ruby-fighter 0.0.0
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- checksums.yaml +7 -0
- data/.gitignore +8 -0
- data/Gemfile +3 -0
- data/Gemfile.lock +17 -0
- data/LICENSE.txt +21 -0
- data/README.md +19 -0
- data/assets/background-1.jpg +0 -0
- data/assets/chun-li.gif +0 -0
- data/assets/chun-li/blocking-1.gif +0 -0
- data/assets/chun-li/hit-1.gif +0 -0
- data/assets/chun-li/idle-1.gif +0 -0
- data/assets/chun-li/idle-2.gif +0 -0
- data/assets/chun-li/idle-3.gif +0 -0
- data/assets/chun-li/idle-4.gif +0 -0
- data/assets/chun-li/kick-1.gif +0 -0
- data/assets/chun-li/kick-2.gif +0 -0
- data/assets/chun-li/kick-3.gif +0 -0
- data/assets/chun-li/kick-4.gif +0 -0
- data/assets/chun-li/kick-5.gif +0 -0
- data/assets/chun-li/punch-1.gif +0 -0
- data/assets/chun-li/punch-2.gif +0 -0
- data/assets/chun-li/punch-3.gif +0 -0
- data/assets/chun-li/walking-1.gif +0 -0
- data/assets/chun-li/walking-2.gif +0 -0
- data/assets/chun-li/walking-3.gif +0 -0
- data/assets/chun-li/walking-4.gif +0 -0
- data/assets/chun-li/walking-5.gif +0 -0
- data/assets/chun-li/walking-6.gif +0 -0
- data/assets/chun-li/walking-7.gif +0 -0
- data/assets/chun-li/walking-8.gif +0 -0
- data/assets/ryu.gif +0 -0
- data/assets/ryu/blocking-1.gif +0 -0
- data/assets/ryu/hit-1.gif +0 -0
- data/assets/ryu/hit-2.gif +0 -0
- data/assets/ryu/hit-3.gif +0 -0
- data/assets/ryu/idle-1.gif +0 -0
- data/assets/ryu/idle-2.gif +0 -0
- data/assets/ryu/idle-3.gif +0 -0
- data/assets/ryu/idle-4.gif +0 -0
- data/assets/ryu/kick-1.gif +0 -0
- data/assets/ryu/kick-2.gif +0 -0
- data/assets/ryu/kick-3.gif +0 -0
- data/assets/ryu/kick-4.gif +0 -0
- data/assets/ryu/kick-5.gif +0 -0
- data/assets/ryu/punch-1.gif +0 -0
- data/assets/ryu/punch-2.gif +0 -0
- data/assets/ryu/punch-3.gif +0 -0
- data/assets/ryu/punch-4.gif +0 -0
- data/assets/ryu/punch-5.gif +0 -0
- data/assets/ryu/walking-1.gif +0 -0
- data/assets/ryu/walking-2.gif +0 -0
- data/assets/ryu/walking-3.gif +0 -0
- data/assets/ryu/walking-4.gif +0 -0
- data/assets/ryu/walking-5.gif +0 -0
- data/bin/ruby-fighter +7 -0
- data/lib/ruby-fighter.rb +1 -0
- data/lib/ruby_fighter.rb +11 -0
- data/lib/ruby_fighter/animation.rb +53 -0
- data/lib/ruby_fighter/backdrop.rb +18 -0
- data/lib/ruby_fighter/controls.rb +58 -0
- data/lib/ruby_fighter/game.rb +44 -0
- data/lib/ruby_fighter/player.rb +124 -0
- data/lib/ruby_fighter/version.rb +3 -0
- data/lib/start.rb +11 -0
- data/ruby-fighter.gemspec +24 -0
- metadata +137 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: f0b7885d79fac58a86436474337de18ed918c4c0
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data.tar.gz: 4343add694bc99019bfd8a79b452aac8c7797c3e
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SHA512:
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metadata.gz: bbde6f2f6ed7310156a59c91b8c7f1c17d786e68632636b4880ed8d032bddc303b2afcc79a29316bf84f6c461de766d445ca726fe259decfc5c7bf26aeaa318f
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data.tar.gz: 29fb19b981461149a2d1a39f71ed95600b1a856f90979f33fcd7901f269830d4355fc01ab3e2e13eeadbcb64c9dfd39a50cb53572a6eba5588b6fa70afae4bfa
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data/.gitignore
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data/Gemfile
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data/Gemfile.lock
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data/LICENSE.txt
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The MIT License (MIT)
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Copyright (c) 2015 Nikolay Nemshilov
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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data/README.md
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# Ruby Fighter
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Street fighter in ruby + gosu.
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```
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git clone git@github.com/MadRabbit/ruby-fighter.git
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cd ruby-fighter
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bundle
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./bin/ruby-fighter
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```
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# Copyright & License
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All assets in this repository are properties of Capcom and copyrighted
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to Capcom : Street Fighter® ©CAPCOM U.S.A., INC. ALL RIGHTS RESERVED.
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All code in this repository is released under the terms of the MIT license.
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Copyright (C) 2015 Nikolay Nemshilov.
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data/assets/chun-li.gif
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data/assets/ryu.gif
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data/bin/ruby-fighter
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data/lib/ruby-fighter.rb
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require_relative "./ruby_fighter"
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data/lib/ruby_fighter.rb
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module RubyFighter
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class Animation
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def initialize(window, pattern)
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@images = find_images_matching(pattern, window)
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end
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def width
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@images[0].width
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end
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def draw(*args)
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current_image.draw *args
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end
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def play_once(&callback)
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@index = nil
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@last_time = nil
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@finish_callback = callback
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end
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private
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def current_image
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@last_time ||= Gosu.milliseconds
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@index ||= 0
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next_image if Gosu.milliseconds - @last_time > 150
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@images[@index]
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end
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def next_image
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@last_time = Gosu.milliseconds
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@index += 1
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@index = 0 if @index > @images.size - 1
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if @index == 0 && @finish_callback
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@finish_callback.call
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@finish_callback = nil
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end
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end
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def find_images_matching(pattern, window)
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Dir["assets/#{pattern}*"].map do |path|
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Gosu::Image.new(window, path, false)
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end
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end
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end
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end
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module RubyFighter
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class Backdrop < Gosu::Image
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def initialize(window, filename)
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super(window, "assets/#{filename}", false)
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@scale = window.height / height
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@bg_x = -(width * @scale - window.width) / 2
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end
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def draw
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super @bg_x, 0, 0, @scale, @scale
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end
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end
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end
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module RubyFighter
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class Controls
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PLAYER1 = {
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'a' => :left,
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'd' => :right,
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'q' => :block,
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'e' => :punch,
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'r' => :kick
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}
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PLAYER2 = {
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'k' => :left,
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';' => :right,
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'i' => :block,
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'p' => :punch,
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'[' => :kick
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}
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def initialize(window, player, num)
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@window = window
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@player = player
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@keys = [PLAYER1, PLAYER2][num-1]
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end
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def update(left, right)
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case matching_action
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when :left then @player.move_left if @player.left > left
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when :right then @player.move_right if @player.right < right
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end
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end
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def button_down(key)
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case @keys[key]
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when :left, :right then @player.walking!
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when :block then @player.blocking!
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when :punch then @player.punch!
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when :kick then @player.kick!
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end
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end
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def button_up(key)
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@player.idle!
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end
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private
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def matching_action
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@keys.each do |key, action|
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if @window.button_down? key
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return action
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end
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end
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end
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end
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end
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module RubyFighter
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class Game < Gosu::Window
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def initialize
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super(768, 480, false)
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self.caption = "Ruby Fighter"
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@backdrop = Backdrop.new(self, "background-1.jpg")
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@player1 = Player.new(self, "ryu", false)
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@player2 = Player.new(self, "chun-li", true)
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@controls1 = Controls.new(self, @player1, 1)
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@controls2 = Controls.new(self, @player2, 2)
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end
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def draw
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@backdrop.draw
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@player1.draw
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@player2.draw
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end
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def update
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@controls1.update 0, @player2.left
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@controls2.update @player1.right, width
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end
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def button_down(id)
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@controls1.button_down button_id_to_char(id)
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@controls2.button_down button_id_to_char(id)
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end
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def button_up(id)
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@controls1.button_up button_id_to_char(id)
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@controls2.button_up button_id_to_char(id)
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end
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def button_down?(char)
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super char_to_button_id(char)
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end
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end
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end
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module RubyFighter
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class Player
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SCALE = 3 # same for all players
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POS_Y = 180
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SPEED = 3
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def initialize(window, name, flip=false)
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@tiles = Tileset.new(window, name)
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@pos_x = 0
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@flip = flip
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@max_x = window.width
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move_to flip ? @max_x - 100 - width : 100
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idle!
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end
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def idle!
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return if @busy
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@tiles.idle!
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end
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def walking!
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@tiles.walking!
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end
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def blocking!
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@tiles.blocking!
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end
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def punch!
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@busy = true
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@tiles.punch! do
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@busy = false
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idle!
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end
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end
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def kick!
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@busy = true
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@tiles.kick! do
|
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@busy = false
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idle!
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end
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end
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+
|
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def move_to(x)
|
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@pos_x = x
|
49
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+
end
|
50
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+
|
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def move_left
|
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@pos_x -= SPEED
|
53
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+
end
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|
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def move_right
|
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@pos_x += SPEED
|
57
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+
end
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+
|
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def left
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@pos_x
|
61
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end
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+
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63
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def right
|
64
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@pos_x + width
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65
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+
end
|
66
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+
|
67
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+
def width
|
68
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+
@tiles.width * SCALE
|
69
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+
end
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+
|
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def draw
|
72
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pos_x = @pos_x + (@flip ? width : 0)
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scale_x = SCALE * (@flip ? -1 : 1)
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+
|
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@tiles.draw(pos_x, POS_Y, 1, scale_x, SCALE)
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+
end
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+
|
78
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+
private
|
79
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+
|
80
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+
class Tileset < Hash
|
81
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+
|
82
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+
def initialize(window, name)
|
83
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+
self[:idle] = RubyFighter::Animation.new(window, "#{name}/idle")
|
84
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+
self[:walking] = RubyFighter::Animation.new(window, "#{name}/walking")
|
85
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self[:blocking] = RubyFighter::Animation.new(window, "#{name}/blocking")
|
86
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+
self[:punch] = RubyFighter::Animation.new(window, "#{name}/punch")
|
87
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+
self[:kick] = RubyFighter::Animation.new(window, "#{name}/kick")
|
88
|
+
|
89
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+
idle!
|
90
|
+
end
|
91
|
+
|
92
|
+
def idle!
|
93
|
+
@current_animation = self[:idle]
|
94
|
+
end
|
95
|
+
|
96
|
+
def walking!
|
97
|
+
@current_animation = self[:walking]
|
98
|
+
end
|
99
|
+
|
100
|
+
def blocking!
|
101
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@current_animation = self[:blocking]
|
102
|
+
end
|
103
|
+
|
104
|
+
def punch!(&callback)
|
105
|
+
@current_animation = self[:punch]
|
106
|
+
@current_animation.play_once &callback
|
107
|
+
end
|
108
|
+
|
109
|
+
def kick!(&callback)
|
110
|
+
@current_animation = self[:kick]
|
111
|
+
@current_animation.play_once &callback
|
112
|
+
end
|
113
|
+
|
114
|
+
def width
|
115
|
+
@current_animation.width
|
116
|
+
end
|
117
|
+
|
118
|
+
def draw(*args)
|
119
|
+
@current_animation.draw *args
|
120
|
+
end
|
121
|
+
|
122
|
+
end
|
123
|
+
end
|
124
|
+
end
|
data/lib/start.rb
ADDED
@@ -0,0 +1,24 @@
|
|
1
|
+
# coding: utf-8
|
2
|
+
lib = File.expand_path('../lib', __FILE__)
|
3
|
+
$LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
|
4
|
+
require 'ruby_fighter/version'
|
5
|
+
|
6
|
+
Gem::Specification.new do |spec|
|
7
|
+
spec.name = "ruby-fighter"
|
8
|
+
spec.version = RubyFighter::VERSION
|
9
|
+
spec.authors = ["Nikolay Nemshilov"]
|
10
|
+
spec.email = ["nemshilov@gmail.com"]
|
11
|
+
|
12
|
+
spec.summary = %q{Street Fighter II in Ruby}
|
13
|
+
spec.description = %q{An example of the usage of the Gosu library with Ruby}
|
14
|
+
spec.homepage = "https://github.com/MadRabbit/ruby-fighter"
|
15
|
+
spec.license = "MIT"
|
16
|
+
|
17
|
+
spec.files = `git ls-files -z`.split("\x0").reject { |f| f.match(%r{^(test|spec|features)/}) }
|
18
|
+
spec.bindir = "bin"
|
19
|
+
spec.executables = spec.files.grep(%r{^bin/}) { |f| File.basename(f) }
|
20
|
+
spec.require_paths = ["lib"]
|
21
|
+
|
22
|
+
spec.add_dependency "gosu", "~> 0.8"
|
23
|
+
spec.add_development_dependency "bundler", "~> 1.9"
|
24
|
+
end
|
metadata
ADDED
@@ -0,0 +1,137 @@
|
|
1
|
+
--- !ruby/object:Gem::Specification
|
2
|
+
name: ruby-fighter
|
3
|
+
version: !ruby/object:Gem::Version
|
4
|
+
version: 0.0.0
|
5
|
+
platform: ruby
|
6
|
+
authors:
|
7
|
+
- Nikolay Nemshilov
|
8
|
+
autorequire:
|
9
|
+
bindir: bin
|
10
|
+
cert_chain: []
|
11
|
+
date: 2015-05-11 00:00:00.000000000 Z
|
12
|
+
dependencies:
|
13
|
+
- !ruby/object:Gem::Dependency
|
14
|
+
name: gosu
|
15
|
+
requirement: !ruby/object:Gem::Requirement
|
16
|
+
requirements:
|
17
|
+
- - "~>"
|
18
|
+
- !ruby/object:Gem::Version
|
19
|
+
version: '0.8'
|
20
|
+
type: :runtime
|
21
|
+
prerelease: false
|
22
|
+
version_requirements: !ruby/object:Gem::Requirement
|
23
|
+
requirements:
|
24
|
+
- - "~>"
|
25
|
+
- !ruby/object:Gem::Version
|
26
|
+
version: '0.8'
|
27
|
+
- !ruby/object:Gem::Dependency
|
28
|
+
name: bundler
|
29
|
+
requirement: !ruby/object:Gem::Requirement
|
30
|
+
requirements:
|
31
|
+
- - "~>"
|
32
|
+
- !ruby/object:Gem::Version
|
33
|
+
version: '1.9'
|
34
|
+
type: :development
|
35
|
+
prerelease: false
|
36
|
+
version_requirements: !ruby/object:Gem::Requirement
|
37
|
+
requirements:
|
38
|
+
- - "~>"
|
39
|
+
- !ruby/object:Gem::Version
|
40
|
+
version: '1.9'
|
41
|
+
description: An example of the usage of the Gosu library with Ruby
|
42
|
+
email:
|
43
|
+
- nemshilov@gmail.com
|
44
|
+
executables:
|
45
|
+
- ruby-fighter
|
46
|
+
extensions: []
|
47
|
+
extra_rdoc_files: []
|
48
|
+
files:
|
49
|
+
- ".gitignore"
|
50
|
+
- Gemfile
|
51
|
+
- Gemfile.lock
|
52
|
+
- LICENSE.txt
|
53
|
+
- README.md
|
54
|
+
- assets/background-1.jpg
|
55
|
+
- assets/chun-li.gif
|
56
|
+
- assets/chun-li/blocking-1.gif
|
57
|
+
- assets/chun-li/hit-1.gif
|
58
|
+
- assets/chun-li/idle-1.gif
|
59
|
+
- assets/chun-li/idle-2.gif
|
60
|
+
- assets/chun-li/idle-3.gif
|
61
|
+
- assets/chun-li/idle-4.gif
|
62
|
+
- assets/chun-li/kick-1.gif
|
63
|
+
- assets/chun-li/kick-2.gif
|
64
|
+
- assets/chun-li/kick-3.gif
|
65
|
+
- assets/chun-li/kick-4.gif
|
66
|
+
- assets/chun-li/kick-5.gif
|
67
|
+
- assets/chun-li/punch-1.gif
|
68
|
+
- assets/chun-li/punch-2.gif
|
69
|
+
- assets/chun-li/punch-3.gif
|
70
|
+
- assets/chun-li/walking-1.gif
|
71
|
+
- assets/chun-li/walking-2.gif
|
72
|
+
- assets/chun-li/walking-3.gif
|
73
|
+
- assets/chun-li/walking-4.gif
|
74
|
+
- assets/chun-li/walking-5.gif
|
75
|
+
- assets/chun-li/walking-6.gif
|
76
|
+
- assets/chun-li/walking-7.gif
|
77
|
+
- assets/chun-li/walking-8.gif
|
78
|
+
- assets/ryu.gif
|
79
|
+
- assets/ryu/blocking-1.gif
|
80
|
+
- assets/ryu/hit-1.gif
|
81
|
+
- assets/ryu/hit-2.gif
|
82
|
+
- assets/ryu/hit-3.gif
|
83
|
+
- assets/ryu/idle-1.gif
|
84
|
+
- assets/ryu/idle-2.gif
|
85
|
+
- assets/ryu/idle-3.gif
|
86
|
+
- assets/ryu/idle-4.gif
|
87
|
+
- assets/ryu/kick-1.gif
|
88
|
+
- assets/ryu/kick-2.gif
|
89
|
+
- assets/ryu/kick-3.gif
|
90
|
+
- assets/ryu/kick-4.gif
|
91
|
+
- assets/ryu/kick-5.gif
|
92
|
+
- assets/ryu/punch-1.gif
|
93
|
+
- assets/ryu/punch-2.gif
|
94
|
+
- assets/ryu/punch-3.gif
|
95
|
+
- assets/ryu/punch-4.gif
|
96
|
+
- assets/ryu/punch-5.gif
|
97
|
+
- assets/ryu/walking-1.gif
|
98
|
+
- assets/ryu/walking-2.gif
|
99
|
+
- assets/ryu/walking-3.gif
|
100
|
+
- assets/ryu/walking-4.gif
|
101
|
+
- assets/ryu/walking-5.gif
|
102
|
+
- bin/ruby-fighter
|
103
|
+
- lib/ruby-fighter.rb
|
104
|
+
- lib/ruby_fighter.rb
|
105
|
+
- lib/ruby_fighter/animation.rb
|
106
|
+
- lib/ruby_fighter/backdrop.rb
|
107
|
+
- lib/ruby_fighter/controls.rb
|
108
|
+
- lib/ruby_fighter/game.rb
|
109
|
+
- lib/ruby_fighter/player.rb
|
110
|
+
- lib/ruby_fighter/version.rb
|
111
|
+
- lib/start.rb
|
112
|
+
- ruby-fighter.gemspec
|
113
|
+
homepage: https://github.com/MadRabbit/ruby-fighter
|
114
|
+
licenses:
|
115
|
+
- MIT
|
116
|
+
metadata: {}
|
117
|
+
post_install_message:
|
118
|
+
rdoc_options: []
|
119
|
+
require_paths:
|
120
|
+
- lib
|
121
|
+
required_ruby_version: !ruby/object:Gem::Requirement
|
122
|
+
requirements:
|
123
|
+
- - ">="
|
124
|
+
- !ruby/object:Gem::Version
|
125
|
+
version: '0'
|
126
|
+
required_rubygems_version: !ruby/object:Gem::Requirement
|
127
|
+
requirements:
|
128
|
+
- - ">="
|
129
|
+
- !ruby/object:Gem::Version
|
130
|
+
version: '0'
|
131
|
+
requirements: []
|
132
|
+
rubyforge_project:
|
133
|
+
rubygems_version: 2.4.5
|
134
|
+
signing_key:
|
135
|
+
specification_version: 4
|
136
|
+
summary: Street Fighter II in Ruby
|
137
|
+
test_files: []
|