ruby-iup 0.0.1

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Files changed (323) hide show
  1. data/Rakefile +97 -0
  2. data/doc/README +10 -0
  3. data/doc/build_install.txt +77 -0
  4. data/examples/README +16 -0
  5. data/examples/ctrl/cbox.rb +221 -0
  6. data/examples/ctrl/checkboard.rb +33 -0
  7. data/examples/ctrl/degrade.rb +73 -0
  8. data/examples/ctrl/example1.rb +53 -0
  9. data/examples/ctrl/example2.rb +39 -0
  10. data/examples/ctrl/iupcolorbar.rb +95 -0
  11. data/examples/ctrl/iupcolorbrowser.rb +45 -0
  12. data/examples/ctrl/iupdial.rb +117 -0
  13. data/examples/ctrl/iupgauge.rb +242 -0
  14. data/examples/ctrl/iupgetcolor.rb +8 -0
  15. data/examples/ctrl/iupgetparam.rb +62 -0
  16. data/examples/ctrl/iupglcanvas.rb +172 -0
  17. data/examples/ctrl/iupmask.rb +15 -0
  18. data/examples/ctrl/iupmatrix.rb +39 -0
  19. data/examples/ctrl/iupplot2.rb +603 -0
  20. data/examples/ctrl/iuptabs.rb +22 -0
  21. data/examples/ctrl/iuptree.rb +190 -0
  22. data/examples/ctrl/iupval.rb +71 -0
  23. data/examples/ctrl/numbering.rb +46 -0
  24. data/examples/ctrl/sample.rb +166 -0
  25. data/examples/dlg/iupalarm.rb +14 -0
  26. data/examples/dlg/iupfiledlg.rb +19 -0
  27. data/examples/dlg/iupgetfile.rb +19 -0
  28. data/examples/dlg/iuplistdialog.rb +26 -0
  29. data/examples/dlg/iupmessage.rb +5 -0
  30. data/examples/dlg/iupscanf.rb +17 -0
  31. data/examples/elem/iupbutton.rb +197 -0
  32. data/examples/elem/iupcanvas.rb +27 -0
  33. data/examples/elem/iupcanvas2.rb +113 -0
  34. data/examples/elem/iupcanvas3.rb +62 -0
  35. data/examples/elem/iupdialog.rb +71 -0
  36. data/examples/elem/iupdialog2.rb +25 -0
  37. data/examples/elem/iupfill.rb +51 -0
  38. data/examples/elem/iupframe.rb +25 -0
  39. data/examples/elem/iuphbox.rb +68 -0
  40. data/examples/elem/iupimage.rb +113 -0
  41. data/examples/elem/iupitem.rb +60 -0
  42. data/examples/elem/iuplabel.rb +57 -0
  43. data/examples/elem/iuplist.rb +41 -0
  44. data/examples/elem/iuplist2.rb +125 -0
  45. data/examples/elem/iupmenu.rb +32 -0
  46. data/examples/elem/iupmultiline.rb +24 -0
  47. data/examples/elem/iupmultiline2.rb +156 -0
  48. data/examples/elem/iupradio.rb +32 -0
  49. data/examples/elem/iupseparator.rb +81 -0
  50. data/examples/elem/iupsubmenu.rb +85 -0
  51. data/examples/elem/iuptext.rb +61 -0
  52. data/examples/elem/iuptimer.rb +36 -0
  53. data/examples/elem/iuptoggle.rb +110 -0
  54. data/examples/elem/iupvbox.rb +87 -0
  55. data/examples/elem/iupzbox.rb +60 -0
  56. data/examples/elem/mdisample.rb +376 -0
  57. data/examples/elem/progressbar.rb +294 -0
  58. data/examples/elem/scrollbar.rb +66 -0
  59. data/examples/elem/tray.rb +90 -0
  60. data/examples/func/iupgetattribute.rb +32 -0
  61. data/examples/func/iupidle.rb +48 -0
  62. data/ext/extconf.rb +27 -0
  63. data/ext/iup-linux/include/cd.h +494 -0
  64. data/ext/iup-linux/include/cd_canvas.hpp +358 -0
  65. data/ext/iup-linux/include/cd_old.h +158 -0
  66. data/ext/iup-linux/include/cd_private.h +362 -0
  67. data/ext/iup-linux/include/cdcgm.h +34 -0
  68. data/ext/iup-linux/include/cdclipbd.h +22 -0
  69. data/ext/iup-linux/include/cddbuf.h +23 -0
  70. data/ext/iup-linux/include/cddebug.h +24 -0
  71. data/ext/iup-linux/include/cddgn.h +23 -0
  72. data/ext/iup-linux/include/cddxf.h +22 -0
  73. data/ext/iup-linux/include/cdemf.h +22 -0
  74. data/ext/iup-linux/include/cdgdiplus.h +29 -0
  75. data/ext/iup-linux/include/cdimage.h +23 -0
  76. data/ext/iup-linux/include/cdirgb.h +30 -0
  77. data/ext/iup-linux/include/cdiup.h +22 -0
  78. data/ext/iup-linux/include/cdlua.h +39 -0
  79. data/ext/iup-linux/include/cdlua3_private.h +120 -0
  80. data/ext/iup-linux/include/cdlua5_private.h +141 -0
  81. data/ext/iup-linux/include/cdluaim.h +24 -0
  82. data/ext/iup-linux/include/cdluaiup.h +27 -0
  83. data/ext/iup-linux/include/cdluapdf.h +27 -0
  84. data/ext/iup-linux/include/cdmf.h +24 -0
  85. data/ext/iup-linux/include/cdmf_private.h +32 -0
  86. data/ext/iup-linux/include/cdnative.h +26 -0
  87. data/ext/iup-linux/include/cdpdf.h +38 -0
  88. data/ext/iup-linux/include/cdpicture.h +22 -0
  89. data/ext/iup-linux/include/cdprint.h +23 -0
  90. data/ext/iup-linux/include/cdps.h +37 -0
  91. data/ext/iup-linux/include/cdwmf.h +22 -0
  92. data/ext/iup-linux/include/im.h +282 -0
  93. data/ext/iup-linux/include/im_attrib.h +116 -0
  94. data/ext/iup-linux/include/im_attrib_flat.h +39 -0
  95. data/ext/iup-linux/include/im_binfile.h +214 -0
  96. data/ext/iup-linux/include/im_capture.h +365 -0
  97. data/ext/iup-linux/include/im_color.h +465 -0
  98. data/ext/iup-linux/include/im_colorhsi.h +61 -0
  99. data/ext/iup-linux/include/im_complex.h +160 -0
  100. data/ext/iup-linux/include/im_convert.h +127 -0
  101. data/ext/iup-linux/include/im_counter.h +69 -0
  102. data/ext/iup-linux/include/im_dib.h +195 -0
  103. data/ext/iup-linux/include/im_file.h +111 -0
  104. data/ext/iup-linux/include/im_format.h +79 -0
  105. data/ext/iup-linux/include/im_format_all.h +576 -0
  106. data/ext/iup-linux/include/im_format_avi.h +87 -0
  107. data/ext/iup-linux/include/im_format_ecw.h +93 -0
  108. data/ext/iup-linux/include/im_format_jp2.h +78 -0
  109. data/ext/iup-linux/include/im_format_raw.h +64 -0
  110. data/ext/iup-linux/include/im_format_wmv.h +100 -0
  111. data/ext/iup-linux/include/im_image.h +403 -0
  112. data/ext/iup-linux/include/im_kernel.h +315 -0
  113. data/ext/iup-linux/include/im_lib.h +191 -0
  114. data/ext/iup-linux/include/im_math.h +368 -0
  115. data/ext/iup-linux/include/im_math_op.h +219 -0
  116. data/ext/iup-linux/include/im_palette.h +172 -0
  117. data/ext/iup-linux/include/im_plus.h +73 -0
  118. data/ext/iup-linux/include/im_process.h +35 -0
  119. data/ext/iup-linux/include/im_process_ana.h +221 -0
  120. data/ext/iup-linux/include/im_process_glo.h +170 -0
  121. data/ext/iup-linux/include/im_process_loc.h +577 -0
  122. data/ext/iup-linux/include/im_process_pon.h +712 -0
  123. data/ext/iup-linux/include/im_raw.h +34 -0
  124. data/ext/iup-linux/include/im_util.h +277 -0
  125. data/ext/iup-linux/include/imlua.h +83 -0
  126. data/ext/iup-linux/include/iup.h +255 -0
  127. data/ext/iup-linux/include/iup_pplot.h +40 -0
  128. data/ext/iup-linux/include/iupcb.h +25 -0
  129. data/ext/iup-linux/include/iupcbox.h +23 -0
  130. data/ext/iup-linux/include/iupcbs.h +42 -0
  131. data/ext/iup-linux/include/iupcells.h +130 -0
  132. data/ext/iup-linux/include/iupcolorbar.h +126 -0
  133. data/ext/iup-linux/include/iupcompat.h +62 -0
  134. data/ext/iup-linux/include/iupcontrols.h +40 -0
  135. data/ext/iup-linux/include/iupcpi.h +76 -0
  136. data/ext/iup-linux/include/iupdef.h +520 -0
  137. data/ext/iup-linux/include/iupdial.h +64 -0
  138. data/ext/iup-linux/include/iupgauge.h +57 -0
  139. data/ext/iup-linux/include/iupgc.h +20 -0
  140. data/ext/iup-linux/include/iupgetparam.h +27 -0
  141. data/ext/iup-linux/include/iupgl.h +101 -0
  142. data/ext/iup-linux/include/iupim.h +21 -0
  143. data/ext/iup-linux/include/iupkey.h +290 -0
  144. data/ext/iup-linux/include/iuplua.h +41 -0
  145. data/ext/iup-linux/include/iuplua_pplot.h +26 -0
  146. data/ext/iup-linux/include/iupluacontrols.h +27 -0
  147. data/ext/iup-linux/include/iupluagl.h +26 -0
  148. data/ext/iup-linux/include/iupluaim.h +26 -0
  149. data/ext/iup-linux/include/iupluaole.h +26 -0
  150. data/ext/iup-linux/include/iupmask.h +52 -0
  151. data/ext/iup-linux/include/iupmatrix.h +69 -0
  152. data/ext/iup-linux/include/iupole.h +24 -0
  153. data/ext/iup-linux/include/iupsbox.h +20 -0
  154. data/ext/iup-linux/include/iupspeech.h +23 -0
  155. data/ext/iup-linux/include/iupspin.h +21 -0
  156. data/ext/iup-linux/include/iuptabs.h +79 -0
  157. data/ext/iup-linux/include/iuptree.h +93 -0
  158. data/ext/iup-linux/include/iupval.h +46 -0
  159. data/ext/iup-linux/include/lauxlib.h +174 -0
  160. data/ext/iup-linux/include/lua.h +388 -0
  161. data/ext/iup-linux/include/lua.hpp +9 -0
  162. data/ext/iup-linux/include/luaconf.h +763 -0
  163. data/ext/iup-linux/include/lualib.h +53 -0
  164. data/ext/iup-linux/include/old_im.h +59 -0
  165. data/ext/iup-linux/include/wd.h +78 -0
  166. data/ext/iup-linux/include/wd_old.h +85 -0
  167. data/ext/iup-linux/libcd.so +0 -0
  168. data/ext/iup-linux/libcdcontextplus.so +0 -0
  169. data/ext/iup-linux/libcdluacontextplus51.so +0 -0
  170. data/ext/iup-linux/libcdpdf.so +0 -0
  171. data/ext/iup-linux/libfreetype.so +0 -0
  172. data/ext/iup-linux/libim.so +0 -0
  173. data/ext/iup-linux/libim_fftw.so +0 -0
  174. data/ext/iup-linux/libim_jp2.so +0 -0
  175. data/ext/iup-linux/libim_process.so +0 -0
  176. data/ext/iup-linux/libiup.so +0 -0
  177. data/ext/iup-linux/libiup_pplot.so +0 -0
  178. data/ext/iup-linux/libiupcd.so +0 -0
  179. data/ext/iup-linux/libiupcontrols.so +0 -0
  180. data/ext/iup-linux/libiupgl.so +0 -0
  181. data/ext/iup-linux/libiupim.so +0 -0
  182. data/ext/iup-linux/libiupimglib.so +0 -0
  183. data/ext/iup-linux/libpdflib.so +0 -0
  184. data/ext/iup-win32/cd.dll +0 -0
  185. data/ext/iup-win32/cd.lib +0 -0
  186. data/ext/iup-win32/cdcontextplus.dll +0 -0
  187. data/ext/iup-win32/cdcontextplus.lib +0 -0
  188. data/ext/iup-win32/cdlua51.lib +0 -0
  189. data/ext/iup-win32/cdluacontextplus51.lib +0 -0
  190. data/ext/iup-win32/cdluaim51.lib +0 -0
  191. data/ext/iup-win32/cdluapdf51.lib +0 -0
  192. data/ext/iup-win32/cdpdf.dll +0 -0
  193. data/ext/iup-win32/cdpdf.lib +0 -0
  194. data/ext/iup-win32/freetype6.dll +0 -0
  195. data/ext/iup-win32/freetype6.lib +0 -0
  196. data/ext/iup-win32/im.dll +0 -0
  197. data/ext/iup-win32/im_avi.dll +0 -0
  198. data/ext/iup-win32/im_capture.dll +0 -0
  199. data/ext/iup-win32/im_ecw.dll +0 -0
  200. data/ext/iup-win32/im_fftw.dll +0 -0
  201. data/ext/iup-win32/im_jp2.dll +0 -0
  202. data/ext/iup-win32/im_process.dll +0 -0
  203. data/ext/iup-win32/im_wmv.dll +0 -0
  204. data/ext/iup-win32/include/cd.h +494 -0
  205. data/ext/iup-win32/include/cd_canvas.hpp +358 -0
  206. data/ext/iup-win32/include/cd_old.h +158 -0
  207. data/ext/iup-win32/include/cd_private.h +362 -0
  208. data/ext/iup-win32/include/cdcgm.h +34 -0
  209. data/ext/iup-win32/include/cdclipbd.h +22 -0
  210. data/ext/iup-win32/include/cddbuf.h +23 -0
  211. data/ext/iup-win32/include/cddebug.h +24 -0
  212. data/ext/iup-win32/include/cddgn.h +23 -0
  213. data/ext/iup-win32/include/cddxf.h +22 -0
  214. data/ext/iup-win32/include/cdemf.h +22 -0
  215. data/ext/iup-win32/include/cdgdiplus.h +29 -0
  216. data/ext/iup-win32/include/cdimage.h +23 -0
  217. data/ext/iup-win32/include/cdirgb.h +30 -0
  218. data/ext/iup-win32/include/cdiup.h +22 -0
  219. data/ext/iup-win32/include/cdlua.h +39 -0
  220. data/ext/iup-win32/include/cdlua3_private.h +120 -0
  221. data/ext/iup-win32/include/cdlua5_private.h +141 -0
  222. data/ext/iup-win32/include/cdluaim.h +24 -0
  223. data/ext/iup-win32/include/cdluaiup.h +27 -0
  224. data/ext/iup-win32/include/cdluapdf.h +27 -0
  225. data/ext/iup-win32/include/cdmf.h +24 -0
  226. data/ext/iup-win32/include/cdmf_private.h +32 -0
  227. data/ext/iup-win32/include/cdnative.h +26 -0
  228. data/ext/iup-win32/include/cdpdf.h +38 -0
  229. data/ext/iup-win32/include/cdpicture.h +22 -0
  230. data/ext/iup-win32/include/cdprint.h +23 -0
  231. data/ext/iup-win32/include/cdps.h +37 -0
  232. data/ext/iup-win32/include/cdwmf.h +22 -0
  233. data/ext/iup-win32/include/iup.h +255 -0
  234. data/ext/iup-win32/include/iup_pplot.h +40 -0
  235. data/ext/iup-win32/include/iupcb.h +25 -0
  236. data/ext/iup-win32/include/iupcbox.h +23 -0
  237. data/ext/iup-win32/include/iupcbs.h +42 -0
  238. data/ext/iup-win32/include/iupcells.h +130 -0
  239. data/ext/iup-win32/include/iupcolorbar.h +126 -0
  240. data/ext/iup-win32/include/iupcompat.h +62 -0
  241. data/ext/iup-win32/include/iupcontrols.h +40 -0
  242. data/ext/iup-win32/include/iupcpi.h +76 -0
  243. data/ext/iup-win32/include/iupdef.h +520 -0
  244. data/ext/iup-win32/include/iupdial.h +64 -0
  245. data/ext/iup-win32/include/iupgauge.h +57 -0
  246. data/ext/iup-win32/include/iupgc.h +20 -0
  247. data/ext/iup-win32/include/iupgetparam.h +27 -0
  248. data/ext/iup-win32/include/iupgl.h +101 -0
  249. data/ext/iup-win32/include/iupim.h +21 -0
  250. data/ext/iup-win32/include/iupkey.h +290 -0
  251. data/ext/iup-win32/include/iuplua.h +41 -0
  252. data/ext/iup-win32/include/iuplua_pplot.h +26 -0
  253. data/ext/iup-win32/include/iupluacontrols.h +27 -0
  254. data/ext/iup-win32/include/iupluagl.h +26 -0
  255. data/ext/iup-win32/include/iupluaim.h +26 -0
  256. data/ext/iup-win32/include/iupluaole.h +26 -0
  257. data/ext/iup-win32/include/iupmask.h +52 -0
  258. data/ext/iup-win32/include/iupmatrix.h +69 -0
  259. data/ext/iup-win32/include/iupole.h +24 -0
  260. data/ext/iup-win32/include/iupsbox.h +20 -0
  261. data/ext/iup-win32/include/iupspeech.h +23 -0
  262. data/ext/iup-win32/include/iupspin.h +21 -0
  263. data/ext/iup-win32/include/iuptabs.h +79 -0
  264. data/ext/iup-win32/include/iuptree.h +93 -0
  265. data/ext/iup-win32/include/iupval.h +46 -0
  266. data/ext/iup-win32/include/wd.h +78 -0
  267. data/ext/iup-win32/include/wd_old.h +85 -0
  268. data/ext/iup-win32/iup.dll +0 -0
  269. data/ext/iup-win32/iup.lib +0 -0
  270. data/ext/iup-win32/iup_pplot.dll +0 -0
  271. data/ext/iup-win32/iup_pplot.lib +0 -0
  272. data/ext/iup-win32/iupcd.dll +0 -0
  273. data/ext/iup-win32/iupcd.lib +0 -0
  274. data/ext/iup-win32/iupcontrols.dll +0 -0
  275. data/ext/iup-win32/iupcontrols.lib +0 -0
  276. data/ext/iup-win32/iupgl.dll +0 -0
  277. data/ext/iup-win32/iupgl.lib +0 -0
  278. data/ext/iup-win32/iupim.dll +0 -0
  279. data/ext/iup-win32/iupim.lib +0 -0
  280. data/ext/iup-win32/iupimglib.dll +0 -0
  281. data/ext/iup-win32/iupimglib.lib +0 -0
  282. data/ext/iup-win32/iuplua51.lib +0 -0
  283. data/ext/iup-win32/iuplua_pplot51.lib +0 -0
  284. data/ext/iup-win32/iupluacd51.lib +0 -0
  285. data/ext/iup-win32/iupluacontrols51.lib +0 -0
  286. data/ext/iup-win32/iupluagl51.lib +0 -0
  287. data/ext/iup-win32/iupluaim51.lib +0 -0
  288. data/ext/iup-win32/iupluaimglib51.lib +0 -0
  289. data/ext/iup-win32/iupluaole51.lib +0 -0
  290. data/ext/iup-win32/iupole.dll +0 -0
  291. data/ext/iup-win32/iupole.lib +0 -0
  292. data/ext/iup-win32/iupstub.lib +0 -0
  293. data/ext/iup-win32/pdflib.dll +0 -0
  294. data/ext/iup-win32/pdflib.lib +0 -0
  295. data/ext/iup.c +1261 -0
  296. data/ext/mkrf_conf.rb +72 -0
  297. data/ext/rb_cd.h +1525 -0
  298. data/ext/rb_iup.h +2446 -0
  299. data/ext/rb_iup_pplot.h +129 -0
  300. data/ext/rb_iupcb.h +13 -0
  301. data/ext/rb_iupcbox.h +40 -0
  302. data/ext/rb_iupcells.h +15 -0
  303. data/ext/rb_iupcolorbar.h +17 -0
  304. data/ext/rb_iupcompat.h +237 -0
  305. data/ext/rb_iupcontrols.h +28 -0
  306. data/ext/rb_iupdef.h +3 -0
  307. data/ext/rb_iupdial.h +24 -0
  308. data/ext/rb_iupgauge.h +15 -0
  309. data/ext/rb_iupgc.h +18 -0
  310. data/ext/rb_iupgetparam.h +72 -0
  311. data/ext/rb_iupgl.h +58 -0
  312. data/ext/rb_iupim.h +25 -0
  313. data/ext/rb_iupmask.h +189 -0
  314. data/ext/rb_iupmatrix.h +80 -0
  315. data/ext/rb_iupole.h +24 -0
  316. data/ext/rb_iupsbox.h +23 -0
  317. data/ext/rb_iupspeech.h +25 -0
  318. data/ext/rb_iupspin.h +29 -0
  319. data/ext/rb_iuptabs.h +29 -0
  320. data/ext/rb_iuptree.h +94 -0
  321. data/ext/rb_iupval.h +24 -0
  322. data/lib/README +1 -0
  323. metadata +391 -0
@@ -0,0 +1,9 @@
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+ // lua.hpp
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+ // Lua header files for C++
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+ // <<extern "C">> not supplied automatically because Lua also compiles as C++
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+
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+ extern "C" {
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+ #include "lua.h"
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+ #include "lualib.h"
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+ #include "lauxlib.h"
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+ }
@@ -0,0 +1,763 @@
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+ /*
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+ ** $Id: luaconf.h,v 1.1 2008/12/03 01:12:48 phasis68 Exp $
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+ ** Configuration file for Lua
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+ ** See Copyright Notice in lua.h
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+ */
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+
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+
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+ #ifndef lconfig_h
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+ #define lconfig_h
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+
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+ #include <limits.h>
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+ #include <stddef.h>
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+
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+
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+ /*
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+ ** ==================================================================
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+ ** Search for "@@" to find all configurable definitions.
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+ ** ===================================================================
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+ */
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+
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+
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+ /*
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+ @@ LUA_ANSI controls the use of non-ansi features.
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+ ** CHANGE it (define it) if you want Lua to avoid the use of any
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+ ** non-ansi feature or library.
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+ */
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+ #if defined(__STRICT_ANSI__)
28
+ #define LUA_ANSI
29
+ #endif
30
+
31
+
32
+ #if !defined(LUA_ANSI) && defined(_WIN32)
33
+ #define LUA_WIN
34
+ #endif
35
+
36
+ #if defined(LUA_USE_LINUX)
37
+ #define LUA_USE_POSIX
38
+ #define LUA_USE_DLOPEN /* needs an extra library: -ldl */
39
+ #define LUA_USE_READLINE /* needs some extra libraries */
40
+ #endif
41
+
42
+ #if defined(LUA_USE_MACOSX)
43
+ #define LUA_USE_POSIX
44
+ #define LUA_DL_DYLD /* does not need extra library */
45
+ #endif
46
+
47
+
48
+
49
+ /*
50
+ @@ LUA_USE_POSIX includes all functionallity listed as X/Open System
51
+ @* Interfaces Extension (XSI).
52
+ ** CHANGE it (define it) if your system is XSI compatible.
53
+ */
54
+ #if defined(LUA_USE_POSIX)
55
+ #define LUA_USE_MKSTEMP
56
+ #define LUA_USE_ISATTY
57
+ #define LUA_USE_POPEN
58
+ #define LUA_USE_ULONGJMP
59
+ #endif
60
+
61
+
62
+ /*
63
+ @@ LUA_PATH and LUA_CPATH are the names of the environment variables that
64
+ @* Lua check to set its paths.
65
+ @@ LUA_INIT is the name of the environment variable that Lua
66
+ @* checks for initialization code.
67
+ ** CHANGE them if you want different names.
68
+ */
69
+ #define LUA_PATH "LUA_PATH"
70
+ #define LUA_CPATH "LUA_CPATH"
71
+ #define LUA_INIT "LUA_INIT"
72
+
73
+
74
+ /*
75
+ @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
76
+ @* Lua libraries.
77
+ @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
78
+ @* C libraries.
79
+ ** CHANGE them if your machine has a non-conventional directory
80
+ ** hierarchy or if you want to install your libraries in
81
+ ** non-conventional directories.
82
+ */
83
+ #if defined(_WIN32)
84
+ /*
85
+ ** In Windows, any exclamation mark ('!') in the path is replaced by the
86
+ ** path of the directory of the executable file of the current process.
87
+ */
88
+ #define LUA_LDIR "!\\lua\\"
89
+ #define LUA_CDIR "!\\"
90
+ #define LUA_PATH_DEFAULT \
91
+ ".\\?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \
92
+ LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua"
93
+ #define LUA_CPATH_DEFAULT \
94
+ ".\\?.dll;" ".\\?51.dll;" LUA_CDIR"?.dll;" LUA_CDIR"?51.dll;" LUA_CDIR"clibs\\?.dll;" LUA_CDIR"clibs\\?51.dll;" LUA_CDIR"loadall.dll;" LUA_CDIR"clibs\\loadall.dll"
95
+
96
+ #else
97
+ #define LUA_ROOT "/usr/local/"
98
+ #define LUA_LDIR LUA_ROOT "share/lua/5.1/"
99
+ #define LUA_CDIR LUA_ROOT "lib/lua/5.1/"
100
+ #define LUA_PATH_DEFAULT \
101
+ "./?.lua;" LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \
102
+ LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua"
103
+ #define LUA_CPATH_DEFAULT \
104
+ "./?.so;" "./lib?51.so;" LUA_CDIR"?.so;" LUA_CDIR"lib?51.so;" LUA_CDIR"loadall.so"
105
+ #endif
106
+
107
+
108
+ /*
109
+ @@ LUA_DIRSEP is the directory separator (for submodules).
110
+ ** CHANGE it if your machine does not use "/" as the directory separator
111
+ ** and is not Windows. (On Windows Lua automatically uses "\".)
112
+ */
113
+ #if defined(_WIN32)
114
+ #define LUA_DIRSEP "\\"
115
+ #else
116
+ #define LUA_DIRSEP "/"
117
+ #endif
118
+
119
+
120
+ /*
121
+ @@ LUA_PATHSEP is the character that separates templates in a path.
122
+ @@ LUA_PATH_MARK is the string that marks the substitution points in a
123
+ @* template.
124
+ @@ LUA_EXECDIR in a Windows path is replaced by the executable's
125
+ @* directory.
126
+ @@ LUA_IGMARK is a mark to ignore all before it when bulding the
127
+ @* luaopen_ function name.
128
+ ** CHANGE them if for some reason your system cannot use those
129
+ ** characters. (E.g., if one of those characters is a common character
130
+ ** in file/directory names.) Probably you do not need to change them.
131
+ */
132
+ #define LUA_PATHSEP ";"
133
+ #define LUA_PATH_MARK "?"
134
+ #define LUA_EXECDIR "!"
135
+ #define LUA_IGMARK "-"
136
+
137
+
138
+ /*
139
+ @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
140
+ ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
141
+ ** machines, ptrdiff_t gives a good choice between int or long.)
142
+ */
143
+ #define LUA_INTEGER ptrdiff_t
144
+
145
+
146
+ /*
147
+ @@ LUA_API is a mark for all core API functions.
148
+ @@ LUALIB_API is a mark for all standard library functions.
149
+ ** CHANGE them if you need to define those functions in some special way.
150
+ ** For instance, if you want to create one Windows DLL with the core and
151
+ ** the libraries, you may want to use the following definition (define
152
+ ** LUA_BUILD_AS_DLL to get it).
153
+ */
154
+ #if defined(LUA_BUILD_AS_DLL)
155
+
156
+ #if defined(LUA_CORE) || defined(LUA_LIB)
157
+ #define LUA_API __declspec(dllexport)
158
+ #else
159
+ #define LUA_API __declspec(dllimport)
160
+ #endif
161
+
162
+ #else
163
+
164
+ #define LUA_API extern
165
+
166
+ #endif
167
+
168
+ /* more often than not the libs go together with the core */
169
+ #define LUALIB_API LUA_API
170
+
171
+
172
+ /*
173
+ @@ LUAI_FUNC is a mark for all extern functions that are not to be
174
+ @* exported to outside modules.
175
+ @@ LUAI_DATA is a mark for all extern (const) variables that are not to
176
+ @* be exported to outside modules.
177
+ ** CHANGE them if you need to mark them in some special way. Elf/gcc
178
+ ** (versions 3.2 and later) mark them as "hidden" to optimize access
179
+ ** when Lua is compiled as a shared library.
180
+ */
181
+ #if defined(luaall_c)
182
+ #define LUAI_FUNC static
183
+ #define LUAI_DATA /* empty */
184
+
185
+ #elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
186
+ defined(__ELF__)
187
+ #define LUAI_FUNC __attribute__((visibility("hidden"))) extern
188
+ #define LUAI_DATA LUAI_FUNC
189
+
190
+ #else
191
+ #define LUAI_FUNC extern
192
+ #define LUAI_DATA extern
193
+ #endif
194
+
195
+
196
+
197
+ /*
198
+ @@ LUA_QL describes how error messages quote program elements.
199
+ ** CHANGE it if you want a different appearance.
200
+ */
201
+ #define LUA_QL(x) "'" x "'"
202
+ #define LUA_QS LUA_QL("%s")
203
+
204
+
205
+ /*
206
+ @@ LUA_IDSIZE gives the maximum size for the description of the source
207
+ @* of a function in debug information.
208
+ ** CHANGE it if you want a different size.
209
+ */
210
+ #define LUA_IDSIZE 60
211
+
212
+
213
+ /*
214
+ ** {==================================================================
215
+ ** Stand-alone configuration
216
+ ** ===================================================================
217
+ */
218
+
219
+ #if defined(lua_c) || defined(luaall_c)
220
+
221
+ /*
222
+ @@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that
223
+ @* is, whether we're running lua interactively).
224
+ ** CHANGE it if you have a better definition for non-POSIX/non-Windows
225
+ ** systems.
226
+ */
227
+ #if defined(LUA_USE_ISATTY)
228
+ #include <unistd.h>
229
+ #define lua_stdin_is_tty() isatty(0)
230
+ #elif defined(LUA_WIN)
231
+ #include <io.h>
232
+ #include <stdio.h>
233
+ #define lua_stdin_is_tty() _isatty(_fileno(stdin))
234
+ #else
235
+ #define lua_stdin_is_tty() 1 /* assume stdin is a tty */
236
+ #endif
237
+
238
+
239
+ /*
240
+ @@ LUA_PROMPT is the default prompt used by stand-alone Lua.
241
+ @@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
242
+ ** CHANGE them if you want different prompts. (You can also change the
243
+ ** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
244
+ */
245
+ #define LUA_PROMPT "> "
246
+ #define LUA_PROMPT2 ">> "
247
+
248
+
249
+ /*
250
+ @@ LUA_PROGNAME is the default name for the stand-alone Lua program.
251
+ ** CHANGE it if your stand-alone interpreter has a different name and
252
+ ** your system is not able to detect that name automatically.
253
+ */
254
+ #define LUA_PROGNAME "lua"
255
+
256
+
257
+ /*
258
+ @@ LUA_MAXINPUT is the maximum length for an input line in the
259
+ @* stand-alone interpreter.
260
+ ** CHANGE it if you need longer lines.
261
+ */
262
+ #define LUA_MAXINPUT 512
263
+
264
+
265
+ /*
266
+ @@ lua_readline defines how to show a prompt and then read a line from
267
+ @* the standard input.
268
+ @@ lua_saveline defines how to "save" a read line in a "history".
269
+ @@ lua_freeline defines how to free a line read by lua_readline.
270
+ ** CHANGE them if you want to improve this functionality (e.g., by using
271
+ ** GNU readline and history facilities).
272
+ */
273
+ #if defined(LUA_USE_READLINE)
274
+ #include <stdio.h>
275
+ #include <readline/readline.h>
276
+ #include <readline/history.h>
277
+ #define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
278
+ #define lua_saveline(L,idx) \
279
+ if (lua_strlen(L,idx) > 0) /* non-empty line? */ \
280
+ add_history(lua_tostring(L, idx)); /* add it to history */
281
+ #define lua_freeline(L,b) ((void)L, free(b))
282
+ #else
283
+ #define lua_readline(L,b,p) \
284
+ ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
285
+ fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
286
+ #define lua_saveline(L,idx) { (void)L; (void)idx; }
287
+ #define lua_freeline(L,b) { (void)L; (void)b; }
288
+ #endif
289
+
290
+ #endif
291
+
292
+ /* }================================================================== */
293
+
294
+
295
+ /*
296
+ @@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles
297
+ @* as a percentage.
298
+ ** CHANGE it if you want the GC to run faster or slower (higher values
299
+ ** mean larger pauses which mean slower collection.) You can also change
300
+ ** this value dynamically.
301
+ */
302
+ #define LUAI_GCPAUSE 200 /* 200% (wait memory to double before next GC) */
303
+
304
+
305
+ /*
306
+ @@ LUAI_GCMUL defines the default speed of garbage collection relative to
307
+ @* memory allocation as a percentage.
308
+ ** CHANGE it if you want to change the granularity of the garbage
309
+ ** collection. (Higher values mean coarser collections. 0 represents
310
+ ** infinity, where each step performs a full collection.) You can also
311
+ ** change this value dynamically.
312
+ */
313
+ #define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
314
+
315
+
316
+
317
+ /*
318
+ @@ LUA_COMPAT_GETN controls compatibility with old getn behavior.
319
+ ** CHANGE it (define it) if you want exact compatibility with the
320
+ ** behavior of setn/getn in Lua 5.0.
321
+ */
322
+ #undef LUA_COMPAT_GETN
323
+
324
+ /*
325
+ @@ LUA_COMPAT_LOADLIB controls compatibility about global loadlib.
326
+ ** CHANGE it to undefined as soon as you do not need a global 'loadlib'
327
+ ** function (the function is still available as 'package.loadlib').
328
+ */
329
+ #undef LUA_COMPAT_LOADLIB
330
+
331
+ /*
332
+ @@ LUA_COMPAT_VARARG controls compatibility with old vararg feature.
333
+ ** CHANGE it to undefined as soon as your programs use only '...' to
334
+ ** access vararg parameters (instead of the old 'arg' table).
335
+ */
336
+ #define LUA_COMPAT_VARARG
337
+
338
+ /*
339
+ @@ LUA_COMPAT_MOD controls compatibility with old math.mod function.
340
+ ** CHANGE it to undefined as soon as your programs use 'math.fmod' or
341
+ ** the new '%' operator instead of 'math.mod'.
342
+ */
343
+ #define LUA_COMPAT_MOD
344
+
345
+ /*
346
+ @@ LUA_COMPAT_LSTR controls compatibility with old long string nesting
347
+ @* facility.
348
+ ** CHANGE it to 2 if you want the old behaviour, or undefine it to turn
349
+ ** off the advisory error when nesting [[...]].
350
+ */
351
+ #define LUA_COMPAT_LSTR 1
352
+
353
+ /*
354
+ @@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name.
355
+ ** CHANGE it to undefined as soon as you rename 'string.gfind' to
356
+ ** 'string.gmatch'.
357
+ */
358
+ #define LUA_COMPAT_GFIND
359
+
360
+ /*
361
+ @@ LUA_COMPAT_OPENLIB controls compatibility with old 'luaL_openlib'
362
+ @* behavior.
363
+ ** CHANGE it to undefined as soon as you replace to 'luaL_register'
364
+ ** your uses of 'luaL_openlib'
365
+ */
366
+ #define LUA_COMPAT_OPENLIB
367
+
368
+
369
+
370
+ /*
371
+ @@ luai_apicheck is the assert macro used by the Lua-C API.
372
+ ** CHANGE luai_apicheck if you want Lua to perform some checks in the
373
+ ** parameters it gets from API calls. This may slow down the interpreter
374
+ ** a bit, but may be quite useful when debugging C code that interfaces
375
+ ** with Lua. A useful redefinition is to use assert.h.
376
+ */
377
+ #if defined(LUA_USE_APICHECK)
378
+ #include <assert.h>
379
+ #define luai_apicheck(L,o) { (void)L; assert(o); }
380
+ #else
381
+ #define luai_apicheck(L,o) { (void)L; }
382
+ #endif
383
+
384
+
385
+ /*
386
+ @@ LUAI_BITSINT defines the number of bits in an int.
387
+ ** CHANGE here if Lua cannot automatically detect the number of bits of
388
+ ** your machine. Probably you do not need to change this.
389
+ */
390
+ /* avoid overflows in comparison */
391
+ #if INT_MAX-20 < 32760
392
+ #define LUAI_BITSINT 16
393
+ #elif INT_MAX > 2147483640L
394
+ /* int has at least 32 bits */
395
+ #define LUAI_BITSINT 32
396
+ #else
397
+ #error "you must define LUA_BITSINT with number of bits in an integer"
398
+ #endif
399
+
400
+
401
+ /*
402
+ @@ LUAI_UINT32 is an unsigned integer with at least 32 bits.
403
+ @@ LUAI_INT32 is an signed integer with at least 32 bits.
404
+ @@ LUAI_UMEM is an unsigned integer big enough to count the total
405
+ @* memory used by Lua.
406
+ @@ LUAI_MEM is a signed integer big enough to count the total memory
407
+ @* used by Lua.
408
+ ** CHANGE here if for some weird reason the default definitions are not
409
+ ** good enough for your machine. (The definitions in the 'else'
410
+ ** part always works, but may waste space on machines with 64-bit
411
+ ** longs.) Probably you do not need to change this.
412
+ */
413
+ #if LUAI_BITSINT >= 32
414
+ #define LUAI_UINT32 unsigned int
415
+ #define LUAI_INT32 int
416
+ #define LUAI_MAXINT32 INT_MAX
417
+ #define LUAI_UMEM size_t
418
+ #define LUAI_MEM ptrdiff_t
419
+ #else
420
+ /* 16-bit ints */
421
+ #define LUAI_UINT32 unsigned long
422
+ #define LUAI_INT32 long
423
+ #define LUAI_MAXINT32 LONG_MAX
424
+ #define LUAI_UMEM unsigned long
425
+ #define LUAI_MEM long
426
+ #endif
427
+
428
+
429
+ /*
430
+ @@ LUAI_MAXCALLS limits the number of nested calls.
431
+ ** CHANGE it if you need really deep recursive calls. This limit is
432
+ ** arbitrary; its only purpose is to stop infinite recursion before
433
+ ** exhausting memory.
434
+ */
435
+ #define LUAI_MAXCALLS 20000
436
+
437
+
438
+ /*
439
+ @@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function
440
+ @* can use.
441
+ ** CHANGE it if you need lots of (Lua) stack space for your C
442
+ ** functions. This limit is arbitrary; its only purpose is to stop C
443
+ ** functions to consume unlimited stack space. (must be smaller than
444
+ ** -LUA_REGISTRYINDEX)
445
+ */
446
+ #define LUAI_MAXCSTACK 8000
447
+
448
+
449
+
450
+ /*
451
+ ** {==================================================================
452
+ ** CHANGE (to smaller values) the following definitions if your system
453
+ ** has a small C stack. (Or you may want to change them to larger
454
+ ** values if your system has a large C stack and these limits are
455
+ ** too rigid for you.) Some of these constants control the size of
456
+ ** stack-allocated arrays used by the compiler or the interpreter, while
457
+ ** others limit the maximum number of recursive calls that the compiler
458
+ ** or the interpreter can perform. Values too large may cause a C stack
459
+ ** overflow for some forms of deep constructs.
460
+ ** ===================================================================
461
+ */
462
+
463
+
464
+ /*
465
+ @@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and
466
+ @* syntactical nested non-terminals in a program.
467
+ */
468
+ #define LUAI_MAXCCALLS 200
469
+
470
+
471
+ /*
472
+ @@ LUAI_MAXVARS is the maximum number of local variables per function
473
+ @* (must be smaller than 250).
474
+ */
475
+ #define LUAI_MAXVARS 200
476
+
477
+
478
+ /*
479
+ @@ LUAI_MAXUPVALUES is the maximum number of upvalues per function
480
+ @* (must be smaller than 250).
481
+ */
482
+ #define LUAI_MAXUPVALUES 60
483
+
484
+
485
+ /*
486
+ @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
487
+ */
488
+ #define LUAL_BUFFERSIZE BUFSIZ
489
+
490
+ /* }================================================================== */
491
+
492
+
493
+
494
+
495
+ /*
496
+ ** {==================================================================
497
+ @@ LUA_NUMBER is the type of numbers in Lua.
498
+ ** CHANGE the following definitions only if you want to build Lua
499
+ ** with a number type different from double. You may also need to
500
+ ** change lua_number2int & lua_number2integer.
501
+ ** ===================================================================
502
+ */
503
+
504
+ #define LUA_NUMBER_DOUBLE
505
+ #define LUA_NUMBER double
506
+
507
+ /*
508
+ @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
509
+ @* over a number.
510
+ */
511
+ #define LUAI_UACNUMBER double
512
+
513
+
514
+ /*
515
+ @@ LUA_NUMBER_SCAN is the format for reading numbers.
516
+ @@ LUA_NUMBER_FMT is the format for writing numbers.
517
+ @@ lua_number2str converts a number to a string.
518
+ @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
519
+ @@ lua_str2number converts a string to a number.
520
+ */
521
+ #define LUA_NUMBER_SCAN "%lf"
522
+ #define LUA_NUMBER_FMT "%.14g"
523
+ #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
524
+ #define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */
525
+ #define lua_str2number(s,p) strtod((s), (p))
526
+
527
+
528
+ /*
529
+ @@ The luai_num* macros define the primitive operations over numbers.
530
+ */
531
+ #if defined(LUA_CORE)
532
+ #include <math.h>
533
+ #define luai_numadd(a,b) ((a)+(b))
534
+ #define luai_numsub(a,b) ((a)-(b))
535
+ #define luai_nummul(a,b) ((a)*(b))
536
+ #define luai_numdiv(a,b) ((a)/(b))
537
+ #define luai_nummod(a,b) ((a) - floor((a)/(b))*(b))
538
+ #define luai_numpow(a,b) (pow(a,b))
539
+ #define luai_numunm(a) (-(a))
540
+ #define luai_numeq(a,b) ((a)==(b))
541
+ #define luai_numlt(a,b) ((a)<(b))
542
+ #define luai_numle(a,b) ((a)<=(b))
543
+ #define luai_numisnan(a) (!luai_numeq((a), (a)))
544
+ #endif
545
+
546
+
547
+ /*
548
+ @@ lua_number2int is a macro to convert lua_Number to int.
549
+ @@ lua_number2integer is a macro to convert lua_Number to lua_Integer.
550
+ ** CHANGE them if you know a faster way to convert a lua_Number to
551
+ ** int (with any rounding method and without throwing errors) in your
552
+ ** system. In Pentium machines, a naive typecast from double to int
553
+ ** in C is extremely slow, so any alternative is worth trying.
554
+ */
555
+
556
+ /* On a Pentium, resort to a trick */
557
+ #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) && !defined(__SSE2__) && \
558
+ (defined(__i386) || defined (_M_IX86) || defined(__i386__))
559
+
560
+ /* On a Microsoft compiler, use assembler */
561
+ #if defined(_MSC_VER)
562
+
563
+ #define lua_number2int(i,d) __asm fld d __asm fistp i
564
+ #define lua_number2integer(i,n) lua_number2int(i, n)
565
+
566
+ /* the next trick should work on any Pentium, but sometimes clashes
567
+ with a DirectX idiosyncrasy */
568
+ #else
569
+
570
+ union luai_Cast { double l_d; long l_l; };
571
+ #define lua_number2int(i,d) \
572
+ { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
573
+ #define lua_number2integer(i,n) lua_number2int(i, n)
574
+
575
+ #endif
576
+
577
+
578
+ /* this option always works, but may be slow */
579
+ #else
580
+ #define lua_number2int(i,d) ((i)=(int)(d))
581
+ #define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
582
+
583
+ #endif
584
+
585
+ /* }================================================================== */
586
+
587
+
588
+ /*
589
+ @@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment.
590
+ ** CHANGE it if your system requires alignments larger than double. (For
591
+ ** instance, if your system supports long doubles and they must be
592
+ ** aligned in 16-byte boundaries, then you should add long double in the
593
+ ** union.) Probably you do not need to change this.
594
+ */
595
+ #define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
596
+
597
+
598
+ /*
599
+ @@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
600
+ ** CHANGE them if you prefer to use longjmp/setjmp even with C++
601
+ ** or if want/don't to use _longjmp/_setjmp instead of regular
602
+ ** longjmp/setjmp. By default, Lua handles errors with exceptions when
603
+ ** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
604
+ ** and with longjmp/setjmp otherwise.
605
+ */
606
+ #if defined(__cplusplus)
607
+ /* C++ exceptions */
608
+ #define LUAI_THROW(L,c) throw(c)
609
+ #define LUAI_TRY(L,c,a) try { a } catch(...) \
610
+ { if ((c)->status == 0) (c)->status = -1; }
611
+ #define luai_jmpbuf int /* dummy variable */
612
+
613
+ #elif defined(LUA_USE_ULONGJMP)
614
+ /* in Unix, try _longjmp/_setjmp (more efficient) */
615
+ #define LUAI_THROW(L,c) _longjmp((c)->b, 1)
616
+ #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
617
+ #define luai_jmpbuf jmp_buf
618
+
619
+ #else
620
+ /* default handling with long jumps */
621
+ #define LUAI_THROW(L,c) longjmp((c)->b, 1)
622
+ #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
623
+ #define luai_jmpbuf jmp_buf
624
+
625
+ #endif
626
+
627
+
628
+ /*
629
+ @@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
630
+ @* can do during pattern-matching.
631
+ ** CHANGE it if you need more captures. This limit is arbitrary.
632
+ */
633
+ #define LUA_MAXCAPTURES 32
634
+
635
+
636
+ /*
637
+ @@ lua_tmpnam is the function that the OS library uses to create a
638
+ @* temporary name.
639
+ @@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam.
640
+ ** CHANGE them if you have an alternative to tmpnam (which is considered
641
+ ** insecure) or if you want the original tmpnam anyway. By default, Lua
642
+ ** uses tmpnam except when POSIX is available, where it uses mkstemp.
643
+ */
644
+ #if defined(loslib_c) || defined(luaall_c)
645
+
646
+ #if defined(LUA_USE_MKSTEMP)
647
+ #include <unistd.h>
648
+ #define LUA_TMPNAMBUFSIZE 32
649
+ #define lua_tmpnam(b,e) { \
650
+ strcpy(b, "/tmp/lua_XXXXXX"); \
651
+ e = mkstemp(b); \
652
+ if (e != -1) close(e); \
653
+ e = (e == -1); }
654
+
655
+ #else
656
+ #define LUA_TMPNAMBUFSIZE L_tmpnam
657
+ #define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
658
+ #endif
659
+
660
+ #endif
661
+
662
+
663
+ /*
664
+ @@ lua_popen spawns a new process connected to the current one through
665
+ @* the file streams.
666
+ ** CHANGE it if you have a way to implement it in your system.
667
+ */
668
+ #if defined(LUA_USE_POPEN)
669
+
670
+ #define lua_popen(L,c,m) ((void)L, fflush(NULL), popen(c,m))
671
+ #define lua_pclose(L,file) ((void)L, (pclose(file) != -1))
672
+
673
+ #elif defined(LUA_WIN)
674
+
675
+ #define lua_popen(L,c,m) ((void)L, _popen(c,m))
676
+ #define lua_pclose(L,file) ((void)L, (_pclose(file) != -1))
677
+
678
+ #else
679
+
680
+ #define lua_popen(L,c,m) ((void)((void)c, m), \
681
+ luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
682
+ #define lua_pclose(L,file) ((void)((void)L, file), 0)
683
+
684
+ #endif
685
+
686
+ /*
687
+ @@ LUA_DL_* define which dynamic-library system Lua should use.
688
+ ** CHANGE here if Lua has problems choosing the appropriate
689
+ ** dynamic-library system for your platform (either Windows' DLL, Mac's
690
+ ** dyld, or Unix's dlopen). If your system is some kind of Unix, there
691
+ ** is a good chance that it has dlopen, so LUA_DL_DLOPEN will work for
692
+ ** it. To use dlopen you also need to adapt the src/Makefile (probably
693
+ ** adding -ldl to the linker options), so Lua does not select it
694
+ ** automatically. (When you change the makefile to add -ldl, you must
695
+ ** also add -DLUA_USE_DLOPEN.)
696
+ ** If you do not want any kind of dynamic library, undefine all these
697
+ ** options.
698
+ ** By default, _WIN32 gets LUA_DL_DLL and MAC OS X gets LUA_DL_DYLD.
699
+ */
700
+ #if defined(LUA_USE_DLOPEN)
701
+ #define LUA_DL_DLOPEN
702
+ #endif
703
+
704
+ #if defined(LUA_WIN)
705
+ #define LUA_DL_DLL
706
+ #endif
707
+
708
+
709
+ /*
710
+ @@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State
711
+ @* (the data goes just *before* the lua_State pointer).
712
+ ** CHANGE (define) this if you really need that. This value must be
713
+ ** a multiple of the maximum alignment required for your machine.
714
+ */
715
+ #define LUAI_EXTRASPACE 0
716
+
717
+
718
+ /*
719
+ @@ luai_userstate* allow user-specific actions on threads.
720
+ ** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
721
+ ** extra when a thread is created/deleted/resumed/yielded.
722
+ */
723
+ #define luai_userstateopen(L) ((void)L)
724
+ #define luai_userstateclose(L) ((void)L)
725
+ #define luai_userstatethread(L,L1) ((void)L)
726
+ #define luai_userstatefree(L) ((void)L)
727
+ #define luai_userstateresume(L,n) ((void)L)
728
+ #define luai_userstateyield(L,n) ((void)L)
729
+
730
+
731
+ /*
732
+ @@ LUA_INTFRMLEN is the length modifier for integer conversions
733
+ @* in 'string.format'.
734
+ @@ LUA_INTFRM_T is the integer type correspoding to the previous length
735
+ @* modifier.
736
+ ** CHANGE them if your system supports long long or does not support long.
737
+ */
738
+
739
+ #if defined(LUA_USELONGLONG)
740
+
741
+ #define LUA_INTFRMLEN "ll"
742
+ #define LUA_INTFRM_T long long
743
+
744
+ #else
745
+
746
+ #define LUA_INTFRMLEN "l"
747
+ #define LUA_INTFRM_T long
748
+
749
+ #endif
750
+
751
+
752
+
753
+ /* =================================================================== */
754
+
755
+ /*
756
+ ** Local configuration. You can use this space to add your redefinitions
757
+ ** without modifying the main part of the file.
758
+ */
759
+
760
+
761
+
762
+ #endif
763
+