rpsg 0.4.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
checksums.yaml CHANGED
@@ -1,7 +1,7 @@
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+ data.tar.gz: 947d6492bd32c15f37683b0964f753f003542471dafb51054963a18880e7569133164942f9eaeb0845a761e08438392986705107f57483dae4692864815a1ea5
@@ -133,7 +133,7 @@ scissors</p>
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  <div class="method-source-code" id="continue-source">
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- <pre><span class="ruby-comment"># File lib/Main.rb, line 13</span>
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+ <pre><span class="ruby-comment"># File lib/Main.rb, line 12</span>
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  <span class="ruby-keyword">def</span> <span class="ruby-identifier">continue</span>(<span class="ruby-identifier">str1</span>,<span class="ruby-identifier">str2</span>,<span class="ruby-identifier">str3</span>)
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  <span class="ruby-identifier">puts</span> <span class="ruby-identifier">str1</span>
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  <span class="ruby-identifier">print</span> <span class="ruby-identifier">str2</span>
@@ -169,7 +169,7 @@ scissors</p>
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  <div class="method-source-code" id="new-source">
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- <pre><span class="ruby-comment"># File lib/Main.rb, line 25</span>
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+ <pre><span class="ruby-comment"># File lib/Main.rb, line 24</span>
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  <span class="ruby-keyword">def</span> <span class="ruby-identifier">initialize</span>
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  <span class="ruby-comment"># initialize variables and set all equal to zero</span>
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  <span class="ruby-ivar">@player_score</span> = <span class="ruby-ivar">@computer_score</span> = <span class="ruby-ivar">@ties</span> = <span class="ruby-value">0</span>
@@ -212,7 +212,7 @@ scissors</p>
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  <div class="method-source-code" id="play-source">
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- <pre><span class="ruby-comment"># File lib/Main.rb, line 31</span>
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+ <pre><span class="ruby-comment"># File lib/Main.rb, line 30</span>
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  <span class="ruby-keyword">def</span> <span class="ruby-identifier">play</span>(<span class="ruby-identifier">winning_score</span>)
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  <span class="ruby-comment"># make while loop</span>
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  <span class="ruby-keyword">while</span> <span class="ruby-ivar">@player_score</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">winning_score</span> <span class="ruby-operator">&amp;&amp;</span> <span class="ruby-ivar">@computer_score</span> <span class="ruby-operator">&lt;</span> <span class="ruby-identifier">winning_score</span>
@@ -1,5 +1,5 @@
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- Sat, 28 Oct 2017 17:38:50 -0700
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- lib/Constants.rb Sat, 28 Oct 2017 17:38:26 -0700
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- lib/Main.rb Sat, 28 Oct 2017 17:32:37 -0700
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+ Sat, 28 Oct 2017 19:31:49 -0700
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+ lib/Main.rb Sat, 28 Oct 2017 19:30:37 -0700
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  lib/PrivateMethods.rb Sat, 28 Oct 2017 11:29:09 -0700
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- lib/rpsg/version.rb Sat, 28 Oct 2017 17:38:37 -0700
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+ lib/ProtectedConstants.rb Sat, 28 Oct 2017 19:29:59 -0700
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+ lib/rpsg/version.rb Sat, 28 Oct 2017 19:30:06 -0700
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@@ -36,16 +36,18 @@ class RockPaperScissorsGame
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  # specify the version for the rubygem
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  module RPSG
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  # create version constant for the rubygem
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- VERSION = "0.4.0"
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+ VERSION = "0.4.1"
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  end
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  # create module that holds all contents for this script
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  module ProtectedConstants
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  # create 2d list of choices
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+ protected
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  CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
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  # define entry to symbol (key to value) dictionary
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+ protected
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  NTRY_TO_SYM = {
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  CHOICES[0][0] => :ROCK , CHOICES[0][1] => :ROCK ,
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  CHOICES[1][0] => :PAPER , CHOICES[1][1] => :PAPER ,
@@ -53,9 +55,11 @@ class RockPaperScissorsGame
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  }
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  # define valid entries
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+ protected
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  VALID_ENTRIES = NTRY_TO_SYM.keys
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  # define computer choices
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+ protected
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  COMPUTER_CHOICES = NTRY_TO_SYM.values
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  # create winners 2d list array with format: winning choice, losing choice
@@ -67,11 +71,12 @@ class RockPaperScissorsGame
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  ]
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  # this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player
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+ protected
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  LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
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  end
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- protected_methods :ProtectedConstants
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+ # protected_methods :ProtectedConstants
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  class << self
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  # add continue method for asking the user if they want to play rock paper scissors
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -74,16 +74,18 @@
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  <span class="c1"># specify the version for the rubygem</span>
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  <span class="k">module</span> <span class="nn">RPSG</span>
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  <span class="c1"># create version constant for the rubygem</span>
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- <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"0.4.0"</span>
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+ <span class="no">VERSION</span> <span class="o">=</span> <span class="s2">"0.4.1"</span>
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  <span class="k">end</span>
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  <span class="c1"># create module that holds all contents for this script</span>
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  <span class="k">module</span> <span class="nn">ProtectedConstants</span>
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83
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  <span class="c1"># create 2d list of choices</span>
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+ <span class="kp">protected</span>
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  <span class="no">CHOICES</span> <span class="o">=</span> <span class="p">[[</span><span class="s1">'r'</span><span class="p">,</span> <span class="s1">'rock'</span><span class="p">],</span> <span class="p">[</span><span class="s1">'p'</span><span class="p">,</span> <span class="s1">'paper'</span><span class="p">],</span> <span class="p">[</span><span class="s1">'s'</span><span class="p">,</span> <span class="s1">'scissors'</span><span class="p">]]</span>
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  <span class="c1"># define entry to symbol (key to value) dictionary</span>
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+ <span class="kp">protected</span>
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  <span class="no">NTRY_TO_SYM</span> <span class="o">=</span> <span class="p">{</span>
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  <span class="no">CHOICES</span><span class="p">[</span><span class="mi">0</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:ROCK</span> <span class="p">,</span> <span class="no">CHOICES</span><span class="p">[</span><span class="mi">0</span><span class="p">][</span><span class="mi">1</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:ROCK</span> <span class="p">,</span>
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  <span class="no">CHOICES</span><span class="p">[</span><span class="mi">1</span><span class="p">][</span><span class="mi">0</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:PAPER</span> <span class="p">,</span> <span class="no">CHOICES</span><span class="p">[</span><span class="mi">1</span><span class="p">][</span><span class="mi">1</span><span class="p">]</span> <span class="o">=&gt;</span> <span class="ss">:PAPER</span> <span class="p">,</span>
@@ -91,9 +93,11 @@
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  <span class="p">}</span>
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  <span class="c1"># define valid entries</span>
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+ <span class="kp">protected</span>
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  <span class="no">VALID_ENTRIES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">keys</span>
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98
 
96
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  <span class="c1"># define computer choices</span>
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+ <span class="kp">protected</span>
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101
  <span class="no">COMPUTER_CHOICES</span> <span class="o">=</span> <span class="no">NTRY_TO_SYM</span><span class="p">.</span><span class="nf">values</span>
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99
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  <span class="c1"># create winners 2d list array with format: winning choice, losing choice</span>
@@ -105,11 +109,12 @@
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  <span class="p">]</span>
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110
 
107
111
  <span class="c1"># this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player</span>
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+ <span class="kp">protected</span>
108
113
  <span class="no">LOSERS</span> <span class="o">=</span> <span class="no">WINNERS</span><span class="p">.</span><span class="nf">map</span> <span class="p">{</span> <span class="o">|</span><span class="n">winning_choice</span><span class="p">,</span><span class="n">losing_choice</span><span class="o">|</span> <span class="p">[</span><span class="n">losing_choice</span><span class="p">,</span><span class="n">winning_choice</span><span class="p">]</span> <span class="p">}</span>
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114
 
110
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  <span class="k">end</span>
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116
 
112
- <span class="nb">protected_methods</span> <span class="ss">:ProtectedConstants</span>
117
+ <span class="c1"># protected_methods :ProtectedConstants</span>
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118
 
114
119
  <span class="k">class</span> <span class="o">&lt;&lt;</span> <span class="nb">self</span>
115
120
  <span class="c1"># add continue method for asking the user if they want to play rock paper scissors</span>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
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- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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13
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -7,7 +7,7 @@
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  <meta name="viewport" content="width=device-width, initial-scale=1"/>
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  <meta name="theme-color" content="#157878"/>
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  <link href='https://fonts.googleapis.com/css?family=Open+Sans:400,700' rel='stylesheet' type='text/css' />
10
- <link rel="stylesheet" href="/assets/css/style.css?v=3212d5947974f00be97b37621b454665d28682ef"/>
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+ <link rel="stylesheet" href="/assets/css/style.css?v=a05748f4c68340abcebe6fa7337ffcf4443a0aec"/>
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  <script src="assets/js/pace.min.js"></script>
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  <link rel="apple-touch-icon" sizes="180x180" href="assets/favicons/apple-touch-icon.png"/>
@@ -3,11 +3,10 @@ class RockPaperScissorsGame
3
3
 
4
4
  require "rpsg/version.rb"
5
5
 
6
- require "Constants.rb"
7
-
8
- protected_methods :ProtectedConstants
9
-
6
+ require "ProtectedConstants.rb"
10
7
 
8
+ # protected_methods :ProtectedConstants
9
+
11
10
  class << self
12
11
  # add continue method for asking the user if they want to play rock paper scissors
13
12
  def continue(str1,str2,str3)
@@ -2,9 +2,11 @@
2
2
  module ProtectedConstants
3
3
 
4
4
  # create 2d list of choices
5
+ protected
5
6
  CHOICES = [['r', 'rock'], ['p', 'paper'], ['s', 'scissors']]
6
7
 
7
8
  # define entry to symbol (key to value) dictionary
9
+ protected
8
10
  NTRY_TO_SYM = {
9
11
  CHOICES[0][0] => :ROCK , CHOICES[0][1] => :ROCK ,
10
12
  CHOICES[1][0] => :PAPER , CHOICES[1][1] => :PAPER ,
@@ -12,12 +14,15 @@ module ProtectedConstants
12
14
  }
13
15
 
14
16
  # define valid entries
17
+ protected
15
18
  VALID_ENTRIES = NTRY_TO_SYM.keys
16
19
 
17
20
  # define computer choices
21
+ protected
18
22
  COMPUTER_CHOICES = NTRY_TO_SYM.values
19
23
 
20
24
  # create winners 2d list array with format: winning choice, losing choice
25
+ protected
21
26
  WINNERS = [
22
27
  [:SCISSORS, :PAPER ],
23
28
  [:PAPER , :ROCK ],
@@ -25,6 +30,7 @@ module ProtectedConstants
25
30
  ]
26
31
 
27
32
  # this will take the original WINNERS array and flip the symbols, thus returning a loss for the user/player
33
+ protected
28
34
  LOSERS = WINNERS.map { |winning_choice,losing_choice| [losing_choice,winning_choice] }
29
35
 
30
36
  end
@@ -1,5 +1,5 @@
1
1
  # specify the version for the rubygem
2
2
  module RPSG
3
3
  # create version constant for the rubygem
4
- VERSION = "0.4.0"
4
+ VERSION = "0.4.1"
5
5
  end
@@ -1,6 +1,6 @@
1
1
  Gem::Specification.new do |spec|
2
2
  spec.name = "rpsg"
3
- spec.version = "0.4.0"
3
+ spec.version = "0.4.1"
4
4
  spec.date = "2017-10-28" # format: YYYY/MM/DD
5
5
  spec.summary = "A Rock Paper Scissors Game RubyGem"
6
6
  spec.description = <<-EOF
metadata CHANGED
@@ -1,7 +1,7 @@
1
1
  --- !ruby/object:Gem::Specification
2
2
  name: rpsg
3
3
  version: !ruby/object:Gem::Version
4
- version: 0.4.0
4
+ version: 0.4.1
5
5
  platform: ruby
6
6
  authors:
7
7
  - bag3318
@@ -234,9 +234,9 @@ files:
234
234
  - docs/script/release
235
235
  - docs/script/server
236
236
  - docs/thumbnail.png
237
- - lib/Constants.rb
238
237
  - lib/Main.rb
239
238
  - lib/PrivateMethods.rb
239
+ - lib/ProtectedConstants.rb
240
240
  - lib/rpsg/version.rb
241
241
  - rpsg.gemspec
242
242
  - test/test_rpsg.rb