ruby-opengl 0.60.0 → 0.60.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (72) hide show
  1. data/Rakefile +10 -2
  2. data/doc/extensions.txt +556 -0
  3. data/examples/NeHe/nehe_lesson02.rb +0 -0
  4. data/examples/NeHe/nehe_lesson03.rb +0 -0
  5. data/examples/NeHe/nehe_lesson04.rb +0 -0
  6. data/examples/NeHe/nehe_lesson05.rb +0 -0
  7. data/examples/RedBook/aapoly.rb +0 -0
  8. data/examples/RedBook/aargb.rb +0 -0
  9. data/examples/RedBook/accanti.rb +0 -0
  10. data/examples/RedBook/accpersp.rb +0 -0
  11. data/examples/RedBook/alpha.rb +0 -0
  12. data/examples/RedBook/alpha3D.rb +0 -0
  13. data/examples/RedBook/bezcurve.rb +0 -0
  14. data/examples/RedBook/bezmesh.rb +0 -0
  15. data/examples/RedBook/checker.rb +0 -0
  16. data/examples/RedBook/clip.rb +0 -0
  17. data/examples/RedBook/colormat.rb +0 -0
  18. data/examples/RedBook/cube.rb +0 -0
  19. data/examples/RedBook/depthcue.rb +0 -0
  20. data/examples/RedBook/dof.rb +0 -0
  21. data/examples/RedBook/double.rb +0 -0
  22. data/examples/RedBook/drawf.rb +0 -0
  23. data/examples/RedBook/feedback.rb +0 -0
  24. data/examples/RedBook/fog.rb +0 -0
  25. data/examples/RedBook/font.rb +0 -0
  26. data/examples/RedBook/hello.rb +0 -0
  27. data/examples/RedBook/image.rb +0 -0
  28. data/examples/RedBook/jitter.rb +0 -0
  29. data/examples/RedBook/lines.rb +0 -0
  30. data/examples/RedBook/list.rb +0 -0
  31. data/examples/RedBook/material.rb +0 -0
  32. data/examples/RedBook/mipmap.rb +0 -0
  33. data/examples/RedBook/model.rb +0 -0
  34. data/examples/RedBook/movelight.rb +0 -0
  35. data/examples/RedBook/pickdepth.rb +0 -0
  36. data/examples/RedBook/planet.rb +0 -0
  37. data/examples/RedBook/quadric.rb +0 -0
  38. data/examples/RedBook/robot.rb +0 -0
  39. data/examples/RedBook/select.rb +0 -0
  40. data/examples/RedBook/smooth.rb +0 -0
  41. data/examples/RedBook/stencil.rb +0 -0
  42. data/examples/RedBook/stroke.rb +0 -0
  43. data/examples/RedBook/surface.rb +0 -0
  44. data/examples/RedBook/teaambient.rb +0 -0
  45. data/examples/RedBook/teapots.rb +0 -0
  46. data/examples/RedBook/tess.rb +0 -0
  47. data/examples/RedBook/texbind.rb +0 -0
  48. data/examples/RedBook/texgen.rb +0 -0
  49. data/examples/RedBook/texturesurf.rb +0 -0
  50. data/examples/RedBook/varray.rb +0 -0
  51. data/examples/RedBook/wrap.rb +0 -0
  52. data/examples/misc/font-glut.rb +0 -0
  53. data/examples/misc/readpixel.rb +0 -0
  54. data/ext/common/conv.h +3 -3
  55. data/ext/common/funcdef.h +2 -2
  56. data/ext/common/gl-enums.h +885 -9
  57. data/ext/common/glu-enums.h +1 -7
  58. data/ext/gl/gl-1.0-1.1.c +27 -27
  59. data/ext/gl/gl-1.3.c +5 -5
  60. data/ext/gl/gl-1.4.c +6 -6
  61. data/ext/gl/gl-2.0.c +1 -1
  62. data/ext/gl/gl-enums.c +295 -1
  63. data/ext/gl/gl-ext-arb.c +1 -1
  64. data/ext/gl/gl-ext-ati.c +1 -1
  65. data/ext/gl/gl-ext-ext.c +9 -9
  66. data/ext/gl/gl-ext-nv.c +4 -4
  67. data/ext/glu/glu-enums.c +2 -2
  68. data/ext/glu/glu.c +4 -4
  69. data/ext/glut/glut.c +6 -4
  70. data/test/tc_func_12.rb +5 -5
  71. metadata +148 -139
  72. data/examples/misc/md2model.rb +0 -15
@@ -1,4 +1,4 @@
1
- /* This file was genereated on Mon Jul 23 15:17:36 +0200 2007
1
+ /* This file was genereated on Mon Feb 16 18:08:57 +0100 2009
2
2
  source: http://oss.sgi.com/cgi-bin/cvsweb.cgi/~checkout~/projects/ogl-sample/main/doc/registry/specs/enumglu.spec
3
3
  */
4
4
 
@@ -44,9 +44,6 @@
44
44
  #ifndef GLU_EXT_object_space_tess
45
45
  #define GLU_EXT_object_space_tess 1
46
46
  #endif
47
- #ifndef GLU_FALSE
48
- #define GLU_FALSE 0
49
- #endif
50
47
  #ifndef GLU_FILL
51
48
  #define GLU_FILL 100012
52
49
  #endif
@@ -440,9 +437,6 @@
440
437
  #ifndef GLU_TESS_WINDING_RULE
441
438
  #define GLU_TESS_WINDING_RULE 100140
442
439
  #endif
443
- #ifndef GLU_TRUE
444
- #define GLU_TRUE 1
445
- #endif
446
440
  #ifndef GLU_UNKNOWN
447
441
  #define GLU_UNKNOWN 100124
448
442
  #endif
data/ext/gl/gl-1.0-1.1.c CHANGED
@@ -902,7 +902,7 @@ VALUE obj; \
902
902
  rb_raise(rb_eArgError, "Pixel unpack buffer bound, but offset argument missing"); \
903
903
  map = (GLenum)NUM2INT(args[0]); \
904
904
  Check_Type(args[1],T_ARRAY); \
905
- size = RARRAY(args[1])->len; \
905
+ size = RARRAY_LEN(args[1]); \
906
906
  values = ALLOC_N(_vartype_,size); \
907
907
  _convert_(args[1],values,size); \
908
908
  glPixelMap##_type_##v(map,size,values); \
@@ -1985,7 +1985,7 @@ VALUE obj,arg1;
1985
1985
  VALUE ary;
1986
1986
  int i;
1987
1987
  ary = rb_Array(arg1);
1988
- size = RARRAY(ary)->len;
1988
+ size = RARRAY_LEN(ary);
1989
1989
  textures = ALLOC_N(GLuint,size);
1990
1990
  residences = ALLOC_N(GLboolean,size);
1991
1991
  ary2cuint(ary,textures,size);
@@ -2016,7 +2016,7 @@ VALUE obj,arg1,arg2;
2016
2016
  GLsizei size;
2017
2017
  Check_Type(arg1,T_ARRAY);
2018
2018
  Check_Type(arg2,T_ARRAY);
2019
- if ((size = RARRAY(arg1)->len) != RARRAY(arg2)->len)
2019
+ if ((size = RARRAY_LEN(arg1)) != RARRAY_LEN(arg2))
2020
2020
  rb_raise(rb_eArgError, "passed arrays must have the same length");
2021
2021
  textures = ALLOC_N(GLuint,size);
2022
2022
  priorities = ALLOC_N(GLclampf,size);
@@ -2058,15 +2058,15 @@ VALUE obj; \
2058
2058
  case 1: \
2059
2059
  if (TYPE(args[0]) == T_ARRAY) { \
2060
2060
  ary = RARRAY(args[0]); \
2061
- switch (ary->len) { \
2061
+ switch (RARRAY_LEN(ary)) { \
2062
2062
  case 3: \
2063
- gl_Color3##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
2063
+ gl_Color3##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2]); \
2064
2064
  break; \
2065
2065
  case 4: \
2066
- gl_Color4##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2],ary->ptr[3]); \
2066
+ gl_Color4##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2],RARRAY_PTR(ary)[3]); \
2067
2067
  break; \
2068
2068
  default: \
2069
- rb_raise(rb_eArgError, "array length:%li", ary->len); \
2069
+ rb_raise(rb_eArgError, "array length:%li", RARRAY_LEN(ary)); \
2070
2070
  } \
2071
2071
  } \
2072
2072
  else \
@@ -2108,12 +2108,12 @@ VALUE obj; \
2108
2108
  case 1: \
2109
2109
  if (TYPE(args[0]) == T_ARRAY) { \
2110
2110
  ary = RARRAY(args[0]); \
2111
- switch (ary->len) { \
2111
+ switch (RARRAY_LEN(ary)) { \
2112
2112
  case 3: \
2113
- gl_Normal3##_type_(obj,ary->ptr[0], ary->ptr[1],ary->ptr[2]); \
2113
+ gl_Normal3##_type_(obj,RARRAY_PTR(ary)[0], RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2]); \
2114
2114
  break; \
2115
2115
  default: \
2116
- rb_raise(rb_eArgError, "array length:%li", ary->len); \
2116
+ rb_raise(rb_eArgError, "array length:%li", RARRAY_LEN(ary)); \
2117
2117
  } \
2118
2118
  } \
2119
2119
  else \
@@ -2149,15 +2149,15 @@ VALUE obj; \
2149
2149
  case 1: \
2150
2150
  if (TYPE(args[0]) == T_ARRAY) { \
2151
2151
  ary = RARRAY(args[0]); \
2152
- switch (ary->len) { \
2152
+ switch (RARRAY_LEN(ary)) { \
2153
2153
  case 2: \
2154
- gl_RasterPos2##_type_(obj,ary->ptr[0],ary->ptr[1]); \
2154
+ gl_RasterPos2##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1]); \
2155
2155
  break; \
2156
2156
  case 3: \
2157
- gl_RasterPos3##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
2157
+ gl_RasterPos3##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2]); \
2158
2158
  break; \
2159
2159
  case 4: \
2160
- gl_RasterPos4##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2],ary->ptr[3]); \
2160
+ gl_RasterPos4##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2],RARRAY_PTR(ary)[3]); \
2161
2161
  break; \
2162
2162
  default: \
2163
2163
  rb_raise(rb_eArgError, "array length:%d", num); \
@@ -2202,12 +2202,12 @@ VALUE obj; \
2202
2202
  if (TYPE(args[0]) == T_ARRAY && TYPE(args[1]) == T_ARRAY) { \
2203
2203
  ary = RARRAY(args[0]); \
2204
2204
  ary2 = RARRAY(args[1]); \
2205
- switch (ary->len) { \
2205
+ switch (RARRAY_LEN(ary)) { \
2206
2206
  case 2: \
2207
- gl_Rect##_type_(obj,ary->ptr[0],ary->ptr[1],ary2->ptr[0],ary2->ptr[1]); \
2207
+ gl_Rect##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary2)[0],RARRAY_PTR(ary2)[1]); \
2208
2208
  break; \
2209
2209
  default: \
2210
- rb_raise(rb_eArgError, "array length:%li", ary->len); \
2210
+ rb_raise(rb_eArgError, "array length:%li", RARRAY_LEN(ary)); \
2211
2211
  } \
2212
2212
  } \
2213
2213
  else \
@@ -2242,18 +2242,18 @@ VALUE obj; \
2242
2242
  case 1: \
2243
2243
  if (TYPE(args[0]) == T_ARRAY) { \
2244
2244
  ary = RARRAY(args[0]); \
2245
- switch (ary->len) { \
2245
+ switch (RARRAY_LEN(ary)) { \
2246
2246
  case 1: \
2247
- gl_TexCoord1##_type_(obj,ary->ptr[0]); \
2247
+ gl_TexCoord1##_type_(obj,RARRAY_PTR(ary)[0]); \
2248
2248
  break; \
2249
2249
  case 2: \
2250
- gl_TexCoord2##_type_(obj,ary->ptr[0],ary->ptr[1]); \
2250
+ gl_TexCoord2##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1]); \
2251
2251
  break; \
2252
2252
  case 3: \
2253
- gl_TexCoord3##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
2253
+ gl_TexCoord3##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2]); \
2254
2254
  break; \
2255
2255
  case 4: \
2256
- gl_TexCoord4##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2],ary->ptr[3]); \
2256
+ gl_TexCoord4##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2],RARRAY_PTR(ary)[3]); \
2257
2257
  break; \
2258
2258
  default: \
2259
2259
  rb_raise(rb_eArgError, "array length:%d", num); \
@@ -2297,18 +2297,18 @@ VALUE obj; \
2297
2297
  case 1: \
2298
2298
  if (TYPE(args[0]) == T_ARRAY) { \
2299
2299
  ary = RARRAY(args[0]); \
2300
- switch (ary->len) { \
2300
+ switch (RARRAY_LEN(ary)) { \
2301
2301
  case 2: \
2302
- gl_Vertex2##_type_(obj,ary->ptr[0],ary->ptr[1]); \
2302
+ gl_Vertex2##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1]); \
2303
2303
  break; \
2304
2304
  case 3: \
2305
- gl_Vertex3##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
2305
+ gl_Vertex3##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2]); \
2306
2306
  break; \
2307
2307
  case 4: \
2308
- gl_Vertex4##_type_(obj,ary->ptr[0],ary->ptr[1],ary->ptr[2],ary->ptr[3]); \
2308
+ gl_Vertex4##_type_(obj,RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2],RARRAY_PTR(ary)[3]); \
2309
2309
  break; \
2310
2310
  default: \
2311
- rb_raise(rb_eRuntimeError, "glVertex vertex num error!:%li", ary->len); \
2311
+ rb_raise(rb_eRuntimeError, "glVertex vertex num error!:%li", RARRAY_LEN(ary)); \
2312
2312
  } \
2313
2313
  } \
2314
2314
  else \
data/ext/gl/gl-1.3.c CHANGED
@@ -51,18 +51,18 @@ VALUE obj; \
51
51
  case 2: \
52
52
  if (TYPE(args[1]) == T_ARRAY) { \
53
53
  ary = RARRAY(args[1]); \
54
- switch (ary->len) { \
54
+ switch (RARRAY_LEN(ary)) { \
55
55
  case 1: \
56
- gl_MultiTexCoord1##_type_(obj,args[0],ary->ptr[0]); \
56
+ gl_MultiTexCoord1##_type_(obj,args[0],RARRAY_PTR(ary)[0]); \
57
57
  break; \
58
58
  case 2: \
59
- gl_MultiTexCoord2##_type_(obj,args[0],ary->ptr[0],ary->ptr[1]); \
59
+ gl_MultiTexCoord2##_type_(obj,args[0],RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1]); \
60
60
  break; \
61
61
  case 3: \
62
- gl_MultiTexCoord3##_type_(obj,args[0],ary->ptr[0],ary->ptr[1],ary->ptr[2]); \
62
+ gl_MultiTexCoord3##_type_(obj,args[0],RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2]); \
63
63
  break; \
64
64
  case 4: \
65
- gl_MultiTexCoord4##_type_(obj,args[0],ary->ptr[0],ary->ptr[1],ary->ptr[2],ary->ptr[3]); \
65
+ gl_MultiTexCoord4##_type_(obj,args[0],RARRAY_PTR(ary)[0],RARRAY_PTR(ary)[1],RARRAY_PTR(ary)[2],RARRAY_PTR(ary)[3]); \
66
66
  break; \
67
67
  default: \
68
68
  rb_raise(rb_eArgError, "array length:%d", num); \
data/ext/gl/gl-1.4.c CHANGED
@@ -102,8 +102,8 @@ VALUE obj,arg1,arg2,arg3;
102
102
  GLsizei *ary2;
103
103
  int len1,len2;
104
104
  LOAD_GL_FUNC(glMultiDrawArrays,"1.4")
105
- len1 = RARRAY(arg2)->len;
106
- len2 = RARRAY(arg3)->len;
105
+ len1 = RARRAY_LEN(arg2);
106
+ len2 = RARRAY_LEN(arg3);
107
107
  if (len1!=len2)
108
108
  rb_raise(rb_eArgError, "Passed arrays must have same length");
109
109
  mode = (GLenum)NUM2INT(arg1);
@@ -143,12 +143,12 @@ VALUE obj;
143
143
  type = (GLenum)NUM2INT(args[1]);
144
144
  Check_Type(args[2],T_ARRAY);
145
145
  ary = RARRAY(args[2]);
146
- size = ary->len;
146
+ size = RARRAY_LEN(ary);
147
147
  counts = ALLOC_N(GLsizei,size);
148
148
  indices = ALLOC_N(GLvoid*,size);
149
149
  for (i=0;i<size;i++) {
150
150
  VALUE data;
151
- data = pack_array_or_pass_string(type,ary->ptr[i]);
151
+ data = pack_array_or_pass_string(type,RARRAY_PTR(ary)[i]);
152
152
  indices[i] = RSTRING_PTR(data);
153
153
  counts[i] = RSTRING_LEN(data);
154
154
  }
@@ -163,10 +163,10 @@ VALUE obj;
163
163
  type = (GLenum)NUM2INT(args[1]);
164
164
  Check_Type(args[2],T_ARRAY);
165
165
  Check_Type(args[3],T_ARRAY);
166
- if (RARRAY(args[2])->len != RARRAY(args[3])->len)
166
+ if (RARRAY_LEN(args[2]) != RARRAY_LEN(args[3]))
167
167
  rb_raise(rb_eArgError, "Count and indices offset array must have same length");
168
168
 
169
- size = RARRAY(args[2])->len;
169
+ size = RARRAY_LEN(args[2]);
170
170
 
171
171
  counts = ALLOC_N(GLsizei,size);
172
172
  indices = ALLOC_N(GLvoid*,size);
data/ext/gl/gl-2.0.c CHANGED
@@ -64,7 +64,7 @@ VALUE obj,arg1;
64
64
  GLenum *buffers;
65
65
  LOAD_GL_FUNC(glDrawBuffers,"2.0")
66
66
  Check_Type(arg1,T_ARRAY);
67
- size = RARRAY(arg1)->len;
67
+ size = RARRAY_LEN(arg1);
68
68
  buffers = ALLOC_N(GLenum,size);
69
69
  ary2cuint(arg1,buffers,size);
70
70
  fptr_glDrawBuffers(size,buffers);
data/ext/gl/gl-enums.c CHANGED
@@ -1,4 +1,4 @@
1
- /* This file was genereated on Mon Jul 23 13:56:17 +0200 2007
1
+ /* This file was genereated on Mon Feb 16 18:08:56 +0100 2009
2
2
  source: http://www.opengl.org/registry/api/enum.spec
3
3
  source: http://www.opengl.org/registry/api/enumext.spec
4
4
  */
@@ -90,6 +90,7 @@ void gl_init_enums(VALUE module)
90
90
  rb_define_const(module, "GL_ALPHA_BITS", INT2NUM(GL_ALPHA_BITS));
91
91
  rb_define_const(module, "GL_ALPHA_FLOAT16_ATI", INT2NUM(GL_ALPHA_FLOAT16_ATI));
92
92
  rb_define_const(module, "GL_ALPHA_FLOAT32_ATI", INT2NUM(GL_ALPHA_FLOAT32_ATI));
93
+ rb_define_const(module, "GL_ALPHA_INTEGER", INT2NUM(GL_ALPHA_INTEGER));
93
94
  rb_define_const(module, "GL_ALPHA_INTEGER_EXT", INT2NUM(GL_ALPHA_INTEGER_EXT));
94
95
  rb_define_const(module, "GL_ALPHA_MAX_CLAMP_INGR", INT2NUM(GL_ALPHA_MAX_CLAMP_INGR));
95
96
  rb_define_const(module, "GL_ALPHA_MAX_SGIX", INT2NUM(GL_ALPHA_MAX_SGIX));
@@ -145,8 +146,10 @@ void gl_init_enums(VALUE module)
145
146
  rb_define_const(module, "GL_BGR", INT2NUM(GL_BGR));
146
147
  rb_define_const(module, "GL_BGRA", INT2NUM(GL_BGRA));
147
148
  rb_define_const(module, "GL_BGRA_EXT", INT2NUM(GL_BGRA_EXT));
149
+ rb_define_const(module, "GL_BGRA_INTEGER", INT2NUM(GL_BGRA_INTEGER));
148
150
  rb_define_const(module, "GL_BGRA_INTEGER_EXT", INT2NUM(GL_BGRA_INTEGER_EXT));
149
151
  rb_define_const(module, "GL_BGR_EXT", INT2NUM(GL_BGR_EXT));
152
+ rb_define_const(module, "GL_BGR_INTEGER", INT2NUM(GL_BGR_INTEGER));
150
153
  rb_define_const(module, "GL_BGR_INTEGER_EXT", INT2NUM(GL_BGR_INTEGER_EXT));
151
154
  rb_define_const(module, "GL_BIAS_BIT_ATI", INT2NUM(GL_BIAS_BIT_ATI));
152
155
  rb_define_const(module, "GL_BIAS_BY_NEGATIVE_ONE_HALF_NV", INT2NUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV));
@@ -179,6 +182,7 @@ void gl_init_enums(VALUE module)
179
182
  rb_define_const(module, "GL_BLUE_BIAS", INT2NUM(GL_BLUE_BIAS));
180
183
  rb_define_const(module, "GL_BLUE_BITS", INT2NUM(GL_BLUE_BITS));
181
184
  rb_define_const(module, "GL_BLUE_BIT_ATI", INT2NUM(GL_BLUE_BIT_ATI));
185
+ rb_define_const(module, "GL_BLUE_INTEGER", INT2NUM(GL_BLUE_INTEGER));
182
186
  rb_define_const(module, "GL_BLUE_INTEGER_EXT", INT2NUM(GL_BLUE_INTEGER_EXT));
183
187
  rb_define_const(module, "GL_BLUE_MAX_CLAMP_INGR", INT2NUM(GL_BLUE_MAX_CLAMP_INGR));
184
188
  rb_define_const(module, "GL_BLUE_MIN_CLAMP_INGR", INT2NUM(GL_BLUE_MIN_CLAMP_INGR));
@@ -217,13 +221,16 @@ void gl_init_enums(VALUE module)
217
221
  rb_define_const(module, "GL_CALLIGRAPHIC_FRAGMENT_SGIX", INT2NUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX));
218
222
  rb_define_const(module, "GL_CCW", INT2NUM(GL_CCW));
219
223
  rb_define_const(module, "GL_CLAMP", INT2NUM(GL_CLAMP));
224
+ rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR", INT2NUM(GL_CLAMP_FRAGMENT_COLOR));
220
225
  rb_define_const(module, "GL_CLAMP_FRAGMENT_COLOR_ARB", INT2NUM(GL_CLAMP_FRAGMENT_COLOR_ARB));
226
+ rb_define_const(module, "GL_CLAMP_READ_COLOR", INT2NUM(GL_CLAMP_READ_COLOR));
221
227
  rb_define_const(module, "GL_CLAMP_READ_COLOR_ARB", INT2NUM(GL_CLAMP_READ_COLOR_ARB));
222
228
  rb_define_const(module, "GL_CLAMP_TO_BORDER", INT2NUM(GL_CLAMP_TO_BORDER));
223
229
  rb_define_const(module, "GL_CLAMP_TO_BORDER_ARB", INT2NUM(GL_CLAMP_TO_BORDER_ARB));
224
230
  rb_define_const(module, "GL_CLAMP_TO_BORDER_SGIS", INT2NUM(GL_CLAMP_TO_BORDER_SGIS));
225
231
  rb_define_const(module, "GL_CLAMP_TO_EDGE", INT2NUM(GL_CLAMP_TO_EDGE));
226
232
  rb_define_const(module, "GL_CLAMP_TO_EDGE_SGIS", INT2NUM(GL_CLAMP_TO_EDGE_SGIS));
233
+ rb_define_const(module, "GL_CLAMP_VERTEX_COLOR", INT2NUM(GL_CLAMP_VERTEX_COLOR));
227
234
  rb_define_const(module, "GL_CLAMP_VERTEX_COLOR_ARB", INT2NUM(GL_CLAMP_VERTEX_COLOR_ARB));
228
235
  rb_define_const(module, "GL_CLEAR", INT2NUM(GL_CLEAR));
229
236
  rb_define_const(module, "GL_CLIENT_ACTIVE_TEXTURE", INT2NUM(GL_CLIENT_ACTIVE_TEXTURE));
@@ -232,6 +239,12 @@ void gl_init_enums(VALUE module)
232
239
  rb_define_const(module, "GL_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_CLIENT_ATTRIB_STACK_DEPTH));
233
240
  rb_define_const(module, "GL_CLIENT_PIXEL_STORE_BIT", INT2NUM(GL_CLIENT_PIXEL_STORE_BIT));
234
241
  rb_define_const(module, "GL_CLIENT_VERTEX_ARRAY_BIT", INT2NUM(GL_CLIENT_VERTEX_ARRAY_BIT));
242
+ rb_define_const(module, "GL_CLIP_DISTANCE0", INT2NUM(GL_CLIP_DISTANCE0));
243
+ rb_define_const(module, "GL_CLIP_DISTANCE1", INT2NUM(GL_CLIP_DISTANCE1));
244
+ rb_define_const(module, "GL_CLIP_DISTANCE2", INT2NUM(GL_CLIP_DISTANCE2));
245
+ rb_define_const(module, "GL_CLIP_DISTANCE3", INT2NUM(GL_CLIP_DISTANCE3));
246
+ rb_define_const(module, "GL_CLIP_DISTANCE4", INT2NUM(GL_CLIP_DISTANCE4));
247
+ rb_define_const(module, "GL_CLIP_DISTANCE5", INT2NUM(GL_CLIP_DISTANCE5));
235
248
  rb_define_const(module, "GL_CLIP_DISTANCE_NV", INT2NUM(GL_CLIP_DISTANCE_NV));
236
249
  rb_define_const(module, "GL_CLIP_FAR_HINT_PGI", INT2NUM(GL_CLIP_FAR_HINT_PGI));
237
250
  rb_define_const(module, "GL_CLIP_NEAR_HINT_PGI", INT2NUM(GL_CLIP_NEAR_HINT_PGI));
@@ -267,21 +280,37 @@ void gl_init_enums(VALUE module)
267
280
  rb_define_const(module, "GL_COLOR_ARRAY_STRIDE_EXT", INT2NUM(GL_COLOR_ARRAY_STRIDE_EXT));
268
281
  rb_define_const(module, "GL_COLOR_ARRAY_TYPE", INT2NUM(GL_COLOR_ARRAY_TYPE));
269
282
  rb_define_const(module, "GL_COLOR_ARRAY_TYPE_EXT", INT2NUM(GL_COLOR_ARRAY_TYPE_EXT));
283
+ rb_define_const(module, "GL_COLOR_ATTACHMENT0", INT2NUM(GL_COLOR_ATTACHMENT0));
270
284
  rb_define_const(module, "GL_COLOR_ATTACHMENT0_EXT", INT2NUM(GL_COLOR_ATTACHMENT0_EXT));
285
+ rb_define_const(module, "GL_COLOR_ATTACHMENT1", INT2NUM(GL_COLOR_ATTACHMENT1));
286
+ rb_define_const(module, "GL_COLOR_ATTACHMENT10", INT2NUM(GL_COLOR_ATTACHMENT10));
271
287
  rb_define_const(module, "GL_COLOR_ATTACHMENT10_EXT", INT2NUM(GL_COLOR_ATTACHMENT10_EXT));
288
+ rb_define_const(module, "GL_COLOR_ATTACHMENT11", INT2NUM(GL_COLOR_ATTACHMENT11));
272
289
  rb_define_const(module, "GL_COLOR_ATTACHMENT11_EXT", INT2NUM(GL_COLOR_ATTACHMENT11_EXT));
290
+ rb_define_const(module, "GL_COLOR_ATTACHMENT12", INT2NUM(GL_COLOR_ATTACHMENT12));
273
291
  rb_define_const(module, "GL_COLOR_ATTACHMENT12_EXT", INT2NUM(GL_COLOR_ATTACHMENT12_EXT));
292
+ rb_define_const(module, "GL_COLOR_ATTACHMENT13", INT2NUM(GL_COLOR_ATTACHMENT13));
274
293
  rb_define_const(module, "GL_COLOR_ATTACHMENT13_EXT", INT2NUM(GL_COLOR_ATTACHMENT13_EXT));
294
+ rb_define_const(module, "GL_COLOR_ATTACHMENT14", INT2NUM(GL_COLOR_ATTACHMENT14));
275
295
  rb_define_const(module, "GL_COLOR_ATTACHMENT14_EXT", INT2NUM(GL_COLOR_ATTACHMENT14_EXT));
296
+ rb_define_const(module, "GL_COLOR_ATTACHMENT15", INT2NUM(GL_COLOR_ATTACHMENT15));
276
297
  rb_define_const(module, "GL_COLOR_ATTACHMENT15_EXT", INT2NUM(GL_COLOR_ATTACHMENT15_EXT));
277
298
  rb_define_const(module, "GL_COLOR_ATTACHMENT1_EXT", INT2NUM(GL_COLOR_ATTACHMENT1_EXT));
299
+ rb_define_const(module, "GL_COLOR_ATTACHMENT2", INT2NUM(GL_COLOR_ATTACHMENT2));
278
300
  rb_define_const(module, "GL_COLOR_ATTACHMENT2_EXT", INT2NUM(GL_COLOR_ATTACHMENT2_EXT));
301
+ rb_define_const(module, "GL_COLOR_ATTACHMENT3", INT2NUM(GL_COLOR_ATTACHMENT3));
279
302
  rb_define_const(module, "GL_COLOR_ATTACHMENT3_EXT", INT2NUM(GL_COLOR_ATTACHMENT3_EXT));
303
+ rb_define_const(module, "GL_COLOR_ATTACHMENT4", INT2NUM(GL_COLOR_ATTACHMENT4));
280
304
  rb_define_const(module, "GL_COLOR_ATTACHMENT4_EXT", INT2NUM(GL_COLOR_ATTACHMENT4_EXT));
305
+ rb_define_const(module, "GL_COLOR_ATTACHMENT5", INT2NUM(GL_COLOR_ATTACHMENT5));
281
306
  rb_define_const(module, "GL_COLOR_ATTACHMENT5_EXT", INT2NUM(GL_COLOR_ATTACHMENT5_EXT));
307
+ rb_define_const(module, "GL_COLOR_ATTACHMENT6", INT2NUM(GL_COLOR_ATTACHMENT6));
282
308
  rb_define_const(module, "GL_COLOR_ATTACHMENT6_EXT", INT2NUM(GL_COLOR_ATTACHMENT6_EXT));
309
+ rb_define_const(module, "GL_COLOR_ATTACHMENT7", INT2NUM(GL_COLOR_ATTACHMENT7));
283
310
  rb_define_const(module, "GL_COLOR_ATTACHMENT7_EXT", INT2NUM(GL_COLOR_ATTACHMENT7_EXT));
311
+ rb_define_const(module, "GL_COLOR_ATTACHMENT8", INT2NUM(GL_COLOR_ATTACHMENT8));
284
312
  rb_define_const(module, "GL_COLOR_ATTACHMENT8_EXT", INT2NUM(GL_COLOR_ATTACHMENT8_EXT));
313
+ rb_define_const(module, "GL_COLOR_ATTACHMENT9", INT2NUM(GL_COLOR_ATTACHMENT9));
285
314
  rb_define_const(module, "GL_COLOR_ATTACHMENT9_EXT", INT2NUM(GL_COLOR_ATTACHMENT9_EXT));
286
315
  rb_define_const(module, "GL_COLOR_BUFFER_BIT", INT2NUM(GL_COLOR_BUFFER_BIT));
287
316
  rb_define_const(module, "GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI", INT2NUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI));
@@ -359,7 +388,9 @@ void gl_init_enums(VALUE module)
359
388
  rb_define_const(module, "GL_COMBINE_RGB_ARB", INT2NUM(GL_COMBINE_RGB_ARB));
360
389
  rb_define_const(module, "GL_COMBINE_RGB_EXT", INT2NUM(GL_COMBINE_RGB_EXT));
361
390
  rb_define_const(module, "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT", INT2NUM(GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT));
391
+ rb_define_const(module, "GL_COMPARE_REF_TO_TEXTURE", INT2NUM(GL_COMPARE_REF_TO_TEXTURE));
362
392
  rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE", INT2NUM(GL_COMPARE_R_TO_TEXTURE));
393
+ rb_define_const(module, "GL_COMPARE_R_TO_TEXTURE_ARB", INT2NUM(GL_COMPARE_R_TO_TEXTURE_ARB));
363
394
  rb_define_const(module, "GL_COMPILE", INT2NUM(GL_COMPILE));
364
395
  rb_define_const(module, "GL_COMPILE_AND_EXECUTE", INT2NUM(GL_COMPILE_AND_EXECUTE));
365
396
  rb_define_const(module, "GL_COMPILE_STATUS", INT2NUM(GL_COMPILE_STATUS));
@@ -373,8 +404,11 @@ void gl_init_enums(VALUE module)
373
404
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT));
374
405
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_ARB", INT2NUM(GL_COMPRESSED_LUMINANCE_ARB));
375
406
  rb_define_const(module, "GL_COMPRESSED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT));
407
+ rb_define_const(module, "GL_COMPRESSED_RED", INT2NUM(GL_COMPRESSED_RED));
376
408
  rb_define_const(module, "GL_COMPRESSED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_RED_GREEN_RGTC2_EXT));
409
+ rb_define_const(module, "GL_COMPRESSED_RED_RGTC1", INT2NUM(GL_COMPRESSED_RED_RGTC1));
377
410
  rb_define_const(module, "GL_COMPRESSED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_RED_RGTC1_EXT));
411
+ rb_define_const(module, "GL_COMPRESSED_RG", INT2NUM(GL_COMPRESSED_RG));
378
412
  rb_define_const(module, "GL_COMPRESSED_RGB", INT2NUM(GL_COMPRESSED_RGB));
379
413
  rb_define_const(module, "GL_COMPRESSED_RGBA", INT2NUM(GL_COMPRESSED_RGBA));
380
414
  rb_define_const(module, "GL_COMPRESSED_RGBA_ARB", INT2NUM(GL_COMPRESSED_RGBA_ARB));
@@ -385,10 +419,13 @@ void gl_init_enums(VALUE module)
385
419
  rb_define_const(module, "GL_COMPRESSED_RGB_ARB", INT2NUM(GL_COMPRESSED_RGB_ARB));
386
420
  rb_define_const(module, "GL_COMPRESSED_RGB_FXT1_3DFX", INT2NUM(GL_COMPRESSED_RGB_FXT1_3DFX));
387
421
  rb_define_const(module, "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", INT2NUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT));
422
+ rb_define_const(module, "GL_COMPRESSED_RG_RGTC2", INT2NUM(GL_COMPRESSED_RG_RGTC2));
388
423
  rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT));
389
424
  rb_define_const(module, "GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT));
390
425
  rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT));
426
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1));
391
427
  rb_define_const(module, "GL_COMPRESSED_SIGNED_RED_RGTC1_EXT", INT2NUM(GL_COMPRESSED_SIGNED_RED_RGTC1_EXT));
428
+ rb_define_const(module, "GL_COMPRESSED_SIGNED_RG_RGTC2", INT2NUM(GL_COMPRESSED_SIGNED_RG_RGTC2));
392
429
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE", INT2NUM(GL_COMPRESSED_SLUMINANCE));
393
430
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA));
394
431
  rb_define_const(module, "GL_COMPRESSED_SLUMINANCE_ALPHA_EXT", INT2NUM(GL_COMPRESSED_SLUMINANCE_ALPHA_EXT));
@@ -418,6 +455,8 @@ void gl_init_enums(VALUE module)
418
455
  rb_define_const(module, "GL_CONSTANT_COLOR_EXT", INT2NUM(GL_CONSTANT_COLOR_EXT));
419
456
  rb_define_const(module, "GL_CONSTANT_EXT", INT2NUM(GL_CONSTANT_EXT));
420
457
  rb_define_const(module, "GL_CONST_EYE_NV", INT2NUM(GL_CONST_EYE_NV));
458
+ rb_define_const(module, "GL_CONTEXT_FLAGS", INT2NUM(GL_CONTEXT_FLAGS));
459
+ rb_define_const(module, "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT", INT2NUM(GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT));
421
460
  rb_define_const(module, "GL_CONVOLUTION_1D", INT2NUM(GL_CONVOLUTION_1D));
422
461
  rb_define_const(module, "GL_CONVOLUTION_1D_EXT", INT2NUM(GL_CONVOLUTION_1D_EXT));
423
462
  rb_define_const(module, "GL_CONVOLUTION_2D", INT2NUM(GL_CONVOLUTION_2D));
@@ -516,6 +555,7 @@ void gl_init_enums(VALUE module)
516
555
  rb_define_const(module, "GL_CURRENT_SECONDARY_COLOR_EXT", INT2NUM(GL_CURRENT_SECONDARY_COLOR_EXT));
517
556
  rb_define_const(module, "GL_CURRENT_TANGENT_EXT", INT2NUM(GL_CURRENT_TANGENT_EXT));
518
557
  rb_define_const(module, "GL_CURRENT_TEXTURE_COORDS", INT2NUM(GL_CURRENT_TEXTURE_COORDS));
558
+ rb_define_const(module, "GL_CURRENT_TIME_NV", INT2NUM(GL_CURRENT_TIME_NV));
519
559
  rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB));
520
560
  rb_define_const(module, "GL_CURRENT_VERTEX_ATTRIB_ARB", INT2NUM(GL_CURRENT_VERTEX_ATTRIB_ARB));
521
561
  rb_define_const(module, "GL_CURRENT_VERTEX_EXT", INT2NUM(GL_CURRENT_VERTEX_EXT));
@@ -534,13 +574,17 @@ void gl_init_enums(VALUE module)
534
574
  rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_3D_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_3D_NV));
535
575
  rb_define_const(module, "GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV", INT2NUM(GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV));
536
576
  rb_define_const(module, "GL_DEPTH", INT2NUM(GL_DEPTH));
577
+ rb_define_const(module, "GL_DEPTH24_STENCIL8", INT2NUM(GL_DEPTH24_STENCIL8));
537
578
  rb_define_const(module, "GL_DEPTH24_STENCIL8_EXT", INT2NUM(GL_DEPTH24_STENCIL8_EXT));
579
+ rb_define_const(module, "GL_DEPTH32F_STENCIL8", INT2NUM(GL_DEPTH32F_STENCIL8));
538
580
  rb_define_const(module, "GL_DEPTH32F_STENCIL8_NV", INT2NUM(GL_DEPTH32F_STENCIL8_NV));
581
+ rb_define_const(module, "GL_DEPTH_ATTACHMENT", INT2NUM(GL_DEPTH_ATTACHMENT));
539
582
  rb_define_const(module, "GL_DEPTH_ATTACHMENT_EXT", INT2NUM(GL_DEPTH_ATTACHMENT_EXT));
540
583
  rb_define_const(module, "GL_DEPTH_BIAS", INT2NUM(GL_DEPTH_BIAS));
541
584
  rb_define_const(module, "GL_DEPTH_BITS", INT2NUM(GL_DEPTH_BITS));
542
585
  rb_define_const(module, "GL_DEPTH_BOUNDS_EXT", INT2NUM(GL_DEPTH_BOUNDS_EXT));
543
586
  rb_define_const(module, "GL_DEPTH_BOUNDS_TEST_EXT", INT2NUM(GL_DEPTH_BOUNDS_TEST_EXT));
587
+ rb_define_const(module, "GL_DEPTH_BUFFER", INT2NUM(GL_DEPTH_BUFFER));
544
588
  rb_define_const(module, "GL_DEPTH_BUFFER_BIT", INT2NUM(GL_DEPTH_BUFFER_BIT));
545
589
  rb_define_const(module, "GL_DEPTH_BUFFER_FLOAT_MODE_NV", INT2NUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV));
546
590
  rb_define_const(module, "GL_DEPTH_CLAMP_NV", INT2NUM(GL_DEPTH_CLAMP_NV));
@@ -553,6 +597,7 @@ void gl_init_enums(VALUE module)
553
597
  rb_define_const(module, "GL_DEPTH_COMPONENT24_ARB", INT2NUM(GL_DEPTH_COMPONENT24_ARB));
554
598
  rb_define_const(module, "GL_DEPTH_COMPONENT24_SGIX", INT2NUM(GL_DEPTH_COMPONENT24_SGIX));
555
599
  rb_define_const(module, "GL_DEPTH_COMPONENT32", INT2NUM(GL_DEPTH_COMPONENT32));
600
+ rb_define_const(module, "GL_DEPTH_COMPONENT32F", INT2NUM(GL_DEPTH_COMPONENT32F));
556
601
  rb_define_const(module, "GL_DEPTH_COMPONENT32F_NV", INT2NUM(GL_DEPTH_COMPONENT32F_NV));
557
602
  rb_define_const(module, "GL_DEPTH_COMPONENT32_ARB", INT2NUM(GL_DEPTH_COMPONENT32_ARB));
558
603
  rb_define_const(module, "GL_DEPTH_COMPONENT32_SGIX", INT2NUM(GL_DEPTH_COMPONENT32_SGIX));
@@ -562,6 +607,8 @@ void gl_init_enums(VALUE module)
562
607
  rb_define_const(module, "GL_DEPTH_PASS_INSTRUMENT_SGIX", INT2NUM(GL_DEPTH_PASS_INSTRUMENT_SGIX));
563
608
  rb_define_const(module, "GL_DEPTH_RANGE", INT2NUM(GL_DEPTH_RANGE));
564
609
  rb_define_const(module, "GL_DEPTH_SCALE", INT2NUM(GL_DEPTH_SCALE));
610
+ rb_define_const(module, "GL_DEPTH_STENCIL", INT2NUM(GL_DEPTH_STENCIL));
611
+ rb_define_const(module, "GL_DEPTH_STENCIL_ATTACHMENT", INT2NUM(GL_DEPTH_STENCIL_ATTACHMENT));
565
612
  rb_define_const(module, "GL_DEPTH_STENCIL_EXT", INT2NUM(GL_DEPTH_STENCIL_EXT));
566
613
  rb_define_const(module, "GL_DEPTH_STENCIL_NV", INT2NUM(GL_DEPTH_STENCIL_NV));
567
614
  rb_define_const(module, "GL_DEPTH_STENCIL_TO_BGRA_NV", INT2NUM(GL_DEPTH_STENCIL_TO_BGRA_NV));
@@ -656,6 +703,8 @@ void gl_init_enums(VALUE module)
656
703
  rb_define_const(module, "GL_DRAW_BUFFER9", INT2NUM(GL_DRAW_BUFFER9));
657
704
  rb_define_const(module, "GL_DRAW_BUFFER9_ARB", INT2NUM(GL_DRAW_BUFFER9_ARB));
658
705
  rb_define_const(module, "GL_DRAW_BUFFER9_ATI", INT2NUM(GL_DRAW_BUFFER9_ATI));
706
+ rb_define_const(module, "GL_DRAW_FRAMEBUFFER", INT2NUM(GL_DRAW_FRAMEBUFFER));
707
+ rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING));
659
708
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_BINDING_EXT));
660
709
  rb_define_const(module, "GL_DRAW_FRAMEBUFFER_EXT", INT2NUM(GL_DRAW_FRAMEBUFFER_EXT));
661
710
  rb_define_const(module, "GL_DRAW_PIXELS_APPLE", INT2NUM(GL_DRAW_PIXELS_APPLE));
@@ -789,11 +838,14 @@ void gl_init_enums(VALUE module)
789
838
  rb_define_const(module, "GL_FENCE_APPLE", INT2NUM(GL_FENCE_APPLE));
790
839
  rb_define_const(module, "GL_FENCE_CONDITION_NV", INT2NUM(GL_FENCE_CONDITION_NV));
791
840
  rb_define_const(module, "GL_FENCE_STATUS_NV", INT2NUM(GL_FENCE_STATUS_NV));
841
+ rb_define_const(module, "GL_FIELDS_NV", INT2NUM(GL_FIELDS_NV));
792
842
  rb_define_const(module, "GL_FILL", INT2NUM(GL_FILL));
793
843
  rb_define_const(module, "GL_FILTER4_SGIS", INT2NUM(GL_FILTER4_SGIS));
844
+ rb_define_const(module, "GL_FIXED_ONLY", INT2NUM(GL_FIXED_ONLY));
794
845
  rb_define_const(module, "GL_FIXED_ONLY_ARB", INT2NUM(GL_FIXED_ONLY_ARB));
795
846
  rb_define_const(module, "GL_FLAT", INT2NUM(GL_FLAT));
796
847
  rb_define_const(module, "GL_FLOAT", INT2NUM(GL_FLOAT));
848
+ rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV));
797
849
  rb_define_const(module, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV", INT2NUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV));
798
850
  rb_define_const(module, "GL_FLOAT_CLEAR_COLOR_VALUE_NV", INT2NUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV));
799
851
  rb_define_const(module, "GL_FLOAT_MAT2", INT2NUM(GL_FLOAT_MAT2));
@@ -901,30 +953,59 @@ void gl_init_enums(VALUE module)
901
953
  rb_define_const(module, "GL_FRAGMENT_SHADER_ATI", INT2NUM(GL_FRAGMENT_SHADER_ATI));
902
954
  rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT));
903
955
  rb_define_const(module, "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", INT2NUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB));
956
+ rb_define_const(module, "GL_FRAMEBUFFER", INT2NUM(GL_FRAMEBUFFER));
957
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE));
958
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE));
959
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING));
960
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE));
961
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE));
962
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE));
963
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB));
904
964
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT));
965
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME));
905
966
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT));
967
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE));
906
968
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT));
969
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE));
970
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE));
907
971
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT));
972
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE));
908
973
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT));
974
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER));
909
975
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT));
976
+ rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL));
910
977
  rb_define_const(module, "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT", INT2NUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT));
978
+ rb_define_const(module, "GL_FRAMEBUFFER_BINDING", INT2NUM(GL_FRAMEBUFFER_BINDING));
911
979
  rb_define_const(module, "GL_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_FRAMEBUFFER_BINDING_EXT));
980
+ rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE", INT2NUM(GL_FRAMEBUFFER_COMPLETE));
912
981
  rb_define_const(module, "GL_FRAMEBUFFER_COMPLETE_EXT", INT2NUM(GL_FRAMEBUFFER_COMPLETE_EXT));
982
+ rb_define_const(module, "GL_FRAMEBUFFER_DEFAULT", INT2NUM(GL_FRAMEBUFFER_DEFAULT));
913
983
  rb_define_const(module, "GL_FRAMEBUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_EXT));
984
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT));
914
985
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT));
915
986
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT));
987
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER));
916
988
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT));
917
989
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT));
990
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB));
918
991
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT));
992
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB));
919
993
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT));
994
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT));
920
995
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT));
996
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE));
921
997
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT));
998
+ rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER));
922
999
  rb_define_const(module, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT", INT2NUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT));
1000
+ rb_define_const(module, "GL_FRAMEBUFFER_SRGB", INT2NUM(GL_FRAMEBUFFER_SRGB));
923
1001
  rb_define_const(module, "GL_FRAMEBUFFER_SRGB_CAPABLE_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT));
924
1002
  rb_define_const(module, "GL_FRAMEBUFFER_SRGB_EXT", INT2NUM(GL_FRAMEBUFFER_SRGB_EXT));
1003
+ rb_define_const(module, "GL_FRAMEBUFFER_UNDEFINED", INT2NUM(GL_FRAMEBUFFER_UNDEFINED));
1004
+ rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED));
925
1005
  rb_define_const(module, "GL_FRAMEBUFFER_UNSUPPORTED_EXT", INT2NUM(GL_FRAMEBUFFER_UNSUPPORTED_EXT));
926
1006
  rb_define_const(module, "GL_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_FRAMEZOOM_FACTOR_SGIX));
927
1007
  rb_define_const(module, "GL_FRAMEZOOM_SGIX", INT2NUM(GL_FRAMEZOOM_SGIX));
1008
+ rb_define_const(module, "GL_FRAME_NV", INT2NUM(GL_FRAME_NV));
928
1009
  rb_define_const(module, "GL_FRONT", INT2NUM(GL_FRONT));
929
1010
  rb_define_const(module, "GL_FRONT_AND_BACK", INT2NUM(GL_FRONT_AND_BACK));
930
1011
  rb_define_const(module, "GL_FRONT_FACE", INT2NUM(GL_FRONT_FACE));
@@ -945,11 +1026,15 @@ void gl_init_enums(VALUE module)
945
1026
  rb_define_const(module, "GL_GENERIC_ATTRIB_NV", INT2NUM(GL_GENERIC_ATTRIB_NV));
946
1027
  rb_define_const(module, "GL_GEOMETRY_DEFORMATION_BIT_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_BIT_SGIX));
947
1028
  rb_define_const(module, "GL_GEOMETRY_DEFORMATION_SGIX", INT2NUM(GL_GEOMETRY_DEFORMATION_SGIX));
1029
+ rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_INPUT_TYPE_ARB));
948
1030
  rb_define_const(module, "GL_GEOMETRY_INPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_INPUT_TYPE_EXT));
1031
+ rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_ARB", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_ARB));
949
1032
  rb_define_const(module, "GL_GEOMETRY_OUTPUT_TYPE_EXT", INT2NUM(GL_GEOMETRY_OUTPUT_TYPE_EXT));
950
1033
  rb_define_const(module, "GL_GEOMETRY_PROGRAM_NV", INT2NUM(GL_GEOMETRY_PROGRAM_NV));
951
1034
  rb_define_const(module, "GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV", INT2NUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV));
1035
+ rb_define_const(module, "GL_GEOMETRY_SHADER_ARB", INT2NUM(GL_GEOMETRY_SHADER_ARB));
952
1036
  rb_define_const(module, "GL_GEOMETRY_SHADER_EXT", INT2NUM(GL_GEOMETRY_SHADER_EXT));
1037
+ rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_ARB", INT2NUM(GL_GEOMETRY_VERTICES_OUT_ARB));
953
1038
  rb_define_const(module, "GL_GEOMETRY_VERTICES_OUT_EXT", INT2NUM(GL_GEOMETRY_VERTICES_OUT_EXT));
954
1039
  rb_define_const(module, "GL_GEQUAL", INT2NUM(GL_GEQUAL));
955
1040
  rb_define_const(module, "GL_GLOBAL_ALPHA_FACTOR_SUN", INT2NUM(GL_GLOBAL_ALPHA_FACTOR_SUN));
@@ -959,6 +1044,7 @@ void gl_init_enums(VALUE module)
959
1044
  rb_define_const(module, "GL_GREEN_BIAS", INT2NUM(GL_GREEN_BIAS));
960
1045
  rb_define_const(module, "GL_GREEN_BITS", INT2NUM(GL_GREEN_BITS));
961
1046
  rb_define_const(module, "GL_GREEN_BIT_ATI", INT2NUM(GL_GREEN_BIT_ATI));
1047
+ rb_define_const(module, "GL_GREEN_INTEGER", INT2NUM(GL_GREEN_INTEGER));
962
1048
  rb_define_const(module, "GL_GREEN_INTEGER_EXT", INT2NUM(GL_GREEN_INTEGER_EXT));
963
1049
  rb_define_const(module, "GL_GREEN_MAX_CLAMP_INGR", INT2NUM(GL_GREEN_MAX_CLAMP_INGR));
964
1050
  rb_define_const(module, "GL_GREEN_MIN_CLAMP_INGR", INT2NUM(GL_GREEN_MIN_CLAMP_INGR));
@@ -966,6 +1052,7 @@ void gl_init_enums(VALUE module)
966
1052
  rb_define_const(module, "GL_HALF_BIAS_NEGATE_NV", INT2NUM(GL_HALF_BIAS_NEGATE_NV));
967
1053
  rb_define_const(module, "GL_HALF_BIAS_NORMAL_NV", INT2NUM(GL_HALF_BIAS_NORMAL_NV));
968
1054
  rb_define_const(module, "GL_HALF_BIT_ATI", INT2NUM(GL_HALF_BIT_ATI));
1055
+ rb_define_const(module, "GL_HALF_FLOAT", INT2NUM(GL_HALF_FLOAT));
969
1056
  rb_define_const(module, "GL_HALF_FLOAT_ARB", INT2NUM(GL_HALF_FLOAT_ARB));
970
1057
  rb_define_const(module, "GL_HALF_FLOAT_NV", INT2NUM(GL_HALF_FLOAT_NV));
971
1058
  rb_define_const(module, "GL_HILO16_NV", INT2NUM(GL_HILO16_NV));
@@ -1010,6 +1097,7 @@ void gl_init_enums(VALUE module)
1010
1097
  rb_define_const(module, "GL_INCR", INT2NUM(GL_INCR));
1011
1098
  rb_define_const(module, "GL_INCR_WRAP", INT2NUM(GL_INCR_WRAP));
1012
1099
  rb_define_const(module, "GL_INCR_WRAP_EXT", INT2NUM(GL_INCR_WRAP_EXT));
1100
+ rb_define_const(module, "GL_INDEX", INT2NUM(GL_INDEX));
1013
1101
  rb_define_const(module, "GL_INDEX_ARRAY", INT2NUM(GL_INDEX_ARRAY));
1014
1102
  rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING));
1015
1103
  rb_define_const(module, "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_INDEX_ARRAY_BUFFER_BINDING_ARB));
@@ -1065,18 +1153,27 @@ void gl_init_enums(VALUE module)
1065
1153
  rb_define_const(module, "GL_INTERLACE_READ_INGR", INT2NUM(GL_INTERLACE_READ_INGR));
1066
1154
  rb_define_const(module, "GL_INTERLACE_READ_OML", INT2NUM(GL_INTERLACE_READ_OML));
1067
1155
  rb_define_const(module, "GL_INTERLACE_SGIX", INT2NUM(GL_INTERLACE_SGIX));
1156
+ rb_define_const(module, "GL_INTERLEAVED_ATTRIBS", INT2NUM(GL_INTERLEAVED_ATTRIBS));
1157
+ rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_EXT", INT2NUM(GL_INTERLEAVED_ATTRIBS_EXT));
1068
1158
  rb_define_const(module, "GL_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_INTERLEAVED_ATTRIBS_NV));
1069
1159
  rb_define_const(module, "GL_INTERPOLATE", INT2NUM(GL_INTERPOLATE));
1070
1160
  rb_define_const(module, "GL_INTERPOLATE_ARB", INT2NUM(GL_INTERPOLATE_ARB));
1071
1161
  rb_define_const(module, "GL_INTERPOLATE_EXT", INT2NUM(GL_INTERPOLATE_EXT));
1162
+ rb_define_const(module, "GL_INT_SAMPLER_1D", INT2NUM(GL_INT_SAMPLER_1D));
1163
+ rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_INT_SAMPLER_1D_ARRAY));
1072
1164
  rb_define_const(module, "GL_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_1D_ARRAY_EXT));
1073
1165
  rb_define_const(module, "GL_INT_SAMPLER_1D_EXT", INT2NUM(GL_INT_SAMPLER_1D_EXT));
1166
+ rb_define_const(module, "GL_INT_SAMPLER_2D", INT2NUM(GL_INT_SAMPLER_2D));
1167
+ rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_INT_SAMPLER_2D_ARRAY));
1074
1168
  rb_define_const(module, "GL_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_INT_SAMPLER_2D_ARRAY_EXT));
1075
1169
  rb_define_const(module, "GL_INT_SAMPLER_2D_EXT", INT2NUM(GL_INT_SAMPLER_2D_EXT));
1076
1170
  rb_define_const(module, "GL_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_INT_SAMPLER_2D_RECT_EXT));
1171
+ rb_define_const(module, "GL_INT_SAMPLER_3D", INT2NUM(GL_INT_SAMPLER_3D));
1077
1172
  rb_define_const(module, "GL_INT_SAMPLER_3D_EXT", INT2NUM(GL_INT_SAMPLER_3D_EXT));
1078
1173
  rb_define_const(module, "GL_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_INT_SAMPLER_BUFFER_EXT));
1174
+ rb_define_const(module, "GL_INT_SAMPLER_CUBE", INT2NUM(GL_INT_SAMPLER_CUBE));
1079
1175
  rb_define_const(module, "GL_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_INT_SAMPLER_CUBE_EXT));
1176
+ rb_define_const(module, "GL_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_INT_SAMPLER_RENDERBUFFER_NV));
1080
1177
  rb_define_const(module, "GL_INT_VEC2", INT2NUM(GL_INT_VEC2));
1081
1178
  rb_define_const(module, "GL_INT_VEC2_ARB", INT2NUM(GL_INT_VEC2_ARB));
1082
1179
  rb_define_const(module, "GL_INT_VEC3", INT2NUM(GL_INT_VEC3));
@@ -1084,6 +1181,7 @@ void gl_init_enums(VALUE module)
1084
1181
  rb_define_const(module, "GL_INT_VEC4", INT2NUM(GL_INT_VEC4));
1085
1182
  rb_define_const(module, "GL_INT_VEC4_ARB", INT2NUM(GL_INT_VEC4_ARB));
1086
1183
  rb_define_const(module, "GL_INVALID_ENUM", INT2NUM(GL_INVALID_ENUM));
1184
+ rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION));
1087
1185
  rb_define_const(module, "GL_INVALID_FRAMEBUFFER_OPERATION_EXT", INT2NUM(GL_INVALID_FRAMEBUFFER_OPERATION_EXT));
1088
1186
  rb_define_const(module, "GL_INVALID_OPERATION", INT2NUM(GL_INVALID_OPERATION));
1089
1187
  rb_define_const(module, "GL_INVALID_VALUE", INT2NUM(GL_INVALID_VALUE));
@@ -1135,6 +1233,7 @@ void gl_init_enums(VALUE module)
1135
1233
  rb_define_const(module, "GL_LINEAR_SHARPEN_COLOR_SGIS", INT2NUM(GL_LINEAR_SHARPEN_COLOR_SGIS));
1136
1234
  rb_define_const(module, "GL_LINEAR_SHARPEN_SGIS", INT2NUM(GL_LINEAR_SHARPEN_SGIS));
1137
1235
  rb_define_const(module, "GL_LINES", INT2NUM(GL_LINES));
1236
+ rb_define_const(module, "GL_LINES_ADJACENCY_ARB", INT2NUM(GL_LINES_ADJACENCY_ARB));
1138
1237
  rb_define_const(module, "GL_LINES_ADJACENCY_EXT", INT2NUM(GL_LINES_ADJACENCY_EXT));
1139
1238
  rb_define_const(module, "GL_LINE_BIT", INT2NUM(GL_LINE_BIT));
1140
1239
  rb_define_const(module, "GL_LINE_LOOP", INT2NUM(GL_LINE_LOOP));
@@ -1145,6 +1244,7 @@ void gl_init_enums(VALUE module)
1145
1244
  rb_define_const(module, "GL_LINE_STIPPLE_PATTERN", INT2NUM(GL_LINE_STIPPLE_PATTERN));
1146
1245
  rb_define_const(module, "GL_LINE_STIPPLE_REPEAT", INT2NUM(GL_LINE_STIPPLE_REPEAT));
1147
1246
  rb_define_const(module, "GL_LINE_STRIP", INT2NUM(GL_LINE_STRIP));
1247
+ rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_ARB", INT2NUM(GL_LINE_STRIP_ADJACENCY_ARB));
1148
1248
  rb_define_const(module, "GL_LINE_STRIP_ADJACENCY_EXT", INT2NUM(GL_LINE_STRIP_ADJACENCY_EXT));
1149
1249
  rb_define_const(module, "GL_LINE_TOKEN", INT2NUM(GL_LINE_TOKEN));
1150
1250
  rb_define_const(module, "GL_LINE_WIDTH", INT2NUM(GL_LINE_WIDTH));
@@ -1213,6 +1313,7 @@ void gl_init_enums(VALUE module)
1213
1313
  rb_define_const(module, "GL_MAD_ATI", INT2NUM(GL_MAD_ATI));
1214
1314
  rb_define_const(module, "GL_MAGNITUDE_BIAS_NV", INT2NUM(GL_MAGNITUDE_BIAS_NV));
1215
1315
  rb_define_const(module, "GL_MAGNITUDE_SCALE_NV", INT2NUM(GL_MAGNITUDE_SCALE_NV));
1316
+ rb_define_const(module, "GL_MAJOR_VERSION", INT2NUM(GL_MAJOR_VERSION));
1216
1317
  rb_define_const(module, "GL_MAP1_BINORMAL_EXT", INT2NUM(GL_MAP1_BINORMAL_EXT));
1217
1318
  rb_define_const(module, "GL_MAP1_COLOR_4", INT2NUM(GL_MAP1_COLOR_4));
1218
1319
  rb_define_const(module, "GL_MAP1_GRID_DOMAIN", INT2NUM(GL_MAP1_GRID_DOMAIN));
@@ -1274,8 +1375,14 @@ void gl_init_enums(VALUE module)
1274
1375
  rb_define_const(module, "GL_MAP_ATTRIB_U_ORDER_NV", INT2NUM(GL_MAP_ATTRIB_U_ORDER_NV));
1275
1376
  rb_define_const(module, "GL_MAP_ATTRIB_V_ORDER_NV", INT2NUM(GL_MAP_ATTRIB_V_ORDER_NV));
1276
1377
  rb_define_const(module, "GL_MAP_COLOR", INT2NUM(GL_MAP_COLOR));
1378
+ rb_define_const(module, "GL_MAP_FLUSH_EXPLICIT_BIT", INT2NUM(GL_MAP_FLUSH_EXPLICIT_BIT));
1379
+ rb_define_const(module, "GL_MAP_INVALIDATE_BUFFER_BIT", INT2NUM(GL_MAP_INVALIDATE_BUFFER_BIT));
1380
+ rb_define_const(module, "GL_MAP_INVALIDATE_RANGE_BIT", INT2NUM(GL_MAP_INVALIDATE_RANGE_BIT));
1381
+ rb_define_const(module, "GL_MAP_READ_BIT", INT2NUM(GL_MAP_READ_BIT));
1277
1382
  rb_define_const(module, "GL_MAP_STENCIL", INT2NUM(GL_MAP_STENCIL));
1278
1383
  rb_define_const(module, "GL_MAP_TESSELLATION_NV", INT2NUM(GL_MAP_TESSELLATION_NV));
1384
+ rb_define_const(module, "GL_MAP_UNSYNCHRONIZED_BIT", INT2NUM(GL_MAP_UNSYNCHRONIZED_BIT));
1385
+ rb_define_const(module, "GL_MAP_WRITE_BIT", INT2NUM(GL_MAP_WRITE_BIT));
1279
1386
  rb_define_const(module, "GL_MATERIAL_SIDE_HINT_PGI", INT2NUM(GL_MATERIAL_SIDE_HINT_PGI));
1280
1387
  rb_define_const(module, "GL_MATRIX0_ARB", INT2NUM(GL_MATRIX0_ARB));
1281
1388
  rb_define_const(module, "GL_MATRIX0_NV", INT2NUM(GL_MATRIX0_NV));
@@ -1337,6 +1444,7 @@ void gl_init_enums(VALUE module)
1337
1444
  rb_define_const(module, "GL_MAX_3D_TEXTURE_SIZE_EXT", INT2NUM(GL_MAX_3D_TEXTURE_SIZE_EXT));
1338
1445
  rb_define_const(module, "GL_MAX_4D_TEXTURE_SIZE_SGIS", INT2NUM(GL_MAX_4D_TEXTURE_SIZE_SGIS));
1339
1446
  rb_define_const(module, "GL_MAX_ACTIVE_LIGHTS_SGIX", INT2NUM(GL_MAX_ACTIVE_LIGHTS_SGIX));
1447
+ rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS));
1340
1448
  rb_define_const(module, "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", INT2NUM(GL_MAX_ARRAY_TEXTURE_LAYERS_EXT));
1341
1449
  rb_define_const(module, "GL_MAX_ASYNC_DRAW_PIXELS_SGIX", INT2NUM(GL_MAX_ASYNC_DRAW_PIXELS_SGIX));
1342
1450
  rb_define_const(module, "GL_MAX_ASYNC_HISTOGRAM_SGIX", INT2NUM(GL_MAX_ASYNC_HISTOGRAM_SGIX));
@@ -1347,7 +1455,9 @@ void gl_init_enums(VALUE module)
1347
1455
  rb_define_const(module, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", INT2NUM(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH));
1348
1456
  rb_define_const(module, "GL_MAX_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_DEPTH_SGIX));
1349
1457
  rb_define_const(module, "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX", INT2NUM(GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX));
1458
+ rb_define_const(module, "GL_MAX_CLIP_DISTANCES", INT2NUM(GL_MAX_CLIP_DISTANCES));
1350
1459
  rb_define_const(module, "GL_MAX_CLIP_PLANES", INT2NUM(GL_MAX_CLIP_PLANES));
1460
+ rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS", INT2NUM(GL_MAX_COLOR_ATTACHMENTS));
1351
1461
  rb_define_const(module, "GL_MAX_COLOR_ATTACHMENTS_EXT", INT2NUM(GL_MAX_COLOR_ATTACHMENTS_EXT));
1352
1462
  rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH));
1353
1463
  rb_define_const(module, "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", INT2NUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI));
@@ -1379,10 +1489,15 @@ void gl_init_enums(VALUE module)
1379
1489
  rb_define_const(module, "GL_MAX_FRAMEZOOM_FACTOR_SGIX", INT2NUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX));
1380
1490
  rb_define_const(module, "GL_MAX_GENERAL_COMBINERS_NV", INT2NUM(GL_MAX_GENERAL_COMBINERS_NV));
1381
1491
  rb_define_const(module, "GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT", INT2NUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT));
1492
+ rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB));
1382
1493
  rb_define_const(module, "GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT", INT2NUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT));
1494
+ rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB));
1383
1495
  rb_define_const(module, "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT", INT2NUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT));
1496
+ rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB));
1384
1497
  rb_define_const(module, "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT));
1498
+ rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB));
1385
1499
  rb_define_const(module, "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT));
1500
+ rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB));
1386
1501
  rb_define_const(module, "GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT));
1387
1502
  rb_define_const(module, "GL_MAX_LIGHTS", INT2NUM(GL_MAX_LIGHTS));
1388
1503
  rb_define_const(module, "GL_MAX_LIST_NESTING", INT2NUM(GL_MAX_LIST_NESTING));
@@ -1430,6 +1545,7 @@ void gl_init_enums(VALUE module)
1430
1545
  rb_define_const(module, "GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV", INT2NUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV));
1431
1546
  rb_define_const(module, "GL_MAX_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV));
1432
1547
  rb_define_const(module, "GL_MAX_PROGRAM_TEMPORARIES_ARB", INT2NUM(GL_MAX_PROGRAM_TEMPORARIES_ARB));
1548
+ rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET));
1433
1549
  rb_define_const(module, "GL_MAX_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MAX_PROGRAM_TEXEL_OFFSET_NV));
1434
1550
  rb_define_const(module, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB));
1435
1551
  rb_define_const(module, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB", INT2NUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB));
@@ -1438,10 +1554,14 @@ void gl_init_enums(VALUE module)
1438
1554
  rb_define_const(module, "GL_MAX_RATIONAL_EVAL_ORDER_NV", INT2NUM(GL_MAX_RATIONAL_EVAL_ORDER_NV));
1439
1555
  rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB));
1440
1556
  rb_define_const(module, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", INT2NUM(GL_MAX_RECTANGLE_TEXTURE_SIZE_NV));
1557
+ rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE", INT2NUM(GL_MAX_RENDERBUFFER_SIZE));
1441
1558
  rb_define_const(module, "GL_MAX_RENDERBUFFER_SIZE_EXT", INT2NUM(GL_MAX_RENDERBUFFER_SIZE_EXT));
1559
+ rb_define_const(module, "GL_MAX_SAMPLES", INT2NUM(GL_MAX_SAMPLES));
1442
1560
  rb_define_const(module, "GL_MAX_SAMPLES_EXT", INT2NUM(GL_MAX_SAMPLES_EXT));
1561
+ rb_define_const(module, "GL_MAX_SAMPLE_MASK_WORDS_NV", INT2NUM(GL_MAX_SAMPLE_MASK_WORDS_NV));
1443
1562
  rb_define_const(module, "GL_MAX_SHININESS_NV", INT2NUM(GL_MAX_SHININESS_NV));
1444
1563
  rb_define_const(module, "GL_MAX_SPOT_EXPONENT_NV", INT2NUM(GL_MAX_SPOT_EXPONENT_NV));
1564
+ rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_ARB", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_ARB));
1445
1565
  rb_define_const(module, "GL_MAX_TEXTURE_BUFFER_SIZE_EXT", INT2NUM(GL_MAX_TEXTURE_BUFFER_SIZE_EXT));
1446
1566
  rb_define_const(module, "GL_MAX_TEXTURE_COORDS", INT2NUM(GL_MAX_TEXTURE_COORDS));
1447
1567
  rb_define_const(module, "GL_MAX_TEXTURE_COORDS_ARB", INT2NUM(GL_MAX_TEXTURE_COORDS_ARB));
@@ -1459,8 +1579,15 @@ void gl_init_enums(VALUE module)
1459
1579
  rb_define_const(module, "GL_MAX_TRACK_MATRICES_NV", INT2NUM(GL_MAX_TRACK_MATRICES_NV));
1460
1580
  rb_define_const(module, "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV", INT2NUM(GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV));
1461
1581
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV));
1582
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS));
1583
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT));
1584
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS));
1585
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT));
1462
1586
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV));
1587
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS));
1588
+ rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT));
1463
1589
  rb_define_const(module, "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV", INT2NUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV));
1590
+ rb_define_const(module, "GL_MAX_VARYING_COMPONENTS", INT2NUM(GL_MAX_VARYING_COMPONENTS));
1464
1591
  rb_define_const(module, "GL_MAX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VARYING_COMPONENTS_EXT));
1465
1592
  rb_define_const(module, "GL_MAX_VARYING_FLOATS", INT2NUM(GL_MAX_VARYING_FLOATS));
1466
1593
  rb_define_const(module, "GL_MAX_VARYING_FLOATS_ARB", INT2NUM(GL_MAX_VARYING_FLOATS_ARB));
@@ -1480,6 +1607,7 @@ void gl_init_enums(VALUE module)
1480
1607
  rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS));
1481
1608
  rb_define_const(module, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB));
1482
1609
  rb_define_const(module, "GL_MAX_VERTEX_UNITS_ARB", INT2NUM(GL_MAX_VERTEX_UNITS_ARB));
1610
+ rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_ARB", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_ARB));
1483
1611
  rb_define_const(module, "GL_MAX_VERTEX_VARYING_COMPONENTS_EXT", INT2NUM(GL_MAX_VERTEX_VARYING_COMPONENTS_EXT));
1484
1612
  rb_define_const(module, "GL_MAX_VIEWPORT_DIMS", INT2NUM(GL_MAX_VIEWPORT_DIMS));
1485
1613
  rb_define_const(module, "GL_MIN", INT2NUM(GL_MIN));
@@ -1489,7 +1617,9 @@ void gl_init_enums(VALUE module)
1489
1617
  rb_define_const(module, "GL_MINMAX_FORMAT_EXT", INT2NUM(GL_MINMAX_FORMAT_EXT));
1490
1618
  rb_define_const(module, "GL_MINMAX_SINK", INT2NUM(GL_MINMAX_SINK));
1491
1619
  rb_define_const(module, "GL_MINMAX_SINK_EXT", INT2NUM(GL_MINMAX_SINK_EXT));
1620
+ rb_define_const(module, "GL_MINOR_VERSION", INT2NUM(GL_MINOR_VERSION));
1492
1621
  rb_define_const(module, "GL_MIN_EXT", INT2NUM(GL_MIN_EXT));
1622
+ rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET));
1493
1623
  rb_define_const(module, "GL_MIN_PROGRAM_TEXEL_OFFSET_NV", INT2NUM(GL_MIN_PROGRAM_TEXEL_OFFSET_NV));
1494
1624
  rb_define_const(module, "GL_MIRRORED_REPEAT", INT2NUM(GL_MIRRORED_REPEAT));
1495
1625
  rb_define_const(module, "GL_MIRRORED_REPEAT_ARB", INT2NUM(GL_MIRRORED_REPEAT_ARB));
@@ -1607,6 +1737,8 @@ void gl_init_enums(VALUE module)
1607
1737
  rb_define_const(module, "GL_NO_ERROR", INT2NUM(GL_NO_ERROR));
1608
1738
  rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS));
1609
1739
  rb_define_const(module, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", INT2NUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB));
1740
+ rb_define_const(module, "GL_NUM_EXTENSIONS", INT2NUM(GL_NUM_EXTENSIONS));
1741
+ rb_define_const(module, "GL_NUM_FILL_STREAMS_NV", INT2NUM(GL_NUM_FILL_STREAMS_NV));
1610
1742
  rb_define_const(module, "GL_NUM_FRAGMENT_CONSTANTS_ATI", INT2NUM(GL_NUM_FRAGMENT_CONSTANTS_ATI));
1611
1743
  rb_define_const(module, "GL_NUM_FRAGMENT_REGISTERS_ATI", INT2NUM(GL_NUM_FRAGMENT_REGISTERS_ATI));
1612
1744
  rb_define_const(module, "GL_NUM_GENERAL_COMBINERS_NV", INT2NUM(GL_NUM_GENERAL_COMBINERS_NV));
@@ -1936,6 +2068,8 @@ void gl_init_enums(VALUE module)
1936
2068
  rb_define_const(module, "GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX));
1937
2069
  rb_define_const(module, "GL_POST_TEXTURE_FILTER_SCALE_SGIX", INT2NUM(GL_POST_TEXTURE_FILTER_SCALE_SGIX));
1938
2070
  rb_define_const(module, "GL_PREFER_DOUBLEBUFFER_HINT_PGI", INT2NUM(GL_PREFER_DOUBLEBUFFER_HINT_PGI));
2071
+ rb_define_const(module, "GL_PRESENT_DURATION_NV", INT2NUM(GL_PRESENT_DURATION_NV));
2072
+ rb_define_const(module, "GL_PRESENT_TIME_NV", INT2NUM(GL_PRESENT_TIME_NV));
1939
2073
  rb_define_const(module, "GL_PRESERVE_ATI", INT2NUM(GL_PRESERVE_ATI));
1940
2074
  rb_define_const(module, "GL_PREVIOUS", INT2NUM(GL_PREVIOUS));
1941
2075
  rb_define_const(module, "GL_PREVIOUS_ARB", INT2NUM(GL_PREVIOUS_ARB));
@@ -1945,6 +2079,8 @@ void gl_init_enums(VALUE module)
1945
2079
  rb_define_const(module, "GL_PRIMARY_COLOR_ARB", INT2NUM(GL_PRIMARY_COLOR_ARB));
1946
2080
  rb_define_const(module, "GL_PRIMARY_COLOR_EXT", INT2NUM(GL_PRIMARY_COLOR_EXT));
1947
2081
  rb_define_const(module, "GL_PRIMARY_COLOR_NV", INT2NUM(GL_PRIMARY_COLOR_NV));
2082
+ rb_define_const(module, "GL_PRIMITIVES_GENERATED", INT2NUM(GL_PRIMITIVES_GENERATED));
2083
+ rb_define_const(module, "GL_PRIMITIVES_GENERATED_EXT", INT2NUM(GL_PRIMITIVES_GENERATED_EXT));
1948
2084
  rb_define_const(module, "GL_PRIMITIVES_GENERATED_NV", INT2NUM(GL_PRIMITIVES_GENERATED_NV));
1949
2085
  rb_define_const(module, "GL_PRIMITIVE_ID_NV", INT2NUM(GL_PRIMITIVE_ID_NV));
1950
2086
  rb_define_const(module, "GL_PRIMITIVE_RESTART_INDEX_NV", INT2NUM(GL_PRIMITIVE_RESTART_INDEX_NV));
@@ -1963,6 +2099,8 @@ void gl_init_enums(VALUE module)
1963
2099
  rb_define_const(module, "GL_PROGRAM_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_INSTRUCTIONS_ARB));
1964
2100
  rb_define_const(module, "GL_PROGRAM_LENGTH_ARB", INT2NUM(GL_PROGRAM_LENGTH_ARB));
1965
2101
  rb_define_const(module, "GL_PROGRAM_LENGTH_NV", INT2NUM(GL_PROGRAM_LENGTH_NV));
2102
+ rb_define_const(module, "GL_PROGRAM_MATRIX_EXT", INT2NUM(GL_PROGRAM_MATRIX_EXT));
2103
+ rb_define_const(module, "GL_PROGRAM_MATRIX_STACK_DEPTH_EXT", INT2NUM(GL_PROGRAM_MATRIX_STACK_DEPTH_EXT));
1966
2104
  rb_define_const(module, "GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB", INT2NUM(GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB));
1967
2105
  rb_define_const(module, "GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB", INT2NUM(GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB));
1968
2106
  rb_define_const(module, "GL_PROGRAM_NATIVE_ATTRIBS_ARB", INT2NUM(GL_PROGRAM_NATIVE_ATTRIBS_ARB));
@@ -1974,6 +2112,7 @@ void gl_init_enums(VALUE module)
1974
2112
  rb_define_const(module, "GL_PROGRAM_OBJECT_ARB", INT2NUM(GL_PROGRAM_OBJECT_ARB));
1975
2113
  rb_define_const(module, "GL_PROGRAM_PARAMETERS_ARB", INT2NUM(GL_PROGRAM_PARAMETERS_ARB));
1976
2114
  rb_define_const(module, "GL_PROGRAM_PARAMETER_NV", INT2NUM(GL_PROGRAM_PARAMETER_NV));
2115
+ rb_define_const(module, "GL_PROGRAM_POINT_SIZE_ARB", INT2NUM(GL_PROGRAM_POINT_SIZE_ARB));
1977
2116
  rb_define_const(module, "GL_PROGRAM_POINT_SIZE_EXT", INT2NUM(GL_PROGRAM_POINT_SIZE_EXT));
1978
2117
  rb_define_const(module, "GL_PROGRAM_RESIDENT_NV", INT2NUM(GL_PROGRAM_RESIDENT_NV));
1979
2118
  rb_define_const(module, "GL_PROGRAM_RESULT_COMPONENTS_NV", INT2NUM(GL_PROGRAM_RESULT_COMPONENTS_NV));
@@ -1997,10 +2136,12 @@ void gl_init_enums(VALUE module)
1997
2136
  rb_define_const(module, "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI", INT2NUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI));
1998
2137
  rb_define_const(module, "GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP", INT2NUM(GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP));
1999
2138
  rb_define_const(module, "GL_PROXY_TEXTURE_1D", INT2NUM(GL_PROXY_TEXTURE_1D));
2139
+ rb_define_const(module, "GL_PROXY_TEXTURE_1D_ARRAY", INT2NUM(GL_PROXY_TEXTURE_1D_ARRAY));
2000
2140
  rb_define_const(module, "GL_PROXY_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_ARRAY_EXT));
2001
2141
  rb_define_const(module, "GL_PROXY_TEXTURE_1D_EXT", INT2NUM(GL_PROXY_TEXTURE_1D_EXT));
2002
2142
  rb_define_const(module, "GL_PROXY_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_1D_STACK_MESAX));
2003
2143
  rb_define_const(module, "GL_PROXY_TEXTURE_2D", INT2NUM(GL_PROXY_TEXTURE_2D));
2144
+ rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY));
2004
2145
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_ARRAY_EXT));
2005
2146
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_EXT", INT2NUM(GL_PROXY_TEXTURE_2D_EXT));
2006
2147
  rb_define_const(module, "GL_PROXY_TEXTURE_2D_STACK_MESAX", INT2NUM(GL_PROXY_TEXTURE_2D_STACK_MESAX));
@@ -2026,14 +2167,27 @@ void gl_init_enums(VALUE module)
2026
2167
  rb_define_const(module, "GL_QUAD_STRIP", INT2NUM(GL_QUAD_STRIP));
2027
2168
  rb_define_const(module, "GL_QUAD_TEXTURE_SELECT_SGIS", INT2NUM(GL_QUAD_TEXTURE_SELECT_SGIS));
2028
2169
  rb_define_const(module, "GL_QUARTER_BIT_ATI", INT2NUM(GL_QUARTER_BIT_ATI));
2170
+ rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT));
2171
+ rb_define_const(module, "GL_QUERY_BY_REGION_NO_WAIT_NV", INT2NUM(GL_QUERY_BY_REGION_NO_WAIT_NV));
2172
+ rb_define_const(module, "GL_QUERY_BY_REGION_WAIT", INT2NUM(GL_QUERY_BY_REGION_WAIT));
2173
+ rb_define_const(module, "GL_QUERY_BY_REGION_WAIT_NV", INT2NUM(GL_QUERY_BY_REGION_WAIT_NV));
2029
2174
  rb_define_const(module, "GL_QUERY_COUNTER_BITS", INT2NUM(GL_QUERY_COUNTER_BITS));
2030
2175
  rb_define_const(module, "GL_QUERY_COUNTER_BITS_ARB", INT2NUM(GL_QUERY_COUNTER_BITS_ARB));
2176
+ rb_define_const(module, "GL_QUERY_NO_WAIT", INT2NUM(GL_QUERY_NO_WAIT));
2177
+ rb_define_const(module, "GL_QUERY_NO_WAIT_NV", INT2NUM(GL_QUERY_NO_WAIT_NV));
2031
2178
  rb_define_const(module, "GL_QUERY_RESULT", INT2NUM(GL_QUERY_RESULT));
2032
2179
  rb_define_const(module, "GL_QUERY_RESULT_ARB", INT2NUM(GL_QUERY_RESULT_ARB));
2033
2180
  rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE", INT2NUM(GL_QUERY_RESULT_AVAILABLE));
2034
2181
  rb_define_const(module, "GL_QUERY_RESULT_AVAILABLE_ARB", INT2NUM(GL_QUERY_RESULT_AVAILABLE_ARB));
2182
+ rb_define_const(module, "GL_QUERY_WAIT", INT2NUM(GL_QUERY_WAIT));
2183
+ rb_define_const(module, "GL_QUERY_WAIT_NV", INT2NUM(GL_QUERY_WAIT_NV));
2035
2184
  rb_define_const(module, "GL_R", INT2NUM(GL_R));
2185
+ rb_define_const(module, "GL_R11F_G11F_B10F", INT2NUM(GL_R11F_G11F_B10F));
2036
2186
  rb_define_const(module, "GL_R11F_G11F_B10F_EXT", INT2NUM(GL_R11F_G11F_B10F_EXT));
2187
+ rb_define_const(module, "GL_R16", INT2NUM(GL_R16));
2188
+ rb_define_const(module, "GL_R16F", INT2NUM(GL_R16F));
2189
+ rb_define_const(module, "GL_R16I", INT2NUM(GL_R16I));
2190
+ rb_define_const(module, "GL_R16UI", INT2NUM(GL_R16UI));
2037
2191
  rb_define_const(module, "GL_R1UI_C3F_V3F_SUN", INT2NUM(GL_R1UI_C3F_V3F_SUN));
2038
2192
  rb_define_const(module, "GL_R1UI_C4F_N3F_V3F_SUN", INT2NUM(GL_R1UI_C4F_N3F_V3F_SUN));
2039
2193
  rb_define_const(module, "GL_R1UI_C4UB_V3F_SUN", INT2NUM(GL_R1UI_C4UB_V3F_SUN));
@@ -2042,10 +2196,20 @@ void gl_init_enums(VALUE module)
2042
2196
  rb_define_const(module, "GL_R1UI_T2F_N3F_V3F_SUN", INT2NUM(GL_R1UI_T2F_N3F_V3F_SUN));
2043
2197
  rb_define_const(module, "GL_R1UI_T2F_V3F_SUN", INT2NUM(GL_R1UI_T2F_V3F_SUN));
2044
2198
  rb_define_const(module, "GL_R1UI_V3F_SUN", INT2NUM(GL_R1UI_V3F_SUN));
2199
+ rb_define_const(module, "GL_R32F", INT2NUM(GL_R32F));
2200
+ rb_define_const(module, "GL_R32I", INT2NUM(GL_R32I));
2201
+ rb_define_const(module, "GL_R32UI", INT2NUM(GL_R32UI));
2045
2202
  rb_define_const(module, "GL_R3_G3_B2", INT2NUM(GL_R3_G3_B2));
2203
+ rb_define_const(module, "GL_R8", INT2NUM(GL_R8));
2204
+ rb_define_const(module, "GL_R8I", INT2NUM(GL_R8I));
2205
+ rb_define_const(module, "GL_R8UI", INT2NUM(GL_R8UI));
2206
+ rb_define_const(module, "GL_RASTERIZER_DISCARD", INT2NUM(GL_RASTERIZER_DISCARD));
2207
+ rb_define_const(module, "GL_RASTERIZER_DISCARD_EXT", INT2NUM(GL_RASTERIZER_DISCARD_EXT));
2046
2208
  rb_define_const(module, "GL_RASTERIZER_DISCARD_NV", INT2NUM(GL_RASTERIZER_DISCARD_NV));
2047
2209
  rb_define_const(module, "GL_RASTER_POSITION_UNCLIPPED_IBM", INT2NUM(GL_RASTER_POSITION_UNCLIPPED_IBM));
2048
2210
  rb_define_const(module, "GL_READ_BUFFER", INT2NUM(GL_READ_BUFFER));
2211
+ rb_define_const(module, "GL_READ_FRAMEBUFFER", INT2NUM(GL_READ_FRAMEBUFFER));
2212
+ rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING", INT2NUM(GL_READ_FRAMEBUFFER_BINDING));
2049
2213
  rb_define_const(module, "GL_READ_FRAMEBUFFER_BINDING_EXT", INT2NUM(GL_READ_FRAMEBUFFER_BINDING_EXT));
2050
2214
  rb_define_const(module, "GL_READ_FRAMEBUFFER_EXT", INT2NUM(GL_READ_FRAMEBUFFER_EXT));
2051
2215
  rb_define_const(module, "GL_READ_ONLY", INT2NUM(GL_READ_ONLY));
@@ -2062,6 +2226,7 @@ void gl_init_enums(VALUE module)
2062
2226
  rb_define_const(module, "GL_RED_BIAS", INT2NUM(GL_RED_BIAS));
2063
2227
  rb_define_const(module, "GL_RED_BITS", INT2NUM(GL_RED_BITS));
2064
2228
  rb_define_const(module, "GL_RED_BIT_ATI", INT2NUM(GL_RED_BIT_ATI));
2229
+ rb_define_const(module, "GL_RED_INTEGER", INT2NUM(GL_RED_INTEGER));
2065
2230
  rb_define_const(module, "GL_RED_INTEGER_EXT", INT2NUM(GL_RED_INTEGER_EXT));
2066
2231
  rb_define_const(module, "GL_RED_MAX_CLAMP_INGR", INT2NUM(GL_RED_MAX_CLAMP_INGR));
2067
2232
  rb_define_const(module, "GL_RED_MIN_CLAMP_INGR", INT2NUM(GL_RED_MIN_CLAMP_INGR));
@@ -2106,19 +2271,31 @@ void gl_init_enums(VALUE module)
2106
2271
  rb_define_const(module, "GL_REG_8_ATI", INT2NUM(GL_REG_8_ATI));
2107
2272
  rb_define_const(module, "GL_REG_9_ATI", INT2NUM(GL_REG_9_ATI));
2108
2273
  rb_define_const(module, "GL_RENDER", INT2NUM(GL_RENDER));
2274
+ rb_define_const(module, "GL_RENDERBUFFER", INT2NUM(GL_RENDERBUFFER));
2275
+ rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE));
2109
2276
  rb_define_const(module, "GL_RENDERBUFFER_ALPHA_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_ALPHA_SIZE_EXT));
2277
+ rb_define_const(module, "GL_RENDERBUFFER_BINDING", INT2NUM(GL_RENDERBUFFER_BINDING));
2110
2278
  rb_define_const(module, "GL_RENDERBUFFER_BINDING_EXT", INT2NUM(GL_RENDERBUFFER_BINDING_EXT));
2279
+ rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE));
2111
2280
  rb_define_const(module, "GL_RENDERBUFFER_BLUE_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_BLUE_SIZE_EXT));
2112
2281
  rb_define_const(module, "GL_RENDERBUFFER_COLOR_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV));
2113
2282
  rb_define_const(module, "GL_RENDERBUFFER_COVERAGE_SAMPLES_NV", INT2NUM(GL_RENDERBUFFER_COVERAGE_SAMPLES_NV));
2283
+ rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE));
2114
2284
  rb_define_const(module, "GL_RENDERBUFFER_DEPTH_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_DEPTH_SIZE_EXT));
2115
2285
  rb_define_const(module, "GL_RENDERBUFFER_EXT", INT2NUM(GL_RENDERBUFFER_EXT));
2286
+ rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE));
2116
2287
  rb_define_const(module, "GL_RENDERBUFFER_GREEN_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_GREEN_SIZE_EXT));
2288
+ rb_define_const(module, "GL_RENDERBUFFER_HEIGHT", INT2NUM(GL_RENDERBUFFER_HEIGHT));
2117
2289
  rb_define_const(module, "GL_RENDERBUFFER_HEIGHT_EXT", INT2NUM(GL_RENDERBUFFER_HEIGHT_EXT));
2290
+ rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT));
2118
2291
  rb_define_const(module, "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT", INT2NUM(GL_RENDERBUFFER_INTERNAL_FORMAT_EXT));
2292
+ rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE", INT2NUM(GL_RENDERBUFFER_RED_SIZE));
2119
2293
  rb_define_const(module, "GL_RENDERBUFFER_RED_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_RED_SIZE_EXT));
2294
+ rb_define_const(module, "GL_RENDERBUFFER_SAMPLES", INT2NUM(GL_RENDERBUFFER_SAMPLES));
2120
2295
  rb_define_const(module, "GL_RENDERBUFFER_SAMPLES_EXT", INT2NUM(GL_RENDERBUFFER_SAMPLES_EXT));
2296
+ rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE));
2121
2297
  rb_define_const(module, "GL_RENDERBUFFER_STENCIL_SIZE_EXT", INT2NUM(GL_RENDERBUFFER_STENCIL_SIZE_EXT));
2298
+ rb_define_const(module, "GL_RENDERBUFFER_WIDTH", INT2NUM(GL_RENDERBUFFER_WIDTH));
2122
2299
  rb_define_const(module, "GL_RENDERBUFFER_WIDTH_EXT", INT2NUM(GL_RENDERBUFFER_WIDTH_EXT));
2123
2300
  rb_define_const(module, "GL_RENDERER", INT2NUM(GL_RENDERER));
2124
2301
  rb_define_const(module, "GL_RENDER_MODE", INT2NUM(GL_RENDER_MODE));
@@ -2145,6 +2322,17 @@ void gl_init_enums(VALUE module)
2145
2322
  rb_define_const(module, "GL_RESCALE_NORMAL_EXT", INT2NUM(GL_RESCALE_NORMAL_EXT));
2146
2323
  rb_define_const(module, "GL_RESTART_SUN", INT2NUM(GL_RESTART_SUN));
2147
2324
  rb_define_const(module, "GL_RETURN", INT2NUM(GL_RETURN));
2325
+ rb_define_const(module, "GL_RG", INT2NUM(GL_RG));
2326
+ rb_define_const(module, "GL_RG16", INT2NUM(GL_RG16));
2327
+ rb_define_const(module, "GL_RG16F", INT2NUM(GL_RG16F));
2328
+ rb_define_const(module, "GL_RG16I", INT2NUM(GL_RG16I));
2329
+ rb_define_const(module, "GL_RG16UI", INT2NUM(GL_RG16UI));
2330
+ rb_define_const(module, "GL_RG32F", INT2NUM(GL_RG32F));
2331
+ rb_define_const(module, "GL_RG32I", INT2NUM(GL_RG32I));
2332
+ rb_define_const(module, "GL_RG32UI", INT2NUM(GL_RG32UI));
2333
+ rb_define_const(module, "GL_RG8", INT2NUM(GL_RG8));
2334
+ rb_define_const(module, "GL_RG8I", INT2NUM(GL_RG8I));
2335
+ rb_define_const(module, "GL_RG8UI", INT2NUM(GL_RG8UI));
2148
2336
  rb_define_const(module, "GL_RGB", INT2NUM(GL_RGB));
2149
2337
  rb_define_const(module, "GL_RGB10", INT2NUM(GL_RGB10));
2150
2338
  rb_define_const(module, "GL_RGB10_A2", INT2NUM(GL_RGB10_A2));
@@ -2153,13 +2341,19 @@ void gl_init_enums(VALUE module)
2153
2341
  rb_define_const(module, "GL_RGB12", INT2NUM(GL_RGB12));
2154
2342
  rb_define_const(module, "GL_RGB12_EXT", INT2NUM(GL_RGB12_EXT));
2155
2343
  rb_define_const(module, "GL_RGB16", INT2NUM(GL_RGB16));
2344
+ rb_define_const(module, "GL_RGB16F", INT2NUM(GL_RGB16F));
2156
2345
  rb_define_const(module, "GL_RGB16F_ARB", INT2NUM(GL_RGB16F_ARB));
2346
+ rb_define_const(module, "GL_RGB16I", INT2NUM(GL_RGB16I));
2157
2347
  rb_define_const(module, "GL_RGB16I_EXT", INT2NUM(GL_RGB16I_EXT));
2348
+ rb_define_const(module, "GL_RGB16UI", INT2NUM(GL_RGB16UI));
2158
2349
  rb_define_const(module, "GL_RGB16UI_EXT", INT2NUM(GL_RGB16UI_EXT));
2159
2350
  rb_define_const(module, "GL_RGB16_EXT", INT2NUM(GL_RGB16_EXT));
2160
2351
  rb_define_const(module, "GL_RGB2_EXT", INT2NUM(GL_RGB2_EXT));
2352
+ rb_define_const(module, "GL_RGB32F", INT2NUM(GL_RGB32F));
2161
2353
  rb_define_const(module, "GL_RGB32F_ARB", INT2NUM(GL_RGB32F_ARB));
2354
+ rb_define_const(module, "GL_RGB32I", INT2NUM(GL_RGB32I));
2162
2355
  rb_define_const(module, "GL_RGB32I_EXT", INT2NUM(GL_RGB32I_EXT));
2356
+ rb_define_const(module, "GL_RGB32UI", INT2NUM(GL_RGB32UI));
2163
2357
  rb_define_const(module, "GL_RGB32UI_EXT", INT2NUM(GL_RGB32UI_EXT));
2164
2358
  rb_define_const(module, "GL_RGB4", INT2NUM(GL_RGB4));
2165
2359
  rb_define_const(module, "GL_RGB4_EXT", INT2NUM(GL_RGB4_EXT));
@@ -2169,33 +2363,45 @@ void gl_init_enums(VALUE module)
2169
2363
  rb_define_const(module, "GL_RGB5_A1_EXT", INT2NUM(GL_RGB5_A1_EXT));
2170
2364
  rb_define_const(module, "GL_RGB5_EXT", INT2NUM(GL_RGB5_EXT));
2171
2365
  rb_define_const(module, "GL_RGB8", INT2NUM(GL_RGB8));
2366
+ rb_define_const(module, "GL_RGB8I", INT2NUM(GL_RGB8I));
2172
2367
  rb_define_const(module, "GL_RGB8I_EXT", INT2NUM(GL_RGB8I_EXT));
2368
+ rb_define_const(module, "GL_RGB8UI", INT2NUM(GL_RGB8UI));
2173
2369
  rb_define_const(module, "GL_RGB8UI_EXT", INT2NUM(GL_RGB8UI_EXT));
2174
2370
  rb_define_const(module, "GL_RGB8_EXT", INT2NUM(GL_RGB8_EXT));
2371
+ rb_define_const(module, "GL_RGB9_E5", INT2NUM(GL_RGB9_E5));
2175
2372
  rb_define_const(module, "GL_RGB9_E5_EXT", INT2NUM(GL_RGB9_E5_EXT));
2176
2373
  rb_define_const(module, "GL_RGBA", INT2NUM(GL_RGBA));
2177
2374
  rb_define_const(module, "GL_RGBA12", INT2NUM(GL_RGBA12));
2178
2375
  rb_define_const(module, "GL_RGBA12_EXT", INT2NUM(GL_RGBA12_EXT));
2179
2376
  rb_define_const(module, "GL_RGBA16", INT2NUM(GL_RGBA16));
2377
+ rb_define_const(module, "GL_RGBA16F", INT2NUM(GL_RGBA16F));
2180
2378
  rb_define_const(module, "GL_RGBA16F_ARB", INT2NUM(GL_RGBA16F_ARB));
2379
+ rb_define_const(module, "GL_RGBA16I", INT2NUM(GL_RGBA16I));
2181
2380
  rb_define_const(module, "GL_RGBA16I_EXT", INT2NUM(GL_RGBA16I_EXT));
2381
+ rb_define_const(module, "GL_RGBA16UI", INT2NUM(GL_RGBA16UI));
2182
2382
  rb_define_const(module, "GL_RGBA16UI_EXT", INT2NUM(GL_RGBA16UI_EXT));
2183
2383
  rb_define_const(module, "GL_RGBA16_EXT", INT2NUM(GL_RGBA16_EXT));
2184
2384
  rb_define_const(module, "GL_RGBA2", INT2NUM(GL_RGBA2));
2185
2385
  rb_define_const(module, "GL_RGBA2_EXT", INT2NUM(GL_RGBA2_EXT));
2386
+ rb_define_const(module, "GL_RGBA32F", INT2NUM(GL_RGBA32F));
2186
2387
  rb_define_const(module, "GL_RGBA32F_ARB", INT2NUM(GL_RGBA32F_ARB));
2388
+ rb_define_const(module, "GL_RGBA32I", INT2NUM(GL_RGBA32I));
2187
2389
  rb_define_const(module, "GL_RGBA32I_EXT", INT2NUM(GL_RGBA32I_EXT));
2390
+ rb_define_const(module, "GL_RGBA32UI", INT2NUM(GL_RGBA32UI));
2188
2391
  rb_define_const(module, "GL_RGBA32UI_EXT", INT2NUM(GL_RGBA32UI_EXT));
2189
2392
  rb_define_const(module, "GL_RGBA4", INT2NUM(GL_RGBA4));
2190
2393
  rb_define_const(module, "GL_RGBA4_EXT", INT2NUM(GL_RGBA4_EXT));
2191
2394
  rb_define_const(module, "GL_RGBA4_S3TC", INT2NUM(GL_RGBA4_S3TC));
2192
2395
  rb_define_const(module, "GL_RGBA8", INT2NUM(GL_RGBA8));
2396
+ rb_define_const(module, "GL_RGBA8I", INT2NUM(GL_RGBA8I));
2193
2397
  rb_define_const(module, "GL_RGBA8I_EXT", INT2NUM(GL_RGBA8I_EXT));
2398
+ rb_define_const(module, "GL_RGBA8UI", INT2NUM(GL_RGBA8UI));
2194
2399
  rb_define_const(module, "GL_RGBA8UI_EXT", INT2NUM(GL_RGBA8UI_EXT));
2195
2400
  rb_define_const(module, "GL_RGBA8_EXT", INT2NUM(GL_RGBA8_EXT));
2196
2401
  rb_define_const(module, "GL_RGBA_FLOAT16_ATI", INT2NUM(GL_RGBA_FLOAT16_ATI));
2197
2402
  rb_define_const(module, "GL_RGBA_FLOAT32_ATI", INT2NUM(GL_RGBA_FLOAT32_ATI));
2198
2403
  rb_define_const(module, "GL_RGBA_FLOAT_MODE_ARB", INT2NUM(GL_RGBA_FLOAT_MODE_ARB));
2404
+ rb_define_const(module, "GL_RGBA_INTEGER", INT2NUM(GL_RGBA_INTEGER));
2199
2405
  rb_define_const(module, "GL_RGBA_INTEGER_EXT", INT2NUM(GL_RGBA_INTEGER_EXT));
2200
2406
  rb_define_const(module, "GL_RGBA_INTEGER_MODE_EXT", INT2NUM(GL_RGBA_INTEGER_MODE_EXT));
2201
2407
  rb_define_const(module, "GL_RGBA_MODE", INT2NUM(GL_RGBA_MODE));
@@ -2204,22 +2410,28 @@ void gl_init_enums(VALUE module)
2204
2410
  rb_define_const(module, "GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV", INT2NUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV));
2205
2411
  rb_define_const(module, "GL_RGB_FLOAT16_ATI", INT2NUM(GL_RGB_FLOAT16_ATI));
2206
2412
  rb_define_const(module, "GL_RGB_FLOAT32_ATI", INT2NUM(GL_RGB_FLOAT32_ATI));
2413
+ rb_define_const(module, "GL_RGB_INTEGER", INT2NUM(GL_RGB_INTEGER));
2207
2414
  rb_define_const(module, "GL_RGB_INTEGER_EXT", INT2NUM(GL_RGB_INTEGER_EXT));
2208
2415
  rb_define_const(module, "GL_RGB_S3TC", INT2NUM(GL_RGB_S3TC));
2209
2416
  rb_define_const(module, "GL_RGB_SCALE", INT2NUM(GL_RGB_SCALE));
2210
2417
  rb_define_const(module, "GL_RGB_SCALE_ARB", INT2NUM(GL_RGB_SCALE_ARB));
2211
2418
  rb_define_const(module, "GL_RGB_SCALE_EXT", INT2NUM(GL_RGB_SCALE_EXT));
2419
+ rb_define_const(module, "GL_RG_INTEGER", INT2NUM(GL_RG_INTEGER));
2212
2420
  rb_define_const(module, "GL_RIGHT", INT2NUM(GL_RIGHT));
2213
2421
  rb_define_const(module, "GL_S", INT2NUM(GL_S));
2214
2422
  rb_define_const(module, "GL_SAMPLER_1D", INT2NUM(GL_SAMPLER_1D));
2215
2423
  rb_define_const(module, "GL_SAMPLER_1D_ARB", INT2NUM(GL_SAMPLER_1D_ARB));
2424
+ rb_define_const(module, "GL_SAMPLER_1D_ARRAY", INT2NUM(GL_SAMPLER_1D_ARRAY));
2216
2425
  rb_define_const(module, "GL_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_EXT));
2426
+ rb_define_const(module, "GL_SAMPLER_1D_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_1D_ARRAY_SHADOW));
2217
2427
  rb_define_const(module, "GL_SAMPLER_1D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_1D_ARRAY_SHADOW_EXT));
2218
2428
  rb_define_const(module, "GL_SAMPLER_1D_SHADOW", INT2NUM(GL_SAMPLER_1D_SHADOW));
2219
2429
  rb_define_const(module, "GL_SAMPLER_1D_SHADOW_ARB", INT2NUM(GL_SAMPLER_1D_SHADOW_ARB));
2220
2430
  rb_define_const(module, "GL_SAMPLER_2D", INT2NUM(GL_SAMPLER_2D));
2221
2431
  rb_define_const(module, "GL_SAMPLER_2D_ARB", INT2NUM(GL_SAMPLER_2D_ARB));
2432
+ rb_define_const(module, "GL_SAMPLER_2D_ARRAY", INT2NUM(GL_SAMPLER_2D_ARRAY));
2222
2433
  rb_define_const(module, "GL_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_EXT));
2434
+ rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW));
2223
2435
  rb_define_const(module, "GL_SAMPLER_2D_ARRAY_SHADOW_EXT", INT2NUM(GL_SAMPLER_2D_ARRAY_SHADOW_EXT));
2224
2436
  rb_define_const(module, "GL_SAMPLER_2D_RECT_ARB", INT2NUM(GL_SAMPLER_2D_RECT_ARB));
2225
2437
  rb_define_const(module, "GL_SAMPLER_2D_RECT_SHADOW_ARB", INT2NUM(GL_SAMPLER_2D_RECT_SHADOW_ARB));
@@ -2230,7 +2442,9 @@ void gl_init_enums(VALUE module)
2230
2442
  rb_define_const(module, "GL_SAMPLER_BUFFER_EXT", INT2NUM(GL_SAMPLER_BUFFER_EXT));
2231
2443
  rb_define_const(module, "GL_SAMPLER_CUBE", INT2NUM(GL_SAMPLER_CUBE));
2232
2444
  rb_define_const(module, "GL_SAMPLER_CUBE_ARB", INT2NUM(GL_SAMPLER_CUBE_ARB));
2445
+ rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW", INT2NUM(GL_SAMPLER_CUBE_SHADOW));
2233
2446
  rb_define_const(module, "GL_SAMPLER_CUBE_SHADOW_EXT", INT2NUM(GL_SAMPLER_CUBE_SHADOW_EXT));
2447
+ rb_define_const(module, "GL_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_SAMPLER_RENDERBUFFER_NV));
2234
2448
  rb_define_const(module, "GL_SAMPLES", INT2NUM(GL_SAMPLES));
2235
2449
  rb_define_const(module, "GL_SAMPLES_3DFX", INT2NUM(GL_SAMPLES_3DFX));
2236
2450
  rb_define_const(module, "GL_SAMPLES_ARB", INT2NUM(GL_SAMPLES_ARB));
@@ -2260,11 +2474,14 @@ void gl_init_enums(VALUE module)
2260
2474
  rb_define_const(module, "GL_SAMPLE_MASK_EXT", INT2NUM(GL_SAMPLE_MASK_EXT));
2261
2475
  rb_define_const(module, "GL_SAMPLE_MASK_INVERT_EXT", INT2NUM(GL_SAMPLE_MASK_INVERT_EXT));
2262
2476
  rb_define_const(module, "GL_SAMPLE_MASK_INVERT_SGIS", INT2NUM(GL_SAMPLE_MASK_INVERT_SGIS));
2477
+ rb_define_const(module, "GL_SAMPLE_MASK_NV", INT2NUM(GL_SAMPLE_MASK_NV));
2263
2478
  rb_define_const(module, "GL_SAMPLE_MASK_SGIS", INT2NUM(GL_SAMPLE_MASK_SGIS));
2264
2479
  rb_define_const(module, "GL_SAMPLE_MASK_VALUE_EXT", INT2NUM(GL_SAMPLE_MASK_VALUE_EXT));
2480
+ rb_define_const(module, "GL_SAMPLE_MASK_VALUE_NV", INT2NUM(GL_SAMPLE_MASK_VALUE_NV));
2265
2481
  rb_define_const(module, "GL_SAMPLE_MASK_VALUE_SGIS", INT2NUM(GL_SAMPLE_MASK_VALUE_SGIS));
2266
2482
  rb_define_const(module, "GL_SAMPLE_PATTERN_EXT", INT2NUM(GL_SAMPLE_PATTERN_EXT));
2267
2483
  rb_define_const(module, "GL_SAMPLE_PATTERN_SGIS", INT2NUM(GL_SAMPLE_PATTERN_SGIS));
2484
+ rb_define_const(module, "GL_SAMPLE_POSITION_NV", INT2NUM(GL_SAMPLE_POSITION_NV));
2268
2485
  rb_define_const(module, "GL_SATURATE_BIT_ATI", INT2NUM(GL_SATURATE_BIT_ATI));
2269
2486
  rb_define_const(module, "GL_SCALAR_EXT", INT2NUM(GL_SCALAR_EXT));
2270
2487
  rb_define_const(module, "GL_SCALEBIAS_HINT_SGIX", INT2NUM(GL_SCALEBIAS_HINT_SGIX));
@@ -2296,6 +2513,8 @@ void gl_init_enums(VALUE module)
2296
2513
  rb_define_const(module, "GL_SELECTION_BUFFER_SIZE", INT2NUM(GL_SELECTION_BUFFER_SIZE));
2297
2514
  rb_define_const(module, "GL_SEPARABLE_2D", INT2NUM(GL_SEPARABLE_2D));
2298
2515
  rb_define_const(module, "GL_SEPARABLE_2D_EXT", INT2NUM(GL_SEPARABLE_2D_EXT));
2516
+ rb_define_const(module, "GL_SEPARATE_ATTRIBS", INT2NUM(GL_SEPARATE_ATTRIBS));
2517
+ rb_define_const(module, "GL_SEPARATE_ATTRIBS_EXT", INT2NUM(GL_SEPARATE_ATTRIBS_EXT));
2299
2518
  rb_define_const(module, "GL_SEPARATE_ATTRIBS_NV", INT2NUM(GL_SEPARATE_ATTRIBS_NV));
2300
2519
  rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR", INT2NUM(GL_SEPARATE_SPECULAR_COLOR));
2301
2520
  rb_define_const(module, "GL_SEPARATE_SPECULAR_COLOR_EXT", INT2NUM(GL_SEPARATE_SPECULAR_COLOR_EXT));
@@ -2464,6 +2683,7 @@ void gl_init_enums(VALUE module)
2464
2683
  rb_define_const(module, "GL_STATIC_READ", INT2NUM(GL_STATIC_READ));
2465
2684
  rb_define_const(module, "GL_STATIC_READ_ARB", INT2NUM(GL_STATIC_READ_ARB));
2466
2685
  rb_define_const(module, "GL_STENCIL", INT2NUM(GL_STENCIL));
2686
+ rb_define_const(module, "GL_STENCIL_ATTACHMENT", INT2NUM(GL_STENCIL_ATTACHMENT));
2467
2687
  rb_define_const(module, "GL_STENCIL_ATTACHMENT_EXT", INT2NUM(GL_STENCIL_ATTACHMENT_EXT));
2468
2688
  rb_define_const(module, "GL_STENCIL_BACK_FAIL", INT2NUM(GL_STENCIL_BACK_FAIL));
2469
2689
  rb_define_const(module, "GL_STENCIL_BACK_FAIL_ATI", INT2NUM(GL_STENCIL_BACK_FAIL_ATI));
@@ -2477,15 +2697,20 @@ void gl_init_enums(VALUE module)
2477
2697
  rb_define_const(module, "GL_STENCIL_BACK_VALUE_MASK", INT2NUM(GL_STENCIL_BACK_VALUE_MASK));
2478
2698
  rb_define_const(module, "GL_STENCIL_BACK_WRITEMASK", INT2NUM(GL_STENCIL_BACK_WRITEMASK));
2479
2699
  rb_define_const(module, "GL_STENCIL_BITS", INT2NUM(GL_STENCIL_BITS));
2700
+ rb_define_const(module, "GL_STENCIL_BUFFER", INT2NUM(GL_STENCIL_BUFFER));
2480
2701
  rb_define_const(module, "GL_STENCIL_BUFFER_BIT", INT2NUM(GL_STENCIL_BUFFER_BIT));
2481
2702
  rb_define_const(module, "GL_STENCIL_CLEAR_TAG_VALUE_EXT", INT2NUM(GL_STENCIL_CLEAR_TAG_VALUE_EXT));
2482
2703
  rb_define_const(module, "GL_STENCIL_CLEAR_VALUE", INT2NUM(GL_STENCIL_CLEAR_VALUE));
2483
2704
  rb_define_const(module, "GL_STENCIL_FAIL", INT2NUM(GL_STENCIL_FAIL));
2484
2705
  rb_define_const(module, "GL_STENCIL_FUNC", INT2NUM(GL_STENCIL_FUNC));
2485
2706
  rb_define_const(module, "GL_STENCIL_INDEX", INT2NUM(GL_STENCIL_INDEX));
2707
+ rb_define_const(module, "GL_STENCIL_INDEX1", INT2NUM(GL_STENCIL_INDEX1));
2708
+ rb_define_const(module, "GL_STENCIL_INDEX16", INT2NUM(GL_STENCIL_INDEX16));
2486
2709
  rb_define_const(module, "GL_STENCIL_INDEX16_EXT", INT2NUM(GL_STENCIL_INDEX16_EXT));
2487
2710
  rb_define_const(module, "GL_STENCIL_INDEX1_EXT", INT2NUM(GL_STENCIL_INDEX1_EXT));
2711
+ rb_define_const(module, "GL_STENCIL_INDEX4", INT2NUM(GL_STENCIL_INDEX4));
2488
2712
  rb_define_const(module, "GL_STENCIL_INDEX4_EXT", INT2NUM(GL_STENCIL_INDEX4_EXT));
2713
+ rb_define_const(module, "GL_STENCIL_INDEX8", INT2NUM(GL_STENCIL_INDEX8));
2489
2714
  rb_define_const(module, "GL_STENCIL_INDEX8_EXT", INT2NUM(GL_STENCIL_INDEX8_EXT));
2490
2715
  rb_define_const(module, "GL_STENCIL_PASS_DEPTH_FAIL", INT2NUM(GL_STENCIL_PASS_DEPTH_FAIL));
2491
2716
  rb_define_const(module, "GL_STENCIL_PASS_DEPTH_PASS", INT2NUM(GL_STENCIL_PASS_DEPTH_PASS));
@@ -2605,11 +2830,13 @@ void gl_init_enums(VALUE module)
2605
2830
  rb_define_const(module, "GL_TEXTURE9", INT2NUM(GL_TEXTURE9));
2606
2831
  rb_define_const(module, "GL_TEXTURE9_ARB", INT2NUM(GL_TEXTURE9_ARB));
2607
2832
  rb_define_const(module, "GL_TEXTURE_1D", INT2NUM(GL_TEXTURE_1D));
2833
+ rb_define_const(module, "GL_TEXTURE_1D_ARRAY", INT2NUM(GL_TEXTURE_1D_ARRAY));
2608
2834
  rb_define_const(module, "GL_TEXTURE_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_1D_ARRAY_EXT));
2609
2835
  rb_define_const(module, "GL_TEXTURE_1D_BINDING_EXT", INT2NUM(GL_TEXTURE_1D_BINDING_EXT));
2610
2836
  rb_define_const(module, "GL_TEXTURE_1D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_BINDING_MESAX));
2611
2837
  rb_define_const(module, "GL_TEXTURE_1D_STACK_MESAX", INT2NUM(GL_TEXTURE_1D_STACK_MESAX));
2612
2838
  rb_define_const(module, "GL_TEXTURE_2D", INT2NUM(GL_TEXTURE_2D));
2839
+ rb_define_const(module, "GL_TEXTURE_2D_ARRAY", INT2NUM(GL_TEXTURE_2D_ARRAY));
2613
2840
  rb_define_const(module, "GL_TEXTURE_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_2D_ARRAY_EXT));
2614
2841
  rb_define_const(module, "GL_TEXTURE_2D_BINDING_EXT", INT2NUM(GL_TEXTURE_2D_BINDING_EXT));
2615
2842
  rb_define_const(module, "GL_TEXTURE_2D_STACK_BINDING_MESAX", INT2NUM(GL_TEXTURE_2D_STACK_BINDING_MESAX));
@@ -2622,30 +2849,39 @@ void gl_init_enums(VALUE module)
2622
2849
  rb_define_const(module, "GL_TEXTURE_4D_SGIS", INT2NUM(GL_TEXTURE_4D_SGIS));
2623
2850
  rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE", INT2NUM(GL_TEXTURE_ALPHA_SIZE));
2624
2851
  rb_define_const(module, "GL_TEXTURE_ALPHA_SIZE_EXT", INT2NUM(GL_TEXTURE_ALPHA_SIZE_EXT));
2852
+ rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE", INT2NUM(GL_TEXTURE_ALPHA_TYPE));
2625
2853
  rb_define_const(module, "GL_TEXTURE_ALPHA_TYPE_ARB", INT2NUM(GL_TEXTURE_ALPHA_TYPE_ARB));
2626
2854
  rb_define_const(module, "GL_TEXTURE_APPLICATION_MODE_EXT", INT2NUM(GL_TEXTURE_APPLICATION_MODE_EXT));
2627
2855
  rb_define_const(module, "GL_TEXTURE_BASE_LEVEL", INT2NUM(GL_TEXTURE_BASE_LEVEL));
2628
2856
  rb_define_const(module, "GL_TEXTURE_BASE_LEVEL_SGIS", INT2NUM(GL_TEXTURE_BASE_LEVEL_SGIS));
2629
2857
  rb_define_const(module, "GL_TEXTURE_BINDING_1D", INT2NUM(GL_TEXTURE_BINDING_1D));
2858
+ rb_define_const(module, "GL_TEXTURE_BINDING_1D_ARRAY", INT2NUM(GL_TEXTURE_BINDING_1D_ARRAY));
2630
2859
  rb_define_const(module, "GL_TEXTURE_BINDING_1D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_1D_ARRAY_EXT));
2631
2860
  rb_define_const(module, "GL_TEXTURE_BINDING_2D", INT2NUM(GL_TEXTURE_BINDING_2D));
2861
+ rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY));
2632
2862
  rb_define_const(module, "GL_TEXTURE_BINDING_2D_ARRAY_EXT", INT2NUM(GL_TEXTURE_BINDING_2D_ARRAY_EXT));
2633
2863
  rb_define_const(module, "GL_TEXTURE_BINDING_3D", INT2NUM(GL_TEXTURE_BINDING_3D));
2864
+ rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_ARB", INT2NUM(GL_TEXTURE_BINDING_BUFFER_ARB));
2634
2865
  rb_define_const(module, "GL_TEXTURE_BINDING_BUFFER_EXT", INT2NUM(GL_TEXTURE_BINDING_BUFFER_EXT));
2635
2866
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP));
2636
2867
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_ARB", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_ARB));
2637
2868
  rb_define_const(module, "GL_TEXTURE_BINDING_CUBE_MAP_EXT", INT2NUM(GL_TEXTURE_BINDING_CUBE_MAP_EXT));
2638
2869
  rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_ARB", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_ARB));
2639
2870
  rb_define_const(module, "GL_TEXTURE_BINDING_RECTANGLE_NV", INT2NUM(GL_TEXTURE_BINDING_RECTANGLE_NV));
2871
+ rb_define_const(module, "GL_TEXTURE_BINDING_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_BINDING_RENDERBUFFER_NV));
2640
2872
  rb_define_const(module, "GL_TEXTURE_BIT", INT2NUM(GL_TEXTURE_BIT));
2641
2873
  rb_define_const(module, "GL_TEXTURE_BLUE_SIZE", INT2NUM(GL_TEXTURE_BLUE_SIZE));
2642
2874
  rb_define_const(module, "GL_TEXTURE_BLUE_SIZE_EXT", INT2NUM(GL_TEXTURE_BLUE_SIZE_EXT));
2875
+ rb_define_const(module, "GL_TEXTURE_BLUE_TYPE", INT2NUM(GL_TEXTURE_BLUE_TYPE));
2643
2876
  rb_define_const(module, "GL_TEXTURE_BLUE_TYPE_ARB", INT2NUM(GL_TEXTURE_BLUE_TYPE_ARB));
2644
2877
  rb_define_const(module, "GL_TEXTURE_BORDER", INT2NUM(GL_TEXTURE_BORDER));
2645
2878
  rb_define_const(module, "GL_TEXTURE_BORDER_COLOR", INT2NUM(GL_TEXTURE_BORDER_COLOR));
2646
2879
  rb_define_const(module, "GL_TEXTURE_BORDER_VALUES_NV", INT2NUM(GL_TEXTURE_BORDER_VALUES_NV));
2880
+ rb_define_const(module, "GL_TEXTURE_BUFFER_ARB", INT2NUM(GL_TEXTURE_BUFFER_ARB));
2881
+ rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB));
2647
2882
  rb_define_const(module, "GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT", INT2NUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT));
2648
2883
  rb_define_const(module, "GL_TEXTURE_BUFFER_EXT", INT2NUM(GL_TEXTURE_BUFFER_EXT));
2884
+ rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_ARB", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_ARB));
2649
2885
  rb_define_const(module, "GL_TEXTURE_BUFFER_FORMAT_EXT", INT2NUM(GL_TEXTURE_BUFFER_FORMAT_EXT));
2650
2886
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_CENTER_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
2651
2887
  rb_define_const(module, "GL_TEXTURE_CLIPMAP_DEPTH_SGIX", INT2NUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX));
@@ -2657,7 +2893,9 @@ void gl_init_enums(VALUE module)
2657
2893
  rb_define_const(module, "GL_TEXTURE_COLOR_WRITEMASK_SGIS", INT2NUM(GL_TEXTURE_COLOR_WRITEMASK_SGIS));
2658
2894
  rb_define_const(module, "GL_TEXTURE_COMPARE_FAIL_VALUE_ARB", INT2NUM(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB));
2659
2895
  rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC", INT2NUM(GL_TEXTURE_COMPARE_FUNC));
2896
+ rb_define_const(module, "GL_TEXTURE_COMPARE_FUNC_ARB", INT2NUM(GL_TEXTURE_COMPARE_FUNC_ARB));
2660
2897
  rb_define_const(module, "GL_TEXTURE_COMPARE_MODE", INT2NUM(GL_TEXTURE_COMPARE_MODE));
2898
+ rb_define_const(module, "GL_TEXTURE_COMPARE_MODE_ARB", INT2NUM(GL_TEXTURE_COMPARE_MODE_ARB));
2661
2899
  rb_define_const(module, "GL_TEXTURE_COMPARE_OPERATOR_SGIX", INT2NUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
2662
2900
  rb_define_const(module, "GL_TEXTURE_COMPARE_SGIX", INT2NUM(GL_TEXTURE_COMPARE_SGIX));
2663
2901
  rb_define_const(module, "GL_TEXTURE_COMPONENTS", INT2NUM(GL_TEXTURE_COMPONENTS));
@@ -2712,6 +2950,7 @@ void gl_init_enums(VALUE module)
2712
2950
  rb_define_const(module, "GL_TEXTURE_DEPTH_EXT", INT2NUM(GL_TEXTURE_DEPTH_EXT));
2713
2951
  rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE", INT2NUM(GL_TEXTURE_DEPTH_SIZE));
2714
2952
  rb_define_const(module, "GL_TEXTURE_DEPTH_SIZE_ARB", INT2NUM(GL_TEXTURE_DEPTH_SIZE_ARB));
2953
+ rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE", INT2NUM(GL_TEXTURE_DEPTH_TYPE));
2715
2954
  rb_define_const(module, "GL_TEXTURE_DEPTH_TYPE_ARB", INT2NUM(GL_TEXTURE_DEPTH_TYPE_ARB));
2716
2955
  rb_define_const(module, "GL_TEXTURE_DS_SIZE_NV", INT2NUM(GL_TEXTURE_DS_SIZE_NV));
2717
2956
  rb_define_const(module, "GL_TEXTURE_DT_SIZE_NV", INT2NUM(GL_TEXTURE_DT_SIZE_NV));
@@ -2731,12 +2970,14 @@ void gl_init_enums(VALUE module)
2731
2970
  rb_define_const(module, "GL_TEXTURE_GEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_GEQUAL_R_SGIX));
2732
2971
  rb_define_const(module, "GL_TEXTURE_GREEN_SIZE", INT2NUM(GL_TEXTURE_GREEN_SIZE));
2733
2972
  rb_define_const(module, "GL_TEXTURE_GREEN_SIZE_EXT", INT2NUM(GL_TEXTURE_GREEN_SIZE_EXT));
2973
+ rb_define_const(module, "GL_TEXTURE_GREEN_TYPE", INT2NUM(GL_TEXTURE_GREEN_TYPE));
2734
2974
  rb_define_const(module, "GL_TEXTURE_GREEN_TYPE_ARB", INT2NUM(GL_TEXTURE_GREEN_TYPE_ARB));
2735
2975
  rb_define_const(module, "GL_TEXTURE_HEIGHT", INT2NUM(GL_TEXTURE_HEIGHT));
2736
2976
  rb_define_const(module, "GL_TEXTURE_HI_SIZE_NV", INT2NUM(GL_TEXTURE_HI_SIZE_NV));
2737
2977
  rb_define_const(module, "GL_TEXTURE_INDEX_SIZE_EXT", INT2NUM(GL_TEXTURE_INDEX_SIZE_EXT));
2738
2978
  rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE", INT2NUM(GL_TEXTURE_INTENSITY_SIZE));
2739
2979
  rb_define_const(module, "GL_TEXTURE_INTENSITY_SIZE_EXT", INT2NUM(GL_TEXTURE_INTENSITY_SIZE_EXT));
2980
+ rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE", INT2NUM(GL_TEXTURE_INTENSITY_TYPE));
2740
2981
  rb_define_const(module, "GL_TEXTURE_INTENSITY_TYPE_ARB", INT2NUM(GL_TEXTURE_INTENSITY_TYPE_ARB));
2741
2982
  rb_define_const(module, "GL_TEXTURE_INTERNAL_FORMAT", INT2NUM(GL_TEXTURE_INTERNAL_FORMAT));
2742
2983
  rb_define_const(module, "GL_TEXTURE_LEQUAL_R_SGIX", INT2NUM(GL_TEXTURE_LEQUAL_R_SGIX));
@@ -2750,6 +2991,7 @@ void gl_init_enums(VALUE module)
2750
2991
  rb_define_const(module, "GL_TEXTURE_LO_SIZE_NV", INT2NUM(GL_TEXTURE_LO_SIZE_NV));
2751
2992
  rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE));
2752
2993
  rb_define_const(module, "GL_TEXTURE_LUMINANCE_SIZE_EXT", INT2NUM(GL_TEXTURE_LUMINANCE_SIZE_EXT));
2994
+ rb_define_const(module, "GL_TEXTURE_LUMINANCE_TYPE", INT2NUM(GL_TEXTURE_LUMINANCE_TYPE));
2753
2995
  rb_define_const(module, "GL_TEXTURE_LUMINANCE_TYPE_ARB", INT2NUM(GL_TEXTURE_LUMINANCE_TYPE_ARB));
2754
2996
  rb_define_const(module, "GL_TEXTURE_MAG_FILTER", INT2NUM(GL_TEXTURE_MAG_FILTER));
2755
2997
  rb_define_const(module, "GL_TEXTURE_MAG_SIZE_NV", INT2NUM(GL_TEXTURE_MAG_SIZE_NV));
@@ -2777,13 +3019,23 @@ void gl_init_enums(VALUE module)
2777
3019
  rb_define_const(module, "GL_TEXTURE_RECTANGLE_NV", INT2NUM(GL_TEXTURE_RECTANGLE_NV));
2778
3020
  rb_define_const(module, "GL_TEXTURE_RED_SIZE", INT2NUM(GL_TEXTURE_RED_SIZE));
2779
3021
  rb_define_const(module, "GL_TEXTURE_RED_SIZE_EXT", INT2NUM(GL_TEXTURE_RED_SIZE_EXT));
3022
+ rb_define_const(module, "GL_TEXTURE_RED_TYPE", INT2NUM(GL_TEXTURE_RED_TYPE));
2780
3023
  rb_define_const(module, "GL_TEXTURE_RED_TYPE_ARB", INT2NUM(GL_TEXTURE_RED_TYPE_ARB));
3024
+ rb_define_const(module, "GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV", INT2NUM(GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV));
3025
+ rb_define_const(module, "GL_TEXTURE_RENDERBUFFER_NV", INT2NUM(GL_TEXTURE_RENDERBUFFER_NV));
2781
3026
  rb_define_const(module, "GL_TEXTURE_RESIDENT", INT2NUM(GL_TEXTURE_RESIDENT));
2782
3027
  rb_define_const(module, "GL_TEXTURE_RESIDENT_EXT", INT2NUM(GL_TEXTURE_RESIDENT_EXT));
2783
3028
  rb_define_const(module, "GL_TEXTURE_SHADER_NV", INT2NUM(GL_TEXTURE_SHADER_NV));
3029
+ rb_define_const(module, "GL_TEXTURE_SHARED_SIZE", INT2NUM(GL_TEXTURE_SHARED_SIZE));
2784
3030
  rb_define_const(module, "GL_TEXTURE_SHARED_SIZE_EXT", INT2NUM(GL_TEXTURE_SHARED_SIZE_EXT));
2785
3031
  rb_define_const(module, "GL_TEXTURE_STACK_DEPTH", INT2NUM(GL_TEXTURE_STACK_DEPTH));
3032
+ rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE", INT2NUM(GL_TEXTURE_STENCIL_SIZE));
2786
3033
  rb_define_const(module, "GL_TEXTURE_STENCIL_SIZE_EXT", INT2NUM(GL_TEXTURE_STENCIL_SIZE_EXT));
3034
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_A_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_A_EXT));
3035
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_B_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_B_EXT));
3036
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_G_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_G_EXT));
3037
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_RGBA_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_RGBA_EXT));
3038
+ rb_define_const(module, "GL_TEXTURE_SWIZZLE_R_EXT", INT2NUM(GL_TEXTURE_SWIZZLE_R_EXT));
2787
3039
  rb_define_const(module, "GL_TEXTURE_TOO_LARGE_EXT", INT2NUM(GL_TEXTURE_TOO_LARGE_EXT));
2788
3040
  rb_define_const(module, "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV", INT2NUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
2789
3041
  rb_define_const(module, "GL_TEXTURE_WIDTH", INT2NUM(GL_TEXTURE_WIDTH));
@@ -2798,14 +3050,34 @@ void gl_init_enums(VALUE module)
2798
3050
  rb_define_const(module, "GL_TRACK_MATRIX_TRANSFORM_NV", INT2NUM(GL_TRACK_MATRIX_TRANSFORM_NV));
2799
3051
  rb_define_const(module, "GL_TRANSFORM_BIT", INT2NUM(GL_TRANSFORM_BIT));
2800
3052
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_ATTRIBS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV));
3053
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BINDING_NV));
3054
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER));
3055
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV));
3056
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING));
3057
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT));
2801
3058
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV));
3059
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_EXT));
3060
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE));
3061
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT));
2802
3062
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV));
2803
3063
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_NV));
3064
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV));
3065
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE));
3066
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT));
2804
3067
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV));
3068
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START));
3069
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT));
2805
3070
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_BUFFER_START_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_BUFFER_START_NV));
3071
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_NV));
3072
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN));
3073
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT));
2806
3074
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV));
2807
3075
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_RECORD_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_RECORD_NV));
3076
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS));
3077
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_EXT));
2808
3078
  rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYINGS_NV", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYINGS_NV));
3079
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH));
3080
+ rb_define_const(module, "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT", INT2NUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT));
2809
3081
  rb_define_const(module, "GL_TRANSFORM_HINT_APPLE", INT2NUM(GL_TRANSFORM_HINT_APPLE));
2810
3082
  rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX));
2811
3083
  rb_define_const(module, "GL_TRANSPOSE_COLOR_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_COLOR_MATRIX_ARB));
@@ -2813,16 +3085,19 @@ void gl_init_enums(VALUE module)
2813
3085
  rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX));
2814
3086
  rb_define_const(module, "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_MODELVIEW_MATRIX_ARB));
2815
3087
  rb_define_const(module, "GL_TRANSPOSE_NV", INT2NUM(GL_TRANSPOSE_NV));
3088
+ rb_define_const(module, "GL_TRANSPOSE_PROGRAM_MATRIX_EXT", INT2NUM(GL_TRANSPOSE_PROGRAM_MATRIX_EXT));
2816
3089
  rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX));
2817
3090
  rb_define_const(module, "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_PROJECTION_MATRIX_ARB));
2818
3091
  rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX));
2819
3092
  rb_define_const(module, "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", INT2NUM(GL_TRANSPOSE_TEXTURE_MATRIX_ARB));
2820
3093
  rb_define_const(module, "GL_TRIANGLES", INT2NUM(GL_TRIANGLES));
3094
+ rb_define_const(module, "GL_TRIANGLES_ADJACENCY_ARB", INT2NUM(GL_TRIANGLES_ADJACENCY_ARB));
2821
3095
  rb_define_const(module, "GL_TRIANGLES_ADJACENCY_EXT", INT2NUM(GL_TRIANGLES_ADJACENCY_EXT));
2822
3096
  rb_define_const(module, "GL_TRIANGLE_FAN", INT2NUM(GL_TRIANGLE_FAN));
2823
3097
  rb_define_const(module, "GL_TRIANGLE_LIST_SUN", INT2NUM(GL_TRIANGLE_LIST_SUN));
2824
3098
  rb_define_const(module, "GL_TRIANGLE_MESH_SUN", INT2NUM(GL_TRIANGLE_MESH_SUN));
2825
3099
  rb_define_const(module, "GL_TRIANGLE_STRIP", INT2NUM(GL_TRIANGLE_STRIP));
3100
+ rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_ARB", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_ARB));
2826
3101
  rb_define_const(module, "GL_TRIANGLE_STRIP_ADJACENCY_EXT", INT2NUM(GL_TRIANGLE_STRIP_ADJACENCY_EXT));
2827
3102
  rb_define_const(module, "GL_TYPE_RGBA_FLOAT_ATI", INT2NUM(GL_TYPE_RGBA_FLOAT_ATI));
2828
3103
  rb_define_const(module, "GL_UNIFORM_BUFFER_BINDING_EXT", INT2NUM(GL_UNIFORM_BUFFER_BINDING_EXT));
@@ -2852,13 +3127,16 @@ void gl_init_enums(VALUE module)
2852
3127
  rb_define_const(module, "GL_UNSIGNED_BYTE_3_3_2_EXT", INT2NUM(GL_UNSIGNED_BYTE_3_3_2_EXT));
2853
3128
  rb_define_const(module, "GL_UNSIGNED_IDENTITY_NV", INT2NUM(GL_UNSIGNED_IDENTITY_NV));
2854
3129
  rb_define_const(module, "GL_UNSIGNED_INT", INT2NUM(GL_UNSIGNED_INT));
3130
+ rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV));
2855
3131
  rb_define_const(module, "GL_UNSIGNED_INT_10F_11F_11F_REV_EXT", INT2NUM(GL_UNSIGNED_INT_10F_11F_11F_REV_EXT));
2856
3132
  rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2", INT2NUM(GL_UNSIGNED_INT_10_10_10_2));
2857
3133
  rb_define_const(module, "GL_UNSIGNED_INT_10_10_10_2_EXT", INT2NUM(GL_UNSIGNED_INT_10_10_10_2_EXT));
3134
+ rb_define_const(module, "GL_UNSIGNED_INT_24_8", INT2NUM(GL_UNSIGNED_INT_24_8));
2858
3135
  rb_define_const(module, "GL_UNSIGNED_INT_24_8_EXT", INT2NUM(GL_UNSIGNED_INT_24_8_EXT));
2859
3136
  rb_define_const(module, "GL_UNSIGNED_INT_24_8_NV", INT2NUM(GL_UNSIGNED_INT_24_8_NV));
2860
3137
  rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV));
2861
3138
  rb_define_const(module, "GL_UNSIGNED_INT_2_10_10_10_REV_EXT", INT2NUM(GL_UNSIGNED_INT_2_10_10_10_REV_EXT));
3139
+ rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV));
2862
3140
  rb_define_const(module, "GL_UNSIGNED_INT_5_9_9_9_REV_EXT", INT2NUM(GL_UNSIGNED_INT_5_9_9_9_REV_EXT));
2863
3141
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8", INT2NUM(GL_UNSIGNED_INT_8_8_8_8));
2864
3142
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_EXT));
@@ -2866,18 +3144,29 @@ void gl_init_enums(VALUE module)
2866
3144
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_8_8_REV_EXT", INT2NUM(GL_UNSIGNED_INT_8_8_8_8_REV_EXT));
2867
3145
  rb_define_const(module, "GL_UNSIGNED_INT_8_8_S8_S8_REV_NV", INT2NUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV));
2868
3146
  rb_define_const(module, "GL_UNSIGNED_INT_S8_S8_8_8_NV", INT2NUM(GL_UNSIGNED_INT_S8_S8_8_8_NV));
3147
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D));
3148
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY));
2869
3149
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT));
2870
3150
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_1D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_1D_EXT));
3151
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D));
3152
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY));
2871
3153
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT));
2872
3154
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_EXT));
2873
3155
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT));
3156
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D));
2874
3157
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_3D_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_3D_EXT));
2875
3158
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT));
3159
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE));
2876
3160
  rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT", INT2NUM(GL_UNSIGNED_INT_SAMPLER_CUBE_EXT));
3161
+ rb_define_const(module, "GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV", INT2NUM(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV));
3162
+ rb_define_const(module, "GL_UNSIGNED_INT_VEC2", INT2NUM(GL_UNSIGNED_INT_VEC2));
2877
3163
  rb_define_const(module, "GL_UNSIGNED_INT_VEC2_EXT", INT2NUM(GL_UNSIGNED_INT_VEC2_EXT));
3164
+ rb_define_const(module, "GL_UNSIGNED_INT_VEC3", INT2NUM(GL_UNSIGNED_INT_VEC3));
2878
3165
  rb_define_const(module, "GL_UNSIGNED_INT_VEC3_EXT", INT2NUM(GL_UNSIGNED_INT_VEC3_EXT));
3166
+ rb_define_const(module, "GL_UNSIGNED_INT_VEC4", INT2NUM(GL_UNSIGNED_INT_VEC4));
2879
3167
  rb_define_const(module, "GL_UNSIGNED_INT_VEC4_EXT", INT2NUM(GL_UNSIGNED_INT_VEC4_EXT));
2880
3168
  rb_define_const(module, "GL_UNSIGNED_INVERT_NV", INT2NUM(GL_UNSIGNED_INVERT_NV));
3169
+ rb_define_const(module, "GL_UNSIGNED_NORMALIZED", INT2NUM(GL_UNSIGNED_NORMALIZED));
2881
3170
  rb_define_const(module, "GL_UNSIGNED_NORMALIZED_ARB", INT2NUM(GL_UNSIGNED_NORMALIZED_ARB));
2882
3171
  rb_define_const(module, "GL_UNSIGNED_SHORT", INT2NUM(GL_UNSIGNED_SHORT));
2883
3172
  rb_define_const(module, "GL_UNSIGNED_SHORT_1_5_5_5_REV", INT2NUM(GL_UNSIGNED_SHORT_1_5_5_5_REV));
@@ -2922,9 +3211,13 @@ void gl_init_enums(VALUE module)
2922
3211
  rb_define_const(module, "GL_VERSION_1_3", INT2NUM(GL_VERSION_1_3));
2923
3212
  rb_define_const(module, "GL_VERSION_1_4", INT2NUM(GL_VERSION_1_4));
2924
3213
  rb_define_const(module, "GL_VERSION_1_5", INT2NUM(GL_VERSION_1_5));
3214
+ rb_define_const(module, "GL_VERSION_2_0", INT2NUM(GL_VERSION_2_0));
3215
+ rb_define_const(module, "GL_VERSION_2_1", INT2NUM(GL_VERSION_2_1));
3216
+ rb_define_const(module, "GL_VERSION_3_0", INT2NUM(GL_VERSION_3_0));
2925
3217
  rb_define_const(module, "GL_VERTEX23_BIT_PGI", INT2NUM(GL_VERTEX23_BIT_PGI));
2926
3218
  rb_define_const(module, "GL_VERTEX4_BIT_PGI", INT2NUM(GL_VERTEX4_BIT_PGI));
2927
3219
  rb_define_const(module, "GL_VERTEX_ARRAY", INT2NUM(GL_VERTEX_ARRAY));
3220
+ rb_define_const(module, "GL_VERTEX_ARRAY_BINDING", INT2NUM(GL_VERTEX_ARRAY_BINDING));
2928
3221
  rb_define_const(module, "GL_VERTEX_ARRAY_BINDING_APPLE", INT2NUM(GL_VERTEX_ARRAY_BINDING_APPLE));
2929
3222
  rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING));
2930
3223
  rb_define_const(module, "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ARRAY_BUFFER_BINDING_ARB));
@@ -2970,6 +3263,7 @@ void gl_init_enums(VALUE module)
2970
3263
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB));
2971
3264
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED));
2972
3265
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB));
3266
+ rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER));
2973
3267
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV));
2974
3268
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED));
2975
3269
  rb_define_const(module, "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB", INT2NUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB));