ruby-miyako 2.1.4 → 2.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -2,22 +2,20 @@
2
2
  #! /usr/bin/ruby
3
3
  # Sample Adventure "Room 3"
4
4
 
5
- $miyako_debug_mode = true
6
-
7
- require 'Miyako/miyako'
5
+ require 'miyako'
8
6
 
9
7
  include Miyako
10
8
 
11
9
  Miyako.setTitle("Room 3")
12
10
  Screen.set_size(640, 480)
13
11
 
14
- require 'main_component'
15
- require 'title'
16
- require 'main'
17
- require 'red'
18
- require 'green'
19
- require 'blue'
20
- require 'ending'
12
+ require './main_component'
13
+ require './title'
14
+ require './main'
15
+ require './red'
16
+ require './green'
17
+ require './blue'
18
+ require './ending'
21
19
 
22
20
  r3 = Story.new
23
21
  r3.run(Title)
@@ -15,13 +15,13 @@ class Obj
15
15
  def initialize(size)
16
16
  init_layout
17
17
  set_layout_size(*size.to_a)
18
-
18
+
19
19
  # スプライトの生成
20
- @sprite = Sprite.new(size: size, type: :ac)
21
-
20
+ @sprite = Sprite.new(:size => size, :type => :ac)
21
+
22
22
  # コリジョンの生成
23
23
  @collision = Collision.new(Rect.new(0, 0, *size.to_a))
24
-
24
+
25
25
  # 位置情報の生成
26
26
  @position = Point.new(0, 0)
27
27
  end
@@ -33,7 +33,7 @@ class Obj
33
33
  @sprite.move!(*pos)
34
34
  @position.move_to!(*@layout.pos)
35
35
  end
36
-
36
+
37
37
  # スプライトとコリジョン間でマージンを設定
38
38
  def margin(dx, dy)
39
39
  @sprite.move!(dx, dy)
@@ -59,7 +59,7 @@ class Ball < Obj
59
59
 
60
60
  # 初速度の取得
61
61
  attr_reader :v0
62
-
62
+
63
63
  def initialize
64
64
  size = Size.new(32, 32)
65
65
  super(size)
@@ -181,8 +181,8 @@ end
181
181
  @font.size = 16
182
182
 
183
183
  # 情報表示用スプライトの用意
184
- @speed = Sprite.new(size: Size.new(640, 16), type: :ac)
185
- @info = Shape.text(font: @font, text: "1ボタンを押せばボールが跳ね上がります")
184
+ @speed = Sprite.new(:size => Size.new(640, 16), :type => :ac)
185
+ @info = Shape.text(:font => @font, :text => "1ボタンを押せばボールが跳ね上がります")
186
186
  @info.snap(@speed).left!.outside_bottom!
187
187
 
188
188
  Miyako.main_loop do
@@ -57,7 +57,7 @@ class MainScene
57
57
  if Input.pushed_any?(:btn1) || Input.click?(:left)
58
58
  #1ボタンを押したとき、キャラの立ち位置が、イベントの位置にに重なっていればマップイベントを実行、
59
59
  #外れていれば、コマンドウィンドウを開く
60
- event_flags = @map.events[0].map{|e| e.met?(collision: @chr.collision, pos: @chr.position)}
60
+ event_flags = @map.events[0].map{|e| e.met?(:collision => @chr.collision, :pos => @chr.position)}
61
61
  if event_flags.none?
62
62
  #標準のコマンドを表示
63
63
  @yuki.vars[:now] = @now
@@ -4,20 +4,20 @@
4
4
 
5
5
  require 'singleton'
6
6
 
7
- require 'Miyako/miyako'
7
+ require 'miyako'
8
8
 
9
9
  include Miyako
10
10
 
11
11
  Screen.fps = 60
12
12
  #Screen.fps_view = true
13
13
 
14
- require 'main_parts'
15
- require 'chara'
16
- require 'map_manager'
17
- require 'route'
18
- require 'oasis'
19
- require 'town'
20
- require 'main_scene'
14
+ require './main_parts'
15
+ require './chara'
16
+ require './map_manager'
17
+ require './route'
18
+ require './oasis'
19
+ require './town'
20
+ require './main_scene'
21
21
 
22
22
  mt = Story.new
23
23
  mt.run(MainScene)
data/sample/takahashi.rb CHANGED
@@ -2,19 +2,19 @@
2
2
  # テキスト表示・高橋メソッド形式サンプル
3
3
  # 2009.4.12 Cyross Makoto
4
4
 
5
- require 'Miyako/miyako'
5
+ require 'miyako'
6
6
 
7
7
  include Miyako
8
8
 
9
9
  # 高橋メソッド形式文字列の表示
10
10
  shape1 = Shape.takahashi(:font=>Font.serif, :align=>:center, :valign=>:bottom, :size=>Screen.size){|v|
11
11
  size(20){ text "えーびーしー" }
12
- cr
13
- text "ABC"
14
- cr
15
- under_line{"でー"} . text("えーえふじー")
16
- cr
17
- text("DEFG")
12
+ cr
13
+ text "ABC"
14
+ cr
15
+ under_line{"でー"} . text("えーえふじー")
16
+ cr
17
+ text("DEFG")
18
18
  }
19
19
 
20
20
  # 通常形式で表示
@@ -24,12 +24,12 @@ shape2 = Shape.text(:font=>Font.serif, :align=>:right){|v|
24
24
  color(:yellow){ "びー" }
25
25
  text "しー"
26
26
  }
27
- cr
28
- text "ABC"
29
- cr
30
- under_line{"でー"} . text("えーえふじー")
31
- cr
32
- text("DEFG")
27
+ cr
28
+ text "ABC"
29
+ cr
30
+ under_line{"でー"} . text("えーえふじー")
31
+ cr
32
+ text("DEFG")
33
33
  }
34
34
 
35
35
  # オートレンダー(SpriteList)にshape1、shape2を組み込み
@@ -37,6 +37,6 @@ Screen.auto_render_array << [:shape1, shape1]
37
37
  Screen.auto_render_array << [:shape2, shape2]
38
38
 
39
39
  Miyako.main_loop do
40
- break if Input.quit_or_escape?
40
+ break if Input.quit_or_escape?
41
41
  Drawing.fill(Screen, [100,100,100])
42
42
  end
Binary file
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: ruby-miyako
3
3
  version: !ruby/object:Gem::Version
4
- version: 2.1.4
4
+ version: 2.1.5
5
5
  platform: ruby
6
6
  authors:
7
7
  - Cyross Makoto
@@ -9,7 +9,7 @@ autorequire:
9
9
  bindir: bin
10
10
  cert_chain: []
11
11
 
12
- date: 2009-11-10 00:00:00 +09:00
12
+ date: 2010-01-01 00:00:00 +09:00
13
13
  default_executable:
14
14
  dependencies: []
15
15
 
@@ -198,6 +198,8 @@ files:
198
198
  - ./win/miyako_no_katana.so
199
199
  has_rdoc: true
200
200
  homepage: http://www.twin.ne.jp/~cyross/Miyako/
201
+ licenses: []
202
+
201
203
  post_install_message:
202
204
  rdoc_options:
203
205
  - -c utf-8
@@ -219,9 +221,9 @@ required_rubygems_version: !ruby/object:Gem::Requirement
219
221
  requirements: []
220
222
 
221
223
  rubyforge_project:
222
- rubygems_version: 1.3.1
224
+ rubygems_version: 1.3.5
223
225
  signing_key:
224
- specification_version: 2
226
+ specification_version: 3
225
227
  summary: Game programming library for Ruby
226
228
  test_files: []
227
229