ruby-bullet 0.0.2-x86-linux → 0.0.3-x86-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -16,31 +16,31 @@ namespace Swig {
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  }
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- class SwigDirector_btMotionState : public btMotionState, public Swig::Director {
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+ class SwigDirector_BtMotionState : public btMotionState, public Swig::Director {
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  public:
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- SwigDirector_btMotionState(VALUE self);
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- virtual ~SwigDirector_btMotionState();
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+ SwigDirector_BtMotionState(VALUE self);
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+ virtual ~SwigDirector_BtMotionState();
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  virtual void getWorldTransform(btTransform &worldTrans) const;
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  virtual void setWorldTransform(btTransform const &worldTrans);
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  };
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- struct SwigDirector_btDefaultMotionState : public btDefaultMotionState, public Swig::Director {
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+ struct SwigDirector_BtDefaultMotionState : public btDefaultMotionState, public Swig::Director {
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  public:
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- SwigDirector_btDefaultMotionState(VALUE self, btTransform const &startTrans = btTransform::getIdentity(), btTransform const &centerOfMassOffset = btTransform::getIdentity());
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- virtual ~SwigDirector_btDefaultMotionState();
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+ SwigDirector_BtDefaultMotionState(VALUE self, btTransform const &startTrans = btTransform::getIdentity(), btTransform const &centerOfMassOffset = btTransform::getIdentity());
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+ virtual ~SwigDirector_BtDefaultMotionState();
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  virtual void getWorldTransform(btTransform &centerOfMassWorldTrans) const;
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  virtual void setWorldTransform(btTransform const &centerOfMassWorldTrans);
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  };
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- class SwigDirector_btIDebugDraw : public btIDebugDraw, public Swig::Director {
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+ class SwigDirector_BtIDebugDraw : public btIDebugDraw, public Swig::Director {
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  public:
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- SwigDirector_btIDebugDraw(VALUE self);
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- virtual ~SwigDirector_btIDebugDraw();
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+ SwigDirector_BtIDebugDraw(VALUE self);
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+ virtual ~SwigDirector_BtIDebugDraw();
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  virtual void drawLine(btVector3 const &from, btVector3 const &to, btVector3 const &color);
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  virtual void drawLine(btVector3 const &from, btVector3 const &to, btVector3 const &fromColor, btVector3 const &toColor);
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  virtual void drawSphere(btScalar radius, btTransform const &transform, btVector3 const &color);
Binary file
@@ -0,0 +1,28 @@
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+ class BulletConfig
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+ def self.get_top_dir
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+ File.dirname(File.dirname(File.expand_path(__FILE__)))
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+ end
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+
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+ def self.get_deps_lib_path
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+ "#{get_top_dir()}/deps/lib"
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+ end
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+
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+ def self.get_deps_inc_path
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+ "#{get_top_dir()}/deps/include/bullet/"
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+ end
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+
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+ def self.get_inc_flags
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+ " -I#{get_top_dir()}/deps/include/bullet/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/LinearMath/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletCollision/CollisionDispatch/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletCollision/BroadphaseCollision/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletCollision/NarrowPhaseCollision/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletCollision/CollisionShapes/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletCollision/Gimpact/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletDynamics/ConstraintSolver/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletDynamics/Dynamics/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletDynamics/Vehicle/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletDynamics/Character/ " +
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+ " -I#{get_top_dir()}/deps/include/bullet/BulletSoftBody/ "
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+ end
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+ end
@@ -1,5 +1,5 @@
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  module Ruby
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  module Bullet
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- VERSION = "0.0.2"
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+ VERSION = "0.0.3"
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  end
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  end
@@ -1,7 +1,8 @@
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- # -*- coding: utf-8 -*-
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+ $LOAD_PATH.push(File.dirname(File.expand_path(__FILE__)) + "/../../lib")
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+
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  require 'gtk2'
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  require 'cairo'
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- require "Bullet.so"
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+ require "bullet.so"
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  class Physics
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  attr_accessor :context
@@ -21,16 +22,16 @@ class Physics
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  @dynamicsWorld = Bullet::BtDiscreteDynamicsWorld.new(@collisionDispatcher, @gardenAabbCache,
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  @solver, @collisionConfig)
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  gravity = Bullet::BtVector3.new(0.0, 9.8, 0.0)
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- @dynamicsWorld.setGravity(gravity)
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+ @dynamicsWorld.set_gravity(gravity)
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  @objects = []
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  @lastTime = -1
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  end
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- def addObject(obj)
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+ def add_object(obj)
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  @objects.push(obj)
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- @dynamicsWorld.addRigidBody(obj.rigidBody)
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+ @dynamicsWorld.add_rigid_body(obj.rigidBody)
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  end
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  def update(context)
@@ -42,7 +43,7 @@ class Physics
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  @lastTime = nowTime
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  # step
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- @dynamicsWorld.stepSimulation(delta)
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+ @dynamicsWorld.step_simulation(delta)
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  @objects.each {|obj|
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  obj.draw(context)
@@ -65,38 +66,38 @@ class Box < Bullet::BtMotionState
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  # position/rotation
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  @transform = Bullet::BtTransform.new()
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- @transform.setIdentity()
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+ @transform.set_identity()
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  # create a physics object.
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  @colObj = Bullet::BtBoxShape.new(Bullet::BtVector3.new(width / 2, height / 2, width / 2))
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  inertia = Bullet::BtVector3.new()
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- @colObj.calculateLocalInertia(mass, inertia)
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+ @colObj.calculate_local_inertia(mass, inertia)
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  @rigidBody = Bullet::BtRigidBody.new(mass, self, @colObj, inertia)
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- @rigidBody.setAngularFactor(Bullet::BtVector3.new(0, 0, 1)) # rotate around z-axis only becase of 2D.
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+ @rigidBody.set_angular_factor(Bullet::BtVector3.new(0, 0, 1)) # rotate around z-axis only becase of 2D.
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  end
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- def setWorldTransform(worldTrans)
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+ def set_world_transform(worldTrans)
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  @transform = Bullet::BtTransform.new(worldTrans)
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  end
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- def getWorldTransform(worldTrans)
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+ def get_world_transform(worldTrans)
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  end
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- def setPosition(x, y)
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- @transform.setOrigin(Bullet::BtVector3.new(x, y, 0.0))
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- @rigidBody.setCenterOfMassTransform(@transform)
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+ def set_position(x, y)
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+ @transform.set_origin(Bullet::BtVector3.new(x, y, 0.0))
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+ @rigidBody.set_center_of_mass_transform(@transform)
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  end
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  def draw(context)
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- newPos = @transform.getOrigin()
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- newRot = @transform.getRotation()
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+ newPos = @transform.get_origin()
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+ newRot = @transform.get_rotation()
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  lt = Bullet::BtVector3.new(-@width / 2, -@height / 2, 0)
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  lb = Bullet::BtVector3.new(-@width / 2, @height / 2 , 0)
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- lt = Bullet::quatRotate(newRot, lt)
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- lb = Bullet::quatRotate(newRot, lb)
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+ lt = Bullet::quat_rotate(newRot, lt)
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+ lb = Bullet::quat_rotate(newRot, lb)
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  rb = -lt
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  rt = -lb
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@@ -121,15 +122,15 @@ id = 0
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  11.times {|x|
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  5.times {|y|
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  box = Box.new(physics, 1.0, 10, 10, 'sky blue')
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- box.setPosition(100 + 10 * x, 50 - 10 * y)
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- physics.addObject(box)
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+ box.set_position(100 + 10 * x, 50 - 10 * y)
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+ physics.add_object(box)
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  }
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  }
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  # floor
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  floor = Box.new(physics, 0, 100, 5, 'gray')
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- floor.setPosition(150, 200)
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- physics.addObject(floor)
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+ floor.set_position(150, 200)
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+ physics.add_object(floor)
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  ## create a drawing window.
@@ -150,8 +151,8 @@ drawing_area.signal_connect("expose-event") do |widget, event|
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  # create a new box per 3sec.
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  if (delta > 3.0)
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  box = Box.new(physics, 1.0, 10, 10, 'orange')
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- box.setPosition(125 + (physics.objects.length % 10) * 5, 0)
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- physics.addObject(box)
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+ box.set_position(125 + (physics.objects.length % 10) * 5, 0)
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+ physics.add_object(box)
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  delta = 0
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  end
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  true
metadata CHANGED
@@ -1,7 +1,7 @@
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  --- !ruby/object:Gem::Specification
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  name: ruby-bullet
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  version: !ruby/object:Gem::Version
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- version: 0.0.2
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+ version: 0.0.3
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  prerelease:
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  platform: x86-linux
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  authors:
@@ -9,7 +9,7 @@ authors:
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  autorequire:
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  bindir: bin
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  cert_chain: []
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- date: 2012-09-18 00:00:00.000000000 Z
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+ date: 2012-10-02 00:00:00.000000000 Z
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  dependencies: []
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  description: This is a binary package of the ruby wrapper of Bullet.
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  email:
@@ -197,13 +197,13 @@ files:
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  - bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i
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  - bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i
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  - bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i
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- - bindings/bullet/interface/Makefile
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+ - bindings/bullet/interface/Rakefile
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  - bindings/bullet/interface/bullet_all.i
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  - bindings/bullet/src/TickListener.h
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- - lib/Version.rb
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- - lib/Bullet.so
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- - lib/BulletConfig.rb
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- - sample/hello_bullet/HelloBullet.rb
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+ - lib/bullet_config.rb
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+ - lib/version.rb
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+ - lib/bullet.so
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+ - sample/hello_bullet/hello_bullet.rb
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  - deps/lib/libBulletMultiThreaded.a
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  - deps/lib/libBulletSoftBody.a
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  - deps/lib/libBulletCollision.a
@@ -1,19 +0,0 @@
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- .PHONY: clean
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-
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- SWIG = swig
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- DEPS_DIR = ../../../deps/
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-
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- include ../../../deps/env.mk
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-
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- SWIGFLAGS = -ruby -c++ -w801 $(BULLET_INC) -I../src
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- RUBY = ruby
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-
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- TARGET = bullet_wrap.cpp
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-
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- all: $(TARGET)
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-
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- $(TARGET): bullet.i
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- $(SWIG) $(SWIGFLAGS) -o $@ $<
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-
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- clean:
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- @rm -f $(TARGET)
data/lib/BulletConfig.rb DELETED
@@ -1,28 +0,0 @@
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- class BulletConfig
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- def self.getTopDir
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- File.dirname(File.dirname(File.expand_path(__FILE__)))
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- end
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-
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- def self.getDepsLibPath
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- "#{getTopDir()}/deps/lib"
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- end
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-
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- def self.getDepsIncPath
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- "#{getTopDir()}/deps/include/bullet/"
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- end
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-
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- def self.getIncFlags
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- " -I#{getTopDir()}/deps/include/bullet/ " +
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- " -I#{getTopDir()}/deps/include/bullet/LinearMath/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletCollision/CollisionDispatch/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletCollision/BroadphaseCollision/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletCollision/NarrowPhaseCollision/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletCollision/CollisionShapes/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletCollision/Gimpact/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletDynamics/ConstraintSolver/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletDynamics/Dynamics/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletDynamics/Vehicle/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletDynamics/Character/ " +
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- " -I#{getTopDir()}/deps/include/bullet/BulletSoftBody/ "
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- end
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- end