ruby-miyako 2.1.4 → 2.1.5
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- data/README +42 -5
- data/lib/Miyako/API/choices.rb +0 -2
- data/lib/Miyako/API/collision.rb +0 -4
- data/lib/Miyako/API/fixedmap.rb +0 -3
- data/lib/Miyako/API/i_yuki.rb +28 -46
- data/lib/Miyako/API/layout.rb +0 -1
- data/lib/Miyako/API/map.rb +0 -2
- data/lib/Miyako/API/map_event.rb +0 -3
- data/lib/Miyako/API/map_struct.rb +0 -2
- data/lib/Miyako/API/parts.rb +0 -11
- data/lib/Miyako/API/screen.rb +3 -4
- data/lib/Miyako/API/shape.rb +27 -27
- data/lib/Miyako/API/sprite.rb +0 -2
- data/lib/Miyako/API/story.rb +0 -2
- data/lib/Miyako/API/textbox.rb +9 -11
- data/lib/Miyako/API/utility.rb +2 -2
- data/lib/Miyako/API/yuki.rb +19 -8
- data/lib/Miyako/miyako.rb +3 -0
- data/miyako_basicdata.c +52 -5
- data/miyako_bitmap.c +351 -342
- data/miyako_collision.c +77 -67
- data/miyako_diagram.c +22 -21
- data/miyako_drawing.c +9 -6
- data/miyako_font.c +63 -53
- data/miyako_hsv.c +428 -436
- data/miyako_input_audio.c +17 -14
- data/miyako_layout.c +23 -18
- data/miyako_no_katana.c +284 -248
- data/miyako_sprite2.c +30 -18
- data/miyako_transform.c +95 -93
- data/miyako_utility.c +9 -18
- data/miyako_yuki.c +10 -6
- data/sample/Diagram_sample/diagram_sample_yuki2.rb +2 -2
- data/sample/Room3/room3.rb +8 -10
- data/sample/ball_action_sample.rb +8 -8
- data/sample/map_test/main_scene.rb +1 -1
- data/sample/map_test/map_test.rb +8 -8
- data/sample/takahashi.rb +14 -14
- data/win/miyako_no_katana.so +0 -0
- metadata +6 -4
data/sample/Room3/room3.rb
CHANGED
@@ -2,22 +2,20 @@
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2
2
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#! /usr/bin/ruby
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3
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# Sample Adventure "Room 3"
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-
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6
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-
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-
require 'Miyako/miyako'
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5
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+
require 'miyako'
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8
6
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include Miyako
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8
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Miyako.setTitle("Room 3")
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Screen.set_size(640, 480)
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11
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14
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-
require 'main_component'
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15
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-
require 'title'
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-
require 'main'
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-
require 'red'
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-
require 'green'
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-
require 'blue'
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-
require 'ending'
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12
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+
require './main_component'
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+
require './title'
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14
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+
require './main'
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15
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+
require './red'
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+
require './green'
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+
require './blue'
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+
require './ending'
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r3 = Story.new
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r3.run(Title)
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@@ -15,13 +15,13 @@ class Obj
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def initialize(size)
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init_layout
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set_layout_size(*size.to_a)
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18
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-
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+
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# スプライトの生成
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-
@sprite = Sprite.new(size
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-
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+
@sprite = Sprite.new(:size => size, :type => :ac)
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+
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# コリジョンの生成
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@collision = Collision.new(Rect.new(0, 0, *size.to_a))
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-
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+
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# 位置情報の生成
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@position = Point.new(0, 0)
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end
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@@ -33,7 +33,7 @@ class Obj
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@sprite.move!(*pos)
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@position.move_to!(*@layout.pos)
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end
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-
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+
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# スプライトとコリジョン間でマージンを設定
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def margin(dx, dy)
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@sprite.move!(dx, dy)
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@@ -59,7 +59,7 @@ class Ball < Obj
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# 初速度の取得
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attr_reader :v0
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-
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+
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def initialize
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size = Size.new(32, 32)
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super(size)
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@@ -181,8 +181,8 @@ end
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@font.size = 16
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# 情報表示用スプライトの用意
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-
@speed = Sprite.new(size
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-
@info = Shape.text(font
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+
@speed = Sprite.new(:size => Size.new(640, 16), :type => :ac)
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+
@info = Shape.text(:font => @font, :text => "1ボタンを押せばボールが跳ね上がります")
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@info.snap(@speed).left!.outside_bottom!
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Miyako.main_loop do
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@@ -57,7 +57,7 @@ class MainScene
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if Input.pushed_any?(:btn1) || Input.click?(:left)
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#1ボタンを押したとき、キャラの立ち位置が、イベントの位置にに重なっていればマップイベントを実行、
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#外れていれば、コマンドウィンドウを開く
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-
event_flags = @map.events[0].map{|e| e.met?(collision
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+
event_flags = @map.events[0].map{|e| e.met?(:collision => @chr.collision, :pos => @chr.position)}
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if event_flags.none?
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#標準のコマンドを表示
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@yuki.vars[:now] = @now
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data/sample/map_test/map_test.rb
CHANGED
@@ -4,20 +4,20 @@
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require 'singleton'
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-
require '
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+
require 'miyako'
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include Miyako
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Screen.fps = 60
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#Screen.fps_view = true
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-
require 'main_parts'
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-
require 'chara'
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-
require 'map_manager'
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-
require 'route'
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-
require 'oasis'
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-
require 'town'
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-
require 'main_scene'
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+
require './main_parts'
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require './chara'
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require './map_manager'
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require './route'
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require './oasis'
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require './town'
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require './main_scene'
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mt = Story.new
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mt.run(MainScene)
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data/sample/takahashi.rb
CHANGED
@@ -2,19 +2,19 @@
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2
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# テキスト表示・高橋メソッド形式サンプル
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# 2009.4.12 Cyross Makoto
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-
require '
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+
require 'miyako'
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include Miyako
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# 高橋メソッド形式文字列の表示
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shape1 = Shape.takahashi(:font=>Font.serif, :align=>:center, :valign=>:bottom, :size=>Screen.size){|v|
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size(20){ text "えーびーしー" }
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-
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-
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-
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cr
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text "ABC"
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cr
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under_line{"でー"} . text("えーえふじー")
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cr
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text("DEFG")
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}
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# 通常形式で表示
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@@ -24,12 +24,12 @@ shape2 = Shape.text(:font=>Font.serif, :align=>:right){|v|
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color(:yellow){ "びー" }
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text "しー"
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}
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-
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cr
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text "ABC"
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cr
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under_line{"でー"} . text("えーえふじー")
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cr
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text("DEFG")
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}
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# オートレンダー(SpriteList)にshape1、shape2を組み込み
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@@ -37,6 +37,6 @@ Screen.auto_render_array << [:shape1, shape1]
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Screen.auto_render_array << [:shape2, shape2]
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Miyako.main_loop do
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-
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break if Input.quit_or_escape?
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Drawing.fill(Screen, [100,100,100])
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end
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data/win/miyako_no_katana.so
CHANGED
Binary file
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metadata
CHANGED
@@ -1,7 +1,7 @@
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--- !ruby/object:Gem::Specification
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name: ruby-miyako
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version: !ruby/object:Gem::Version
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-
version: 2.1.
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version: 2.1.5
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platform: ruby
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authors:
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- Cyross Makoto
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@@ -9,7 +9,7 @@ autorequire:
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bindir: bin
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cert_chain: []
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date:
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date: 2010-01-01 00:00:00 +09:00
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default_executable:
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dependencies: []
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@@ -198,6 +198,8 @@ files:
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- ./win/miyako_no_katana.so
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has_rdoc: true
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homepage: http://www.twin.ne.jp/~cyross/Miyako/
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licenses: []
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post_install_message:
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rdoc_options:
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- -c utf-8
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@@ -219,9 +221,9 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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requirements: []
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rubyforge_project:
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-
rubygems_version: 1.3.
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rubygems_version: 1.3.5
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signing_key:
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-
specification_version:
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+
specification_version: 3
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summary: Game programming library for Ruby
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test_files: []
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