ruby-lsp-rake 0.1.1 → 0.1.2

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Files changed (42) hide show
  1. checksums.yaml +4 -4
  2. data/README.md +0 -14
  3. data/lib/ruby/lsp/rake/version.rb +2 -1
  4. data/lib/ruby/lsp/rake.rb +1 -0
  5. data/lib/ruby_lsp/ruby_lsp_rake/addon.rb +4 -2
  6. data/lib/ruby_lsp/ruby_lsp_rake/hover.rb +2 -1
  7. data/lib/ruby_lsp/ruby_lsp_rake/indexing_enhancement.rb +7 -4
  8. data/sorbet/config +4 -0
  9. data/sorbet/rbi/annotations/.gitattributes +1 -0
  10. data/sorbet/rbi/annotations/minitest.rbi +119 -0
  11. data/sorbet/rbi/annotations/rainbow.rbi +269 -0
  12. data/sorbet/rbi/gems/.gitattributes +1 -0
  13. data/sorbet/rbi/gems/ast@2.4.2.rbi +585 -0
  14. data/sorbet/rbi/gems/erubi@1.13.0.rbi +150 -0
  15. data/sorbet/rbi/gems/json@2.8.2.rbi +1901 -0
  16. data/sorbet/rbi/gems/language_server-protocol@3.17.0.3.rbi +14238 -0
  17. data/sorbet/rbi/gems/logger@1.6.1.rbi +920 -0
  18. data/sorbet/rbi/gems/minitest@5.25.2.rbi +2209 -0
  19. data/sorbet/rbi/gems/netrc@0.11.0.rbi +159 -0
  20. data/sorbet/rbi/gems/parallel@1.26.3.rbi +291 -0
  21. data/sorbet/rbi/gems/parser@3.3.6.0.rbi +5519 -0
  22. data/sorbet/rbi/gems/prism@1.2.0.rbi +39085 -0
  23. data/sorbet/rbi/gems/racc@1.8.1.rbi +162 -0
  24. data/sorbet/rbi/gems/rainbow@3.1.1.rbi +403 -0
  25. data/sorbet/rbi/gems/rake@13.2.1.rbi +3028 -0
  26. data/sorbet/rbi/gems/rbi@0.2.1.rbi +4535 -0
  27. data/sorbet/rbi/gems/rbs@3.6.1.rbi +6857 -0
  28. data/sorbet/rbi/gems/regexp_parser@2.9.2.rbi +3772 -0
  29. data/sorbet/rbi/gems/rubocop-ast@1.36.2.rbi +7570 -0
  30. data/sorbet/rbi/gems/rubocop@1.69.0.rbi +59347 -0
  31. data/sorbet/rbi/gems/ruby-lsp@0.22.1.rbi +6119 -0
  32. data/sorbet/rbi/gems/ruby-progressbar@1.13.0.rbi +1318 -0
  33. data/sorbet/rbi/gems/spoom@1.5.0.rbi +4932 -0
  34. data/sorbet/rbi/gems/tapioca@0.16.5.rbi +3598 -0
  35. data/sorbet/rbi/gems/thor@1.3.2.rbi +4378 -0
  36. data/sorbet/rbi/gems/unicode-display_width@3.1.2.rbi +130 -0
  37. data/sorbet/rbi/gems/unicode-emoji@4.0.4.rbi +251 -0
  38. data/sorbet/rbi/gems/yard-sorbet@0.9.0.rbi +435 -0
  39. data/sorbet/rbi/gems/yard@0.9.37.rbi +18379 -0
  40. data/sorbet/tapioca/config.yml +13 -0
  41. data/sorbet/tapioca/require.rb +11 -0
  42. metadata +36 -2
@@ -0,0 +1,585 @@
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+ # typed: true
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+
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+ # DO NOT EDIT MANUALLY
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+ # This is an autogenerated file for types exported from the `ast` gem.
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+ # Please instead update this file by running `bin/tapioca gem ast`.
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+
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+
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+ # {AST} is a library for manipulating abstract syntax trees.
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+ #
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+ # It embraces immutability; each AST node is inherently frozen at
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+ # creation, and updating a child node requires recreating that node
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+ # and its every parent, recursively.
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+ # This is a design choice. It does create some pressure on
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+ # garbage collector, but completely eliminates all concurrency
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+ # and aliasing problems.
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+ #
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+ # See also {AST::Node}, {AST::Processor::Mixin} and {AST::Sexp} for
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+ # additional recommendations and design patterns.
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+ #
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+ # source://ast/lib/ast.rb#13
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+ module AST; end
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+
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+ # Node is an immutable class, instances of which represent abstract
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+ # syntax tree nodes. It combines semantic information (i.e. anything
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+ # that affects the algorithmic properties of a program) with
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+ # meta-information (line numbers or compiler intermediates).
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+ #
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+ # Notes on inheritance
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+ # ====================
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+ #
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+ # The distinction between semantics and metadata is important. Complete
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+ # semantic information should be contained within just the {#type} and
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+ # {#children} of a Node instance; in other words, if an AST was to be
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+ # stripped of all meta-information, it should remain a valid AST which
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+ # could be successfully processed to yield a result with the same
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+ # algorithmic properties.
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+ #
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+ # Thus, Node should never be inherited in order to define methods which
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+ # affect or return semantic information, such as getters for `class_name`,
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+ # `superclass` and `body` in the case of a hypothetical `ClassNode`. The
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+ # correct solution is to use a generic Node with a {#type} of `:class`
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+ # and three children. See also {Processor} for tips on working with such
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+ # ASTs.
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+ #
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+ # On the other hand, Node can and should be inherited to define
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+ # application-specific metadata (see also {#initialize}) or customize the
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+ # printing format. It is expected that an application would have one or two
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+ # such classes and use them across the entire codebase.
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+ #
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+ # The rationale for this pattern is extensibility and maintainability.
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+ # Unlike static ones, dynamic languages do not require the presence of a
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+ # predefined, rigid structure, nor does it improve dispatch efficiency,
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+ # and while such a structure can certainly be defined, it does not add
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+ # any value but incurs a maintaining cost.
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+ # For example, extending the AST even with a transformation-local
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+ # temporary node type requires making globally visible changes to
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+ # the codebase.
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+ #
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+ # source://ast/lib/ast/node.rb#40
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+ class AST::Node
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+ # Constructs a new instance of Node.
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+ #
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+ # The arguments `type` and `children` are converted with `to_sym` and
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+ # `to_a` respectively. Additionally, the result of converting `children`
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+ # is frozen. While mutating the arguments is generally considered harmful,
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+ # the most common case is to pass an array literal to the constructor. If
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+ # your code does not expect the argument to be frozen, use `#dup`.
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+ #
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+ # The `properties` hash is passed to {#assign_properties}.
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+ #
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+ # @return [Node] a new instance of Node
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+ #
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+ # source://ast/lib/ast/node.rb#72
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+ def initialize(type, children = T.unsafe(nil), properties = T.unsafe(nil)); end
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+
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+ # Concatenates `array` with `children` and returns the resulting node.
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+ #
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+ # @return [AST::Node]
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+ #
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+ # source://ast/lib/ast/node.rb#168
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+ def +(array); end
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+
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+ # Appends `element` to `children` and returns the resulting node.
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+ #
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+ # @return [AST::Node]
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+ #
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+ # source://ast/lib/ast/node.rb#177
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+ def <<(element); end
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+
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+ # Compares `self` to `other`, possibly converting with `to_ast`. Only
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+ # `type` and `children` are compared; metadata is deliberately ignored.
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+ #
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+ # @return [Boolean]
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+ #
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+ # source://ast/lib/ast/node.rb#153
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+ def ==(other); end
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+
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+ # Appends `element` to `children` and returns the resulting node.
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+ #
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+ # @return [AST::Node]
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+ #
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+ # source://ast/lib/ast/node.rb#177
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+ def append(element); end
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+
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+ # Returns the children of this node.
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+ # The returned value is frozen.
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+ # The to_a alias is useful for decomposing nodes concisely.
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+ # For example:
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+ #
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+ # node = s(:gasgn, :$foo, s(:integer, 1))
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+ # var_name, value = *node
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+ # p var_name # => :$foo
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+ # p value # => (integer 1)
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+ #
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+ # @return [Array]
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+ #
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+ # source://ast/lib/ast/node.rb#56
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+ def children; end
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+
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+ # Nodes are already frozen, so there is no harm in returning the
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+ # current node as opposed to initializing from scratch and freezing
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+ # another one.
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+ #
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+ # @return self
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+ #
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+ # source://ast/lib/ast/node.rb#115
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+ def clone; end
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+
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+ # Concatenates `array` with `children` and returns the resulting node.
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+ #
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+ # @return [AST::Node]
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+ #
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+ # source://ast/lib/ast/node.rb#168
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+ def concat(array); end
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+
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+ # Enables matching for Node, where type is the first element
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+ # and the children are remaining items.
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+ #
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+ # @return [Array]
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+ #
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+ # source://ast/lib/ast/node.rb#253
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+ def deconstruct; end
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+
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+ # Nodes are already frozen, so there is no harm in returning the
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+ # current node as opposed to initializing from scratch and freezing
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+ # another one.
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+ #
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+ # @return self
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+ #
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+ # source://ast/lib/ast/node.rb#115
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+ def dup; end
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+
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+ # Test if other object is equal to
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+ #
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+ # @param other [Object]
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+ # @return [Boolean]
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+ #
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+ # source://ast/lib/ast/node.rb#85
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+ def eql?(other); end
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+
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+ # Returns the precomputed hash value for this node
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+ #
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+ # @return [Fixnum]
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+ #
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+ # source://ast/lib/ast/node.rb#61
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+ def hash; end
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+
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+ # Converts `self` to a s-expression ruby string.
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+ # The code return will recreate the node, using the sexp module s()
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+ #
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+ # @param indent [Integer] Base indentation level.
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+ # @return [String]
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+ #
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+ # source://ast/lib/ast/node.rb#211
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+ def inspect(indent = T.unsafe(nil)); end
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+
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+ # Returns the children of this node.
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+ # The returned value is frozen.
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+ # The to_a alias is useful for decomposing nodes concisely.
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+ # For example:
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+ #
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+ # node = s(:gasgn, :$foo, s(:integer, 1))
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+ # var_name, value = *node
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+ # p var_name # => :$foo
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+ # p value # => (integer 1)
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+ #
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+ # @return [Array]
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+ #
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+ # source://ast/lib/ast/node.rb#56
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+ def to_a; end
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+
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+ # @return [AST::Node] self
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+ #
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+ # source://ast/lib/ast/node.rb#229
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+ def to_ast; end
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+
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+ # Converts `self` to a pretty-printed s-expression.
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+ #
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+ # @param indent [Integer] Base indentation level.
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+ # @return [String]
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+ #
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+ # source://ast/lib/ast/node.rb#187
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+ def to_s(indent = T.unsafe(nil)); end
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+
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+ # Converts `self` to a pretty-printed s-expression.
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+ #
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+ # @param indent [Integer] Base indentation level.
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+ # @return [String]
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+ #
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+ # source://ast/lib/ast/node.rb#187
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+ def to_sexp(indent = T.unsafe(nil)); end
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+
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+ # Converts `self` to an Array where the first element is the type as a Symbol,
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+ # and subsequent elements are the same representation of its children.
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+ #
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+ # @return [Array<Symbol, [...Array]>]
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+ #
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+ # source://ast/lib/ast/node.rb#237
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+ def to_sexp_array; end
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+
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+ # Returns the type of this node.
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+ #
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+ # @return [Symbol]
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+ #
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+ # source://ast/lib/ast/node.rb#43
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+ def type; end
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+
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+ # Returns a new instance of Node where non-nil arguments replace the
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+ # corresponding fields of `self`.
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+ #
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+ # For example, `Node.new(:foo, [ 1, 2 ]).updated(:bar)` would yield
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+ # `(bar 1 2)`, and `Node.new(:foo, [ 1, 2 ]).updated(nil, [])` would
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+ # yield `(foo)`.
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+ #
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+ # If the resulting node would be identical to `self`, does nothing.
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+ #
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+ # @param type [Symbol, nil]
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+ # @param children [Array, nil]
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+ # @param properties [Hash, nil]
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+ # @return [AST::Node]
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+ #
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+ # source://ast/lib/ast/node.rb#133
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+ def updated(type = T.unsafe(nil), children = T.unsafe(nil), properties = T.unsafe(nil)); end
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+
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+ protected
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+
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+ # By default, each entry in the `properties` hash is assigned to
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+ # an instance variable in this instance of Node. A subclass should define
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+ # attribute readers for such variables. The values passed in the hash
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+ # are not frozen or whitelisted; such behavior can also be implemented
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+ # by subclassing Node and overriding this method.
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+ #
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+ # @return [nil]
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+ #
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+ # source://ast/lib/ast/node.rb#98
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+ def assign_properties(properties); end
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+
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+ # Returns `@type` with all underscores replaced by dashes. This allows
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+ # to write symbol literals without quotes in Ruby sources and yet have
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+ # nicely looking s-expressions.
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+ #
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+ # @return [String]
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+ #
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+ # source://ast/lib/ast/node.rb#264
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+ def fancy_type; end
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+
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+ private
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+
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+ def original_dup; end
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+ end
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+
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+ # This class includes {AST::Processor::Mixin}; however, it is
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+ # deprecated, since the module defines all of the behaviors that
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+ # the processor includes. Any new libraries should use
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+ # {AST::Processor::Mixin} instead of subclassing this.
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+ #
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+ # @deprecated Use {AST::Processor::Mixin} instead.
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+ #
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+ # source://ast/lib/ast/processor.rb#8
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+ class AST::Processor
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+ include ::AST::Processor::Mixin
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+ end
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+
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+ # The processor module is a module which helps transforming one
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+ # AST into another. In a nutshell, the {#process} method accepts
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+ # a {Node} and dispatches it to a handler corresponding to its
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+ # type, and returns a (possibly) updated variant of the node.
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+ #
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+ # The processor module has a set of associated design patterns.
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+ # They are best explained with a concrete example. Let's define a
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+ # simple arithmetic language and an AST format for it:
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+ #
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+ # Terminals (AST nodes which do not have other AST nodes inside):
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+ #
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+ # * `(integer <int-literal>)`,
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+ #
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+ # Nonterminals (AST nodes with other nodes as children):
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+ #
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+ # * `(add <node> <node>)`,
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+ # * `(multiply <node> <node>)`,
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+ # * `(divide <node> <node>)`,
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+ # * `(negate <node>)`,
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+ # * `(store <node> <string-literal>)`: stores value of `<node>`
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+ # into a variable named `<string-literal>`,
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+ # * `(load <string-literal>)`: loads value of a variable named
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+ # `<string-literal>`,
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+ # * `(each <node> ...)`: computes each of the `<node>`s and
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+ # prints the result.
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+ #
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+ # All AST nodes have the same Ruby class, and therefore they don't
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+ # know how to traverse themselves. (A solution which dynamically
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+ # checks the type of children is possible, but is slow and
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+ # error-prone.) So, a class including the module which knows how
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+ # to traverse the entire tree should be defined. Such classes
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+ # have a handler for each nonterminal node which recursively
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+ # processes children nodes:
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+ #
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+ # require 'ast'
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+ #
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+ # class ArithmeticsProcessor
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+ # include AST::Processor::Mixin
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+ # # This method traverses any binary operators such as (add)
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+ # # or (multiply).
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+ # def process_binary_op(node)
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+ # # Children aren't decomposed automatically; it is
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+ # # suggested to use Ruby multiple assignment expansion,
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+ # # as it is very convenient here.
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+ # left_expr, right_expr = *node
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+ #
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+ # # AST::Node#updated won't change node type if nil is
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+ # # passed as a first argument, which allows to reuse the
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+ # # same handler for multiple node types using `alias'
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+ # # (below).
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+ # node.updated(nil, [
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+ # process(left_expr),
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+ # process(right_expr)
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+ # ])
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+ # end
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+ # alias_method :on_add, :process_binary_op
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+ # alias_method :on_multiply, :process_binary_op
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+ # alias_method :on_divide, :process_binary_op
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+ #
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+ # def on_negate(node)
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+ # # It is also possible to use #process_all for more
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+ # # compact code if every child is a Node.
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+ # node.updated(nil, process_all(node))
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+ # end
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+ #
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+ # def on_store(node)
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+ # expr, variable_name = *node
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+ #
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+ # # Note that variable_name is not a Node and thus isn't
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+ # # passed to #process.
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+ # node.updated(nil, [
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+ # process(expr),
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+ # variable_name
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+ # ])
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+ # end
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+ #
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+ # # (load) is effectively a terminal node, and so it does
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+ # # not need an explicit handler, as the following is the
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+ # # default behavior. Essentially, for any nodes that don't
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+ # # have a defined handler, the node remains unchanged.
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+ # def on_load(node)
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+ # nil
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+ # end
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+ #
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+ # def on_each(node)
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+ # node.updated(nil, process_all(node))
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+ # end
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+ # end
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+ #
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+ # Let's test our ArithmeticsProcessor:
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+ #
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+ # include AST::Sexp
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+ # expr = s(:add, s(:integer, 2), s(:integer, 2))
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+ #
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+ # p ArithmeticsProcessor.new.process(expr) == expr # => true
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+ #
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+ # As expected, it does not change anything at all. This isn't
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+ # actually very useful, so let's now define a Calculator, which
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+ # will compute the expression values:
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+ #
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+ # # This Processor folds nonterminal nodes and returns an
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+ # # (integer) terminal node.
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+ # class ArithmeticsCalculator < ArithmeticsProcessor
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+ # def compute_op(node)
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+ # # First, node children are processed and then unpacked
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+ # # to local variables.
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+ # nodes = process_all(node)
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+ #
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+ # if nodes.all? { |node| node.type == :integer }
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+ # # If each of those nodes represents a literal, we can
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+ # # fold this node!
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+ # values = nodes.map { |node| node.children.first }
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+ # AST::Node.new(:integer, [
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+ # yield(values)
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+ # ])
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+ # else
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+ # # Otherwise, we can just leave the current node in the
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+ # # tree and only update it with processed children
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+ # # nodes, which can be partially folded.
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+ # node.updated(nil, nodes)
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+ # end
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+ # end
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+ #
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+ # def on_add(node)
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+ # compute_op(node) { |left, right| left + right }
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+ # end
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+ #
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+ # def on_multiply(node)
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+ # compute_op(node) { |left, right| left * right }
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+ # end
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+ # end
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+ #
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+ # Let's check:
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+ #
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+ # p ArithmeticsCalculator.new.process(expr) # => (integer 4)
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+ #
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+ # Excellent, the calculator works! Now, a careful reader could
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+ # notice that the ArithmeticsCalculator does not know how to
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+ # divide numbers. What if we pass an expression with division to
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+ # it?
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+ #
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+ # expr_with_division = \
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+ # s(:add,
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+ # s(:integer, 1),
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+ # s(:divide,
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+ # s(:add, s(:integer, 8), s(:integer, 4)),
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+ # s(:integer, 3))) # 1 + (8 + 4) / 3
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+ #
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+ # folded_expr_with_division = ArithmeticsCalculator.new.process(expr_with_division)
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+ # p folded_expr_with_division
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+ # # => (add
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+ # # (integer 1)
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+ # # (divide
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+ # # (integer 12)
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+ # # (integer 3)))
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+ #
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+ # As you can see, the expression was folded _partially_: the inner
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+ # `(add)` node which could be computed was folded to
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+ # `(integer 12)`, the `(divide)` node is left as-is because there
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+ # is no computing handler for it, and the root `(add)` node was
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+ # also left as it is because some of its children were not
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+ # literals.
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+ #
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+ # Note that this partial folding is only possible because the
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+ # _data_ format, i.e. the format in which the computed values of
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+ # the nodes are represented, is the same as the AST itself.
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+ #
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+ # Let's extend our ArithmeticsCalculator class further.
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+ #
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+ # class ArithmeticsCalculator
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+ # def on_divide(node)
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+ # compute_op(node) { |left, right| left / right }
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+ # end
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+ #
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+ # def on_negate(node)
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+ # # Note how #compute_op works regardless of the operator
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+ # # arity.
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+ # compute_op(node) { |value| -value }
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+ # end
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+ # end
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+ #
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+ # Now, let's apply our renewed ArithmeticsCalculator to a partial
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+ # result of previous evaluation:
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+ #
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+ # p ArithmeticsCalculator.new.process(expr_with_division) # => (integer 5)
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+ #
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+ # Five! Excellent. This is also pretty much how CRuby 1.8 executed
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+ # its programs.
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+ #
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+ # Now, let's do some automated bug searching. Division by zero is
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+ # an error, right? So if we could detect that someone has divided
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+ # by zero before the program is even run, that could save some
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+ # debugging time.
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+ #
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+ # class DivisionByZeroVerifier < ArithmeticsProcessor
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+ # class VerificationFailure < Exception; end
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+ #
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+ # def on_divide(node)
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+ # # You need to process the children to handle nested divisions
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+ # # such as:
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+ # # (divide
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+ # # (integer 1)
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+ # # (divide (integer 1) (integer 0))
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+ # left, right = process_all(node)
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+ #
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+ # if right.type == :integer &&
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+ # right.children.first == 0
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+ # raise VerificationFailure, "Ouch! This code divides by zero."
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+ # end
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+ # end
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+ #
495
+ # def divides_by_zero?(ast)
496
+ # process(ast)
497
+ # false
498
+ # rescue VerificationFailure
499
+ # true
500
+ # end
501
+ # end
502
+ #
503
+ # nice_expr = \
504
+ # s(:divide,
505
+ # s(:add, s(:integer, 10), s(:integer, 2)),
506
+ # s(:integer, 4))
507
+ #
508
+ # p DivisionByZeroVerifier.new.divides_by_zero?(nice_expr)
509
+ # # => false. Good.
510
+ #
511
+ # bad_expr = \
512
+ # s(:add, s(:integer, 10),
513
+ # s(:divide, s(:integer, 1), s(:integer, 0)))
514
+ #
515
+ # p DivisionByZeroVerifier.new.divides_by_zero?(bad_expr)
516
+ # # => true. WHOOPS. DO NOT RUN THIS.
517
+ #
518
+ # Of course, this won't detect more complex cases... unless you
519
+ # use some partial evaluation before! The possibilites are
520
+ # endless. Have fun.
521
+ #
522
+ # source://ast/lib/ast/processor/mixin.rb#240
523
+ module AST::Processor::Mixin
524
+ # Default handler. Does nothing.
525
+ #
526
+ # @param node [AST::Node]
527
+ # @return [AST::Node, nil]
528
+ #
529
+ # source://ast/lib/ast/processor/mixin.rb#284
530
+ def handler_missing(node); end
531
+
532
+ # Dispatches `node`. If a node has type `:foo`, then a handler
533
+ # named `on_foo` is invoked with one argument, the `node`; if
534
+ # there isn't such a handler, {#handler_missing} is invoked
535
+ # with the same argument.
536
+ #
537
+ # If the handler returns `nil`, `node` is returned; otherwise,
538
+ # the return value of the handler is passed along.
539
+ #
540
+ # @param node [AST::Node, nil]
541
+ # @return [AST::Node, nil]
542
+ #
543
+ # source://ast/lib/ast/processor/mixin.rb#251
544
+ def process(node); end
545
+
546
+ # {#process}es each node from `nodes` and returns an array of
547
+ # results.
548
+ #
549
+ # @param nodes [Array<AST::Node>]
550
+ # @return [Array<AST::Node>]
551
+ #
552
+ # source://ast/lib/ast/processor/mixin.rb#274
553
+ def process_all(nodes); end
554
+ end
555
+
556
+ # This simple module is very useful in the cases where one needs
557
+ # to define deeply nested ASTs from Ruby code, for example, in
558
+ # tests. It should be used like this:
559
+ #
560
+ # describe YourLanguage::AST do
561
+ # include Sexp
562
+ #
563
+ # it "should correctly parse expressions" do
564
+ # YourLanguage.parse("1 + 2 * 3").should ==
565
+ # s(:add,
566
+ # s(:integer, 1),
567
+ # s(:multiply,
568
+ # s(:integer, 2),
569
+ # s(:integer, 3)))
570
+ # end
571
+ # end
572
+ #
573
+ # This way the amount of boilerplate code is greatly reduced.
574
+ #
575
+ # source://ast/lib/ast/sexp.rb#20
576
+ module AST::Sexp
577
+ # Creates a {Node} with type `type` and children `children`.
578
+ # Note that the resulting node is of the type AST::Node and not a
579
+ # subclass.
580
+ # This would not pose a problem with comparisons, as {Node#==}
581
+ # ignores metadata.
582
+ #
583
+ # source://ast/lib/ast/sexp.rb#26
584
+ def s(type, *children); end
585
+ end