rtanque 0.0.2

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Files changed (130) hide show
  1. data/.gitignore +22 -0
  2. data/.rspec +2 -0
  3. data/.rvmrc +34 -0
  4. data/.travis.yml +11 -0
  5. data/.yardopts +4 -0
  6. data/Gemfile +4 -0
  7. data/Gemfile.ci +6 -0
  8. data/LICENSE.txt +22 -0
  9. data/README.md +120 -0
  10. data/Rakefile +1 -0
  11. data/bin/rtanque +108 -0
  12. data/lib/rtanque.rb +40 -0
  13. data/lib/rtanque/arena.rb +8 -0
  14. data/lib/rtanque/bot.rb +117 -0
  15. data/lib/rtanque/bot/brain.rb +50 -0
  16. data/lib/rtanque/bot/brain_helper.rb +23 -0
  17. data/lib/rtanque/bot/command.rb +23 -0
  18. data/lib/rtanque/bot/radar.rb +54 -0
  19. data/lib/rtanque/bot/sensors.rb +33 -0
  20. data/lib/rtanque/bot/turret.rb +14 -0
  21. data/lib/rtanque/configuration.rb +46 -0
  22. data/lib/rtanque/explosion.rb +23 -0
  23. data/lib/rtanque/gui.rb +24 -0
  24. data/lib/rtanque/gui/bot.rb +42 -0
  25. data/lib/rtanque/gui/draw_group.rb +30 -0
  26. data/lib/rtanque/gui/explosion.rb +25 -0
  27. data/lib/rtanque/gui/shell.rb +20 -0
  28. data/lib/rtanque/gui/window.rb +51 -0
  29. data/lib/rtanque/heading.rb +172 -0
  30. data/lib/rtanque/match.rb +67 -0
  31. data/lib/rtanque/match/tick_group.rb +50 -0
  32. data/lib/rtanque/movable.rb +51 -0
  33. data/lib/rtanque/normalized_attr.rb +69 -0
  34. data/lib/rtanque/point.rb +140 -0
  35. data/lib/rtanque/runner.rb +88 -0
  36. data/lib/rtanque/shell.rb +40 -0
  37. data/lib/rtanque/version.rb +3 -0
  38. data/resources/images/body.png +0 -0
  39. data/resources/images/bullet.png +0 -0
  40. data/resources/images/explosions/explosion2-1.png +0 -0
  41. data/resources/images/explosions/explosion2-10.png +0 -0
  42. data/resources/images/explosions/explosion2-11.png +0 -0
  43. data/resources/images/explosions/explosion2-12.png +0 -0
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  110. data/resources/images/explosions/explosion2-9.png +0 -0
  111. data/resources/images/grass.png +0 -0
  112. data/resources/images/radar.png +0 -0
  113. data/resources/images/turret.png +0 -0
  114. data/rtanque.gemspec +33 -0
  115. data/sample_bots/camper.rb +79 -0
  116. data/sample_bots/keyboard.rb +50 -0
  117. data/sample_bots/seek_and_destroy.rb +51 -0
  118. data/screenshots/battle_1.png +0 -0
  119. data/screenshots/battle_2.png +0 -0
  120. data/spec/rtanque/bot_spec.rb +239 -0
  121. data/spec/rtanque/heading_spec.rb +279 -0
  122. data/spec/rtanque/match_spec.rb +36 -0
  123. data/spec/rtanque/normalized_attr_spec.rb +90 -0
  124. data/spec/rtanque/point_spec.rb +196 -0
  125. data/spec/rtanque/radar_spec.rb +87 -0
  126. data/spec/rtanque/shell_spec.rb +35 -0
  127. data/spec/rtanque_spec.rb +6 -0
  128. data/spec/spec_helper.rb +51 -0
  129. data/templates/bot.erb +11 -0
  130. metadata +310 -0
@@ -0,0 +1,88 @@
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+ # Add the working directory so that loading of bots works as expected
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+ $LOAD_PATH << Dir.pwd
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+ # Add the gem root dir so that sample_bots can be loaded
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+ $LOAD_PATH << File.expand_path('../../../', __FILE__)
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+
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+ module RTanque
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+ # Runner manages running an {RTanque::Match}
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+ class Runner
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+ LoadError = Class.new(::LoadError)
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+ attr_reader :match
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+
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+ # @param [Integer] width
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+ # @param [Integer] height
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+ # @param [*match_args] args provided to {RTanque::Match#initialize}
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+ def initialize(width, height, *match_args)
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+ @match = RTanque::Match.new(RTanque::Arena.new(width, height), *match_args)
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+ end
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+
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+ # Attempts to load given {RTanque::Bot::Brain} given its path
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+ # @param [String] brain_path
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+ # @raise [RTanque::Runner::LoadError] if brain could not be loaded
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+ def add_brain_path(brain_path)
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+ parsed_path = self.parse_brain_path(brain_path)
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+ bots = parsed_path.multiplier.times.map { self.new_bots_from_brain_path(parsed_path.path) }.flatten
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+ self.match.add_bots(bots)
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+ end
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+
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+ # Starts the match
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+ # @param [Boolean] gui if false, runs headless match
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+ def start(gui = true)
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+ if gui
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+ require 'rtanque/gui'
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+ window = RTanque::Gui::Window.new(self.match)
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+ trap(:INT) { window.close }
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+ window.show
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+ else
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+ trap(:INT) { self.match.stop }
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+ self.match.start
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+ end
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+ end
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+
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+ protected
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+
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+ def new_bots_from_brain_path(brain_path)
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+ self.fetch_brain_klasses(brain_path).map do |brain_klass|
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+ RTanque::Bot.new_random_location(self.match.arena, brain_klass)
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+ end
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+ end
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+
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+ def fetch_brain_klasses(brain_path)
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+ @load_brain_klass_cache ||= Hash.new do |cache, path|
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+ cache[path] = self.get_diff_in_object_space(RTanque::Bot::Brain) {
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+ begin
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+ require(path)
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+ rescue ::LoadError => e
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+ raise LoadError, e.message
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+ end
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+ }
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+ raise LoadError, "No class of type #{RTanque::Bot::Brain} found in #{path}" if cache[path].empty?
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+ cache[path]
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+ end
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+ @load_brain_klass_cache[brain_path]
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+ end
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+
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+ def get_diff_in_object_space(klass)
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+ current_object_space = self.get_descendants_of_class(klass)
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+ yield
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+ self.get_descendants_of_class(klass) - current_object_space
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+ end
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+
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+ def get_descendants_of_class(klass)
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+ ::ObjectSpace.each_object(::Class).select {|k| k < klass }
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+ end
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+
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+ BRAIN_PATH_PARSER = /\A(.+?)\:[x|X](\d+)\z/
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+ # @!visibility private
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+ ParsedBrainPath = Struct.new(:path, :multiplier)
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+ def parse_brain_path(brain_path)
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+ path = brain_path.gsub('\.rb$', '')
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+ multiplier = 1
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+ brain_path.match(BRAIN_PATH_PARSER) { |m|
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+ path = m[1]
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+ multiplier = m[2].to_i
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+ }
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+ ParsedBrainPath.new(path, multiplier)
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+ end
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+ end
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+ end
@@ -0,0 +1,40 @@
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+ module RTanque
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+ class Shell
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+ include Movable
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+ RATIO = Configuration.shell.ratio
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+ SHELL_SPEED_FACTOR = Configuration.shell.speed_factor
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+ attr_reader :bot, :arena, :fire_power
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+
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+ def initialize(bot, position, heading, fire_power)
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+ @bot = bot
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+ @arena = bot.arena
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+ @fire_power = fire_power
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+ self.position = position
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+ self.heading = heading
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+ self.speed = (fire_power * SHELL_SPEED_FACTOR) # TODO: add bot's relative speed in this heading
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+ @dead = false
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+ end
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+
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+ def bound_to_arena
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+ false
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+ end
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+
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+ def dead?
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+ @dead ||= self.position.outside_arena?
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+ end
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+
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+ def dead!
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+ @dead = true
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+ end
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+
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+ def hits(bots, &on_hit)
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+ bots.each do |hit_bot|
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+ if hit_bot.position.within_radius?(self.position, Bot::RADIUS)
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+ self.dead!
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+ on_hit.call(self.bot, hit_bot) if on_hit
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+ break
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+ end
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+ end
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+ end
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+ end
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+ end
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+ module RTanque
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+ VERSION = '0.0.2'
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+ end
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data/rtanque.gemspec ADDED
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+ # -*- encoding: utf-8 -*-
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+ lib = File.expand_path('../lib', __FILE__)
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+ $LOAD_PATH.unshift(lib) unless $LOAD_PATH.include?(lib)
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+ require 'rtanque/version'
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+
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+ Gem::Specification.new do |gem|
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+ gem.name = "rtanque"
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+ gem.version = RTanque::VERSION
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+ gem.authors = ["Adam Williams"]
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+ gem.email = ["pwnfactory@gmail.com"]
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+ gem.summary = %q{RTanque is a game for programmers. Players program the brain of a tank and then send their tank into battle against other tanks.}
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+ gem.description = %q{RTanque is a game for programmers. Players program the brain of a tank and then send their tank+brain into battle with other tanks. All tanks are otherwise equal.
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+
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+ Rules of the game are simple: Last bot standing wins. Gameplay is also pretty simple. Each tank has a base, turret and radar, each of which rotate independently. The base moves the tank, the turret has a gun mounted to it which can fire at other tanks, and the radar detects other tanks in its field of vision.
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+
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+ Have fun competing against friends' tanks or the sample ones included. Maybe you'll start a small league at your local Ruby meetup.}
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+ gem.homepage = "https://github.com/awilliams/RTanque"
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+ gem.license = 'MIT'
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+
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+ gem.files = `git ls-files`.split($/)
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+ gem.executables = gem.files.grep(%r{^bin/}).map{ |f| File.basename(f) }
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+ gem.test_files = gem.files.grep(%r{^(test|spec|features)/})
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+ gem.require_paths = ["lib"]
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+
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+ gem.add_dependency 'gosu', '~> 0.7.45'
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+ gem.add_dependency 'configuration', '~> 1.3.2'
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+ gem.add_dependency 'octokit', '~> 1.23.0'
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+ gem.add_dependency 'thor', '~> 0.17.0'
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+
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+ gem.add_development_dependency 'pry'
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+ gem.add_development_dependency 'rspec', '~> 2.13.0'
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+ gem.add_development_dependency 'rspec-mocks', '~> 2.13.0'
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+ end
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+ # Camper: Sample Bot
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+ #
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+ # Enjoys sitting in the corners and firing powerful shots
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+ class Camper < RTanque::Bot::Brain
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+ NAME = 'Camper'
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+ include RTanque::Bot::BrainHelper
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+
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+ CORNERS = [:NW, :NE, :SE, :SW]
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+ TURRET_FIRE_RANGE = RTanque::Heading::ONE_DEGREE * 1.0
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+ SWITCH_CORNER_TICK_RANGE = (600..1000)
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+
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+ def tick!
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+ self.hide_in_corners
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+ if (target = self.nearest_target)
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+ self.fire_upon(target)
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+ else
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+ self.detect_targets
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+ end
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+ end
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+
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+ def fire_upon(target)
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+ self.command.radar_heading = target.heading
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+ self.command.turret_heading = target.heading
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+ if self.sensors.turret_heading.delta(target.heading).abs < TURRET_FIRE_RANGE
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+ self.command.fire(MAX_FIRE_POWER)
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+ end
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+ end
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+
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+ def nearest_target
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+ self.sensors.radar.min { |a,b| a.distance <=> b.distance }
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+ end
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+
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+ def detect_targets
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+ self.command.radar_heading = self.sensors.radar_heading + MAX_RADAR_ROTATION
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+ self.command.turret_heading = self.sensors.heading + RTanque::Heading::HALF_ANGLE
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+ end
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+
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+ def hide_in_corners
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+ @corner_cycle ||= CORNERS.shuffle.cycle
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+ self.at_tick_interval(self.camp_interval) {
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+ self.corner = @corner_cycle.next
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+ self.reset_camp_interval
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+ }
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+ self.corner ||= @corner_cycle.next
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+ self.move_to_corner
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+ end
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+
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+ def move_to_corner
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+ if self.corner
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+ command.heading = self.sensors.position.heading(RTanque::Point.new(*self.corner, self.arena))
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+ command.speed = MAX_BOT_SPEED
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+ end
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+ end
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+
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+ def corner=(corner_name)
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+ @corner = case corner_name
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+ when :NE
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+ [self.arena.width, self.arena.height]
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+ when :SE
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+ [self.arena.width, 0]
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+ when :SW
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+ [0, 0]
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+ else
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+ [0, self.arena.height]
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+ end
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+ end
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+
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+ def corner
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+ @corner
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+ end
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+
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+ def camp_interval
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+ @camp_interval ||= self.reset_camp_interval
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+ end
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+
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+ def reset_camp_interval
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+ @camp_interval = rand(SWITCH_CORNER_TICK_RANGE.max - SWITCH_CORNER_TICK_RANGE.min) + SWITCH_CORNER_TICK_RANGE.min
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+ end
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+ end
@@ -0,0 +1,50 @@
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+ # -*- encoding: utf-8 -*-
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+ # Keyboard: Sample Bot
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+ #
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+ # Special bot controlled with the keyboard
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+ #
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+ # Controls:
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+ # w drive forward
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+ # s drive backwards
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+ # a rotate left
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+ # d rotate right
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+ #
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+ # ↑ fire powerful shot
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+ # ↓ fire week shot
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+ # ← rotate turret left
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+ # → rotate turret right
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+ class Keyboard < RTanque::Bot::Brain
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+ include RTanque::Bot::BrainHelper
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+
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+ NAME = 'Keyboard'
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+
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+ def tick!
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+ command.radar_heading = sensors.radar_heading + (RTanque::Heading::ONE_DEGREE * 30)
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+
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+ if sensors.button_down?(Gosu::KbLeft)
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+ command.turret_heading = sensors.turret_heading - (RTanque::Heading::ONE_DEGREE * 10)
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+ elsif sensors.button_down?(Gosu::KbRight)
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+ command.turret_heading = sensors.turret_heading + (RTanque::Heading::ONE_DEGREE * 10)
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+ end
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+
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+ if sensors.button_down?('a')
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+ command.heading = sensors.heading - (RTanque::Heading::ONE_DEGREE * 10)
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+ elsif sensors.button_down?('d')
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+ command.heading = sensors.heading + (RTanque::Heading::ONE_DEGREE * 10)
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+ end
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+
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+ if sensors.button_down?('w')
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+ command.speed = 10
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+ elsif sensors.button_down?('s')
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+ command.speed = -10
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+ else
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+ command.speed = 0
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+ end
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+
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+ if sensors.button_down?(Gosu::KbUp)
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+ command.fire_power = 5
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+ elsif sensors.button_down?(Gosu::KbDown)
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+ command.fire_power = 1
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+ end
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+ end
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+ end