ruby-go 0.0.2 → 1.0.0

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@@ -1,3 +1,4 @@
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- require_relative '../lib/ruby-go.rb'
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+ require_relative '../lib/ruby-go'
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+ require_relative '../lib/ruby-go/printers/text'
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  require 'minitest/autorun'
metadata CHANGED
@@ -1,14 +1,14 @@
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  --- !ruby/object:Gem::Specification
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  name: ruby-go
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  version: !ruby/object:Gem::Version
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- version: 0.0.2
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+ version: 1.0.0
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  platform: ruby
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  authors:
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  - jphager2
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2016-08-11 00:00:00.000000000 Z
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+ date: 2020-06-26 00:00:00.000000000 Z
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  dependencies:
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  - !ruby/object:Gem::Dependency
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  name: SgfParser
@@ -16,29 +16,34 @@ dependencies:
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 2.0.0
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+ version: 3.0.0
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  type: :runtime
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  prerelease: false
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  version_requirements: !ruby/object:Gem::Requirement
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  requirements:
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  - - "~>"
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  - !ruby/object:Gem::Version
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- version: 2.0.0
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+ version: 3.0.0
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  description: A gem to play go and save games as sgf
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  email: jphager2@gmail.com
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  executables:
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- - ruby-go.rb
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+ - rubygo
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  extensions: []
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  extra_rdoc_files: []
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  files:
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  - LICENSE
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  - README.md
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  - Rakefile
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- - bin/ruby-go.rb
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- - lib/board.rb
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- - lib/game.rb
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+ - bin/rubygo
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  - lib/ruby-go.rb
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- - lib/stone.rb
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+ - lib/ruby-go/board.rb
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+ - lib/ruby-go/game.rb
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+ - lib/ruby-go/liberty.rb
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+ - lib/ruby-go/moves.rb
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+ - lib/ruby-go/printers/html.rb
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+ - lib/ruby-go/printers/text.rb
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+ - lib/ruby-go/stone.rb
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+ - lib/ruby-go/version.rb
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  - test/go_test.rb
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  - test/sgf_test.rb
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  - test/test_helper.rb
@@ -61,8 +66,7 @@ required_rubygems_version: !ruby/object:Gem::Requirement
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  - !ruby/object:Gem::Version
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  version: '0'
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  requirements: []
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- rubyforge_project:
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- rubygems_version: 2.4.6
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+ rubygems_version: 3.1.2
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  signing_key:
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  specification_version: 4
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  summary: The game of Go, writen in Ruby
@@ -1,45 +0,0 @@
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- #!/usr/bin/env ruby
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-
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- require_relative '../lib/ruby-go'
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-
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- game = Game.new
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-
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- def game.prompt_for_turn
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- print "Pass or enter coordinates x, y for move (e.g. 4, 4): "
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- ans = gets.chomp.downcase.gsub(/\s/, '')
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-
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- if ans =~ /pass/
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- self.pass
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- nil
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- else
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- ans.split(',').collect {|c| Integer(c)}
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- end
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- end
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-
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- system "clear"
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- game.view
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- turn = 0
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- until game.passes >= 2
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- begin
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- if turn % 2 == 0
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- #black's turn
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- puts "Black's turn"
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- ans = game.prompt_for_turn
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- game.black(*ans) if ans
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- else
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- #white's turn
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- puts "white's turn"
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- ans = game.prompt_for_turn
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- game.white(*ans) if ans
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- end
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-
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- system "clear"
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- game.view
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-
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- turn += 1
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- rescue Game::IllegalMove
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- next
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- end
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- end
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-
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- system "clear"
@@ -1,82 +0,0 @@
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- class Board
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- Colors = {black: 'x', white: 'o', empty: '_'}
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-
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- attr_accessor :board
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- def initialize(size)
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- @board = []
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- size -= 1
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-
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- 0.upto(size) do |y|
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- row = []
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- 0.upto(size) do |x|
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- row << Liberty.new(x, y)
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- end
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- @board << row
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- end
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- end
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-
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- def size
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- @board.length
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- end
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-
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- def empty?
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- !@board.flatten.any? do |s|
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- !s.empty?
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- end
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- end
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-
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- def at(x, y)
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- @board[y][x]
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- end
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-
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- def around(x, y = :y_not_given)
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- x, y = x.to_coord if x.kind_of?(Stone)
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- stones = []
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- stones << at(x-1, y) unless x == 0
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- stones << at(x+1, y) unless x == (@board.length - 1)
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- stones << at(x, y-1) unless y == 0
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- stones << at(x, y+1) unless y == (@board.length - 1)
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- stones
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- end
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-
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- def remove(stone)
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- stone.remove_from_board(self)
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- end
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-
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- def place(stone)
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- stone.place_on_board(self)
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- end
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-
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- def liberties(stone)
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- group_of(stone).inject(0) do |libs, stn|
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- libs + stn.liberties(self).count
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- end
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- end
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-
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- def group_of(stone)
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- stone.group(self)
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- end
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-
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- def to_str
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- out = ""
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- if @board.length < 11
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- out << "\s\s\s#{(0..@board.length - 1).to_a.join(' ')}\n"
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- else
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- out <<
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- "\s\s\s#{(0..10).to_a.join(' ')}" <<
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- "#{(11..@board.length - 1).to_a.join('')}\n"
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- end
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-
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- @board.each_with_index do |row, i|
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- i = "\s#{i}" if i < 10
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- out << "#{i}\s#{(row.collect {|stn| stn.to_s}).join(' ')}\n"
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- end
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-
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- out
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- end
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-
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- def to_s
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- to_str
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- end
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- end
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-
@@ -1,116 +0,0 @@
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- class Game
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-
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- LETTERS = ('a'..'z').to_a
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-
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- attr_reader :board
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- def initialize(board: 19)
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- @board = Board.new(board)
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- @moves = []
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- end
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-
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- def save(name="my_go_game")
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- tree = SGF::Parser.new.parse(to_sgf)
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- tree.save(name + '.sgf')
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- end
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-
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- def to_sgf
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- sgf = "(;GM[1]FF[4]CA[UTF-8]AP[jphager2]SZ[19]PW[White]PB[Black]"
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-
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- @moves.each do |move|
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- sgf << move[:stone].to_sgf
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- end
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-
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- sgf << ')'
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- end
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-
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- def view
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- puts @board.to_s
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- puts " " + "_"*(@board.size * 2)
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- print " Prisoners || White: #{captures[:black]} |"
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- puts " Black: #{captures[:white]}"
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- puts " " + "-"*(@board.size * 2)
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- end
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-
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- def black(x, y)
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- play(BlackStone.new(x,y))
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- end
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-
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- def white(x, y)
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- play(WhiteStone.new(x,y))
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- end
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-
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- def pass
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- @moves << {stone: NullStone.new(), captures: [], pass: true}
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- end
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-
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- def undo
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- move = @moves.pop
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- @board.remove(move[:stone])
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- move[:captures].each {|stone| @board.place(stone)}
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- end
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-
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- def passes
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- @moves.inject(0) {|total, move| move[:pass] ? total + 1 : 0}
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- end
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-
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- def captures
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- @moves.each_with_object({black: 0, white: 0}) do |move, total|
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- move[:captures].each do |capture|
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- total[capture.color] += 1
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- end
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- end
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- end
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-
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- private
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- def play(stone)
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- @board.place(stone)
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- @moves << {stone: stone, captures: [], pass: false}
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-
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- capture; suicide; ko
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- end
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-
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- def ko
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- return if @moves.length < 2 or !@moves[-2][:captures]
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-
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- captures = @moves[-2][:captures]
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- stone = @moves.last[:stone]
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-
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- if captures == [stone]
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- undo
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- raise IllegalMove,
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- "You cannot capture the ko, play a ko threat first"
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- end
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- end
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-
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- def suicide
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- stone = @moves.last[:stone]
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- unless @board.liberties(stone) > 0
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- undo
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- raise IllegalMove, "You cannot play a suicide."
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- end
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- end
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-
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- def capture
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- stone = @moves.last[:stone]
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- stones_around = @board.around(stone)
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-
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- captures = stones_around.select {|stn| @board.liberties(stn) == 0}
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-
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- captures.each {|stone| capture_group(stone)}
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- end
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-
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- def capture_group(stone)
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- @board.group_of(stone).each {|stone| capture_stone(stone)}
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- end
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-
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- def capture_stone(stone)
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- @moves.last[:captures] << stone
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- @board.remove(stone)
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- end
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-
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- public
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-
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- class IllegalMove < Exception
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- end
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- end
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-
@@ -1,101 +0,0 @@
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- class Stone
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-
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- attr_reader :color
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- def initialize(x, y)
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- @x, @y = x, y
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- @color = :none
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- end
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-
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- def to_sgf
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- x = Game::LETTERS[@x]
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- y = Game::LETTERS[@y]
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- ";#{color.to_s[0].upcase}[#{x+y}]"
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- end
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-
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- def empty?
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- @color == :empty
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- end
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-
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- def place_on_board(board)
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- unless board.at(@x, @y).empty?
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- raise Game::IllegalMove,
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- "You cannot place a stone on top of another stone."
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- end
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- board.board[@y][@x] = self
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- end
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-
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- def remove_from_board(board)
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- board.board[@y][@x] = Liberty.new(*self.to_coord)
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- end
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-
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- def liberties(board)
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- board.around(self).select {|stone| stone.empty?}
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- end
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-
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- def group(board, stones = [])
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- return stones if stones.any? {|stone| stone.eql?(self)}
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- stones << self
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-
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- board.around(self).each do |stone|
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- if stone.color == @color
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- stone.group(board, stones)
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- end
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- end
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-
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- stones
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- end
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-
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- def to_coord
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- [@x, @y]
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- end
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-
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- def to_str
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- Board::Colors[@color]
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- end
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-
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- def to_s
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- to_str
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- end
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-
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- def ==(other)
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- (self.color == other.color) and (self.to_coord == other.to_coord)
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- end
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- end
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-
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- class Liberty < Stone
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- def initialize(x, y)
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- super
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- @color = :empty
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- end
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-
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- def liberties(board)
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- [self]
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- end
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- end
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-
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- class BlackStone < Stone
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- def initialize(x, y)
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- super
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- @color = :black
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- end
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- end
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-
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- class WhiteStone < Stone
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- def initialize(x, y)
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- super
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- @color = :white
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- end
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- end
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-
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- class NullStone < Stone
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- def initialize(*args)
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- @x, @y = nil, nil
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- end
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-
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- def remove_from_board(board)
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- end
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-
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- def to_sfg
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- ""
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- end
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- end