ruby-chess 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +7 -0
- data/LICENSE +21 -0
- data/README.md +4 -0
- data/bin/ruby-chess.rb +39 -0
- data/lib/bishop.rb +43 -0
- data/lib/board.rb +78 -0
- data/lib/chess.rb +11 -0
- data/lib/game.rb +81 -0
- data/lib/king.rb +107 -0
- data/lib/knight.rb +45 -0
- data/lib/moves.rb +37 -0
- data/lib/pawn.rb +111 -0
- data/lib/piece.rb +74 -0
- data/lib/queen.rb +43 -0
- data/lib/rook.rb +56 -0
- data/lib/space.rb +52 -0
- data/rakefile +7 -0
- data/test/bishop_test.rb +63 -0
- data/test/castle_test.rb +81 -0
- data/test/game_test.rb +68 -0
- data/test/king_test.rb +61 -0
- data/test/knight_test.rb +45 -0
- data/test/pawn_test.rb +119 -0
- data/test/queen_test.rb +103 -0
- data/test/rook_test.rb +41 -0
- metadata +68 -0
checksums.yaml
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---
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SHA1:
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metadata.gz: 1452333c430641f1e9a88d3fc161f93088a77711
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data.tar.gz: fc97265dbdb0b88f318f62f3154b29f9d26cd770
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SHA512:
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metadata.gz: 298dd4574960b152a2492067d73b066663494f14efe1654f44a2871a1379e6e5edf8fe83c28924dfd53809419810ebaf24f12e4ecf9619e8c0a9812717a708db
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data.tar.gz: d17700fb66c60e0e9e95bfe97cfd98a4465075395bfaf85b7fa4d9bf94d4a99da58184a414a1259c2e4ddf8de2fb490f440da9d827d625ef3be4452d4cc1bfaa
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data/LICENSE
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The MIT License (MIT)
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Copyright (c) 2014 John Hager
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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data/README.md
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data/bin/ruby-chess.rb
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#!/usr/bin/env ruby
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require_relative '../lib/chess'
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game = Game.new
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def game.prompt_for_turn
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puts "Resign or enter piece coordinates then move coordinate."
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print "Format: x,y:a,b for move (e.g. 3,1:3,3): "
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ans = gets.chomp.downcase.gsub(/\s/, '')
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if ans =~ /res/
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self.resign
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sleep(3)
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nil
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else
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ans.split(':').map do |point|
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point.split(',').map {|i| i.to_i}
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end
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end
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end
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system "clear"
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game.show
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until game.over?
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begin
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puts "#{game.turn.to_s.capitalize}'s turn"
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ans = game.prompt_for_turn
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game.play(*ans) if ans
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system "clear"
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game.show
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rescue Game::IllegalMove
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next
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end
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end
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system "clear"
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data/lib/bishop.rb
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module Bishop
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extend self
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include Moves
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def illegal(board,x,y)
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possible_moves = []
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7.times do |coord|
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possible_moves += Board.board_safe(
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diagonal(coord)
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)
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end
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if not(possible_moves.any? {|move| move == [x,y]})
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raise Game::IllegalMove, "#{x},#{y} is not a possible move"
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elsif board.at(x,y).friend_of?(self)
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raise Game::IllegalMove, "#{x},#{y} is occupied by a friend"
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elsif jumped?(board,x,y)
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raise Game::IllegalMove, "Bishops cannot jump"
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else
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:legal_move
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end
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end
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end
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class WhiteBishop < WhitePiece
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include Bishop
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def to_s
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"WB"
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end
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end
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class BlackBishop < BlackPiece
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include Bishop
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def to_s
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"BB"
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end
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end
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data/lib/board.rb
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class Board
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BackRow = { white: 7, black: 0 }
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attr_accessor :board, :en_passent
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def initialize(flag = false)
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@board = []
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8.times do |y|
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row = []
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8.times {|x| row << EmptySpace.new(x,y)}
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@board << row
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end
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unless flag
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pieces = []
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8.times do |x|
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pieces << BlackPawn.new(x,6) << WhitePawn.new(x,1)
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end
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[0,7].each do |x|
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pieces << BlackRook.new(x,7) << WhitePawn.new(x,0)
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end
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[1,6].each do |x|
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pieces << BlackKnight.new(x,7) << WhiteKnight.new(x,0)
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end
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[2,5].each do |x|
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pieces << BlackBishop.new(x,7) << WhiteBishop.new(x,0)
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end
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pieces << BlackQueen.new(4,7) << WhiteQueen.new(3,0)
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pieces << BlackKing.new(3,7) << WhiteKing.new(4,0)
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pieces.each {|piece| place(piece)}
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end
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@en_passent = NullSpace.new
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end
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def place(piece)
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piece.place_on(self)
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end
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def remove(piece)
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piece.remove_from(self)
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end
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def at(x,y)
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board[y][x]
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end
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def enemies(piece)
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board.flatten.select {|other| other.enemy_of?(piece)}
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end
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def move(piece, x, y)
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piece.move(self, x, y)
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end
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def self.board_safe(points)
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points.select do |point|
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not(point.any? {|cord| cord < 0 or cord > 7})
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end
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end
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def to_s
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out = "\s\s"
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out << (0..7).to_a.join(' ') << "\n"
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@board.each_with_index do |row, i|
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out << "#{i} " << (row.collect{|pc| pc.to_s}).join('') << "\n"
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end
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out
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end
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end
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data/lib/chess.rb
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require_relative 'board'
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require_relative 'space'
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require_relative 'moves'
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require_relative 'piece'
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require_relative 'pawn'
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require_relative 'rook'
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require_relative 'knight'
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require_relative 'bishop'
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require_relative 'queen'
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require_relative 'king'
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require_relative 'game'
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data/lib/game.rb
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class Game
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attr_reader :turn
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def initialize
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@board = Board.new
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@kings = {white: @board.at(4,0), black: @board.at(3,7)}
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@moves = []
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@turn = :white
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@over = false
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end
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def show
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puts @board
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end
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def over?
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@over
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end
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def at(x,y)
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@board.at(x,y)
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end
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def undo
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move = @moves.pop
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piece = at(*move[:piece][:point_a])
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new_piece = piece.class.new(*move[:piece][:point_b])
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capture = move[:capture]
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@board.remove(piece)
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@board.place(new_piece)
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@board.place(capture)
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switch_turn
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end
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def play(point_a, point_b)
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raise Game::IllegalMove, "Game over" if @over
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piece, at_destination = at(*point_a), at(*point_b)
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unless piece.color == @turn
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raise Game::IllegalMove,
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"It is #{@turn.to_s.capitalize}'s turn"
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end
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@board.move(piece, *point_b)
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@moves << {
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piece: {
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point_a: point_a,
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point_b: point_b,
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},
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capture: at_destination,
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}
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if @kings[@turn].checked?(@board)
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undo
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raise Game::IllegalMove, "#{@turn}'s king is in check!"
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end
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switch_turn
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end
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def resign
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@over = true
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print "#{@turn.to_s.capitalize} resigns, "
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switch_turn
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puts "#{@turn.to_s.capitalize} wins!"
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end
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private
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def switch_turn
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@turn = @turn == :white ? :black : :white
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end
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public
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class IllegalMove < Exception
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end
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end
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data/lib/king.rb
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module King
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extend self
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include Moves
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def illegal(board,x,y)
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x_diff = x-@x
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possible_moves = []
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possible_moves += Board.board_safe(
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diagonal(1) + horizontal(1) + vertical(1)
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)
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if @start #castling
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possible_moves += [
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[@x-(2 * @direction), @y], [@x+(2 * @direction), @y]
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]
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end
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if not(possible_moves.any? {|move| move == [x,y]})
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raise Game::IllegalMove, "#{x},#{y} is not a possible move"
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elsif board.at(x,y).friend_of?(self)
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raise Game::IllegalMove, "#{x},#{y} is occupied by a friend"
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elsif jumped?(board,x,y)
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raise Game::IllegalMove, "Kings can't jump"
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elsif checked?(board,x,y,x_diff)
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raise Game::IllegalMove, "King can't move into check"
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else
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castle(board,x,y,x_diff) if (x_diff).abs > 1
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:legal_move
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end
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end
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def castle(board,x,y,x_diff)
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direction = x_diff/x_diff.abs
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# get rook, raise illegal move unless start, else move the rook
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if direction > 0 # right
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rook = board.at(7,y)
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rook_x = x-1
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else # left
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rook = board.at(0,y)
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rook_x = x+1
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end
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if rook.is_a?(Rook) && rook.friend_of?(self) && rook.start
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board.move(rook,rook_x,y)
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else
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raise Game::IllegalMove, "King cannot castle this way, now"
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end
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end
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def checked?(board,x = @x, y = @y, x_diff = 0)
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enemies = board.enemies(self)
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spaces = [[x,y]]
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if x_diff.abs > 1 #castling
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spaces << [x - 1*(x_diff/x_diff.abs), y]
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end
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enemies.each do |enemy|
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spaces.each do |space|
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begin
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enemy.illegal(board,*space)
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return true
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rescue Game::IllegalMove
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:not_checked
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end
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end
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end
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return false
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end
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end
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class WhiteKing < WhitePiece
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include King
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attr_reader :start
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def initialize(x,y)
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super
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@start = true
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@direction = 1
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end
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86
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|
87
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def to_s
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88
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"W!"
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89
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end
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90
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end
|
91
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+
|
92
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class BlackKing < BlackPiece
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93
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+
|
94
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include King
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95
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+
|
96
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attr_reader :start
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97
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def initialize(x,y)
|
98
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super
|
99
|
+
@start = true
|
100
|
+
@direction = -1
|
101
|
+
end
|
102
|
+
|
103
|
+
def to_s
|
104
|
+
"B!"
|
105
|
+
end
|
106
|
+
end
|
107
|
+
|
data/lib/knight.rb
ADDED
@@ -0,0 +1,45 @@
|
|
1
|
+
module Knight
|
2
|
+
|
3
|
+
extend self
|
4
|
+
include Moves
|
5
|
+
|
6
|
+
def illegal(board,x,y)
|
7
|
+
possible_moves = [
|
8
|
+
[@x+2, @y-1],
|
9
|
+
[@x+2, @y+1],
|
10
|
+
[@x-2, @y+1],
|
11
|
+
[@x-2, @y-1],
|
12
|
+
[@x+1, @y-2],
|
13
|
+
[@x-1, @y-2],
|
14
|
+
[@x+1, @y+2],
|
15
|
+
[@x-1, @y+2],
|
16
|
+
]
|
17
|
+
|
18
|
+
if not(possible_moves.any? {|move| move == [x,y]})
|
19
|
+
raise Game::IllegalMove, "#{x},#{y} is not a possible move"
|
20
|
+
elsif board.at(x,y).friend_of?(self)
|
21
|
+
raise Game::IllegalMove, "#{x},#{y} is occupied by a friend"
|
22
|
+
else
|
23
|
+
:legal_move
|
24
|
+
end
|
25
|
+
end
|
26
|
+
end
|
27
|
+
|
28
|
+
class WhiteKnight < WhitePiece
|
29
|
+
|
30
|
+
include Knight
|
31
|
+
|
32
|
+
def to_s
|
33
|
+
"WK"
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
class BlackKnight < BlackPiece
|
38
|
+
|
39
|
+
include Knight
|
40
|
+
|
41
|
+
def to_s
|
42
|
+
"BK"
|
43
|
+
end
|
44
|
+
end
|
45
|
+
|
data/lib/moves.rb
ADDED
@@ -0,0 +1,37 @@
|
|
1
|
+
module Moves
|
2
|
+
|
3
|
+
def move(board,x,y)
|
4
|
+
illegal(board,x,y)
|
5
|
+
|
6
|
+
remove_from(board)
|
7
|
+
@x,@y = x,y
|
8
|
+
place_on(board)
|
9
|
+
|
10
|
+
@start &&= false
|
11
|
+
end
|
12
|
+
|
13
|
+
def diagonal(coord)
|
14
|
+
[
|
15
|
+
[@x-coord, @y-coord],
|
16
|
+
[@x+coord, @y-coord],
|
17
|
+
[@x-coord, @y+coord],
|
18
|
+
[@x+coord, @y+coord],
|
19
|
+
]
|
20
|
+
end
|
21
|
+
|
22
|
+
def horizontal(coord)
|
23
|
+
[
|
24
|
+
[@x-coord, @y],
|
25
|
+
[@x+coord, @y],
|
26
|
+
]
|
27
|
+
end
|
28
|
+
|
29
|
+
def vertical(coord)
|
30
|
+
[
|
31
|
+
[@x, @y-coord],
|
32
|
+
[@x, @y+coord],
|
33
|
+
]
|
34
|
+
end
|
35
|
+
end
|
36
|
+
|
37
|
+
|
data/lib/pawn.rb
ADDED
@@ -0,0 +1,111 @@
|
|
1
|
+
module Pawn
|
2
|
+
|
3
|
+
extend self
|
4
|
+
|
5
|
+
attr_reader :direction
|
6
|
+
|
7
|
+
# attempt to move the piece to x,y on the board
|
8
|
+
def move(board,x,y)
|
9
|
+
# check if it is an illegal move (raises Game::IllegalMove if it is)
|
10
|
+
illegal(board, x, y)
|
11
|
+
|
12
|
+
# make start false if it not already false
|
13
|
+
!@start || @start = false
|
14
|
+
|
15
|
+
# remove the piece from it's original position
|
16
|
+
board.remove(self)
|
17
|
+
|
18
|
+
# save the piece if it can be taken by en passent
|
19
|
+
board.en_passent = (@y-y).abs == 2 ? self : NullSpace.new
|
20
|
+
|
21
|
+
# update the coordinates
|
22
|
+
@x, @y = x, y
|
23
|
+
|
24
|
+
# replace with queen if on back row
|
25
|
+
if @y == Board::BackRow[color]
|
26
|
+
board.place(@queen.new(@x,@y))
|
27
|
+
else
|
28
|
+
# or place on board
|
29
|
+
place_on(board)
|
30
|
+
end
|
31
|
+
end
|
32
|
+
|
33
|
+
def illegal(board,x,y)
|
34
|
+
possible_moves = [
|
35
|
+
[@x, @y+(1 * @direction)],
|
36
|
+
]
|
37
|
+
possible_moves << [@x, @y+(2 * @direction)] if @start
|
38
|
+
possible_moves = Board.board_safe(possible_moves)
|
39
|
+
|
40
|
+
possible_attack_moves = Board.board_safe([
|
41
|
+
[@x-1, @y+(1 * @direction)],
|
42
|
+
[@x+1, @y+(1 * @direction)]
|
43
|
+
])
|
44
|
+
|
45
|
+
en_passent = board.en_passent
|
46
|
+
en_passent_coord = en_passent.to_coord
|
47
|
+
en_passent_coord[1] &&= en_passent_coord[1] - en_passent.direction
|
48
|
+
|
49
|
+
if board.at(x,y).friend_of?(self)
|
50
|
+
error = "Your piece is blocking your path"
|
51
|
+
elsif board.at(x,y).enemy_of?(self)
|
52
|
+
unless possible_attack_moves.find {|move| move == [x,y]}
|
53
|
+
error = "Cannot move this way!"
|
54
|
+
end
|
55
|
+
elsif en_passent_coord == [x,y]
|
56
|
+
unless possible_attack_moves.find {|move| move == [x,y]}
|
57
|
+
error = "Cannot move this way!"
|
58
|
+
else
|
59
|
+
en_passent.remove_from(board)
|
60
|
+
end
|
61
|
+
else
|
62
|
+
unless possible_moves.find {|move| move == [x,y]}
|
63
|
+
error = "Cannot move here!"
|
64
|
+
else
|
65
|
+
if jumped?(board,x,y)
|
66
|
+
raise Game::IllegalMove, "Pawns cannot jump!"
|
67
|
+
end
|
68
|
+
end
|
69
|
+
end
|
70
|
+
|
71
|
+
raise Game::IllegalMove, error if error
|
72
|
+
end
|
73
|
+
|
74
|
+
def jumped?(board,x,y)
|
75
|
+
return false unless (@y-y).abs == 2
|
76
|
+
!board.at(x,y-@direction).empty?
|
77
|
+
end
|
78
|
+
end
|
79
|
+
|
80
|
+
class WhitePawn < WhitePiece
|
81
|
+
|
82
|
+
include Pawn
|
83
|
+
|
84
|
+
def initialize(x,y)
|
85
|
+
super
|
86
|
+
@start = true
|
87
|
+
@direction = 1
|
88
|
+
@queen = WhiteQueen
|
89
|
+
end
|
90
|
+
|
91
|
+
def to_s
|
92
|
+
"WP"
|
93
|
+
end
|
94
|
+
end
|
95
|
+
|
96
|
+
class BlackPawn < BlackPiece
|
97
|
+
|
98
|
+
include Pawn
|
99
|
+
|
100
|
+
def initialize(x,y)
|
101
|
+
super
|
102
|
+
@start = true
|
103
|
+
@direction = -1
|
104
|
+
@queen = BlackQueen
|
105
|
+
end
|
106
|
+
|
107
|
+
def to_s
|
108
|
+
"BP"
|
109
|
+
end
|
110
|
+
end
|
111
|
+
|
data/lib/piece.rb
ADDED
@@ -0,0 +1,74 @@
|
|
1
|
+
class Piece < EmptySpace
|
2
|
+
|
3
|
+
private
|
4
|
+
def jumped?(board,x,y)
|
5
|
+
start, new = self.to_coord, [x,y]
|
6
|
+
|
7
|
+
# find all the spaces ([x,y]) between start and new
|
8
|
+
x_diff = (start.first - new.first)
|
9
|
+
y_diff = (start.last - new.last)
|
10
|
+
|
11
|
+
moves_between = []
|
12
|
+
|
13
|
+
if x_diff == 0 # vertical movement
|
14
|
+
multiplyer = y_diff / y_diff.abs
|
15
|
+
|
16
|
+
((y_diff.abs)-1).times do |aug|
|
17
|
+
aug = (aug + 1) * multiplyer
|
18
|
+
moves_between << [x, y + aug]
|
19
|
+
end
|
20
|
+
|
21
|
+
elsif y_diff == 0 # horizontal movement
|
22
|
+
multiplyer = x_diff / x_diff.abs
|
23
|
+
|
24
|
+
((x_diff.abs)-1).times do |aug|
|
25
|
+
aug = (aug + 1) * multiplyer
|
26
|
+
moves_between << [x + aug, y]
|
27
|
+
end
|
28
|
+
else # diagonal movement
|
29
|
+
y_multiplyer = y_diff / y_diff.abs
|
30
|
+
x_multiplyer = x_diff / x_diff.abs
|
31
|
+
|
32
|
+
((x_diff.abs)-1).times do |aug|
|
33
|
+
y_aug = (aug + 1) * y_multiplyer
|
34
|
+
x_aug = (aug + 1) * x_multiplyer
|
35
|
+
moves_between << [x + x_aug, y + y_aug]
|
36
|
+
end
|
37
|
+
end
|
38
|
+
|
39
|
+
moves_between.any? {|coord| !board.at(*coord).empty?}
|
40
|
+
end
|
41
|
+
end
|
42
|
+
|
43
|
+
class BlackPiece < Piece
|
44
|
+
|
45
|
+
def initialize(x,y)
|
46
|
+
super
|
47
|
+
@color = :black
|
48
|
+
end
|
49
|
+
|
50
|
+
def enemy_of?(piece)
|
51
|
+
piece.color == :white
|
52
|
+
end
|
53
|
+
|
54
|
+
def friend_of?(piece)
|
55
|
+
piece.color == color
|
56
|
+
end
|
57
|
+
end
|
58
|
+
|
59
|
+
class WhitePiece < Piece
|
60
|
+
|
61
|
+
def initialize(x,y)
|
62
|
+
super
|
63
|
+
@color = :white
|
64
|
+
end
|
65
|
+
|
66
|
+
def enemy_of?(piece)
|
67
|
+
piece.color == :black
|
68
|
+
end
|
69
|
+
|
70
|
+
def friend_of?(piece)
|
71
|
+
piece.color == color
|
72
|
+
end
|
73
|
+
end
|
74
|
+
|
data/lib/queen.rb
ADDED
@@ -0,0 +1,43 @@
|
|
1
|
+
module Queen
|
2
|
+
|
3
|
+
extend self
|
4
|
+
include Moves
|
5
|
+
|
6
|
+
def illegal(board,x,y)
|
7
|
+
possible_moves = []
|
8
|
+
|
9
|
+
7.times do |coord|
|
10
|
+
possible_moves += Board.board_safe(
|
11
|
+
diagonal(coord) + horizontal(coord) + vertical(coord)
|
12
|
+
)
|
13
|
+
end
|
14
|
+
|
15
|
+
if not(possible_moves.any? {|move| move == [x,y]})
|
16
|
+
raise Game::IllegalMove, "#{x},#{y} is not a possible move"
|
17
|
+
elsif board.at(x,y).friend_of?(self)
|
18
|
+
raise Game::IllegalMove, "#{x},#{y} is occupied by a friend"
|
19
|
+
elsif jumped?(board,x,y)
|
20
|
+
raise Game::IllegalMove, "Queens cannot jump"
|
21
|
+
else
|
22
|
+
:legal_move
|
23
|
+
end
|
24
|
+
end
|
25
|
+
end
|
26
|
+
|
27
|
+
class WhiteQueen < WhitePiece
|
28
|
+
|
29
|
+
include Queen
|
30
|
+
|
31
|
+
def to_s
|
32
|
+
"WQ"
|
33
|
+
end
|
34
|
+
end
|
35
|
+
|
36
|
+
class BlackQueen < BlackPiece
|
37
|
+
|
38
|
+
include Queen
|
39
|
+
|
40
|
+
def to_s
|
41
|
+
"BQ"
|
42
|
+
end
|
43
|
+
end
|