             
     | 
| 
      
 27 
     | 
    
         
            +
                @all_town_points.concat(iterate_through_towns(config.towns) do |n|
         
     | 
| 
      
 28 
     | 
    
         
            +
                  generate_random_town(n, config.verbose)
         
     | 
| 
      
 29 
     | 
    
         
            +
                end)
         
     | 
| 
      
 30 
     | 
    
         
            +
             
     | 
| 
      
 31 
     | 
    
         
            +
                generate_roads_between_towns(config.verbose)
         
     | 
| 
      
 32 
     | 
    
         
            +
              end
         
     | 
| 
      
 33 
     | 
    
         
            +
             
     | 
| 
      
 34 
     | 
    
         
            +
              def generate_towns_from_coordinate_list(config)
         
     | 
| 
      
 35 
     | 
    
         
            +
                return unless (config.towns_to_make.length % 4).zero?
         
     | 
| 
      
 36 
     | 
    
         
            +
             
     | 
| 
      
 37 
     | 
    
         
            +
                puts "generating #{config.towns_to_make.length / 4} coordinate towns..." if config.verbose
         
     | 
| 
      
 38 
     | 
    
         
            +
             
     | 
| 
      
 39 
     | 
    
         
            +
                @all_town_points.concat(iterate_through_towns((config.towns_to_make.length / 4)) do |n|
         
     | 
| 
      
 40 
     | 
    
         
            +
                  town_values = config.towns_to_make[(n - 1) * 4..].take(4)
         
     | 
| 
      
 41 
     | 
    
         
            +
                  generate_town(n, town_values[2], town_values[3], [sample_area[town_values[0], town_values[1]]], config.verbose)
         
     | 
| 
      
 42 
     | 
    
         
            +
                end)
         
     | 
| 
      
 43 
     | 
    
         
            +
             
     | 
| 
      
 44 
     | 
    
         
            +
                generate_roads_between_towns(config.verbose)
         
     | 
| 
      
 45 
     | 
    
         
            +
              end
         
     | 
| 
      
 46 
     | 
    
         
            +
             
     | 
| 
      
 47 
     | 
    
         
            +
              private
         
     | 
| 
      
 48 
     | 
    
         
            +
             
     | 
| 
      
 49 
     | 
    
         
            +
              def iterate_through_towns(num_of_towns)
         
     | 
| 
      
 50 
     | 
    
         
            +
                (1..num_of_towns).map do |n|
         
     | 
| 
      
 51 
     | 
    
         
            +
                  town_points = yield n
         
     | 
| 
      
 52 
     | 
    
         
            +
                  @seed += 1000
         
     | 
| 
      
 53 
     | 
    
         
            +
                  town_points
         
     | 
| 
      
 54 
     | 
    
         
            +
                end
         
     | 
| 
      
 55 
     | 
    
         
            +
              end
         
     | 
| 
      
 56 
     | 
    
         
            +
             
     | 
| 
      
 57 
     | 
    
         
            +
              def generate_random_town(town_num, verbose)
         
     | 
| 
      
 58 
     | 
    
         
            +
                random_town_gen = Random.new(@seed)
         
     | 
| 
      
 59 
     | 
    
         
            +
                generate_town(town_num, random_town_gen.rand(10..40), random_town_gen.rand(2..4), nil, verbose)
         
     | 
| 
      
 60 
     | 
    
         
            +
              end
         
     | 
| 
      
 61 
     | 
    
         
            +
             
     | 
| 
      
 62 
     | 
    
         
            +
              def generate_town(town_num, num_of_points, radius, initial_coords, verbose)
         
     | 
| 
      
 63 
     | 
    
         
            +
                puts "generating town #{town_num}..." if verbose
         
     | 
| 
      
 64 
     | 
    
         
            +
             
     | 
| 
      
 65 
     | 
    
         
            +
                points = generate_points_for_town(num_of_points, radius, initial_coords)
         
     | 
| 
      
 66 
     | 
    
         
            +
                generate_town_roads(points, town_num, verbose)
         
     | 
| 
      
 67 
     | 
    
         
            +
                points
         
     | 
| 
      
 68 
     | 
    
         
            +
              end
         
     | 
| 
      
 69 
     | 
    
         
            +
             
     | 
| 
      
 70 
     | 
    
         
            +
              def generate_points_for_town(num_of_points, radius, intial_coordinates)
         
     | 
| 
      
 71 
     | 
    
         
            +
                points =
         
     | 
| 
      
 72 
     | 
    
         
            +
                  PoissonDiskSampling::Sampler.new(
         
     | 
| 
      
 73 
     | 
    
         
            +
                    sample_area: sample_area,
         
     | 
| 
      
 74 
     | 
    
         
            +
                    seed: @seed
         
     | 
| 
      
 75 
     | 
    
         
            +
                  ).generate_points(num_of_points, radius, intial_coordinates)
         
     | 
| 
      
 76 
     | 
    
         
            +
                points.each do |point|
         
     | 
| 
      
 77 
     | 
    
         
            +
                  @seed += 1
         
     | 
| 
      
 78 
     | 
    
         
            +
                  point.add_town_item(@seed)
         
     | 
| 
      
 79 
     | 
    
         
            +
                end
         
     | 
| 
      
 80 
     | 
    
         
            +
                points
         
     | 
| 
      
 81 
     | 
    
         
            +
              end
         
     | 
| 
      
 82 
     | 
    
         
            +
             
     | 
| 
      
 83 
     | 
    
         
            +
              def generate_town_roads(points, town_num, verbose)
         
     | 
| 
      
 84 
     | 
    
         
            +
                # TODO: slow, bad (complete graph) will update to use minimum tree spanning algorithm instead
         
     | 
| 
      
 85 
     | 
    
         
            +
                puts "generating town #{town_num} roads..." if verbose
         
     | 
| 
      
 86 
     | 
    
         
            +
             
     | 
| 
      
 87 
     | 
    
         
            +
                connected_pairs = Set.new
         
     | 
| 
      
 88 
     | 
    
         
            +
                points.each_with_index do |point_one, idx_one|
         
     | 
| 
      
 89 
     | 
    
         
            +
                  points[idx_one + 1..].each do |point_two|
         
     | 
| 
      
 90 
     | 
    
         
            +
                    next if connected_pairs.include?([point_one, point_two]) || connected_pairs.include?([point_two, point_one])
         
     | 
| 
      
 91 
     | 
    
         
            +
             
     | 
| 
      
 92 
     | 
    
         
            +
                    road_to_building_one = place_in_front_or_behind(point_one)
         
     | 
| 
      
 93 
     | 
    
         
            +
                    road_to_building_two = place_in_front_or_behind(point_two)
         
     | 
| 
      
 94 
     | 
    
         
            +
             
     | 
| 
      
 95 
     | 
    
         
            +
                    connected_pairs.add([point_one, point_two])
         
     | 
| 
      
 96 
     | 
    
         
            +
                    connected_pairs.add([point_two, point_one])
         
     | 
| 
      
 97 
     | 
    
         
            +
             
     | 
| 
      
 98 
     | 
    
         
            +
                    next if road_to_building_one.nil? || road_to_building_two.nil?
         
     | 
| 
      
 99 
     | 
    
         
            +
             
     | 
| 
      
 100 
     | 
    
         
            +
                    road_generator.generate_roads_from_coordinate_list(road_to_building_one.concat(road_to_building_two), false)
         
     | 
| 
      
 101 
     | 
    
         
            +
                  end
         
     | 
| 
      
 102 
     | 
    
         
            +
                end
         
     | 
| 
      
 103 
     | 
    
         
            +
              end
         
     | 
| 
      
 104 
     | 
    
         
            +
             
     | 
| 
      
 105 
     | 
    
         
            +
              def place_in_front_or_behind(point)
         
     | 
| 
      
 106 
     | 
    
         
            +
                return [point.x, point.y - 1] if sample_area.point_within_bounds_and_can_have_road?(point.x, point.y - 1)
         
     | 
| 
      
 107 
     | 
    
         
            +
                return [point.x, point.y + 1] if sample_area.point_within_bounds_and_can_have_road?(point.x, point.y + 1)
         
     | 
| 
      
 108 
     | 
    
         
            +
                return [point.x - 1, point.y] if sample_area.point_within_bounds_and_can_have_road?(point.x - 1, point.y)
         
     | 
| 
      
 109 
     | 
    
         
            +
                return [point.x + 1, point.y] if sample_area.point_within_bounds_and_can_have_road?(point.x + 1, point.y)
         
     | 
| 
      
 110 
     | 
    
         
            +
             
     | 
| 
      
 111 
     | 
    
         
            +
                nil
         
     | 
| 
      
 112 
     | 
    
         
            +
              end
         
     | 
| 
      
 113 
     | 
    
         
            +
             
     | 
| 
      
 114 
     | 
    
         
            +
              def generate_roads_between_towns(verbose)
         
     | 
| 
      
 115 
     | 
    
         
            +
                return if @all_town_points.length < 2
         
     | 
| 
      
 116 
     | 
    
         
            +
             
     | 
| 
      
 117 
     | 
    
         
            +
                puts 'generating roads between towns...' if verbose
         
     | 
| 
      
 118 
     | 
    
         
            +
             
     | 
| 
      
 119 
     | 
    
         
            +
                connected_pairs = Set.new
         
     | 
| 
      
 120 
     | 
    
         
            +
                town_centroids = {}
         
     | 
| 
      
 121 
     | 
    
         
            +
             
     | 
| 
      
 122 
     | 
    
         
            +
                @all_town_points.each_with_index do |town_one, idx_one|
         
     | 
| 
      
 123 
     | 
    
         
            +
                  find_town_centroid(town_one)
         
     | 
| 
      
 124 
     | 
    
         
            +
             
     | 
| 
      
 125 
     | 
    
         
            +
                  @all_town_points[idx_one + 1..].each do |town_two|
         
     | 
| 
      
 126 
     | 
    
         
            +
                    next if connected_pairs.include?([town_one, town_two]) || connected_pairs.include?([town_two, town_one])
         
     | 
| 
      
 127 
     | 
    
         
            +
             
     | 
| 
      
 128 
     | 
    
         
            +
                    town_one_center_x, town_one_center_y = (town_centroids[town_one] ||= find_town_centroid(town_one))
         
     | 
| 
      
 129 
     | 
    
         
            +
                    town_two_center_x, town_two_center_y = (town_centroids[town_two] ||= find_town_centroid(town_two))
         
     | 
| 
      
 130 
     | 
    
         
            +
             
     | 
| 
      
 131 
     | 
    
         
            +
                    road_generator.generate_roads_from_coordinate_list([town_one_center_x, town_one_center_y, town_two_center_x, town_two_center_y], false)
         
     | 
| 
      
 132 
     | 
    
         
            +
             
     | 
| 
      
 133 
     | 
    
         
            +
                    connected_pairs.add([town_one, town_two])
         
     | 
| 
      
 134 
     | 
    
         
            +
                    connected_pairs.add([town_two, town_one])
         
     | 
| 
      
 135 
     | 
    
         
            +
                  end
         
     | 
| 
      
 136 
     | 
    
         
            +
                end
         
     | 
| 
      
 137 
     | 
    
         
            +
              end
         
     | 
| 
      
 138 
     | 
    
         
            +
             
     | 
| 
      
 139 
     | 
    
         
            +
              def find_town_centroid(points)
         
     | 
| 
      
 140 
     | 
    
         
            +
                total_x = 0
         
     | 
| 
      
 141 
     | 
    
         
            +
                total_y = 0
         
     | 
| 
      
 142 
     | 
    
         
            +
                num_coordinates = points.length
         
     | 
| 
      
 143 
     | 
    
         
            +
             
     | 
| 
      
 144 
     | 
    
         
            +
                points.each do |point|
         
     | 
| 
      
 145 
     | 
    
         
            +
                  total_x += point.x
         
     | 
| 
      
 146 
     | 
    
         
            +
                  total_y += point.y
         
     | 
| 
      
 147 
     | 
    
         
            +
                end
         
     | 
| 
      
 148 
     | 
    
         
            +
             
     | 
| 
      
 149 
     | 
    
         
            +
                average_x = total_x / num_coordinates.to_f
         
     | 
| 
      
 150 
     | 
    
         
            +
                average_y = total_y / num_coordinates.to_f
         
     | 
| 
      
 151 
     | 
    
         
            +
             
     | 
| 
      
 152 
     | 
    
         
            +
                [average_x, average_y]
         
     | 
| 
      
 153 
     | 
    
         
            +
              end
         
     | 
| 
      
 154 
     | 
    
         
            +
            end
         
     | 
    
        metadata
    CHANGED
    
    | 
         @@ -1,14 +1,14 @@ 
     | 
|
| 
       1 
1 
     | 
    
         
             
            --- !ruby/object:Gem::Specification
         
     | 
| 
       2 
2 
     | 
    
         
             
            name: ruby-perlin-2D-map-generator
         
     | 
| 
       3 
3 
     | 
    
         
             
            version: !ruby/object:Gem::Version
         
     | 
| 
       4 
     | 
    
         
            -
              version: 0.0. 
     | 
| 
      
 4 
     | 
    
         
            +
              version: 0.0.6
         
     | 
| 
       5 
5 
     | 
    
         
             
            platform: ruby
         
     | 
| 
       6 
6 
     | 
    
         
             
            authors:
         
     | 
| 
       7 
7 
     | 
    
         
             
            - Tyler Matthews (matthewstyler)
         
     | 
| 
       8 
8 
     | 
    
         
             
            autorequire:
         
     | 
| 
       9 
9 
     | 
    
         
             
            bindir: bin
         
     | 
| 
       10 
10 
     | 
    
         
             
            cert_chain: []
         
     | 
| 
       11 
     | 
    
         
            -
            date: 2023-08- 
     | 
| 
      
 11 
     | 
    
         
            +
            date: 2023-08-15 00:00:00.000000000 Z
         
     | 
| 
       12 
12 
     | 
    
         
             
            dependencies:
         
     | 
| 
       13 
13 
     | 
    
         
             
            - !ruby/object:Gem::Dependency
         
     | 
| 
       14 
14 
     | 
    
         
             
              name: perlin
         
     | 
| 
         @@ -100,14 +100,14 @@ dependencies: 
     | 
|
| 
       100 
100 
     | 
    
         
             
                requirements:
         
     | 
| 
       101 
101 
     | 
    
         
             
                - - "~>"
         
     | 
| 
       102 
102 
     | 
    
         
             
                  - !ruby/object:Gem::Version
         
     | 
| 
       103 
     | 
    
         
            -
                    version: 1. 
     | 
| 
      
 103 
     | 
    
         
            +
                    version: 1.56.0
         
     | 
| 
       104 
104 
     | 
    
         
             
              type: :development
         
     | 
| 
       105 
105 
     | 
    
         
             
              prerelease: false
         
     | 
| 
       106 
106 
     | 
    
         
             
              version_requirements: !ruby/object:Gem::Requirement
         
     | 
| 
       107 
107 
     | 
    
         
             
                requirements:
         
     | 
| 
       108 
108 
     | 
    
         
             
                - - "~>"
         
     | 
| 
       109 
109 
     | 
    
         
             
                  - !ruby/object:Gem::Version
         
     | 
| 
       110 
     | 
    
         
            -
                    version: 1. 
     | 
| 
      
 110 
     | 
    
         
            +
                    version: 1.56.0
         
     | 
| 
       111 
111 
     | 
    
         
             
            - !ruby/object:Gem::Dependency
         
     | 
| 
       112 
112 
     | 
    
         
             
              name: simplecov
         
     | 
| 
       113 
113 
     | 
    
         
             
              requirement: !ruby/object:Gem::Requirement
         
     | 
| 
         @@ -138,23 +138,30 @@ files: 
     | 
|
| 
       138 
138 
     | 
    
         
             
            - lib/CLI/command.rb
         
     | 
| 
       139 
139 
     | 
    
         
             
            - lib/ansi_colours.rb
         
     | 
| 
       140 
140 
     | 
    
         
             
            - lib/biome.rb
         
     | 
| 
      
 141 
     | 
    
         
            +
            - lib/building.rb
         
     | 
| 
       141 
142 
     | 
    
         
             
            - lib/flora.rb
         
     | 
| 
      
 143 
     | 
    
         
            +
            - lib/flora_generator.rb
         
     | 
| 
       142 
144 
     | 
    
         
             
            - lib/map.rb
         
     | 
| 
       143 
145 
     | 
    
         
             
            - lib/map_config.rb
         
     | 
| 
       144 
146 
     | 
    
         
             
            - lib/map_tile_generator.rb
         
     | 
| 
       145 
147 
     | 
    
         
             
            - lib/pathfinding/a_star_finder.rb
         
     | 
| 
       146 
148 
     | 
    
         
             
            - lib/pathfinding/grid.rb
         
     | 
| 
      
 149 
     | 
    
         
            +
            - lib/pathfinding/priority_queue.rb
         
     | 
| 
      
 150 
     | 
    
         
            +
            - lib/poisson_disk_sampling/sample_area.rb
         
     | 
| 
      
 151 
     | 
    
         
            +
            - lib/poisson_disk_sampling/sampler.rb
         
     | 
| 
       147 
152 
     | 
    
         
             
            - lib/road_generator.rb
         
     | 
| 
       148 
153 
     | 
    
         
             
            - lib/tile.rb
         
     | 
| 
       149 
154 
     | 
    
         
             
            - lib/tile_item.rb
         
     | 
| 
       150 
155 
     | 
    
         
             
            - lib/tile_perlin_generator.rb
         
     | 
| 
      
 156 
     | 
    
         
            +
            - lib/town_generator.rb
         
     | 
| 
       151 
157 
     | 
    
         
             
            homepage: https://github.com/matthewstyler/ruby-perlin-2D-map-generator
         
     | 
| 
       152 
158 
     | 
    
         
             
            licenses:
         
     | 
| 
       153 
159 
     | 
    
         
             
            - MIT
         
     | 
| 
       154 
160 
     | 
    
         
             
            metadata:
         
     | 
| 
       155 
161 
     | 
    
         
             
              source_code_uri: https://github.com/matthewstyler/ruby-perlin-2D-map-generator
         
     | 
| 
       156 
162 
     | 
    
         
             
              bug_tracker_uri: https://github.com/matthewstyler/ruby-perlin-2D-map-generator/issues
         
     | 
| 
       157 
     | 
    
         
            -
            post_install_message:
         
     | 
| 
      
 163 
     | 
    
         
            +
            post_install_message: Thanks for installing! Star on github if you found this useful,
         
     | 
| 
      
 164 
     | 
    
         
            +
              or raise issues and requests.
         
     | 
| 
       158 
165 
     | 
    
         
             
            rdoc_options: []
         
     | 
| 
       159 
166 
     | 
    
         
             
            require_paths:
         
     | 
| 
       160 
167 
     | 
    
         
             
            - lib
         
     | 
| 
         @@ -172,6 +179,6 @@ requirements: [] 
     | 
|
| 
       172 
179 
     | 
    
         
             
            rubygems_version: 3.2.3
         
     | 
| 
       173 
180 
     | 
    
         
             
            signing_key:
         
     | 
| 
       174 
181 
     | 
    
         
             
            specification_version: 4
         
     | 
| 
       175 
     | 
    
         
            -
            summary: Procedurally generate seeded and customizable 2D maps with optional roads 
     | 
| 
       176 
     | 
    
         
            -
              rendered with ansi colours or described in a 2D array of hashes
         
     | 
| 
      
 182 
     | 
    
         
            +
            summary: Procedurally generate seeded and customizable 2D maps with optional roads
         
     | 
| 
      
 183 
     | 
    
         
            +
              and towns, rendered with ansi colours or described in a 2D array of hashes
         
     | 
| 
       177 
184 
     | 
    
         
             
            test_files: []
         
     |